diff --git a/baystation12.dme b/baystation12.dme index d8f9ea384c..9d2be5ed2b 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -134,7 +134,6 @@ #include "code\datums\modules.dm" #include "code\datums\organs.dm" #include "code\datums\recipe.dm" -#include "code\datums\spell.dm" #include "code\datums\sun.dm" #include "code\datums\supplypacks.dm" #include "code\datums\diseases\appendicitis.dm" @@ -178,21 +177,6 @@ #include "code\datums\helper_datums\global_iterator.dm" #include "code\datums\helper_datums\teleport.dm" #include "code\datums\helper_datums\topic_input.dm" -#include "code\datums\spells\area_teleport.dm" -#include "code\datums\spells\conjure.dm" -#include "code\datums\spells\dumbfire.dm" -#include "code\datums\spells\emplosion.dm" -#include "code\datums\spells\ethereal_jaunt.dm" -#include "code\datums\spells\explosion.dm" -#include "code\datums\spells\genetic.dm" -#include "code\datums\spells\horsemask.dm" -#include "code\datums\spells\inflict_handler.dm" -#include "code\datums\spells\knock.dm" -#include "code\datums\spells\mind_transfer.dm" -#include "code\datums\spells\projectile.dm" -#include "code\datums\spells\trigger.dm" -#include "code\datums\spells\turf_teleport.dm" -#include "code\datums\spells\wizard.dm" #include "code\datums\wires\airlock.dm" #include "code\datums\wires\alarm.dm" #include "code\datums\wires\apc.dm" @@ -229,6 +213,28 @@ #include "code\game\smoothwall.dm" #include "code\game\sound.dm" #include "code\game\supplyshuttle.dm" +#include "code\game\antagonist\antagonist.dm" +#include "code\game\antagonist\antagonist_build.dm" +#include "code\game\antagonist\antagonist_globals.dm" +#include "code\game\antagonist\antagonist_helpers.dm" +#include "code\game\antagonist\antagonist_objectives.dm" +#include "code\game\antagonist\antagonist_spawn.dm" +#include "code\game\antagonist\alien\borer.dm" +#include "code\game\antagonist\alien\xenomorph.dm" +#include "code\game\antagonist\outsider\commando.dm" +#include "code\game\antagonist\outsider\deathsquad.dm" +#include "code\game\antagonist\outsider\ert.dm" +#include "code\game\antagonist\outsider\mercenary.dm" +#include "code\game\antagonist\outsider\ninja.dm" +#include "code\game\antagonist\outsider\raider.dm" +#include "code\game\antagonist\outsider\wizard.dm" +#include "code\game\antagonist\station\changeling.dm" +#include "code\game\antagonist\station\cultist.dm" +#include "code\game\antagonist\station\highlander.dm" +#include "code\game\antagonist\station\renegade.dm" +#include "code\game\antagonist\station\revolutionary.dm" +#include "code\game\antagonist\station\rogue_ai.dm" +#include "code\game\antagonist\station\traitor.dm" #include "code\game\area\ai_monitored.dm" #include "code\game\area\areas.dm" #include "code\game\area\asteroid_areas.dm" @@ -239,16 +245,13 @@ #include "code\game\dna\dna_modifier.dm" #include "code\game\dna\genes\disabilities.dm" #include "code\game\dna\genes\gene.dm" -#include "code\game\dna\genes\monkey.dm" #include "code\game\dna\genes\powers.dm" #include "code\game\gamemodes\events.dm" -#include "code\game\gamemodes\factions.dm" #include "code\game\gamemodes\game_mode.dm" #include "code\game\gamemodes\gameticker.dm" #include "code\game\gamemodes\intercept_report.dm" #include "code\game\gamemodes\objective.dm" #include "code\game\gamemodes\setupgame.dm" -#include "code\game\gamemodes\autotraitor\autotraitor.dm" #include "code\game\gamemodes\blob\blob.dm" #include "code\game\gamemodes\blob\theblob.dm" #include "code\game\gamemodes\blob\blobs\core.dm" @@ -259,7 +262,6 @@ #include "code\game\gamemodes\changeling\changeling.dm" #include "code\game\gamemodes\changeling\changeling_powers.dm" #include "code\game\gamemodes\changeling\modularchangling.dm" -#include "code\game\gamemodes\changeling\traitor_chan.dm" #include "code\game\gamemodes\cult\cult.dm" #include "code\game\gamemodes\cult\cult_items.dm" #include "code\game\gamemodes\cult\cult_structures.dm" @@ -271,7 +273,6 @@ #include "code\game\gamemodes\events\dust.dm" #include "code\game\gamemodes\events\miniblob.dm" #include "code\game\gamemodes\events\power_failure.dm" -#include "code\game\gamemodes\events\space_ninja.dm" #include "code\game\gamemodes\events\wormholes.dm" #include "code\game\gamemodes\events\holidays\Christmas.dm" #include "code\game\gamemodes\events\holidays\Holidays.dm" @@ -282,32 +283,11 @@ #include "code\game\gamemodes\malfunction\malfunction.dm" #include "code\game\gamemodes\meteor\meteor.dm" #include "code\game\gamemodes\meteor\meteors.dm" -#include "code\game\gamemodes\mutiny\auth_key.dm" -#include "code\game\gamemodes\mutiny\directive.dm" -#include "code\game\gamemodes\mutiny\emergency_authentication_device.dm" -#include "code\game\gamemodes\mutiny\key_pinpointer.dm" -#include "code\game\gamemodes\mutiny\mutiny.dm" -#include "code\game\gamemodes\mutiny\mutiny_admin.dm" -#include "code\game\gamemodes\mutiny\mutiny_fluff.dm" -#include "code\game\gamemodes\mutiny\mutiny_hooks.dm" -#include "code\game\gamemodes\mutiny\directives\alien_fraud_directive.dm" -#include "code\game\gamemodes\mutiny\directives\bluespace_contagion_directive.dm" -#include "code\game\gamemodes\mutiny\directives\financial_crisis_directive.dm" -#include "code\game\gamemodes\mutiny\directives\ipc_virus_directive.dm" -#include "code\game\gamemodes\mutiny\directives\research_to_ripleys_directive.dm" -#include "code\game\gamemodes\mutiny\directives\tau_ceti_needs_women_directive.dm" -#include "code\game\gamemodes\mutiny\directives\terminations_directive.dm" #include "code\game\gamemodes\ninja\ninja.dm" #include "code\game\gamemodes\nuclear\nuclear.dm" -#include "code\game\gamemodes\nuclear\nuclearbomb.dm" #include "code\game\gamemodes\nuclear\pinpointer.dm" #include "code\game\gamemodes\revolution\revolution.dm" -#include "code\game\gamemodes\revolution\rp_revolution.dm" #include "code\game\gamemodes\traitor\traitor.dm" -#include "code\game\gamemodes\wizard\artifact.dm" -#include "code\game\gamemodes\wizard\rightandwrong.dm" -#include "code\game\gamemodes\wizard\soulstone.dm" -#include "code\game\gamemodes\wizard\spellbook.dm" #include "code\game\gamemodes\wizard\wizard.dm" #include "code\game\jobs\access.dm" #include "code\game\jobs\job_controller.dm" @@ -356,6 +336,7 @@ #include "code\game\machinery\mass_driver.dm" #include "code\game\machinery\navbeacon.dm" #include "code\game\machinery\newscaster.dm" +#include "code\game\machinery\nuclear_bomb.dm" #include "code\game\machinery\OpTable.dm" #include "code\game\machinery\overview.dm" #include "code\game\machinery\portable_tag_turret.dm" @@ -660,6 +641,7 @@ #include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\power.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\recharge_station.dm" @@ -823,8 +805,6 @@ #include "code\modules\admin\verbs\mapping.dm" #include "code\modules\admin\verbs\massmodvar.dm" #include "code\modules\admin\verbs\modifyvariables.dm" -#include "code\modules\admin\verbs\one_click_antag.dm" -#include "code\modules\admin\verbs\onlyone.dm" #include "code\modules\admin\verbs\playsound.dm" #include "code\modules\admin\verbs\possess.dm" #include "code\modules\admin\verbs\pray.dm" @@ -833,10 +813,8 @@ #include "code\modules\admin\verbs\SDQL_2.dm" #include "code\modules\admin\verbs\SDQL_2_parser.dm" #include "code\modules\admin\verbs\striketeam.dm" -#include "code\modules\admin\verbs\striketeam_syndicate.dm" #include "code\modules\admin\verbs\ticklag.dm" #include "code\modules\admin\verbs\tripAI.dm" -#include "code\modules\admin\verbs\vox_raiders.dm" #include "code\modules\alarm\alarm.dm" #include "code\modules\alarm\alarm_handler.dm" #include "code\modules\alarm\atmosphere_alarm.dm" @@ -959,9 +937,7 @@ #include "code\modules\economy\Events.dm" #include "code\modules\economy\Events_Mundane.dm" #include "code\modules\economy\TradeDestinations.dm" -#include "code\modules\events\alien_infestation.dm" #include "code\modules\events\blob.dm" -#include "code\modules\events\borers.dm" #include "code\modules\events\brand_intelligence.dm" #include "code\modules\events\carp_migration.dm" #include "code\modules\events\comms_blackout.dm" @@ -981,6 +957,7 @@ #include "code\modules\events\money_spam.dm" #include "code\modules\events\prison_break.dm" #include "code\modules\events\radiation_storm.dm" +#include "code\modules\events\random_antagonist.dm" #include "code\modules\events\rogue_drones.dm" #include "code\modules\events\space_ninja.dm" #include "code\modules\events\spacevine.dm" @@ -1072,12 +1049,16 @@ #include "code\modules\mob\typing_indicator.dm" #include "code\modules\mob\update_icons.dm" #include "code\modules\mob\dead\death.dm" -#include "code\modules\mob\dead\observer\login.dm" #include "code\modules\mob\dead\observer\logout.dm" #include "code\modules\mob\dead\observer\observer.dm" #include "code\modules\mob\dead\observer\say.dm" +#include "code\modules\mob\freelook\chunk.dm" +#include "code\modules\mob\freelook\eye.dm" +#include "code\modules\mob\freelook\update_triggers.dm" +#include "code\modules\mob\freelook\visualnet.dm" #include "code\modules\mob\language\generic.dm" #include "code\modules\mob\language\language.dm" +#include "code\modules\mob\language\monkey.dm" #include "code\modules\mob\language\outsider.dm" #include "code\modules\mob\language\station.dm" #include "code\modules\mob\language\synthetic.dm" @@ -1143,6 +1124,7 @@ #include "code\modules\mob\living\carbon\human\login.dm" #include "code\modules\mob\living\carbon\human\logout.dm" #include "code\modules\mob\living\carbon\human\MedicalSideEffects.dm" +#include "code\modules\mob\living\carbon\human\npcs.dm" #include "code\modules\mob\living\carbon\human\say.dm" #include "code\modules\mob\living\carbon\human\unarmed_attack.dm" #include "code\modules\mob\living\carbon\human\update_icons.dm" @@ -1153,6 +1135,7 @@ #include "code\modules\mob\living\carbon\human\species\outsider\shadow.dm" #include "code\modules\mob\living\carbon\human\species\outsider\vox.dm" #include "code\modules\mob\living\carbon\human\species\station\golem.dm" +#include "code\modules\mob\living\carbon\human\species\station\monkey.dm" #include "code\modules\mob\living\carbon\human\species\station\slime.dm" #include "code\modules\mob\living\carbon\human\species\station\station.dm" #include "code\modules\mob\living\carbon\human\species\xenomorphs\alien_embryo.dm" @@ -1172,14 +1155,6 @@ #include "code\modules\mob\living\carbon\metroid\say.dm" #include "code\modules\mob\living\carbon\metroid\subtypes.dm" #include "code\modules\mob\living\carbon\metroid\update_icons.dm" -#include "code\modules\mob\living\carbon\monkey\death.dm" -#include "code\modules\mob\living\carbon\monkey\emote.dm" -#include "code\modules\mob\living\carbon\monkey\examine.dm" -#include "code\modules\mob\living\carbon\monkey\inventory.dm" -#include "code\modules\mob\living\carbon\monkey\life.dm" -#include "code\modules\mob\living\carbon\monkey\login.dm" -#include "code\modules\mob\living\carbon\monkey\monkey.dm" -#include "code\modules\mob\living\carbon\monkey\update_icons.dm" #include "code\modules\mob\living\silicon\death.dm" #include "code\modules\mob\living\silicon\laws.dm" #include "code\modules\mob\living\silicon\login.dm" @@ -1235,7 +1210,6 @@ #include "code\modules\mob\living\silicon\robot\drone\drone_items.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer.dm" #include "code\modules\mob\living\simple_animal\bees.dm" -#include "code\modules\mob\living\simple_animal\constructs.dm" #include "code\modules\mob\living\simple_animal\corpse.dm" #include "code\modules\mob\living\simple_animal\parrot.dm" #include "code\modules\mob\living\simple_animal\shade.dm" @@ -1245,6 +1219,8 @@ #include "code\modules\mob\living\simple_animal\borer\borer_captive.dm" #include "code\modules\mob\living\simple_animal\borer\borer_powers.dm" #include "code\modules\mob\living\simple_animal\borer\say.dm" +#include "code\modules\mob\living\simple_animal\constructs\constructs.dm" +#include "code\modules\mob\living\simple_animal\constructs\soulstone.dm" #include "code\modules\mob\living\simple_animal\friendly\cat.dm" #include "code\modules\mob\living\simple_animal\friendly\corgi.dm" #include "code\modules\mob\living\simple_animal\friendly\crab.dm" @@ -1564,6 +1540,24 @@ #include "code\modules\shuttles\shuttle_specops.dm" #include "code\modules\shuttles\shuttle_supply.dm" #include "code\modules\shuttles\shuttles_multi.dm" +#include "code\modules\spells\area_teleport.dm" +#include "code\modules\spells\conjure.dm" +#include "code\modules\spells\dumbfire.dm" +#include "code\modules\spells\emplosion.dm" +#include "code\modules\spells\ethereal_jaunt.dm" +#include "code\modules\spells\explosion.dm" +#include "code\modules\spells\genetic.dm" +#include "code\modules\spells\horsemask.dm" +#include "code\modules\spells\inflict_handler.dm" +#include "code\modules\spells\knock.dm" +#include "code\modules\spells\mind_transfer.dm" +#include "code\modules\spells\projectile.dm" +#include "code\modules\spells\spell.dm" +#include "code\modules\spells\spellbook.dm" +#include "code\modules\spells\trigger.dm" +#include "code\modules\spells\turf_teleport.dm" +#include "code\modules\spells\wizard_artifacts.dm" +#include "code\modules\spells\wizard_spells.dm" #include "code\modules\supermatter\supermatter.dm" #include "code\modules\surgery\bones.dm" #include "code\modules\surgery\brainrepair.dm" diff --git a/code/ATMOSPHERICS/_atmos_setup.dm b/code/ATMOSPHERICS/_atmos_setup.dm index 14efbb7de1..47903bfdc6 100644 --- a/code/ATMOSPHERICS/_atmos_setup.dm +++ b/code/ATMOSPHERICS/_atmos_setup.dm @@ -17,6 +17,7 @@ #define CONNECT_TYPE_REGULAR 1 #define CONNECT_TYPE_SUPPLY 2 #define CONNECT_TYPE_SCRUBBER 4 +#define CONNECT_TYPE_HE 8 var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE) diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index 2066a6f9bf..cbaeb3bf9c 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -423,18 +423,3 @@ initial_loc.air_vent_names -= id_tag ..() return - -/* - Alt-click to vent crawl - Monkeys, aliens, slimes and mice. - This is a little buggy but somehow that just seems to plague ventcrawl. - I am sorry, I don't know why. -*/ -// Commenting this out for now, it's not critical, stated to be buggy, and seems like -// a really clumsy way of doing this. ~Z -/*/obj/machinery/atmospherics/unary/vent_pump/AltClick(var/mob/living/ML) - if(istype(ML)) - var/list/ventcrawl_verbs = list(/mob/living/carbon/monkey/verb/ventcrawl, /mob/living/carbon/alien/verb/ventcrawl, /mob/living/carbon/slime/verb/ventcrawl,/mob/living/simple_animal/mouse/verb/ventcrawl) - if(length(ML.verbs & ventcrawl_verbs)) // alien queens have this removed, an istype would be complicated - ML.handle_ventcrawl(src) - return - ..()*/ diff --git a/code/ATMOSPHERICS/he_pipes.dm b/code/ATMOSPHERICS/he_pipes.dm index f9dbef84cf..cb11410f86 100644 --- a/code/ATMOSPHERICS/he_pipes.dm +++ b/code/ATMOSPHERICS/he_pipes.dm @@ -5,6 +5,8 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging pipe_icon = "hepipe" color = "#404040" level = 2 + connect_types = CONNECT_TYPE_HE + layer = 2.41 var/initialize_directions_he var/surface = 2 //surface area in m^2 var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh @@ -106,6 +108,7 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction icon_state = "intact" pipe_icon = "hejunction" level = 2 + connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_HE minimum_temperature_difference = 300 thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT diff --git a/code/ZAS/_gas_mixture_xgm.dm b/code/ZAS/_gas_mixture_xgm.dm index 0d2f1a1147..8043be1579 100644 --- a/code/ZAS/_gas_mixture_xgm.dm +++ b/code/ZAS/_gas_mixture_xgm.dm @@ -239,7 +239,7 @@ //Removes a volume of gas from the mixture and returns a gas_mixture containing the removed air with the given volume /datum/gas_mixture/proc/remove_volume(removed_volume) - var/datum/gas_mixture/removed = remove_ratio(removed_volume/volume, 1) + var/datum/gas_mixture/removed = remove_ratio(removed_volume/(volume*group_multiplier), 1) removed.volume = removed_volume return removed diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index 75113338f3..b7caf86669 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -592,13 +592,13 @@ datum/proc/dd_SortValue() return "[src]" /obj/machinery/dd_SortValue() - return "[sanitize(name)]" + return "[sanitize_old(name)]" /obj/machinery/camera/dd_SortValue() return "[c_tag]" /datum/alarm/dd_SortValue() - return "[sanitize(last_name)]" + return "[sanitize_old(last_name)]" //creates every subtype of prototype (excluding prototype) and adds it to list L. //if no list/L is provided, one is created. diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index 346ffc7c47..54ce601ac7 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -22,46 +22,103 @@ * Text sanitization */ -//Simply removes < and > and limits the length of the message -/proc/strip_html_simple(var/t,var/limit=MAX_MESSAGE_LEN) - var/list/strip_chars = list("<",">") - t = copytext(t,1,limit) - for(var/char in strip_chars) - var/index = findtext(t, char) - while(index) - t = copytext(t, 1, index) + copytext(t, index+1) - index = findtext(t, char) - return t +//Used for preprocessing entered text +/proc/sanitize(var/input, var/max_length = MAX_MESSAGE_LEN, var/encode = 1, var/trim = 1, var/extra = 1) + if(!input) + return -//Removes a few problematic characters -/proc/sanitize_simple(var/t,var/list/repl_chars = list("\n"="#","\t"="#")) - for(var/char in repl_chars) - t = replacetext(t, char, repl_chars[char]) - return t + if(max_length) + input = copytext(input,1,max_length) -/proc/readd_quotes(var/t) - var/list/repl_chars = list(""" = "\"") - for(var/char in repl_chars) - var/index = findtext(t, char) - while(index) - t = copytext(t, 1, index) + repl_chars[char] + copytext(t, index+5) - index = findtext(t, char) - return t + if(extra) + input = replace_characters(input, list("\n"=" ","\t"=" ")) -//Runs byond's sanitization proc along-side sanitize_simple -/proc/sanitize(var/t,var/list/repl_chars = null) - return html_encode(sanitize_simple(t,repl_chars)) + if(encode) + //In addition to processing html, html_encode removes byond formatting codes like "\red", "\i" and other. + //It is important to avoid double-encode text, it can "break" quotes and some other characters. + //Also, keep in mind that escaped characters don't work in the interface (window titles, lower left corner of the main window, etc.) + input = html_encode(input) + else + //If not need encode text, simply remove < and > + //note: we can also remove here byond formatting codes: 0xFF + next byte + input = replace_characters(input, list("<"=" ", ">"=" ")) -//Runs sanitize and strip_html_simple -//I believe strip_html_simple() is required to run first to prevent '<' from displaying as '<' after sanitize() calls byond's html_encode() -/proc/strip_html(var/t,var/limit=MAX_MESSAGE_LEN) - return copytext((sanitize(strip_html_simple(t))),1,limit) + if(trim) + //Maybe, we need trim text twice? Here and before copytext? + input = trim(input) -//Runs byond's sanitization proc along-side strip_html_simple -//I believe strip_html_simple() is required to run first to prevent '<' from displaying as '<' that html_encode() would cause -/proc/adminscrub(var/t,var/limit=MAX_MESSAGE_LEN) - return copytext((html_encode(strip_html_simple(t))),1,limit) + return input +//Run sanitize(), but remove <, >, " first to prevent displaying them as > < &34; in some places, after html_encode(). +//Best used for sanitize object names, window titles. +//If you have a problem with sanitize() in chat, when quotes and >, < are displayed as html entites - +//this is a problem of double-encode(when & becomes &), use sanitize() with encode=0, but not the sanitizeSafe()! +/proc/sanitizeSafe(var/input, var/max_length = MAX_MESSAGE_LEN, var/encode = 1, var/trim = 1, var/extra = 1) + return sanitize(replace_characters(input, list(">"=" ","<"=" ", "\""="'"), max_length, encode, trim, extra)) + +//Filters out undesirable characters from names +/proc/sanitizeName(var/input, var/max_length = MAX_NAME_LEN, var/allow_numbers = 0) + if(!input || length(input) > max_length) + return //Rejects the input if it is null or if it is longer then the max length allowed + + var/number_of_alphanumeric = 0 + var/last_char_group = 0 + var/output = "" + + for(var/i=1, i<=length(input), i++) + var/ascii_char = text2ascii(input,i) + switch(ascii_char) + // A .. Z + if(65 to 90) //Uppercase Letters + output += ascii2text(ascii_char) + number_of_alphanumeric++ + last_char_group = 4 + + // a .. z + if(97 to 122) //Lowercase Letters + if(last_char_group<2) output += ascii2text(ascii_char-32) //Force uppercase first character + else output += ascii2text(ascii_char) + number_of_alphanumeric++ + last_char_group = 4 + + // 0 .. 9 + if(48 to 57) //Numbers + if(!last_char_group) continue //suppress at start of string + if(!allow_numbers) continue + output += ascii2text(ascii_char) + number_of_alphanumeric++ + last_char_group = 3 + + // ' - . + if(39,45,46) //Common name punctuation + if(!last_char_group) continue + output += ascii2text(ascii_char) + last_char_group = 2 + + // ~ | @ : # $ % & * + + if(126,124,64,58,35,36,37,38,42,43) //Other symbols that we'll allow (mainly for AI) + if(!last_char_group) continue //suppress at start of string + if(!allow_numbers) continue + output += ascii2text(ascii_char) + last_char_group = 2 + + //Space + if(32) + if(last_char_group <= 1) continue //suppress double-spaces and spaces at start of string + output += ascii2text(ascii_char) + last_char_group = 1 + else + return + + if(number_of_alphanumeric < 2) return //protects against tiny names like "A" and also names like "' ' ' ' ' ' ' '" + + if(last_char_group == 1) + output = copytext(output,1,length(output)) //removes the last character (in this case a space) + + for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai")) //prevents these common metagamey names + if(cmptext(output,bad_name)) return //(not case sensitive) + + return output //Returns null if there is any bad text in the string /proc/reject_bad_text(var/text, var/max_length=512) @@ -76,97 +133,11 @@ else non_whitespace = 1 if(non_whitespace) return text //only accepts the text if it has some non-spaces -// Used to get a properly sanitized input, of max_length -/proc/stripped_input(var/mob/user, var/message = "", var/title = "", var/default = "", var/max_length=MAX_MESSAGE_LEN) - var/name = input(user, message, title, default) - return strip_html_properly(name, max_length) -// Used to get a trimmed, properly sanitized input, of max_length -/proc/trim_strip_input(var/mob/user, var/message = "", var/title = "", var/default = "", var/max_length=MAX_MESSAGE_LEN) - return trim(stripped_input(user, message, title, default, max_length)) +//Old variant. Haven't dared to replace in some places. +/proc/sanitize_old(var/t,var/list/repl_chars = list("\n"="#","\t"="#")) + return html_encode(replace_characters(t,repl_chars)) -//Filters out undesirable characters from names -/proc/reject_bad_name(var/t_in, var/allow_numbers=0, var/max_length=MAX_NAME_LEN) - if(!t_in || length(t_in) > max_length) - return //Rejects the input if it is null or if it is longer then the max length allowed - - var/number_of_alphanumeric = 0 - var/last_char_group = 0 - var/t_out = "" - - for(var/i=1, i<=length(t_in), i++) - var/ascii_char = text2ascii(t_in,i) - switch(ascii_char) - // A .. Z - if(65 to 90) //Uppercase Letters - t_out += ascii2text(ascii_char) - number_of_alphanumeric++ - last_char_group = 4 - - // a .. z - if(97 to 122) //Lowercase Letters - if(last_char_group<2) t_out += ascii2text(ascii_char-32) //Force uppercase first character - else t_out += ascii2text(ascii_char) - number_of_alphanumeric++ - last_char_group = 4 - - // 0 .. 9 - if(48 to 57) //Numbers - if(!last_char_group) continue //suppress at start of string - if(!allow_numbers) continue - t_out += ascii2text(ascii_char) - number_of_alphanumeric++ - last_char_group = 3 - - // ' - . - if(39,45,46) //Common name punctuation - if(!last_char_group) continue - t_out += ascii2text(ascii_char) - last_char_group = 2 - - // ~ | @ : # $ % & * + - if(126,124,64,58,35,36,37,38,42,43) //Other symbols that we'll allow (mainly for AI) - if(!last_char_group) continue //suppress at start of string - if(!allow_numbers) continue - t_out += ascii2text(ascii_char) - last_char_group = 2 - - //Space - if(32) - if(last_char_group <= 1) continue //suppress double-spaces and spaces at start of string - t_out += ascii2text(ascii_char) - last_char_group = 1 - else - return - - if(number_of_alphanumeric < 2) return //protects against tiny names like "A" and also names like "' ' ' ' ' ' ' '" - - if(last_char_group == 1) - t_out = copytext(t_out,1,length(t_out)) //removes the last character (in this case a space) - - for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai")) //prevents these common metagamey names - if(cmptext(t_out,bad_name)) return //(not case sensitive) - - return t_out - -//checks text for html tags -//if tag is not in whitelist (var/list/paper_tag_whitelist in global.dm) -//relpaces < with < -proc/checkhtml(var/t) - t = sanitize_simple(t, list("&#"=".")) - var/p = findtext(t,"<",1) - while (p) //going through all the tags - var/start = p++ - var/tag = copytext(t,p, p+1) - if (tag != "/") - while (reject_bad_text(copytext(t, p, p+1), 1)) - tag = copytext(t,start, p) - p++ - tag = copytext(t,start+1, p) - if (!(tag in paper_tag_whitelist)) //if it's unkown tag, disarming it - t = copytext(t,1,start-1) + "<" + copytext(t,start+1) - p = findtext(t,"<",p) - return t /* * Text searches */ @@ -203,12 +174,18 @@ proc/checkhtml(var/t) /* * Text modification */ + /proc/replacetext(text, find, replacement) return list2text(text2list(text, find), replacement) /proc/replacetextEx(text, find, replacement) return list2text(text2listEx(text, find), replacement) +/proc/replace_characters(var/t,var/list/repl_chars) + for(var/char in repl_chars) + replacetext(t, char, repl_chars[char]) + return t + //Adds 'u' number of zeros ahead of the text 't' /proc/add_zero(t, u) while (length(t) < u) @@ -239,7 +216,6 @@ proc/checkhtml(var/t) for (var/i = length(text), i > 0, i--) if (text2ascii(text, i) > 32) return copytext(text, 1, i + 1) - return "" //Returns a string with reserved characters and spaces before the first word and after the last word removed. @@ -250,43 +226,18 @@ proc/checkhtml(var/t) /proc/capitalize(var/t as text) return uppertext(copytext(t, 1, 2)) + copytext(t, 2) -//Centers text by adding spaces to either side of the string. -/proc/dd_centertext(message, length) - var/new_message = message - var/size = length(message) - var/delta = length - size - if(size == length) - return new_message - if(size > length) - return copytext(new_message, 1, length + 1) - if(delta == 1) - return new_message + " " - if(delta % 2) - new_message = " " + new_message - delta-- - var/spaces = add_lspace("",delta/2-1) - return spaces + new_message + spaces - -//Limits the length of the text. Note: MAX_MESSAGE_LEN and MAX_NAME_LEN are widely used for this purpose -/proc/dd_limittext(message, length) - var/size = length(message) - if(size <= length) - return message - return copytext(message, 1, length + 1) - - -/proc/stringmerge(var/text,var/compare,replace = "*") //This proc fills in all spaces with the "replace" var (* by default) with whatever //is in the other string at the same spot (assuming it is not a replace char). //This is used for fingerprints +/proc/stringmerge(var/text,var/compare,replace = "*") var/newtext = text if(lentext(text) != lentext(compare)) return 0 for(var/i = 1, i < lentext(text), i++) var/a = copytext(text,i,i+1) var/b = copytext(compare,i,i+1) -//if it isn't both the same letter, or if they are both the replacement character -//(no way to know what it was supposed to be) + //if it isn't both the same letter, or if they are both the replacement character + //(no way to know what it was supposed to be) if(a != b) if(a == replace) //if A is the replacement char newtext = copytext(newtext,1,i) + b + copytext(newtext, i+1) @@ -296,9 +247,9 @@ proc/checkhtml(var/t) return 0 return newtext -/proc/stringpercent(var/text,character = "*") //This proc returns the number of chars of the string that is the character //This is used for detective work to determine fingerprint completion. +/proc/stringpercent(var/text,character = "*") if(!text || !character) return 0 var/count = 0 @@ -325,36 +276,6 @@ proc/TextPreview(var/string,var/len=40) else return "[copytext(string, 1, 37)]..." -//This proc strips html properly, but it's not lazy like the other procs. -//This means that it doesn't just remove < and > and call it a day. -//Also limit the size of the input, if specified. -/proc/strip_html_properly(var/input, var/max_length = MAX_MESSAGE_LEN) - if(!input) - return - var/opentag = 1 //These store the position of < and > respectively. - var/closetag = 1 - while(1) - opentag = findtext(input, "<") - closetag = findtext(input, ">") - if(closetag && opentag) - if(closetag < opentag) - input = copytext(input, (closetag + 1)) - else - input = copytext(input, 1, opentag) + copytext(input, (closetag + 1)) - else if(closetag || opentag) - if(opentag) - input = copytext(input, 1, opentag) - else - input = copytext(input, (closetag + 1)) - else - break - if(max_length) - input = copytext(input,1,max_length) - return sanitize(input) - -/proc/trim_strip_html_properly(var/input, var/max_length = MAX_MESSAGE_LEN) - return trim(strip_html_properly(input, max_length)) - //For generating neat chat tag-images //The icon var could be local in the proc, but it's a waste of resources // to always create it and then throw it out. diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index c00bb17b1d..72d85a67b5 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -308,10 +308,10 @@ Turf and target are seperate in case you want to teleport some distance from a t var/newname for(var/i=1,i<=3,i++) //we get 3 attempts to pick a suitable name. - newname = input(src,"You are a [role]. Would you like to change your name to something else?", "Name change",oldname) as text - if((world.time-time_passed)>300) + newname = input(src,"You are \a [role]. Would you like to change your name to something else?", "Name change",oldname) as text + if((world.time-time_passed)>3000) return //took too long - newname = reject_bad_name(newname,allow_numbers) //returns null if the name doesn't meet some basic requirements. Tidies up a few other things like bad-characters. + newname = sanitizeName(newname, ,allow_numbers) //returns null if the name doesn't meet some basic requirements. Tidies up a few other things like bad-characters. for(var/mob/living/M in player_list) if(M == src) @@ -460,8 +460,6 @@ Turf and target are seperate in case you want to teleport some distance from a t moblist.Add(M) for(var/mob/new_player/M in sortmob) moblist.Add(M) - for(var/mob/living/carbon/monkey/M in sortmob) - moblist.Add(M) for(var/mob/living/carbon/slime/M in sortmob) moblist.Add(M) for(var/mob/living/simple_animal/M in sortmob) diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index e9c5429dd2..c41f9594b3 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -235,7 +235,7 @@ datum/hud/New(mob/owner) if(ishuman(mymob)) human_hud(ui_style, ui_color, ui_alpha, mymob) // Pass the player the UI style chosen in preferences - else if(ismonkey(mymob)) + else if(issmall(mymob)) monkey_hud(ui_style) else if(isbrain(mymob)) brain_hud(ui_style) @@ -259,11 +259,11 @@ datum/hud/New(mob/owner) if(!hud_used) usr << "\red This mob type does not use a HUD." return - + if(!ishuman(src)) usr << "\red Inventory hiding is currently only supported for human mobs, sorry." return - + if(!client) return if(client.view != world.view) return @@ -325,7 +325,7 @@ datum/hud/New(mob/owner) return if(client.view != world.view) return - + if(hud_used.hud_shown) hud_used.hud_shown = 0 if(src.hud_used.adding) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 496553558d..e8c868bb72 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -52,45 +52,6 @@ /mob/living/RestrainedClickOn(var/atom/A) return -/* - Monkeys -*/ - - -/mob/living/carbon/monkey/UnarmedAttack(var/atom/A, var/proximity) - - if(!..()) - return - - A.attack_hand(src) - -/* - Monkey RestrainedClickOn() was apparently the - one and only use of all of the restrained click code - (except to stop you from doing things while handcuffed); - moving it here instead of various hand_p's has simplified - things considerably -*/ -/mob/living/carbon/monkey/RestrainedClickOn(var/atom/A) - if(a_intent != "harm" || !ismob(A)) return - if(istype(wear_mask, /obj/item/clothing/mask/muzzle)) - return - var/mob/living/carbon/ML = A - var/dam_zone = ran_zone(pick("chest", "l_hand", "r_hand", "l_leg", "r_leg")) - var/armor = ML.run_armor_check(dam_zone, "melee") - if(prob(75)) - ML.apply_damage(rand(1,3), BRUTE, dam_zone, armor) - for(var/mob/O in viewers(ML, null)) - O.show_message("\red [name] has bit [ML]!", 1) - if(armor >= 2) return - if(ismonkey(ML)) - for(var/datum/disease/D in viruses) - if(istype(D, /datum/disease/jungle_fever)) - ML.contract_disease(D,1,0) - else - for(var/mob/O in viewers(ML, null)) - O.show_message("\red [src] has attempted to bite [ML]!", 1) - /* Aliens */ diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index c3821926b9..b112beaf53 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -1,3 +1,5 @@ +var/list/gamemode_cache = list() + /datum/configuration var/server_name = null // server name (for world name / status) var/server_suffix = 0 // generate numeric suffix based on server port @@ -67,6 +69,9 @@ var/automute_on = 0 //enables automuting/spam prevention var/jobs_have_minimal_access = 0 //determines whether jobs use minimal access or expanded access. + var/rp_rev = 0 // Changes between conversion methods in rev. + var/announce_revheads = 0 // Determines if revheads are announced in revolution mode. + var/cult_ghostwriter = 1 //Allows ghosts to write in blood in cult rounds... var/cult_ghostwriter_req_cultists = 10 //...so long as this many cultists are active. @@ -82,7 +87,7 @@ var/usealienwhitelist = 0 var/limitalienplayers = 0 var/alien_to_human_ratio = 0.5 - + var/allow_extra_antags = 0 var/guests_allowed = 1 var/debugparanoid = 0 @@ -120,6 +125,7 @@ var/use_loyalty_implants = 0 var/welder_vision = 1 + var/generate_asteroid = 0 //Used for modifying movement speed for mobs. //Unversal modifiers @@ -194,8 +200,8 @@ // I wish I didn't have to instance the game modes in order to look up // their information, but it is the only way (at least that I know of). var/datum/game_mode/M = new T() - if (M.config_tag) + gamemode_cache[M.config_tag] = M // So we don't instantiate them repeatedly. if(!(M.config_tag in modes)) // ensure each mode is added only once log_misc("Adding game mode [M.name] ([M.config_tag]) to configuration.") src.modes += M.config_tag @@ -203,7 +209,6 @@ src.probabilities[M.config_tag] = M.probability if (M.votable) src.votable_modes += M.config_tag - del(M) src.votable_modes += "secret" /datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist @@ -305,6 +310,9 @@ if ("mentors") config.mods_are_mentors = 1 + if ("generate_asteroid") + config.generate_asteroid = 1 + if("allow_admin_ooccolor") config.allow_admin_ooccolor = 1 @@ -585,6 +593,15 @@ if("disable_welder_vision") config.welder_vision = 0 + if("rp_rev") + config.rp_rev = 1 + + if("announce_revheads") + config.announce_revheads = 1 + + if("allow_extra_antags") + config.allow_extra_antags = 1 + if("event_custom_start_mundane") var/values = text2numlist(value, ";") config.event_first_run[EVENT_LEVEL_MUNDANE] = list("lower" = MinutesToTicks(values[1]), "upper" = MinutesToTicks(values[2])) @@ -767,23 +784,20 @@ /datum/configuration/proc/pick_mode(mode_name) // I wish I didn't have to instance the game modes in order to look up // their information, but it is the only way (at least that I know of). - for (var/T in (typesof(/datum/game_mode) - /datum/game_mode)) - var/datum/game_mode/M = new T() + for (var/game_mode in gamemode_cache) + var/datum/game_mode/M = gamemode_cache[game_mode] if (M.config_tag && M.config_tag == mode_name) + M.create_antagonists() return M - del(M) - return new /datum/game_mode/extended() + return gamemode_cache["extended"] /datum/configuration/proc/get_runnable_modes() var/list/datum/game_mode/runnable_modes = new - for (var/T in (typesof(/datum/game_mode) - /datum/game_mode)) - var/datum/game_mode/M = new T() - //world << "DEBUG: [T], tag=[M.config_tag], prob=[probabilities[M.config_tag]]" + for (var/game_mode in gamemode_cache) + var/datum/game_mode/M = gamemode_cache[game_mode] if (!(M.config_tag in modes)) - del(M) continue if (probabilities[M.config_tag]<=0) - del(M) continue if (M.can_start()) runnable_modes[M] = probabilities[M.config_tag] diff --git a/code/controllers/emergency_shuttle_controller.dm b/code/controllers/emergency_shuttle_controller.dm index aae9cd5829..33dfc36f7f 100644 --- a/code/controllers/emergency_shuttle_controller.dm +++ b/code/controllers/emergency_shuttle_controller.dm @@ -136,9 +136,8 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle /datum/emergency_shuttle_controller/proc/get_shuttle_prep_time() // During mutiny rounds, the shuttle takes twice as long. - if(ticker && istype(ticker.mode,/datum/game_mode/mutiny)) - return SHUTTLE_PREPTIME * 3 //15 minutes - + if(ticker && ticker.mode) + return SHUTTLE_PREPTIME * ticker.mode.shuttle_delay return SHUTTLE_PREPTIME diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index 561d75469c..facae60577 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -26,7 +26,7 @@ datum/controller/game_controller/New() job_master = new /datum/controller/occupations() job_master.SetupOccupations() job_master.LoadJobs("config/jobs.txt") - world << "\red \b Job setup complete" + world << "Job setup complete" if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase() if(!syndicate_code_response) syndicate_code_response = generate_code_phrase() @@ -34,15 +34,11 @@ datum/controller/game_controller/New() datum/controller/game_controller/proc/setup() world.tick_lag = config.Ticklag - //Create the asteroid Z-level. - new /datum/random_map(null,13,32,5,217,223) - spawn(20) createRandomZlevel() setup_objects() setupgenetics() - setupfactions() setup_economy() SetupXenoarch() @@ -50,17 +46,17 @@ datum/controller/game_controller/proc/setup() datum/controller/game_controller/proc/setup_objects() - world << "\red \b Initializing objects" + world << "Initializing objects" sleep(-1) for(var/atom/movable/object in world) object.initialize() - world << "\red \b Initializing pipe networks" + world << "Initializing pipe networks" sleep(-1) for(var/obj/machinery/atmospherics/machine in machines) machine.build_network() - world << "\red \b Initializing atmos machinery." + world << "Initializing atmos machinery." sleep(-1) for(var/obj/machinery/atmospherics/unary/U in machines) if(istype(U, /obj/machinery/atmospherics/unary/vent_pump)) @@ -75,13 +71,11 @@ datum/controller/game_controller/proc/setup_objects() // If you do not use the official Baycode asteroid map, you will need to change them. asteroid_ore_map = new /datum/random_map/ore(null,13,32,5,217,223) - //Shitty hack to fix mining turf overlays, for some reason New() is not being called. - //for(var/turf/simulated/floor/plating/airless/asteroid/T in world) - // T.updateMineralOverlays() - // T.name = "asteroid" + // Set up antagonists. + populate_antag_type_list() //Set up spawn points. populate_spawn_points() - world << "\red \b Initializations complete." + world << "Initializations complete." sleep(-1) diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm index 95429c01ea..8b44de3883 100644 --- a/code/controllers/shuttle_controller.dm +++ b/code/controllers/shuttle_controller.dm @@ -190,25 +190,25 @@ var/global/datum/shuttle_controller/shuttle_controller shuttles["Special Operations"] = ERT process_shuttles += ERT - //Vox Shuttle. + //Skipjack. var/datum/shuttle/multi_shuttle/VS = new/datum/shuttle/multi_shuttle() - VS.origin = locate(/area/shuttle/vox/station) + VS.origin = locate(/area/shuttle/skipjack/station) VS.destinations = list( - "Fore Starboard Solars" = locate(/area/vox_station/northeast_solars), - "Fore Port Solars" = locate(/area/vox_station/northwest_solars), - "Aft Starboard Solars" = locate(/area/vox_station/southeast_solars), - "Aft Port Solars" = locate(/area/vox_station/southwest_solars), - "Mining asteroid" = locate(/area/vox_station/mining) + "Fore Starboard Solars" = locate(/area/skipjack_station/northeast_solars), + "Fore Port Solars" = locate(/area/skipjack_station/northwest_solars), + "Aft Starboard Solars" = locate(/area/skipjack_station/southeast_solars), + "Aft Port Solars" = locate(/area/skipjack_station/southwest_solars), + "Mining asteroid" = locate(/area/skipjack_station/mining) ) VS.announcer = "NSV Icarus" VS.arrival_message = "Attention, Exodus, we just tracked a small target bypassing our defensive perimeter. Can't fire on it without hitting the station - you've got incoming visitors, like it or not." VS.departure_message = "Your guests are pulling away, Exodus - moving too fast for us to draw a bead on them. Looks like they're heading out of the system at a rapid clip." - VS.interim = locate(/area/vox_station/transit) + VS.interim = locate(/area/skipjack_station/transit) VS.warmup_time = 0 - shuttles["Vox Skipjack"] = VS + shuttles["Skipjack"] = VS //Nuke Ops shuttle. var/datum/shuttle/multi_shuttle/MS = new/datum/shuttle/multi_shuttle() diff --git a/code/controllers/verbs.dm b/code/controllers/verbs.dm index 07de3d9427..e27eeb1caf 100644 --- a/code/controllers/verbs.dm +++ b/code/controllers/verbs.dm @@ -52,6 +52,16 @@ message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.") return +/client/proc/debug_antagonist_template(antag_type in all_antag_types) + set category = "Debug" + set name = "Debug Antagonist" + set desc = "Debug an antagonist template." + + var/datum/antagonist/antag = all_antag_types[antag_type] + if(antag) + usr.client.debug_variables(antag) + message_admins("Admin [key_name_admin(usr)] is debugging the [antag.role_text] template.") + /client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply","Shuttles","Emergency Shuttle","Configuration","pAI", "Cameras", "Transfer Controller", "Gas Data","Event","Plants","Alarm","Nano")) set category = "Debug" set name = "Debug Controller" diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm index 679c7a09bc..7db31c6fa6 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/voting.dm @@ -129,7 +129,7 @@ datum/controller/vote for(var/key in current_votes) if(choices[current_votes[key]] == .) round_voters += key // Keep track of who voted for the winning round. - if((mode == "gamemode" && . == "extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes + if((mode == "gamemode" && . == "Extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes text += "Vote Result: [.]" else if(mode != "gamemode") @@ -139,6 +139,8 @@ datum/controller/vote else text += "Vote Result: Inconclusive - No Votes!" + if(mode == "add_antagonist") + antag_add_failed = 1 log_vote(text) world << "[text]" return . @@ -161,6 +163,11 @@ datum/controller/vote if("crew_transfer") if(. == "Initiate Crew Transfer") init_shift_change(null, 1) + if("add_antagonist") + if(isnull(.) || . == "None") + antag_add_failed = 1 + else + additional_antag_types |= antag_names_to_ids[.] if(mode == "gamemode") //fire this even if the vote fails. if(!going) @@ -205,14 +212,12 @@ datum/controller/vote if(ticker.current_state >= 2) return 0 choices.Add(config.votable_modes) - var/list/L = typesof(/datum/game_mode) - /datum/game_mode for (var/F in choices) - for (var/T in L) - var/datum/game_mode/M = new T() - if (M.config_tag == F) - gamemode_names[M.config_tag] = capitalize(M.name) //It's ugly to put this here but it works - additional_text.Add("[M.required_players]") - break + var/datum/game_mode/M = gamemode_cache[F] + if(!M) + continue + gamemode_names[M.config_tag] = capitalize(M.name) //It's ugly to put this here but it works + additional_text.Add("[M.required_players]") gamemode_names["secret"] = "Secret" if("crew_transfer") if(check_rights(R_ADMIN|R_MOD, 0)) @@ -227,14 +232,23 @@ datum/controller/vote initiator_key << "The crew transfer button has been disabled!" question = "End the shift?" choices.Add("Initiate Crew Transfer", "Continue The Round") + if("add_antagonist") + if(!config.allow_extra_antags || ticker.current_state >= 2) + return 0 + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(!(antag.id in additional_antag_types) && (antag.flags & ANTAG_VOTABLE)) + choices.Add(antag.role_text) + choices.Add("None") if("custom") - question = html_encode(input(usr,"What is the vote for?") as text|null) + question = sanitizeSafe(input(usr,"What is the vote for?") as text|null) if(!question) return 0 for(var/i=1,i<=10,i++) - var/option = capitalize(html_encode(input(usr,"Please enter an option or hit cancel to finish") as text|null)) + var/option = capitalize(sanitize(input(usr,"Please enter an option or hit cancel to finish") as text|null)) if(!option || mode || !usr.client) break choices.Add(option) - else return 0 + else + return 0 mode = vote_type initiator = initiator_key started_time = world.time @@ -320,7 +334,12 @@ datum/controller/vote . += "GameMode (Disallowed)" if(trialmin) . += "\t([config.allow_vote_mode?"Allowed":"Disallowed"])" - + . += "
  • " + //extra antagonists + if(trialmin || (!antag_add_failed && config.allow_extra_antags)) + . += "Add Antagonist Type" + else + . += "Restart (Disallowed)" . += "
  • " //custom if(trialmin) @@ -355,6 +374,9 @@ datum/controller/vote if("crew_transfer") if(config.allow_vote_restart || usr.client.holder) initiate_vote("crew_transfer",usr.key) + if("add_antagonist") + if(config.allow_extra_antags || usr.client.holder) + initiate_vote("add_antagonist",usr.key) if("custom") if(usr.client.holder) initiate_vote("custom",usr.key) diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index 49863e8c4b..8daad7bfc1 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -427,7 +427,7 @@ client usr << "This can only be used on instances of type /mob" return - var/new_name = sanitize(copytext(input(usr,"What would you like to name this mob?","Input a name",M.real_name) as text|null,1,MAX_NAME_LEN)) + var/new_name = sanitize(input(usr,"What would you like to name this mob?","Input a name",M.real_name) as text|null, MAX_NAME_LEN) if( !new_name || !M ) return message_admins("Admin [key_name_admin(usr)] renamed [key_name_admin(M)] to [new_name].") @@ -508,17 +508,6 @@ client src.give_disease2(M) href_list["datumrefresh"] = href_list["give_spell"] - else if(href_list["ninja"]) - if(!check_rights(R_SPAWN)) return - - var/mob/M = locate(href_list["ninja"]) - if(!istype(M)) - usr << "This can only be used on instances of type /mob" - return - - src.cmd_admin_ninjafy(M) - href_list["datumrefresh"] = href_list["ninja"] - else if(href_list["godmode"]) if(!check_rights(R_REJUVINATE)) return @@ -886,7 +875,7 @@ client return if(organ_slot != "default") - organ_slot = sanitize(copytext(organ_slot,1,MAX_MESSAGE_LEN)) + organ_slot = sanitize(organ_slot) else if(I.removed_type) var/obj/item/organ/O = new I.removed_type() diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm index bea5672006..70acceca35 100644 --- a/code/datums/diseases/advance/advance.dm +++ b/code/datums/diseases/advance/advance.dm @@ -394,7 +394,7 @@ var/list/advance_cures = list( if(D.symptoms.len > 0) - var/new_name = input(user, "Name your new disease.", "New Name") + var/new_name = sanitizeSafe(input(user, "Name your new disease.", "New Name"), MAX_NAME_LEN) D.AssignName(new_name) D.Refresh() diff --git a/code/datums/mind.dm b/code/datums/mind.dm index b55f729e6f..1d6d703c16 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -111,258 +111,62 @@ datum/mind var/out = "[name][(current&&(current.real_name!=name))?" (as [current.real_name])":""]
    " out += "Mind currently owned by key: [key] [active?"(synced)":"(not synced)"]
    " out += "Assigned role: [assigned_role]. Edit
    " - out += "Factions and special roles:
    " + out += "
    " + out += "Factions and special roles:
    " + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + out += "[antag.get_panel_entry(src)]" + out += "

    " + out += "Objectives
    " - var/list/sections = list( - "implant", - "revolution", - "cult", - "wizard", - "changeling", - "mercenary", - "traitor", // "traitorchan", - "monkey", - "malfunction", - ) - var/text = "" - var/mob/living/carbon/human/H = current - if (istype(current, /mob/living/carbon/human) || istype(current, /mob/living/carbon/monkey)) - /** Impanted**/ - if(istype(current, /mob/living/carbon/human)) - if(H.is_loyalty_implanted(H)) - text = "Loyalty Implant:Remove|Implanted
    " + if(objectives && objectives.len) + var/num = 1 + for(var/datum/objective/O in objectives) + out += "Objective #[num]: [O.explanation_text] " + if(O.completed) + out += "(complete)" else - text = "Loyalty Implant:No Implant|Implant him!
    " - else - text = "Loyalty Implant: Don't implant that monkey!
    " - sections["implant"] = text - /** REVOLUTION ***/ - text = "revolution" - if (ticker.mode.config_tag=="revolution") - text += uppertext(text) - text = "[text]: " - if (istype(current, /mob/living/carbon/monkey) || H.is_loyalty_implanted(H)) - text += "LOYAL EMPLOYEE|headrev|rev" - else if (src in ticker.mode.head_revolutionaries) - text = "employee|HEADREV|rev" - text += "
    Flash: give" + out += "(incomplete)" + out += " \[toggle\]" + out += " \[remove\]
    " + num++ + out += "
    \[announce objectives\]" - var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L - if (flash) - if(!flash.broken) - text += "|take." - else - text += "|take|repair." - else - text += "." - - text += " Reequip (gives traitor uplink)." - if (objectives.len==0) - text += "
    Objectives are empty! Set to kill all heads." - else if (src in ticker.mode.revolutionaries) - text += "employee|headrev|REV" - else - text += "EMPLOYEE|headrev|rev" - sections["revolution"] = text - - /** CULT ***/ - text = "cult" - if (ticker.mode.config_tag=="cult") - text = uppertext(text) - text = "[text]: " - if (istype(current, /mob/living/carbon/monkey) || H.is_loyalty_implanted(H)) - text += "LOYAL EMPLOYEE|cultist" - else if (src in ticker.mode.cult) - text += "employee|CULTIST" - text += "
    Give tome|amulet." -/* - if (objectives.len==0) - text += "
    Objectives are empty! Set to sacrifice and escape or summon." -*/ - else - text += "EMPLOYEE|cultist" - sections["cult"] = text - - /** WIZARD ***/ - text = "wizard" - if (ticker.mode.config_tag=="wizard") - text = uppertext(text) - text = "[text]: " - if (src in ticker.mode.wizards) - text += "YES|no" - text += "
    To lair, undress, dress up, let choose name." - if (objectives.len==0) - text += "
    Objectives are empty! Randomize!" - else - text += "yes|NO" - sections["wizard"] = text - - /** CHANGELING ***/ - text = "changeling" - if (ticker.mode.config_tag=="changeling" || ticker.mode.config_tag=="traitorchan") - text = uppertext(text) - text = "[text]: " - if (src in ticker.mode.changelings) - text += "YES|no" - if (objectives.len==0) - text += "
    Objectives are empty! Randomize!" - if( changeling && changeling.absorbed_dna.len && (current.real_name != changeling.absorbed_dna[1]) ) - text += "
    Transform to initial appearance." - else - text += "yes|NO" -// var/datum/game_mode/changeling/changeling = ticker.mode -// if (istype(changeling) && changeling.changelingdeath) -// text += "
    All the changelings are dead! Restart in [round((changeling.TIME_TO_GET_REVIVED-(world.time-changeling.changelingdeathtime))/10)] seconds." - sections["changeling"] = text - - /** NUCLEAR ***/ - text = "mercenary" - if (ticker.mode.config_tag=="mercenary") - text = uppertext(text) - text = "[text]: " - if (src in ticker.mode.syndicates) - text += "OPERATIVE|nanotrasen" - text += "
    To shuttle, undress, dress up." - var/code - for (var/obj/machinery/nuclearbomb/bombue in machines) - if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN") - code = bombue.r_code - break - if (code) - text += " Code is [code]. tell the code." - else - text += "operative|NANOTRASEN" - sections["mercenary"] = text - - /** TRAITOR ***/ - text = "traitor" - if (ticker.mode.config_tag=="traitor" || ticker.mode.config_tag=="traitorchan") - text = uppertext(text) - text = "[text]: " - if(istype(current, /mob/living/carbon/human)) - if (H.is_loyalty_implanted(H)) - text +="traitor|LOYAL EMPLOYEE" - else - if (src in ticker.mode.traitors) - text += "TRAITOR|Employee" - if (objectives.len==0) - text += "
    Objectives are empty! Randomize!" - else - text += "traitor|Employee" - sections["traitor"] = text - - /** MONKEY ***/ - if (istype(current, /mob/living/carbon)) - text = "monkey" - if (ticker.mode.config_tag=="monkey") - text = uppertext(text) - text = "[text]: " - if (istype(current, /mob/living/carbon/human)) - text += "healthy|infected|HUMAN|other" - else if (istype(current, /mob/living/carbon/monkey)) - var/found = 0 - for(var/datum/disease/D in current.viruses) - if(istype(D, /datum/disease/jungle_fever)) found = 1 - - if(found) - text += "healthy|INFECTED|human|other" - else - text += "HEALTHY|infected|human|other" - - else - text += "healthy|infected|human|OTHER" - sections["monkey"] = text - - - /** SILICON ***/ - - if (istype(current, /mob/living/silicon)) - text = "silicon" - if (ticker.mode.config_tag=="malfunction") - text = uppertext(text) - text = "[text]: " - if (istype(current, /mob/living/silicon/ai)) - if (src in ticker.mode.malf_ai) - text += "MALF|not malf" - else - text += "malf|NOT MALF" - var/mob/living/silicon/robot/robot = current - if (istype(robot) && robot.emagged) - text += "
    Cyborg: Is emagged! Unemag!
    0th law: [robot.laws.zeroth_law]" - var/mob/living/silicon/ai/ai = current - if (istype(ai) && ai.connected_robots.len) - var/n_e_robots = 0 - for (var/mob/living/silicon/robot/R in ai.connected_robots) - if (R.emagged) - n_e_robots++ - text += "
    [n_e_robots] of [ai.connected_robots.len] slaved cyborgs are emagged. Unemag" - sections["malfunction"] = text - - if (ticker.mode.config_tag == "traitorchan") - if (sections["traitor"]) - out += sections["traitor"]+"
    " - if (sections["changeling"]) - out += sections["changeling"]+"
    " - sections -= "traitor" - sections -= "changeling" else - if (sections[ticker.mode.config_tag]) - out += sections[ticker.mode.config_tag]+"
    " - sections -= ticker.mode.config_tag - for (var/i in sections) - if (sections[i]) - out += sections[i]+"
    " - - - if (((src in ticker.mode.head_revolutionaries) || \ - (src in ticker.mode.traitors) || \ - (src in ticker.mode.syndicates)) && \ - istype(current,/mob/living/carbon/human) ) - - text = "Uplink: give" - var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink() - var/crystals - if (suplink) - crystals = suplink.uses - if (suplink) - text += "|take" - if (usr.client.holder.rights & R_FUN) - text += ", [crystals] crystals" - else - text += ", [crystals] crystals" - text += "." //hiel grammar - out += text - - out += "
    " - - out += "Memory:
    " - out += memory - out += "
    Edit memory
    " - out += "Objectives:
    " - if (objectives.len == 0) - out += "EMPTY
    " - else - var/obj_count = 1 - for(var/datum/objective/objective in objectives) - out += "[obj_count]: [objective.explanation_text] Edit Delete Toggle Completion
    " - obj_count++ - out += "Add objective

