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Making dogs rideable
I remember this was requested at some point. Finally found the file that sets up all this stuff for the doggos, enjoy.
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@@ -126,6 +126,7 @@
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/obj/item/weapon/robot_module/robot/knine
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name = "k9 robot module"
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can_buckle = 1
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sprites = list(
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"K9 hound" = "k9",
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"K9 Alternative (Static)" = "k92",
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@@ -194,6 +195,7 @@
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/obj/item/weapon/robot_module/robot/medihound
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name = "MediHound module"
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can_buckle = 1
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channels = list("Medical" = 1)
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networks = list(NETWORK_MEDICAL)
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subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor)
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@@ -268,7 +270,8 @@
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..()
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/obj/item/weapon/robot_module/robot/ert
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name = "Emergency Responce module"
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name = "Emergency Response module"
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can_buckle = 1
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channels = list("Security" = 1)
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networks = list(NETWORK_SECURITY)
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can_be_pushed = 0
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@@ -314,6 +317,7 @@
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/obj/item/weapon/robot_module/robot/scrubpup
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name = "Custodial Hound module"
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can_buckle = 1
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sprites = list(
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"Custodial Hound" = "scrubpup",
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)
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@@ -393,6 +397,7 @@
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/obj/item/weapon/robot_module/robot/science
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name = "Research Hound Module"
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can_buckle = 1
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sprites = list(
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"Research Hound" = "science",
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)
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@@ -438,6 +443,7 @@
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/obj/item/weapon/robot_module/robot/engiedog
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name = "Construction Hound module"
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can_buckle = 1
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sprites = list(
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"Pupdozer" = "pupdozer",
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)
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