Lagholes now wormholes

This commit is contained in:
Jon
2018-10-22 18:54:26 +01:00
parent 19325c20be
commit 46b8f0eab0
6 changed files with 156 additions and 25 deletions
+44 -18
View File
@@ -1,4 +1,9 @@
GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
//GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
// No fucking idea what this proc does but it doesn't seem to
// help when we need to refere to the global portals list.
var/global/list/portals = list() // Just a list for portals <3
/obj/effect/portal
name = "portal"
@@ -13,28 +18,43 @@ GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
anchored = 1.0
/obj/effect/portal/Bumped(mob/M as mob|obj)
spawn(0)
src.teleport(M)
return
return
// spawn(0)
// src.teleport(M)
// return
// return
teleport(M)
/obj/effect/portal/Crossed(AM as mob|obj)
spawn(0)
src.teleport(AM)
return
return
// spawn(0)
// src.teleport(AM)
// return
// return
teleport(AM)
/obj/effect/portal/attack_hand(mob/user as mob)
spawn(0)
src.teleport(user)
return
return
// spawn(0)
// src.teleport(user)
// return
// return
teleport(user)
/obj/effect/portal/New()
spawn(300)
qdel(src)
return
return
/obj/effect/portal/New(loc, turf/target, creator=null, lifespan=300)
//I'm actually concerned with the ammount of spaghet on my plate today. - Jon
// spawn(300)
// qdel(src)
// return
// return
portals += src
src.loc = loc
src.target = target
src.creator = creator
if(lifespan > 0)
spawn(lifespan)
qdel(src)
/obj/effect/portal/Destroy()
portals -= src
return ..()
/obj/effect/portal/proc/teleport(atom/movable/M as mob|obj)
if(istype(M, /obj/effect)) //sparks don't teleport
@@ -53,3 +73,9 @@ GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
else
do_teleport(M, target, 1) ///You will appear adjacent to the beacon
// New addition to remove portals via multitools like on codebases like Paradise. - Jon
/obj/effect/portal/attackby(obj/item/A, mob/user)
if(istype(A, /obj/item/device/multitool))
qdel(src)
@@ -156,7 +156,7 @@ Frequency:
if ((user.get_active_hand() != src || user.stat || user.restrained()))
return
var/count = 0 //num of portals from this teleport in world
for(var/obj/effect/portal/PO in all_portals)
for(var/obj/effect/portal/PO in portals)
if(PO.creator == src) count++
if(count >= 3)
user.show_message("<span class='notice'>\The [src] is recharging!</span>")