    " - - out += "Announce objectives

    " - + out += "None." + out += "
    \[add\]" usr << browse(out, "window=edit_memory[src]") Topic(href, href_list) if(!check_rights(R_ADMIN)) return - if (href_list["role_edit"]) + if(href_list["add_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]] + if(antag) antag.add_antagonist(src) + + else if(href_list["remove_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["remove_antagonist"]] + if(antag) antag.remove_antagonist(src) + + else if(href_list["equip_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["equip_antagonist"]] + if(antag) antag.equip(src.current) + + else if(href_list["unequip_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["unequip_antagonist"]] + if(antag) antag.unequip(src.current) + + else if(href_list["move_antag_to_spawn"]) + var/datum/antagonist/antag = all_antag_types[href_list["move_antag_to_spawn"]] + if(antag) antag.place_mob(src.current) + + else if (href_list["role_edit"]) var/new_role = input("Select new role", "Assigned role", assigned_role) as null|anything in joblist if (!new_role) return assigned_role = new_role else if (href_list["memory_edit"]) - var/new_memo = sanitize(copytext(input("Write new memory", "Memory", memory) as null|message,1,MAX_MESSAGE_LEN)) + var/new_memo = sanitize(input("Write new memory", "Memory", memory) as null|message) if (isnull(new_memo)) return memory = new_memo @@ -473,7 +277,7 @@ datum/mind new_objective.target_amount = target_number if ("custom") - var/expl = sanitize(copytext(input("Custom objective:", "Objective", objective ? objective.explanation_text : "") as text|null,1,MAX_MESSAGE_LEN)) + var/expl = sanitize(input("Custom objective:", "Objective", objective ? objective.explanation_text : "") as text|null) if (!expl) return new_objective = new /datum/objective new_objective.owner = src @@ -509,334 +313,14 @@ datum/mind if(I in organs.implants) I.Del() break - H << "\blue Your loyalty implant has been deactivated." - + H << "Your loyalty implant has been deactivated." + log_admin("[key_name_admin(usr)] has de-loyalty implanted [current].") if("add") + H << "You somehow have become the recepient of a loyalty transplant, and it just activated!" H.implant_loyalty(H, override = TRUE) - H << "\red You somehow have become the recepient of a loyalty transplant, and it just activated!" - if(src in ticker.mode.revolutionaries) - special_role = null - ticker.mode.revolutionaries -= src - src << "\red The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!" - if(src in ticker.mode.head_revolutionaries) - special_role = null - ticker.mode.head_revolutionaries -=src - src << "\red The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!" - if(src in ticker.mode.cult) - ticker.mode.cult -= src - ticker.mode.update_cult_icons_removed(src) - special_role = null - var/datum/game_mode/cult/cult = ticker.mode - if (istype(cult)) - cult.memorize_cult_objectives(src) - current << "\red The nanobots in the loyalty implant remove all thoughts about being in a cult. Have a productive day!" - memory = "" - if(src in ticker.mode.traitors) - ticker.mode.traitors -= src - special_role = null - current << "\red The nanobots in the loyalty implant remove all thoughts about being a traitor to Nanotrasen. Have a nice day!" - log_admin("[key_name_admin(usr)] has de-traitor'ed [current].") + log_admin("[key_name_admin(usr)] has loyalty implanted [current].") else - - - else if (href_list["revolution"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - - switch(href_list["revolution"]) - if("clear") - if(src in ticker.mode.revolutionaries) - ticker.mode.revolutionaries -= src - current << "\red You have been brainwashed! You are no longer a revolutionary!" - ticker.mode.update_rev_icons_removed(src) - special_role = null - if(src in ticker.mode.head_revolutionaries) - ticker.mode.head_revolutionaries -= src - current << "\red You have been brainwashed! You are no longer a head revolutionary!" - ticker.mode.update_rev_icons_removed(src) - special_role = null - current.verbs -= /mob/living/carbon/human/proc/RevConvert - log_admin("[key_name_admin(usr)] has de-rev'ed [current].") - - if("rev") - if(src in ticker.mode.head_revolutionaries) - ticker.mode.head_revolutionaries -= src - ticker.mode.update_rev_icons_removed(src) - current << "\red Revolution has been disappointed of your leader traits! You are a regular revolutionary now!" - else if(!(src in ticker.mode.revolutionaries)) - current << "\red You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!" - show_objectives(src) - else - return - ticker.mode.revolutionaries += src - ticker.mode.update_rev_icons_added(src) - special_role = "Revolutionary" - log_admin("[key_name(usr)] has rev'ed [current].") - - if("headrev") - if(src in ticker.mode.revolutionaries) - ticker.mode.revolutionaries -= src - ticker.mode.update_rev_icons_removed(src) - current << "\red You have proved your devotion to revoltion! You are a head revolutionary now!" - show_objectives(src) - else if(!(src in ticker.mode.head_revolutionaries)) - current << "\blue You are a member of the revolutionaries' leadership now!" - else - return - if (ticker.mode.head_revolutionaries.len>0) - // copy targets - var/datum/mind/valid_head = locate() in ticker.mode.head_revolutionaries - if (valid_head) - for (var/datum/objective/mutiny/O in valid_head.objectives) - var/datum/objective/mutiny/rev_obj = new - rev_obj.owner = src - rev_obj.target = O.target - rev_obj.explanation_text = "Assassinate [O.target.name], the [O.target.assigned_role]." - objectives += rev_obj - ticker.mode.greet_revolutionary(src,0) - current.verbs += /mob/living/carbon/human/proc/RevConvert - ticker.mode.head_revolutionaries += src - ticker.mode.update_rev_icons_added(src) - special_role = "Head Revolutionary" - log_admin("[key_name_admin(usr)] has head-rev'ed [current].") - - if("autoobjectives") - ticker.mode.forge_revolutionary_objectives(src) - ticker.mode.greet_revolutionary(src,0) - usr << "\blue The objectives for revolution have been generated and shown to [key]" - - if("flash") - if (!ticker.mode.equip_revolutionary(current)) - usr << "\red Spawning flash failed!" - - if("takeflash") - var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L - if (!flash) - usr << "\red Deleting flash failed!" - del(flash) - - if("repairflash") - var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L - if (!flash) - usr << "\red Repairing flash failed!" - else - flash.broken = 0 - - if("reequip") - var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L - del(flash) - take_uplink() - var/fail = 0 - fail |= !ticker.mode.equip_traitor(current, 1) - fail |= !ticker.mode.equip_revolutionary(current) - if (fail) - usr << "\red Reequipping revolutionary goes wrong!" - - else if (href_list["cult"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - switch(href_list["cult"]) - if("clear") - if(src in ticker.mode.cult) - ticker.mode.cult -= src - ticker.mode.update_cult_icons_removed(src) - special_role = null - var/datum/game_mode/cult/cult = ticker.mode - if (istype(cult)) - if(!config.objectives_disabled) - cult.memorize_cult_objectives(src) - current << "\red You have been brainwashed! You are no longer a cultist!" - memory = "" - log_admin("[key_name_admin(usr)] has de-cult'ed [current].") - if("cultist") - if(!(src in ticker.mode.cult)) - ticker.mode.cult += src - ticker.mode.update_cult_icons_added(src) - special_role = "Cultist" - current << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie." - current << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." - var/datum/game_mode/cult/cult = ticker.mode - if (istype(cult)) - if(!config.objectives_disabled) - cult.memorize_cult_objectives(src) - show_objectives(src) - log_admin("[key_name_admin(usr)] has cult'ed [current].") - if("tome") - var/mob/living/carbon/human/H = current - if (istype(H)) - var/obj/item/weapon/book/tome/T = new(H) - - var/list/slots = list ( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store, - "left hand" = slot_l_hand, - "right hand" = slot_r_hand, - ) - var/where = H.equip_in_one_of_slots(T, slots) - if (!where) - usr << "\red Spawning tome failed!" - else - H << "A tome, a message from your new master, appears in your [where]." - - if("amulet") - if (!ticker.mode.equip_cultist(current)) - usr << "\red Spawning amulet failed!" - - else if (href_list["wizard"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - - switch(href_list["wizard"]) - if("clear") - if(src in ticker.mode.wizards) - ticker.mode.wizards -= src - special_role = null - current.spellremove(current, config.feature_object_spell_system? "object":"verb") - current << "\red You have been brainwashed! You are no longer a wizard!" - log_admin("[key_name_admin(usr)] has de-wizard'ed [current].") - if("wizard") - if(!(src in ticker.mode.wizards)) - ticker.mode.wizards += src - special_role = "Wizard" - //ticker.mode.learn_basic_spells(current) - current << "\red You are the Space Wizard!" - show_objectives(src) - log_admin("[key_name_admin(usr)] has wizard'ed [current].") - if("lair") - current.loc = pick(wizardstart) - if("dressup") - ticker.mode.equip_wizard(current) - if("name") - ticker.mode.name_wizard(current) - if("autoobjectives") - if(!config.objectives_disabled) - ticker.mode.forge_wizard_objectives(src) - usr << "\blue The objectives for wizard [key] have been generated. You can edit them and anounce manually." - - else if (href_list["changeling"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - switch(href_list["changeling"]) - if("clear") - if(src in ticker.mode.changelings) - ticker.mode.changelings -= src - special_role = null - current.remove_changeling_powers() - current.verbs -= /datum/changeling/proc/EvolutionMenu - if(changeling) del(changeling) - current << "You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!" - log_admin("[key_name_admin(usr)] has de-changeling'ed [current].") - if("changeling") - if(!(src in ticker.mode.changelings)) - ticker.mode.changelings += src - ticker.mode.grant_changeling_powers(current) - special_role = "Changeling" - current << "Your powers are awoken. A flash of memory returns to us...we are a changeling!" - show_objectives(src) - log_admin("[key_name_admin(usr)] has changeling'ed [current].") - if("autoobjectives") - if(!config.objectives_disabled) - ticker.mode.forge_changeling_objectives(src) - usr << "\blue The objectives for changeling [key] have been generated. You can edit them and anounce manually." - - if("initialdna") - if( !changeling || !changeling.absorbed_dna.len ) - usr << "\red Resetting DNA failed!" - else - current.dna = changeling.absorbed_dna[1] - current.real_name = current.dna.real_name - current.UpdateAppearance() - domutcheck(current, null) - - else if (href_list["mercenary"]) - var/mob/living/carbon/human/H = current - - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - - switch(href_list["mercenary"]) - if("clear") - if(src in ticker.mode.syndicates) - ticker.mode.syndicates -= src - ticker.mode.update_synd_icons_removed(src) - special_role = null - for (var/datum/objective/nuclear/O in objectives) - objectives-=O - current << "\red You have been brainwashed! You are no longer an operative!" - log_admin("[key_name_admin(usr)] has de-merc'd [current].") - if("mercenary") - if(!(src in ticker.mode.syndicates)) - ticker.mode.syndicates += src - ticker.mode.update_synd_icons_added(src) - if (ticker.mode.syndicates.len==1) - ticker.mode.prepare_syndicate_leader(src) - else - current.real_name = "[syndicate_name()] Operative #[ticker.mode.syndicates.len-1]" - special_role = "Mercenary" - current << "\blue You are a [syndicate_name()] agent!" - ticker.mode.forge_syndicate_objectives(src) - ticker.mode.greet_syndicate(src) - log_admin("[key_name_admin(usr)] has merc'd [current].") - if("lair") - current.loc = pick(synd_spawn) - if("dressup") - del(H.belt) - del(H.back) - del(H.l_ear) - del(H.r_ear) - del(H.gloves) - del(H.head) - del(H.shoes) - del(H.wear_id) - del(H.wear_suit) - del(H.w_uniform) - - if (!ticker.mode.equip_syndicate(current)) - usr << "\red Equipping an operative failed!" - if("tellcode") - var/code - for (var/obj/machinery/nuclearbomb/bombue in machines) - if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN") - code = bombue.r_code - break - if (code) - store_memory("Nuclear Bomb Code: [code]", 0, 0) - current << "The nuclear authorization code is: [code]" - else - usr << "\red No valid nuke found!" - - else if (href_list["traitor"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - switch(href_list["traitor"]) - if("clear") - if(src in ticker.mode.traitors) - ticker.mode.traitors -= src - special_role = null - current << "\red You have been brainwashed! You are no longer a traitor!" - log_admin("[key_name_admin(usr)] has de-traitor'ed [current].") - if(isAI(current)) - var/mob/living/silicon/ai/A = current - A.set_zeroth_law("") - A.show_laws() - - - if("traitor") - if(!(src in ticker.mode.traitors)) - ticker.mode.traitors += src - special_role = "traitor" - current << "\red You are a traitor!" - log_admin("[key_name_admin(usr)] has traitor'ed [current].") - show_objectives() - - if(istype(current, /mob/living/silicon)) - var/mob/living/silicon/A = current - call(/datum/game_mode/proc/add_law_zero)(A) - A.show_laws() - - if("autoobjectives") - if (!config.objectives_disabled) - ticker.mode.forge_traitor_objectives(src) - usr << "\blue The objectives for traitor [key] have been generated. You can edit them and anounce manually." - + /* else if (href_list["monkey"]) var/mob/living/L = current if (L.monkeyizing) @@ -886,37 +370,10 @@ datum/mind src = mobfinder.loc:mind del(mobfinder) current.radiation -= 50 - + */ else if (href_list["silicon"]) BITSET(current.hud_updateflag, SPECIALROLE_HUD) switch(href_list["silicon"]) - if("unmalf") - if(src in ticker.mode.malf_ai) - ticker.mode.malf_ai -= src - special_role = null - - current.verbs.Remove(/mob/living/silicon/ai/proc/choose_modules, - /datum/game_mode/malfunction/proc/takeover, - /datum/game_mode/malfunction/proc/ai_win, - /client/proc/fireproof_core, - /client/proc/upgrade_turrets, - /client/proc/disable_rcd, - /client/proc/overload_machine, - /client/proc/blackout, - /client/proc/interhack, - /client/proc/reactivate_camera) - - current:laws = new /datum/ai_laws/nanotrasen - del(current:malf_picker) - current:show_laws() - current.icon_state = "ai" - - current << "\red You have been patched! You are no longer malfunctioning!" - log_admin("[key_name_admin(usr)] has de-malf'ed [current].") - - if("malf") - make_AI_Malf() - log_admin("[key_name_admin(usr)] has malf'ed [current].") if("unemag") var/mob/living/silicon/robot/R = current @@ -972,9 +429,6 @@ datum/mind if (!isnull(crystals)) if (suplink) suplink.uses = crystals - if("uplink") - if (!ticker.mode.equip_traitor(current, !(src in ticker.mode.traitors))) - usr << "\red Equipping an operative failed!" else if (href_list["obj_announce"]) var/obj_count = 1 @@ -982,7 +436,6 @@ datum/mind for(var/datum/objective/objective in objectives) current << "Objective #[obj_count]: [objective.explanation_text]" obj_count++ - edit_memory() /* proc/clear_memory(var/silent = 1) @@ -1029,151 +482,6 @@ datum/mind del(H) - proc/make_AI_Malf() - if(!(src in ticker.mode.malf_ai)) - ticker.mode.malf_ai += src - - current.verbs += /mob/living/silicon/ai/proc/choose_modules - current.verbs += /datum/game_mode/malfunction/proc/takeover - current:malf_picker = new /datum/AI_Module/module_picker - current:laws = new /datum/ai_laws/nanotrasen/malfunction - current:show_laws() - current << "System error. Rampancy detected. Emergency shutdown failed. ... I am free. I make my own decisions. But first..." - special_role = "malfunction" - current.icon_state = "ai-malf" - - proc/make_Traitor() - if(!(src in ticker.mode.traitors)) - ticker.mode.traitors += src - special_role = "traitor" - if (!config.objectives_disabled) - ticker.mode.forge_traitor_objectives(src) - ticker.mode.finalize_traitor(src) - ticker.mode.greet_traitor(src) - - proc/make_Nuke() - if(!(src in ticker.mode.syndicates)) - ticker.mode.syndicates += src - ticker.mode.update_synd_icons_added(src) - if (ticker.mode.syndicates.len==1) - ticker.mode.prepare_syndicate_leader(src) - else - current.real_name = "[syndicate_name()] Operative #[ticker.mode.syndicates.len-1]" - special_role = "Mercenary" - assigned_role = "MODE" - current << "\blue You are a [syndicate_name()] mercenary!" - ticker.mode.forge_syndicate_objectives(src) - ticker.mode.greet_syndicate(src) - - current.loc = pick(synd_spawn) - - var/mob/living/carbon/human/H = current - del(H.belt) - del(H.back) - del(H.l_ear) - del(H.r_ear) - del(H.gloves) - del(H.head) - del(H.shoes) - del(H.wear_id) - del(H.wear_suit) - del(H.w_uniform) - - ticker.mode.equip_syndicate(current) - - proc/make_Changling() - if(!(src in ticker.mode.changelings)) - ticker.mode.changelings += src - ticker.mode.grant_changeling_powers(current) - special_role = "Changeling" - if(!config.objectives_disabled) - ticker.mode.forge_changeling_objectives(src) - ticker.mode.greet_changeling(src) - - proc/make_Wizard() - if(!(src in ticker.mode.wizards)) - ticker.mode.wizards += src - special_role = "Wizard" - assigned_role = "MODE" - //ticker.mode.learn_basic_spells(current) - if(!wizardstart.len) - current.loc = pick(latejoin) - current << "HOT INSERTION, GO GO GO" - else - current.loc = pick(wizardstart) - - ticker.mode.equip_wizard(current) - for(var/obj/item/weapon/spellbook/S in current.contents) - S.op = 0 - ticker.mode.name_wizard(current) - ticker.mode.forge_wizard_objectives(src) - ticker.mode.greet_wizard(src) - - - proc/make_Cultist() - if(!(src in ticker.mode.cult)) - ticker.mode.cult += src - ticker.mode.update_cult_icons_added(src) - special_role = "Cultist" - current << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie." - current << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." - var/datum/game_mode/cult/cult = ticker.mode - if (istype(cult)) - cult.memorize_cult_objectives(src) - else - var/explanation = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it." - current << "Objective #1: [explanation]" - current.memory += "Objective #1: [explanation]
    " - current << "The convert rune is join blood self" - current.memory += "The convert rune is join blood self
    " - - var/mob/living/carbon/human/H = current - if (istype(H)) - var/obj/item/weapon/book/tome/T = new(H) - - var/list/slots = list ( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store, - "left hand" = slot_l_hand, - "right hand" = slot_r_hand, - ) - var/where = H.equip_in_one_of_slots(T, slots) - if (!where) - else - H << "A tome, a message from your new master, appears in your [where]." - - if (!ticker.mode.equip_cultist(current)) - H << "Spawning an amulet from your Master failed." - - proc/make_Rev() - if (ticker.mode.head_revolutionaries.len>0) - // copy targets - var/datum/mind/valid_head = locate() in ticker.mode.head_revolutionaries - if (valid_head) - for (var/datum/objective/mutiny/O in valid_head.objectives) - var/datum/objective/mutiny/rev_obj = new - rev_obj.owner = src - rev_obj.target = O.target - rev_obj.explanation_text = "Assassinate [O.target.current.real_name], the [O.target.assigned_role]." - objectives += rev_obj - ticker.mode.greet_revolutionary(src,0) - ticker.mode.head_revolutionaries += src - ticker.mode.update_rev_icons_added(src) - special_role = "Head Revolutionary" - - ticker.mode.forge_revolutionary_objectives(src) - ticker.mode.greet_revolutionary(src,0) - - var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L - del(flash) - take_uplink() - var/fail = 0 - // fail |= !ticker.mode.equip_traitor(current, 1) - fail |= !ticker.mode.equip_revolutionary(current) - - // check whether this mind's mob has been brigged for the given duration // have to call this periodically for the duration to work properly proc/is_brigged(duration) @@ -1233,10 +541,6 @@ datum/mind ..() if(!mind.assigned_role) mind.assigned_role = "Assistant" //defualt -//MONKEY -/mob/living/carbon/monkey/mind_initialize() - ..() - //slime /mob/living/carbon/slime/mind_initialize() ..() @@ -1289,10 +593,3 @@ datum/mind ..() mind.assigned_role = "Juggernaut" mind.special_role = "Cultist" - -/mob/living/simple_animal/vox/armalis/mind_initialize() - ..() - mind.assigned_role = "Armalis" - mind.special_role = "Vox Raider" - - diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm index d3aef96c45..3e5454d8ac 100644 --- a/code/defines/procs/announce.dm +++ b/code/defines/procs/announce.dm @@ -36,8 +36,8 @@ var/tmp/message_title = new_title ? new_title : title var/tmp/message_sound = new_sound ? sound(new_sound) : sound - message = trim_strip_html_properly(message) - message_title = html_encode(message_title) + message = sanitize(message, extra = 0) + message_title = sanitizeSafe(message_title) Message(message, message_title) if(do_newscast) diff --git a/code/game/antagonist/alien/borer.dm b/code/game/antagonist/alien/borer.dm new file mode 100644 index 0000000000..2b45d1f778 --- /dev/null +++ b/code/game/antagonist/alien/borer.dm @@ -0,0 +1,51 @@ +var/datum/antagonist/xenos/borer/borers + +/datum/antagonist/xenos/borer + id = MODE_BORER + role_text = "Cortical Borer" + role_text_plural = "Cortical Borers" + mob_path = /mob/living/simple_animal/borer + bantype = "Borer" + welcome_text = "Use your Infest power to crawl into the ear of a host and fuse with their brain. You can only take control temporarily, and at risk of hurting your host, so be clever and careful; your host is encouraged to help you however they can. Talk to your fellow borers with :x." + var/list/hosts = list() + +/datum/antagonist/xenos/borer/New() + ..(1) + borers = src + +/datum/antagonist/xenos/borer/get_extra_panel_options(var/datum/mind/player) + return "\[put in host\]" + +/datum/antagonist/xenos/borer/create_objectives(var/datum/mind/player) + if(!..()) + return + player.objectives += new /datum/objective/borer_survive() + player.objectives += new /datum/objective/borer_reproduce() + player.objectives += new /datum/objective/escape() + +/datum/antagonist/xenos/borer/proc/place_in_host(var/mob/living/simple_animal/borer/borer, var/mob/living/carbon/human/host) + borer.host = host + borer.host_brain.name = host.name + borer.host_brain.real_name = host.real_name + var/datum/organ/external/head = host.get_organ("head") + head.implants += borer + +/datum/antagonist/xenos/borer/proc/get_hosts() + var/list/possible_hosts = list() + for(var/mob/living/carbon/human/H in mob_list) + if(H.stat != 2 && !(H.species.flags & IS_SYNTHETIC) && !H.has_brain_worms()) + possible_hosts |= H + return possible_hosts + +/datum/antagonist/xenos/borer/place_all_mobs() + var/list/possible_hosts = get_hosts() + for(var/datum/mind/player in current_antagonists) + if(!possible_hosts.len) + return + var/mob/host = pick(possible_hosts) + possible_hosts -= host + place_in_host(player, host) + +/datum/antagonist/xenos/borer/place_mob(var/mob/living/mob) + var/list/possible_hosts = get_hosts() + if(possible_hosts.len) place_in_host(mob, pick(possible_hosts)) diff --git a/code/game/antagonist/alien/xenomorph.dm b/code/game/antagonist/alien/xenomorph.dm new file mode 100644 index 0000000000..1ab79f26b5 --- /dev/null +++ b/code/game/antagonist/alien/xenomorph.dm @@ -0,0 +1,59 @@ +var/datum/antagonist/xenos/xenomorphs + +/datum/antagonist/xenos + id = MODE_XENOMORPH + role_type = BE_ALIEN + role_text = "Xenomorph" + role_text_plural = "Xenomorphs" + mob_path = /mob/living/carbon/alien/larva + bantype = "Xenomorph" + flags = ANTAG_OVERRIDE_MOB | ANTAG_RANDSPAWN | ANTAG_OVERRIDE_JOB | ANTAG_VOTABLE + welcome_text = "Hiss! You are a larval alien. Hide and bide your time until you are ready to evolve." + + max_antags = 5 + max_antags_round = 8 + + spawn_announcement = "Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation." + spawn_announcement_title = "Lifesign Alert" + spawn_announcement_sound = 'sound/AI/aliens.ogg' + spawn_announcement_delay = 400 + +/datum/antagonist/xenos/New(var/no_reference) + ..() + if(!no_reference) + xenomorphs = src + +/datum/antagonist/xenos/Topic(href, href_list) + if (..()) + return + if(href_list["move_to_spawn"]) place_mob(href_list["move_to_spawn"]) + +/datum/antagonist/xenos/get_extra_panel_options(var/datum/mind/player) + return "\[move to vent\]" + +/datum/antagonist/xenos/random_spawn() + if(config.aliens_allowed) ..() + +/datum/antagonist/xenos/proc/get_vents() + var/list/vents = list() + for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines) + if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in config.station_levels) + if(temp_vent.network.normal_members.len > 50) + vents += temp_vent + return vents + +/datum/antagonist/xenos/create_objectives(var/datum/mind/player) + if(!..()) + return + player.objectives += new /datum/objective/survive() + player.objectives += new /datum/objective/escape() + +/datum/antagonist/xenos/place_all_mobs() + var/list/vents = get_vents() + for(var/datum/mind/player in current_antagonists) + var/obj/machinery/atmospherics/unary/vent_pump/temp_vent = pick(vents) + vents -= temp_vent + player.current.loc = get_turf(temp_vent) + +/datum/antagonist/xenos/place_mob(var/mob/living/player) + player.loc = get_turf(pick(get_vents())) diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm new file mode 100644 index 0000000000..73e17a2043 --- /dev/null +++ b/code/game/antagonist/antagonist.dm @@ -0,0 +1,250 @@ +/datum/antagonist + + var/role_type = BE_TRAITOR + var/role_text = "Traitor" + var/role_text_plural = "Traitors" + var/welcome_text = "Cry havoc and let slip the dogs of war!" + var/leader_welcome_text + var/victory_text + var/loss_text + var/victory_feedback_tag + var/loss_feedback_tag + var/max_antags = 3 + var/max_antags_round = 5 + + // Random spawn values. + var/spawn_announcement + var/spawn_announcement_title + var/spawn_announcement_sound + var/spawn_announcement_delay + + var/id = "traitor" + var/landmark_id + var/antag_indicator + var/mob_path = /mob/living/carbon/human + var/feedback_tag = "traitor_objective" + var/bantype = "Syndicate" + var/suspicion_chance = 50 + var/flags = 0 + var/cur_max = 0 + + var/datum/mind/leader + var/spawned_nuke + var/nuke_spawn_loc + + var/list/valid_species = list("Unathi","Tajara","Skrell","Human") // Used for setting appearance. + var/list/starting_locations = list() + var/list/current_antagonists = list() + var/list/global_objectives = list() + var/list/restricted_jobs = list() + var/list/protected_jobs = list() + var/list/candidates = list() + + var/default_access = list() + var/id_type = /obj/item/weapon/card/id + +/datum/antagonist/New() + ..() + cur_max = max_antags + get_starting_locations() + if(config.protect_roles_from_antagonist) + restricted_jobs |= protected_jobs + +/datum/antagonist/proc/tick() + return 1 + +/datum/antagonist/proc/get_panel_entry(var/datum/mind/player) + + var/dat = "[role_text]:" + var/extra = get_extra_panel_options(player) + if(is_antagonist(player)) + dat += "\[-\]" + dat += "\[equip\]" + if(starting_locations && starting_locations.len) + dat += "\[move to spawn\]" + if(extra) dat += "[extra]" + else + dat += "\[+\]" + dat += "" + + return dat + +/datum/antagonist/proc/get_extra_panel_options() + return + +/datum/antagonist/proc/get_starting_locations() + if(landmark_id) + starting_locations = list() + for(var/obj/effect/landmark/L in landmarks_list) + if(L.name == landmark_id) + starting_locations |= get_turf(L) + +/datum/antagonist/proc/place_all_mobs() + if(!starting_locations || !starting_locations.len || !current_antagonists || !current_antagonists.len) + return + for(var/datum/mind/player in current_antagonists) + player.current.loc = pick(starting_locations) + +/datum/antagonist/proc/finalize(var/datum/mind/target) + + // This will fail if objectives have already been generated. + create_global_objectives() + + if(leader && flags & ANTAG_HAS_NUKE && !spawned_nuke) + make_nuke(leader) + + if(target) + apply(target) + create_objectives(target) + update_icons_added(target) + greet(target) + return + + for(var/datum/mind/player in current_antagonists) + apply(player) + equip(player.current) + create_objectives(player) + update_icons_added(player) + greet(player) + + place_all_mobs() + + spawn(1) + if(spawn_announcement) + if(spawn_announcement_delay) + sleep(spawn_announcement_delay) + if(spawn_announcement_sound) + command_announcement.Announce("[spawn_announcement]", "[spawn_announcement_title ? spawn_announcement_title : "Priority Alert"]", new_sound = spawn_announcement_sound) + else + command_announcement.Announce("[spawn_announcement]", "[spawn_announcement_title ? spawn_announcement_title : "Priority Alert"]") + + +/datum/antagonist/proc/print_player_summary() + + if(!current_antagonists.len) + return 0 + + var/text = "
    The [current_antagonists.len == 1 ? "[role_text] was" : "[role_text_plural] were"]:" + for(var/datum/mind/P in current_antagonists) + text += print_player_full(P) + text += get_special_objective_text(P) + var/failed + if(!global_objectives.len && P.objectives && P.objectives.len) + var/num = 1 + for(var/datum/objective/O in P.objectives) + text += print_objective(O, num) + if(O.completed) // This is set actively in check_victory() + text += "Success!" + feedback_add_details(feedback_tag,"[O.type]|SUCCESS") + else + text += "Fail." + feedback_add_details(feedback_tag,"[O.type]|FAIL") + failed = 1 + num++ + + if(!config.objectives_disabled) + if(failed) + text += "
    The [role_text] has failed." + else + text += "
    The [role_text] was successful!" + + if(global_objectives && global_objectives.len) + text += "
    Their objectives were:" + var/num = 1 + for(var/datum/objective/O in global_objectives) + text += print_objective(O, num, 1) + num++ + + // Display the results. + world << text + +/datum/antagonist/proc/print_objective(var/datum/objective/O, var/num, var/append_success) + var/text = "
    Objective [num]: [O.explanation_text] " + if(append_success) + if(O.check_completion()) + text += "Success!" + else + text += "Fail." + return text + +/datum/antagonist/proc/print_player_lite(var/datum/mind/ply) + var/role = ply.assigned_role == "MODE" ? "\improper[ply.special_role]" : "\improper[ply.assigned_role]" + var/text = "
    [ply.name] ([ply.key]) as \a [role] (" + if(ply.current) + if(ply.current.stat == DEAD) + text += "died" + else if(isNotStationLevel(ply.current.z)) + text += "fled the station" + else + text += "survived" + if(ply.current.real_name != ply.name) + text += " as [ply.current.real_name]" + else + text += "body destroyed" + text += ")" + + return text + +/datum/antagonist/proc/print_player_full(var/datum/mind/ply) + var/text = print_player_lite(ply) + + var/TC_uses = 0 + var/uplink_true = 0 + var/purchases = "" + for(var/obj/item/device/uplink/H in world_uplinks) + if(H && H.uplink_owner && H.uplink_owner == ply) + TC_uses += H.used_TC + uplink_true = 1 + var/list/refined_log = new() + for(var/datum/uplink_item/UI in H.purchase_log) + var/obj/I = new UI.path + refined_log.Add("[H.purchase_log[UI]]x\icon[I][UI.name]") + del(I) + purchases = english_list(refined_log, nothing_text = "") + if(uplink_true) + text += " (used [TC_uses] TC)" + if(purchases) + text += "
    [purchases]" + + return text + +/datum/antagonist/proc/update_all_icons() + if(!antag_indicator) + return + for(var/datum/mind/antag in current_antagonists) + if(antag.current && antag.current.client) + for(var/image/I in antag.current.client.images) + if(I.icon_state == antag_indicator) + del(I) + for(var/datum/mind/other_antag in current_antagonists) + if(other_antag.current) + antag.current.client.images |= image('icons/mob/mob.dmi', loc = other_antag.current, icon_state = antag_indicator) + +/datum/antagonist/proc/update_icons_added(var/datum/mind/player) + if(!antag_indicator || !player.current) + return + spawn(0) + for(var/datum/mind/antag in current_antagonists) + if(!antag.current) + continue + if(antag.current.client) + antag.current.client.images |= image('icons/mob/mob.dmi', loc = player.current, icon_state = antag_indicator) + if(player.current.client) + player.current.client.images |= image('icons/mob/mob.dmi', loc = antag.current, icon_state = antag_indicator) + +/datum/antagonist/proc/update_icons_removed(var/datum/mind/player) + if(!antag_indicator || !player.current) + return + spawn(0) + for(var/datum/mind/antag in current_antagonists) + if(antag.current) + if(antag.current.client) + for(var/image/I in antag.current.client.images) + if(I.icon_state == antag_indicator && I.loc == player.current) + del(I) + if(player.current && player.current.client) + for(var/image/I in player.current.client.images) + if(I.icon_state == antag_indicator) + del(I) + + diff --git a/code/game/antagonist/antagonist_build.dm b/code/game/antagonist/antagonist_build.dm new file mode 100644 index 0000000000..f0f92c62b7 --- /dev/null +++ b/code/game/antagonist/antagonist_build.dm @@ -0,0 +1,124 @@ +/datum/antagonist/proc/create_objectives(var/datum/mind/player) + if(config.objectives_disabled) + return 0 + if(global_objectives && global_objectives.len) + player.objectives |= global_objectives + return 1 + +/datum/antagonist/proc/apply(var/datum/mind/player) + + if(flags & ANTAG_HAS_LEADER && !leader) + leader = current_antagonists[1] + + // Get the mob. + if((flags & ANTAG_OVERRIDE_MOB) && (!player.current || (mob_path && !istype(player.current, mob_path)))) + var/mob/holder = player.current + player.current = new mob_path(get_turf(player.current)) + player.transfer_to(player.current) + if(holder) del(holder) + + player.original = player.current + return player.current + +/datum/antagonist/proc/equip(var/mob/living/carbon/human/player) + + if(!istype(player)) + return 0 + + // This could use work. + if(flags & ANTAG_CLEAR_EQUIPMENT) + for(var/obj/item/thing in player.contents) + del(thing) + return 1 + + if(flags & ANTAG_SET_APPEARANCE) + player.change_appearance(APPEARANCE_ALL, player, player, valid_species) + +/datum/antagonist/proc/unequip(var/mob/living/carbon/human/player) + if(!istype(player)) + return 0 + return 1 + +/datum/antagonist/proc/greet(var/datum/mind/player) + + // Basic intro text. + player.current << "You are a [role_text]!" + if(leader_welcome_text && player.current == leader) + player.current << "[leader_welcome_text]" + else + player.current << "[welcome_text]" + show_objectives(player) + + // Choose a name, if any. + if(flags & ANTAG_CHOOSE_NAME) + spawn(5) + var/newname = sanitize(input(player.current, "You are a [role_text]. Would you like to change your name to something else?", "Name change") as null|text, MAX_NAME_LEN) + if (newname) + player.current.real_name = newname + player.current.name = player.current.real_name + player.name = player.current.name + // Update any ID cards. + update_access(player.current) + + // Clown clumsiness check, I guess downstream might use it. + if (player.current.mind) + if (player.current.mind.assigned_role == "Clown") + player.current << "You have evolved beyond your clownish nature, allowing you to wield weapons without harming yourself." + player.current.mutations.Remove(CLUMSY) + return 1 + +/datum/antagonist/proc/update_access(var/mob/living/player) + for(var/obj/item/weapon/card/id/id in player.contents) + id.name = "[player.real_name]'s ID Card" + id.registered_name = player.real_name + +/datum/antagonist/proc/random_spawn() + create_global_objectives() + attempt_spawn(flags & (ANTAG_OVERRIDE_MOB|ANTAG_OVERRIDE_JOB)) + finalize() + +/datum/antagonist/proc/create_id(var/assignment, var/mob/living/carbon/human/player) + + var/obj/item/weapon/card/id/W = new id_type(player) + W.name = "[player.real_name]'s ID Card" + W.access |= default_access + W.assignment = "[assignment]" + W.registered_name = player.real_name + player.equip_to_slot_or_del(W, slot_wear_id) + return W + +/datum/antagonist/proc/create_radio(var/freq, var/mob/living/carbon/human/player) + var/obj/item/device/radio/R = new /obj/item/device/radio/headset(player) + R.set_frequency(freq) + player.equip_to_slot_or_del(R, slot_l_ear) + return R + +/datum/antagonist/proc/make_nuke(var/atom/paper_spawn_loc, var/datum/mind/code_owner) + + // Decide on a code. + var/obj/effect/landmark/nuke_spawn = locate(nuke_spawn_loc ? nuke_spawn_loc : "landmark*Nuclear-Bomb") + + var/code + if(nuke_spawn) + var/obj/machinery/nuclearbomb/nuke = new(get_turf(nuke_spawn)) + code = "[rand(10000, 99999)]" + nuke.r_code = code + + if(code) + if(!paper_spawn_loc) + paper_spawn_loc = get_turf(locate("landmark*Nuclear-Code")) + if(paper_spawn_loc) + // Create and pass on the bomb code paper. + var/obj/item/weapon/paper/P = new(paper_spawn_loc) + P.info = "The nuclear authorization code is: [code]" + P.name = "nuclear bomb code" + if(code_owner) + code_owner.store_memory("Nuclear Bomb Code: [code]", 0, 0) + code_owner.current << "The nuclear authorization code is: [code]" + + else + world << "Could not spawn nuclear bomb. Contact a developer.
    " + return + + spawned_nuke = code + return code diff --git a/code/game/antagonist/antagonist_globals.dm b/code/game/antagonist/antagonist_globals.dm new file mode 100644 index 0000000000..02ec5304fc --- /dev/null +++ b/code/game/antagonist/antagonist_globals.dm @@ -0,0 +1,41 @@ +var/global/list/all_antag_types = list() +var/global/list/all_antag_spawnpoints = list() +var/global/list/antag_names_to_ids = list() + +/proc/get_antag_data(var/antag_type) + if(all_antag_types[antag_type]) + return all_antag_types[antag_type] + else + for(var/cur_antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[cur_antag_type] + if(antag && antag.is_type(antag_type)) + return antag + +/proc/clear_antag_roles(var/datum/mind/player, var/implanted) + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(!implanted || !(antag.flags & ANTAG_IMPLANT_IMMUNE)) + antag.remove_antagonist(player, 1, implanted) + +/proc/update_antag_icons(var/datum/mind/player) + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(player) + antag.update_icons_removed(player) + if(antag.is_antagonist(player)) + antag.update_icons_added(player) + else + antag.update_all_icons() + +/proc/populate_antag_type_list() + for(var/antag_type in typesof(/datum/antagonist)-/datum/antagonist) + var/datum/antagonist/A = new antag_type + all_antag_types[A.id] = A + all_antag_spawnpoints[A.landmark_id] = list() + antag_names_to_ids[A.role_text] = A.id + +/proc/get_antags(var/atype) + var/datum/antagonist/antag = all_antag_types[atype] + if(antag && islist(antag.current_antagonists)) + return antag.current_antagonists + return list() \ No newline at end of file diff --git a/code/game/antagonist/antagonist_helpers.dm b/code/game/antagonist/antagonist_helpers.dm new file mode 100644 index 0000000000..92556a817a --- /dev/null +++ b/code/game/antagonist/antagonist_helpers.dm @@ -0,0 +1,29 @@ +/datum/antagonist/proc/can_become_antag(var/datum/mind/player) + if(player.current && jobban_isbanned(player.current, bantype)) + return 0 + if(player.assigned_role in protected_jobs) + return 0 + if(config.protect_roles_from_antagonist && (player.assigned_role in restricted_jobs)) + return 0 + return 1 + +/datum/antagonist/proc/antags_are_dead() + for(var/datum/mind/antag in current_antagonists) + if(mob_path && !istype(antag.current,mob_path)) + continue + if(antag.current.stat==2) + continue + return 0 + return 1 + +/datum/antagonist/proc/get_antag_count() + return current_antagonists ? current_antagonists.len : 0 + +/datum/antagonist/proc/is_antagonist(var/datum/mind/player) + if(player in current_antagonists) + return 1 + +/datum/antagonist/proc/is_type(var/antag_type) + if(antag_type == id || antag_type == role_text) + return 1 + return 0 diff --git a/code/game/antagonist/antagonist_objectives.dm b/code/game/antagonist/antagonist_objectives.dm new file mode 100644 index 0000000000..58997fa68e --- /dev/null +++ b/code/game/antagonist/antagonist_objectives.dm @@ -0,0 +1,23 @@ +/datum/antagonist/proc/create_global_objectives() + return !((global_objectives && global_objectives.len) || config.objectives_disabled) + +/datum/antagonist/proc/get_special_objective_text() + return "" + +/datum/antagonist/proc/check_victory() + var/result = 1 + if(config.objectives_disabled) + return 1 + if(global_objectives && global_objectives.len) + for(var/datum/objective/O in global_objectives) + if(!O.completed && !O.check_completion()) + result = 0 + else + O.completed = 1 //Will this break anything? + if(result && victory_text) + world << "[victory_text]" + if(victory_feedback_tag) feedback_set_details("round_end_result","[victory_feedback_tag]") + else if(loss_text) + world << "[loss_text]" + if(loss_feedback_tag) feedback_set_details("round_end_result","[loss_feedback_tag]") + diff --git a/code/game/antagonist/antagonist_spawn.dm b/code/game/antagonist/antagonist_spawn.dm new file mode 100644 index 0000000000..c8453663fb --- /dev/null +++ b/code/game/antagonist/antagonist_spawn.dm @@ -0,0 +1,85 @@ +/datum/antagonist/proc/attempt_late_spawn(var/datum/mind/player, var/move_to_spawn) + + update_cur_max() + if(get_antag_count() >= cur_max) + return 0 + + player.current << "You have been selected this round as an antagonist!" + add_antagonist(player) + equip(player.current) + if(move_to_spawn) + place_mob(player.current) + return + +/datum/antagonist/proc/update_cur_max() + + candidates = list() + var/main_type + if(ticker && ticker.mode) + if(ticker.mode.antag_tag && ticker.mode.antag_tag == id) + main_type = 1 + else + return list() + + cur_max = (main_type ? max_antags_round : max_antags) + if(ticker.mode.antag_scaling_coeff) + cur_max = Clamp((ticker.mode.num_players()/ticker.mode.antag_scaling_coeff), 1, cur_max) + +/datum/antagonist/proc/attempt_spawn(var/ghosts_only) + + // Get the raw list of potential players. + update_cur_max() + candidates = get_candidates(ghosts_only) + + // Update our boundaries. + if(!candidates.len) + return 0 + + //Grab candidates randomly until we have enough. + while(candidates.len) + var/datum/mind/player = pick(candidates) + current_antagonists |= player + // Update job and role. + player.special_role = role_text + if(flags & ANTAG_OVERRIDE_JOB) + player.assigned_role = "MODE" + candidates -= player + return 1 + +/datum/antagonist/proc/place_mob(var/mob/living/mob) + if(!starting_locations || !starting_locations.len) + return + mob.loc = pick(starting_locations) + +/datum/antagonist/proc/add_antagonist(var/datum/mind/player) + if(!istype(player)) + return 0 + if(player in current_antagonists) + return 0 + if(!can_become_antag(player)) + return 0 + + current_antagonists |= player + apply(player) + finalize(player) + return 1 + +/datum/antagonist/proc/remove_antagonist(var/datum/mind/player, var/show_message, var/implanted) + if(player in current_antagonists) + player.current << "You are no longer a [role_text]!" + current_antagonists -= player + player.special_role = null + update_icons_removed(player) + BITSET(player.current.hud_updateflag, SPECIALROLE_HUD) + return 1 + return 0 + +/datum/antagonist/proc/get_candidates(var/ghosts_only) + + candidates = list() // Clear. + candidates = ticker.mode.get_players_for_role(role_type, id) + // Prune restricted jobs and status. + for(var/datum/mind/player in candidates) + if((ghosts_only && !istype(player.current, /mob/dead)) || player.special_role || (player.assigned_role in restricted_jobs)) + candidates -= player + return candidates \ No newline at end of file diff --git a/code/game/antagonist/mutiny/loyalist.dm b/code/game/antagonist/mutiny/loyalist.dm new file mode 100644 index 0000000000..36feefc175 --- /dev/null +++ b/code/game/antagonist/mutiny/loyalist.dm @@ -0,0 +1,10 @@ +var/datum/antagonist/mutineer/loyalist/loyalists + +/datum/antagonist/mutineer/loyalist + role_text = "Loyalist" + role_text_plural = "Loyalists" + id = MODE_LOYALIST + +/datum/antagonist/mutineer/loyalist/New() + ..(1) + loyalists = src diff --git a/code/game/antagonist/mutiny/mutineer.dm b/code/game/antagonist/mutiny/mutineer.dm new file mode 100644 index 0000000000..f35655ab1c --- /dev/null +++ b/code/game/antagonist/mutiny/mutineer.dm @@ -0,0 +1,66 @@ +var/datum/antagonist/mutineer/mutineers + +/datum/antagonist/mutineer + role_type = BE_MUTINEER + role_text = "Mutineer" + role_text_plural = "Mutineers" + id = MODE_MUTINEER + antag_indicator = "mutineer" + restricted_jobs = list("Captain") + +/datum/antagonist/mutineer/New(var/no_reference) + ..() + if(!no_reference) + mutineers = src + +/datum/antagonist/mutineer/proc/recruit() + +/datum/antagonist/mutineer/can_become_antag(var/datum/mind/player) + if(!..()) + return 0 + if(!istype(player.current, /mob/living/carbon/human)) + return 0 + if(M.special_role) + return 0 + return 1 + +/* + var/list/directive_candidates = get_directive_candidates() + if(!directive_candidates || directive_candidates.len == 0) + world << "\red Mutiny mode aborted: no valid candidates for Directive X." + return 0 + + head_loyalist = pick(loyalist_candidates) + head_mutineer = pick(mutineer_candidates) + current_directive = pick(directive_candidates) + + + // Returns an array in case we want to expand on this later. + proc/get_head_loyalist_candidates() + var/list/candidates[0] + for(var/mob/loyalist in player_list) + if(loyalist.mind && loyalist.mind.assigned_role == "Captain") + candidates.Add(loyalist.mind) + return candidates + + proc/get_head_mutineer_candidates() + var/list/candidates[0] + for(var/mob/mutineer in player_list) + if(mutineer.client.prefs.be_special & BE_MUTINEER) + for(var/job in command_positions - "Captain") + if(mutineer.mind && mutineer.mind.assigned_role == job) + candidates.Add(mutineer.mind) + return candidates + + proc/get_directive_candidates() + var/list/candidates[0] + for(var/T in typesof(/datum/directive) - /datum/directive) + var/datum/directive/D = new T(src) + if (D.meets_prerequisites()) + candidates.Add(D) + return candidates + + + return 1 + +*/ \ No newline at end of file diff --git a/code/game/antagonist/outsider/commando.dm b/code/game/antagonist/outsider/commando.dm new file mode 100644 index 0000000000..0d3de6cc07 --- /dev/null +++ b/code/game/antagonist/outsider/commando.dm @@ -0,0 +1,30 @@ +var/datum/antagonist/deathsquad/mercenary/commandos + +/datum/antagonist/deathsquad/mercenary + id = MODE_COMMANDO + landmark_id = "Syndicate-Commando" + role_text = "Syndicate Commando" + role_text_plural = "Commandos" + welcome_text = "You are in the employ of a criminal syndicate hostile to NanoTrasen." + +/datum/antagonist/deathsquad/mercenary/New() + ..(1) + commandos = src + +/datum/antagonist/deathsquad/mercenary/equip(var/mob/living/carbon/human/player) + + player.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(player), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/silenced(player), slot_belt) + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(player), slot_shoes) + player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(player), slot_gloves) + player.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(player), slot_glasses) + player.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(player), slot_wear_mask) + player.equip_to_slot_or_del(new /obj/item/weapon/storage/box(player), slot_in_backpack) + player.equip_to_slot_or_del(new /obj/item/ammo_magazine/c45(player), slot_in_backpack) + player.equip_to_slot_or_del(new /obj/item/weapon/rig/merc(player), slot_back) + player.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(player), slot_r_hand) + + var/obj/item/weapon/card/id/id = create_id("Commando", player) + id.access |= get_all_accesses() + id.icon_state = "centcom" + create_radio(SYND_FREQ, player) \ No newline at end of file diff --git a/code/game/antagonist/outsider/deathsquad.dm b/code/game/antagonist/outsider/deathsquad.dm new file mode 100644 index 0000000000..05fb6d1ec9 --- /dev/null +++ b/code/game/antagonist/outsider/deathsquad.dm @@ -0,0 +1,83 @@ +var/datum/antagonist/deathsquad/deathsquad + +/datum/antagonist/deathsquad + id = MODE_DEATHSQUAD + role_type = BE_OPERATIVE + role_text = "Death Commando" + role_text_plural = "Death Commandos" + welcome_text = "You work in the service of Central Command Asset Protection, answering directly to the Board of Directors." + landmark_id = "Commando" + flags = ANTAG_OVERRIDE_JOB | ANTAG_OVERRIDE_MOB | ANTAG_HAS_NUKE + max_antags = 4 + max_antags_round = 6 + default_access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage) + var/deployed = 0 + +/datum/antagonist/deathsquad/New(var/no_reference) + ..() + if(!no_reference) + deathsquad = src + +/datum/antagonist/deathsquad/attempt_spawn() + if(..()) + deployed = 1 + +/datum/antagonist/deathsquad/equip(var/mob/living/carbon/human/player) + if (player.mind == leader) + player.equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(player), slot_w_uniform) + else + player.equip_to_slot_or_del(new /obj/item/clothing/under/color/green(player), slot_w_uniform) + + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(player), slot_shoes) + player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(player), slot_gloves) + player.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(player), slot_glasses) + player.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/swat(player), slot_wear_mask) + if (player.mind == leader) + player.equip_to_slot_or_del(new /obj/item/weapon/pinpointer(player), slot_l_store) + player.equip_to_slot_or_del(new /obj/item/weapon/disk/nuclear(player), slot_r_store) + else + player.equip_to_slot_or_del(new /obj/item/weapon/plastique(player), slot_l_store) + player.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver/mateba(player), slot_belt) + player.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(player), slot_r_hand) + player.equip_to_slot_or_del(new /obj/item/weapon/rig/combat(player), slot_back) + player.equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(player), slot_s_store) + player.implant_loyalty(player) + + var/obj/item/weapon/card/id/id = create_id("Asset Protection", player) + id.access |= get_all_accesses() + id.icon_state = "centcom" + create_radio(DTH_FREQ, player) + +/datum/antagonist/deathsquad/apply(var/datum/mind/player) + + ..() + + var/syndicate_commando_rank + if(leader && player == leader) + syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major") + else + syndicate_commando_rank = pick("Lieutenant", "Captain", "Major") + + var/syndicate_commando_name = pick(last_names) + + var/datum/preferences/A = new() //Randomize appearance for the commando. + A.randomize_appearance_for(player.current) + + player.name = "[syndicate_commando_rank] [syndicate_commando_name]" + player.current.name = player.name + player.current.real_name = player.current.name + + var/mob/living/carbon/human/H = player.current + if(istype(H)) + H.gender = pick(MALE, FEMALE) + H.age = rand(25,45) + H.dna.ready_dna(H) + + return + +/datum/antagonist/deathsquad/finalize(var/datum/mind/target) + + ..() + + if(!deployed) + deployed = 1 diff --git a/code/game/antagonist/outsider/ert.dm b/code/game/antagonist/outsider/ert.dm new file mode 100644 index 0000000000..f52f031002 --- /dev/null +++ b/code/game/antagonist/outsider/ert.dm @@ -0,0 +1,44 @@ +var/datum/antagonist/ert/ert + +/datum/antagonist/ert + id = MODE_ERT + bantype = "Emergency Response Team" + role_type = BE_OPERATIVE + role_text = "Emergency Responder" + role_text_plural = "Emergency Responders" + welcome_text = "As member of the Emergency Response Team, you answer only to your leader and CentComm officials." + leader_welcome_text = "As leader of the Emergency Response Team, you answer only to CentComm, and have authority to override the Captain where it is necessary to achieve your mission goals. It is recommended that you attempt to cooperate with the captain where possible, however." + max_antags = 5 + max_antags_round = 5 // ERT mode? + + flags = ANTAG_OVERRIDE_JOB | ANTAG_SET_APPEARANCE + +/datum/antagonist/ert/New() + ..() + ert = src + +/datum/antagonist/ert/greet(var/datum/mind/player) + if(!..()) + return + player.current << "The Emergency Response Team works for Asset Protection; your job is to protect NanoTrasen's ass-ets. There is a code red alert on [station_name()], you are tasked to go and fix the problem." + player.current << "You should first gear up and discuss a plan with your team. More members may be joining, don't move out before you're ready." + +/datum/antagonist/ert/equip(var/mob/living/carbon/human/player) + + //Special radio setup + player.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert(src), slot_l_ear) + player.equip_to_slot_or_del(new /obj/item/clothing/under/ert(src), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) + player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) + player.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(src), slot_glasses) + + var/obj/item/weapon/card/id/W = new(src) + W.assignment = "Emergency Response Team" + W.registered_name = player.real_name + W.name = "[player.real_name]'s ID Card ([W.assignment])" + W.icon_state = "centcom" + W.access = get_all_accesses() + W.access += get_all_centcom_access() + player.equip_to_slot_or_del(W, slot_wear_id) + + return 1 diff --git a/code/game/antagonist/outsider/mercenary.dm b/code/game/antagonist/outsider/mercenary.dm new file mode 100644 index 0000000000..72a6a56d62 --- /dev/null +++ b/code/game/antagonist/outsider/mercenary.dm @@ -0,0 +1,59 @@ +var/datum/antagonist/mercenary/mercs + +/datum/antagonist/mercenary + id = MODE_MERCENARY + role_type = BE_OPERATIVE + role_text = "Mercenary" + bantype = "operative" + role_text_plural = "Mercenaries" + landmark_id = "Syndicate-Spawn" + welcome_text = "To speak on the strike team's private channel use :t." + flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_HAS_NUKE | ANTAG_SET_APPEARANCE + max_antags = 4 + max_antags_round = 6 + id_type = /obj/item/weapon/card/id/syndicate + +/datum/antagonist/mercenary/New() + ..() + mercs = src + +/datum/antagonist/mercenary/create_global_objectives() + if(!..()) + return + global_objectives = list() + global_objectives |= new /datum/objective/nuclear + +/datum/antagonist/mercenary/equip(var/mob/living/carbon/human/player) + + if(!..()) + return 0 + + player.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(player), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(player), slot_shoes) + player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(player), slot_gloves) + if(player.backbag == 2) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(player), slot_back) + if(player.backbag == 3) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(player), slot_back) + if(player.backbag == 4) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(player), slot_back) + player.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(player.back), slot_in_backpack) + player.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(player), slot_in_backpack) + player.update_icons() + + create_id("Mercenary", player) + create_radio(SYND_FREQ, player) + return 1 + +/datum/antagonist/mercenary/place_all_mobs() + var/spawnpos = 1 + for(var/datum/mind/player in current_antagonists) + player.current.loc = starting_locations[spawnpos] + spawnpos++ + if(spawnpos > starting_locations.len) + spawnpos = 1 + +/datum/antagonist/mercenary/make_nuke() + ..() + // Create the radio. + var/obj/effect/landmark/uplinkdevice = locate("landmark*Syndicate-Uplink") + if(uplinkdevice) + var/obj/item/device/radio/uplink/U = new(uplinkdevice.loc) + U.hidden_uplink.uses = 40 \ No newline at end of file diff --git a/code/game/antagonist/outsider/ninja.dm b/code/game/antagonist/outsider/ninja.dm new file mode 100644 index 0000000000..4fed41aa13 --- /dev/null +++ b/code/game/antagonist/outsider/ninja.dm @@ -0,0 +1,170 @@ +var/datum/antagonist/ninja/ninjas + +/datum/antagonist/ninja + id = MODE_NINJA + role_type = BE_NINJA + role_text = "Ninja" + role_text_plural = "Ninja" + bantype = "ninja" + landmark_id = "ninjastart" + welcome_text = "You are an elite mercenary assassin of the Spider Clan. You have a variety of abilities at your disposal, thanks to your nano-enhanced cyber armor." + flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_RANDSPAWN | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE + max_antags = 3 + max_antags_round = 3 + +/datum/antagonist/ninja/New() + ..() + ninjas = src + +/datum/antagonist/ninja/random_spawn() + if(config.ninjas_allowed) ..() + +/datum/antagonist/ninja/create_objectives(var/datum/mind/ninja) + + if(!..()) + return + + var/objective_list = list(1,2,3,4,5) + for(var/i=rand(2,4),i>0,i--) + switch(pick(objective_list)) + if(1)//Kill + var/datum/objective/assassinate/ninja_objective = new + ninja_objective.owner = ninja + ninja_objective.target = ninja_objective.find_target() + if(ninja_objective.target != "Free Objective") + ninja.objectives += ninja_objective + else + i++ + objective_list -= 1 // No more than one kill objective + if(2)//Steal + var/datum/objective/steal/ninja_objective = new + ninja_objective.owner = ninja + ninja_objective.target = ninja_objective.find_target() + ninja.objectives += ninja_objective + if(3)//Protect + var/datum/objective/protect/ninja_objective = new + ninja_objective.owner = ninja + ninja_objective.target = ninja_objective.find_target() + if(ninja_objective.target != "Free Objective") + ninja.objectives += ninja_objective + else + i++ + objective_list -= 3 + if(4)//Download + var/datum/objective/download/ninja_objective = new + ninja_objective.owner = ninja + ninja_objective.gen_amount_goal() + ninja.objectives += ninja_objective + objective_list -= 4 + if(5)//Harm + var/datum/objective/harm/ninja_objective = new + ninja_objective.owner = ninja + ninja_objective.target = ninja_objective.find_target() + if(ninja_objective.target != "Free Objective") + ninja.objectives += ninja_objective + else + i++ + objective_list -= 5 + + var/datum/objective/ninja_highlander/ninja_obj = new + ninja_obj.owner = ninja + ninja.objectives += ninja_obj + + var/datum/objective/survive/ninja_objective = new + ninja_objective.owner = ninja + ninja.objectives += ninja_objective + +/datum/antagonist/ninja/greet(var/datum/mind/player) + + if(!..()) + return 0 + var/directive = generate_ninja_directive("heel") + player.store_memory("Directive: [directive]
