Players as Metroids and tweaks

+Rearranged some code related to player controls that was accidentally badly placed.
+`ai_inactive` variable is now tied to vent hopping, so if there is a player in control, the AI should, in theory, not jump into vents while a player is in control. I hung around one for a minute and nothing happened. Could have been luck of the draw. Dunno.
+Brought down melee armor to 0 for the juvenile metroids.
This commit is contained in:
Razgriz
2019-10-29 03:30:56 -07:00
committed by GitHub
parent 3cc96f01aa
commit 46f7d84031
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