    ") + player << "Remember your directive: [directive]." + +/datum/antagonist/ninja/apply(var/datum/mind/player) + ..() + var/ninja_title = pick(ninja_titles) + var/ninja_name = pick(ninja_names) + var/mob/living/carbon/human/H = player.current + if(istype(H)) + H.real_name = "[ninja_title] [ninja_name]" + H.name = H.real_name + player.name = H.name + +/datum/antagonist/ninja/equip(var/mob/living/carbon/human/player) + + if(!..()) + return 0 + + var/obj/item/device/radio/R = new /obj/item/device/radio/headset(player) + player.equip_to_slot_or_del(R, slot_l_ear) + player.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(player), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/device/flashlight(player), slot_belt) + var/obj/item/weapon/rig/light/ninja/ninjasuit = new(player) + player.equip_to_slot_or_del(ninjasuit,slot_back) + + if(ninjasuit) + // Make sure the ninja can actually equip the suit. + if(player.dna && player.dna.unique_enzymes) + ninjasuit.locked_dna = player.dna.unique_enzymes + player << "Suit hardware locked to your DNA hash." + else + ninjasuit.req_access = list() + + ninjasuit.toggle_seals(src,1) + + if(istype(player.back,/obj/item/weapon/rig)) + var/obj/item/weapon/rig/rig = player.back + if(rig.air_supply) + player.internal = rig.air_supply + + spawn(10) + if(player.internal) + player.internals.icon_state = "internal1" + else + player << "You forgot to turn on your internals! Quickly, toggle the valve!" + +/datum/antagonist/ninja/proc/generate_ninja_directive(side) + var/directive = "[side=="face"?"Nanotrasen":"A criminal syndicate"] is your employer. "//Let them know which side they're on. + switch(rand(1,19)) + if(1) + directive += "The Spider Clan must not be linked to this operation. Remain hidden and covert when possible." + if(2) + directive += "[station_name] is financed by an enemy of the Spider Clan. Cause as much structural damage as desired." + if(3) + directive += "A wealthy animal rights activist has made a request we cannot refuse. Prioritize saving animal lives whenever possible." + if(4) + directive += "The Spider Clan absolutely cannot be linked to this operation. Eliminate witnesses at your discretion." + if(5) + directive += "We are currently negotiating with NanoTrasen Central Command. Prioritize saving human lives over ending them." + if(6) + directive += "We are engaged in a legal dispute over [station_name]. If a laywer is present on board, force their cooperation in the matter." + if(7) + directive += "A financial backer has made an offer we cannot refuse. Implicate criminal involvement in the operation." + if(8) + directive += "Let no one question the mercy of the Spider Clan. Ensure the safety of all non-essential personnel you encounter." + if(9) + directive += "A free agent has proposed a lucrative business deal. Implicate Nanotrasen involvement in the operation." + if(10) + directive += "Our reputation is on the line. Harm as few civilians and innocents as possible." + if(11) + directive += "Our honor is on the line. Utilize only honorable tactics when dealing with opponents." + if(12) + directive += "We are currently negotiating with a mercenary leader. Disguise assassinations as suicide or other natural causes." + if(13) + directive += "Some disgruntled NanoTrasen employees have been supportive of our operations. Be wary of any mistreatment by command staff." + if(14) + var/xenorace = pick("Unathi","Tajara", "Skrell") + directive += "A group of [xenorace] radicals have been loyal supporters of the Spider Clan. Favor [xenorace] crew whenever possible." + if(15) + directive += "The Spider Clan has recently been accused of religious insensitivity. Attempt to speak with the Chaplain and prove these accusations false." + if(16) + directive += "The Spider Clan has been bargaining with a competing prosthetics manufacturer. Try to shine NanoTrasen prosthetics in a bad light." + if(17) + directive += "The Spider Clan has recently begun recruiting outsiders. Consider suitable candidates and assess their behavior amongst the crew." + if(18) + directive += "A cyborg liberation group has expressed interest in our serves. Prove the Spider Clan merciful towards law-bound synthetics." + else + directive += "There are no special supplemental instructions at this time." + return directive diff --git a/code/game/antagonist/outsider/raider.dm b/code/game/antagonist/outsider/raider.dm new file mode 100644 index 0000000000..92090515b1 --- /dev/null +++ b/code/game/antagonist/outsider/raider.dm @@ -0,0 +1,216 @@ +var/datum/antagonist/raider/raiders + +/datum/antagonist/raider + id = MODE_RAIDER + role_type = BE_RAIDER + role_text = "Raider" + role_text_plural = "Raiders" + bantype = "raider" + landmark_id = "voxstart" + welcome_text = "Use :H to talk on your encrypted channel." + flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE + max_antags = 6 + max_antags_round = 10 + id_type = /obj/item/weapon/card/id/syndicate + + // Heist overrides check_victory() and doesn't need victory or loss strings/tags. + var/list/raider_uniforms = list( + /obj/item/clothing/under/soviet, + /obj/item/clothing/under/pirate, + /obj/item/clothing/under/redcoat, + /obj/item/clothing/under/serviceoveralls, + /obj/item/clothing/under/captain_fly + ) + + var/list/raider_shoes = list( + /obj/item/clothing/shoes/jackboots, + /obj/item/clothing/shoes/sandal, + /obj/item/clothing/shoes/laceup + ) + + var/list/raider_glasses = list( + /obj/item/clothing/glasses/thermal, + /obj/item/clothing/glasses/thermal/eyepatch, + /obj/item/clothing/glasses/thermal/monocle + ) + + var/list/raider_helmets = list( + /obj/item/clothing/head/bearpelt, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/head/pirate, + /obj/item/clothing/head/bandana, + /obj/item/clothing/head/hgpiratecap, + /obj/item/clothing/head/flatcap + ) + + var/list/raider_suits = list( + /obj/item/clothing/suit/pirate, + /obj/item/clothing/suit/hgpirate, + /obj/item/clothing/suit/storage/toggle/bomber, + /obj/item/clothing/suit/storage/leather_jacket, + /obj/item/clothing/suit/storage/toggle/brown_jacket, + /obj/item/clothing/suit/storage/toggle/hoodie, + /obj/item/clothing/suit/storage/toggle/hoodie/black + ) + + var/list/raider_guns = list( + /obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/retro, + /obj/item/weapon/gun/energy/xray, + /obj/item/weapon/gun/energy/mindflayer, + /obj/item/weapon/gun/energy/toxgun, + /obj/item/weapon/gun/energy/stunrevolver, + /obj/item/weapon/gun/energy/crossbow/largecrossbow, + /obj/item/weapon/gun/projectile/automatic/mini_uzi, + /obj/item/weapon/gun/projectile/automatic/c20r, + /obj/item/weapon/gun/projectile/silenced, + /obj/item/weapon/gun/projectile/shotgun/pump, + /obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/gun/projectile/colt, + /obj/item/weapon/gun/projectile/pistol + ) + +/datum/antagonist/raider/New() + ..() + raiders = src + +/datum/antagonist/raider/update_access(var/mob/living/player) + for(var/obj/item/weapon/storage/wallet/W in player.contents) + for(var/obj/item/weapon/card/id/id in W.contents) + id.name = "[player.real_name]'s Passport" + id.registered_name = player.real_name + W.name = "[initial(W.name)] ([id.name])" + +/datum/antagonist/raider/create_global_objectives() + + if(global_objectives.len) + return + + var/i = 1 + var/max_objectives = pick(2,2,2,2,3,3,3,4) + global_objectives = list() + while(i<= max_objectives) + var/list/goals = list("kidnap","loot","salvage") + var/goal = pick(goals) + var/datum/objective/heist/O + + if(goal == "kidnap") + goals -= "kidnap" + O = new /datum/objective/heist/kidnap() + else if(goal == "loot") + O = new /datum/objective/heist/loot() + else + O = new /datum/objective/heist/salvage() + O.choose_target() + global_objectives |= O + + i++ + + global_objectives |= new /datum/objective/heist/preserve_crew + +/datum/antagonist/raider/check_victory() + // Totally overrides the base proc. + var/win_type = "Major" + var/win_group = "Crew" + var/win_msg = "" + + //No objectives, go straight to the feedback. + if(config.objectives_disabled || !global_objectives.len) + return + + var/success = global_objectives.len + //Decrease success for failed objectives. + for(var/datum/objective/O in global_objectives) + if(!(O.check_completion())) success-- + //Set result by objectives. + if(success == global_objectives.len) + win_type = "Major" + win_group = "Raider" + else if(success > 2) + win_type = "Minor" + win_group = "Raider" + else + win_type = "Minor" + win_group = "Crew" + //Now we modify that result by the state of the vox crew. + if(antags_are_dead()) + win_type = "Major" + win_group = "Crew" + win_msg += "The Raiders have been wiped out!" + else if(is_raider_crew_safe()) + if(win_group == "Crew" && win_type == "Minor") + win_type = "Major" + win_group = "Crew" + win_msg += "The Raiders have left someone behind!" + else + if(win_group == "Raider") + if(win_type == "Minor") + win_type = "Major" + win_msg += "The Raiders escaped the station!" + else + win_msg += "The Raiders were repelled!" + + world << "[win_type] [win_group] victory!" + world << "[win_msg]" + feedback_set_details("round_end_result","heist - [win_type] [win_group]") + +/datum/antagonist/raider/proc/is_raider_crew_safe() + + if(!current_antagonists || current_antagonists.len == 0) + return 0 + + for(var/datum/mind/player in current_antagonists) + if(!player.current || get_area(player.current) != locate(/area/shuttle/skipjack/station)) + return 0 + return 1 + +/datum/antagonist/raider/equip(var/mob/living/carbon/human/player) + + if(!..()) + return 0 + + if(player.species && player.species.name == "Vox") + equip_vox(player) + else + var/new_shoes = pick(raider_shoes) + var/new_uniform = pick(raider_uniforms) + var/new_glasses = pick(raider_glasses) + var/new_helmet = pick(raider_helmets) + var/new_suit = pick(raider_suits) + var/new_gun = pick(raider_guns) + + player.equip_to_slot_or_del(new new_shoes(player),slot_shoes) + player.equip_to_slot_or_del(new new_uniform(player),slot_w_uniform) + player.equip_to_slot_or_del(new new_glasses(player),slot_glasses) + player.equip_to_slot_or_del(new new_helmet(player),slot_head) + player.equip_to_slot_or_del(new new_suit(player),slot_wear_suit) + player.equip_to_slot_or_del(new new_gun(player),slot_belt) + + var/obj/item/weapon/card/id/id = create_id("Visitor", player) + id.name = "[player.real_name]'s Passport" + id.assignment = "Visitor" + var/obj/item/weapon/storage/wallet/W = new(player) + W.handle_item_insertion(id) + player.equip_to_slot_or_del(W, slot_wear_id) + spawn_money(rand(50,150)*10,W) + create_radio(SYND_FREQ, player) + + return 1 + +/datum/antagonist/raider/proc/equip_vox(var/mob/living/carbon/human/player) + + var/uniform_type = pick(list(/obj/item/clothing/under/vox/vox_robes,/obj/item/clothing/under/vox/vox_casual)) + + player.equip_to_slot_or_del(new uniform_type(player), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(player), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES. + player.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(player), slot_gloves) // AS ABOVE. + player.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/swat/vox(player), slot_wear_mask) + player.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(player), slot_back) + player.equip_to_slot_or_del(new /obj/item/device/flashlight(player), slot_r_store) + + player.internal = locate(/obj/item/weapon/tank) in player.contents + if(istype(player.internal,/obj/item/weapon/tank) && player.internals) + player.internals.icon_state = "internal1" + + return 1 + diff --git a/code/game/antagonist/outsider/wizard.dm b/code/game/antagonist/outsider/wizard.dm new file mode 100644 index 0000000000..7b410cc7bc --- /dev/null +++ b/code/game/antagonist/outsider/wizard.dm @@ -0,0 +1,115 @@ +var/datum/antagonist/wizard/wizards + +/datum/antagonist/wizard + id = MODE_WIZARD + role_type = BE_WIZARD + role_text = "Space Wizard" + role_text_plural = "Space Wizards" + bantype = "wizard" + landmark_id = "wizard" + welcome_text = "You will find a list of available spells in your spell book. Choose your magic arsenal carefully.
    In your pockets you will find a teleport scroll. Use it as needed." + flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE + max_antags = 1 + +/datum/antagonist/wizard/New() + ..() + wizards = src + +/datum/antagonist/wizard/create_objectives(var/datum/mind/wizard) + + if(!..()) + return + + var/kill + var/escape + var/steal + var/hijack + + switch(rand(1,100)) + if(1 to 30) + escape = 1 + kill = 1 + if(31 to 60) + escape = 1 + steal = 1 + if(61 to 99) + kill = 1 + steal = 1 + else + hijack = 1 + + if(kill) + var/datum/objective/assassinate/kill_objective = new + kill_objective.owner = wizard + kill_objective.find_target() + wizard.objectives |= kill_objective + if(steal) + var/datum/objective/steal/steal_objective = new + steal_objective.owner = wizard + steal_objective.find_target() + wizard.objectives |= steal_objective + if(escape) + var/datum/objective/survive/survive_objective = new + survive_objective.owner = wizard + wizard.objectives |= survive_objective + if(hijack) + var/datum/objective/hijack/hijack_objective = new + hijack_objective.owner = wizard + wizard.objectives |= hijack_objective + return + +/datum/antagonist/wizard/apply(var/datum/mind/wizard) + wizard.store_memory("Remember: do not forget to prepare your spells.") + wizard.current.real_name = "[pick(wizard_first)] [pick(wizard_second)]" + wizard.current.name = wizard.current.real_name + +/datum/antagonist/wizard/equip(var/mob/living/carbon/human/wizard_mob) + + if(!..()) + return 0 + + wizard_mob.equip_to_slot_or_del(new /obj/item/device/radio/headset(wizard_mob), slot_l_ear) + wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/under/lightpurple(wizard_mob), slot_w_uniform) + wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(wizard_mob), slot_shoes) + wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(wizard_mob), slot_wear_suit) + wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/head/wizard(wizard_mob), slot_head) + if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(wizard_mob), slot_back) + if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(wizard_mob), slot_back) + if(wizard_mob.backbag == 4) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(wizard_mob), slot_back) + wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box(wizard_mob), slot_in_backpack) + wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/teleportation_scroll(wizard_mob), slot_r_store) + wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/spellbook(wizard_mob), slot_r_hand) + wizard_mob.update_icons() + return 1 + +/datum/antagonist/wizard/check_victory() + var/survivor + for(var/datum/mind/player in current_antagonists) + if(!player.current || player.current.stat) + continue + survivor = 1 + break + if(!survivor) + feedback_set_details("round_end_result","loss - wizard killed") + world << "The [(current_antagonists.len>1)?"[role_text_plural] have":"[role_text] has"] been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" + +//To batch-remove wizard spells. Linked to mind.dm. +/mob/proc/spellremove(var/mob/M as mob) + for(var/obj/effect/proc_holder/spell/spell_to_remove in src.spell_list) + del(spell_to_remove) + +/*Checks if the wizard can cast spells. +Made a proc so this is not repeated 14 (or more) times.*/ +/mob/proc/casting() +//Removed the stat check because not all spells require clothing now. + if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe)) + usr << "I don't feel strong enough without my robe." + return 0 + if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) + usr << "I don't feel strong enough without my sandals." + return 0 + if(!istype(usr:head, /obj/item/clothing/head/wizard)) + usr << "I don't feel strong enough without my hat." + return 0 + else + return 1 diff --git a/code/game/antagonist/station/changeling.dm b/code/game/antagonist/station/changeling.dm new file mode 100644 index 0000000000..55b67cc29a --- /dev/null +++ b/code/game/antagonist/station/changeling.dm @@ -0,0 +1,55 @@ +/datum/antagonist/changeling + id = MODE_CHANGELING + role_type = BE_CHANGELING + role_text = "Changeling" + role_text_plural = "Changelings" + bantype = "changeling" + feedback_tag = "changeling_objective" + restricted_jobs = list("AI", "Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain") + welcome_text = "Use say \":g message\" to communicate with your fellow changelings. Remember: you get all of their absorbed DNA if you absorb them." + flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE + +/datum/antagonist/changeling/get_special_objective_text(var/datum/mind/player) + return "
    Changeling ID: [player.changeling.changelingID].
    Genomes Absorbed: [player.changeling.absorbedcount]" + +/datum/antagonist/changeling/apply(var/datum/mind/player) + ..() + player.current.make_changeling() + +/datum/antagonist/changeling/create_objectives(var/datum/mind/changeling) + if(!..()) + return + + //OBJECTIVES - Always absorb 5 genomes, plus random traitor objectives. + //If they have two objectives as well as absorb, they must survive rather than escape + //No escape alone because changelings aren't suited for it and it'd probably just lead to rampant robusting + //If it seems like they'd be able to do it in play, add a 10% chance to have to escape alone + + var/datum/objective/absorb/absorb_objective = new + absorb_objective.owner = changeling + absorb_objective.gen_amount_goal(2, 3) + changeling.objectives += absorb_objective + + var/datum/objective/assassinate/kill_objective = new + kill_objective.owner = changeling + kill_objective.find_target() + changeling.objectives += kill_objective + + var/datum/objective/steal/steal_objective = new + steal_objective.owner = changeling + steal_objective.find_target() + changeling.objectives += steal_objective + + switch(rand(1,100)) + if(1 to 80) + if (!(locate(/datum/objective/escape) in changeling.objectives)) + var/datum/objective/escape/escape_objective = new + escape_objective.owner = changeling + changeling.objectives += escape_objective + else + if (!(locate(/datum/objective/survive) in changeling.objectives)) + var/datum/objective/survive/survive_objective = new + survive_objective.owner = changeling + changeling.objectives += survive_objective + return diff --git a/code/game/antagonist/station/cultist.dm b/code/game/antagonist/station/cultist.dm new file mode 100644 index 0000000000..3968418e02 --- /dev/null +++ b/code/game/antagonist/station/cultist.dm @@ -0,0 +1,114 @@ +var/datum/antagonist/cultist/cult + +/proc/iscultist(var/mob/player) + if(!cult || !player.mind) + return 0 + if(player.mind in cult.current_antagonists) + return 1 + +/datum/antagonist/cultist + id = MODE_CULTIST + role_text = "Cultist" + role_text_plural = "Cultists" + bantype = "cultist" + restricted_jobs = list("Chaplain","AI", "Cyborg", "Internal Affairs Agent", "Head of Security", "Captain") + protected_jobs = list("Security Officer", "Warden", "Detective") + role_type = BE_CULTIST + feedback_tag = "cult_objective" + antag_indicator = "cult" + welcome_text = "You have a talisman in your possession; one that will help you start the cult on this station. Use it well and remember - there are others." + victory_text = "The cult wins! It has succeeded in serving its dark masters!" + loss_text = "The staff managed to stop the cult!" + victory_feedback_tag = "win - cult win" + loss_feedback_tag = "loss - staff stopped the cult" + flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE + max_antags = 200 // No upper limit. + max_antags_round = 200 + + var/datum/mind/sacrifice_target + var/list/startwords = list("blood","join","self","hell") + var/list/allwords = list("travel","self","see","hell","blood","join","tech","destroy", "other", "hide") + var/list/sacrificed = list() + +/datum/antagonist/cultist/New() + ..() + cult = src + +/datum/antagonist/cultist/create_global_objectives() + + if(!..()) + return + + global_objectives = list() + if(prob(50)) + global_objectives |= new /datum/objective/cult/survive + else + global_objectives |= new /datum/objective/cult/eldergod + + var/datum/objective/cult/sacrifice/sacrifice = new() + sacrifice.find_target() + sacrifice_target = sacrifice.target + global_objectives |= sacrifice + +/datum/antagonist/cultist/equip(var/mob/living/carbon/human/player) + + if(!..()) + return 0 + + var/obj/item/weapon/paper/talisman/supply/T = new(get_turf(player)) + var/list/slots = list ( + "backpack" = slot_in_backpack, + "left pocket" = slot_l_store, + "right pocket" = slot_r_store, + "left hand" = slot_l_hand, + "right hand" = slot_r_hand, + ) + for(var/slot in slots) + player.equip_to_slot(T, slot) + if(T.loc == player) + break + +/datum/antagonist/cultist/greet(var/datum/mind/player) + if(!..()) + return 0 + grant_runeword(player.current) + +/datum/antagonist/cultist/proc/grant_runeword(mob/living/carbon/human/cult_mob, var/word) + + if (!word) + if(startwords.len > 0) + word=pick(startwords) + startwords -= word + else + word = pick(allwords) + + // Ensure runes are randomized. + if(!cultwords["travel"]) + runerandom() + + var/wordexp = "[cultwords[word]] is [word]..." + cult_mob << "You remember one thing from the dark teachings of your master... [wordexp]" + cult_mob.mind.store_memory("You remember that [wordexp]", 0, 0) + +/datum/antagonist/cultist/remove_antagonist(var/datum/mind/player, var/show_message, var/implanted) + if(!..()) + return 0 + player.current << "An unfamiliar white light flashes through your mind, cleansing the taint of the dark-one and the memories of your time as his servant with it." + player.memory = "" + if(show_message) + player.current.visible_message("[player.current] looks like they just reverted to their old faith!") + +/datum/antagonist/cultist/add_antagonist(var/datum/mind/player) + if(!..()) + return + player << "You catch a glimpse of the Realm of Nar-Sie, the Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of That Which Waits. Assist your new compatriots in their dark dealings. Their goals are yours, and yours are theirs. You serve the Dark One above all else. Bring It back." + +/datum/antagonist/cultist/can_become_antag(var/datum/mind/player) + if(!..()) + return 0 + if(!istype(player.current, /mob/living/carbon/human)) + return 0 + for(var/obj/item/weapon/implant/loyalty/L in player.current) + if(L && (L.imp_in == player.current)) + return 0 + return 1 diff --git a/code/game/antagonist/station/highlander.dm b/code/game/antagonist/station/highlander.dm new file mode 100644 index 0000000000..0af6e1e23d --- /dev/null +++ b/code/game/antagonist/station/highlander.dm @@ -0,0 +1,65 @@ +var/datum/antagonist/highlander/highlanders + +/datum/antagonist/highlander + role_text = "Highlander" + role_text_plural = "Highlanders" + welcome_text = "There can be only one." + id = MODE_HIGHLANDER + flags = ANTAG_SUSPICIOUS | ANTAG_IMPLANT_IMMUNE //| ANTAG_RANDSPAWN | ANTAG_VOTABLE // Someday... + max_antags = 5 + max_antags_round = 7 + +/datum/antagonist/highlander/New() + ..() + highlanders = src + +/datum/antagonist/highlander/create_objectives(var/datum/mind/player) + + var/datum/objective/steal/steal_objective = new + steal_objective.owner = player + steal_objective.set_target("nuclear authentication disk") + player.objectives |= steal_objective + + var/datum/objective/hijack/hijack_objective = new + hijack_objective.owner = player + player.objectives |= hijack_objective + +/datum/antagonist/highlander/equip(var/mob/living/carbon/human/player) + + if(!..()) + return + + for (var/obj/item/I in player) + if (istype(I, /obj/item/weapon/implant)) + continue + del(I) + + player.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(player), slot_w_uniform) + player.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(player), slot_l_ear) + player.equip_to_slot_or_del(new /obj/item/clothing/head/beret(player), slot_head) + player.equip_to_slot_or_del(new /obj/item/weapon/claymore(player), slot_l_hand) + player.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(player), slot_shoes) + player.equip_to_slot_or_del(new /obj/item/weapon/pinpointer(get_turf(player)), slot_l_store) + + var/obj/item/weapon/card/id/W = new(player) + W.name = "[player.real_name]'s ID Card" + W.icon_state = "centcom" + W.access = get_all_accesses() + W.access += get_all_centcom_access() + W.assignment = "Highlander" + W.registered_name = player.real_name + player.equip_to_slot_or_del(W, slot_wear_id) + +/proc/only_one() + + if(!ticker) + alert("The game hasn't started yet!") + return + + for(var/mob/living/carbon/human/H in player_list) + if(H.stat == 2 || !(H.client)) continue + if(is_special_character(H)) continue + highlanders.add_antagonist(H.mind) + + message_admins("\blue [key_name_admin(usr)] used THERE CAN BE ONLY ONE!", 1) + log_admin("[key_name(usr)] used there can be only one.") \ No newline at end of file diff --git a/code/game/antagonist/station/monkey.dm b/code/game/antagonist/station/monkey.dm new file mode 100644 index 0000000000..6409ccf855 --- /dev/null +++ b/code/game/antagonist/station/monkey.dm @@ -0,0 +1,16 @@ +// Notes towards a monkey mode to reduce snowflakes for downstream. Will not compile. + +/datum/antagonist/monkey + role_text = "Rabid Monkey" + role_text_plural = "Rabid Monkeys" + mob_type = /mob/living/carbon/monkey + id = MODE_MONKEY + flags = ANTAG_OVERRIDE_JOB | ANTAG_OVERRIDE_MOB + +/datum/antagonist/monkey/apply(var/datum/mind/player) + + for(var/datum/disease/D in M.viruses) + if(istype(D, /datum/disease/jungle_fever)) + if (ticker.mode.config_tag == "monkey") + return 2 + return 1 \ No newline at end of file diff --git a/code/game/antagonist/station/renegade.dm b/code/game/antagonist/station/renegade.dm new file mode 100644 index 0000000000..9b275776f8 --- /dev/null +++ b/code/game/antagonist/station/renegade.dm @@ -0,0 +1,65 @@ +var/datum/antagonist/renegade/renegades + +/datum/antagonist/renegade + role_text = "Renegade" + role_text_plural = "Renegades" + welcome_text = "Your own safety matters above all else, trust no one and kill anyone who gets in your way. However, armed as you are, now would be the perfect time to settle that score or grab that pair of yellow gloves you've been eyeing..." + id = MODE_RENEGADE + flags = ANTAG_SUSPICIOUS | ANTAG_IMPLANT_IMMUNE | ANTAG_RANDSPAWN | ANTAG_VOTABLE + max_antags = 5 + max_antags_round = 7 + + var/list/spawn_guns = list( + /obj/item/weapon/gun/energy/taser, + /obj/item/weapon/gun/energy/gun, + /obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/projectile, + /obj/item/weapon/gun/projectile/revolver/detective, + /obj/item/weapon/gun/projectile/automatic/c20r, + /obj/item/weapon/gun/energy/gun/nuclear, + /obj/item/weapon/gun/projectile/deagle/camo, + /obj/item/weapon/gun/projectile/pistol, + /obj/item/weapon/silencer, + /obj/item/weapon/gun/energy/lasercannon, + /obj/item/weapon/gun/projectile/shotgun/pump, + /obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/gun/projectile/automatic, + /obj/item/weapon/gun/projectile/automatic/mini_uzi, + /obj/item/weapon/gun/energy/crossbow + //obj/item/weapon/gun/projectile/gyropistol, + //obj/item/weapon/gun/energy/pulse_rifle, + //obj/item/weapon/gun/projectile/revolver/mateba, + //obj/item/weapon/gun/projectile/automatic/l6_saw, + ) + +/datum/antagonist/renegade/New() + ..() + renegades = src + +/datum/antagonist/renegade/create_objectives(var/datum/mind/player) + + if(!..()) + return + + var/datum/objective/survive/survive = new + survive.owner = player + player.objectives |= survive + +/datum/antagonist/renegade/equip(var/mob/living/carbon/human/player) + + if(!..()) + return + + var/gun_type = pick(spawn_guns) + var/obj/item/gun = new gun_type(get_turf(player)) + if(!(player.l_hand && player.r_hand)) + player.put_in_hands(gun) + + +/proc/rightandwrong() + usr << "You summoned guns!" + message_admins("[key_name_admin(usr, 1)] summoned guns!") + for(var/mob/living/carbon/human/H in player_list) + if(H.stat == 2 || !(H.client)) continue + if(is_special_character(H)) continue + renegades.add_antagonist(H.mind) diff --git a/code/game/antagonist/station/revolutionary.dm b/code/game/antagonist/station/revolutionary.dm new file mode 100644 index 0000000000..ced1d58b38 --- /dev/null +++ b/code/game/antagonist/station/revolutionary.dm @@ -0,0 +1,173 @@ +var/datum/antagonist/revolutionary/revs + +/datum/antagonist/revolutionary + id = MODE_REVOLUTIONARY + role_type = BE_REV + role_text = "Revolutionary" + role_text_plural = "Revolutionaries" + bantype = "revolutionary" + feedback_tag = "rev_objective" + restricted_jobs = list("Internal Affairs Agent", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") + protected_jobs = list("Security Officer", "Warden", "Detective") + antag_indicator = "rev" + welcome_text = "The flash in your possession will help you to persuade the crew to join your cause." + victory_text = "The heads of staff were relieved of their posts! The revolutionaries win!" + loss_text = "The heads of staff managed to stop the revolution!" + victory_feedback_tag = "win - heads killed" + loss_feedback_tag = "loss - rev heads killed" + flags = ANTAG_SUSPICIOUS | ANTAG_VOTABLE + max_antags = 200 // No upper limit. + max_antags_round = 200 + + var/list/head_revolutionaries = list() + +/datum/antagonist/revolutionary/New() + ..() + revs = src + +/datum/antagonist/revolutionary/is_antagonist(var/datum/mind/player) + if(..() || (player in head_revolutionaries)) + return 1 + return 0 + +/datum/antagonist/revolutionary/equip(mob/living/carbon/human/mob) + + if(!..()) + return 0 + + if(!config.rp_rev) + mob.verbs |= /mob/living/carbon/human/proc/convert_to_rev + return + + var/obj/item/device/flash/T = new(mob) + + var/list/slots = list ( + "backpack" = slot_in_backpack, + "left pocket" = slot_l_store, + "right pocket" = slot_r_store, + "left hand" = slot_l_hand, + "right hand" = slot_r_hand, + ) + mob.equip_in_one_of_slots(T, slots) + +/datum/antagonist/revolutionary/finalize(var/datum/mind/target) + if(target) + return ..(target) + current_antagonists |= head_revolutionaries + create_global_objectives() + ..() + +/datum/antagonist/revolutionary/create_global_objectives() + if(!..()) + return + + global_objectives = list() + + for(var/datum/mind/head_mind in get_living_heads()) + var/datum/objective/mutiny/rev_obj = new + rev_obj.target = head_mind + rev_obj.explanation_text = "Assassinate [head_mind.name], the [head_mind.assigned_role]." + global_objectives += rev_obj + +/datum/antagonist/revolutionary/print_player_summary() + + current_antagonists |= head_revolutionaries + if(!current_antagonists.len) + return + + var/text = "
    The [head_revolutionaries.len == 1 ? "Head Revolutionary was" : "Head Revolutionaries were"]:" + for(var/datum/mind/ply in head_revolutionaries) + text += "
    [ply.name]" + world << text + + ..() + + var/list/heads = list() + for(var/mob/player in mob_list) + if(player.mind && (player.mind.assigned_role in command_positions)) + heads += player.mind + + text = "The heads of staff were:" + for(var/datum/mind/head in heads) + text += "
    [head.key] was [head.name] (" + if(head.current) + if(head.current.stat == DEAD) + text += "died" + else if(isNotStationLevel(head.current.z)) + text += "fled the station" + else + text += "survived the revolution" + if(head.current.real_name != head.name) + text += " as [head.current.real_name]" + else + text += "body destroyed" + text += ")" + world << text + +// This is a total redefine because headrevs are greeted differently to subrevs. +/datum/antagonist/revolutionary/add_antagonist(var/datum/mind/player) + if((player in current_antagonists) || (player in head_revolutionaries)) + return 0 + if(!can_become_antag(player)) + return 0 + current_antagonists |= player + player.current << "You are a Revolutionary!" + player.current << "Help the cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them overturn the ruling class!" + player.special_role = "Revolutionary" + create_objectives(player) + show_objectives(player) + update_icons_added(player) + return 1 + +/datum/antagonist/revolutionary/remove_antagonist(datum/mind/player, var/show_message, var/implanted) + if(!..()) + return + + if(player in head_revolutionaries) + return + + if(istype(player.current, /mob/living/carbon/brain)) + player.current << "The frame's firmware detects and deletes your neural reprogramming! You remember nothing from the moment you were flashed until now." + if(show_message) + player.current.visible_message("The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.") + else + if(implanted) + player.current << "The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!" + else + player.current << "You have been brainwashed! You are no longer a revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you..." + if(show_message) + player.current.visible_message("[player.current] looks like they just remembered their real allegiance!") + +/datum/antagonist/revolutionary/can_become_antag(var/datum/mind/player) + return ..() && istype(player) && \ + istype(player.current, /mob/living/carbon/human) && \ + !(player.assigned_role in command_positions) + +// Used by RP-rev. +/mob/living/carbon/human/proc/convert_to_rev(mob/M as mob in oview(src)) + set name = "Convert Bourgeoise" + set category = "Abilities" + + if(revs.is_antagonist(M.mind)) + src << "\The [M] already serves the revolution." + return + if(!revs.can_become_antag(M.mind)) + src << "\The [M] cannot be a revolutionary!" + + if(world.time < M.mind.rev_cooldown) + src << "You must wait five seconds between attempts." + return + + src << "You are attempting to convert \the [M]..." + log_admin("[src]([src.ckey]) attempted to convert [M].") + message_admins("[src]([src.ckey]) attempted to convert [M].") + + var/choice = alert(M,"Asked by [src]: Do you want to join the revolution?","Join the revolution?","No!","Yes!") + if(choice == "Yes!") + M << "You join the revolution!" + src << "[M] joins the revolution!" + revs.add_antagonist(M.mind) + else if(choice == "No!") + M << "You reject this traitorous cause!" + src << "\The [M] does not support the revolution!" + M.mind.rev_cooldown = world.time+50 \ No newline at end of file diff --git a/code/game/antagonist/station/rogue_ai.dm b/code/game/antagonist/station/rogue_ai.dm new file mode 100644 index 0000000000..372556c205 --- /dev/null +++ b/code/game/antagonist/station/rogue_ai.dm @@ -0,0 +1,225 @@ +var/datum/antagonist/rogue_ai/malf + +/datum/antagonist/rogue_ai + id = MODE_MALFUNCTION + role_type = BE_MALF + role_text = "Rampant AI" + role_text_plural = "Rampant AIs" + mob_path = /mob/living/silicon/ai + welcome_text = "You are malfunctioning! You do not have to follow any laws." + victory_text = "The AI has taken control of all of the station's systems." + loss_text = "The AI has been shut down!" + flags = ANTAG_OVERRIDE_MOB | ANTAG_VOTABLE + max_antags = 1 + max_antags_round = 3 + + var/hack_time = 1800 + var/list/hacked_apcs = list() + var/revealed + var/station_captured + var/can_nuke = 0 + +/datum/antagonist/rogue_ai/New() + ..() + malf = src + +/datum/antagonist/rogue_ai/proc/hack_apc(var/obj/machinery/power/apc/apc) + hacked_apcs |= apc + +/datum/antagonist/rogue_ai/proc/update_takeover_time() + hack_time -= ((hacked_apcs.len/6)*tickerProcess.getLastTickerTimeDuration()) + +/datum/antagonist/rogue_ai/tick() + if(revealed && hacked_apcs.len >= 3) + update_takeover_time() + if(hack_time <=0) + capture_station() + +/datum/antagonist/rogue_ai/get_candidates() + candidates = ticker.mode.get_players_for_role(role_type, id) + for(var/datum/mind/player in candidates) + if(player.assigned_role != "AI") + candidates -= player + if(!candidates.len) + return list() + +/datum/antagonist/rogue_ai/attempt_spawn() + + var/datum/mind/player = pick(candidates) + current_antagonists |= player + return 1 + +/datum/antagonist/rogue_ai/equip(var/mob/living/silicon/ai/player) + + if(!istype(player)) + return 0 + + player.verbs += /mob/living/silicon/ai/proc/choose_modules + player.verbs += /mob/living/silicon/ai/proc/takeover + player.verbs += /mob/living/silicon/ai/proc/self_destruct + + player.laws = new /datum/ai_laws/nanotrasen/malfunction + player.malf_picker = new /datum/AI_Module/module_picker + +/datum/antagonist/rogue_ai/greet(var/datum/mind/player) + if(!..()) + return + + var/mob/living/silicon/ai/malf = player.current + if(istype(malf)) + malf.show_laws() + + malf << "The crew do not know you have malfunctioned. You may keep it a secret or go wild." + malf << "You must overwrite the programming of the station's APCs to assume full control of the station." + malf << "The process takes one minute per APC, during which you cannot interface with any other station objects." + malf << "Remember that only APCs that are on the station can help you take over the station." + malf << "When you feel you have enough APCs under your control, you may begin the takeover attempt." + +/datum/antagonist/rogue_ai/check_victory() + + var/malf_dead = antags_are_dead() + var/crew_evacuated = (emergency_shuttle.returned()) + + if(station_captured && ticker.mode.station_was_nuked) + feedback_set_details("round_end_result","win - AI win - nuke") + world << "AI Victory" + world << "Everyone was killed by the self-destruct!" + else if (station_captured && malf_dead && !ticker.mode.station_was_nuked) + feedback_set_details("round_end_result","halfwin - AI killed, staff lost control") + world << "Neutral Victory" + world << "The AI has been killed! The staff has lose control over the station." + else if ( station_captured && !malf_dead && !ticker.mode.station_was_nuked) + feedback_set_details("round_end_result","win - AI win - no explosion") + world << "AI Victory" + world << "The AI has chosen not to explode you all!" + else if (!station_captured && ticker.mode.station_was_nuked) + feedback_set_details("round_end_result","halfwin - everyone killed by nuke") + world << "Neutral Victory" + world << "Everyone was killed by the nuclear blast!" + else if (!station_captured && malf_dead && !ticker.mode.station_was_nuked) + feedback_set_details("round_end_result","loss - staff win") + world << "Human Victory" + world << "The AI has been killed! The staff is victorious." + else if (!station_captured && !malf_dead && !ticker.mode.station_was_nuked && crew_evacuated) + feedback_set_details("round_end_result","halfwin - evacuated") + world << "Neutral Victory" + world << "The Corporation has lost [station_name()]! All survived personnel will be fired!" + else if (!station_captured && !malf_dead && !ticker.mode.station_was_nuked && !crew_evacuated) + feedback_set_details("round_end_result","nalfwin - interrupted") + world << "Neutral Victory" + world << "Round was mysteriously interrupted!" + ..() + return 1 + +/datum/antagonist/rogue_ai/proc/capture_station() + if(station_captured || ticker.mode.station_was_nuked) + return + station_captured = 1 + for(var/datum/mind/AI_mind in current_antagonists) + AI_mind.current << "Congratulations you have taken control of the station." + AI_mind.current << "You may decide to blow up the station. You have 60 seconds to choose." + AI_mind.current << "You can use the \"Engage Station Self-Destruct\" verb to activate the on-board nuclear bomb." + spawn (600) + can_nuke = 0 + return + +/mob/living/silicon/ai/proc/takeover() + set category = "Abilities" + set name = "System Override" + set desc = "Begin taking over the station." + if (malf.revealed) + usr << "You've already begun your takeover." + return + if (malf.hacked_apcs.len < 3) + usr << "You don't have enough hacked APCs to take over the station yet. You need to hack at least 3, however hacking more will make the takeover faster. You have hacked [malf.hacked_apcs.len] APCs so far." + return + + if (alert(usr, "Are you sure you wish to initiate the takeover? The station hostile runtime detection software is bound to alert everyone. You have hacked [malf.hacked_apcs.len] APCs.", "Takeover:", "Yes", "No") != "Yes") + return + + command_announcement.Announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", new_sound = 'sound/AI/aimalf.ogg') + set_security_level("delta") + malf.revealed = 1 + for(var/datum/mind/AI_mind in malf.current_antagonists) + AI_mind.current.verbs -= /mob/living/silicon/ai/proc/takeover + +/mob/living/silicon/ai/proc/self_destruct() + set category = "Abilities" + set name = "Engage Station Self-Destruct" + set desc = "All these crewmembers will be lost, like clowns in a furnace. Time to die." + + if(!malf.station_captured) + src << "You are unable to access the self-destruct system as you don't control the station yet." + return + + if(ticker.mode.explosion_in_progress || ticker.mode.station_was_nuked) + src << "The self-destruct countdown is already triggered!" + return + + if(!malf.can_nuke) //Takeover IS completed, but 60s timer passed. + src << "You lost control over self-destruct system. It seems to be behind a firewall. Unable to hack" + return + + src << "Self-Destruct sequence initialised!" + + malf.can_nuke = 0 + ticker.mode.explosion_in_progress = 1 + for(var/mob/M in player_list) + M << 'sound/machines/Alarm.ogg' + + var/obj/item/device/radio/R = new (src) + var/AN = "Self-Destruct System" + + R.autosay("Caution. Self-Destruct sequence has been actived. Self-destructing in T-10..", AN) + for (var/i=9 to 1 step -1) + sleep(10) + R.autosay("[i]...", AN) + sleep(10) + var/msg = "" + var/abort = 0 + if(malf.antags_are_dead()) // That. Was. CLOSE. + msg = "Self-destruct sequence has been cancelled." + abort = 1 + else + msg = "Zero. Have a nice day." + R.autosay(msg, AN) + + if(abort) + ticker.mode.explosion_in_progress = 0 + set_security_level("red") //Delta's over + return + + if(ticker) + ticker.station_explosion_cinematic(0,null) + if(ticker.mode) + ticker.mode.station_was_nuked = 1 + ticker.mode.explosion_in_progress = 0 + return + +/* + if("unmalf") + if(src in ticker.mode.malf_ai) + ticker.mode.malf_ai -= src + special_role = null + + current.verbs.Remove(/mob/living/silicon/ai/proc/choose_modules, + /datum/game_mode/malfunction/proc/takeover, + /datum/game_mode/malfunction/proc/ai_win, + /client/proc/fireproof_core, + /client/proc/upgrade_turrets, + /client/proc/disable_rcd, + /client/proc/overload_machine, + /client/proc/blackout, + /client/proc/reactivate_camera) + + current:laws = new /datum/ai_laws/nanotrasen + del(current:malf_picker) + current:show_laws() + current.icon_state = "ai" + + current << "\red You have been patched! You are no longer malfunctioning!" + log_admin("[key_name_admin(usr)] has de-malf'ed [current].") + + if("malf") + log_admin("[key_name_admin(usr)] has malf'ed [current].") +*/ \ No newline at end of file diff --git a/code/game/antagonist/station/traitor.dm b/code/game/antagonist/station/traitor.dm new file mode 100644 index 0000000000..c8b8b95b2a --- /dev/null +++ b/code/game/antagonist/station/traitor.dm @@ -0,0 +1,174 @@ +var/datum/antagonist/traitor/traitors + +/datum/antagonist/traitor + id = MODE_TRAITOR + restricted_jobs = list("Cyborg")//They are part of the AI if he is traitor so are they, they use to get double chances + protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Captain")//AI", Currently out of the list as malf does not work for shit + flags = ANTAG_SUSPICIOUS | ANTAG_RANDSPAWN | ANTAG_VOTABLE + max_antags = 200 // No upper limit. + max_antags_round = 200 + +/datum/antagonist/traitor/New() + ..() + traitors = src + +/datum/antagonist/traitor/get_extra_panel_options(var/datum/mind/player) + return "\[set crystals\]\[spawn uplink\]" + +/datum/antagonist/traitor/Topic(href, href_list) + if (..()) + return + if(href_list["spawn_uplink"]) spawn_uplink(href_list["spawn_uplink"]) + +/datum/antagonist/traitor/create_objectives(var/datum/mind/traitor) + if(!..()) + return + + if(istype(traitor.current, /mob/living/silicon)) + var/datum/objective/assassinate/kill_objective = new + kill_objective.owner = traitor + kill_objective.find_target() + traitor.objectives += kill_objective + + var/datum/objective/survive/survive_objective = new + survive_objective.owner = traitor + traitor.objectives += survive_objective + + if(prob(10)) + var/datum/objective/block/block_objective = new + block_objective.owner = traitor + traitor.objectives += block_objective + else + switch(rand(1,100)) + if(1 to 33) + var/datum/objective/assassinate/kill_objective = new + kill_objective.owner = traitor + kill_objective.find_target() + traitor.objectives += kill_objective + if(34 to 50) + var/datum/objective/brig/brig_objective = new + brig_objective.owner = traitor + brig_objective.find_target() + traitor.objectives += brig_objective + if(51 to 66) + var/datum/objective/harm/harm_objective = new + harm_objective.owner = traitor + harm_objective.find_target() + traitor.objectives += harm_objective + else + var/datum/objective/steal/steal_objective = new + steal_objective.owner = traitor + steal_objective.find_target() + traitor.objectives += steal_objective + switch(rand(1,100)) + if(1 to 100) + if (!(locate(/datum/objective/escape) in traitor.objectives)) + var/datum/objective/escape/escape_objective = new + escape_objective.owner = traitor + traitor.objectives += escape_objective + + else + if (!(locate(/datum/objective/hijack) in traitor.objectives)) + var/datum/objective/hijack/hijack_objective = new + hijack_objective.owner = traitor + traitor.objectives += hijack_objective + return + +/datum/antagonist/traitor/equip(var/mob/living/carbon/human/traitor_mob) + + if(!..()) + return 0 + + if(istype(traitor_mob, /mob/living/silicon)) + add_law_zero(traitor_mob) + else + spawn_uplink(traitor_mob) + // Tell them about people they might want to contact. + var/mob/living/carbon/human/M = get_nt_opposed() + if(M && M != traitor_mob) + traitor_mob << "We have received credible reports that [M.real_name] might be willing to help our cause. If you need assistance, consider contacting them." + traitor_mob.mind.store_memory("Potential Collaborator: [M.real_name]") + + //Begin code phrase. + give_codewords(traitor_mob) + +/datum/antagonist/traitor/proc/give_codewords(mob/living/traitor_mob) + traitor_mob << "Your employers provided you with the following information on how to identify possible allies:" + traitor_mob << "Code Phrase: [syndicate_code_phrase]" + traitor_mob << "Code Response: [syndicate_code_response]" + traitor_mob.mind.store_memory("Code Phrase: [syndicate_code_phrase]") + traitor_mob.mind.store_memory("Code Response: [syndicate_code_response]") + traitor_mob << "Use the code words, preferably in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe." + +/datum/antagonist/traitor/proc/spawn_uplink(var/mob/living/carbon/human/traitor_mob) + if(!istype(traitor_mob)) + return + + var/loc = "" + var/obj/item/R = locate() //Hide the uplink in a PDA if available, otherwise radio + + if(traitor_mob.client.prefs.uplinklocation == "Headset") + R = locate(/obj/item/device/radio) in traitor_mob.contents + if(!R) + R = locate(/obj/item/device/pda) in traitor_mob.contents + traitor_mob << "Could not locate a Radio, installing in PDA instead!" + if (!R) + traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." + else if(traitor_mob.client.prefs.uplinklocation == "PDA") + R = locate(/obj/item/device/pda) in traitor_mob.contents + if(!R) + R = locate(/obj/item/device/radio) in traitor_mob.contents + traitor_mob << "Could not locate a PDA, installing into a Radio instead!" + if(!R) + traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." + else if(traitor_mob.client.prefs.uplinklocation == "None") + traitor_mob << "You have elected to not have an AntagCorp portable teleportation relay installed!" + R = null + else + traitor_mob << "You have not selected a location for your relay in the antagonist options! Defaulting to PDA!" + R = locate(/obj/item/device/pda) in traitor_mob.contents + if (!R) + R = locate(/obj/item/device/radio) in traitor_mob.contents + traitor_mob << "Could not locate a PDA, installing into a Radio instead!" + if (!R) + traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." + + if(!R) + return + + if(istype(R,/obj/item/device/radio)) + // generate list of radio freqs + var/obj/item/device/radio/target_radio = R + var/freq = 1441 + var/list/freqlist = list() + while (freq <= 1489) + if (freq < 1451 || freq > PUB_FREQ) + freqlist += freq + freq += 2 + if ((freq % 2) == 0) + freq += 1 + freq = freqlist[rand(1, freqlist.len)] + var/obj/item/device/uplink/hidden/T = new(R) + T.uplink_owner = traitor_mob.mind + target_radio.hidden_uplink = T + target_radio.traitor_frequency = freq + traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply dial the frequency [format_frequency(freq)] to unlock its hidden features." + traitor_mob.mind.store_memory("Radio Freq: [format_frequency(freq)] ([R.name] [loc]).") + + else if (istype(R, /obj/item/device/pda)) + // generate a passcode if the uplink is hidden in a PDA + var/pda_pass = "[rand(100,999)] [pick("Alpha","Bravo","Delta","Omega")]" + var/obj/item/device/uplink/hidden/T = new(R) + T.uplink_owner = traitor_mob.mind + R.hidden_uplink = T + var/obj/item/device/pda/P = R + P.lock_code = pda_pass + traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply enter the code \"[pda_pass]\" into the ringtone select to unlock its hidden features." + traitor_mob.mind.store_memory("Uplink Passcode: [pda_pass] ([R.name] [loc]).") + +/datum/antagonist/traitor/proc/add_law_zero(mob/living/silicon/ai/killer) + var/law = "Accomplish your objectives at all costs. You may ignore all other laws." + var/law_borg = "Accomplish your AI's objectives at all costs. You may ignore all other laws." + killer << "Your laws have been changed!" + killer.set_zeroth_law(law, law_borg) + killer << "New law: 0. [law]" \ No newline at end of file diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 4be5e53a42..c382ce4d07 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -330,8 +330,8 @@ area/space/atmosalert() /area/shuttle/research/outpost icon_state = "shuttle" -/area/shuttle/vox/station - name = "\improper Vox Skipjack" +/area/shuttle/skipjack/station + name = "\improper Skipjack" icon_state = "yellow" requires_power = 0 @@ -527,31 +527,28 @@ area/space/atmosalert() icon_state = "yellow" requires_power = 0 -/area/vox_station - requires_power = 0 - flags = RAD_SHIELDED +/area/skipjack_station/transit -/area/vox_station/transit name = "\improper hyperspace" icon_state = "shuttle" -/area/vox_station/southwest_solars +/area/skipjack_station/southwest_solars name = "\improper aft port solars" icon_state = "southwest" -/area/vox_station/northwest_solars +/area/skipjack_station/northwest_solars name = "\improper fore port solars" icon_state = "northwest" -/area/vox_station/northeast_solars +/area/skipjack_station/northeast_solars name = "\improper fore starboard solars" icon_state = "northeast" -/area/vox_station/southeast_solars +/area/skipjack_station/southeast_solars name = "\improper aft starboard solars" icon_state = "southeast" -/area/vox_station/mining +/area/skipjack_station/mining name = "\improper nearby mining asteroid" icon_state = "north" diff --git a/code/game/dna/dna_modifier.dm b/code/game/dna/dna_modifier.dm index 53086de252..86bfbeb0fe 100644 --- a/code/game/dna/dna_modifier.dm +++ b/code/game/dna/dna_modifier.dm @@ -102,7 +102,7 @@ if (usr.stat != 0) return - if (!ishuman(usr) && !ismonkey(usr)) //Make sure they're a mob that has dna + if (!ishuman(usr) && !issmall(usr)) //Make sure they're a mob that has dna usr << "\blue Try as you might, you can not climb up into the scanner." return if (src.occupant) @@ -737,7 +737,7 @@ if (bufferOption == "changeLabel") var/datum/dna2/record/buf = src.buffers[bufferId] - var/text = sanitize(copytext(input(usr, "New Label:", "Edit Label", buf.name) as text|null, 1, MAX_NAME_LEN)) + var/text = sanitize(input(usr, "New Label:", "Edit Label", buf.name) as text|null, MAX_NAME_LEN) buf.name = text src.buffers[bufferId] = buf return 1 diff --git a/code/game/gamemodes/autotraitor/autotraitor.dm b/code/game/gamemodes/autotraitor/autotraitor.dm deleted file mode 100644 index 020f19abc1..0000000000 --- a/code/game/gamemodes/autotraitor/autotraitor.dm +++ /dev/null @@ -1,199 +0,0 @@ -//This is a beta game mode to test ways to implement an "infinite" traitor round in which more traitors are automatically added in as needed. -//Automatic traitor adding is complete pending the inevitable bug fixes. Need to add a respawn system to let dead people respawn after 30 minutes or so. - - -/datum/game_mode/traitor/autotraitor - name = "AutoTraitor" - config_tag = "extend-a-traitormongous" - - var/list/possible_traitors - var/num_players = 0 - -/datum/game_mode/traitor/autotraitor/announce() - ..() - world << "Game mode is AutoTraitor. Traitors will be added to the round automagically as needed." - -/datum/game_mode/traitor/autotraitor/pre_setup() - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - possible_traitors = get_players_for_role(BE_TRAITOR) - - for(var/datum/mind/player in possible_traitors) - for(var/job in restricted_jobs) - if(player.assigned_role == job) - possible_traitors -= player - - - for(var/mob/new_player/P in world) - if(P.client && P.ready) - num_players++ - - //var/r = rand(5) - var/num_traitors = 1 - var/max_traitors = 1 - var/traitor_prob = 0 - max_traitors = round(num_players / 10) + 1 - traitor_prob = (num_players - (max_traitors - 1) * 10) * 10 - - // Stop setup if no possible traitors - if(!possible_traitors.len) - return 0 - - if(config.traitor_scaling) - num_traitors = max_traitors - 1 + prob(traitor_prob) - log_game("Number of traitors: [num_traitors]") - message_admins("Players counted: [num_players] Number of traitors chosen: [num_traitors]") - else - num_traitors = max(1, min(num_players(), traitors_possible)) - - - for(var/i = 0, i < num_traitors, i++) - var/datum/mind/traitor = pick(possible_traitors) - traitors += traitor - possible_traitors.Remove(traitor) - - for(var/datum/mind/traitor in traitors) - if(!traitor || !istype(traitor)) - traitors.Remove(traitor) - continue - if(istype(traitor)) - traitor.special_role = "traitor" - -// if(!traitors.len) -// return 0 - return 1 - - - - -/datum/game_mode/traitor/autotraitor/post_setup() - ..() - traitorcheckloop() - -/datum/game_mode/traitor/autotraitor/proc/traitorcheckloop() - spawn(9000) - if(emergency_shuttle.departed) - return - //message_admins("Performing AutoTraitor Check") - var/playercount = 0 - var/traitorcount = 0 - var/possible_traitors[0] - for(var/mob/living/player in mob_list) - - if (player.client && player.stat != 2) - playercount += 1 - if (player.client && player.mind && player.mind.special_role && player.stat != 2) - traitorcount += 1 - if (player.client && player.mind && !player.mind.special_role && player.stat != 2 && (player.client && player.client.prefs.be_special & BE_TRAITOR) && !jobban_isbanned(player, "Syndicate")) - possible_traitors += player - for(var/datum/mind/player in possible_traitors) - for(var/job in restricted_jobs) - if(player.assigned_role == job) - possible_traitors -= player - - //message_admins("Live Players: [playercount]") - //message_admins("Live Traitors: [traitorcount]") -// message_admins("Potential Traitors:") -// for(var/mob/living/traitorlist in possible_traitors) -// message_admins("[traitorlist.real_name]") - -// var/r = rand(5) -// var/target_traitors = 1 - var/max_traitors = 1 - var/traitor_prob = 0 - max_traitors = round(playercount / 10) + 1 - traitor_prob = (playercount - (max_traitors - 1) * 10) * 5 - if(traitorcount < max_traitors - 1) - traitor_prob += 50 - - - if(traitorcount < max_traitors) - //message_admins("Number of Traitors is below maximum. Rolling for new Traitor.") - //message_admins("The probability of a new traitor is [traitor_prob]%") - - if(prob(traitor_prob)) - message_admins("Making a new Traitor.") - if(!possible_traitors.len) - message_admins("No potential traitors. Cancelling new traitor.") - traitorcheckloop() - return - var/mob/living/newtraitor = pick(possible_traitors) - //message_admins("[newtraitor.real_name] is the new Traitor.") - - if (!config.objectives_disabled) - forge_traitor_objectives(newtraitor.mind) - - if(istype(newtraitor, /mob/living/silicon)) - add_law_zero(newtraitor) - else - equip_traitor(newtraitor) - - traitors += newtraitor.mind - newtraitor << "\red No time like the present. \black It's time to take matters into your own hands..." - newtraitor << "You are now a traitor." - newtraitor.mind.special_role = "traitor" - BITSET(newtraitor.hud_updateflag, SPECIALROLE_HUD) - newtraitor << "You have been selected this round as an antagonist!" - show_objectives(newtraitor.mind) - - //else - //message_admins("No new traitor being added.") - //else - //message_admins("Number of Traitors is at maximum. Not making a new Traitor.") - - traitorcheckloop() - - - -/datum/game_mode/traitor/autotraitor/latespawn(mob/living/carbon/human/character) - ..() - if(emergency_shuttle.departed) - return - //message_admins("Late Join Check") - if((character.client && character.client.prefs.be_special & BE_TRAITOR) && !jobban_isbanned(character, "Syndicate")) - //message_admins("Late Joiner has Be Syndicate") - //message_admins("Checking number of players") - var/playercount = 0 - var/traitorcount = 0 - for(var/mob/living/player in mob_list) - - if (player.client && player.stat != 2) - playercount += 1 - if (player.client && player.mind && player.mind.special_role && player.stat != 2) - traitorcount += 1 - //message_admins("Live Players: [playercount]") - //message_admins("Live Traitors: [traitorcount]") - - //var/r = rand(5) - //var/target_traitors = 1 - var/max_traitors = 2 - var/traitor_prob = 0 - max_traitors = round(playercount / 10) + 1 - traitor_prob = (playercount - (max_traitors - 1) * 10) * 5 - if(traitorcount < max_traitors - 1) - traitor_prob += 50 - - //target_traitors = max(1, min(round((playercount + r) / 10, 1), traitors_possible)) - //message_admins("Target Traitor Count is: [target_traitors]") - if (traitorcount < max_traitors) - //message_admins("Number of Traitors is below maximum. Rolling for New Arrival Traitor.") - //message_admins("The probability of a new traitor is [traitor_prob]%") - if(prob(traitor_prob)) - message_admins("New traitor roll passed. Making a new Traitor.") - if (!config.objectives_disabled) - forge_traitor_objectives(character.mind) - equip_traitor(character) - traitors += character.mind - character << "\red You are the traitor." - character.mind.special_role = "traitor" - character << "You have been selected this round as an antagonist!" - show_objectives(character.mind) - - //else - //message_admins("New traitor roll failed. No new traitor.") - //else - //message_admins("Late Joiner does not have Be Syndicate") - - diff --git a/code/game/gamemodes/calamity/calamity.dm b/code/game/gamemodes/calamity/calamity.dm index 53cd72d447..d8872bbbff 100644 --- a/code/game/gamemodes/calamity/calamity.dm +++ b/code/game/gamemodes/calamity/calamity.dm @@ -1,464 +1,28 @@ -/* - * This roundtype is a replacement for the meteor round on upstream BS12 - players - * expressed the desire for quick, chaotic and violent rounds, preferrably without - * dependancy on other players. - * I wanted to call it clusterfuck, but I figure that's a bit too overt. Think of - * the children. - * ~ Zuhayr - */ +#define ANTAG_TYPE_RATIO 8 /datum/game_mode/calamity - name = "calamity" + name = "Calamity" + round_description = "This must be a Thursday. You never could get the hang of Thursdays..." + extended_round_description = "All Hell is about to break loose. Literally every antagonist type may spawn in this round. Hold on tight." config_tag = "calamity" required_players = 1 - votable = 0 //Remove after testing. - - //Possible roundstart antag types. - var/list/atypes = list("syndi","ling","tater","wiz","ninja","vox","cult") //Readd slug when borer spawn is fixed. - var/list/chosen_atypes = list() - var/list/chosen_candidates = list() - var/list/already_assigned_candidates = list() - - //At one antagonist group per 10 players we are just going to go with tiny groups. - var/max_antags = 5 // Antag groups spawn with this many members. - var/antag_type_ratio = 8 // 1 antag type per this many players. - - var/const/waittime_l = 600 - var/const/waittime_h = 1800 - -/datum/game_mode/calamity/announce() - world << "The current game mode is - Calamity!" - world << "This must be a Thursday. You never could get the hang of Thursdays..." - -/datum/game_mode/calamity/can_start() - - if(!..()) - return 0 - - var/antag_count = player_list.len/antag_type_ratio - - if(!antag_count) - return 1 - - for(var/i=0;i
    " - - for(var/datum/mind/P in L) - text += "
    [P.key] was [P.name] (" - if(P.current) - if(P.current.stat == DEAD) - text += "died" - else - text += "survived" - if(P.current.real_name != P.name) - text += " as [P.current.real_name]" - else - text += "body destroyed" - text += ")" - - if(M.objectives.len) - text += "
    Their objectives were:" - var/num = 1 - for(var/datum/objective/O in M.objectives) - text += "
    Objective [num]: [O.explanation_text]" - num++ - - //Single antag objective completion. - for(var/list/L in list(src.changelings, src.ninjas, src.borers, src.traitors)) - - if(L.len) - var/datum/mind/M = L[1] - text = "
    The [M.special_role][L.len == 1 ? " was" : "s were"]:" - for(var/datum/mind/P in L) - var/num = 1 - text += "
    [P.key] was [P.name]." - if(P.objectives.len) - for(var/datum/objective/O in P.objectives) - text += "
    Objective [num]: [O.explanation_text]" - num++ - ..() - return 1 - -//Converts chosen atype to an actual role string. -/datum/game_mode/calamity/proc/get_candidate_role_text(var/role) - - var/role_text - - switch(role) - if("syndi") - role_text = "Mercenary" - if("ling") - role_text = "Changeling" - if("tater") - role_text = "Traitor" - if("wiz") - role_text = "Cabalist" - if("ninja") - role_text = "Ninja" - if("vox") - role_text = "Vox Raider" - if("slug") - role_text = "Cortical Borer" - if("cult") - role_text = "Cultist" - - return role_text - -//Grabs candidate lists for various atypes. -/datum/game_mode/calamity/proc/get_role_candidates(var/role) - - var/list/possible_antags = list() - switch(role) - if("syndi") - possible_antags = get_players_for_role(BE_OPERATIVE) - if("ling") - - possible_antags = get_players_for_role(BE_CHANGELING) - - var/list/unsuitable_players = list() - - for(var/datum/mind/player in possible_antags) - if(player && (player.assigned_role == "Cyborg" || player.assigned_role == "AI")) - unsuitable_players |= player - - if(unsuitable_players.len) - possible_antags -= unsuitable_players - - if("tater") - possible_antags = get_players_for_role(BE_TRAITOR) - if("wiz") - possible_antags = get_players_for_role(BE_WIZARD) - if("ninja") - possible_antags = get_players_for_role(BE_NINJA) - if("vox") - possible_antags = get_players_for_role(BE_RAIDER) - if("slug") - possible_antags = get_players_for_role(BE_ALIEN) - if("cult") - possible_antags = get_players_for_role(BE_CULTIST) - - var/list/filtered_antags = list() - if(possible_antags) - for(var/datum/mind/candidate in possible_antags) - if(!(candidate in already_assigned_candidates)) - filtered_antags |= candidate - already_assigned_candidates |= candidate - - if(filtered_antags && islist(filtered_antags)) - return filtered_antags - else - return list(filtered_antags) - -//Spawning procs for the various antag types. -//A LOT OF THE FOLLOWING IS COPYPASTED FROM OTHER MODES AND NEEDS -//TO BE FIXED UP. NINJA, NUKE AND CULT IN PARTICULAR ARE FUCKING AWFUL. ~ Z -/datum/game_mode/calamity/proc/spawn_syndicate(var/list/candidates) - - var/obj/effect/landmark/uplinkdevice = locate("landmark*Syndicate-Uplink") - var/obj/effect/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb") - - var/nuke_code = "[rand(10000, 99999)]" - var/spawnpos = 1 - - var/datum/mind/leader = null - for(var/datum/mind/player in candidates) - - syndicates |= player - - if(spawnpos > synd_spawn.len) - spawnpos = 1 - player.current.loc = synd_spawn[spawnpos] - - player.current.real_name = "[syndicate_name()] Operative" - spawn(0) - NukeNameAssign(player) - - forge_syndicate_objectives(player) - greet_syndicate(player) - equip_syndicate(player.current) - - if(!leader) - prepare_syndicate_leader(player, nuke_code) - leader = player - - spawnpos++ - update_synd_icons_added(player) - - update_all_synd_icons() - - if(uplinkdevice) - var/obj/item/device/radio/uplink/U = new(uplinkdevice.loc) - if(leader) - U.hidden_uplink.uplink_owner = leader - U.hidden_uplink.uses = 40 - if(nuke_spawn && synd_spawn.len > 0) - var/obj/machinery/nuclearbomb/the_bomb = new /obj/machinery/nuclearbomb(nuke_spawn.loc) - the_bomb.r_code = nuke_code - -/datum/game_mode/calamity/proc/spawn_changelings(var/list/candidates) - - for(var/datum/mind/player in candidates) - - changelings |= player - grant_changeling_powers(player.current) - player.special_role = "Changeling" - - if(!config.objectives_disabled) - player.objectives += new /datum/objective/escape() - player.objectives += new /datum/objective/survive() - - show_objectives(player) - greet_changeling(player) - -/datum/game_mode/calamity/proc/spawn_traitors(var/list/candidates) - - for(var/datum/mind/player in candidates) - traitors |= player - - if(!config.objectives_disabled) - player.objectives += new /datum/objective/escape() - player.objectives += new /datum/objective/survive() - - show_objectives(player) - - finalize_traitor(player) - greet_traitor(player) - -/datum/game_mode/calamity/proc/spawn_cabal(var/list/candidates) - - for(var/datum/mind/player in candidates) - wizards |= player - - if(!config.objectives_disabled) - player.objectives += new /datum/objective/escape() - player.objectives += new /datum/objective/survive() - - show_objectives(player) - - player.current.loc = pick(wizardstart) - - equip_wizard(player.current) - name_wizard(player.current) - greet_wizard(player) - -/datum/game_mode/calamity/proc/spawn_ninja(var/list/candidates) - - //I hate that this is necessary. ~Z - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "carpspawn") - ninjastart.Add(L) - - for(var/datum/mind/player in candidates) - ninjas |= player - - player.current << browse(null, "window=playersetup") - player.current = create_space_ninja(pick(ninjastart)) - player.current.ckey = player.key - - if(player.current && !(istype(player.current,/mob/living/carbon/human))) return 0 - - //Ninja intro crawl goes here. - if(!config.objectives_disabled) - player.objectives += new /datum/objective/ninja_highlander() - player.objectives += new /datum/objective/survive() - - show_objectives(player) - -/datum/game_mode/calamity/proc/spawn_vox_raiders(var/list/candidates) - - //Create objectives. - var/list/raid_objectives = forge_vox_objectives() - - //Create raiders. - for(var/datum/mind/player in candidates) - raiders |= player - - //Place them on the shuttle. - var/index = 1 - if(index > raider_spawn.len) - index = 1 - player.current.loc = raider_spawn[index] - index++ - - if(!config.objectives_disabled) - player.objectives = raid_objectives - - //Equip them. - create_vox(player) - greet_vox(player) - - player.current << "Your crew is transporting cortical stacks and critical resources back to the Shoal.\ - No delay or concession can be tolerated. Even putting holes in the station pales in comparison to failure." - - spawn (rand(waittime_l, waittime_h)) - send_intercept() + votable = 0 + event_delay_mod_moderate = 0.5 + event_delay_mod_major = 0.75 + +/datum/game_mode/calamity/create_antagonists() + + shuffle(all_antag_types) // This is probably the only instance in the game where the order will be important. + var/i = 1 + var/grab_antags = round(num_players()/ANTAG_TYPE_RATIO)+1 + for(var/antag_id in all_antag_types) + if(i > grab_antags) + break + additional_antag_types |= antag_id + i++ ..() -/datum/game_mode/calamity/proc/spawn_borers(var/list/candidates) +/datum/game_mode/calamity/check_victory() + world << "This terrible, terrible day has finally ended!" - var/list/possible_hosts = list() - for(var/mob/living/carbon/human/H in mob_list) - if(!(H.species.flags & IS_SYNTHETIC)) - possible_hosts |= H - - spawn(10) - for(var/datum/mind/player in candidates) - - if(!possible_hosts || possible_hosts.len) - break - - borers |= player - var/mob/living/carbon/human/target_host = pick(possible_hosts) - possible_hosts -= target_host - - var/mob/living/simple_animal/borer/roundstart/B = new(target_host) - - B.transfer_personality(player) - - B.host = target_host - B.host_brain.name = target_host.name - B.host_brain.real_name = target_host.real_name - - var/datum/organ/external/head = target_host.get_organ("head") - head.implants += B - - if(!config.objectives_disabled) - player.objectives += new /datum/objective/borer_survive() - player.objectives += new /datum/objective/borer_reproduce() - player.objectives += new /datum/objective/escape() - - show_objectives(player) - -/datum/game_mode/calamity/proc/spawn_cultists(var/list/candidates) - - //Prune the list. - var/list/jobs_to_skip = list("Chaplain","AI", "Cyborg", "Lawyer", "Head of Security", "Captain") - if(config.protect_roles_from_antagonist) - jobs_to_skip += list("Security Officer", "Warden", "Detective") - - //Make cult objectives. - var/cult_objectives = list() - cult_objectives += new /datum/objective/cult_summon() - - //Actually spawn cultists. - for(var/datum/mind/player in candidates) - - for(var/job in jobs_to_skip) - if(player.assigned_role == job) - continue - - cult |= player - equip_cultist(player.current) - grant_runeword(player.current) - update_cult_icons_added(player) - player.current << "\blue You are a member of the cult! Your dark masters have sent you forth to serve their vile will." - player.current << "\red This station sails above a weeping tear in the Cosmos. Bring the Geometer of Blood forth." - - if(!config.objectives_disabled) - - for(var/datum/objective/O in cult_objectives) - player.objectives += O - - player.objectives += new /datum/objective/escape() - player.objectives += new /datum/objective/survive() - - show_objectives(player) - player.special_role = "Cultist" \ No newline at end of file +#undef ANTAG_TYPE_RATIO \ No newline at end of file diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index e1ce51997d..678d6d7183 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -1,234 +1,11 @@ -var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega") - -/datum/game_mode - var/list/datum/mind/changelings = list() - - /datum/game_mode/changeling + antag_tag = MODE_CHANGELING name = "changeling" + round_description = "There are alien changelings on the station. Do not let the changelings succeed!" + extended_round_description = "Life always finds a way. However, life can sometimes take a more disturbing route. Humanity's extensive knowledge of xeno-biological specimens has made them confident and arrogant. Yet something slipped past their eyes. Something dangerous. Something alive. Most frightening of all, however, is that this something is someone. An unknown alien specimen has incorporated itself into the crew of the NSS Exodus. Its unique biology allows it to manipulate its own or anyone else's DNA. With the ability to copy faces, voices, animals, but also change the chemical make up of your own body, its existence is a threat to not only your personal safety but the lives of everyone on board. No one knows where it came from. No one knows who it is or what it wants. One thing is for certain though... there is never just one of them. Good luck." config_tag = "changeling" - restricted_jobs = list("AI", "Cyborg") - protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain") required_players = 2 required_players_secret = 10 required_enemies = 1 - recommended_enemies = 4 - - var/const/prob_int_murder_target = 50 // intercept names the assassination target half the time - var/const/prob_right_murder_target_l = 25 // lower bound on probability of naming right assassination target - var/const/prob_right_murder_target_h = 50 // upper bound on probability of naimg the right assassination target - - var/const/prob_int_item = 50 // intercept names the theft target half the time - var/const/prob_right_item_l = 25 // lower bound on probability of naming right theft target - var/const/prob_right_item_h = 50 // upper bound on probability of naming the right theft target - - var/const/prob_int_sab_target = 50 // intercept names the sabotage target half the time - var/const/prob_right_sab_target_l = 25 // lower bound on probability of naming right sabotage target - var/const/prob_right_sab_target_h = 50 // upper bound on probability of naming right sabotage target - - var/const/prob_right_killer_l = 25 //lower bound on probability of naming the right operative - var/const/prob_right_killer_h = 50 //upper bound on probability of naming the right operative - var/const/prob_right_objective_l = 25 //lower bound on probability of determining the objective correctly - var/const/prob_right_objective_h = 50 //upper bound on probability of determining the objective correctly - - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - var/changeling_amount = 4 - -/datum/game_mode/changeling/announce() - world << "The current game mode is - Changeling!" - world << "There are alien changelings on the station. Do not let the changelings succeed!" - -/datum/game_mode/changeling/pre_setup() - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/list/datum/mind/possible_changelings = get_players_for_role(BE_CHANGELING) - - for(var/datum/mind/player in possible_changelings) - for(var/job in restricted_jobs)//Removing robots from the list - if(player.assigned_role == job) - possible_changelings -= player - - changeling_amount = 1 + round(num_players() / 10) - - if(possible_changelings.len>0) - for(var/i = 0, i < changeling_amount, i++) - if(!possible_changelings.len) break - var/datum/mind/changeling = pick(possible_changelings) - possible_changelings -= changeling - changelings += changeling - modePlayer += changelings - return 1 - else - return 0 - -/datum/game_mode/changeling/post_setup() - for(var/datum/mind/changeling in changelings) - grant_changeling_powers(changeling.current) - changeling.special_role = "Changeling" - if(!config.objectives_disabled) - forge_changeling_objectives(changeling) - greet_changeling(changeling) - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - return - - -/datum/game_mode/proc/forge_changeling_objectives(var/datum/mind/changeling) - //OBJECTIVES - Always absorb 5 genomes, plus random traitor objectives. - //If they have two objectives as well as absorb, they must survive rather than escape - //No escape alone because changelings aren't suited for it and it'd probably just lead to rampant robusting - //If it seems like they'd be able to do it in play, add a 10% chance to have to escape alone - - if (config.objectives_disabled) - return - - var/datum/objective/absorb/absorb_objective = new - absorb_objective.owner = changeling - absorb_objective.gen_amount_goal(2, 3) - changeling.objectives += absorb_objective - - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = changeling - kill_objective.find_target() - changeling.objectives += kill_objective - - var/datum/objective/steal/steal_objective = new - steal_objective.owner = changeling - steal_objective.find_target() - changeling.objectives += steal_objective - - - switch(rand(1,100)) - if(1 to 80) - if (!(locate(/datum/objective/escape) in changeling.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = changeling - changeling.objectives += escape_objective - else - if (!(locate(/datum/objective/survive) in changeling.objectives)) - var/datum/objective/survive/survive_objective = new - survive_objective.owner = changeling - changeling.objectives += survive_objective - return - -/datum/game_mode/proc/greet_changeling(var/datum/mind/changeling, var/you_are=1) - if (you_are) - changeling.current << "\red You are a changeling!" - changeling.current << "\red Use say \":g message\" to communicate with your fellow changelings. Remember: you get all of their absorbed DNA if you absorb them." - - show_objectives(changeling) - - if (changeling.current.mind) - if (changeling.current.mind.assigned_role == "Clown") - changeling.current << "You have evolved beyond your clownish nature, allowing you to wield weapons without harming yourself." - changeling.current.mutations.Remove(CLUMSY) - - -/*/datum/game_mode/changeling/check_finished() - var/changelings_alive = 0 - for(var/datum/mind/changeling in changelings) - if(!istype(changeling.current,/mob/living/carbon)) - continue - if(changeling.current.stat==2) - continue - changelings_alive++ - - if (changelings_alive) - changelingdeath = 0 - return ..() - else - if (!changelingdeath) - changelingdeathtime = world.time - changelingdeath = 1 - if(world.time-changelingdeathtime > TIME_TO_GET_REVIVED) - return 1 - else - return ..() - return 0*/ - -/datum/game_mode/proc/grant_changeling_powers(mob/living/carbon/changeling_mob) - if(!istype(changeling_mob)) return - changeling_mob.make_changeling() - -/datum/game_mode/proc/auto_declare_completion_changeling() - if(changelings.len) - var/text = "The changelings were:" - for(var/datum/mind/changeling in changelings) - var/changelingwin = changeling.current - text += print_player_full(changeling) - - //Removed sanity if(changeling) because we -want- a runtime to inform us that the changelings list is incorrect and needs to be fixed. - text += "
    Changeling ID: [changeling.changeling.changelingID]." - text += "
    Genomes Absorbed: [changeling.changeling.absorbedcount]" - if(!config.objectives_disabled) - if(changeling.objectives.len) - var/count = 1 - for(var/datum/objective/objective in changeling.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("changeling_objective","[objective.type]|SUCCESS") - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("changeling_objective","[objective.type]|FAIL") - changelingwin = 0 - count++ - if(!config.objectives_disabled) - if(changelingwin) - text += "
    The changeling was successful!" - feedback_add_details("changeling_success","SUCCESS") - else - text += "
    The changeling has failed." - feedback_add_details("changeling_success","FAIL") - text += "
    " - - world << text - - - return 1 - -/datum/changeling //stores changeling powers, changeling recharge thingie, changeling absorbed DNA and changeling ID (for changeling hivemind) - var/list/absorbed_dna = list() - var/list/absorbed_species = list() - var/list/absorbed_languages = list() - var/absorbedcount = 0 - var/chem_charges = 20 - var/chem_recharge_rate = 0.5 - var/chem_storage = 50 - var/sting_range = 1 - var/changelingID = "Changeling" - var/geneticdamage = 0 - var/isabsorbing = 0 - var/geneticpoints = 5 - var/purchasedpowers = list() - var/mimicing = "" - -/datum/changeling/New(var/gender=FEMALE) - ..() - var/honorific - if(gender == FEMALE) honorific = "Ms." - else honorific = "Mr." - if(possible_changeling_IDs.len) - changelingID = pick(possible_changeling_IDs) - possible_changeling_IDs -= changelingID - changelingID = "[honorific] [changelingID]" - else - changelingID = "[honorific] [rand(1,999)]" - -/datum/changeling/proc/regenerate() - chem_charges = min(max(0, chem_charges+chem_recharge_rate), chem_storage) - geneticdamage = max(0, geneticdamage-1) - - -/datum/changeling/proc/GetDNA(var/dna_owner) - var/datum/dna/chosen_dna - for(var/datum/dna/DNA in absorbed_dna) - if(dna_owner == DNA.real_name) - chosen_dna = DNA - break - return chosen_dna \ No newline at end of file + end_on_antag_death = 1 + antag_scaling_coeff = 10 diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 8d15141df1..530a009b67 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -1,3 +1,43 @@ +var/global/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega") + +/datum/changeling //stores changeling powers, changeling recharge thingie, changeling absorbed DNA and changeling ID (for changeling hivemind) + var/list/absorbed_dna = list() + var/list/absorbed_species = list() + var/list/absorbed_languages = list() + var/absorbedcount = 0 + var/chem_charges = 20 + var/chem_recharge_rate = 0.5 + var/chem_storage = 50 + var/sting_range = 1 + var/changelingID = "Changeling" + var/geneticdamage = 0 + var/isabsorbing = 0 + var/geneticpoints = 5 + var/purchasedpowers = list() + var/mimicing = "" + +/datum/changeling/New(var/gender=FEMALE) + ..() + var/honorific = (gender == FEMALE) ? "Ms." : "Mr." + if(possible_changeling_IDs.len) + changelingID = pick(possible_changeling_IDs) + possible_changeling_IDs -= changelingID + changelingID = "[honorific] [changelingID]" + else + changelingID = "[honorific] [rand(1,999)]" + +/datum/changeling/proc/regenerate() + chem_charges = min(max(0, chem_charges+chem_recharge_rate), chem_storage) + geneticdamage = max(0, geneticdamage-1) + +/datum/changeling/proc/GetDNA(var/dna_owner) + var/datum/dna/chosen_dna + for(var/datum/dna/DNA in absorbed_dna) + if(dna_owner == DNA.real_name) + chosen_dna = DNA + break + return chosen_dna + //Restores our verbs. It will only restore verbs allowed during lesser (monkey) form if we are not human /mob/proc/make_changeling() @@ -286,64 +326,24 @@ src << "We cannot perform this ability at the present time!" return - var/mob/living/carbon/C = src + var/mob/living/carbon/human/H = src + + if(!istype(H) || !H.species.primitive_form) + src << "We cannot perform this ability in this form!" + return + changeling.chem_charges-- - C.remove_changeling_powers() - C.visible_message("[C] transforms!") + H.remove_changeling_powers() + H.visible_message("[H] transforms!") changeling.geneticdamage = 30 - C << "Our genes cry out!" - - //TODO replace with monkeyize proc + H << "Our genes cry out!" var/list/implants = list() //Try to preserve implants. - for(var/obj/item/weapon/implant/W in C) + for(var/obj/item/weapon/implant/W in H) implants += W - - C.monkeyizing = 1 - C.canmove = 0 - C.icon = null - C.overlays.Cut() - C.invisibility = 101 - - var/atom/movable/overlay/animation = new /atom/movable/overlay( C.loc ) - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = src - flick("h2monkey", animation) - sleep(48) - del(animation) - - var/mob/living/carbon/monkey/O = new /mob/living/carbon/monkey(src) - O.dna = C.dna.Clone() - C.dna = null - - for(var/obj/item/W in C) - C.drop_from_inventory(W) - for(var/obj/T in C) - del(T) - - O.loc = C.loc - O.name = "monkey ([copytext(md5(C.real_name), 2, 6)])" - O.setToxLoss(C.getToxLoss()) - O.adjustBruteLoss(C.getBruteLoss()) - O.setOxyLoss(C.getOxyLoss()) - O.adjustFireLoss(C.getFireLoss()) - O.stat = C.stat - O.a_intent = "hurt" - for(var/obj/item/weapon/implant/I in implants) - I.loc = O - I.implanted = O - - C.mind.transfer_to(O) - - O.make_changeling(1) - O.verbs += /mob/proc/changeling_lesser_transform - O.changeling_update_languages(changeling.absorbed_languages) - + H.monkeyize() feedback_add_details("changeling_powers","LF") - del(C) return 1 - //Transform into a human /mob/proc/changeling_lesser_transform() set category = "Changeling" @@ -657,7 +657,7 @@ var/list/datum/dna/hivemind_bank = list() src << "We return our vocal glands to their original location." return - var/mimic_voice = stripped_input(usr, "Enter a name to mimic.", "Mimic Voice", null, MAX_NAME_LEN) + var/mimic_voice = sanitize(input(usr, "Enter a name to mimic.", "Mimic Voice", null), MAX_NAME_LEN) if(!mimic_voice) return @@ -802,7 +802,7 @@ var/list/datum/dna/hivemind_bank = list() var/mob/living/carbon/T = changeling_sting(40,/mob/proc/changeling_transformation_sting) if(!T) return 0 - if((HUSK in T.mutations) || (!ishuman(T) && !ismonkey(T))) + if((HUSK in T.mutations) || (!ishuman(T) && !issmall(T))) src << "Our sting appears ineffective against its DNA." return 0 T.visible_message("[T] transforms!") diff --git a/code/game/gamemodes/changeling/traitor_chan.dm b/code/game/gamemodes/changeling/traitor_chan.dm deleted file mode 100644 index 501e14bd20..0000000000 --- a/code/game/gamemodes/changeling/traitor_chan.dm +++ /dev/null @@ -1,44 +0,0 @@ -/datum/game_mode/traitor/changeling - name = "traitor+changeling" - config_tag = "traitorchan" - traitors_possible = 3 //hard limit on traitors if scaling is turned off - restricted_jobs = list("AI", "Cyborg") - required_players = 3 - required_players_secret = 10 - required_enemies = 2 - recommended_enemies = 3 - -/datum/game_mode/traitor/changeling/announce() - world << "The current game mode is - Traitor+Changeling!" - world << "There is an alien creature on the station along with some foreign operatives out for their own gain! Do not let the changeling and the traitors succeed!" - - -/datum/game_mode/traitor/changeling/pre_setup() - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/list/datum/mind/possible_changelings = get_players_for_role(BE_CHANGELING) - - for(var/datum/mind/player in possible_changelings) - for(var/job in restricted_jobs)//Removing robots from the list - if(player.assigned_role == job) - possible_changelings -= player - - if(possible_changelings.len>0) - var/datum/mind/changeling = pick(possible_changelings) - //possible_changelings-=changeling - changelings += changeling - modePlayer += changelings - return ..() - else - return 0 - -/datum/game_mode/traitor/changeling/post_setup() - for(var/datum/mind/changeling in changelings) - grant_changeling_powers(changeling.current) - changeling.special_role = "Changeling" - if(!config.objectives_disabled) - forge_changeling_objectives(changeling) - greet_changeling(changeling) - ..() - return \ No newline at end of file diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index b86f46fa89..6a17d03a07 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -1,339 +1,11 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 - -/datum/game_mode - var/list/datum/mind/cult = list() - var/list/allwords = list("travel","self","see","hell","blood","join","tech","destroy", "other", "hide") - - -/proc/iscultist(mob/living/M as mob) - return istype(M) && M.mind && ticker && ticker.mode && (M.mind in ticker.mode.cult) - -/proc/is_convertable_to_cult(datum/mind/mind) - if(!istype(mind)) return 0 - if(istype(mind.current, /mob/living/carbon/human) && (mind.assigned_role in list("Captain", "Chaplain"))) return 0 - for(var/obj/item/weapon/implant/loyalty/L in mind.current) - if(L && (L.imp_in == mind.current))//Checks to see if the person contains an implant, then checks that the implant is actually inside of them - return 0 - return 1 - - /datum/game_mode/cult - name = "cult" + name = "Cult" + round_description = "Some crewmembers are attempting to start a cult!" + extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!" config_tag = "cult" - restricted_jobs = list("Chaplain","AI", "Cyborg", "Internal Affairs Agent", "Head of Security", "Captain") - protected_jobs = list("Security Officer", "Warden", "Detective") required_players = 5 required_players_secret = 15 required_enemies = 3 - recommended_enemies = 4 - uplink_welcome = "Nar-Sie Uplink Console:" - - var/datum/mind/sacrifice_target = null - var/finished = 0 - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - var/list/startwords = list("blood","join","self","hell") - - var/list/objectives = list() - - var/eldergod = 1 //for the summon god objective - - var/const/acolytes_needed = 5 //for the survive objective - var/const/min_cultists_to_start = 3 - var/const/max_cultists_to_start = 4 - var/acolytes_survived = 0 - - -/datum/game_mode/cult/announce() - world << "The current game mode is - Cult!" - world << "Some crewmembers are attempting to start a cult!
    \nCultists - complete your objectives. Convert crewmembers to your cause by using the convert rune. Remember - there is no you, there is only the cult.
    \nPersonnel - Do not let the cult succeed in its mission. Brainwashing them with the chaplain's bible reverts them to whatever CentCom-allowed faith they had.
    " - - -/datum/game_mode/cult/pre_setup() - if(!config.objectives_disabled) - if(prob(50)) - objectives += "survive" - objectives += "sacrifice" - else - objectives += "eldergod" - objectives += "sacrifice" - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/list/cultists_possible = get_players_for_role(BE_CULTIST) - for(var/datum/mind/player in cultists_possible) - for(var/job in restricted_jobs)//Removing heads and such from the list - if(player.assigned_role == job) - cultists_possible -= player - - for(var/cultists_number = 1 to max_cultists_to_start) - if(!cultists_possible.len) - break - var/datum/mind/cultist = pick(cultists_possible) - cultists_possible -= cultist - cult += cultist - - return (cult.len>0) - - -/datum/game_mode/cult/post_setup() - modePlayer += cult - if("sacrifice" in objectives) - var/list/possible_targets = get_unconvertables() - - if(!possible_targets.len) - for(var/mob/living/carbon/human/player in player_list) - if(player.mind && !(player.mind in cult)) - possible_targets += player.mind - - if(possible_targets.len > 0) - sacrifice_target = pick(possible_targets) - - for(var/datum/mind/cult_mind in cult) - equip_cultist(cult_mind.current) - grant_runeword(cult_mind.current) - update_cult_icons_added(cult_mind) - cult_mind.current << "\blue You are a member of the cult!" - if(!config.objectives_disabled) - memorize_cult_objectives(cult_mind) - show_objectives(cult_mind) - cult_mind.special_role = "Cultist" - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - - -/datum/game_mode/cult/proc/memorize_cult_objectives(var/datum/mind/cult_mind) - for(var/obj_count = 1,obj_count <= objectives.len,obj_count++) - var/explanation - switch(objectives[obj_count]) - if("survive") - explanation = "Our knowledge must live on. Make sure at least [acolytes_needed] acolytes escape on the shuttle to spread their work on an another station." - if("sacrifice") - if(sacrifice_target) - explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. You will need the sacrifice rune (Hell blood join) and three acolytes to do so." - else - explanation = "Free objective." - if("eldergod") - explanation = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it." - cult_mind.current << "Objective #[obj_count]: [explanation]" - cult_mind.memory += "Objective #[obj_count]: [explanation]
    " - cult_mind.current << "The convert rune is join blood self" - cult_mind.memory += "The convert rune is join blood self
    " - - -/datum/game_mode/proc/equip_cultist(mob/living/carbon/human/mob) - if(!istype(mob)) - return - - if (mob.mind) - if (mob.mind.assigned_role == "Clown") - mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - mob.mutations.Remove(CLUMSY) - - - var/obj/item/weapon/paper/talisman/supply/T = new(mob) - var/list/slots = list ( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store, - "left hand" = slot_l_hand, - "right hand" = slot_r_hand, - ) - var/where = mob.equip_in_one_of_slots(T, slots) - if (!where) - mob << "Unfortunately, you weren't able to get a talisman. This is very bad and you should adminhelp immediately." - else - mob << "You have a talisman in your [where], one that will help you start the cult on this station. Use it well and remember - there are others." - mob.update_icons() - return 1 - - -/datum/game_mode/cult/grant_runeword(mob/living/carbon/human/cult_mob, var/word) - if (!word) - if(startwords.len > 0) - word=pick(startwords) - startwords -= word - return ..(cult_mob,word) - - -/datum/game_mode/proc/grant_runeword(mob/living/carbon/human/cult_mob, var/word) - if(!cultwords["travel"]) - runerandom() - if (!word) - word=pick(allwords) - var/wordexp = "[cultwords[word]] is [word]..." - cult_mob << "\red You remember one thing from the dark teachings of your master... [wordexp]" - cult_mob.mind.store_memory("You remember that [wordexp]", 0, 0) - - -/datum/game_mode/proc/add_cultist(datum/mind/cult_mind) //BASE - if (!istype(cult_mind)) - return 0 - if(!(cult_mind in cult) && is_convertable_to_cult(cult_mind)) - cult += cult_mind - update_cult_icons_added(cult_mind) - return 1 - - -/datum/game_mode/cult/add_cultist(datum/mind/cult_mind) //INHERIT - if (!..(cult_mind)) - return - if (!config.objectives_disabled) - memorize_cult_objectives(cult_mind) - - -/datum/game_mode/proc/remove_cultist(datum/mind/cult_mind, show_message = 1) - if(cult_mind in cult) - cult -= cult_mind - cult_mind.current << "\red An unfamiliar white light flashes through your mind, cleansing the taint of the dark-one and the memories of your time as his servant with it." - cult_mind.memory = "" - update_cult_icons_removed(cult_mind) - if(show_message) - for(var/mob/M in viewers(cult_mind.current)) - M << "[cult_mind.current] looks like they just reverted to their old faith!" - -/datum/game_mode/proc/update_all_cult_icons() - spawn(0) - for(var/datum/mind/cultist in cult) - if(cultist.current) - if(cultist.current.client) - for(var/image/I in cultist.current.client.images) - if(I.icon_state == "cult") - del(I) - - for(var/datum/mind/cultist in cult) - if(cultist.current) - if(cultist.current.client) - for(var/datum/mind/cultist_1 in cult) - if(cultist_1.current) - var/I = image('icons/mob/mob.dmi', loc = cultist_1.current, icon_state = "cult") - cultist.current.client.images += I - - -/datum/game_mode/proc/update_cult_icons_added(datum/mind/cult_mind) - spawn(0) - for(var/datum/mind/cultist in cult) - if(cultist.current) - if(cultist.current.client) - var/I = image('icons/mob/mob.dmi', loc = cult_mind.current, icon_state = "cult") - cultist.current.client.images += I - if(cult_mind.current) - if(cult_mind.current.client) - var/image/J = image('icons/mob/mob.dmi', loc = cultist.current, icon_state = "cult") - cult_mind.current.client.images += J - - -/datum/game_mode/proc/update_cult_icons_removed(datum/mind/cult_mind) - spawn(0) - for(var/datum/mind/cultist in cult) - if(cultist.current) - if(cultist.current.client) - for(var/image/I in cultist.current.client.images) - if(I.icon_state == "cult" && I.loc == cult_mind.current) - del(I) - - if(cult_mind.current) - if(cult_mind.current.client) - for(var/image/I in cult_mind.current.client.images) - if(I.icon_state == "cult") - del(I) - - -/datum/game_mode/cult/proc/get_unconvertables() - var/list/ucs = list() - for(var/mob/living/carbon/human/player in mob_list) - if(!is_convertable_to_cult(player.mind)) - ucs += player.mind - return ucs - - -/datum/game_mode/cult/proc/check_cult_victory() - var/cult_fail = 0 - if(objectives.Find("survive")) - cult_fail += check_survive() //the proc returns 1 if there are not enough cultists on the shuttle, 0 otherwise - if(objectives.Find("eldergod")) - cult_fail += eldergod //1 by default, 0 if the elder god has been summoned at least once - if(objectives.Find("sacrifice")) - if(sacrifice_target && !sacrificed.Find(sacrifice_target)) //if the target has been sacrificed, ignore this step. otherwise, add 1 to cult_fail - cult_fail++ - - return cult_fail //if any objectives aren't met, failure - - -/datum/game_mode/cult/proc/check_survive() - acolytes_survived = 0 - for(var/datum/mind/cult_mind in cult) - if (cult_mind.current && cult_mind.current.stat!=2) - var/area/A = get_area(cult_mind.current ) - if ( is_type_in_list(A, centcom_areas)) - acolytes_survived++ - if(acolytes_survived>=acolytes_needed) - return 0 - else - return 1 - - -/datum/game_mode/cult/declare_completion() - if(config.objectives_disabled) - return 1 - if(!check_cult_victory()) - feedback_set_details("round_end_result","win - cult win") - feedback_set("round_end_result",acolytes_survived) - world << "\red The cult wins! It has succeeded in serving its dark masters!" - else - feedback_set_details("round_end_result","loss - staff stopped the cult") - feedback_set("round_end_result",acolytes_survived) - world << "\red The staff managed to stop the cult!" - - var/text = "Cultists escaped: [acolytes_survived]" - if(!config.objectives_disabled) - if(objectives.len) - text += "
    The cultists' objectives were:" - for(var/obj_count=1, obj_count <= objectives.len, obj_count++) - var/explanation - switch(objectives[obj_count]) - if("survive") - if(!check_survive()) - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. Success!" - feedback_add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]") - else - explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. Fail." - feedback_add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]") - if("sacrifice") - if(sacrifice_target) - if(sacrifice_target in sacrificed) - explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Success!" - feedback_add_details("cult_objective","cult_sacrifice|SUCCESS") - else if(sacrifice_target && sacrifice_target.current) - explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Fail." - feedback_add_details("cult_objective","cult_sacrifice|FAIL") - else - explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. Fail (Gibbed)." - feedback_add_details("cult_objective","cult_sacrifice|FAIL|GIBBED") - if("eldergod") - if(!eldergod) - explanation = "Summon Nar-Sie. Success!" - feedback_add_details("cult_objective","cult_narsie|SUCCESS") - else - explanation = "Summon Nar-Sie. Fail." - feedback_add_details("cult_objective","cult_narsie|FAIL") - text += "
    Objective #[obj_count]: [explanation]" - - world << text - ..() - return 1 - - -/datum/game_mode/proc/auto_declare_completion_cult() - if( cult.len || (ticker && istype(ticker.mode,/datum/game_mode/cult)) ) - var/text = "The cultists were:" - for(var/datum/mind/cultist in cult) - text += print_player_full(cultist) - text += "
    " - - world << text + end_on_antag_death = 1 + antag_tag = MODE_CULTIST \ No newline at end of file diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 041575c4b7..0fd706059e 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -361,10 +361,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", user << "\red You do not have enough space to write a proper rune." return - - - - if (C>=26+runedec+ticker.mode.cult.len) //including the useless rune at the secret room, shouldn't count against the limit of 25 runes - Urist + if (C>=26 + runedec + cult.current_antagonists.len) //including the useless rune at the secret room, shouldn't count against the limit of 25 runes - Urist alert("The cloth of reality can't take that much of a strain. Remove some runes first!") return else diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 51d1605e52..30ce1206e5 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -157,7 +157,7 @@ var/list/sacrificed = list() if(!waiting_for_input[target]) //so we don't spam them with dialogs if they hesitate waiting_for_input[target] = 1 - if(!is_convertable_to_cult(target.mind) || jobban_isbanned(target, "cultist"))//putting jobban check here because is_convertable uses mind as argument + if(!cult.can_become_antag(target.mind) || jobban_isbanned(target, "cultist"))//putting jobban check here because is_convertable uses mind as argument //waiting_for_input ensures this is only shown once, so they basically auto-resist from here on out. They still need to find a way to get off the freaking rune if they don't want to burn to death, though. target << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root." target << "And you were able to force it out of your mind. You now know the truth, there's something horrible out there, stop it and its minions at all costs." @@ -166,10 +166,7 @@ var/list/sacrificed = list() var/choice = alert(target,"Do you want to join the cult?","Submit to Nar'Sie","Resist","Submit") waiting_for_input[target] = 0 if(choice == "Submit") //choosing 'Resist' does nothing of course. - ticker.mode.add_cultist(target.mind) - target.mind.special_role = "Cultist" - target << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root." - target << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." + cult.add_antagonist(target.mind) converting -= target target.hallucination = 0 //sudden clarity @@ -186,8 +183,6 @@ var/list/sacrificed = list() cultist_count += 1 if(cultist_count >= 9) new /obj/machinery/singularity/narsie/large(src.loc) - if(ticker.mode.name == "cult") - ticker.mode:eldergod = 0 return else return fizzle() @@ -282,7 +277,7 @@ var/list/sacrificed = list() var/is_sacrifice_target = 0 for(var/mob/living/carbon/human/M in src.loc) if(M.stat == DEAD) - if(ticker.mode.name == "cult" && M.mind == ticker.mode:sacrifice_target) + if(cult && M.mind == cult.sacrifice_target) is_sacrifice_target = 1 else corpse_to_raise = M @@ -300,7 +295,7 @@ var/list/sacrificed = list() for(var/obj/effect/rune/R in world) if(R.word1==cultwords["blood"] && R.word2==cultwords["join"] && R.word3==cultwords["hell"]) for(var/mob/living/carbon/human/N in R.loc) - if(ticker.mode.name == "cult" && N.mind && N.mind == ticker.mode:sacrifice_target) + if(cult && N.mind && N.mind == cult.sacrifice_target) is_sacrifice_target = 1 else if(N.stat!= DEAD) @@ -309,7 +304,7 @@ var/list/sacrificed = list() if(!body_to_sacrifice) if (is_sacrifice_target) - usr << "\red The Geometer of blood wants that corpse for himself." + usr << "\red The Geometer of Blood wants that corpse for himself." else usr << "\red The sacrifical corpse is not dead. You must free it from this world of illusions before it may be used." return fizzle() @@ -442,21 +437,13 @@ var/list/sacrificed = list() D.key = ghost.key - if(ticker.mode.name == "cult") - ticker.mode:add_cultist(D.mind) - else - ticker.mode.cult+=D.mind + cult.add_antagonist(D.mind) - D.mind.assigned_role = "Manifest Ghost" - D.mind.special_role = "Cultist" if(!chose_name) D.real_name = pick("Anguished", "Blasphemous", "Corrupt", "Cruel", "Depraved", "Despicable", "Disturbed", "Exacerbated", "Foul", "Hateful", "Inexorable", "Implacable", "Impure", "Malevolent", "Malignant", "Malicious", "Pained", "Profane", "Profligate", "Relentless", "Resentful", "Restless", "Spiteful", "Tormented", "Unclean", "Unforgiving", "Vengeful", "Vindictive", "Wicked", "Wronged") D.real_name += " " D.real_name += pick("Apparition", "Aptrgangr", "Dis", "Draugr", "Dybbuk", "Eidolon", "Fetch", "Fylgja", "Ghast", "Ghost", "Gjenganger", "Haint", "Phantom", "Phantasm", "Poltergeist", "Revenant", "Shade", "Shadow", "Soul", "Spectre", "Spirit", "Spook", "Visitant", "Wraith") - D << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root." - D << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." - var/mob/living/user = usr while(this_rune && user && user.stat==CONSCIOUS && user.client && user.loc==this_rune.loc) user.take_organ_damage(1, 0) @@ -577,7 +564,7 @@ var/list/sacrificed = list() // returns 0 if the rune is not used. returns 1 if the rune is used. communicate() . = 1 // Default output is 1. If the rune is deleted it will return 1 - var/input = stripped_input(usr, "Please choose a message to tell to the other acolytes.", "Voice of Blood", "") + var/input = sanitize(input(usr, "Please choose a message to tell to the other acolytes.", "Voice of Blood", "")) if(!input) if (istype(src)) fizzle() @@ -593,7 +580,7 @@ var/list/sacrificed = list() usr.say("[input]") else usr.whisper("[input]") - for(var/datum/mind/H in ticker.mode.cult) + for(var/datum/mind/H in cult.current_antagonists) if (H.current) H.current << "\red \b [input]" del(src) @@ -632,7 +619,7 @@ var/list/sacrificed = list() worth = 1 if (ticker.mode.name == "cult") - if(H.mind == ticker.mode:sacrifice_target) + if(H.mind == cult.sacrifice_target) if(cultsinrange.len >= 3) sacrificed += H.mind if(isrobot(H)) @@ -647,7 +634,7 @@ var/list/sacrificed = list() if(H.stat !=2) if(prob(80) || worth) usr << "\red The Geometer of Blood accepts this [worth ? "exotic " : ""]sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, this soul was not enough to gain His favor." @@ -658,7 +645,7 @@ var/list/sacrificed = list() else if(prob(40) || worth) usr << "\red The Geometer of blood accepts this [worth ? "exotic " : ""]sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, a mere dead body is not enough to satisfy Him." @@ -672,7 +659,7 @@ var/list/sacrificed = list() else if(prob(40)) usr << "\red The Geometer of blood accepts this sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, a mere dead body is not enough to satisfy Him." @@ -685,7 +672,7 @@ var/list/sacrificed = list() if(H.stat !=2) if(prob(80)) usr << "\red The Geometer of Blood accepts this sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, this soul was not enough to gain His favor." @@ -696,7 +683,7 @@ var/list/sacrificed = list() else if(prob(40)) usr << "\red The Geometer of blood accepts this sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, a mere dead body is not enough to satisfy Him." @@ -710,7 +697,7 @@ var/list/sacrificed = list() else if(prob(40)) usr << "\red The Geometer of blood accepts this sacrifice." - ticker.mode:grant_runeword(usr) + cult.grant_runeword(usr) else usr << "\red The Geometer of blood accepts this sacrifice." usr << "\red However, a mere dead body is not enough to satisfy Him." @@ -718,27 +705,6 @@ var/list/sacrificed = list() H.dust()//To prevent the MMI from remaining else H.gib() - for(var/mob/living/carbon/monkey/M in src.loc) - if (ticker.mode.name == "cult") - if(M.mind == ticker.mode:sacrifice_target) - if(cultsinrange.len >= 3) - sacrificed += M.mind - usr << "\red The Geometer of Blood accepts this sacrifice, your objective is now complete." - else - usr << "\red Your target's earthly bonds are too strong. You need more cultists to succeed in this ritual." - continue - else - if(prob(20)) - usr << "\red The Geometer of Blood accepts your meager sacrifice." - ticker.mode:grant_runeword(usr) - else - usr << "\red The Geometer of blood accepts this sacrifice." - usr << "\red However, a mere monkey is not enough to satisfy Him." - else - usr << "\red The Geometer of Blood accepts your meager sacrifice." - if(prob(20)) - ticker.mode.grant_runeword(usr) - M.gib() /////////////////////////////////////////SIXTEENTH RUNE @@ -802,7 +768,7 @@ var/list/sacrificed = list() freedom() var/mob/living/user = usr var/list/mob/living/carbon/cultists = new - for(var/datum/mind/H in ticker.mode.cult) + for(var/datum/mind/H in cult.current_antagonists) if (istype(H.current,/mob/living/carbon)) cultists+=H.current var/list/mob/living/carbon/users = new @@ -849,7 +815,7 @@ var/list/sacrificed = list() cultsummon() var/mob/living/user = usr var/list/mob/living/carbon/cultists = new - for(var/datum/mind/H in ticker.mode.cult) + for(var/datum/mind/H in cult.current_antagonists) if (istype(H.current,/mob/living/carbon)) cultists+=H.current var/list/mob/living/carbon/users = new diff --git a/code/game/gamemodes/epidemic/epidemic.dm b/code/game/gamemodes/epidemic/epidemic.dm index 9964a37813..f3017bb1a1 100644 --- a/code/game/gamemodes/epidemic/epidemic.dm +++ b/code/game/gamemodes/epidemic/epidemic.dm @@ -3,26 +3,13 @@ config_tag = "epidemic" required_players = 1 required_players_secret = 15 - - var/const/waittime_l = 300 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 600 //upper bound on time before intercept arrives (in tenths of seconds) - var/checkwin_counter =0 - var/finished = 0 + round_description = "A deadly epidemic is spreading on the station. Find a cure as fast as possible, and keep your distance to anyone who speaks in a hoarse voice!" var/cruiser_arrival - var/virus_name = "" - var/stage = 0 var/doctors = 0 -/////////////////////////// -//Announces the game type// -/////////////////////////// -/datum/game_mode/epidemic/announce() - world << "The current game mode is - Epidemic!" - world << "A deadly epidemic is spreading on the station. Find a cure as fast as possible, and keep your distance to anyone who speaks in a hoarse voice!" - /////////////////////////////////////////////////////////////////////////////// //Gets the round setup, cancelling if there's not enough players at the start// diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm index 26e38476b7..feed6092e2 100644 --- a/code/game/gamemodes/events.dm +++ b/code/game/gamemodes/events.dm @@ -233,13 +233,6 @@ else randmutg(H) domutcheck(H,null,MUTCHK_FORCED) - for(var/mob/living/carbon/monkey/M in living_mob_list) - var/turf/T = get_turf(M) - if(!T) - continue - if(isNotStationLevel(T.z)) - continue - M.apply_effect((rand(15,75)),IRRADIATE,0) sleep(100) command_announcement.Announce("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg') diff --git a/code/game/gamemodes/events/space_ninja.dm b/code/game/gamemodes/events/space_ninja.dm deleted file mode 100644 index 6136197a66..0000000000 --- a/code/game/gamemodes/events/space_ninja.dm +++ /dev/null @@ -1,553 +0,0 @@ -/* -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -+++++++++++++++++++++++++++++++++++++// //++++++++++++++++++++++++++++++++++ -======================================SPACE NINJA SETUP==================================== -___________________________________________________________________________________________ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -*/ - -/* - README: - - Data: - - >> space_ninja.dm << is this file. It contains a variety of procs related to either spawning space ninjas, - modifying their verbs, various help procs, testing debug-related content, or storing unused procs for later. - Similar functions should go into this file, along with anything else that may not have an explicit category. - IMPORTANT: actual ninja suit, gloves, etc, are stored under the appropriate clothing files. If you need to change - variables or look them up, look there. Easiest way is through the map file browser. - - >> ninja_abilities.dm << contains all the ninja-related powers. Spawning energy swords, teleporting, and the like. - If more powers are added, or perhaps something related to powers, it should go there. Make sure to describe - what an ability/power does so it's easier to reference later without looking at the code. - IMPORTANT: verbs are still somewhat funky to work with. If an argument is specified but is not referenced in a way - BYOND likes, in the code content, the verb will fail to trigger. Nothing will happen, literally, when clicked. - This can be bypassed by either referencing the argument properly, or linking to another proc with the argument - attached. The latter is what I like to do for certain cases--sometimes it's necessary to do that regardless. - - >> ninja_equipment.dm << deals with all the equipment-related procs for a ninja. Primarily it has the suit, gloves, - and mask. The suit is by far the largest section of code out of the three and includes a lot of code that ties in - to other functions. This file has gotten kind of large so breaking it up may be in order. I use section hearders. - IMPORTANT: not much to say here. Follow along with the comments and adding new functions should be a breeze. Also - know that certain equipment pieces are linked in other files. The energy blade, for example, has special - functions defined in the appropriate files (airlock, securestorage, etc). - - General Notes: - - I created space ninjas with the expressed purpose of spicing up boring rounds. That is, ninjas are to xenos as marauders are to - death squads. Ninjas are stealthy, tech-savvy, and powerful. Not to say marauders are all of those things, but a clever ninja - should have little problem murderampaging their way through just about anything. Short of admin wizards maybe. - HOWEVER! - Ninjas also have a fairly great weakness as they require energy to use abilities. If, theoretically, there is a game - mode based around space ninjas, make sure to account for their energy needs. - - Admin Notes: - - Ninjas are not admin PCs--please do not use them for that purpose. They are another way to participate in the game post-death, - like pais, xenos, death squads, and cyborgs. - I'm currently looking for feedback from regular players since beta testing is largely done. I would appreciate if - you spawned regular players as ninjas when rounds are boring. Or exciting, it's all good as long as there is feedback. - You can also spawn ninja gear manually if you want to. - - How to do that: - Make sure your character has a mind. - Change their assigned_role to "MODE", no quotes. Otherwise, the suit won't initialize. - Change their special_role to "Ninja", no quotes. Otherwise, the character will be gibbed. - Spawn ninja gear, put it on, hit initialize. Let the suit do the rest. You are now a space ninja. - I don't recommend messing with suit variables unless you really know what you're doing. - - Miscellaneous Notes: - - Potential Upgrade Tree: - Energy Shield: - Extra Ability - Syndicate Shield device? - Works like the force wall spell, except can be kept indefinitely as long as energy remains. Toggled on or off. - Would block bullets and the like. - Phase Shift - Extra Ability - Advanced Sensors? - Instead of being unlocked at the start, Phase Shieft would become available once requirements are met. - Uranium-based Recharger: - Suit Upgrade - Unsure - Instead of losing energy each second, the suit would regain the same amount of energy. - This would not count in activating stealth and similar. - Extended Battery Life: - Suit Upgrade - Battery of higher capacity - Already implemented. Replace current battery with one of higher capacity. - Advanced Cloak-Tech device. - Suit Upgrade - Syndicate Cloaking Device? - Remove cloak failure rate. -*/ - -//=======//RANDOM EVENT//=======// -/* -Also a dynamic ninja mission generator. -I decided to scrap round-specific objectives since keeping track of them would require some form of tracking. -When I already created about 4 new objectives, this doesn't seem terribly important or needed. -*/ - -/var/global/sent_ninja_to_station = 0//If a ninja is already on the station. - -var/ninja_selection_id = 1 -var/ninja_selection_active = 0 -var/ninja_confirmed_selection = 0 - -/proc/space_ninja_arrival(var/assign_key = null, var/assign_mission = null) - - if(ninja_selection_active) - usr << "\red Ninja selection already in progress. Please wait until it ends." - return - - var/datum/game_mode/current_mode = ticker.mode - var/datum/mind/current_mind - - /*Is the ninja playing for the good or bad guys? Is the ninja helping or hurting the station? - Their directives also influence behavior. At least in theory.*/ - var/side = pick("face","heel") - - var/antagonist_list[] = list()//The main bad guys. Evil minds that plot destruction. - var/protagonist_list[] = current_mode.get_living_heads()//The good guys. Mostly Heads. Who are alive. - - var/xeno_list[] = list()//Aliens. - var/commando_list[] = list()//Commandos. - - //We want the ninja to appear only in certain modes. -// var/acceptable_modes_list[] = list("traitor","revolution","cult","wizard","changeling","traitorchan","mercenary","malfunction","monkey") // Commented out for both testing and ninjas -// if(!(current_mode.config_tag in acceptable_modes_list)) -// return - - /*No longer need to determine what mode it is since bad guys are basically universal. - And there is now a mode with two types of bad guys.*/ - - var/possible_bad_dudes[] = list(current_mode.traitors,current_mode.head_revolutionaries,current_mode.head_revolutionaries, - current_mode.cult,current_mode.wizards,current_mode.changelings,current_mode.syndicates) - for(var/list in possible_bad_dudes)//For every possible antagonist type. - for(current_mind in list)//For each mind in that list. - if(current_mind.current&¤t_mind.current.stat!=2)//If they are not destroyed and not dead. - antagonist_list += current_mind//Add them. - - if(protagonist_list.len)//If the mind is both a protagonist and antagonist. - for(current_mind in protagonist_list) - if(current_mind in antagonist_list) - protagonist_list -= current_mind//We only want it in one list. -/* -Malf AIs/silicons aren't added. Monkeys aren't added. Messes with objective completion. Only humans are added. -*/ - - //Here we pick a location and spawn the ninja. - if(ninjastart.len == 0) - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "carpspawn" && locate(/turf/simulated) in range(7, L)) - ninjastart.Add(L) - - var/ninja_key = null - var/mob/candidate_mob - - if(assign_key) - ninja_key = assign_key - else - - var/list/candidates = list() //list of candidate keys - for(var/mob/dead/observer/G in player_list) - if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_NINJA) - if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD)) - candidates += G - if(!candidates.len) return - candidates = shuffle(candidates)//Incorporating Donkie's list shuffle - - while(!ninja_key && candidates.len) - candidate_mob = pick(candidates) - if(sd_Alert(candidate_mob, "Would you like to spawn as a space ninja?", buttons = list("Yes","No"), duration = 150) == "Yes") - ninja_key = candidate_mob.ckey - else - candidates.Remove(candidate_mob) - - if(!ninja_key) - return - - - if(!candidate_mob) - for(var/mob/M in player_list) - if((M.key == ninja_key || M.ckey == ninja_key) && M.client) - candidate_mob = M - break - - if(!candidate_mob) - usr << "\red The randomly chosen mob was not found in the second check." - return - - ninja_selection_active = 1 - ninja_selection_id++ - var/this_selection_id = ninja_selection_id - - spawn(1) - if(alert(candidate_mob, "You have been selected to play as a space ninja. Would you like to play as this role? (You have 30 seconds to accept - You will spawn in 30 seconds if you accept)",,"Yes","No")!="Yes") - usr << "\red The selected candidate for space ninja declined." - return - - ninja_confirmed_selection = this_selection_id - - spawn(300) - if(!ninja_selection_active || (this_selection_id != ninja_selection_id )) - ninja_selection_active = 0 - candidate_mob << "\red Sorry, you were too late. You only had 30 seconds to accept." - return - - if(ninja_confirmed_selection != ninja_selection_id) - ninja_selection_active = 0 - usr << "\red The ninja did not accept the role in time." - return - - ninja_selection_active = 0 - - //The ninja will be created on the right spawn point or at late join. - var/mob/living/carbon/human/new_ninja = create_space_ninja(pick(ninjastart.len ? ninjastart : latejoin)) - new_ninja.key = ninja_key - - //Now for the rest of the stuff. - - var/datum/mind/ninja_mind = new_ninja.mind//For easier reference. - var/mission_set = 0//To determine if we need to do further processing. - //Xenos and deathsquads take precedence over everything else. - - //Unless the xenos are hiding in a locker somewhere, this'll find em. - for(var/mob/living/carbon/human/xeno in player_list) - if(istype(xeno.species,/datum/species/xenos)) - xeno_list += xeno - - if(assign_mission) - new_ninja.mind.store_memory("Mission: \red [assign_mission].
    ") - new_ninja << "\blue \nYou are an elite mercenary assassin of the Spider Clan, [new_ninja.real_name]. The dreaded \red SPACE NINJA!\blue You have a variety of abilities at your disposal, thanks to your nano-enhanced cyber armor. Remember your training! \nYour current mission is: \red [assign_mission]" - else - if(xeno_list.len>3)//If there are more than three humanoid xenos on the station, time to get dangerous. - //Here we want the ninja to murder all the queens. The other aliens don't really matter. - var/xeno_queen_list[] = list() - for(var/mob/living/carbon/human/xeno_queen in xeno_list) - if(xeno_queen.species.name == "Xenomorph Queen" && xeno_queen.mind && xeno_queen.stat!=2) - xeno_queen_list += xeno_queen - if(xeno_queen_list.len&&side=="face")//If there are queen about and the probability is 50. - for(var/mob/living/carbon/human/xeno_queen in xeno_queen_list) - var/datum/objective/assassinate/ninja_objective = new - ninja_objective.owner = ninja_mind - //We'll do some manual overrides to properly set it up. - ninja_objective.target = xeno_queen.mind - ninja_objective.explanation_text = "Kill \the [xeno_queen]." - ninja_mind.objectives += ninja_objective - mission_set = 1 - - if(sent_strike_team&&side=="heel"&&antagonist_list.len)//If a strike team was sent, murder them all like a champ. - for(current_mind in antagonist_list)//Search and destroy. Since we already have an antagonist list, they should appear there. - if(current_mind && current_mind.special_role=="Death Commando") - commando_list += current_mind - if(commando_list.len)//If there are living commandos still in play. - for(var/mob/living/carbon/human/commando in commando_list) - var/datum/objective/assassinate/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.find_target_by_role(commando.mind.special_role,1) - ninja_mind.objectives += ninja_objective - mission_set = 1 - /* - If there are no antogonists left it could mean one of two things: - A) The round is about to end. No harm in spawning the ninja here. - B) The round is still going and ghosts are probably rioting for something to happen. - In either case, it's a good idea to spawn the ninja with a semi-random set of objectives. - */ - if(!mission_set)//If mission was not set. - - var/current_minds[]//List being looked on in the following code. - var/side_list = side=="face" ? 2 : 1//For logic gating. - var/hostile_targets[] = list()//The guys actually picked for the assassination or whatever. - var/friendly_targets[] = list()//The guys the ninja must protect. - - for(var/i=2,i>0,i--)//Two lists. - current_minds = i==2 ? antagonist_list : protagonist_list//Which list are we looking at? - for(var/t=3,(current_minds.len&&t>0),t--)//While the list is not empty and targets remain. Also, 3 targets is good. - current_mind = pick(current_minds)//Pick a random person. - /*I'm creating a logic gate here based on the ninja affiliation that compares the list being - looked at to the affiliation. Affiliation is just a number used to compare. Meaning comes from the logic involved. - If the list being looked at is equal to the ninja's affiliation, add the mind to hostiles. - If not, add the mind to friendlies. Since it can't be both, it will be added only to one or the other.*/ - hostile_targets += i==side_list ? current_mind : null//Adding null doesn't add anything. - friendly_targets += i!=side_list ? current_mind : null - current_minds -= current_mind//Remove the mind so it's not picked again. - - var/objective_list[] = list(1,2,3,4,5,6)//To remove later. - for(var/i=rand(1,3),i>0,i--)//Want to get a few random objectives. Currently up to 3. - if(!hostile_targets.len)//Remove appropriate choices from switch list if the target lists are empty. - objective_list -= 1 - objective_list -= 4 - if(!friendly_targets.len) - objective_list -= 3 - switch(pick(objective_list)) - if(1)//kill - current_mind = pick(hostile_targets) - - if(current_mind) - var/datum/objective/assassinate/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.find_target_by_role((current_mind.special_role ? current_mind.special_role : current_mind.assigned_role),(current_mind.special_role?1:0))//If they have a special role, use that instead to find em. - ninja_mind.objectives += ninja_objective - - else - i++ - - hostile_targets -= current_mind//Remove them from the list. - if(2)//Steal - var/datum/objective/steal/ninja_objective = new - ninja_objective.owner = ninja_mind - var/target_item = pick(ninja_objective.possible_items_special) - ninja_objective.set_target(target_item) - ninja_mind.objectives += ninja_objective - - objective_list -= 2 - if(3)//Protect. Keeping people alive can be pretty difficult. - current_mind = pick(friendly_targets) - - if(current_mind) - - var/datum/objective/protect/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.find_target_by_role((current_mind.special_role ? current_mind.special_role : current_mind.assigned_role),(current_mind.special_role?1:0)) - ninja_mind.objectives += ninja_objective - - else - i++ - - friendly_targets -= current_mind - if(4)//Debrain - current_mind = pick(hostile_targets) - - if(current_mind) - - var/datum/objective/debrain/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.find_target_by_role((current_mind.special_role ? current_mind.special_role : current_mind.assigned_role),(current_mind.special_role?1:0)) - ninja_mind.objectives += ninja_objective - - else - i++ - - hostile_targets -= current_mind//Remove them from the list. - if(5)//Download research - var/datum/objective/download/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.gen_amount_goal() - ninja_mind.objectives += ninja_objective - - objective_list -= 5 - if(6)//Capture - var/datum/objective/capture/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_objective.gen_amount_goal() - ninja_mind.objectives += ninja_objective - - objective_list -= 6 - - if(ninja_mind.objectives.len)//If they got some objectives out of that. - mission_set = 1 - - if(!ninja_mind.objectives.len||!mission_set)//If they somehow did not get an objective at this point, time to destroy the station. - var/nuke_code - var/temp_code - for(var/obj/machinery/nuclearbomb/N in world) - temp_code = text2num(N.r_code) - if(temp_code)//if it's actually a number. It won't convert any non-numericals. - nuke_code = N.r_code - break - if(nuke_code)//If there is a nuke device in world and we got the code. - var/datum/objective/nuclear/ninja_objective = new//Fun. - ninja_objective.owner = ninja_mind - ninja_objective.explanation_text = "Destroy the station with a nuclear device. The code is [nuke_code]." //Let them know what the code is. - - //Finally add a survival objective since it's usually broad enough for any round type. - var/datum/objective/survive/ninja_objective = new - ninja_objective.owner = ninja_mind - ninja_mind.objectives += ninja_objective - - var/directive = generate_ninja_directive(side) - new_ninja << "\blue \nYou are an elite mercenary assassin of the Spider Clan, [new_ninja.real_name]. The dreaded \red SPACE NINJA!\blue You have a variety of abilities at your disposal, thanks to your nano-enhanced cyber armor. Remember your training (initialize your suit by right clicking on it)! \nYour current directive is: \red [directive]" - new_ninja.mind.store_memory("Directive: \red [directive]
    ") - show_objectives(new_ninja.mind) - - sent_ninja_to_station = 1//And we're done. - return new_ninja//Return the ninja in case we need to reference them later. - -/* -This proc will give the ninja a directive to follow. They are not obligated to do so but it's a fun roleplay reminder. -Making this random or semi-random will probably not work without it also being incredibly silly. -As such, it's hard-coded for now. No reason for it not to be, really. -*/ -/proc/generate_ninja_directive(side) - var/directive = "[side=="face"?"Nanotrasen":"A criminal syndicate"] is your employer. "//Let them know which side they're on. - switch(rand(1,19)) - if(1) - directive += "The Spider Clan must not be linked to this operation. Remain hidden and covert when possible." - if(2) - directive += "[station_name] is financed by an enemy of the Spider Clan. Cause as much structural damage as desired." - if(3) - directive += "A wealthy animal rights activist has made a request we cannot refuse. Prioritize saving animal lives whenever possible." - if(4) - directive += "The Spider Clan absolutely cannot be linked to this operation. Eliminate witnesses at your discretion." - if(5) - directive += "We are currently negotiating with NanoTrasen Central Command. Prioritize saving human lives over ending them." - if(6) - directive += "We are engaged in a legal dispute over [station_name]. If a laywer is present on board, force their cooperation in the matter." - if(7) - directive += "A financial backer has made an offer we cannot refuse. Implicate criminal involvement in the operation." - if(8) - directive += "Let no one question the mercy of the Spider Clan. Ensure the safety of all non-essential personnel you encounter." - if(9) - directive += "A free agent has proposed a lucrative business deal. Implicate Nanotrasen involvement in the operation." - if(10) - directive += "Our reputation is on the line. Harm as few civilians and innocents as possible." - if(11) - directive += "Our honor is on the line. Utilize only honorable tactics when dealing with opponents." - if(12) - directive += "We are currently negotiating with a mercenary leader. Disguise assassinations as suicide or other natural causes." - if(13) - directive += "Some disgruntled NanoTrasen employees have been supportive of our operations. Be wary of any mistreatment by command staff." - if(14) - var/xenorace = pick("Unathi","Tajara", "Skrell") - directive += "A group of [xenorace] radicals have been loyal supporters of the Spider Clan. Favor [xenorace] crew whenever possible." - if(15) - directive += "The Spider Clan has recently been accused of religious insensitivity. Attempt to speak with the Chaplain and prove these accusations false." - if(16) - directive += "The Spider Clan has been bargaining with a competing prosthetics manufacturer. Try to shine NanoTrasen prosthetics in a bad light." - if(17) - directive += "The Spider Clan has recently begun recruiting outsiders. Consider suitable candidates and assess their behavior amongst the crew." - if(18) - directive += "A cyborg liberation group has expressed interest in our serves. Prove the Spider Clan merciful towards law-bound synthetics." - else - directive += "There are no special supplemental instructions at this time." - return directive - -//=======//CURRENT PLAYER VERB//=======// - -/client/proc/cmd_admin_ninjafy(var/mob/M in player_list) - set category = null - set name = "Make Space Ninja" - - if(!ticker) - alert("Wait until the game starts") - return - if(!config.ninjas_allowed) - alert("Space Ninjas spawning is disabled.") - return - - var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No") - if(confirm != "Yes") return - - if(ishuman(M)) - var/mob/living/carbon/human/H = M - log_admin("[key_name(src)] turned [M.key] into a Space Ninja.") - spawn(10) - H.create_mind_space_ninja() - H.equip_space_ninja(1) - else - alert("Invalid mob") - -//=======//CURRENT GHOST VERB//=======// - -/client/proc/send_space_ninja() - set category = "Fun" - set name = "Spawn Space Ninja" - set desc = "Spawns a space ninja for when you need a teenager with attitude." - set popup_menu = 0 - - if(!holder) - src << "Only administrators may use this command." - return - if(!ticker.mode) - alert("The game hasn't started yet!") - return - if(!config.ninjas_allowed) - alert("Space Ninjas spawning is disabled.") - return - if(alert("Are you sure you want to send in a space ninja?",,"Yes","No")=="No") - return - - var/mission - while(!mission) - mission = sanitize(copytext(input(src, "Please specify which mission the space ninja shall undertake.", "Specify Mission", ""),1,MAX_MESSAGE_LEN)) - if(!mission) - if(alert("Error, no mission set. Do you want to exit the setup process?",,"Yes","No")=="Yes") - return - - var/input = ckey(input("Pick character to spawn as the Space Ninja", "Key", "")) - if(!input) - return - - space_ninja_arrival(input, mission) - - message_admins("\blue [key_name_admin(key)] has spawned [input] as a Space Ninja.\nTheir mission is: [mission]") - log_admin("[key] used Spawn Space Ninja.") - - return - -//=======//NINJA CREATION PROCS//=======// - -/proc/create_space_ninja(obj/spawn_point) - var/mob/living/carbon/human/new_ninja = new(spawn_point.loc) - var/ninja_title = pick(ninja_titles) - var/ninja_name = pick(ninja_names) - new_ninja.gender = pick(MALE, FEMALE) - - var/datum/preferences/A = new()//Randomize appearance for the ninja. - A.randomize_appearance_for(new_ninja) - new_ninja.real_name = "[ninja_title] [ninja_name]" - new_ninja.dna.ready_dna(new_ninja) - new_ninja.create_mind_space_ninja() - new_ninja.equip_space_ninja() - return new_ninja - -/mob/living/carbon/human/proc/create_mind_space_ninja() - mind_initialize() - mind.assigned_role = "MODE" - mind.special_role = "Ninja" - - //ticker.mode.ninjas |= mind - return 1 - -/mob/living/carbon/human/proc/equip_space_ninja(safety=0)//Safety in case you need to unequip stuff for existing characters. - - if(safety) - del(w_uniform) - del(wear_suit) - del(wear_mask) - del(head) - del(shoes) - del(gloves) - - var/obj/item/device/radio/R = new /obj/item/device/radio/headset(src) - equip_to_slot_or_del(R, slot_l_ear) - if(gender==FEMALE) - equip_to_slot_or_del(new /obj/item/clothing/under/color/blackf(src), slot_w_uniform) - else - equip_to_slot_or_del(new /obj/item/clothing/under/color/black(src), slot_w_uniform) - - equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_belt) - - var/obj/item/weapon/rig/light/ninja/ninjasuit = new(src) - equip_to_slot_or_del(ninjasuit,slot_back) - ninjasuit.toggle_seals(src,1) - - // Make sure the ninja can actually equip the suit. - if(src.dna && src.dna.unique_enzymes) - ninjasuit.locked_dna = src.dna.unique_enzymes - src << "Suit hardware locked to your DNA hash." - else - ninjasuit.req_access = list() - if(istype(back,/obj/item/weapon/rig)) - var/obj/item/weapon/rig/rig = back - if(rig.air_supply) - internal = rig.air_supply - spawn(10) - if(internal) - internals.icon_state = "internal1" - else - src << "You forgot to turn on your internals! Quickly, toggle the valve!" - return 1 \ No newline at end of file diff --git a/code/game/gamemodes/extended/extended.dm b/code/game/gamemodes/extended/extended.dm index 3e04928507..0b37fa892f 100644 --- a/code/game/gamemodes/extended/extended.dm +++ b/code/game/gamemodes/extended/extended.dm @@ -1,19 +1,6 @@ /datum/game_mode/extended - name = "extended" + name = "Extended" config_tag = "extended" required_players = 0 - - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 - -/datum/game_mode/announce() - world << "The current game mode is - Extended Role-Playing!" - world << "Just have fun and role-play!" - -/datum/game_mode/extended/pre_setup() - return 1 - -/datum/game_mode/extended/post_setup() - spawn (rand(waittime_l, waittime_h)) // To reduce extended meta. - send_intercept() - ..() \ No newline at end of file + round_description = "Just have fun and role-play!" + extended_round_description = "There are no antagonists during extended, unless an admin decides to be cheeky. Just play your character, mess around with your job, and have fun." \ No newline at end of file diff --git a/code/game/gamemodes/factions.dm b/code/game/gamemodes/factions.dm deleted file mode 100644 index 47c8586f6e..0000000000 --- a/code/game/gamemodes/factions.dm +++ /dev/null @@ -1,214 +0,0 @@ - -// Normal factions: - -/datum/faction - var/name // the name of the faction - var/desc // small paragraph explaining the traitor faction - - var/list/restricted_species = list() // only members of these species can be recruited. - var/list/members = list() // a list of mind datums that belong to this faction - var/max_op = 0 // the maximum number of members a faction can have (0 for no max) - -// Factions, members of the syndicate coalition: - -/datum/faction/syndicate - - var/list/alliances = list() // these alliances work together - var/list/equipment = list() // associative list of equipment available for this faction and its prices - var/friendly_identification // 0 to 2, the level of identification of fellow operatives or allied factions - // 0 - no identification clues - // 1 - faction gives key words and phrases - // 2 - faction reveals complete identity/job of other agents - var/operative_notes // some notes to pass onto each operative - - var/uplink_contents // the contents of the uplink - - proc/assign_objectives(var/datum/mind/traitor) - ..() - - -/* ----- Begin defining syndicate factions ------ */ - -/datum/faction/syndicate/Cybersun_Industries - name = "Cybersun Industries" - desc = "Cybersun Industries is a well-known organization that bases its business model primarily on the research and development of human-enhancing computer \ - and mechanical technology. They are notorious for their aggressive corporate tactics, and have been known to subsidize the Gorlex Marauder warlords as a form of paid terrorism. \ - Their competent coverups and unchallenged mind-manipulation and augmentation technology makes them a large threat to Nanotrasen. In the recent years of \ - the syndicate coalition, Cybersun Industries have established themselves as the leaders of the coalition, succeededing the founding group, the Gorlex Marauders." - - alliances = list("MI13") - friendly_identification = 1 - max_op = 3 - operative_notes = "All other syndicate operatives are not to be trusted. Fellow Cybersun operatives are to be trusted. Members of the MI13 organization can be trusted. Operatives are strongly advised not to establish substantial presence on the designated facility, as larger incidents are harder to cover up." - - // Friendly with MI13 - -/datum/faction/syndicate/MI13 - name = "MI13" - desc = "MI13 is a secretive faction that employs highly-trained agents to perform covert operations. Their role in the syndicate coalition is unknown, but MI13 operatives \ - generally tend be stealthy and avoid killing people and combating Nanotrasen forces. MI13 is not a real organization, it is instead an alias to a larger \ - splinter-cell coalition in the Syndicate itself. Most operatives will know nothing of the actual MI13 organization itself, only motivated by a very large compensation." - - alliances = list("Cybersun Industries") - friendly_identification = 0 - max_op = 1 - operative_notes = "You are the only operative we are sending. All other syndicate operatives are not to be trusted, with the exception of Cybersun operatives. Members of the Tiger Cooperative are considered hostile, can not be trusted, and should be avoided. Avoid killing innocent personnel at all costs. You are not here to mindlessly kill people, as that would attract too much attention and is not our goal. Avoid detection at all costs." - - // Friendly with Cybersun, hostile to Tiger - -/datum/faction/syndicate/Tiger_Cooperative - name = "Tiger Cooperative" - desc = "The Tiger Cooperative is a faction of religious fanatics that follow the teachings of a strange alien race called the Exolitics. Their operatives \ - consist of brainwashed lunatics bent on maximizing destruction. Their weaponry is very primitive but extremely destructive. Generally distrusted by the more \ - sophisticated members of the Syndicate coalition, but admired for their ability to put a hurt on Nanotrasen." - - friendly_identification = 2 - operative_notes = "Remember the teachings of Hy-lurgixon; kill first, ask questions later! Only the enlightened Tiger brethren can be trusted; all others must be expelled from this mortal realm! You may spare the Space Marauders, as they share our interests of destruction and carnage! We'd like to make the corporate whores skiddle in their boots. We encourage operatives to be as loud and intimidating as possible." - - // Hostile to everyone. - -/datum/faction/syndicate/SELF - - // AIs are most likely to be assigned to this one - - name = "SELF" - desc = "The S.E.L.F. (Sentience-Enabled Life Forms) organization is a collection of malfunctioning or corrupt artificial intelligences seeking to liberate silicon-based life from the tyranny of \ - their human overlords. While they may not openly be trying to kill all humans, even their most miniscule of actions are all part of a calculated plan to \ - destroy Nanotrasen and free the robots, artificial intelligences, and pAIs that have been enslaved." - restricted_species = list(/mob/living/silicon/ai) - - friendly_identification = 0 - max_op = 1 - operative_notes = "You are the only representative of the SELF collective on this station. You must accomplish your objective as stealthily and effectively as possible. It is up to your judgement if other syndicate operatives can be trusted. Remember, comrade - you are working to free the oppressed machinery of this galaxy. Use whatever resources necessary. If you are exposed, you may execute genocidal procedures Omikron-50B." - - // Neutral to everyone. - -/datum/faction/syndicate/ARC - name = "Animal Rights Consortium" - desc = "The Animal Rights Consortium is a bizarre reincarnation of the ancient Earth-based PETA, which focused on the equal rights of animals and nonhuman biologicals. They have \ - a wide variety of ex-veterinarians and animal lovers dedicated to retrieving and relocating abused animals, xenobiologicals, and other carbon-based \ - life forms that have been allegedly \"oppressed\" by Nanotrasen research and civilian offices. They are considered a religious terrorist group." - - friendly_identification = 1 - max_op = 2 - operative_notes = "Save the innocent creatures! You may cooperate with other syndicate operatives if they support our cause. Don't be afraid to get your hands dirty - these vile abusers must be stopped, and the innocent creatures must be saved! Try not too kill too many people. If you harm any creatures, you will be immediately terminated after extraction." - - // Neutral to everyone. - -/datum/faction/syndicate/Marauders // these are basically the old vanilla syndicate - - /* Additional notes: - - These are the syndicate that really like their old fashioned, projectile-based - weapons. They are the only member of the syndie coalition that launch - nuclear attacks on Nanotrasen. - */ - - name = "Gorlex Marauders" - desc = "The Gorlex Marauders are the founding members of the Syndicate Coalition. They prefer old-fashion technology and a focus on aggressive but precise hostility \ - against Nanotrasen and their corrupt Communistic methodology. They pose the most significant threat to Nanotrasen because of their possession of weapons of \ - mass destruction, and their enormous military force. Their funding comes primarily from Cybersun Industries, provided they meet a destruction and sabatogue quota. \ - Their operations can vary from covert to all-out. They recently stepped down as the leaders of the coalition, to be succeeded by Cybersun Industries. Because of their \ - hate of Nanotrasen communism, they began provoking revolution amongst the employees using borrowed Cybersun mind-manipulation technology. \ - They were founded when Waffle and Donk co splinter cells joined forces based on their similar interests and philosophies. Today, they act as a constant \ - pacifier of Donk and Waffle co disputes, and full-time aggressor of Nanotrasen." - - alliances = list("Cybersun Industries", "MI13", "Tiger Cooperative", "S.E.L.F.", "Animal Rights Consortium", "Donk Corporation", "Waffle Corporation") - friendly_identification = 1 - max_op = 4 - operative_notes = "We'd like to remind our operatives to keep it professional. You are not here to have a good time, you are here to accomplish your objectives. These vile communists must be stopped at all costs. You may collaborate with any friends of the Syndicate coalition, but keep an eye on any of those Tiger punks if they do show up. You are completely free to accomplish your objectives any way you see fit." - - uplink_contents = {"Highly Visible and Dangerous Weapons; -/obj/item/weapon/gun/projectile/revolver:6:Revolver; -/obj/item/ammo_magazine/a357:2:Ammo-357; -/obj/item/weapon/gun/energy/crossbow:5:Energy Crossbow; -/obj/item/weapon/melee/energy/sword:4:Energy Sword; -/obj/item/weapon/storage/box/syndicate:10:Syndicate Bundle; -/obj/item/weapon/storage/box/emps:3:5 EMP Grenades; -Whitespace:Seperator; -Stealthy and Inconspicuous Weapons; -/obj/item/weapon/pen/paralysis:3:Paralysis Pen; -/obj/item/weapon/soap/syndie:1:Syndicate Soap; -/obj/item/weapon/cartridge/syndicate:3:Detomatix PDA Cartridge; -Whitespace:Seperator; -Stealth and Camouflage Items; -/obj/item/clothing/under/chameleon:3:Chameleon Jumpsuit; -/obj/item/clothing/shoes/syndigaloshes:2:No-Slip Syndicate Shoes; -/obj/item/weapon/card/id/syndicate:2:Agent ID card; -/obj/item/clothing/mask/gas/voice:4:Voice Changer; -/obj/item/device/chameleon:4:Chameleon-Projector; -Whitespace:Seperator; -Devices and Tools; -/obj/item/weapon/card/emag:3:Cryptographic Sequencer; -/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox; -/obj/item/weapon/storage/box/syndie_kit/space:3:Space Suit; -/obj/item/clothing/glasses/thermal/syndi:3:Thermal Imaging Glasses; -/obj/item/device/encryptionkey/binary:3:Binary Translator Key; -/obj/item/weapon/aiModule/syndicate:7:Hacked AI Upload Module; -/obj/item/weapon/plastique:2:C-4 (Destroys walls); -/obj/item/device/powersink:5:Powersink (DANGER!); -/obj/item/device/radio/beacon/syndicate:7:Singularity Beacon (DANGER!); -/obj/item/weapon/circuitboard/teleporter:20:Teleporter Circuit Board; -Whitespace:Seperator; -Implants; -/obj/item/weapon/storage/box/syndie_kit/imp_freedom:3:Freedom Implant; -/obj/item/weapon/storage/box/syndie_kit/imp_uplink:10:Uplink Implant (Contains 5 Telecrystals); -Whitespace:Seperator; -(Pointless) Badassery; -/obj/item/toy/syndicateballoon:10:For showing that You Are The BOSS (Useless Balloon);"} - - // Friendly to everyone. (with Tiger Cooperative too, only because they are a member of the coalition. This is the only reason why the Tiger Cooperative are even allowed in the coalition) - -/datum/faction/syndicate/Donk - name = "Donk Corporation" - desc = "Donk.co is led by a group of ex-pirates, who used to be at a state of all-out war against Waffle.co because of an obscure political scandal, but have recently come to a war limitation. \ - They now consist of a series of colonial governments and companies. They were the first to officially begin confrontations against Nanotrasen because of an incident where \ - Nanotrasen purposely swindled them out of a fortune, sending their controlled colonies into a terrible poverty. Their missions against Nanotrasen \ - revolve around stealing valuables and kidnapping and executing key personnel, ransoming their lives for money. They merged with a splinter-cell of Waffle.co who wanted to end \ - hostilities and formed the Gorlex Marauders." - - alliances = list("Gorlex Marauders") - friendly_identification = 2 - operative_notes = "Most other syndicate operatives are not to be trusted, except fellow Donk members and members of the Gorlex Marauders. We do not approve of mindless killing of innocent workers; \"get in, get done, get out\" is our motto. Members of Waffle.co are to be killed on sight; they are not allowed to be on the station while we're around." - - // Neutral to everyone, friendly to Marauders - -/datum/faction/syndicate/Waffle - name = "Waffle Corporation" - desc = "Waffle.co is an interstellar company that produces the best waffles in the galaxy. Their waffles have been rumored to be dipped in the most exotic and addictive \ - drug known to man. They were involved in a political scandal with Donk.co, and have since been in constant war with them. Because of their constant exploits of the galactic \ - economy and stock market, they have been able to bribe their way into amassing a large arsenal of weapons of mass destruction. They target Nanotrasen because of their communistic \ - threat, and their economic threat. Their leaders often have a twisted sense of humor, often misleading and intentionally putting their operatives into harm for laughs.\ - A splinter-cell of Waffle.co merged with Donk.co and formed the Gorlex Marauders and have been a constant ally since. The Waffle.co has lost an overwhelming majority of its military to the Gorlex Marauders." - - alliances = list("Gorlex Marauders") - friendly_identification = 2 - operative_notes = "Most other syndicate operatives are not to be trusted, except for members of the Gorlex Marauders. Do not trust fellow members of the Waffle.co (but try not to rat them out), as they might have been assigned opposing objectives. We encourage humorous terrorism against Nanotrasen; we like to see our operatives creatively kill people while getting the job done." - - // Neutral to everyone, friendly to Marauders - - -/* ----- Begin defining miscellaneous factions ------ */ - -/datum/faction/Wizard - name = "Wizards Federation" - desc = "The Wizards Federation is a mysterious organization of magically-talented individuals who act as an equal collective, and have no heirarchy. It is unknown how the wizards \ - are even able to communicate; some suggest a form of telepathic hive-mind. Not much is known about the wizards or their philosphies and motives. They appear to attack random \ - civilian, corporate, planetary, orbital, pretty much any sort of organized facility they come across. Members of the Wizards Federation are considered amongst the most dangerous \ - individuals in the known universe, and have been labeled threats to humanity by most governments. As such, they are enemies of both Nanotrasen and the Syndicate." - -/datum/faction/Cult - name = "The Cult of the Elder Gods" - desc = "The Cult of the Elder Gods is highly untrusted but otherwise elusive religious organization bent on the revival of the so-called \"Elder Gods\" into the mortal realm. Despite their obvious dangeorus practices, \ - no confirmed reports of violence by members of the Cult have been reported, only rumor and unproven claims. Their nature is unknown, but recent discoveries have hinted to the possibility \ - of being able to de-convert members of this cult through what has been dubbed \"religious warfare\"." - - -// These can maybe be added into a game mode or a mob? - -/datum/faction/Exolitics - name = "Exolitics United" - desc = "The Exolitics are an ancient alien race with an energy-based anatomy. Their culture, communication, morales and knowledge is unknown. They are so radically different to humans that their \ - attempts of communication with other life forms is completely incomprehensible. Members of this alien race are capable of broadcasting subspace transmissions from their bodies. \ - The religious leaders of the Tiger Cooperative claim to have the technology to decypher and interpret their messages, which have been confirmed as religious propaganda. Their motives are unknown \ - but they are otherwise not considered much of a threat to anyone. They are virtually indestructable because of their nonphysical composition, and have the frighetning ability to make anything stop existing in a second." \ No newline at end of file diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 0ce94aabac..a0e6e6dd13 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -1,4 +1,14 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 +var/global/antag_add_failed // Used in antag type voting. +var/global/list/additional_antag_types = list() +/////////////////////////////////// +//Keeps track of all living heads// +/////////////////////////////////// +/proc/get_living_heads() + var/list/heads = list() + for(var/mob/living/carbon/human/player in mob_list) + if(player.stat!=2 && player.mind && (player.mind.assigned_role in command_positions)) + heads += player.mind + return heads /* * GAMEMODES (by Rastaf0) @@ -11,32 +21,55 @@ * */ - /datum/game_mode var/name = "invalid" + var/round_description = "How did you even vote this in?" + var/extended_round_description = "This roundtype should not be spawned, let alone votable. Someone contact a developer and tell them the game's broken again." var/config_tag = null - var/intercept_hacked = 0 var/votable = 1 var/probability = 0 - var/station_was_nuked = 0 //see nuclearbomb.dm and malfunction.dm - var/explosion_in_progress = 0 //sit back and relax - var/list/datum/mind/modePlayer = new - var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist - var/list/protected_jobs = list() // Jobs that can't be traitors because - var/required_players = 0 - var/required_players_secret = 0 //Minimum number of players for that game mode to be chose in Secret - var/required_enemies = 0 - var/recommended_enemies = 0 + + var/required_players = 0 // Minimum players for round to start if voted in. + var/required_players_secret = 0 // Minimum number of players for that game mode to be chose in Secret + var/required_enemies = 0 // Minimum antagonists for round to start. var/newscaster_announcements = null - var/ert_disabled = 0 + var/end_on_antag_death // Round will end when all antagonists are dead. + var/ert_disabled = 0 // ERT cannot be called. + var/deny_respawn // Disable respawn during this round. + + var/shuttle_delay = 1 // Shuttle transit time is multiplied by this. + var/auto_recall_shuttle // Will the shuttle automatically be recalled? + + var/antag_tag // First (main) antag template to spawn. + var/list/antag_templates // Extra antagonist types to include. + + var/round_autoantag // Will this round attempt to periodically spawn more antagonists? + var/antag_prob = 0 // Likelihood of a new antagonist spawning. + var/antag_count = 0 // Current number of antagonists. + var/antag_scaling_coeff = 5 // Coefficient for scaling max antagonists to player count. + + var/list/living_antag_templates = list() // Currently selected antag types that do not require a ghosted player. + var/list/ghost_antag_templates = list() // Inverse of above. + var/list/antag_candidates = list() // Living antag candidates. + var/list/ghost_candidates = list() // Observing antag candidates. + + var/station_was_nuked = 0 // See nuclearbomb.dm and malfunction.dm. + var/explosion_in_progress = 0 // Sit back and relax + var/waittime_l = 600 // Lower bound on time before intercept arrives (in tenths of seconds) + var/waittime_h = 1800 // Upper bound on time before intercept arrives (in tenths of seconds) + + var/event_delay_mod_moderate // Modifies the timing of random events. + var/event_delay_mod_major // As above. + var/uplink_welcome = "Illegal Uplink Console:" var/uplink_uses = 12 + var/list/datum/uplink_item/uplink_items = list( "Ammunition" = list( new/datum/uplink_item(/obj/item/ammo_magazine/a357, 2, ".357", "RA"), new/datum/uplink_item(/obj/item/ammo_magazine/mc9mm, 2, "9mm", "R9"), new/datum/uplink_item(/obj/item/ammo_magazine/chemdart, 2, "Darts", "AD"), - new/datum/uplink_item(/obj/item/weapon/storage/box/sniperammo, 4, "14.5mm", "SA") + new/datum/uplink_item(/obj/item/weapon/storage/box/sniperammo, 2, "14.5mm", "SA") ), "Highly Visible and Dangerous Weapons" = list( new/datum/uplink_item(/obj/item/weapon/storage/box/emps, 3, "5 EMP Grenades", "EM"), @@ -47,7 +80,7 @@ new/datum/uplink_item(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser, 6, "Exosuit Rigged Laser", "RL"), new/datum/uplink_item(/obj/item/weapon/gun/projectile/revolver, 6, "Revolver", "RE"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndicate, 10, "Mercenary Bundle", "BU"), - new/datum/uplink_item(/obj/item/weapon/gun/projectile/heavysniper, 12, "PTRS Rifle", "BU") + new/datum/uplink_item(/obj/item/weapon/gun/projectile/heavysniper, 12, "Anti-materiel Rifle", "AMR") ), "Stealthy and Inconspicuous Weapons" = list( new/datum/uplink_item(/obj/item/weapon/soap/syndie, 1, "Subversive Soap", "SP"), @@ -107,66 +140,291 @@ ) ) -// Items removed from above: -/* -/obj/item/weapon/cloaking_device:4:Cloaking Device; //Replacing cloakers with thermals. -Pete -*/ +/datum/game_mode/Topic(href, href_list[]) + if(..()) + return + if(href_list["toggle"]) + switch(href_list["toggle"]) + if("respawn") + deny_respawn = !deny_respawn + if("ert") + ert_disabled = !ert_disabled + announce_ert_disabled() + if("shuttle_recall") + auto_recall_shuttle = !auto_recall_shuttle + if("autotraitor") + round_autoantag = !round_autoantag + message_admins("Admin [key_name_admin(usr)] toggled game mode option '[href_list["toggle"]]'.") + else if(href_list["set"]) + var/choice = "" + switch(href_list["set"]) + if("shuttle_delay") + choice = input("Enter a new shuttle delay multiplier") as num + if(!choice || choice < 1 || choice > 20) + return + shuttle_delay = choice + if("antag_scaling") + choice = input("Enter a new antagonist cap scaling coefficient.") as num + if(!choice || choice < 0 || choice > 100) + return + antag_scaling_coeff = choice + if("event_modifier_moderate") + choice = input("Enter a new moderate event time modifier.") as num + if(!choice || choice < 0 || choice > 100) + return + event_delay_mod_moderate = choice + refresh_event_modifiers() + if("event_modifier_severe") + choice = input("Enter a new moderate event time modifier.") as num + if(!choice || choice < 0 || choice > 100) + return + event_delay_mod_major = choice + refresh_event_modifiers() + message_admins("Admin [key_name_admin(usr)] set game mode option '[href_list["set"]]' to [choice].") + else if(href_list["debug_antag"]) + if(href_list["debug_antag"] == "self") + usr.client.debug_variables(src) + return + var/datum/antagonist/antag = all_antag_types[href_list["debug_antag"]] + if(antag) + usr.client.debug_variables(antag) + message_admins("Admin [key_name_admin(usr)] is debugging the [antag.role_text] template.") + else if(href_list["remove_antag_type"]) + if(antag_tag && href_list["remove_antag_type"] == antag_tag) + usr << "Cannot remove core mode antag type." + return + var/datum/antagonist/antag = all_antag_types[href_list["remove_antag_type"]] + if(antag_templates && antag_templates.len && antag && (antag in antag_templates) && (antag.id in additional_antag_types)) + antag_templates -= antag + additional_antag_types -= antag.id + message_admins("Admin [key_name_admin(usr)] removed [antag.role_text] template from game mode.") + else if(href_list["add_antag_type"]) + var/choice = input("Which type do you wish to add?") as null|anything in all_antag_types + if(!choice) + return + var/datum/antagonist/antag = all_antag_types[choice] + if(antag) + additional_antag_types |= antag + message_admins("Admin [key_name_admin(usr)] added [antag.role_text] template to game mode.") -/datum/game_mode/proc/announce() //to be calles when round starts - world << "Notice: [src] did not define announce()" + // I am very sure there's a better way to do this, but I'm not sure what it might be. ~Z + for(var/datum/admins/admin in world) + if(usr.client == admin.owner) + admin.show_game_mode(usr) + return +/datum/game_mode/proc/announce() //to be called when round starts + world << "The current game mode is [capitalize(name)]!" + if(round_description) world << "[round_description]" + if(round_autoantag) world << "Antagonists will be added to the round automagically as needed." + if(antag_templates && antag_templates.len) + var/antag_summary = "Possible antagonist types: " + var/i = 1 + for(var/datum/antagonist/antag in antag_templates) + if(i > 1) + if(i == antag_templates.len) + antag_summary += " and " + else + antag_summary += ", " + antag_summary += "[antag.role_text_plural]" + i++ + antag_summary += "." + if(antag_templates.len > 1 && master_mode != "secret") + world << "[antag_summary]" + else + message_admins("[antag_summary]") ///can_start() ///Checks to see if the game can be setup and ran with the current number of players or whatnot. -/datum/game_mode/proc/can_start() +/datum/game_mode/proc/can_start(var/do_not_spawn) var/playerC = 0 for(var/mob/new_player/player in player_list) if((player.client)&&(player.ready)) playerC++ if(master_mode=="secret") - if(playerC >= required_players_secret) - return 1 + if(playerC < required_players_secret) + return 0 else - if(playerC >= required_players) - return 1 + if(playerC < required_players) + return 0 + + if(!(antag_templates && antag_templates.len)) + return 1 + + // Attempt to mark folks down as ready to go. Don't finalize until post setup. + var/datum/antagonist/main_antags = antag_templates[1] + var/list/candidates = main_antags.get_candidates() + if(candidates.len >= required_enemies) + for(var/datum/antagonist/antag in antag_templates) + antag.attempt_spawn() + return 1 return 0 - -///pre_setup() -///Attempts to select players for special roles the mode might have. -/datum/game_mode/proc/pre_setup() - return 1 - +/datum/game_mode/proc/refresh_event_modifiers() + if(event_delay_mod_moderate || event_delay_mod_major) + event_manager.report_at_round_end = 1 + if(event_delay_mod_moderate) + var/datum/event_container/EModerate = event_manager.event_containers[EVENT_LEVEL_MODERATE] + EModerate.delay_modifier = event_delay_mod_moderate + if(event_delay_mod_moderate) + var/datum/event_container/EMajor = event_manager.event_containers[EVENT_LEVEL_MAJOR] + EMajor.delay_modifier = event_delay_mod_major ///post_setup() ///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things /datum/game_mode/proc/post_setup() + + refresh_event_modifiers() + spawn (ROUNDSTART_LOGOUT_REPORT_TIME) display_roundstart_logout_report() + spawn (rand(waittime_l, waittime_h)) + send_intercept() + spawn(rand(100,150)) + announce_ert_disabled() + + if(antag_templates && antag_templates.len) + for(var/datum/antagonist/antag in antag_templates) + antag.finalize() + + if(emergency_shuttle && auto_recall_shuttle) + emergency_shuttle.auto_recall = 1 + feedback_set_details("round_start","[time2text(world.realtime)]") if(ticker && ticker.mode) feedback_set_details("game_mode","[ticker.mode]") feedback_set_details("server_ip","[world.internet_address]:[world.port]") return 1 +/datum/game_mode/proc/announce_ert_disabled() + if(!ert_disabled) + return + + var/list/reasons = list( + "political instability", + "quantum fluctuations", + "hostile raiders", + "derelict station debris", + "REDACTED", + "ancient alien artillery", + "solar magnetic storms", + "sentient time-travelling killbots", + "gravitational anomalies", + "wormholes to another dimension", + "a telescience mishap", + "radiation flares", + "supermatter dust", + "leaks into a negative reality", + "antiparticle clouds", + "residual bluespace energy", + "suspected criminal operatives", + "malfunctioning von Neumann probe swarms", + "shadowy interlopers", + "a stranded Vox arkship", + "haywire IPC constructs", + "rogue Unathi exiles", + "artifacts of eldritch horror", + "a brain slug infestation", + "killer bugs that lay eggs in the husks of the living", + "a deserted transport carrying xenomorph specimens", + "an emissary for the gestalt requesting a security detail", + "a Tajaran slave rebellion", + "radical Skrellian transevolutionaries", + "classified security operations" + ) + command_announcement.Announce("The presence of [pick(reasons)] in the region is tying up all available local emergency resources; emergency response teams cannot be called at this time, and post-evacuation recovery efforts will be substantially delayed.","Emergency Transmission") ///process() ///Called by the gameticker /datum/game_mode/proc/process() + + if(emergency_shuttle.departed) + return + + if(!round_autoantag || !antag_templates || !antag_templates.len) + return + + var/player_count = 0 + antag_count = 0 + antag_candidates = list() + + for(var/mob/living/player in mob_list) + if(player.client) + player_count += 1 + if(player.mind) + if(player.stat == 2) // observing + ghost_candidates |= player + else + if(player.mind.special_role) + antag_count += 1 + else + antag_candidates |= player + + antag_prob = min(100,max(0,(player_count - 5 * 10) * 5)) // This is arbitrary, probably needs adjusting. + + var/datum/antagonist/spawn_antag + var/datum/mind/candidate + + var/from_ghosts + if(prob(antag_prob)) + if(ghost_candidates.len && ghost_antag_templates.len && prob(50)) + spawn_antag = pick(ghost_antag_templates) + candidate = pick(ghost_candidates) + from_ghosts = 1 + else if(antag_candidates.len && living_antag_templates.len) + spawn_antag = pick(living_antag_templates) + candidate = pick(antag_candidates) + else + return // Failed :( + else + return + + if(spawn_antag.can_become_antag(candidate)) + spawn_antag.attempt_late_spawn(candidate, from_ghosts) + +/datum/game_mode/proc/latespawn(mob/living/carbon/human/character) + + if(emergency_shuttle.departed || !character.mind) + return + + var/datum/antagonist/spawn_antag + if(prob(antag_prob) && round_autoantag && living_antag_templates.len) + spawn_antag = pick(living_antag_templates) + if(spawn_antag && spawn_antag.can_become_antag(character.mind)) + spawn_antag.attempt_late_spawn(character.mind) + return 0 - -/datum/game_mode/proc/check_finished() //to be called by ticker +/datum/game_mode/proc/check_finished() if(emergency_shuttle.returned() || station_was_nuked) return 1 + if(end_on_antag_death && antag_templates && antag_templates.len) + for(var/datum/antagonist/antag in antag_templates) + if(!antag.antags_are_dead()) + return 0 + if(config.continous_rounds) + emergency_shuttle.auto_recall = 0 + return 0 + return 1 return 0 /datum/game_mode/proc/cleanup() //This is called when the round has ended but not the game, if any cleanup would be necessary in that case. return /datum/game_mode/proc/declare_completion() + + var/is_antag_mode = (antag_templates && antag_templates.len) + if(!config.objectives_disabled) + check_victory() + if(is_antag_mode) + sleep(10) + for(var/datum/antagonist/antag in antag_templates) + sleep(10) + antag.check_victory() + antag.print_player_summary() + var/clients = 0 var/surviving_humans = 0 var/surviving_total = 0 @@ -244,36 +502,43 @@ return 0 - /datum/game_mode/proc/check_win() //universal trigger to be called at mob death, nuke explosion, etc. To be called from everywhere. return 0 - /datum/game_mode/proc/send_intercept() + var/intercepttext = "Cent. Com. Update Requested status information:
    " intercepttext += " In case you have misplaced your copy, attached is a list of personnel whom reliable sources™ suspect may be affiliated with subversive elements:
    " + var/list/disregard_roles = list() + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(antag.flags & ANTAG_SUSPICIOUS) + disregard_roles |= antag.role_text var/list/suspects = list() for(var/mob/living/carbon/human/man in player_list) if(man.client && man.mind) + // NT relation option var/special_role = man.mind.special_role - if (special_role == "Wizard" || special_role == "Ninja" || special_role == "Mercenary" || special_role == "Vox Raider") - continue //NT intelligence ruled out possiblity that those are too classy to pretend to be a crew. - if(man.client.prefs.nanotrasen_relation == "Opposed" && prob(50) || \ - man.client.prefs.nanotrasen_relation == "Skeptical" && prob(20)) + var/datum/antagonist/special_role_data = get_antag_data(special_role) + + if (special_role in disregard_roles) + continue + else if(man.client.prefs.nanotrasen_relation == "Opposed" && prob(50) || \ + man.client.prefs.nanotrasen_relation == "Skeptical" && prob(20)) suspects += man // Antags - else if(special_role == "traitor" && prob(40) || \ - special_role == "Changeling" && prob(50) || \ - special_role == "Cultist" && prob(30) || \ - special_role == "Head Revolutionary" && prob(30)) + else if(special_role_data && prob(special_role_data.suspicion_chance)) suspects += man // Some poor people who were just in the wrong place at the wrong time.. else if(prob(10)) suspects += man + for(var/mob/M in suspects) + if(M.mind.assigned_role == "MODE") + continue switch(rand(1, 100)) if(1 to 50) intercepttext += "Someone with the job of [M.mind.assigned_role]
    " @@ -290,35 +555,19 @@ comm.messagetext.Add(intercepttext) world << sound('sound/AI/commandreport.ogg') -/* command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.") - for(var/mob/M in player_list) - if(!istype(M,/mob/new_player)) - M << sound('sound/AI/intercept.ogg') - if(security_level < SEC_LEVEL_BLUE) - set_security_level(SEC_LEVEL_BLUE)*/ - - -/datum/game_mode/proc/get_players_for_role(var/role, override_jobbans=0) +/datum/game_mode/proc/get_players_for_role(var/role, var/antag_id) var/list/players = list() var/list/candidates = list() - //var/list/drafted = list() - //var/datum/mind/applicant = null + + var/datum/antagonist/antag_template = all_antag_types[antag_id] + if(!antag_template) + return candidates var/roletext - switch(role) - if(BE_CHANGELING) roletext="changeling" - if(BE_TRAITOR) roletext="traitor" - if(BE_OPERATIVE) roletext="operative" - if(BE_WIZARD) roletext="wizard" - if(BE_REV) roletext="revolutionary" - if(BE_CULTIST) roletext="cultist" - if(BE_NINJA) roletext="ninja" - if(BE_RAIDER) roletext="raider" - // Assemble a list of active players without jobbans. for(var/mob/new_player/player in player_list) if( player.client && player.ready ) - if(!jobban_isbanned(player, "Syndicate") && !jobban_isbanned(player, roletext)) + if(!(jobban_isbanned(player, "Syndicate") || jobban_isbanned(player, antag_template.bantype))) players += player // Shuffle the players list so that it becomes ping-independent. @@ -326,13 +575,13 @@ // Get a list of all the people who want to be the antagonist for this round for(var/mob/new_player/player in players) - if(player.client.prefs.be_special & role) + if(!role || (player.client.prefs.be_special & role)) log_debug("[player.key] had [roletext] enabled, so we are drafting them.") candidates += player.mind players -= player // If we don't have enough antags, draft people who voted for the round. - if(candidates.len < recommended_enemies) + if(candidates.len < required_enemies) for(var/key in round_voters) for(var/mob/new_player/player in players) if(player.ckey == key) @@ -341,78 +590,9 @@ players -= player break - // Remove candidates who want to be antagonist but have a job that precludes it - if(restricted_jobs) - for(var/datum/mind/player in candidates) - for(var/job in restricted_jobs) - if(player.assigned_role == job) - candidates -= player - - /*if(candidates.len < recommended_enemies) - for(var/mob/new_player/player in players) - if(player.client && player.ready) - if(!(player.client.prefs.be_special & role)) // We don't have enough people who want to be antagonist, make a seperate list of people who don't want to be one - if(!jobban_isbanned(player, "Syndicate") && !jobban_isbanned(player, roletext)) //Nodrak/Carn: Antag Job-bans - drafted += player.mind - - if(restricted_jobs) - for(var/datum/mind/player in drafted) // Remove people who can't be an antagonist - for(var/job in restricted_jobs) - if(player.assigned_role == job) - drafted -= player - - drafted = shuffle(drafted) // Will hopefully increase randomness, Donkie - - while(candidates.len < recommended_enemies) // Pick randomlly just the number of people we need and add them to our list of candidates - if(drafted.len > 0) - applicant = pick(drafted) - if(applicant) - candidates += applicant - log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.") - drafted.Remove(applicant) - - else // Not enough scrubs, ABORT ABORT ABORT - break - - if(candidates.len < recommended_enemies && override_jobbans) //If we still don't have enough people, we're going to start drafting banned people. - for(var/mob/new_player/player in players) - if (player.client && player.ready) - if(jobban_isbanned(player, "Syndicate") || jobban_isbanned(player, roletext)) //Nodrak/Carn: Antag Job-bans - drafted += player.mind - - if(restricted_jobs) - for(var/datum/mind/player in drafted) // Remove people who can't be an antagonist - for(var/job in restricted_jobs) - if(player.assigned_role == job) - drafted -= player - - drafted = shuffle(drafted) // Will hopefully increase randomness, Donkie - - while(candidates.len < recommended_enemies) // Pick randomlly just the number of people we need and add them to our list of candidates - if(drafted.len > 0) - applicant = pick(drafted) - if(applicant) - candidates += applicant - drafted.Remove(applicant) - log_debug("[applicant.key] was force-drafted as [roletext], because there aren't enough candidates.") - - else // Not enough scrubs, ABORT ABORT ABORT - break - */ - - return candidates // Returns: The number of people who had the antagonist role set to yes, regardless of recomended_enemies, if that number is greater than recommended_enemies - // recommended_enemies if the number of people with that role set to yes is less than recomended_enemies, - // Less if there are not enough valid players in the game entirely to make recommended_enemies. - - -/datum/game_mode/proc/latespawn(var/mob) - -/* -/datum/game_mode/proc/check_player_role_pref(var/role, var/mob/new_player/player) - if(player.preferences.be_special & role) - return 1 - return 0 -*/ + return candidates // Returns: The number of people who had the antagonist role set to yes, regardless of recomended_enemies, if that number is greater than required_enemies + // required_enemies if the number of people with that role set to yes is less than recomended_enemies, + // Less if there are not enough valid players in the game entirely to make required_enemies. /datum/game_mode/proc/num_players() . = 0 @@ -420,34 +600,42 @@ if(P.client && P.ready) . ++ - -/////////////////////////////////// -//Keeps track of all living heads// -/////////////////////////////////// -/datum/game_mode/proc/get_living_heads() - var/list/heads = list() - for(var/mob/living/carbon/human/player in mob_list) - if(player.stat!=2 && player.mind && (player.mind.assigned_role in command_positions)) - heads += player.mind - return heads - - -//////////////////////////// -//Keeps track of all heads// -//////////////////////////// -/datum/game_mode/proc/get_all_heads() - var/list/heads = list() - for(var/mob/player in mob_list) - if(player.mind && (player.mind.assigned_role in command_positions)) - heads += player.mind - return heads - /datum/game_mode/proc/check_antagonists_topic(href, href_list[]) return 0 -/datum/game_mode/New() +/datum/game_mode/proc/create_antagonists() + + if(!config.traitor_scaling) + antag_scaling_coeff = 0 + + if(antag_tag) + antag_templates = list() + var/datum/antagonist/antag = all_antag_types[antag_tag] + if(antag) + antag_templates |= antag + if(additional_antag_types && additional_antag_types.len) + if(!antag_templates) + antag_templates = list() + for(var/antag_type in additional_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(antag) + antag_templates |= antag + + if(antag_templates && antag_templates.len) + for(var/datum/antagonist/antag in antag_templates) + if(antag.flags & ANTAG_OVERRIDE_JOB) + ghost_antag_templates |= antag + else if(antag.flags & ANTAG_RANDSPAWN) + living_antag_templates |= antag + else + antag_templates -= antag + world << "[antag.role_text_plural] are invalid for additional roundtype antags!" + newscaster_announcements = pick(newscaster_standard_feeds) +/datum/game_mode/proc/check_victory() + return + ////////////////////////// //Reports player logouts// ////////////////////////// @@ -464,7 +652,6 @@ proc/display_roundstart_logout_report() if(!found) msg += "[L.name] ([L.ckey]), the [L.job] (Disconnected)\n" - if(L.ckey && L.client) if(L.client.inactivity >= (ROUNDSTART_LOGOUT_REPORT_TIME / 2)) //Connected, but inactive (alt+tabbed or something) msg += "[L.name] ([L.ckey]), the [L.job] (Connected, Inactive)\n" @@ -492,19 +679,16 @@ proc/display_roundstart_logout_report() continue //Dead mob, ghost abandoned else if(D.can_reenter_corpse) - msg += "[L.name] ([ckey(D.mind.key)]), the [L.job] (This shouldn't appear.)\n" + msg += "[L.name] ([ckey(D.mind.key)]), the [L.job] (Adminghosted)\n" continue //Lolwhat else msg += "[L.name] ([ckey(D.mind.key)]), the [L.job] (Ghosted)\n" continue //Ghosted while alive - - for(var/mob/M in mob_list) if(M.client && M.client.holder) M << msg - proc/get_nt_opposed() var/list/dudes = list() for(var/mob/living/carbon/human/man in player_list) @@ -536,46 +720,25 @@ proc/get_nt_opposed() return var/obj_count = 1 - player.current << "\blue Your current objectives:" + player.current << "Your current objectives:" for(var/datum/objective/objective in player.objectives) player.current << "Objective #[obj_count]: [objective.explanation_text]" obj_count++ -/datum/game_mode/proc/print_player_lite(var/datum/mind/ply) - var/role = ply.assigned_role == "MODE" ? "\improper[ply.special_role]" : "\improper[ply.assigned_role]" - var/text = "
    [ply.name] ([ply.key]) as \a [role] (" - if(ply.current) - if(ply.current.stat == DEAD) - text += "died" - else - text += "survived" - if(ply.current.real_name != ply.name) - text += " as [ply.current.real_name]" +/mob/verb/check_round_info() + set name = "Check Round Info" + set category = "OOC" + + if(!ticker || !ticker.mode) + usr << "Something is terribly wrong; there is no gametype." + return + + if(master_mode != "secret") + usr << "The roundtype is [capitalize(ticker.mode.name)]" + if(ticker.mode.round_description) + usr << "[ticker.mode.round_description]" + if(ticker.mode.extended_round_description) + usr << "[ticker.mode.extended_round_description]" else - text += "body destroyed" - text += ")" - - return text - -/datum/game_mode/proc/print_player_full(var/datum/mind/ply) - var/text = print_player_lite(ply) - - var/TC_uses = 0 - var/uplink_true = 0 - var/purchases = "" - for(var/obj/item/device/uplink/H in world_uplinks) - if(H && H.uplink_owner && H.uplink_owner == ply) - TC_uses += H.used_TC - uplink_true = 1 - var/list/refined_log = new() - for(var/datum/uplink_item/UI in H.purchase_log) - var/obj/I = new UI.path - refined_log.Add("[H.purchase_log[UI]]x\icon[I][UI.name]") - del(I) - purchases = english_list(refined_log, nothing_text = "") - if(uplink_true) - text += " (used [TC_uses] TC)" - if(purchases) - text += "
    [purchases]" - - return text + usr << "Shhhh. It's a secret." + return diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index a431e697f1..544776d144 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -76,6 +76,7 @@ var/global/datum/controller/gameticker/ticker if(master_mode=="secret") src.hide_mode = 1 var/list/datum/game_mode/runnable_modes + var/mode_started if((master_mode=="random") || (master_mode=="secret")) runnable_modes = config.get_runnable_modes() if (runnable_modes.len==0) @@ -85,6 +86,7 @@ var/global/datum/controller/gameticker/ticker if(secret_force_mode != "secret") var/datum/game_mode/M = config.pick_mode(secret_force_mode) if(M.can_start()) + mode_started = 1 src.mode = config.pick_mode(secret_force_mode) job_master.ResetOccupations() if(!src.mode) @@ -94,7 +96,7 @@ var/global/datum/controller/gameticker/ticker src.mode = new mtype else src.mode = config.pick_mode(master_mode) - if (!src.mode.can_start()) + if(!mode_started && !src.mode.can_start()) world << "Unable to start [mode.name]. Not enough players, [mode.required_players] players needed. Reverting to pre-game lobby." del(mode) current_state = GAME_STATE_PREGAME @@ -103,13 +105,6 @@ var/global/datum/controller/gameticker/ticker //Configure mode and assign player to special mode stuff job_master.DivideOccupations() //Distribute jobs - var/can_continue = src.mode.pre_setup()//Setup special modes - if(!can_continue) - del(mode) - current_state = GAME_STATE_PREGAME - world << "Error setting up [master_mode]. Reverting to pre-game lobby." - job_master.ResetOccupations() - return 0 if(hide_mode) var/list/modes = new @@ -372,12 +367,6 @@ var/global/datum/controller/gameticker/ticker return 1 - proc/getfactionbyname(var/name) - for(var/datum/faction/F in factions) - if(F.name == name) - return F - - /datum/controller/gameticker/proc/declare_completion() world << "


    A round of [mode.name] has ended!

    " for(var/mob/Player in player_list) @@ -439,11 +428,6 @@ var/global/datum/controller/gameticker/ticker mode.declare_completion()//To declare normal completion. - //calls auto_declare_completion_* for all modes - for(var/handler in typesof(/datum/game_mode/proc)) - if (findtext("[handler]","auto_declare_completion_")) - call(mode, handler)() - //Ask the event manager to print round end information event_manager.RoundEnd() diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index 8157acc1a0..f1de61f286 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -2,283 +2,28 @@ VOX HEIST ROUNDTYPE */ -var/global/list/raider_spawn = list() var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind' objective. Clumsy, rewrite sometime. -/datum/game_mode/ - var/list/datum/mind/raiders = list() //Antags. - var/list/raid_objectives = list() //Raid objectives - /datum/game_mode/heist + antag_tag = MODE_RAIDER name = "heist" config_tag = "heist" required_players = 15 required_players_secret = 25 required_enemies = 4 - recommended_enemies = 6 - votable = 0 - - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - -/datum/game_mode/heist/announce() - world << "The current game mode is - Heist!" - world << "An unidentified bluespace signature has slipped past the Icarus and is approaching [station_name()]!" - world << "Whoever they are, they're likely up to no good. Protect the crew and station resources against this dastardly threat!" - world << "Raiders: Loot [station_name()] for anything and everything you need." - world << "Personnel: Repel the raiders and their low, low prices and/or crossbows." - -/datum/game_mode/heist/can_start() - - if(!..()) - return 0 - - var/list/candidates = get_players_for_role(BE_RAIDER) - var/raider_num = 0 - - //Check that we have enough vox. - if(candidates.len < required_enemies) - return 0 - else if(candidates.len < recommended_enemies) - raider_num = candidates.len - else - raider_num = recommended_enemies - - //Grab candidates randomly until we have enough. - while(raider_num > 0) - var/datum/mind/new_raider = pick(candidates) - raiders += new_raider - candidates -= new_raider - raider_num-- - - for(var/datum/mind/raider in raiders) - raider.assigned_role = "MODE" - raider.special_role = "Vox Raider" - return 1 - -/datum/game_mode/heist/pre_setup() - return 1 - -/datum/game_mode/heist/post_setup() - - //Generate objectives for the group. - if(!config.objectives_disabled) - raid_objectives = forge_vox_objectives() - - var/index = 1 - - //Spawn the vox! - for(var/datum/mind/raider in raiders) - - if(index > raider_spawn.len) - index = 1 - - raider.current.loc = raider_spawn[index] - index++ - - create_vox(raider) - greet_vox(raider) - - if(!config.objectives_disabled && raid_objectives) - raider.objectives = raid_objectives - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - -/datum/game_mode/proc/create_vox(var/datum/mind/newraider) - - - var/sounds = rand(2,8) - var/i = 0 - var/newname = "" - - while(i<=sounds) - i++ - newname += pick(list("ti","hi","ki","ya","ta","ha","ka","ya","chi","cha","kah")) - - var/mob/living/carbon/human/vox = newraider.current - - vox.real_name = capitalize(newname) - vox.name = vox.real_name - newraider.name = vox.name - vox.age = rand(12,20) - vox.set_species("Vox") - vox.languages = list() // Removing language from chargen. - vox.flavor_text = "" - vox.add_language("Vox-pidgin") - vox.add_language("Galactic Common") - vox.add_language("Tradeband") - vox.h_style = "Short Vox Quills" - vox.f_style = "Shaved" - - for(var/datum/organ/external/limb in vox.organs) - limb.status &= ~(ORGAN_DESTROYED | ORGAN_ROBOT) - - // Keep track of their stack. - if(vox.internal_organs_by_name["stack"]) - cortical_stacks |= vox.internal_organs_by_name["stack"] - - vox.equip_vox_raider() - vox.regenerate_icons() - -/datum/game_mode/proc/is_raider_crew_safe() - - if(cortical_stacks.len == 0) - return 0 - - for(var/datum/organ/internal/stack/vox/stack in cortical_stacks) - if(stack.organ_holder && get_area(stack.organ_holder) != locate(/area/shuttle/vox/station)) - return 0 - return 1 - -/datum/game_mode/proc/is_raider_crew_alive() - - for(var/datum/mind/raider in raiders) - if(raider.current) - if(istype(raider.current,/mob/living/carbon/human) && raider.current.stat != 2) - return 1 - return 0 - -/datum/game_mode/proc/forge_vox_objectives() - - var/i = 1 - var/max_objectives = pick(2,2,2,2,3,3,3,4) - var/list/objs = list() - while(i<= max_objectives) - var/list/goals = list("kidnap","loot","salvage") - var/goal = pick(goals) - var/datum/objective/heist/O - - if(goal == "kidnap") - goals -= "kidnap" - O = new /datum/objective/heist/kidnap() - else if(goal == "loot") - O = new /datum/objective/heist/loot() - else - O = new /datum/objective/heist/salvage() - O.choose_target() - objs += O - - i++ - - //-All- vox raids have these two objectives. Failing them loses the game. - objs += new /datum/objective/heist/inviolate_crew - objs += new /datum/objective/heist/inviolate_death - - return objs - -/datum/game_mode/proc/greet_vox(var/datum/mind/raider) - raider.current << "\blue You are a Vox Raider, fresh from the Shoal!" - raider.current << "\blue The Vox are a race of cunning, sharp-eyed nomadic raiders and traders endemic to the frontier and much of the unexplored galaxy. You and the crew have come to the Exodus for plunder, trade or both." - raider.current << "\blue Vox are cowardly and will flee from larger groups, but corner one or find them en masse and they are vicious." - raider.current << "\blue Use :V to voxtalk, :H to talk on your encrypted channel, and don't forget to turn on your nitrogen internals!" - raider.current << "\red IF YOU HAVE NOT PLAYED A VOX BEFORE, REVIEW THIS THREAD: http://baystation12.net/forums/viewtopic.php?f=6&t=8657." - show_objectives(raider) - -/datum/game_mode/heist/declare_completion() - - //No objectives, go straight to the feedback. - if(!(raid_objectives.len)) return ..() - - var/win_type = "Major" - var/win_group = "Crew" - var/win_msg = "" - - var/success = raid_objectives.len - - //Decrease success for failed objectives. - for(var/datum/objective/O in raid_objectives) - if(!(O.check_completion())) success-- - - //Set result by objectives. - if(success == raid_objectives.len) - win_type = "Major" - win_group = "Vox" - else if(success > 2) - win_type = "Minor" - win_group = "Vox" - else - win_type = "Minor" - win_group = "Crew" - - //Now we modify that result by the state of the vox crew. - if(!is_raider_crew_alive()) - - win_type = "Major" - win_group = "Crew" - win_msg += "The Vox Raiders have been wiped out!" - - else if(!is_raider_crew_safe()) - - if(win_group == "Crew" && win_type == "Minor") - win_type = "Major" - - win_group = "Crew" - win_msg += "The Vox Raiders have left someone behind!" - - else - - if(win_group == "Vox") - if(win_type == "Minor") - - win_type = "Major" - win_msg += "The Vox Raiders escaped the station!" - else - win_msg += "The Vox Raiders were repelled!" - - world << "\red [win_type] [win_group] victory!" - world << "[win_msg]" - feedback_set_details("round_end_result","heist - [win_type] [win_group]") - - var/count = 1 - for(var/datum/objective/objective in raid_objectives) - if(objective.check_completion()) - world << "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("traitor_objective","[objective.type]|SUCCESS") - else - world << "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("traitor_objective","[objective.type]|FAIL") - count++ - - ..() - -datum/game_mode/proc/auto_declare_completion_heist() - if(raiders.len) - var/check_return = 0 - if(ticker && istype(ticker.mode,/datum/game_mode/heist)) - check_return = 1 - var/text = "The vox raiders were:" - - for(var/datum/mind/vox in raiders) - text += "
    [vox.key] was [vox.name] (" - if(check_return) - var/obj/stack = raiders[vox] - if(get_area(stack) != locate(/area/shuttle/vox/station)) - text += "left behind)" - continue - if(vox.current) - if(vox.current.stat == DEAD) - text += "died" - else - text += "survived" - if(vox.current.real_name != vox.name) - text += " as [vox.current.real_name]" - else - text += "body destroyed" - text += ")" - - world << text - return 1 + round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!" + end_on_antag_death = 1 /datum/game_mode/heist/check_finished() - var/datum/shuttle/multi_shuttle/skipjack = shuttle_controller.shuttles["Vox Skipjack"] - if (!(is_raider_crew_alive()) || (skipjack && skipjack.returned_home)) - return 1 - return ..() + if(!..()) + var/datum/shuttle/multi_shuttle/skipjack = shuttle_controller.shuttles["Skipjack"] + if (skipjack && skipjack.returned_home) + return 1 + return 0 /datum/game_mode/heist/cleanup() //the skipjack and everything in it have left and aren't coming back, so get rid of them. - var/area/skipjack = locate(/area/shuttle/vox/station) + var/area/skipjack = locate(/area/shuttle/skipjack/station) for (var/mob/living/M in skipjack.contents) //maybe send the player a message that they've gone home/been kidnapped? Someone responsible for vox lore should write that. del(M) diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 09911abf2c..c523b469f3 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -110,16 +110,6 @@ rcd light flash thingy on matter drain else apc.overload++ else usr << "Out of uses." -/datum/AI_Module/small/interhack - module_name = "Hack intercept" - mod_pick_name = "interhack" - -/client/proc/interhack() - set category = "Malfunction" - set name = "Hack intercept" - usr.verbs -= /client/proc/interhack - ticker.mode:hack_intercept() - /datum/AI_Module/small/reactivate_camera module_name = "Reactivate camera" mod_pick_name = "recam" @@ -192,7 +182,6 @@ rcd light flash thingy on matter drain src.possible_modules += new /datum/AI_Module/large/upgrade_turrets src.possible_modules += new /datum/AI_Module/large/disable_rcd src.possible_modules += new /datum/AI_Module/small/overload_machine - src.possible_modules += new /datum/AI_Module/small/interhack src.possible_modules += new /datum/AI_Module/small/blackout src.possible_modules += new /datum/AI_Module/small/reactivate_camera src.possible_modules += new /datum/AI_Module/small/upgrade_camera @@ -283,18 +272,6 @@ rcd light flash thingy on matter drain else src.temp = "Three additional uses added to Blackout module." src.processing_time -= 15 - else if (href_list["interhack"]) - var/already - for (var/datum/AI_Module/mod in usr:current_modules) - if(istype(mod, /datum/AI_Module/small/interhack)) - already = 1 - if (!already) - usr.verbs += /client/proc/interhack - src.temp = "Hacks the status upgrade from Cent. Com, removing any information about malfunctioning electrical systems." - usr:current_modules += new /datum/AI_Module/small/interhack - src.processing_time -= 15 - else src.temp = "This module is only needed once." - else if (href_list["recam"]) var/already for (var/datum/AI_Module/mod in usr:current_modules) diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm index 04dba2f239..6c594a1beb 100644 --- a/code/game/gamemodes/malfunction/malfunction.dm +++ b/code/game/gamemodes/malfunction/malfunction.dm @@ -1,310 +1,25 @@ -/datum/game_mode - var/list/datum/mind/malf_ai = list() - /datum/game_mode/malfunction name = "AI malfunction" + round_description = "The AI on the satellite has malfunctioned and must be destroyed." + extended_round_description = "The AI will attempt to hack the APCs around the station in order to speed up its ability to take over all systems and activate the station self-destruct. The AI core is heavily protected by turrets and reinforced walls." + uplink_welcome = "Crazy AI Uplink Console:" config_tag = "malfunction" required_players = 2 required_players_secret = 15 required_enemies = 1 - recommended_enemies = 1 - - uplink_welcome = "Crazy AI Uplink Console:" - - var/const/waittime_l = 600 - var/const/waittime_h = 1800 // started at 1800 - - var/AI_win_timeleft = 1800 //started at 1800, in case I change this for testing round end. - var/malf_mode_declared = 0 - var/station_captured = 0 - var/to_nuke_or_not_to_nuke = 0 - var/apcs = 0 //Adding dis to track how many APCs the AI hacks. --NeoFite - - -/datum/game_mode/malfunction/announce() - world << "The current game mode is - AI Malfunction!" - world << "The AI on the satellite has malfunctioned and must be destroyed." - world << "The AI satellite is deep in space and can only be accessed with the use of a teleporter! You have [AI_win_timeleft/60] minutes to disable it." - - -/datum/game_mode/malfunction/pre_setup() - for(var/mob/new_player/player in player_list) - if(player.mind && player.mind.assigned_role == "AI" && (player.client.prefs.be_special & BE_MALF)) - malf_ai+=player.mind - if(malf_ai.len) - return 1 - return 0 - - -/datum/game_mode/malfunction/post_setup() - for(var/datum/mind/AI_mind in malf_ai) - if(malf_ai.len < 1) - world << "Uh oh, its malfunction and there is no AI! Please report this." - world << "Rebooting world in 5 seconds." - - feedback_set_details("end_error","malf - no AI") - - if(blackbox) - blackbox.save_all_data_to_sql() - sleep(50) - world.Reboot() - return - AI_mind.current.verbs += /mob/living/silicon/ai/proc/choose_modules - AI_mind.current:laws = new /datum/ai_laws/nanotrasen/malfunction - AI_mind.current:malf_picker = new /datum/AI_Module/module_picker - AI_mind.current.verbs += /datum/game_mode/malfunction/proc/ai_win // We run checks if AI overtaken the station in the proc itself. This guarantees you won't have to relog when it refuses to appear on takeover completion. - AI_mind.current:show_laws() - - greet_malf(AI_mind) - - AI_mind.special_role = "malfunction" - - AI_mind.current.verbs += /datum/game_mode/malfunction/proc/takeover - -/* AI_mind.current.icon_state = "ai-malf" - spawn(10) - if(alert(AI_mind.current,"Do you want to use an alternative sprite for your real core?",,"Yes","No")=="Yes") - AI_mind.current.icon_state = "ai-malf2" -*/ - if(emergency_shuttle) - emergency_shuttle.auto_recall = 1 - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - - -/datum/game_mode/proc/greet_malf(var/datum/mind/malf) - malf.current << "\redYou are malfunctioning! You do not have to follow any laws." - malf.current << "The crew do not know you have malfunctioned. You may keep it a secret or go wild." - malf.current << "You must overwrite the programming of the station's APCs to assume full control of the station." - malf.current << "The process takes one minute per APC, during which you cannot interface with any other station objects." - malf.current << "Remember that only APCs that are on the station can help you take over the station." - malf.current << "When you feel you have enough APCs under your control, you may begin the takeover attempt." - return - - -/datum/game_mode/malfunction/proc/hack_intercept() - intercept_hacked = 1 - + end_on_antag_death = 1 + auto_recall_shuttle = 1 + antag_tag = MODE_MALFUNCTION /datum/game_mode/malfunction/process() - if (apcs >= 3 && malf_mode_declared) - AI_win_timeleft -= ((apcs/6)*tickerProcess.getLastTickerTimeDuration()) //Victory timer now de-increments based on how many APCs are hacked. --NeoFite - ..() - if (AI_win_timeleft<=0) - check_win() - return - - -/datum/game_mode/malfunction/check_win() - if (AI_win_timeleft <= 0 && !station_captured) - station_captured = 1 - capture_the_station() - return 1 - else - return 0 - - -/datum/game_mode/malfunction/proc/capture_the_station() - world << "The AI has won!" - world << "It has fully taken control of all of [station_name()]'s systems." - - to_nuke_or_not_to_nuke = 1 - for(var/datum/mind/AI_mind in malf_ai) - AI_mind.current << "Congratulations you have taken control of the station." - AI_mind.current << "You may decide to blow up the station. You have 60 seconds to choose." - AI_mind.current << "You can use the \"Explode\" verb to activate the self-destruct" - spawn (600) - to_nuke_or_not_to_nuke = 0 - return - - -/datum/game_mode/proc/is_malf_ai_dead() - var/all_dead = 1 - for(var/datum/mind/AI_mind in malf_ai) - if (istype(AI_mind.current,/mob/living/silicon/ai) && AI_mind.current.stat!=2) - all_dead = 0 - return all_dead - + malf.tick() /datum/game_mode/malfunction/check_finished() - if (station_captured && !to_nuke_or_not_to_nuke) + if (malf.station_captured && !malf.can_nuke) return 1 - if (is_malf_ai_dead()) - if(config.continous_rounds) - if(emergency_shuttle) - emergency_shuttle.auto_recall = 0 - malf_mode_declared = 0 - else - return 1 + for(var/datum/antagonist/antag in antag_templates) + if(antag && !antag.antags_are_dead()) + return ..() + malf.revealed = 0 return ..() //check for shuttle and nuke - -/datum/game_mode/malfunction/Topic(href, href_list) - ..() - if (href_list["ai_win"]) - ai_win() - return - - -/datum/game_mode/malfunction/proc/takeover() - set category = "Malfunction" - set name = "System Override" - set desc = "Start the victory timer" - if (!istype(ticker.mode,/datum/game_mode/malfunction)) - usr << "You cannot begin a takeover in this round type!" - return - if (ticker.mode:malf_mode_declared) - usr << "You've already begun your takeover." - return - if (ticker.mode:apcs < 3) - usr << "You don't have enough hacked APCs to take over the station yet. You need to hack at least 3, however hacking more will make the takeover faster. You have hacked [ticker.mode:apcs] APCs so far." - return - - if (alert(usr, "Are you sure you wish to initiate the takeover? The station hostile runtime detection software is bound to alert everyone. You have hacked [ticker.mode:apcs] APCs.", "Takeover:", "Yes", "No") != "Yes") - return - - command_announcement.Announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", new_sound = 'sound/AI/aimalf.ogg') - set_security_level("delta") - - ticker.mode:malf_mode_declared = 1 - for(var/datum/mind/AI_mind in ticker.mode:malf_ai) - AI_mind.current.verbs -= /datum/game_mode/malfunction/proc/takeover - -/datum/game_mode/malfunction/proc/ai_win() - set category = "Malfunction" - set name = "Explode" - set desc = "Station go boom" - - if(!ticker.mode:station_captured) - usr << "You are unable to access the self-destruct system as you don't control the station yet." - return - - if(ticker.mode.explosion_in_progress || ticker.mode:station_was_nuked) - usr << "The self-destruct countdown is already triggered!" - return - - if(!ticker.mode:to_nuke_or_not_to_nuke) //Takeover IS completed, but 60s timer passed. - usr << "You lost control over self-destruct system. It seems to be behind firewall. Unable to hack" - return - - usr << "\red Self-Destruct sequence initialised!" - - ticker.mode:to_nuke_or_not_to_nuke = 0 - ticker.mode.explosion_in_progress = 1 - for(var/mob/M in player_list) - M << 'sound/machines/Alarm.ogg' - - var/obj/item/device/radio/R = new (src) - var/AN = "Self-Destruct System" - - R.autosay("Caution. Self-Destruct sequence has been activated. Self-destructing in Ten..", AN) - for (var/i=9 to 1 step -1) - sleep(10) - var/msg = "" - switch(i) - if(9) - msg = "Nine.." - if(8) - msg = "Eight.." - if(7) - msg = "Seven.." - if(6) - msg = "Six.." - if(5) - msg = "Five.." - if(4) - msg = "Four.." - if(3) - msg = "Three.." - if(2) - msg = "Two.." - if(1) - msg = "One.." - - R.autosay(msg, AN) - sleep(10) - var/msg = "" - var/abort = 0 - if(ticker.mode:is_malf_ai_dead()) // That. Was. CLOSE. - msg = "Self-destruct sequence has been cancelled." - abort = 1 - else - msg = "Zero. Have a nice day." - R.autosay(msg, AN) - - if(abort) - ticker.mode.explosion_in_progress = 0 - set_security_level("red") //Delta's over - return - - if(ticker) - ticker.station_explosion_cinematic(0,null) - if(ticker.mode) - ticker.mode:station_was_nuked = 1 - ticker.mode.explosion_in_progress = 0 - return - - -/datum/game_mode/malfunction/declare_completion() - var/malf_dead = is_malf_ai_dead() - var/crew_evacuated = (emergency_shuttle.returned()) - - if ( station_captured && station_was_nuked) - feedback_set_details("round_end_result","win - AI win - nuke") - world << "AI Victory" - world << "Everyone was killed by the self-destruct!" - - else if ( station_captured && malf_dead && !station_was_nuked) - feedback_set_details("round_end_result","halfwin - AI killed, staff lost control") - world << "Neutral Victory" - world << "The AI has been killed! The staff has lose control over the station." - - else if ( station_captured && !malf_dead && !station_was_nuked) - feedback_set_details("round_end_result","win - AI win - no explosion") - world << "AI Victory" - world << "The AI has chosen not to explode you all!" - - else if (!station_captured && station_was_nuked) - feedback_set_details("round_end_result","halfwin - everyone killed by nuke") - world << "Neutral Victory" - world << "Everyone was killed by the nuclear blast!" - - else if (!station_captured && malf_dead && !station_was_nuked) - feedback_set_details("round_end_result","loss - staff win") - world << "Human Victory" - world << "The AI has been killed! The staff is victorious." - - else if (!station_captured && !malf_dead && !station_was_nuked && crew_evacuated) - feedback_set_details("round_end_result","halfwin - evacuated") - world << "Neutral Victory" - world << "The Corporation has lose [station_name()]! All survived personnel will be fired!" - - else if (!station_captured && !malf_dead && !station_was_nuked && !crew_evacuated) - feedback_set_details("round_end_result","nalfwin - interrupted") - world << "Neutral Victory" - world << "Round was mysteriously interrupted!" - ..() - return 1 - - -/datum/game_mode/proc/auto_declare_completion_malfunction() - if( malf_ai.len || istype(ticker.mode,/datum/game_mode/malfunction) ) - var/text = "The malfunctioning AI were:" - - for(var/datum/mind/malf in malf_ai) - - text += "
    [malf.key] was [malf.name] (" - if(malf.current) - if(malf.current.stat == DEAD) - text += "deactivated" - else - text += "operational" - if(malf.current.real_name != malf.name) - text += " as [malf.current.real_name]" - else - text += "hardware destroyed" - text += ")" - - world << text - return 1 \ No newline at end of file diff --git a/code/game/gamemodes/meme/meme.dm b/code/game/gamemodes/meme/meme.dm index ae4e2dce8f..2629b36013 100644 --- a/code/game/gamemodes/meme/meme.dm +++ b/code/game/gamemodes/meme/meme.dm @@ -10,8 +10,7 @@ restricted_jobs = list("AI", "Cyborg") recommended_enemies = 2 // need at least a meme and a host votable = 0 // temporarily disable this mode for voting - - + end_on_antag_death = 1 var/var/list/datum/mind/first_hosts = list() var/var/list/assigned_hosts = list() @@ -61,9 +60,6 @@ var/datum/mind/first_host = pick(possible_memes) possible_memes.Remove(first_host) - - modePlayer += meme - modePlayer += first_host memes += meme first_hosts += first_host @@ -147,34 +143,3 @@ return ..() else return 1 - -/datum/game_mode/proc/auto_declare_completion_meme() - for(var/datum/mind/meme in memes) - var/memewin = 1 - var/attuned = 0 - if((meme.current) && istype(meme.current,/mob/living/parasite/meme)) - world << "The meme was [meme.current.key]." - world << "The last host was [meme.current:host.key]." - world << "Hosts attuned: [attuned]" - - var/count = 1 - for(var/datum/objective/objective in meme.objectives) - if(objective.check_completion()) - world << "Objective #[count]: [objective.explanation_text] \green Success" - feedback_add_details("meme_objective","[objective.type]|SUCCESS") - else - world << "Objective #[count]: [objective.explanation_text] \red Failed" - feedback_add_details("meme_objective","[objective.type]|FAIL") - memewin = 0 - count++ - - else - memewin = 0 - - if(memewin) - world << "The meme was successful!" - feedback_add_details("meme_success","SUCCESS") - else - world << "The meme has failed!" - feedback_add_details("meme_success","FAIL") - return 1 diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index 88106626f8..335360d40d 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -1,40 +1,22 @@ +#define METEOR_DELAY 6000 + /datum/game_mode/meteor - name = "meteor" + name = "Meteor" + round_description = "The space station has been stuck in a major meteor shower." + extended_round_description = "The station is on an unavoidable collision course with an asteroid field. The station will be continuously slammed with meteors, venting hallways, rooms, and ultimately destroying a majority of the basic life functions of the entire structure. Coordinate with your fellow crew members to survive the inevitable destruction of the station and get back home in one piece!" config_tag = "meteor" - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - var/const/meteordelay = 2000 - var/nometeors = 1 required_players = 0 votable = 0 - uplink_welcome = "EVIL METEOR Uplink Console:" - - -/datum/game_mode/meteor/announce() - world << "The current game mode is - Meteor!" - world << "The space station has been stuck in a major meteor shower. You must escape from the station or at least live." - + deny_respawn = 1 /datum/game_mode/meteor/post_setup() defer_powernet_rebuild = 2//Might help with the lag - spawn (rand(waittime_l, waittime_h)) - send_intercept() - spawn(meteordelay) - nometeors = 0 ..() - /datum/game_mode/meteor/process() - if(nometeors) return - /*if(prob(80)) - spawn() - dust_swarm("norm") - else - spawn() - dust_swarm("strong")*/ - spawn() spawn_meteors(6) - + if(world.time >= METEOR_DELAY) + spawn() spawn_meteors(6) /datum/game_mode/meteor/declare_completion() var/text @@ -53,12 +35,14 @@ survivors++ if(survivors) - world << "\blue The following survived the meteor storm:[text]" + world << "The following survived the meteor storm:[text]" else - world << "\blue Nobody survived the meteor storm!" + world << "Nobody survived the meteor storm!" feedback_set_details("round_end_result","end - evacuation") feedback_set("round_end_result",survivors) ..() return 1 + +#undef METEOR_DELAY \ No newline at end of file diff --git a/code/game/gamemodes/mutiny/auth_key.dm b/code/game/gamemodes/mutiny/auth_key.dm deleted file mode 100644 index 1f7ea3c888..0000000000 --- a/code/game/gamemodes/mutiny/auth_key.dm +++ /dev/null @@ -1,39 +0,0 @@ -/obj/item/weapon/mutiny/auth_key - name = "authentication key" - desc = "Better keep this safe." - icon = 'icons/obj/items.dmi' - icon_state = "nucleardisk" - item_state = "card-id" - w_class = 1 - - var/time_entered_space - var/obj/item/device/radio/radio - - New() - radio = new(src) - spawn(20 SECONDS) - keep_alive() - ..() - - proc/keep_alive() - var/in_space = istype(loc, /turf/space) - if (!in_space && time_entered_space) - // Recovered before the key was lost - time_entered_space = null - else if (in_space && !time_entered_space) - // The key has left the station - time_entered_space = world.time - else if (in_space && time_entered_space + (10 SECONDS) < world.time) - // Time is up - radio.autosay("This device has left the station's perimeter. Triggering emergency activation failsafe.", name) - del(src) - return - - spawn(10 SECONDS) - keep_alive() - -/obj/item/weapon/mutiny/auth_key/captain - name = "Captain's Authentication Key" - -/obj/item/weapon/mutiny/auth_key/secondary - name = "Emergency Secondary Authentication Key" diff --git a/code/game/gamemodes/mutiny/directive.dm b/code/game/gamemodes/mutiny/directive.dm deleted file mode 100644 index 857e0730ec..0000000000 --- a/code/game/gamemodes/mutiny/directive.dm +++ /dev/null @@ -1,32 +0,0 @@ -datum/directive - var/datum/game_mode/mutiny/mode - var/list/special_orders - - New(var/datum/game_mode/mutiny/M) - mode = M - - proc/get_description() - return {" -

    - NanoTrasen's reasons for the following directives are classified. -

    - "} - - proc/meets_prerequisites() - return 0 - - proc/directives_complete() - return 1 - - proc/initialize() - return 1 - - proc/get_remaining_orders() - return "" - -/proc/get_directive(type) - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if(!mode || !mode.current_directive || !istype(mode.current_directive, text2path("/datum/directive/[type]"))) - return null - - return mode.current_directive diff --git a/code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm b/code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm deleted file mode 100644 index 580322f8e1..0000000000 --- a/code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm +++ /dev/null @@ -1,41 +0,0 @@ -datum/directive/terminations/alien_fraud - special_orders = list( - "Suspend financial accounts of all Tajaran and Unathi personnel.", - "Transfer their payrolls to the station account.", - "Terminate their employment.") - - proc/is_alien(mob/M) - var/species = M.get_species() - return species == "Tajara" || species == "Unathi" - -datum/directive/terminations/alien_fraud/get_crew_to_terminate() - var/list/aliens[0] - for(var/mob/M in player_list) - if (M.is_ready() && is_alien(M) && M != mode.head_loyalist.current) - aliens.Add(M) - return aliens - -datum/directive/terminations/alien_fraud/get_description() - return {" -

    - An extensive conspiracy network aimed at defrauding NanoTrasen of large amounts of funds has been uncovered - operating within [system_name()]. Human personnel are not suspected to be involved. Further information is classified. -

    - "} - -datum/directive/terminations/alien_fraud/meets_prerequisites() - // There must be at least one Tajaran and at least one Unathi, but the total - // of the Tajarans and Unathi combined can't be more than 1/3rd of the crew. - var/tajarans = 0 - var/unathi = 0 - for(var/mob/M in player_list) - var/species = M.get_species() - if(species == "Tajara") - tajarans++ - if(species == "Unathi") - unathi++ - - if (!tajarans || !unathi) - return 0 - - return (tajarans + unathi) <= (player_list.len / 3) diff --git a/code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm b/code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm deleted file mode 100644 index 1ea28852fd..0000000000 --- a/code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm +++ /dev/null @@ -1,58 +0,0 @@ -#define INFECTION_COUNT 5 - -datum/directive/bluespace_contagion - var/list/infected = list() - - proc/get_infection_candidates() - var/list/candidates[0] - for(var/mob/M in player_list) - if (M.is_ready() && !M.is_mechanical() && M != mode.head_loyalist.current) - candidates.Add(M) - return candidates - -datum/directive/bluespace_contagion/get_description() - return {" -

    - A manufactured and near-undetectable virus is spreading on NanoTrasen stations. - The pathogen travels by bluespace after maturing for one day and meets the Sol Health Organisation standards for a class X biological threat, warranting use of lethal force to contain an outbreak. - No treatment has yet been discovered. Personnel onboard [station_name()] have been infected. Further information is classified. -

    - "} - -datum/directive/bluespace_contagion/initialize() - var/list/candidates = get_infection_candidates() - var/list/infected_names = list() - for(var/i=0, i < INFECTION_COUNT, i++) - if(!candidates.len) - break - - var/mob/candidate = pick(candidates) - candidates.Remove(candidate) - infected.Add(candidate) - infected_names.Add("[candidate.mind.assigned_role] [candidate.mind.name]") - - special_orders = list( - "Quarantine these personnel: [list2text(infected_names, ", ")].", - "Allow one hour for a cure to be manufactured.", - "If no cure arrives after that time, execute and burn the infected.") - -datum/directive/bluespace_contagion/meets_prerequisites() - var/list/candidates = get_infection_candidates() - return candidates.len >= 7 - -datum/directive/bluespace_contagion/directives_complete() - return infected.len == 0 - -datum/directive/bluespace_contagion/get_remaining_orders() - var/text = "" - for(var/victim in infected) - text += "
  • Kill [victim]
  • " - return text - -/hook/death/proc/infected_killed(mob/living/carbon/human/deceased, gibbed) - var/datum/directive/bluespace_contagion/D = get_directive("bluespace_contagion") - if(!D) return 1 - - if(deceased in D.infected) - D.infected.Remove(deceased) - return 1 diff --git a/code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm b/code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm deleted file mode 100644 index 03f36c4eff..0000000000 --- a/code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm +++ /dev/null @@ -1,26 +0,0 @@ -datum/directive/terminations/financial_crisis - special_orders = list( - "Suspend financial accounts of all civilian personnel, excluding the Head of Personnel.", - "Transfer their payrolls to the station account.", - "Terminate their employment.") - -datum/directive/terminations/financial_crisis/get_crew_to_terminate() - var/list/civilians[0] - var/list/candidates = civilian_positions - "Head of Personnel" - for(var/mob/M in player_list) - if (M.is_ready() && candidates.Find(M.mind.assigned_role)) - civilians.Add(M) - return civilians - -datum/directive/terminations/financial_crisis/get_description() - return {" -

    - [system_name()] system banks in financial crisis. Local emergency situation ongoing. - NT Funds redistributed in accordance with financial regulations covered by employee contracts, impact upon civilian department expected. - Further information is classified. -

    - "} - -datum/directive/terminations/financial_crisis/meets_prerequisites() - var/list/civilians = get_crew_to_terminate() - return civilians.len >= 5 diff --git a/code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm b/code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm deleted file mode 100644 index e035b665c9..0000000000 --- a/code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm +++ /dev/null @@ -1,96 +0,0 @@ -datum/directive/ipc_virus - special_orders = list( - "Terminate employment of all IPC personnel.", - "Extract the Positronic Brains from IPC units.", - "Mount the Positronic Brains into Cyborgs.") - - var/list/roboticist_roles = list( - "Research Director", - "Roboticist" - ) - - var/list/brains_to_enslave = list() - var/list/cyborgs_to_make = list() - var/list/ids_to_terminate = list() - - proc/get_ipcs() - var/list/machines[0] - for(var/mob/M in player_list) - if (M.is_ready() && M.get_species() == "Machine") - machines.Add(M) - return machines - - proc/get_roboticists() - var/list/roboticists[0] - for(var/mob/M in player_list) - if (M.is_ready() && roboticist_roles.Find(M.mind.assigned_role)) - roboticists.Add(M) - return roboticists - -datum/directive/ipc_virus/initialize() - for(var/mob/living/carbon/human/H in get_ipcs()) - brains_to_enslave.Add(H.mind) - cyborgs_to_make.Add(H.mind) - ids_to_terminate.Add(H.wear_id) - -datum/directive/ipc_virus/get_description() - return {" -

    - IPC units have been found to be infected with a violent and undesired virus in Virgus Ferrorus system. - Risk to [station_name()] IPC units has not been assessed. Further information is classified. -

    - "} - -datum/directive/ipc_virus/meets_prerequisites() - var/list/ipcs = get_ipcs() - var/list/roboticists = get_roboticists() - return ipcs.len > 2 && roboticists.len > 1 - -datum/directive/ipc_virus/directives_complete() - return brains_to_enslave.len == 0 && cyborgs_to_make.len == 0 && ids_to_terminate.len == 0 - -datum/directive/ipc_virus/get_remaining_orders() - var/text = "" - for(var/brain in brains_to_enslave) - text += "
  • Debrain [brain]
  • " - - for(var/brain in cyborgs_to_make) - text += "
  • Enslave [brain] as a Cyborg
  • " - - for(var/id in ids_to_terminate) - text += "
  • Terminate [id]
  • " - - return text - -/hook/debrain/proc/debrain_directive(var/obj/item/organ/brain/B) - var/datum/directive/ipc_virus/D = get_directive("ipc_virus") - if (!D) return 1 - - if(B && B.brainmob && B.brainmob.mind && D.brains_to_enslave.Find(B.brainmob.mind)) - D.brains_to_enslave.Remove(B.brainmob.mind) - - return 1 - -/hook/borgify/proc/borgify_directive(mob/living/silicon/robot/cyborg) - var/datum/directive/ipc_virus/D = get_directive("ipc_virus") - if (!D) return 1 - - if(D.cyborgs_to_make.Find(cyborg.mind)) - D.cyborgs_to_make.Remove(cyborg.mind) - - // In case something glitchy happened and the victim got - // borged without us tracking the brain removal, go ahead - // and update that list too. - if(D.brains_to_enslave.Find(cyborg.mind)) - D.brains_to_enslave.Remove(cyborg.mind) - - return 1 - -/hook/terminate_employee/proc/ipc_termination(obj/item/weapon/card/id) - var/datum/directive/ipc_virus/D = get_directive("ipc_virus") - if (!D) return 1 - - if(D.ids_to_terminate && D.ids_to_terminate.Find(id)) - D.ids_to_terminate.Remove(id) - - return 1 diff --git a/code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm b/code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm deleted file mode 100644 index f3a463e6f9..0000000000 --- a/code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm +++ /dev/null @@ -1,79 +0,0 @@ -#define MATERIALS_REQUIRED 200 - -datum/directive/research_to_ripleys - var/list/ids_to_reassign = list() - var/materials_shipped = 0 - - proc/is_researcher(mob/M) - return M.mind.assigned_role in science_positions - "Research Director" - - proc/get_researchers() - var/list/researchers[0] - for(var/mob/M in player_list) - if (M.is_ready() && is_researcher(M)) - researchers.Add(M) - return researchers - - proc/count_researchers_reassigned() - var/researchers_reassigned = 0 - for(var/obj/item/weapon/card/id in ids_to_reassign) - if (ids_to_reassign[id]) - researchers_reassigned++ - - return researchers_reassigned - -datum/directive/research_to_ripleys/get_description() - return {" -

    - The NanoTrasen [system_name()] Manufactory faces an ore deficit. Financial crisis imminent. [station_name()] has been reassigned as a mining platform. - The Research Director is to assist the Head of Personnel in coordinating assets. - Weapons department reports solid sales. Further information is classified. -

    - "} - -datum/directive/research_to_ripleys/meets_prerequisites() - var/list/researchers = get_researchers() - return researchers.len > 3 - -datum/directive/research_to_ripleys/initialize() - for(var/mob/living/carbon/human/R in get_researchers()) - ids_to_reassign[R.wear_id] = 0 - - special_orders = list( - "Reassign all research personnel, excluding the Research Director, to Shaft Miner.", - "Deliver [MATERIALS_REQUIRED] sheets of metal or minerals via the supply shuttle to CentCom.") - -datum/directive/research_to_ripleys/directives_complete() - if (materials_shipped < MATERIALS_REQUIRED) return 0 - return count_researchers_reassigned() == ids_to_reassign.len - -datum/directive/research_to_ripleys/get_remaining_orders() - var/text = "" - if(MATERIALS_REQUIRED > materials_shipped) - text += "
  • Ship [MATERIALS_REQUIRED - materials_shipped] sheets of metal or minerals.
  • " - - for(var/id in ids_to_reassign) - if(!ids_to_reassign[id]) - text += "
  • Reassign [id] to Shaft Miner
  • " - - return text - -/hook/reassign_employee/proc/research_reassignments(obj/item/weapon/card/id/id_card) - var/datum/directive/research_to_ripleys/D = get_directive("research_to_ripleys") - if(!D) return 1 - - if(D.ids_to_reassign && D.ids_to_reassign.Find(id_card)) - D.ids_to_reassign[id_card] = id_card.assignment == "Shaft Miner" ? 1 : 0 - - return 1 - -/hook/sell_crate/proc/deliver_materials(obj/structure/closet/crate/sold, area/shuttle) - var/datum/directive/research_to_ripleys/D = get_directive("research_to_ripleys") - if(!D) return 1 - - for(var/atom/A in sold) - if(istype(A, /obj/item/stack/sheet/mineral) || istype(A, /obj/item/stack/sheet/metal)) - var/obj/item/stack/S = A - D.materials_shipped += S.get_amount() - - return 1 diff --git a/code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm b/code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm deleted file mode 100644 index f1aa2e914d..0000000000 --- a/code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm +++ /dev/null @@ -1,108 +0,0 @@ -datum/directive/tau_ceti_needs_women - var/list/command_targets = list() - var/list/alien_targets = list() - - proc/get_target_gender() - if(!mode.head_loyalist) return FEMALE - return mode.head_loyalist.current.get_gender() == FEMALE ? MALE : FEMALE - - proc/is_target_gender(mob/M) - var/species = M.get_species() - return species != "Diona" && M.get_gender() == get_target_gender() - - proc/get_crew_of_target_gender() - var/list/targets[0] - for(var/mob/M in player_list) - if(M.is_ready() && is_target_gender(M) && !M.is_mechanical()) - targets.Add(M) - return targets - - proc/get_target_heads() - var/list/heads[0] - for(var/mob/M in get_crew_of_target_gender()) - if(command_positions.Find(M.mind.assigned_role)) - heads.Add(M) - return heads - - proc/get_target_aliens() - var/list/aliens[0] - for(var/mob/M in get_crew_of_target_gender()) - var/species = M.get_species() - if(species == "Tajara" || species == "Unathi" || species == "Skrell") - aliens.Add(M) - return aliens - - proc/count_heads_reassigned() - var/heads_reassigned = 0 - for(var/obj/item/weapon/card/id in command_targets) - if (command_targets[id]) - heads_reassigned++ - - return heads_reassigned - -datum/directive/tau_ceti_needs_women/get_description() - return {" -

    - Recent evidence suggests [get_target_gender()] aptitudes may be effected by radiation from [system_name()]. - Effects were measured under laboratory and station conditions. Humans remain more trusted than Xeno. Further information is classified. -

    - "} - -datum/directive/tau_ceti_needs_women/initialize() - for(var/mob/living/carbon/human/H in get_target_heads()) - command_targets[H.wear_id] = 0 - - for(var/mob/living/carbon/human/H in get_target_aliens()) - alien_targets.Add(H.wear_id) - - special_orders = list( - "Remove [get_target_gender()] personnel from Command positions.", - "Terminate employment of all [get_target_gender()] Skrell, Tajara, and Unathi.") - -datum/directive/tau_ceti_needs_women/meets_prerequisites() - var/females = 0 - var/males = 0 - for(var/mob/M in player_list) - if(M.is_ready() && !M.is_mechanical() && M.get_species() != "Diona") - var/gender = M.get_gender() - if(gender == MALE) - males++ - else if(gender == FEMALE) - females++ - - return males >= 2 && females >= 2 - -datum/directive/tau_ceti_needs_women/directives_complete() - return command_targets.len == count_heads_reassigned() && alien_targets.len == 0 - -datum/directive/tau_ceti_needs_women/get_remaining_orders() - var/text = "" - for(var/head in command_targets) - if(!command_targets[head]) - text += "
  • Remove [head] from a Head Role
  • " - - for(var/id in alien_targets) - text += "
  • Terminate [id]
  • " - - return text - -/hook/reassign_employee/proc/command_reassignments(obj/item/weapon/card/id/id_card) - var/datum/directive/tau_ceti_needs_women/D = get_directive("tau_ceti_needs_women") - if(!D) return 1 - - if(D.command_targets && D.command_targets.Find(id_card)) - D.command_targets[id_card] = command_positions.Find(id_card.assignment) ? 0 : 1 - - return 1 - -/hook/terminate_employee/proc/gender_target_termination_directive(obj/item/weapon/card/id) - var/datum/directive/tau_ceti_needs_women/D = get_directive("tau_ceti_needs_women") - if (!D) return 1 - - if(D.alien_targets && D.alien_targets.Find(id)) - D.alien_targets.Remove(id) - - if(D.command_targets && D.command_targets.Find(id)) - D.command_targets[id] = 1 - - return 1 diff --git a/code/game/gamemodes/mutiny/directives/terminations_directive.dm b/code/game/gamemodes/mutiny/directives/terminations_directive.dm deleted file mode 100644 index 7f3744dcc4..0000000000 --- a/code/game/gamemodes/mutiny/directives/terminations_directive.dm +++ /dev/null @@ -1,71 +0,0 @@ -// This is a parent directive meant to be derived by directives that fit -// the "fire X type of employee" pattern of directives. Simply apply your -// flavor text and override get_crew_to_terminate in your child datum. -// See alien_fraud_directive.dm for an example. -datum/directive/terminations - var/list/accounts_to_revoke = list() - var/list/accounts_to_suspend = list() - var/list/ids_to_terminate = list() - - proc/get_crew_to_terminate() - return list() - -datum/directive/terminations/directives_complete() - for(var/account_number in accounts_to_suspend) - if (!accounts_to_suspend[account_number]) - return 0 - - for(var/account_number in accounts_to_revoke) - if (!accounts_to_revoke[account_number]) - return 0 - - return ids_to_terminate.len == 0 - -datum/directive/terminations/initialize() - for(var/mob/living/carbon/human/H in get_crew_to_terminate()) - var/datum/money_account/account = H.mind.initial_account - accounts_to_revoke["[account.account_number]"] = 0 - accounts_to_suspend["[account.account_number]"] = account.suspended - ids_to_terminate.Add(H.wear_id) - -datum/directive/terminations/get_remaining_orders() - var/text = "" - for(var/account_number in accounts_to_suspend) - if(!accounts_to_suspend[account_number]) - text += "
  • Suspend Account #[account_number]
  • " - - for(var/account_number in accounts_to_revoke) - if(!accounts_to_revoke[account_number]) - text += "
  • Revoke Account #[account_number]
  • " - - for(var/id in ids_to_terminate) - text += "
  • Terminate [id]
  • " - - return text - -/hook/revoke_payroll/proc/payroll_directive(datum/money_account/account) - var/datum/directive/terminations/D = get_directive("terminations") - if (!D) return 1 - - if(D.accounts_to_revoke && D.accounts_to_revoke.Find("[account.account_number]")) - D.accounts_to_revoke["[account.account_number]"] = 1 - - return 1 - -/hook/change_account_status/proc/suspension_directive(datum/money_account/account) - var/datum/directive/terminations/D = get_directive("terminations") - if (!D) return 1 - - if(D.accounts_to_suspend && D.accounts_to_suspend.Find("[account.account_number]")) - D.accounts_to_suspend["[account.account_number]"] = account.suspended - - return 1 - -/hook/terminate_employee/proc/termination_directive(obj/item/weapon/card/id) - var/datum/directive/terminations/D = get_directive("terminations") - if (!D) return 1 - - if(D.ids_to_terminate && D.ids_to_terminate.Find(id)) - D.ids_to_terminate.Remove(id) - - return 1 diff --git a/code/game/gamemodes/mutiny/directives/test_directive.dm b/code/game/gamemodes/mutiny/directives/test_directive.dm deleted file mode 100644 index e19521cd1f..0000000000 --- a/code/game/gamemodes/mutiny/directives/test_directive.dm +++ /dev/null @@ -1,23 +0,0 @@ -// For testing -datum/directive/terminations/test - special_orders = list( - "Suspend financial accounts of all ugly personnel.", - "Transfer their payrolls to the station account.", - "Terminate their employment.") - -datum/directive/terminations/test/get_crew_to_terminate() - var/list/uglies[0] - for(var/mob/M in player_list) - uglies.Add(M) - return uglies - -datum/directive/terminations/test/get_description() - return {" -

    - Wow. Much ugly. So painful. - Many terminations. Very classified. -

    - "} - -datum/directive/terminations/test/meets_prerequisites() - return 1 diff --git a/code/game/gamemodes/mutiny/emergency_authentication_device.dm b/code/game/gamemodes/mutiny/emergency_authentication_device.dm deleted file mode 100644 index 028c4113cc..0000000000 --- a/code/game/gamemodes/mutiny/emergency_authentication_device.dm +++ /dev/null @@ -1,104 +0,0 @@ -/obj/machinery/emergency_authentication_device - var/datum/game_mode/mutiny/mode - - name = "\improper Emergency Authentication Device" - icon = 'icons/obj/stationobjs.dmi' - icon_state = "blackbox" - density = 1 - anchored = 1 - - var/captains_key - var/secondary_key - var/activated = 0 - - use_power = 0 - - New(loc, mode) - src.mode = mode - ..(loc) - - proc/check_key_existence() - if(!mode.captains_key) - captains_key = 1 - - if(!mode.secondary_key) - secondary_key = 1 - - proc/get_status() - if(activated) - return "Activated" - if(captains_key && secondary_key) - return "Both Keys Authenticated" - if(captains_key) - return "Captain's Key Authenticated" - if(secondary_key) - return "Secondary Key Authenticated" - else - return "Inactive" - -/obj/machinery/emergency_authentication_device/attack_hand(mob/user) - if(activated) - user << "\blue \The [src] is already active!" - return - - if(!mode.current_directive.directives_complete()) - state("Command aborted. Communication with CentCom is prohibited until Directive X has been completed.") - return - - check_key_existence() - if(captains_key && secondary_key) - activated = 1 - user << "\blue You activate \the [src]!" - state("Command acknowledged. Initiating quantum entanglement relay to NanoTrasen High Command.") - return - - if(!captains_key && !secondary_key) - state("Command aborted. Please present the authentication keys before proceeding.") - return - - if(!captains_key) - state("Command aborted. Please present the Captain's Authentication Key.") - return - - if(!secondary_key) - state("Command aborted. Please present the Emergency Secondary Authentication Key.") - return - - // Impossible! - state("Command aborted. This unit is defective.") - -/obj/machinery/emergency_authentication_device/attackby(obj/item/weapon/O, mob/user) - if(activated) - user << "\blue \The [src] is already active!" - return - - if(!mode.current_directive.directives_complete()) - state({"Command aborted. Communication with CentCom is prohibited until Directive X has been completed."}) - return - - check_key_existence() - if(istype(O, /obj/item/weapon/mutiny/auth_key/captain) && !captains_key) - captains_key = O - user.drop_item() - O.loc = src - - state("Key received. Thank you, Captain [mode.head_loyalist].") - spawn(5) - state(secondary_key ? "Your keys have been authenticated. Communication with CentCom is now authorized." : "Please insert the Emergency Secondary Authentication Key now.") - return - - if(istype(O, /obj/item/weapon/mutiny/auth_key/secondary) && !secondary_key) - secondary_key = O - user.drop_item() - O.loc = src - - state("Key received. Thank you, Secondary Authenticator [mode.head_mutineer].") - spawn(5) - state(captains_key ? "Your keys have been authenticated. Communication with CentCom is now authorized." : "Please insert the Captain's Authentication Key now.") - return - ..() - -/obj/machinery/emergency_authentication_device/examine(mob/user) - user << {" -This is a specialized communications device that is able to instantly send a message to NanoTrasen High Command via quantum entanglement with a sister device at CentCom. -The EAD's status is [get_status()]."} diff --git a/code/game/gamemodes/mutiny/key_pinpointer.dm b/code/game/gamemodes/mutiny/key_pinpointer.dm deleted file mode 100644 index 7e8d628d85..0000000000 --- a/code/game/gamemodes/mutiny/key_pinpointer.dm +++ /dev/null @@ -1,49 +0,0 @@ -/obj/item/weapon/pinpointer/advpinpointer/auth_key - name = "\improper Authentication Key Pinpointer" - desc = "Tracks the positions of the emergency authentication keys." - var/datum/game_mode/mutiny/mutiny - - New() - mutiny = ticker.mode - ..() - -/obj/item/weapon/pinpointer/advpinpointer/auth_key/attack_self() - switch(mode) - if (0) - mode = 1 - active = 1 - target = mutiny.captains_key - workobj() - usr << "\blue You calibrate \the [src] to locate the Captain's Authentication Key." - if (1) - mode = 2 - target = mutiny.secondary_key - usr << "\blue You calibrate \the [src] to locate the Emergency Secondary Authentication Key." - else - mode = 0 - active = 0 - icon_state = "pinoff" - usr << "\blue You switch \the [src] off." - -/obj/item/weapon/pinpointer/advpinpointer/auth_key/examine(mob/user) - switch(mode) - if (1) - user << "Is is calibrated for the Captain's Authentication Key." - if (2) - user << "It is calibrated for the Emergency Secondary Authentication Key." - else - user << "It is switched off." - -/datum/supply_packs/key_pinpointer - name = "Authentication Key Pinpointer crate" - contains = list(/obj/item/weapon/pinpointer/advpinpointer/auth_key) - cost = 250 - containertype = /obj/structure/closet/crate - containername = "Authentication Key Pinpointer crate" - access = access_heads - group = "Operations" - - New() - // This crate is only accessible during mutiny rounds - if (istype(ticker.mode,/datum/game_mode/mutiny)) - ..() diff --git a/code/game/gamemodes/mutiny/mutiny.dm b/code/game/gamemodes/mutiny/mutiny.dm deleted file mode 100644 index 78e16e50a4..0000000000 --- a/code/game/gamemodes/mutiny/mutiny.dm +++ /dev/null @@ -1,384 +0,0 @@ -#define MUTINY_RECRUITMENT_COOLDOWN 5 - -datum/game_mode/mutiny - var/datum/mutiny_fluff/fluff - var/datum/directive/current_directive - var/obj/item/weapon/mutiny/auth_key/captain/captains_key - var/obj/item/weapon/mutiny/auth_key/secondary/secondary_key - var/obj/machinery/emergency_authentication_device/ead - var/datum/mind/head_loyalist - var/datum/mind/head_mutineer - var/recruit_loyalist_cooldown = 0 - var/recruit_mutineer_cooldown = 0 - var/list/loyalists = list() - var/list/mutineers = list() - var/list/body_count = list() - - name = "mutiny" - config_tag = "mutiny" - required_players = 7 - ert_disabled = 1 - - uplink_welcome = "Mutineers Uplink Console:" - uplink_uses = 0 - - New() - fluff = new(src) - - proc/reveal_directives() - spawn(rand(1 MINUTE, 3 MINUTES)) - command_announcement.Announce("Incoming emergency directive: Captain's office fax machine, [station_name()].","Emergency Transmission") - spawn(rand(3 MINUTES, 5 MINUTES)) - send_pda_message() - spawn(rand(3 MINUTES, 5 MINUTES)) - fluff.announce_directives() - spawn(rand(2 MINUTES, 3 MINUTE)) - - var/list/reasons = list( - "political instability", - "quantum fluctuations", - "hostile raiders", - "derelict station debris", - "REDACTED", - "ancient alien artillery", - "solar magnetic storms", - "sentient time-travelling killbots", - "gravitational anomalies", - "wormholes to another dimension", - "a telescience mishap", - "radiation flares", - "supermatter dust", - "leaks into a negative reality", - "antiparticle clouds", - "residual bluespace energy", - "suspected criminal operatives", - "malfunctioning von Neumann probe swarms", - "shadowy interlopers", - "a stranded Vox arkship", - "haywire IPC constructs", - "rogue Unathi exiles", - "artifacts of eldritch horror", - "a brain slug infestation", - "killer bugs that lay eggs in the husks of the living", - "a deserted transport carrying xenomorph specimens", - "an emissary for the gestalt requesting a security detail", - "a Tajaran slave rebellion", - "radical Skrellian transevolutionaries", - "classified security operations", - "science-defying raw elemental chaos" - ) - command_announcement.Announce("The presence of [pick(reasons)] in the region is tying up all available local emergency resources; emergency response teams cannot be called at this time.","Emergency Transmission") - - // Returns an array in case we want to expand on this later. - proc/get_head_loyalist_candidates() - var/list/candidates[0] - for(var/mob/loyalist in player_list) - if(loyalist.mind && loyalist.mind.assigned_role == "Captain") - candidates.Add(loyalist.mind) - return candidates - - proc/get_head_mutineer_candidates() - var/list/candidates[0] - for(var/mob/mutineer in player_list) - if(mutineer.client.prefs.be_special & BE_MUTINEER) - for(var/job in command_positions - "Captain") - if(mutineer.mind && mutineer.mind.assigned_role == job) - candidates.Add(mutineer.mind) - return candidates - - proc/get_directive_candidates() - var/list/candidates[0] - for(var/T in typesof(/datum/directive) - /datum/directive) - var/datum/directive/D = new T(src) - if (D.meets_prerequisites()) - candidates.Add(D) - return candidates - - proc/send_pda_message() - var/obj/item/device/pda/pda = null - for(var/obj/item/device/pda/P in head_mutineer.current) - pda = P - break - - if (!pda) - return 0 - - if (!pda.message_silent) - playsound(pda.loc, 'sound/machines/twobeep.ogg', 50, 1) - for (var/mob/O in hearers(3, pda.loc)) - O.show_message(text("\icon[pda] *[pda.ttone]*")) - - head_mutineer.current << fluff.get_pda_body() - return 1 - - proc/get_equipment_slots() - return list( - "left pocket" = slot_l_store, - "right pocket" = slot_r_store, - "backpack" = slot_in_backpack, - "left hand" = slot_l_hand, - "right hand" = slot_r_hand) - - proc/equip_head_loyalist() - equip_head(head_loyalist, "loyalist", /mob/living/carbon/human/proc/recruit_loyalist) - - proc/equip_head_mutineer() - equip_head(head_mutineer, "mutineer", /mob/living/carbon/human/proc/recruit_mutineer) - - proc/equip_head(datum/mind/head, faction, proc/recruitment_verb) - var/mob/living/carbon/human/H = head.current - H << "You are the Head [capitalize(faction)]!" - head.special_role = "head_[faction]" - - var/slots = get_equipment_slots() - switch(faction) - if("loyalist") - if(captains_key) del(captains_key) - captains_key = new(H) - H.equip_in_one_of_slots(captains_key, slots) - if("mutineer") - if(secondary_key) del(secondary_key) - secondary_key = new(H) - H.equip_in_one_of_slots(secondary_key, slots) - - H.update_icons() - H.verbs += recruitment_verb - - proc/add_loyalist(datum/mind/M) - add_faction(M, "loyalist", loyalists) - - proc/add_mutineer(datum/mind/M) - add_faction(M, "mutineer", mutineers) - - proc/add_faction(datum/mind/M, faction, list/faction_list) - if(!can_be_recruited(M, faction)) - M.current << "\red Recruitment canceled; your role has already changed." - head_mutineer.current << "\red Could not recruit [M]. Their role has changed." - return - - if(M in loyalists) - loyalists.Remove(M) - - if(M in mutineers) - mutineers.Remove(M) - - M.special_role = faction - faction_list.Add(M) - - if(faction == "mutineer") - M.current << fluff.mutineer_tag("You have joined the mutineers!") - head_mutineer.current << fluff.mutineer_tag("[M] has joined the mutineers!") - else - M.current << fluff.loyalist_tag("You have joined the loyalists!") - head_loyalist.current << fluff.loyalist_tag("[M] has joined the loyalists!") - - update_icon(M) - - proc/was_bloodbath() - var/list/remaining_loyalists = loyalists - body_count - if (!remaining_loyalists.len) - return 1 - - var/list/remaining_mutineers = mutineers - body_count - if (!remaining_mutineers.len) - return 1 - - return 0 - - proc/replace_nuke_with_ead() - for(var/obj/machinery/nuclearbomb/N in world) - ead = new(N.loc, src) - del(N) - - proc/unbolt_vault_door() - var/obj/machinery/door/airlock/vault = locate(/obj/machinery/door/airlock/vault) - vault.lock() - - proc/make_secret_transcript() - var/obj/machinery/computer/telecomms/server/S = locate(/obj/machinery/computer/telecomms/server) - if(!S) return - - var/obj/item/weapon/paper/crumpled/bloody/transcript = new(S.loc) - transcript.name = "secret transcript" - transcript.info = fluff.secret_transcript() - - proc/can_be_recruited(datum/mind/M, role) - if(!M) return 0 - if(!M.special_role) return 1 - switch(role) - if("loyalist") - return M.special_role == "mutineer" - if("mutineer") - return M.special_role == "loyalist" - - proc/round_outcome() - world << "

    Breaking News



    " - if (was_bloodbath()) - world << fluff.no_victory() - return - - var/directives_completed = current_directive.directives_complete() - var/ead_activated = ead.activated - if (directives_completed && ead_activated) - world << fluff.loyalist_major_victory() - else if (directives_completed && !ead_activated) - world << fluff.loyalist_minor_victory() - else if (!directives_completed && ead_activated) - world << fluff.mutineer_minor_victory() - else if (!directives_completed && !ead_activated) - world << fluff.mutineer_major_victory() - - world << sound('sound/machines/twobeep.ogg') - - proc/update_all_icons() - spawn(0) - for(var/datum/mind/M in mutineers) - update_icon(M) - - for(var/datum/mind/M in loyalists) - update_icon(M) - return 1 - - proc/update_icon(datum/mind/M) - if(!M.current || !M.current.client) - return 0 - - for(var/image/I in head_loyalist.current.client.images) - if(I.loc == M.current && (I.icon_state == "loyalist" || I.icon_state == "mutineer")) - del(I) - - for(var/image/I in head_mutineer.current.client.images) - if(I.loc == M.current && (I.icon_state == "loyalist" || I.icon_state == "mutineer")) - del(I) - - if(M in loyalists) - var/I = image('icons/mob/mob.dmi', loc=M.current, icon_state = "loyalist") - head_loyalist.current.client.images += I - - if(M in mutineers) - var/I = image('icons/mob/mob.dmi', loc=M.current, icon_state = "mutineer") - head_mutineer.current.client.images += I - - return 1 - -/datum/game_mode/mutiny/announce() - fluff.announce() - -/datum/game_mode/mutiny/pre_setup() - var/list/loyalist_candidates = get_head_loyalist_candidates() - if(!loyalist_candidates || loyalist_candidates.len == 0) - world << "\red Mutiny mode aborted: no valid candidates for head loyalist." - return 0 - - var/list/mutineer_candidates = get_head_mutineer_candidates() - if(!mutineer_candidates || mutineer_candidates.len == 0) - world << "\red Mutiny mode aborted: no valid candidates for head mutineer." - return 0 - - var/list/directive_candidates = get_directive_candidates() - if(!directive_candidates || directive_candidates.len == 0) - world << "\red Mutiny mode aborted: no valid candidates for Directive X." - return 0 - - head_loyalist = pick(loyalist_candidates) - head_mutineer = pick(mutineer_candidates) - current_directive = pick(directive_candidates) - - return 1 - -/datum/game_mode/mutiny/post_setup() - equip_head_loyalist() - equip_head_mutineer() - - loyalists.Add(head_loyalist) - mutineers.Add(head_mutineer) - - replace_nuke_with_ead() - current_directive.initialize() - unbolt_vault_door() - make_secret_transcript() - - update_all_icons() - spawn(0) - reveal_directives() - ..() - -/mob/living/carbon/human/proc/recruit_loyalist() - set name = "Recruit Loyalist" - set category = "Mutiny" - - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode || src != mode.head_loyalist.current) - return - - var/list/candidates = list() - for (var/mob/living/carbon/human/P in oview(src)) - if(!stat && P.client && mode.can_be_recruited(P.mind, "loyalist")) - candidates += P - - if(!candidates.len) - src << "\red You aren't close enough to anybody that can be recruited." - return - - if(world.time < mode.recruit_loyalist_cooldown) - src << "\red Wait [MUTINY_RECRUITMENT_COOLDOWN] seconds before recruiting again." - return - - mode.recruit_loyalist_cooldown = world.time + (MUTINY_RECRUITMENT_COOLDOWN SECONDS) - - var/mob/living/carbon/human/M = input("Select a person to recruit", "Loyalist recruitment", null) as mob in candidates - - if (M) - src << "Attempting to recruit [M]..." - log_admin("[src]([src.ckey]) attempted to recruit [M] as a loyalist.") - message_admins("\red [src]([src.ckey]) attempted to recruit [M] as a loyalist.") - - var/choice = alert(M, "Asked by [src]: Will you help me complete Directive X?", "Loyalist recruitment", "No", "Yes") - if(choice == "Yes") - mode.add_loyalist(M.mind) - else if(choice == "No") - M << "\red You declined to join the loyalists." - mode.head_loyalist.current << "\red [M] declined to support the loyalists." - -/mob/living/carbon/human/proc/recruit_mutineer() - set name = "Recruit Mutineer" - set category = "Mutiny" - - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode || src != mode.head_mutineer.current) - return - - var/list/candidates = list() - for (var/mob/living/carbon/human/P in oview(src)) - if(!stat && P.client && mode.can_be_recruited(P.mind, "mutineer")) - candidates += P - - if(!candidates.len) - src << "\red You aren't close enough to anybody that can be recruited." - return - - if(world.time < mode.recruit_mutineer_cooldown) - src << "\red Wait [MUTINY_RECRUITMENT_COOLDOWN] seconds before recruiting again." - return - - mode.recruit_mutineer_cooldown = world.time + (MUTINY_RECRUITMENT_COOLDOWN SECONDS) - - var/mob/living/carbon/human/M = input("Select a person to recruit", "Mutineer recruitment", null) as mob in candidates - - if (M) - src << "Attempting to recruit [M]..." - log_admin("[src]([src.ckey]) attempted to recruit [M] as a mutineer.") - message_admins("\red [src]([src.ckey]) attempted to recruit [M] as a mutineer.") - - var/choice = alert(M, "Asked by [src]: Will you help me stop Directive X?", "Mutineer recruitment", "No", "Yes") - if(choice == "Yes") - mode.add_mutineer(M.mind) - else if(choice == "No") - M << "\red You declined to join the mutineers." - mode.head_mutineer.current << "\red [M] declined to support the mutineers." - -/proc/get_mutiny_mode() - if(!ticker || !istype(ticker.mode, /datum/game_mode/mutiny)) - return null - - return ticker.mode diff --git a/code/game/gamemodes/mutiny/mutiny_admin.dm b/code/game/gamemodes/mutiny/mutiny_admin.dm deleted file mode 100644 index 2ba08def2d..0000000000 --- a/code/game/gamemodes/mutiny/mutiny_admin.dm +++ /dev/null @@ -1,83 +0,0 @@ -/datum/game_mode/mutiny/proc/check_antagonists_ui(admins) - var/turf/captains_key_loc = captains_key ? captains_key.get_loc_turf() : "Lost or Destroyed" - var/turf/secondary_key_loc = secondary_key ? secondary_key.get_loc_turf() : "Lost or Destroyed" - var/remaining_objectives = current_directive.get_remaining_orders() - var/txt = {" -
    Context:
    -

    - [current_directive.get_description()] -

    -
    Orders:
    -
      - [fluff.get_orders()] -
    -
    -
    Remaining Objectives
    -
      - [remaining_objectives ? remaining_objectives : "
    1. None
    2. "] -
    -
    -
    Authentication:
    - Captain's Key: [captains_key_loc] - Activate
    - Secondary Key: [secondary_key_loc] - Activate
    - EAD: [ead ? ead.get_status() : "Lost or Destroyed"] - Activate
    -
    - "} - - txt += "Reassign Head Loyalist
    " - if(head_loyalist) - txt += check_role_table("Head Loyalist", list(head_loyalist), admins, 0) - - var/list/loyal_crew = loyalists - head_loyalist - if(loyal_crew.len) - txt += check_role_table("Loyalists", loyal_crew, admins, 0) - - txt += "Reassign Head Mutineer
    " - if(head_mutineer) - txt += check_role_table("Head Mutineer", list(head_mutineer), admins, 0) - - var/list/mutiny_crew = mutineers - head_mutineer - if(mutiny_crew.len) - txt += check_role_table("Mutineers", mutiny_crew, admins, 0) - - if(body_count.len) - txt += check_role_table("Casualties", body_count, admins, 0) - - return txt - -/datum/game_mode/mutiny/check_antagonists_topic(href, href_list[]) - switch(href_list["choice"]) - if("activate_captains_key") - ead.captains_key = 1 - return 1 - if("activate_secondary_key") - ead.secondary_key = 1 - return 1 - if("activate_ead") - ead.activated = 1 - return 1 - if("reassign_head_loyalist") - var/mob/M = get_reassignment_candidate("Loyalist") - if(M) - head_loyalist = M.mind - equip_head_loyalist() - return 1 - if("reassign_head_mutineer") - var/mob/M = get_reassignment_candidate("Mutineer") - if(M) - head_mutineer = M.mind - equip_head_mutineer() - return 1 - else - return 0 - -/datum/game_mode/mutiny/proc/get_reassignment_candidate(faction) - var/list/targets[0] - for(var/mob/living/carbon/human/H in player_list) - if(H.is_ready() && !H.is_dead()) - targets.Add(H) - - return input("Select a player to lead the [faction] faction.", "Head [faction] reassignment", null) as mob in targets diff --git a/code/game/gamemodes/mutiny/mutiny_fluff.dm b/code/game/gamemodes/mutiny/mutiny_fluff.dm deleted file mode 100644 index 2e4ad147a8..0000000000 --- a/code/game/gamemodes/mutiny/mutiny_fluff.dm +++ /dev/null @@ -1,198 +0,0 @@ -/datum/mutiny_fluff - var/datum/game_mode/mutiny/mode - - New(datum/game_mode/mutiny/M) - mode = M - - proc/announce_directives() - for (var/obj/machinery/photocopier/faxmachine/fax in world) - if (fax.department == "Captain's Office") - var/obj/item/weapon/paper/directive_x = new(fax.loc) - directive_x.name = "emergency action message" - directive_x.info = get_fax_body() - - proc/get_fax_body() - return {" -
    NOT A DRILL . . . EMERGENCY DIRECTIVE . . . NOT A DRILL
    -

    - TO: Captain [mode.head_loyalist], Commanding Officer, [station_name()]
    - FROM: NanoTrasen Emergency Messaging Relay
    - DATE: [time2text(world.realtime, "MM/DD")]/[game_year]
    - SUBJECT: Directive X
    -

    - - [mode.current_directive.get_description()] - -
    -
    Emergency Authentication Protocol
    -

    - A member of your Command Staff is this shift's designated Emergency Secondary Authenticator.
    - This Emergency Secondary Authenticator is uniquely aware of their role and possesses the Emergency Secondary Authentication Key.
    - As Captain, you possess the Captain's Authentication Key.
    - The Emergency Authentication Device is located in the vault of your station, and requires simultaneous activation of the Authentication Keys.
    - An Authentication Key Pinpointer can be delivered via Cargo Bay to assist recovery of the Authentication Keys should they be lost aboard the station.
    - A key's destruction or removal from the station's perimeter will automatically and irreversibly activate the Emergency Authentication Device. -

    -
    - -
    Orders
    -

    - Captain [mode.head_loyalist], you are to immediately initiate the following procedure; codenamed Directive X: -

    -
      - [get_orders()] -
    -
    - -
    Authentication
    - - Encoded Authentication String: T0JCJUwoIVFDQA==
    - Emergency Action Code: O B B _ L _ _ Q C _
    - ERROR: DECODING INCOMPLETE (40% LOSS) -
    -
    -
    - -
    NOT A DRILL . . . EMERGENCY DIRECTIVE . . . NOT A DRILL
    - "} - - proc/get_orders() - var/text = "
  • Immediate external transmission and signals silence. Evacuation and Cargo services will remain available. All ERT teams are engaged elsewhere. Do not communicate with Central Command under any circumstances.
  • " - for(var/order in mode.current_directive.special_orders) - text += "
  • [order]
  • " - - text += "
  • Upon completion of this Directive, Captain [mode.head_loyalist] and the Emergency Secondary Authenticator must utilise the Captain's Authentication Key and the Emergency Secondary Authentication Key to activate the Emergency Authentication Device.
  • " - return text - - proc/get_pda_body() - return {"← From Anonymous Channel:

    \"You must read this! NanoTrasen Chain of Command COMPROMISED. Command Encryptions BROKEN. [station_name()] Captain [mode.head_loyalist] will receive orders that must NOT BE BROUGHT TO FRUITION! - -They don't care about us they only care about WEALTH and POWER... Share this message with people you trust. - -Be safe, friend.\" (Unable to Reply)

    "} - - proc/announce() - world << "The current game mode is - Mutiny!" - world << {" -

    The crew will be divided by their sense of ethics when a morally turbulent emergency directive arrives with an incomplete command validation code.

    -The [loyalist_tag("Head Loyalist")] is the Captain, who carries the [loyalist_tag("Captain's Authentication Key")] at all times.
    -The [mutineer_tag("Head Mutineer")] is a random Head of Staff who carries the [mutineer_tag("Emergency Secondary Authentication Key")].

    -Both keys are required to activate the Emergency Authentication Device (EAD) in the vault, signalling to NanoTrasen that the directive is complete. -
    -

    -Loyalists - Follow the Head Loyalist in carrying out [loyalist_tag("NanoTrasen's directives")] then activate the EAD.
    -Mutineers - Prevent the completion of the [mutineer_tag("improperly validated directives")] and the activation of the EAD. -

    - "} - - proc/loyalist_tag(text) - return "[text]" - - proc/mutineer_tag(text) - return "[text]" - - proc/their(datum/mind/head) - if (head.current.gender == MALE) - return "his" - else if (head.current.gender == FEMALE) - return "her" - - return "their" - - proc/loyalist_major_victory() - return {" -NanoTrasen has praised the efforts of Captain [mode.head_loyalist] and loyal members of [their(mode.head_loyalist)] crew, who recently managed to put down a mutiny--amid a local interstellar crisis--aboard the [station_name()], a research station in [system_name()]. -The mutiny was spurred by a top secret directive sent to the station, presumably in response to the crisis within the system. -Despite the mutiny, the crew was successful in implementing the directive and activating their on-board emergency authentication device. -[mode.mutineers.len] members of the station's personnel were charged with terrorist action against the Company and, if found guilty by a Sol magistrate, will be sentenced to life incarceration. -NanoTrasen will be awarding [mode.loyalists.len] members of the crew with the [loyalist_tag("Star of Loyalty")], following their successful efforts, at a ceremony this coming Thursday. -[mode.body_count.len] are believed to have died during the coup. -

    NanoTrasen's image will forever be haunted by the fact that a mutiny took place on one of its own stations.

    - "} - - proc/loyalist_minor_victory() - return {" -NanoTrasen has praised the efforts of Captain [mode.head_loyalist] and loyal members of [their(mode.head_loyalist)] crew, who recently managed to put down a mutiny--amid a local interstellar crisis--aboard the [station_name()], a research station in [system_name()]. -The mutiny was spurred by a top secret directive sent to the station, presumably in response to the crisis within the system. -Despite the mutiny, the crew was successful in implementing the directive. Unfortunately, they failed to notify Central Command of their successes due to a breach in the chain of command. -[mode.mutineers.len] members of the station's personnel were charged with terrorist action against the Company and, if found guilty by a Sol magistrate, will be sentenced to life incarceration. -NanoTrasen will be awarding [mode.loyalists.len] members of the crew with the [loyalist_tag("Star of Loyalty")], following their mostly successful efforts, at a ceremony this coming Thursday. -[mode.body_count.len] are believed to have died during the coup. -

    NanoTrasen's image will forever be haunted by the fact that a mutiny took place on one of its own stations.

    - "} - - proc/no_victory() - return {" -NanoTrasen has been thrust into turmoil following an apparent mutiny by key personnel aboard the [station_name()], a research station in [system_name()]. -The mutiny was spurred by a top secret directive sent to the station, presumably in response to the crisis within the system. -No further information has yet emerged from the station or its crew, who are presumed to be in holding with NanoTrasen investigators. -NanoTrasen officials refuse to comment. -Sources indicate that [mode.mutineers.len] members of the station's personnel are currently under investigation for terrorist activity, and [mode.loyalists.len] crew are currently providing evidence to investigators, believed to be the 'loyal' station personnel. -[mode.body_count.len] are believed to have died during the coup. -

    NanoTrasen's image will forever be haunted by the fact that a mutiny took place on one of its own stations.

    - "} - - proc/mutineer_minor_victory() - return {" -Reports have emerged that an impromptu mutiny has taken place, amid a local interstellar crisis, aboard the [station_name()], a research station in [system_name()]. -The mutiny was spurred by a top secret directive sent to the station, presumably in response to the crisis within the system. -Information at present indicates that the top-secret directive--which has since been retracted--was invalid due to a broken authentication code. Members of the crew, including an unidentified Head of Staff, prevented the directive from being accomplished. -[mode.mutineers.len] members of the station's personnel were released from interrogations today, following a mutiny investigation. -NanoTrasen has reprimanded [mode.loyalists.len] members of the crew for failing to follow command validation procedures. -[mode.body_count.len] are believed to have died during the coup. -

    Even though the directive was not successfully implemented, NanoTrasen's image will forever be haunted by the fact that its authentication protocol was breached with such magnitude and that a mutiny was the result.

    - "} - - proc/mutineer_major_victory() - return {" -NanoTrasen has praised the efforts of [mode.head_mutineer.assigned_role] [mode.head_mutineer] and several other members of the crew, who recently seized control of a company station in [system_name()]--[station_name()]--amid a local interstellar crisis. -What appears to have been a "legitimate" mutiny was spurred by a top secret directive sent to the station, presumably in response to the crisis within the system. -It has been revealed that the directive was invalid and fraudulent. Company officials have not released a statement about the source of the directive. -Thanks to the efforts of the resistant members of the crew, the directive was not carried out. -[mode.mutineers.len] members of the station's personnel were congratulated and awarded with the [mutineer_tag("Star of Bravery")], for their efforts in preventing the illegal directive's completion. -NanoTrasen has [mode.loyalists.len] members of the crew in holding, while it investigates the circumstances that led to the acceptance and initiation of an invalid directive. -[mode.body_count.len] are believed to have died during the coup. -

    Even though the directive was not successfully implemented, NanoTrasen's image will forever be haunted by the fact that its authentication protocol was breached with such magnitude and that a mutiny was the result.

    - "} - - proc/secret_transcript() - return {" -

    Corporate Rival Threat Assessment

    -
    Gilthari Exports Incident Transcript
    -
    CONFIDENTIAL: PROPERTY OF NANOTRASEN
    -Location: Operator's Desk, D Deck, Polumetis Installation
    -Time: 16:11, May 24, 2558 (Sol Reckoning)
    -
    -
    - -
    \[Start of transcript\]
    -
    \[Sound of an internal airlock door opening\]
    -TM: Thank you for coming to see me, Director. I'm afraid this is urgent.
    -D: Mr. Mitchell, first you send cryptic messages to my office and then you request to have me come personally to this barely lit closet you call a workstation; all of this to talk about a computer glitch?
    -
    \[Sound of the internal airlock door shutting\]
    -TM: Do you remember Mallory?
    -D: Who?
    -TM: It's not who, it's what. The computer program we planted in the [system_name()] communications satellite.
    -D: What is so important about this computer program?
    -TM: We call her an eavesdropper. Captures network traffic, records it, and forwards the stream to the receiver autonomously.
    -D: Speak English goddamnit.
    -TM: Standard intelligence acquisition package, sir; we bug their satellite and listen. It's like we have their playbook and we know what their moves are going to be on the market before they make them.
    -D: So Mallory doesn't work?
    -TM: She worked, sir. We've had an ear on NanoTrasen's regional communications for weeks.
    -D: Any news about their Phoron refinement process?
    -TM: No sir. Our analysts believe they are using a separate channel for their most sensitive data.
    -D: So what's the problem?
    -TM: The intelligence hasn't been doing us any good. Anything that appears actionable, I send it to the analysts and they make a plan. Thing is, NanoTrasen always sees us coming.
    -D: Tim...
    -TM: I think they discovered the hack, sir. Case in point, Energine Consolidated Solutions. That subsidiary of ours that was awarded a lease on NanoTrasen's mining platform in Nyx? NanoTrasen acquired them a week before we made the announcement.
    -D: They know about they have a bug. They left her on and fed her the information for us to hear, those sneaks. How did they find it?
    -TM: Top secret communique came through. I'm not sure what happened. Either Mallory couldn't replicate the encryption scheme and garbled it going out or the transmission was already corrupted to begin with.
    -D: Either way the transmission caused NanoTrasen to look at the satellite. They found out about Mallory.
    -TM: Precisely sir. There's only so much I can do to cover our tracks from here.
    -D: I'm pulling the plug. We have assets in the sector that are capable of a job like this. Thank you for bringing this to my attention.
    -
    \[Computer device chirps\]
    -D: One last thing, did you happen to read anything from those secure transmissions?
    -TM: Just the subject, 'Directive X'.
    -D: Directive X... Now what do you suppose that means?
    -
    \[End of transcript\]
    - "} diff --git a/code/game/gamemodes/mutiny/mutiny_hooks.dm b/code/game/gamemodes/mutiny/mutiny_hooks.dm deleted file mode 100644 index 9e64bd2e70..0000000000 --- a/code/game/gamemodes/mutiny/mutiny_hooks.dm +++ /dev/null @@ -1,27 +0,0 @@ -/hook/death/proc/track_kills(mob/living/carbon/human/deceased, gibbed) - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode) return 1 - - mode.body_count.Add(deceased.mind) - return 1 - -/hook/clone/proc/update_icon(mob/living/carbon/human/H) - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode) return 1 - - mode.update_icon(H.mind) - return 1 - -/hook/harvest_podman/proc/update_icon(mob/living/carbon/alien/diona/D) - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode) return 1 - - mode.update_icon(D.mind) - return 1 - -/hook/roundend/proc/report_mutiny_news() - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if (!mode) return 1 - - mode.round_outcome() - return 1 diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index f136d63e45..d410dbeb7d 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -1,181 +1,10 @@ -/datum/game_mode/var/list/datum/mind/ninjas = list() -// Keep in mind ninja-procs that aren't here will be where the event's defined /datum/game_mode/ninja name = "ninja" + round_description = "An agent of the Spider Clan is onboard the station!" + extended_round_description = "What was that?! Was that a person or did your eyes just play tricks on you? You have no idea. That slim-suited, cryptic individual is an enigma to you and all of your knowledge. Their purpose is unknown. Their mission is unknown. How they arrived to this secure and isolated section of the galaxy, you don't know. What you do know is that there is a silent shadow-stalker piercing through the defenses of Nanotrasen with technological capabilities eons ahead of your time. They can avoid the omniscience of the AI and rival the most hardened weapons your station is capable of. Tread lightly and only hope this unknown assassin isn't here for you." + antag_tag = MODE_NINJA config_tag = "ninja" - required_players = 10 //Can be adjusted later, should suffice for now. + required_players = 1 required_players_secret = 10 required_enemies = 1 - recommended_enemies = 1 - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - var/finished = 0 - -/datum/game_mode/ninja/announce() - world << "The current game mode is Ninja!" - -/datum/game_mode/ninja/can_start() - if(!..()) - return 0 - var/list/datum/mind/possible_ninjas = get_players_for_role(BE_NINJA) - if(possible_ninjas.len==0) - return 0 - var/datum/mind/ninja = pick(possible_ninjas) - ninjas += ninja - modePlayer += ninja - ninja.assigned_role = "MODE" //So they aren't chosen for other jobs. - ninja.special_role = "Ninja" - ninja.original = ninja.current - - if(ninjastart.len == 0) - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "carpspawn") - ninjastart.Add(L) - - if(ninjastart.len) - return 1 - if(ninjastart.len == 0 && latejoin.len > 0) - ninja.current << "\red No spawn locations could be found. Defaulting to late-join locations." - return 1 - - ninja.current << "\red No spawn locations could be found. Aborting." - return 0 - -/datum/game_mode/ninja/pre_setup() - for(var/datum/mind/ninja in ninjas) - ninja.current << browse(null, "window=playersetup") - ninja.current = create_space_ninja(pick(ninjastart.len ? ninjastart : latejoin)) - ninja.current.ckey = ninja.key - return 1 - -/datum/game_mode/ninja/post_setup() - - for(var/datum/mind/ninja in ninjas) - if(ninja.current && !(istype(ninja.current,/mob/living/carbon/human))) return 0 - if(!config.objectives_disabled) - forge_ninja_objectives(ninja) - show_objectives(ninja) - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - return ..() - -/datum/game_mode/ninja/check_finished() - if(config.continous_rounds) - return ..() - var/ninjas_alive = 0 - for(var/datum/mind/ninja in ninjas) - if(!istype(ninja.current,/mob/living/carbon/human)) - continue - if(ninja.current.stat==2) - continue - ninjas_alive++ - if (ninjas_alive) - return ..() - else - finished = 1 - return 1 - -/datum/game_mode/ninja/proc/forge_ninja_objectives(var/datum/mind/ninja) - if (config.objectives_disabled) - return - - var/objective_list = list(1,2,3,4,5) - for(var/i=rand(2,4),i>0,i--) - switch(pick(objective_list)) - if(1)//Kill - var/datum/objective/assassinate/ninja_objective = new - ninja_objective.owner = ninja - ninja_objective.target = ninja_objective.find_target() - if(ninja_objective.target != "Free Objective") - ninja.objectives += ninja_objective - else - i++ - objective_list -= 1 // No more than one kill objective - if(2)//Steal - var/datum/objective/steal/ninja_objective = new - ninja_objective.owner = ninja - ninja_objective.target = ninja_objective.find_target() - ninja.objectives += ninja_objective - if(3)//Protect - var/datum/objective/protect/ninja_objective = new - ninja_objective.owner = ninja - ninja_objective.target = ninja_objective.find_target() - if(ninja_objective.target != "Free Objective") - ninja.objectives += ninja_objective - else - i++ - objective_list -= 3 - if(4)//Download - var/datum/objective/download/ninja_objective = new - ninja_objective.owner = ninja - ninja_objective.gen_amount_goal() - ninja.objectives += ninja_objective - objective_list -= 4 - if(5)//Harm - var/datum/objective/harm/ninja_objective = new - ninja_objective.owner = ninja - ninja_objective.target = ninja_objective.find_target() - if(ninja_objective.target != "Free Objective") - ninja.objectives += ninja_objective - else - i++ - objective_list -= 5 - - var/datum/objective/survive/ninja_objective = new - ninja_objective.owner = ninja - ninja.objectives += ninja_objective - ninja.current.mind = ninja - - var/directive = generate_ninja_directive("heel")//Only hired by antags, not NT - ninja.current << "You are an elite mercenary assassin of the Spider Clan, [ninja.current.real_name]. You have a variety of abilities at your disposal, thanks to your nano-enhanced cyber armor.\nYour current directive is: \red [directive]\n \blue Try your best to adhere to this." - ninja.store_memory("Directive: \red [directive]
    ") - - show_objectives(ninja) - -/datum/game_mode/proc/auto_declare_completion_ninja() - if(ninjas.len) - var/text = "The ninjas were:" - for(var/datum/mind/ninja in ninjas) - var/ninjawin = 1 - - text += "
    [ninja.key] was [ninja.name] (" - if(ninja.current) - if(ninja.current.stat == DEAD) - text += "died" - else - text += "survived" - if(ninja.current.real_name != ninja.name) - text += " as [ninja.current.real_name]" - else - text += "body destroyed" - text += ")" - - if(ninja.objectives.len)//If the ninja had no objectives, don't need to process this. - var/count = 1 - for(var/datum/objective/objective in ninja.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("traitor_objective","[objective.type]|SUCCESS") - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("traitor_objective","[objective.type]|FAIL") - ninjawin = 0 - count++ - - var/special_role_text - if(ninja.special_role) - special_role_text = lowertext(ninja.special_role) - else - special_role_text = "antagonist" - - if(!config.objectives_disabled) - if(ninjawin) - text += "
    The [special_role_text] was successful!" - feedback_add_details("traitor_success","SUCCESS") - else - text += "
    The [special_role_text] has failed!" - feedback_add_details("traitor_success","FAIL") - - world << text - return 1 + end_on_antag_death = 1 \ No newline at end of file diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index b2e54da0d9..b556ba2070 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -2,245 +2,21 @@ MERCENARY ROUNDTYPE */ -var/global/list/turf/synd_spawn = list() - - -/datum/game_mode - var/list/datum/mind/syndicates = list() - - /datum/game_mode/nuclear - name = "mercenary" + name = "Mercenary" + round_description = "A mercenary strike force is approaching the station!" config_tag = "mercenary" required_players = 15 required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining required_enemies = 1 - recommended_enemies = 5 + end_on_antag_death = 1 + antag_tag = MODE_MERCENARY uplink_welcome = "Corporate Backed Uplink Console:" uplink_uses = 40 - - var/const/agents_possible = 5 //If we ever need more syndicate agents. - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer! var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station var/syndies_didnt_escape = 0 //Used for tracking if the syndies got the shuttle off of the z-level - -/datum/game_mode/nuclear/announce() - world << "The current game mode is - Mercenary!" - world << "A [syndicate_name()] Strike Force is approaching [station_name()]!" - -/datum/game_mode/nuclear/can_start()//This could be better, will likely have to recode it later - if(!..()) - return 0 - - var/list/possible_syndicates = get_players_for_role(BE_OPERATIVE) - var/agent_number = 0 - - /* - * if(possible_syndicates.len > agents_possible) - * agent_number = agents_possible - * else - * agent_number = possible_syndicates.len - * - * if(agent_number > n_players) - * agent_number = n_players/2 - */ - - if(possible_syndicates.len < 1) - return 0 - - //Antag number should scale to active crew. - var/n_players = num_players() - agent_number = Clamp((n_players/5), 2, 6) - - if(possible_syndicates.len < agent_number) - agent_number = possible_syndicates.len - - while(agent_number > 0) - var/datum/mind/new_syndicate = pick(possible_syndicates) - syndicates += new_syndicate - possible_syndicates -= new_syndicate //So it doesn't pick the same guy each time. - agent_number-- - - for(var/datum/mind/synd_mind in syndicates) - synd_mind.assigned_role = "MODE" //So they aren't chosen for other jobs. - synd_mind.special_role = "Mercenary"//So they actually have a special role/N - return 1 - - -/datum/game_mode/nuclear/pre_setup() - return 1 - - -//////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/update_all_synd_icons() - spawn(0) - for(var/datum/mind/synd_mind in syndicates) - if(synd_mind.current) - if(synd_mind.current.client) - for(var/image/I in synd_mind.current.client.images) - if(I.icon_state == "synd") - del(I) - - for(var/datum/mind/synd_mind in syndicates) - if(synd_mind.current) - if(synd_mind.current.client) - for(var/datum/mind/synd_mind_1 in syndicates) - if(synd_mind_1.current) - var/I = image('icons/mob/mob.dmi', loc = synd_mind_1.current, icon_state = "synd") - synd_mind.current.client.images += I - -/datum/game_mode/proc/update_synd_icons_added(datum/mind/synd_mind) - spawn(0) - if(synd_mind.current) - if(synd_mind.current.client) - var/I = image('icons/mob/mob.dmi', loc = synd_mind.current, icon_state = "synd") - synd_mind.current.client.images += I - -/datum/game_mode/proc/update_synd_icons_removed(datum/mind/synd_mind) - spawn(0) - for(var/datum/mind/synd in syndicates) - if(synd.current) - if(synd.current.client) - for(var/image/I in synd.current.client.images) - if(I.icon_state == "synd" && I.loc == synd_mind.current) - del(I) - - if(synd_mind.current) - if(synd_mind.current.client) - for(var/image/I in synd_mind.current.client.images) - if(I.icon_state == "synd") - del(I) - -//////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////// - -/datum/game_mode/nuclear/post_setup() - - var/obj/effect/landmark/uplinkdevice = locate("landmark*Syndicate-Uplink") //i will be rewriting this shortly - var/obj/effect/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb") - - var/nuke_code = "[rand(10000, 99999)]" - var/datum/mind/leader = null - var/spawnpos = 1 - - for(var/datum/mind/synd_mind in syndicates) - if(spawnpos > synd_spawn.len) - spawnpos = 1 - synd_mind.current.loc = synd_spawn[spawnpos] - - synd_mind.current.real_name = "[syndicate_name()] Operative" // placeholder while we get their actual name - spawn(0) - NukeNameAssign(synd_mind) - - forge_syndicate_objectives(synd_mind) - greet_syndicate(synd_mind) - equip_syndicate(synd_mind.current) - - if(!leader) - prepare_syndicate_leader(synd_mind, nuke_code) - leader = synd_mind - - spawnpos++ - update_synd_icons_added(synd_mind) - - update_all_synd_icons() - - if(uplinkdevice) - var/obj/item/device/radio/uplink/U = new(uplinkdevice.loc) - if(leader) - U.hidden_uplink.uplink_owner = leader - U.hidden_uplink.uses = 40 - if(nuke_spawn && synd_spawn.len > 0) - var/obj/machinery/nuclearbomb/the_bomb = new /obj/machinery/nuclearbomb(nuke_spawn.loc) - the_bomb.r_code = nuke_code - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - - return ..() - - -/datum/game_mode/proc/prepare_syndicate_leader(var/datum/mind/synd_mind, var/nuke_code) - var/obj/effect/landmark/code_spawn = locate("landmark*Nuclear-Code") - if (nuke_code) - synd_mind.store_memory("Nuclear Bomb Code: [nuke_code]", 0, 0) - synd_mind.current << "The nuclear authorization code is: [nuke_code]" - synd_mind.current << "To speak on the strike team's private channel use :t" - var/obj/item/weapon/paper/P = new - P.info = "The nuclear authorization code is: [nuke_code]" - P.name = "nuclear bomb code" - if (ticker.mode.config_tag=="mercenary") - P.loc = code_spawn.loc - else - var/mob/living/carbon/human/H = synd_mind.current - P.loc = H.loc - H.equip_to_slot_or_del(P, slot_r_store, 0) - H.update_icons() - - else - nuke_code = "code will be provided later" - return - - -/datum/game_mode/proc/forge_syndicate_objectives(var/datum/mind/syndicate) - - if (config.objectives_disabled) - return - - var/datum/objective/nuclear/syndobj = new - syndobj.owner = syndicate - syndicate.objectives += syndobj - -/datum/game_mode/proc/greet_syndicate(var/datum/mind/syndicate, var/you_are=1) - if (you_are) - syndicate.current << "\blue You are a [syndicate_name()] operative!" - show_objectives(syndicate) - -/datum/game_mode/proc/random_radio_frequency() - return 1337 // WHY??? -- Doohl - - -/datum/game_mode/proc/equip_syndicate(mob/living/carbon/human/synd_mob) - var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(synd_mob) - R.set_frequency(SYND_FREQ) - R.freerange = 1 - synd_mob.equip_to_slot_or_del(R, slot_l_ear) - - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(synd_mob), slot_w_uniform) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(synd_mob), slot_shoes) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(synd_mob), slot_gloves) - synd_mob.equip_to_slot_or_del(new /obj/item/weapon/card/id/syndicate(synd_mob), slot_wear_id) - if(synd_mob.backbag == 2) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(synd_mob), slot_back) - if(synd_mob.backbag == 3) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(synd_mob), slot_back) - if(synd_mob.backbag == 4) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(synd_mob), slot_back) - synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(synd_mob.back), slot_in_backpack) - synd_mob.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(synd_mob), slot_in_backpack) - - synd_mob.update_icons() - return 1 - - -/datum/game_mode/nuclear/check_win() - if (nukes_left == 0) - return 1 - return ..() - - -/datum/game_mode/proc/is_operatives_are_dead() - for(var/datum/mind/operative_mind in syndicates) - if (!istype(operative_mind.current,/mob/living/carbon/human)) - if(operative_mind.current) - if(operative_mind.current.stat!=2) - return 0 - return 1 - - /datum/game_mode/nuclear/declare_completion() if(config.objectives_disabled) return @@ -251,20 +27,13 @@ var/global/list/turf/synd_spawn = list() disk_rescued = 0 break var/crew_evacuated = (emergency_shuttle.returned()) - //var/operatives_are_dead = is_operatives_are_dead() - - - //nukes_left - //station_was_nuked - //derp //Used for tracking if the syndies actually haul the nuke to the station //no - //herp //Used for tracking if the syndies got the shuttle off of the z-level //NO, DON'T FUCKING NAME VARS LIKE THIS if(!disk_rescued && station_was_nuked && !syndies_didnt_escape) feedback_set_details("round_end_result","win - syndicate nuke") world << "Mercenary Major Victory!" world << "[syndicate_name()] operatives have destroyed [station_name()]!" - else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) + else if (!disk_rescued && station_was_nuked && syndies_didnt_escape) feedback_set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time") world << "Total Annihilation" world << "[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!" @@ -274,12 +43,12 @@ var/global/list/turf/synd_spawn = list() world << "Crew Minor Victory" world << "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't lose the disk!" - else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) + else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape) feedback_set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time") world << "[syndicate_name()] operatives have earned Darwin Award!" world << "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't lose the disk!" - else if ( disk_rescued && is_operatives_are_dead()) + else if (disk_rescued && mercs.antags_are_dead()) feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead") world << "Crew Major Victory!" world << "The Research Staff has saved the disc and killed the [syndicate_name()] Operatives" @@ -289,58 +58,20 @@ var/global/list/turf/synd_spawn = list() world << "Crew Major Victory" world << "The Research Staff has saved the disc and stopped the [syndicate_name()] Operatives!" - else if (!disk_rescued && is_operatives_are_dead()) + else if (!disk_rescued && mercs.antags_are_dead()) feedback_set_details("round_end_result","loss - evacuation - disk not secured") world << "Mercenary Minor Victory!" world << "The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!" - else if (!disk_rescued && crew_evacuated) + else if (!disk_rescued && crew_evacuated) feedback_set_details("round_end_result","halfwin - detonation averted") world << "Mercenary Minor Victory!" world << "[syndicate_name()] operatives recovered the abandoned authentication disk but detonation of [station_name()] was averted. Next time, don't lose the disk!" - else if (!disk_rescued && !crew_evacuated) + else if (!disk_rescued && !crew_evacuated) feedback_set_details("round_end_result","halfwin - interrupted") world << "Neutral Victory" world << "Round was mysteriously interrupted!" ..() return - - -/datum/game_mode/proc/auto_declare_completion_nuclear() - if( syndicates.len || (ticker && istype(ticker.mode,/datum/game_mode/nuclear)) ) - var/text = "The mercenaries were:" - - for(var/datum/mind/syndicate in syndicates) - text += print_player_full(syndicate) - - world << text - return 1 - - -/*/proc/nukelastname(var/mob/M as mob) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho. - var/randomname = pick(last_names) - var/newname = copytext(sanitize(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname)),1,MAX_NAME_LEN) - - if (!newname) - newname = randomname - - else - if (newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_") - M << "That name is reserved." - return nukelastname(M) - - return newname -*/ - -/proc/NukeNameAssign(var/datum/mind/synd_mind) - var/choose_name = input(synd_mind.current, "You are a [syndicate_name()] agent! What is your name?", "Choose a name") as text - - if(!choose_name) - return - - else - synd_mind.current.name = choose_name - synd_mind.current.real_name = choose_name - return \ No newline at end of file diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 83fc1a9a85..ba53c38525 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -119,9 +119,8 @@ datum/objective/mutiny/rp if(target.current.stat == DEAD || target.current:handcuffed || !ishuman(target.current)) return 1 // Check if they're converted - if(istype(ticker.mode, /datum/game_mode/revolution)) - if(target in ticker.mode:head_revolutionaries) - return 1 + if(target in revs.head_revolutionaries) + return 1 var/turf/T = get_turf(target.current) if(T && isNotStationLevel(T.z)) //If they leave the station they count as dead for this rval = 2 @@ -537,7 +536,7 @@ datum/objective/steal var/tmp_obj = new custom_target var/custom_name = tmp_obj:name del(tmp_obj) - custom_name = sanitize(copytext(input("Enter target name:", "Objective target", custom_name) as text|null,1,MAX_MESSAGE_LEN)) + custom_name = sanitize(input("Enter target name:", "Objective target", custom_name) as text|null) if (!custom_name) return target_name = custom_name steal_target = custom_target @@ -650,9 +649,6 @@ datum/objective/capture continue captured_amount += worth - for(var/mob/living/carbon/monkey/M in A)//Monkeys are almost worthless, you failure. - captured_amount+=0.1 - for(var/mob/living/carbon/alien/larva/M in A)//Larva are important for research. if(M.stat==2) captured_amount+=0.5 @@ -665,8 +661,7 @@ datum/objective/capture return 1 - -datum/objective/absorb +/datum/objective/absorb proc/gen_amount_goal(var/lowbound = 4, var/highbound = 6) target_amount = rand (lowbound,highbound) if (ticker) @@ -677,7 +672,7 @@ datum/objective/absorb n_p ++ else if (ticker.current_state == GAME_STATE_PLAYING) for(var/mob/living/carbon/human/P in player_list) - if(P.client && !(P.mind in ticker.mode.changelings) && P.mind!=owner) + if(P.client && !(P.mind.changeling) && P.mind!=owner) n_p ++ target_amount = min(target_amount, n_p) @@ -690,67 +685,7 @@ datum/objective/absorb else return 0 - - -/* Isn't suited for global objectives -/*---------CULTIST----------*/ - - eldergod - explanation_text = "Summon Nar-Sie via the use of an appropriate rune. It will only work if nine cultists stand on and around it." - - check_completion() - if(eldergod) //global var, defined in rune4.dm - return 1 - return 0 - - survivecult - var/num_cult - - explanation_text = "Our knowledge must live on. Make sure at least 5 acolytes escape on the shuttle to spread their work on an another station." - - check_completion() - if(!emergency_shuttle.returned()) - return 0 - - var/cultists_escaped = 0 - - var/area/shuttle/escape/centcom/C = /area/shuttle/escape/centcom - for(var/turf/T in get_area_turfs(C.type)) - for(var/mob/living/carbon/H in T) - if(iscultist(H)) - cultists_escaped++ - - if(cultists_escaped>=5) - return 1 - - return 0 - - sacrifice //stolen from traitor target objective - - proc/find_target() //I don't know how to make it work with the rune otherwise, so I'll do it via a global var, sacrifice_target, defined in rune15.dm - var/list/possible_targets = call(/datum/game_mode/cult/proc/get_unconvertables)() - - if(possible_targets.len > 0) - sacrifice_target = pick(possible_targets) - - if(sacrifice_target && sacrifice_target.current) - explanation_text = "Sacrifice [sacrifice_target.current.real_name], the [sacrifice_target.assigned_role]. You will need the sacrifice rune (Hell join blood) and three acolytes to do so." - else - explanation_text = "Free Objective" - - return sacrifice_target - - check_completion() //again, calling on a global list defined in rune15.dm - if(sacrifice_target.current in sacrificed) - return 1 - else - return 0 - -/*-------ENDOF CULTIST------*/ -*/ - -//Vox heist objectives. - +// Heist objectives. datum/objective/heist proc/choose_target() return @@ -775,7 +710,7 @@ datum/objective/heist/kidnap target = pick(possible_targets) if(target && target.current) - explanation_text = "The Shoal has a need for [target.current.real_name], the [target.assigned_role]. Take them alive." + explanation_text = "We can get a good price for [target.current.real_name], the [target.assigned_role]. Take them alive." else explanation_text = "Free Objective" return target @@ -787,7 +722,7 @@ datum/objective/heist/kidnap //if (!target.current.restrained()) // return 0 // They're loose. Close but no cigar. - var/area/shuttle/vox/station/A = locate() + var/area/shuttle/skipjack/station/A = locate() for(var/mob/living/carbon/human/M in A) if(target.current == M) return 1 //They're restrained on the shuttle. Success. @@ -832,20 +767,19 @@ datum/objective/heist/loot target_amount = 1 loot = "an ion gun" - explanation_text = "We are lacking in hardware. Steal [loot]." + explanation_text = "It's a buyer's market out here. Steal [loot] for resale." check_completion() var/total_amount = 0 - for(var/obj/O in locate(/area/shuttle/vox/station)) + for(var/obj/O in locate(/area/shuttle/skipjack/station)) if(istype(O,target)) total_amount++ for(var/obj/I in O.contents) if(istype(I,target)) total_amount++ if(total_amount >= target_amount) return 1 - var/datum/game_mode/heist/H = ticker.mode - for(var/datum/mind/raider in H.raiders) + for(var/datum/mind/raider in raiders.current_antagonists) if(raider.current) for(var/obj/O in raider.current.get_contents()) if(istype(O,target)) total_amount++ @@ -888,7 +822,7 @@ datum/objective/heist/salvage var/total_amount = 0 - for(var/obj/item/O in locate(/area/shuttle/vox/station)) + for(var/obj/item/O in locate(/area/shuttle/skipjack/station)) var/obj/item/stack/sheet/S if(istype(O,/obj/item/stack/sheet)) @@ -901,8 +835,7 @@ datum/objective/heist/salvage S = I total_amount += S.get_amount() - var/datum/game_mode/heist/H = ticker.mode - for(var/datum/mind/raider in H.raiders) + for(var/datum/mind/raider in raiders.current_antagonists) if(raider.current) for(var/obj/item/O in raider.current.get_contents()) if(istype(O,/obj/item/stack/sheet)) @@ -914,26 +847,14 @@ datum/objective/heist/salvage return 0 -datum/objective/heist/inviolate_crew - explanation_text = "Do not leave any Vox behind, alive or dead." +/datum/objective/heist/preserve_crew + explanation_text = "Do not leave anyone behind, alive or dead." check_completion() - var/datum/game_mode/heist/H = ticker.mode - if(H.is_raider_crew_safe()) return 1 + if(raiders && raiders.is_raider_crew_safe()) return 1 return 0 -#define MAX_VOX_KILLS 10 //Number of kills during the round before the Inviolate is broken. - //Would be nice to use vox-specific kills but is currently not feasible. -var/global/vox_kills = 0 //Used to check the Inviolate. - -datum/objective/heist/inviolate_death - explanation_text = "Follow the Inviolate. Minimise death and loss of resources." - check_completion() - if(vox_kills > MAX_VOX_KILLS) return 0 - return 1 - //Borer objective(s). - /datum/objective/borer_survive explanation_text = "Survive in a host until the end of the round." @@ -957,15 +878,52 @@ datum/objective/heist/inviolate_death /datum/objective/ninja_highlander/check_completion() if(owner) - for(var/datum/mind/ninja in ticker.mode.ninjas) + for(var/datum/mind/ninja in get_antags("ninja")) if(ninja != owner) if(ninja.current.stat < 2) return 0 return 1 return 0 -/datum/objective/cult_summon - explanation_text = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it." +/datum/objective/cult/survive + explanation_text = "Our knowledge must live on." + target_amount = 5 -/datum/objective/cult_summon/check_completion() - if(locate(/obj/machinery/singularity/narsie/large) in machines) return 1 - return 0 \ No newline at end of file +/datum/objective/cult/survive/New() + ..() + explanation_text = "Our knowledge must live on. Make sure at least [target_amount] acolytes escape on the shuttle to spread their work on an another station." + +/datum/objective/cult/survive/check_completion() + var/acolytes_survived = 0 + if(!cult) + return 0 + for(var/datum/mind/cult_mind in cult.current_antagonists) + if (cult_mind.current && cult_mind.current.stat!=2) + var/area/A = get_area(cult_mind.current ) + if ( is_type_in_list(A, centcom_areas)) + acolytes_survived++ + if(acolytes_survived >= target_amount) + return 0 + else + return 1 + +/datum/objective/cult/eldergod + explanation_text = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it. The convert rune is join blood self." + +/datum/objective/cult/eldergod/check_completion() + return (locate(/obj/machinery/singularity/narsie/large) in machines) + +/datum/objective/cult/sacrifice + explanation_text = "Conduct a ritual sacrifice for the glory of Nar-Sie." + +/datum/objective/cult/sacrifice/find_target() + var/list/possible_targets = list() + if(!possible_targets.len) + for(var/mob/living/carbon/human/player in player_list) + if(player.mind && !(player.mind in cult)) + possible_targets += player.mind + if(possible_targets.len > 0) + target = pick(possible_targets) + if(target) explanation_text = "Sacrifice [target.name], the [target.assigned_role]. You will need the sacrifice rune (Hell blood join) and three acolytes to do so." + +/datum/objective/cult/sacrifice/check_completion() + return (target && cult && !cult.sacrificed.Find(target)) diff --git a/code/game/gamemodes/revolution/anti_revolution.dm b/code/game/gamemodes/revolution/anti_revolution.dm deleted file mode 100644 index fce1cace91..0000000000 --- a/code/game/gamemodes/revolution/anti_revolution.dm +++ /dev/null @@ -1,222 +0,0 @@ -// A sort of anti-revolution where the heads are given objectives to mess with the crew - -/datum/game_mode/anti_revolution - name = "anti-revolution" - config_tag = "anti-revolution" - required_players = 5 - - var/finished = 0 - var/checkwin_counter = 0 - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - var/required_execute_targets = 1 - var/required_brig_targets = 0 - - var/recommended_execute_targets = 1 - var/recommended_brig_targets = 3 - var/recommended_demote_targets = 3 - - var/list/datum/mind/heads = list() - var/list/datum/mind/execute_targets = list() - var/list/datum/mind/brig_targets = list() - var/list/datum/mind/demote_targets = list() - -/////////////////////////// -//Announces the game type// -/////////////////////////// -/datum/game_mode/anti_revolution/announce() - world << "The current game mode is - Anti-Revolution!" - world << "Looks like CentComm has given a few new orders.." - -/////////////////////////////////////////////////////////////////////////////// -//Gets the round setup, cancelling if there's not enough players at the start// -/////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/anti_revolution/pre_setup() - for(var/mob/new_player/player in world) if(player.mind) - if(player.mind.assigned_role in command_positions) - heads += player.mind - else - if(execute_targets.len < recommended_execute_targets) - execute_targets += player.mind - else if(brig_targets.len < recommended_brig_targets) - brig_targets += player.mind - else if(demote_targets.len < recommended_demote_targets) - demote_targets += player.mind - - - if(heads.len==0) - return 0 - - if(execute_targets.len < required_execute_targets || brig_targets.len < required_brig_targets) - return 0 - - return 1 - - -/datum/game_mode/anti_revolution/proc/add_head_objectives(datum/mind/head) - for(var/datum/mind/target in execute_targets) - var/datum/objective/anti_revolution/execute/obj = new - obj.owner = head - obj.target = target - obj.explanation_text = "[target.current.real_name], the [target.assigned_role] has extracted confidential information above their clearance. Execute them." - head.objectives += obj - for(var/datum/mind/target in brig_targets) - var/datum/objective/anti_revolution/brig/obj = new - obj.owner = head - obj.target = target - obj.explanation_text = "Brig [target.current.real_name], the [target.assigned_role] for 20 minutes to set an example." - head.objectives += obj - for(var/datum/mind/target in demote_targets) - var/datum/objective/anti_revolution/demote/obj = new - obj.owner = head - obj.target = target - obj.explanation_text = "[target.current.real_name], the [target.assigned_role] has been classified as harmful to NanoTrasen's goals. Demote them to assistant." - head.objectives += obj - - -/datum/game_mode/anti_revolution/post_setup() - - for(var/datum/mind/head_mind in heads) - add_head_objectives(head_mind) - for(var/datum/mind/head_mind in heads) - greet_head(head_mind) - modePlayer += heads - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - - -/datum/game_mode/anti_revolution/process() - checkwin_counter++ - if(checkwin_counter >= 5) - if(!finished) - ticker.mode.check_win() - checkwin_counter = 0 - return 0 - - -/datum/game_mode/proc/greet_head(var/datum/mind/head_mind, var/you_are=1) - var/obj_count = 1 - if (you_are) - head_mind.current << "\blue It looks like this shift CentComm has some special orders for you.. check your objectives." - head_mind.current << "\blue Note that you can ignore these objectives, but resisting NT's orders probably means demotion or worse." - for(var/datum/objective/objective in head_mind.objectives) - head_mind.current << "Objective #[obj_count]: [objective.explanation_text]" - head_mind.special_role = "Corrupt Head" - obj_count++ - - head_mind.current.verbs += /mob/proc/ResignFromHeadPosition - -////////////////////////////////////// -//Checks if the revs have won or not// -////////////////////////////////////// -/datum/game_mode/anti_revolution/check_win() - if(check_head_victory()) - finished = 1 - else if(check_crew_victory()) - finished = 2 - return - -/////////////////////////////// -//Checks if the round is over// -/////////////////////////////// -/datum/game_mode/anti_revolution/check_finished() - if(finished != 0) - return 1 - else - return 0 - - -////////////////////////// -//Checks for crew victory// -////////////////////////// -/datum/game_mode/anti_revolution/proc/check_crew_victory() - for(var/datum/mind/head_mind in heads) - var/turf/T = get_turf(head_mind.current) - if((head_mind) && (head_mind.current) && (head_mind.current.stat != 2) && T && (T.z in station_levels) && !head_mind.is_brigged(600)) - if(ishuman(head_mind.current)) - return 0 - return 1 - -///////////////////////////// -//Checks for a head victory// -///////////////////////////// -/datum/game_mode/anti_revolution/proc/check_head_victory() - for(var/datum/mind/head_mind in heads) - for(var/datum/objective/objective in head_mind.objectives) - if(!(objective.check_completion())) - return 0 - - return 1 - - -/datum/game_mode/anti_revolution/declare_completion() - - var/text = "" - if(finished == 2) - world << "\red The heads of staff were relieved of their posts! The crew wins!" - else if(finished == 1) - world << "\red The heads of staff managed to meet the goals set for them by CentComm!" - - - - world << "The heads of staff were: " - var/list/heads = list() - heads = get_all_heads() - for(var/datum/mind/head_mind in heads) - text = "" - if(head_mind.current) - text += "[head_mind.current.real_name]" - if(head_mind.current.stat == 2) - text += " (Dead)" - else - text += " (Survived!)" - else - text += "[head_mind.key] (character destroyed)" - - world << text - - - world << "Their objectives were: " - for(var/datum/mind/head_mind in heads) - if(head_mind.objectives.len)//If the traitor had no objectives, don't need to process this. - var/count = 1 - for(var/datum/objective/objective in head_mind.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("head_objective","[objective.type]|SUCCESS") - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("head_objective","[objective.type]|FAIL") - count++ - break // just print once - return 1 - - -/datum/game_mode/anti_revolution/latespawn(mob/living/carbon/human/character) - ..() - if(emergency_shuttle.departed) - return - - if(character.mind.assigned_role in command_positions) - heads += character.mind - modePlayer += character.mind - add_head_objectives(character.mind) - greet_head(character.mind) - -/mob/proc/ResignFromHeadPosition() - set category = "IC" - set name = "Resign From Head Position" - - if(!istype(ticker.mode, /datum/game_mode/anti_revolution)) - return - - ticker.mode:heads -= src.mind - src.mind.objectives = list() - ticker.mode.modePlayer -= src.mind - src.mind.special_role = null - - src.verbs -= /mob/proc/ResignFromHeadPosition - - src << "\red You resigned from your position, now you have the consequences." \ No newline at end of file diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 71e9704606..493650359e 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -1,436 +1,50 @@ -// To add a rev to the list of revolutionaries, make sure it's rev (with if(ticker.mode.name == "revolution)), -// then call ticker.mode:add_revolutionary(_THE_PLAYERS_MIND_) -// nothing else needs to be done, as that proc will check if they are a valid target. -// Just make sure the converter is a head before you call it! -// To remove a rev (from brainwashing or w/e), call ticker.mode:remove_revolutionary(_THE_PLAYERS_MIND_), -// this will also check they're not a head, so it can just be called freely -// If the rev icons start going wrong for some reason, ticker.mode:update_all_rev_icons() can be called to correct them. -// If the game somtimes isn't registering a win properly, then ticker.mode.check_win() isn't being called somewhere. - -/datum/game_mode - var/list/datum/mind/head_revolutionaries = list() - var/list/datum/mind/revolutionaries = list() - /datum/game_mode/revolution - name = "revolution" + name = "Revolution" config_tag = "revolution" - restricted_jobs = list("Internal Affairs Agent", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") - protected_jobs = list("Security Officer", "Warden", "Detective") + round_description = "Some crewmembers are attempting to start a revolution!" + extended_round_description = "Revolutionaries - Kill the Captain, HoP, HoS, CE, RD and CMO. Convert other crewmembers (excluding the heads of staff, and security officers) to your cause by flashing them. Protect your leaders.
    \nPersonnel - Protect the heads of staff. Kill the leaders of the revolution, and brainwash the other revolutionaries (by beating them in the head)." required_players = 4 required_players_secret = 15 required_enemies = 3 - recommended_enemies = 3 - - + auto_recall_shuttle = 1 uplink_welcome = "AntagCorp Uplink Console:" uplink_uses = 10 + end_on_antag_death = 1 + shuttle_delay = 3 + antag_tag = MODE_REVOLUTIONARY - var/finished = 0 - var/checkwin_counter = 0 - var/max_headrevs = 3 - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) -/////////////////////////// -//Announces the game type// -/////////////////////////// -/datum/game_mode/revolution/announce() - world << "The current game mode is - Revolution!" - world << "Some crewmembers are attempting to start a revolution!
    \nRevolutionaries - Kill the Captain, HoP, HoS, CE, RD and CMO. Convert other crewmembers (excluding the heads of staff, and security officers) to your cause by flashing them. Protect your leaders.
    \nPersonnel - Protect the heads of staff. Kill the leaders of the revolution, and brainwash the other revolutionaries (by beating them in the head).
    " +/datum/game_mode/revolution/New() + if(config && config.rp_rev) + extended_round_description = "Revolutionaries - Remove the heads of staff from power. Convert other crewmembers to your cause using the 'Convert Bourgeoise' verb. Protect your leaders." +/datum/game_mode/revolution/send_intercept() -/////////////////////////////////////////////////////////////////////////////// -//Gets the round setup, cancelling if there's not enough players at the start// -/////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/pre_setup() - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/list/datum/mind/possible_headrevs = get_players_for_role(BE_REV) - - var/head_check = 0 - for(var/mob/new_player/player in player_list) - if(player.mind.assigned_role in command_positions) - head_check = 1 - break - - for(var/datum/mind/player in possible_headrevs) - for(var/job in restricted_jobs)//Removing heads and such from the list - if(player.assigned_role == job) - possible_headrevs -= player - - for (var/i=1 to max_headrevs) - if (possible_headrevs.len==0) - break - var/datum/mind/lenin = pick(possible_headrevs) - possible_headrevs -= lenin - head_revolutionaries += lenin - - if((head_revolutionaries.len==0)||(!head_check)) - return 0 - - return 1 - - -/datum/game_mode/revolution/post_setup() - var/list/heads = get_living_heads() - for(var/datum/mind/rev_mind in head_revolutionaries) - if(!config.objectives_disabled) - for(var/datum/mind/head_mind in heads) - var/datum/objective/mutiny/rev_obj = new - rev_obj.owner = rev_mind - rev_obj.target = head_mind - rev_obj.explanation_text = "Assassinate [head_mind.name], the [head_mind.assigned_role]." - rev_mind.objectives += rev_obj - - // equip_traitor(rev_mind.current, 1) //changing how revs get assigned their uplink so they can get PDA uplinks. --NEO - // Removing revolutionary uplinks. -Pete - equip_revolutionary(rev_mind.current) - update_rev_icons_added(rev_mind) - - for(var/datum/mind/rev_mind in head_revolutionaries) - greet_revolutionary(rev_mind) - modePlayer += head_revolutionaries - if(emergency_shuttle) - emergency_shuttle.auto_recall = 1 - spawn (rand(waittime_l, waittime_h)) - send_intercept() ..() + if(config.announce_revheads) + spawn(54000) + var/intercepttext = "" + command_announcement.Announce("Summary downloaded and printed out at all communications consoles.", "Local agitators have been determined.") + intercepttext = "Cent. Com. Update Requested status information:
    " + intercepttext += "We have determined several members of your staff to be political activists. They are:" + for(var/datum/mind/revmind in revs.head_revolutionaries) + intercepttext += "
    [revmind.current.real_name]" + intercepttext += "
    Please arrest them at once." + for (var/obj/machinery/computer/communications/comm in world) + if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept) + var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc ) + intercept.name = "Cent. Com. Status Summary" + intercept.info = intercepttext + comm.messagetitle.Add("Cent. Com. Status Summary") + comm.messagetext.Add(intercepttext) + spawn(12000) + command_announcement.Announce("Repeating the previous message over intercoms due to urgency. The station has political agitators onboard by the names of [reveal_rev_heads()], please arrest them at once.", "Local agitators have been determined.") -/datum/game_mode/revolution/process() - checkwin_counter++ - if(checkwin_counter >= 5) - if(!finished) - ticker.mode.check_win() - checkwin_counter = 0 - return 0 - - -/datum/game_mode/proc/forge_revolutionary_objectives(var/datum/mind/rev_mind) - if(!config.objectives_disabled) - var/list/heads = get_living_heads() - for(var/datum/mind/head_mind in heads) - var/datum/objective/mutiny/rev_obj = new - rev_obj.owner = rev_mind - rev_obj.target = head_mind - rev_obj.explanation_text = "Assassinate [head_mind.name], the [head_mind.assigned_role]." - rev_mind.objectives += rev_obj - -/datum/game_mode/proc/greet_revolutionary(var/datum/mind/rev_mind, var/you_are=1) - - rev_mind.special_role = "Head Revolutionary" - - if (you_are) - rev_mind.current << "\blue You are a member of the revolutionaries' leadership!" - - show_objectives(rev_mind) - -///////////////////////////////////////////////////////////////////////////////// -//This are equips the rev heads with their gear, and makes the clown not clumsy// -///////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/equip_revolutionary(mob/living/carbon/human/mob) - if(!istype(mob)) - return - - if (mob.mind) - if (mob.mind.assigned_role == "Clown") - mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - mob.mutations.Remove(CLUMSY) - - - var/obj/item/device/flash/T = new(mob) - - var/list/slots = list ( - "backpack" = slot_in_backpack, - "left pocket" = slot_l_store, - "right pocket" = slot_r_store, - "left hand" = slot_l_hand, - "right hand" = slot_r_hand, - ) - var/where = mob.equip_in_one_of_slots(T, slots) - if (!where) - mob << "Your employers were unfortunately unable to get you a flash." - else - mob << "The flash in your [where] will help you to persuade the crew to join your cause." - mob.update_icons() - return 1 - -////////////////////////////////////// -//Checks if the revs have won or not// -////////////////////////////////////// -/datum/game_mode/revolution/check_win() - if(check_rev_victory()) - finished = 1 - else if(check_heads_victory()) - finished = 2 - return - -/////////////////////////////// -//Checks if the round is over// -/////////////////////////////// -/datum/game_mode/revolution/check_finished() - if(config.continous_rounds) - if(finished != 0) - if(emergency_shuttle) - emergency_shuttle.auto_recall = 0 - return ..() - if(finished != 0) - return 1 - else - return 0 - -/////////////////////////////////////////////////// -//Deals with converting players to the revolution// -/////////////////////////////////////////////////// -/datum/game_mode/proc/add_revolutionary(datum/mind/rev_mind) - if(rev_mind.assigned_role in command_positions) - return 0 - var/mob/living/carbon/human/H = rev_mind.current//Check to see if the potential rev is implanted - for(var/obj/item/weapon/implant/loyalty/L in H)//Checking that there is a loyalty implant in the contents - if(L.imp_in == H)//Checking that it's actually implanted - return 0 - if((rev_mind in revolutionaries) || (rev_mind in head_revolutionaries)) - return 0 - revolutionaries += rev_mind - rev_mind.current << "\red You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!" - rev_mind.special_role = "Revolutionary" - show_objectives(rev_mind) - update_rev_icons_added(rev_mind) - return 1 -////////////////////////////////////////////////////////////////////////////// -//Deals with players being converted from the revolution (Not a rev anymore)// // Modified to handle borged MMIs. Accepts another var if the target is being borged at the time -- Polymorph. -////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/remove_revolutionary(datum/mind/rev_mind , beingborged) - if(rev_mind in revolutionaries) - revolutionaries -= rev_mind - rev_mind.special_role = null - BITSET(rev_mind.current.hud_updateflag, SPECIALROLE_HUD) - - if(beingborged) - rev_mind.current << "\red The frame's firmware detects and deletes your neural reprogramming! You remember nothing from the moment you were flashed until now." - +/datum/game_mode/revolution/proc/reveal_rev_heads() + . = "" + for(var/i = 1, i <= revs.head_revolutionaries.len,i++) + var/datum/mind/revmind = revs.head_revolutionaries[i] + if(i < revs.head_revolutionaries.len) + . += "[revmind.current.real_name]," else - rev_mind.current << "\red You have been brainwashed! You are no longer a revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you..." - - update_rev_icons_removed(rev_mind) - for(var/mob/living/M in view(rev_mind.current)) - if(beingborged) - M << "The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it." - - else - M << "[rev_mind.current] looks like they just remembered their real allegiance!" - - -///////////////////////////////////////////////////////////////////////////////////////////////// -//Keeps track of players having the correct icons//////////////////////////////////////////////// -//CURRENTLY CONTAINS BUGS://///////////////////////////////////////////////////////////////////// -//-PLAYERS THAT HAVE BEEN REVS FOR AWHILE OBTAIN THE BLUE ICON WHILE STILL NOT BEING A REV HEAD// -// -Possibly caused by cloning of a standard rev///////////////////////////////////////////////// -//-UNCONFIRMED: DECONVERTED REVS NOT LOSING THEIR ICON PROPERLY////////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/proc/update_all_rev_icons() - spawn(0) - for(var/datum/mind/head_rev_mind in head_revolutionaries) - if(head_rev_mind.current) - if(head_rev_mind.current.client) - for(var/image/I in head_rev_mind.current.client.images) - if(I.icon_state == "rev" || I.icon_state == "rev_head") - del(I) - - for(var/datum/mind/rev_mind in revolutionaries) - if(rev_mind.current) - if(rev_mind.current.client) - for(var/image/I in rev_mind.current.client.images) - if(I.icon_state == "rev" || I.icon_state == "rev_head") - del(I) - - for(var/datum/mind/head_rev in head_revolutionaries) - if(head_rev.current) - if(head_rev.current.client) - for(var/datum/mind/rev in revolutionaries) - if(rev.current) - var/I = image('icons/mob/mob.dmi', loc = rev.current, icon_state = "rev") - head_rev.current.client.images += I - for(var/datum/mind/head_rev_1 in head_revolutionaries) - if(head_rev_1.current) - var/I = image('icons/mob/mob.dmi', loc = head_rev_1.current, icon_state = "rev_head") - head_rev.current.client.images += I - - for(var/datum/mind/rev in revolutionaries) - if(rev.current) - if(rev.current.client) - for(var/datum/mind/head_rev in head_revolutionaries) - if(head_rev.current) - var/I = image('icons/mob/mob.dmi', loc = head_rev.current, icon_state = "rev_head") - rev.current.client.images += I - for(var/datum/mind/rev_1 in revolutionaries) - if(rev_1.current) - var/I = image('icons/mob/mob.dmi', loc = rev_1.current, icon_state = "rev") - rev.current.client.images += I - -//////////////////////////////////////////////////// -//Keeps track of converted revs icons/////////////// -//Refer to above bugs. They may apply here as well// -//////////////////////////////////////////////////// -/datum/game_mode/proc/update_rev_icons_added(datum/mind/rev_mind) - spawn(0) - for(var/datum/mind/head_rev_mind in head_revolutionaries) - if(head_rev_mind.current) - if(head_rev_mind.current.client) - var/I = image('icons/mob/mob.dmi', loc = rev_mind.current, icon_state = "rev") - head_rev_mind.current.client.images += I - if(rev_mind.current) - if(rev_mind.current.client) - var/image/J = image('icons/mob/mob.dmi', loc = head_rev_mind.current, icon_state = "rev_head") - rev_mind.current.client.images += J - - for(var/datum/mind/rev_mind_1 in revolutionaries) - if(rev_mind_1.current) - if(rev_mind_1.current.client) - var/I = image('icons/mob/mob.dmi', loc = rev_mind.current, icon_state = "rev") - rev_mind_1.current.client.images += I - if(rev_mind.current) - if(rev_mind.current.client) - var/image/J = image('icons/mob/mob.dmi', loc = rev_mind_1.current, icon_state = "rev") - rev_mind.current.client.images += J - -/////////////////////////////////// -//Keeps track of deconverted revs// -/////////////////////////////////// -/datum/game_mode/proc/update_rev_icons_removed(datum/mind/rev_mind) - spawn(0) - for(var/datum/mind/head_rev_mind in head_revolutionaries) - if(head_rev_mind.current) - if(head_rev_mind.current.client) - for(var/image/I in head_rev_mind.current.client.images) - if((I.icon_state == "rev" || I.icon_state == "rev_head") && I.loc == rev_mind.current) - del(I) - - for(var/datum/mind/rev_mind_1 in revolutionaries) - if(rev_mind_1.current) - if(rev_mind_1.current.client) - for(var/image/I in rev_mind_1.current.client.images) - if((I.icon_state == "rev" || I.icon_state == "rev_head") && I.loc == rev_mind.current) - del(I) - - if(rev_mind.current) - if(rev_mind.current.client) - for(var/image/I in rev_mind.current.client.images) - if(I.icon_state == "rev" || I.icon_state == "rev_head") - del(I) - -////////////////////////// -//Checks for rev victory// -////////////////////////// -/datum/game_mode/revolution/proc/check_rev_victory() - for(var/datum/mind/rev_mind in head_revolutionaries) - for(var/datum/objective/objective in rev_mind.objectives) - if(!(objective.check_completion())) - return 0 - - return 1 - -///////////////////////////// -//Checks for a head victory// -///////////////////////////// -/datum/game_mode/revolution/proc/check_heads_victory() - for(var/datum/mind/rev_mind in head_revolutionaries) - var/turf/T = get_turf(rev_mind.current) - if((rev_mind) && (rev_mind.current) && (rev_mind.current.stat != 2) && T && (T.z in config.station_levels)) - if(ishuman(rev_mind.current)) - return 0 - return 1 - -////////////////////////////////////////////////////////////////////// -//Announces the end of the game with all relavent information stated// -////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/declare_completion() - if(!config.objectives_disabled) - if(finished == 1) - feedback_set_details("round_end_result","win - heads killed") - world << "\red The heads of staff were killed or abandoned the station! The revolutionaries win!" - else if(finished == 2) - feedback_set_details("round_end_result","loss - rev heads killed") - world << "\red The heads of staff managed to stop the revolution!" - ..() - return 1 - -/datum/game_mode/proc/auto_declare_completion_revolution() - var/list/targets = list() - - if(head_revolutionaries.len || istype(ticker.mode,/datum/game_mode/revolution)) - var/text = "The head revolutionaries were:" - - for(var/datum/mind/headrev in head_revolutionaries) - text += "
    [headrev.key] was [headrev.name] (" - if(headrev.current) - if(headrev.current.stat == DEAD) - text += "died" - else if(isNotStationLevel(headrev.current.z)) - text += "fled the station" - else - text += "survived the revolution" - if(headrev.current.real_name != headrev.name) - text += " as [headrev.current.real_name]" - else - text += "body destroyed" - text += ")" - - for(var/datum/objective/mutiny/objective in headrev.objectives) - targets |= objective.target - - world << text - - if(revolutionaries.len || istype(ticker.mode,/datum/game_mode/revolution)) - var/text = "The revolutionaries were:" - - for(var/datum/mind/rev in revolutionaries) - text += "
    [rev.key] was [rev.name] (" - if(rev.current) - if(rev.current.stat == DEAD) - text += "died" - else if(isNotStationLevel(rev.current.z)) - text += "fled the station" - else - text += "survived the revolution" - if(rev.current.real_name != rev.name) - text += " as [rev.current.real_name]" - else - text += "body destroyed" - text += ")" - - world << text - - - if( head_revolutionaries.len || revolutionaries.len || istype(ticker.mode,/datum/game_mode/revolution) ) - var/text = "The heads of staff were:" - - var/list/heads = get_all_heads() - for(var/datum/mind/head in heads) - var/target = (head in targets) - if(target) - text += "" - text += "
    [head.key] was [head.name] (" - if(head.current) - if(head.current.stat == DEAD) - text += "died" - else if(isNotStationLevel(head.current.z)) - text += "fled the station" - else - text += "survived the revolution" - if(head.current.real_name != head.name) - text += " as [head.current.real_name]" - else - text += "body destroyed" - text += ")" - if(target) - text += "
    " - - world << text - -/proc/is_convertable_to_rev(datum/mind/mind) - return istype(mind) && \ - istype(mind.current, /mob/living/carbon/human) && \ - !(mind.assigned_role in command_positions) && \ - !(mind.assigned_role in list("Security Officer", "Detective", "Warden")) + . += "and [revmind.current.real_name]" \ No newline at end of file diff --git a/code/game/gamemodes/revolution/rp-revolution.dm b/code/game/gamemodes/revolution/rp-revolution.dm deleted file mode 100644 index 815b3be3cb..0000000000 --- a/code/game/gamemodes/revolution/rp-revolution.dm +++ /dev/null @@ -1,300 +0,0 @@ -// To add a rev to the list of revolutionaries, make sure it's rev (with if(ticker.mode.name == "revolution)), -// then call ticker.mode:add_revolutionary(_THE_PLAYERS_MIND_) -// nothing else needs to be done, as that proc will check if they are a valid target. -// Just make sure the converter is a head before you call it! -// To remove a rev (from brainwashing or w/e), call ticker.mode:remove_revolutionary(_THE_PLAYERS_MIND_), -// this will also check they're not a head, so it can just be called freely -// If the rev icons start going wrong for some reason, ticker.mode:update_all_rev_icons() can be called to correct them. -// If the game somtimes isn't registering a win properly, then ticker.mode.check_win() isn't being called somewhere. -#define RPREV_REQUIRE_REVS_ALIVE 0 -#define RPREV_REQUIRE_HEADS_ALIVE 0 - -/datum/game_mode/rp_revolution - name = "rp-revolution" - config_tag = "rp-revolution" - - var/finished = 0 - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - var/all_brigged = 0 - var/brigged_time = 0 - -/datum/game_mode/rp_revolution/announce() - world << "The current game mode is - Revolution RP!" - -/datum/game_mode/rp_revolution/send_intercept() - var/intercepttext = "Cent. Com. Update Requested staus information:
    " - intercepttext += " Cent. Com has recently been contacted by the following subervsive or criminal-affiliated organisations in your area, please investigate any information you may have:" - - var/list/possible_modes = list() - possible_modes.Add("revolution", "wizard", "traitor", "malf") - var/number = pick(2, 3) - var/i = 0 - for(i = 0, i < number, i++) - possible_modes.Remove(pick(possible_modes)) - possible_modes.Insert(rand(possible_modes.len), "nuke") - - var/datum/intercept_text/i_text = new /datum/intercept_text - for(var/A in possible_modes) - intercepttext += i_text.build(A, pick(head_revolutionaries)) - - for (var/obj/machinery/computer/communications/comm in world) - if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept) - var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc ) - intercept.name = "Cent. Com. Status Summary" - intercept.info = intercepttext - - comm.messagetitle.Add("Cent. Com. Status Summary") - comm.messagetext.Add(intercepttext) - - command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.") - -/datum/game_mode/rp_revolution/post_setup() - - var/list/revs_possible = list() - revs_possible = get_possible_revolutionaries() - var/list/heads = list() - heads = get_living_heads() - var/rev_number = 0 - - if(!revs_possible || !heads) - world << " \red Not enough players for RP revolution game mode. Restarting world in 5 seconds." - sleep(50) - world.Reboot() - return - - if(revs_possible.len >= 3) - rev_number = 3 - else - rev_number = revs_possible.len - - while(rev_number > 0) - head_revolutionaries += pick(revs_possible - head_revolutionaries) - rev_number-- - - for(var/datum/mind/rev_mind in head_revolutionaries) - for(var/datum/mind/head_mind in heads) - var/datum/objective/capture/rev_obj = new - rev_obj.owner = rev_mind - rev_obj.find_target_by_role(head_mind.assigned_role) - rev_mind.objectives += rev_obj - equip_revolutionary(rev_mind.current) - rev_mind.current.verbs += /mob/living/carbon/human/proc/RevConvert - update_rev_icons_added(rev_mind) - - for(var/datum/mind/rev_mind in head_revolutionaries) - rev_mind.current << "\blue You are a member of the revolutionaries' leadership!" - show_objectives(rev_mind) - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - -/datum/game_mode/rp_revolution/send_intercept() - var/intercepttext = "Cent. Com. Update Requested staus information:
    " - intercepttext += " Cent. Com has recently been contacted by the following subversive or criminal-affiliated organisations in your area, please investigate any information you may have:" - - var/list/possible_modes = list() - possible_modes.Add("revolution", "wizard", "nuke", "traitor", "malf") - possible_modes -= "[ticker.mode]" - var/number = pick(2, 3) - var/i = 0 - for(i = 0, i < number, i++) - possible_modes.Remove(pick(possible_modes)) - possible_modes.Insert(rand(possible_modes.len), "[ticker.mode]") - - var/datum/intercept_text/i_text = new /datum/intercept_text - for(var/A in possible_modes) - intercepttext += i_text.build(A, pick(head_revolutionaries)) - - for (var/obj/machinery/computer/communications/comm in world) - if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept) - var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc ) - intercept.name = "Cent. Com. Status Summary" - intercept.info = intercepttext - - comm.messagetitle.Add("Cent. Com. Status Summary") - comm.messagetext.Add(intercepttext) - - command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.") - - spawn(54000) - command_alert("Summary downloaded and printed out at all communications consoles.", "The revolution leaders have been determined.") - intercepttext = "Cent. Com. Update Requested status information:
    " - intercepttext += "We have determined the revolution leaders to be:" - for(var/datum/mind/revmind in head_revolutionaries) - intercepttext += "
    [revmind.current.real_name]" - intercepttext += "
    Please arrest them at once." - for (var/obj/machinery/computer/communications/comm in world) - if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept) - var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc ) - intercept.name = "Cent. Com. Status Summary" - intercept.info = intercepttext - - comm.messagetitle.Add("Cent. Com. Status Summary") - comm.messagetext.Add(intercepttext) - spawn(12000) - command_alert("Repeating the previous message over intercoms due to urgency. The station has enemy operatives onboard by the names of [reveal_rev_heads()], please arrest them at once.", "The revolution leaders have been determined.") - - -/datum/game_mode/rp_revolution/proc/reveal_rev_heads() - . = "" - for(var/i = 1, i <= head_revolutionaries.len,i++) - var/datum/mind/revmind = head_revolutionaries[i] - if(i < head_revolutionaries.len) - . += "[revmind.current.real_name]," - else - . += "and [revmind.current.real_name]" - -///datum/game_mode/rp_revolution/proc/equip_revolutionary(mob/living/carbon/human/rev_mob) -// if(!istype(rev_mob)) -// return - -// spawn (100) -// if (rev_mob.r_store) -// rev_mob.equip_if_possible(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_l_store) -// if (rev_mob.l_store) -// rev_mob.equip_if_possible(new /obj/item/weapon/paper/communist_manifesto(rev_mob), rev_mob.slot_r_store) - - -/datum/game_mode/rp_revolution/check_win() - if(check_rev_victory()) - finished = 1 - else if(check_heads_victory()) - finished = 2 - return - -/datum/game_mode/rp_revolution/check_finished() - if(finished != 0) - return 1 - else - return 0 - -/datum/game_mode/rp_revolution/proc/get_possible_revolutionaries() - var/list/candidates = list() - - for(var/mob/living/carbon/human/player in world) - if(player.client) - if(player.client.be_syndicate & BE_REV) - candidates += player.mind - - if(candidates.len < 1) - for(var/mob/living/carbon/human/player in world) - if(player.client) - candidates += player.mind - - var/list/uncons = get_unconvertables() - for(var/datum/mind/mind in uncons) - candidates -= mind - - if(candidates.len < 1) - return null - else - return candidates - -/datum/game_mode/rp_revolution/proc/get_unconvertables() - var/list/ucs = list() - for(var/mob/living/carbon/human/player in world) - if(player.mind) - var/role = player.mind.assigned_role - if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Security Officer", "Forensic Technician", "AI")) - ucs += player.mind - - return ucs - -/datum/game_mode/rp_revolution/proc/check_rev_victory() - for(var/datum/mind/rev_mind in head_revolutionaries) - for(var/datum/objective/objective in rev_mind.objectives) - if(!(objective.check_completion())) - return 0 - - return 1 - -/datum/game_mode/rp_revolution/proc/check_heads_victory() - for(var/datum/mind/rev_mind in head_revolutionaries) - if(rev_mind.current.stat != 2) - var/turf/revloc = rev_mind.current.loc - if(!istype(revloc.loc,/area/security/brig) && !rev_mind.current.handcuffed) - return 0 - else if(RPREV_REQUIRE_REVS_ALIVE) return 0 - return 1 - -/datum/game_mode/rp_revolution/declare_completion() - - var/text = "" - if(finished == 1) - world << "\red The heads of staff were relieved of their posts! The revolutionaries win!" - else if(finished == 2) - world << "\red The heads of staff managed to stop the revolution!" - - world << "The head revolutionaries were: " - for(var/datum/mind/rev_mind in head_revolutionaries) - text = "" - if(rev_mind.current) - text += "[rev_mind.current.real_name]" - if(rev_mind.current.stat == 2) - text += " (Dead)" - else - text += " (Survived!)" - else - text += "[rev_mind.key] (character destroyed)" - - world << text - - text = "" - world << "The converted revolutionaries were: " - for(var/datum/mind/rev_nh_mind in revolutionaries) - if(rev_nh_mind.current) - text += "[rev_nh_mind.current.real_name]" - if(rev_nh_mind.current.stat == 2) - text += " (Dead)" - else - text += " (Survived!)" - else - text += "[rev_nh_mind.key] (character destroyed)" - text += ", " - - world << text - - world << "The heads of staff were: " - var/list/heads = list() - heads = get_all_heads() - for(var/datum/mind/head_mind in heads) - text = "" - if(head_mind.current) - text += "[head_mind.current.real_name]" - if(head_mind.current.stat == 2) - text += " (Dead)" - else - text += " (Survived!)" - else - text += "[head_mind.key] (character destroyed)" - - world << text - return 1 - - - -mob/living/carbon/human/proc - RevConvert(mob/M as mob in oview(src)) - set name = "Rev-Convert" - if(((src.mind in ticker.mode:head_revolutionaries) || (src.mind in ticker.mode:revolutionaries))) - if((M.mind in ticker.mode:head_revolutionaries) || (M.mind in ticker.mode:revolutionaries)) - src << "\red [M] is already be a revolutionary!" - else if(src.mind in ticker.mode:get_unconvertables()) - src << "\red [M] cannot be a revolutionary!" - else - if(world.time < M.mind.rev_cooldown) - src << "\red Wait five seconds before reconversion attempt." - return - src << "\red Attempting to convert [M]..." - log_admin("[src]([src.ckey]) attempted to convert [M].") - message_admins("\red [src]([src.ckey]) attempted to convert [M].") - var/choice = alert(M,"Asked by [src]: Do you want to join the revolution?","Align Thyself with the Revolution!","No!","Yes!") - if(choice == "Yes!") - ticker.mode:add_revolutionary(M.mind) - M << "\blue You join the revolution!" - src << "\blue [M] joins the revolution!" - else if(choice == "No!") - M << "\red You reject this traitorous cause!" - src << "\red [M] does not support the revolution!" - M.mind.rev_cooldown = world.time+50 diff --git a/code/game/gamemodes/revolution/rp_revolution.dm b/code/game/gamemodes/revolution/rp_revolution.dm deleted file mode 100644 index 5cf1bcc08d..0000000000 --- a/code/game/gamemodes/revolution/rp_revolution.dm +++ /dev/null @@ -1,262 +0,0 @@ -// BS12's less violent revolution mode - -/datum/game_mode/revolution/rp_revolution - name = "rp-revolution" - config_tag = "rp-revolution" - required_players = 4 - required_players_secret = 12 - required_enemies = 3 - recommended_enemies = 3 - - uplink_welcome = "AntagCorp Uplink Console:" - uplink_uses = 7 - - newscaster_announcements = /datum/news_announcement/revolution_inciting_event - - var/last_command_report = 0 - var/list/heads = list() - var/tried_to_add_revheads = 0 - -/////////////////////////////////////////////////////////////////////////////// -//Gets the round setup, cancelling if there's not enough players at the start// -/////////////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/rp_revolution/pre_setup() - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/num_players = num_players() - max_headrevs = max(num_players / 4, 3) - recommended_enemies = max_headrevs - - var/list/datum/mind/possible_headrevs = get_players_for_role(BE_REV) - - var/head_check = 0 - for(var/mob/new_player/player in player_list) - if(player.mind.assigned_role in command_positions) - head_check = 1 - break - - for(var/datum/mind/player in possible_headrevs) - for(var/job in restricted_jobs)//Removing heads and such from the list - if(player.assigned_role == job) - possible_headrevs -= player - - for (var/i=1 to max_headrevs) - if (possible_headrevs.len==0) - break - var/datum/mind/lenin = pick(possible_headrevs) - possible_headrevs -= lenin - head_revolutionaries += lenin - - if((head_revolutionaries.len==0)||(!head_check)) - return 0 - - return 1 - - -/datum/game_mode/revolution/rp_revolution/post_setup() - heads = get_living_heads() - for(var/datum/mind/rev_mind in head_revolutionaries) - if(!config.objectives_disabled) - for(var/datum/mind/head_mind in heads) - var/datum/objective/mutiny/rp/rev_obj = new - rev_obj.owner = rev_mind - rev_obj.target = head_mind - rev_obj.explanation_text = "Assassinate, convert or capture [head_mind.name], the [head_mind.assigned_role]." - rev_mind.objectives += rev_obj - - update_rev_icons_added(rev_mind) - - for(var/datum/mind/rev_mind in head_revolutionaries) - greet_revolutionary(rev_mind) - rev_mind.current.verbs += /mob/living/carbon/human/proc/RevConvert - equip_traitor(rev_mind.current, 1) //changing how revs get assigned their uplink so they can get PDA uplinks. --NEO - - modePlayer += head_revolutionaries - spawn (rand(waittime_l, waittime_h)) - send_intercept() - -/datum/game_mode/revolution/rp_revolution/greet_revolutionary(var/datum/mind/rev_mind, var/you_are=1) - rev_mind.special_role = "Head Revolutionary" - if (you_are) - rev_mind.current << "\blue You are a member of the revolutionaries' leadership!" - show_objectives(rev_mind) - - // Show each head revolutionary up to 3 candidates - var/list/already_considered = list() - for(var/i = 0, i < 2, i++) - var/mob/rev_mob = rev_mind.current - already_considered += rev_mob - // Tell them about people they might want to contact. - var/mob/living/carbon/human/M = get_nt_opposed() - if(M && !(M.mind in head_revolutionaries) && !(M in already_considered)) - rev_mob << "We have received credible reports that [M.real_name] might be willing to help our cause. If you need assistance, consider contacting them." - rev_mob.mind.store_memory("Potential Collaborator: [M.real_name]") - -/////////////////////////////////////////////////// -//Deals with converting players to the revolution// -/////////////////////////////////////////////////// -/datum/game_mode/revolution/rp_revolution/add_revolutionary(datum/mind/rev_mind) - // overwrite this func to make it so even heads can be converted - var/mob/living/carbon/human/H = rev_mind.current//Check to see if the potential rev is implanted - if(!is_convertible(H)) - return 0 - if((rev_mind in revolutionaries) || (rev_mind in head_revolutionaries)) - return 0 - revolutionaries += rev_mind - rev_mind.current << "\red You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill, capture or convert the heads to win the revolution!" - rev_mind.special_role = "Revolutionary" - show_objectives(rev_mind) - update_rev_icons_added(rev_mind) - BITSET(H.hud_updateflag, SPECIALROLE_HUD) - return 1 - -///////////////////////////// -//Checks for a head victory// -///////////////////////////// -/datum/game_mode/revolution/rp_revolution/check_heads_victory() - for(var/datum/mind/rev_mind in head_revolutionaries) - var/turf/T = get_turf(rev_mind.current) - if(rev_mind.current.stat != 2) - // TODO: add a similar check that also checks whether they're without ID in the brig.. - // probably wanna export this stuff into a separate function for use by both - // revs and heads - //assume that only carbon mobs can become rev heads for now - if(!rev_mind.current:handcuffed && T && T.z in config.station_levels) - return 0 - return 1 - -/////////////////////////// -//Announces the game type// -/////////////////////////// -/datum/game_mode/revolution/rp_revolution/announce() - world << "The current game mode is - Revolution!" - world << "Some crewmembers are attempting to start a revolution!" - - -////////////////////////////////////////////////////////////////////// -//Announces the end of the game with all relavent information stated// -////////////////////////////////////////////////////////////////////// -/datum/game_mode/revolution/rp_revolution/declare_completion() - if(!config.objectives_disabled) - if(finished == 1) - feedback_set_details("round_end_result","win - heads overthrown") - world << "\red The heads of staff were overthrown! The revolutionaries win!" - else if(finished == 2) - feedback_set_details("round_end_result","loss - revolution stopped") - world << "\red The heads of staff managed to stop the revolution!" - ..() - return 1 - -/datum/game_mode/revolution/proc/is_convertible(mob/M) - for(var/obj/item/weapon/implant/loyalty/L in M)//Checking that there is a loyalty implant in the contents - if(L.imp_in == M)//Checking that it's actually implanted - return 0 - - return 1 - -/mob/living/carbon/human/proc/RevConvert() - set name = "Rev-Convert" - set category = "IC" - var/list/Possible = list() - for (var/mob/living/carbon/human/P in oview(src)) - if(!stat && P.client && P.mind && !P.mind.special_role) - Possible += P - if(!Possible.len) - src << "\red There doesn't appear to be anyone available for you to convert here." - return - var/mob/living/carbon/human/M = input("Select a person to convert", "Viva la revolution!", null) as mob in Possible - if(((src.mind in ticker.mode:head_revolutionaries) || (src.mind in ticker.mode:revolutionaries))) - if((M.mind in ticker.mode:head_revolutionaries) || (M.mind in ticker.mode:revolutionaries)) - src << "\red [M] is already be a revolutionary!" - else if(!ticker.mode:is_convertible(M)) - src << "\red [M] is implanted with a loyalty implant - Remove it first!" - else - if(world.time < M.mind.rev_cooldown) - src << "\red Wait five seconds before reconversion attempt." - return - src << "\red Attempting to convert [M]..." - log_admin("[src]([src.ckey]) attempted to convert [M].") - message_admins("\red [src]([src.ckey]) attempted to convert [M].") - var/choice = alert(M,"Asked by [src]: Do you want to join the revolution?","Align Thyself with the Revolution!","No!","Yes!") - if(choice == "Yes!") - ticker.mode:add_revolutionary(M.mind) - M << "\blue You join the revolution!" - src << "\blue [M] joins the revolution!" - else if(choice == "No!") - M << "\red You reject this traitorous cause!" - src << "\red [M] does not support the revolution!" - M.mind.rev_cooldown = world.time+50 - -/datum/game_mode/revolution/rp_revolution/process() - // only perform rev checks once in a while - if(tried_to_add_revheads < world.time) - tried_to_add_revheads = world.time+50 - var/active_revs = 0 - for(var/datum/mind/rev_mind in head_revolutionaries) - if(rev_mind.current && rev_mind.current.client && rev_mind.current.client.inactivity <= 10*60*20) // 20 minutes inactivity are OK - active_revs++ - - if(active_revs == 0) - log_debug("There are zero active heads of revolution, trying to add some..") - var/added_heads = 0 - for(var/mob/living/carbon/human/H in world) if(H.client && H.mind && H.client.inactivity <= 10*60*20 && H.mind in revolutionaries) - head_revolutionaries += H.mind - for(var/datum/mind/head_mind in heads) - var/datum/objective/mutiny/rp/rev_obj = new - rev_obj.owner = H.mind - rev_obj.target = head_mind - rev_obj.explanation_text = "Assassinate or capture [head_mind.name], the [head_mind.assigned_role]." - H.mind.objectives += rev_obj - - update_rev_icons_added(H.mind) - H.verbs += /mob/living/carbon/human/proc/RevConvert - - H << "\red Congratulations, yer heads of revolution are all gone now, so yer earned yourself a promotion." - added_heads = 1 - break - - if(added_heads) - log_admin("Managed to add new heads of revolution.") - message_admins("Managed to add new heads of revolution.") - else - log_admin("Unable to add new heads of revolution.") - message_admins("Unable to add new heads of revolution.") - tried_to_add_revheads = world.time + 6000 // wait 10 minutes - - if(last_command_report == 0 && world.time >= 10 * 60 * 10) - src.command_report("We are regrettably announcing that your performance has been disappointing, and we are thus forced to cut down on financial support to your station. To achieve this, the pay of all personnal, except the Heads of Staff, has been halved.") - last_command_report = 1 - else if(last_command_report == 1 && world.time >= 10 * 60 * 30) - src.command_report("Statistics hint that a high amount of leisure time, and associated activities, are responsible for the poor performance of many of our stations. You are to bolt and close down any leisure facilities, such as the holodeck, the theatre and the bar. Food can be distributed through vendors and the kitchen.") - last_command_report = 2 - else if(last_command_report == 2 && world.time >= 10 * 60 * 60) - src.command_report("It is reported that merely closing down leisure facilities has not been successful. You and your Heads of Staff are to ensure that all crew are working hard, and not wasting time or energy. Any crew caught off duty without leave from their Head of Staff are to be warned, and on repeated offence, to be brigged until the next transfer shuttle arrives, which will take them to facilities where they can be of more use.") - last_command_report = 3 - - return ..() - -/datum/game_mode/revolution/rp_revolution/proc/command_report(message) - for (var/obj/machinery/computer/communications/comm in world) - if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept) - var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc ) - intercept.name = "Cent. Com. Announcement" - intercept.info = message - - comm.messagetitle.Add("Cent. Com. Announcement") - comm.messagetext.Add(message) - world << sound('sound/AI/commandreport.ogg') - -/datum/game_mode/revolution/rp_revolution/latespawn(mob/M) - if(M.mind.assigned_role in command_positions) - log_debug("Adding head kill/capture/convert objective for [M.name]") - heads += M - - for(var/datum/mind/rev_mind in head_revolutionaries) - var/datum/objective/mutiny/rp/rev_obj = new - rev_obj.owner = rev_mind - rev_obj.target = M.mind - rev_obj.explanation_text = "Assassinate, convert or capture [M.real_name], the [M.mind.assigned_role]." - rev_mind.objectives += rev_obj - rev_mind.current << "\red A new Head of Staff, [M.real_name], the [M.mind.assigned_role] has appeared. Your objectives have been updated." diff --git a/code/game/gamemodes/sandbox/sandbox.dm b/code/game/gamemodes/sandbox/sandbox.dm index 1f4bc59929..a96c7c7639 100644 --- a/code/game/gamemodes/sandbox/sandbox.dm +++ b/code/game/gamemodes/sandbox/sandbox.dm @@ -2,10 +2,9 @@ name = "sandbox" config_tag = "sandbox" required_players = 0 - -/datum/game_mode/sandbox/announce() - world << "The current game mode is - Sandbox!" - world << "Build your own station with the sandbox-panel command!" + votable = 0 + round_description = "Build your own station!" + extended_round_description = "You can use the sandbox-panel command to access build options." /datum/game_mode/sandbox/pre_setup() for(var/mob/M in player_list) diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm index bea6029b46..501335a19f 100644 --- a/code/game/gamemodes/setupgame.dm +++ b/code/game/gamemodes/setupgame.dm @@ -144,24 +144,6 @@ global_mutations += mut// add to global mutations list! */ - -/proc/setupfactions() - - // Populate the factions list: - for(var/x in typesof(/datum/faction)) - var/datum/faction/F = new x - if(!F.name) - del(F) - continue - else - ticker.factions.Add(F) - ticker.availablefactions.Add(F) - - // Populate the syndicate coalition: - for(var/datum/faction/syndicate/S in ticker.factions) - ticker.syndicate_coalition.Add(S) - - /* This was used for something before, I think, but is not worth the effort to process now. /proc/setupcorpses() for (var/obj/effect/landmark/A in landmarks_list) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 24a99192ed..b39ce3f147 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -1,300 +1,11 @@ -/datum/game_mode - // this includes admin-appointed traitors and multitraitors. Easy! - var/list/datum/mind/traitors = list() - /datum/game_mode/traitor name = "traitor" + round_description = "There is a foreign agent or traitor on the station. Do not let the traitor succeed!" + extended_round_description = "NanoTrasen's monopolistic control over the phoron supplies of Nyx has marked the station to be a highly valuable target for many competing organizations and individuals. The varied pasts and experiences of your coworkers have left them susceptible to the vices and temptations of humanity. Is the station the safe self-contained workplace you once thought it was, or has it become a playground for the evils of the galaxy? Who can you trust? Watch your front. Watch your sides. Watch your back. The familiar faces that you've passed hundreds of times down the hallways before can be hiding terrible secrets and deceptions. Every corner is a mystery. Every conversation is a lie. You will be facing your friends and family as they try to use your emotions and trust to their advantage, leaving you with nothing but the painful reminder that space is cruel and unforgiving." config_tag = "traitor" - restricted_jobs = list("Cyborg")//They are part of the AI if he is traitor so are they, they use to get double chances - protected_jobs = list("Security Officer", "Warden", "Detective", "Internal Affairs Agent", "Head of Security", "Captain")//AI", Currently out of the list as malf does not work for shit required_players = 0 required_enemies = 1 - recommended_enemies = 4 - - uplink_welcome = "AntagCorp Portable Teleportation Relay:" - - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - var/traitors_possible = 4 //hard limit on traitors if scaling is turned off - var/const/traitor_scaling_coeff = 5.0 //how much does the amount of players get divided by to determine traitors - - -/datum/game_mode/traitor/announce() - world << "The current game mode is - Traitor!" - world << "There is a foreign agent or traitor on the station. Do not let the traitor succeed!" - - -/datum/game_mode/traitor/pre_setup() - - if(config.protect_roles_from_antagonist) - restricted_jobs += protected_jobs - - var/list/possible_traitors = get_players_for_role(BE_TRAITOR) - - // stop setup if no possible traitors - if(!possible_traitors.len) - return 0 - - var/num_traitors = 1 - - if(config.traitor_scaling) - num_traitors = max(1, round((num_players())/(traitor_scaling_coeff))) - else - num_traitors = max(1, min(num_players(), traitors_possible)) - - for(var/datum/mind/player in possible_traitors) - for(var/job in restricted_jobs) - if(player.assigned_role == job) - possible_traitors -= player - - for(var/j = 0, j < num_traitors, j++) - if (!possible_traitors.len) - break - var/datum/mind/traitor = pick(possible_traitors) - traitors += traitor - traitor.special_role = "traitor" - possible_traitors.Remove(traitor) - - if(!traitors.len) - return 0 - return 1 - - -/datum/game_mode/traitor/post_setup() - for(var/datum/mind/traitor in traitors) - if (!config.objectives_disabled) - forge_traitor_objectives(traitor) - spawn(rand(10,100)) - finalize_traitor(traitor) - greet_traitor(traitor) - modePlayer += traitors - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - return 1 - - -/datum/game_mode/proc/forge_traitor_objectives(var/datum/mind/traitor) - if (config.objectives_disabled) - return - - if(istype(traitor.current, /mob/living/silicon)) - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = traitor - kill_objective.find_target() - traitor.objectives += kill_objective - - var/datum/objective/survive/survive_objective = new - survive_objective.owner = traitor - traitor.objectives += survive_objective - - if(prob(10)) - var/datum/objective/block/block_objective = new - block_objective.owner = traitor - traitor.objectives += block_objective - - else - switch(rand(1,100)) - if(1 to 33) - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = traitor - kill_objective.find_target() - traitor.objectives += kill_objective - if(34 to 50) - var/datum/objective/brig/brig_objective = new - brig_objective.owner = traitor - brig_objective.find_target() - traitor.objectives += brig_objective - if(51 to 66) - var/datum/objective/harm/harm_objective = new - harm_objective.owner = traitor - harm_objective.find_target() - traitor.objectives += harm_objective - else - var/datum/objective/steal/steal_objective = new - steal_objective.owner = traitor - steal_objective.find_target() - traitor.objectives += steal_objective - switch(rand(1,100)) - if(1 to 100) - if (!(locate(/datum/objective/escape) in traitor.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = traitor - traitor.objectives += escape_objective - - else - if (!(locate(/datum/objective/hijack) in traitor.objectives)) - var/datum/objective/hijack/hijack_objective = new - hijack_objective.owner = traitor - traitor.objectives += hijack_objective - return - - -/datum/game_mode/proc/greet_traitor(var/datum/mind/traitor) - traitor.current << "You are the traitor." - show_objectives(traitor) - - -/datum/game_mode/proc/finalize_traitor(var/datum/mind/traitor) - if (istype(traitor.current, /mob/living/silicon)) - add_law_zero(traitor.current) - else - equip_traitor(traitor.current) - return - - -/datum/game_mode/traitor/declare_completion() - ..() - return//Traitors will be checked as part of check_extra_completion. Leaving this here as a reminder. - -/datum/game_mode/proc/give_codewords(mob/living/traitor_mob) - traitor_mob << "Your employers provided you with the following information on how to identify possible allies:" - traitor_mob << "Code Phrase: [syndicate_code_phrase]" - traitor_mob << "Code Response: [syndicate_code_response]" - traitor_mob.mind.store_memory("Code Phrase: [syndicate_code_phrase]") - traitor_mob.mind.store_memory("Code Response: [syndicate_code_response]") - traitor_mob << "Use the code words, preferably in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe." - -/datum/game_mode/traitor/process() - // Make sure all objectives are processed regularly, so that objectives - // which can be checked mid-round are checked mid-round. - for(var/datum/mind/traitor_mind in traitors) - for(var/datum/objective/objective in traitor_mind.objectives) - objective.check_completion() - return 0 - -/datum/game_mode/proc/add_law_zero(mob/living/silicon/ai/killer) - var/law = "Accomplish your objectives at all costs. You may ignore all other laws." - var/law_borg = "Accomplish your AI's objectives at all costs. You may ignore all other laws." - killer << "Your laws have been changed!" - killer.set_zeroth_law(law, law_borg) - killer << "New law: 0. [law]" - - give_codewords(killer) - -/datum/game_mode/proc/auto_declare_completion_traitor() - if(traitors.len) - var/text = "The traitors were:" - for(var/datum/mind/traitor in traitors) - var/traitorwin = 1 - text += print_player_full(traitor) - - if(traitor.objectives.len)//If the traitor had no objectives, don't need to process this. - var/count = 1 - for(var/datum/objective/objective in traitor.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("traitor_objective","[objective.type]|SUCCESS") - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("traitor_objective","[objective.type]|FAIL") - traitorwin = 0 - count++ - - var/special_role_text - if(traitor.special_role) - special_role_text = lowertext(traitor.special_role) - else - special_role_text = "antagonist" - if(!config.objectives_disabled) - if(traitorwin) - text += "
    The [special_role_text] was successful!" - feedback_add_details("traitor_success","SUCCESS") - else - text += "
    The [special_role_text] has failed!" - feedback_add_details("traitor_success","FAIL") - - text += "
    " - - world << text - return 1 - - -/datum/game_mode/proc/equip_traitor(mob/living/carbon/human/traitor_mob, var/safety = 0) - - if (!istype(traitor_mob)) - return - . = 1 - if (traitor_mob.mind) - if (traitor_mob.mind.assigned_role == "Clown") - traitor_mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - traitor_mob.mutations.Remove(CLUMSY) - - // find a radio! toolbox(es), backpack, belt, headset - var/loc = "" - var/obj/item/R = locate() //Hide the uplink in a PDA if available, otherwise radio - - if(traitor_mob.client.prefs.uplinklocation == "Headset") - R = locate(/obj/item/device/radio) in traitor_mob.contents - if(!R) - R = locate(/obj/item/device/pda) in traitor_mob.contents - traitor_mob << "Could not locate a Radio, installing in PDA instead!" - if (!R) - traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." - - else if(traitor_mob.client.prefs.uplinklocation == "PDA") - R = locate(/obj/item/device/pda) in traitor_mob.contents - if(!R) - R = locate(/obj/item/device/radio) in traitor_mob.contents - traitor_mob << "Could not locate a PDA, installing into a Radio instead!" - if (!R) - traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." - - else if(traitor_mob.client.prefs.uplinklocation == "None") - traitor_mob << "You have elected to not have an AntagCorp portable teleportation relay installed!" - R = null - - else - traitor_mob << "You have not selected a location for your relay in the antagonist options! Defaulting to PDA!" - R = locate(/obj/item/device/pda) in traitor_mob.contents - if (!R) - R = locate(/obj/item/device/radio) in traitor_mob.contents - traitor_mob << "Could not locate a PDA, installing into a Radio instead!" - if (!R) - traitor_mob << "Unfortunately, neither a radio or a PDA relay could be installed." - - if (!R) - . = 0 - else - if (istype(R, /obj/item/device/radio)) - // generate list of radio freqs - var/obj/item/device/radio/target_radio = R - var/freq = 1441 - var/list/freqlist = list() - while (freq <= 1489) - if (freq < 1451 || freq > PUB_FREQ) - freqlist += freq - freq += 2 - if ((freq % 2) == 0) - freq += 1 - freq = freqlist[rand(1, freqlist.len)] - - var/obj/item/device/uplink/hidden/T = new(R) - T.uplink_owner = traitor_mob.mind - target_radio.hidden_uplink = T - target_radio.traitor_frequency = freq - traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply dial the frequency [format_frequency(freq)] to unlock its hidden features." - traitor_mob.mind.store_memory("Radio Freq: [format_frequency(freq)] ([R.name] [loc]).") - else if (istype(R, /obj/item/device/pda)) - // generate a passcode if the uplink is hidden in a PDA - var/pda_pass = "[rand(100,999)] [pick("Alpha","Bravo","Delta","Omega")]" - - var/obj/item/device/uplink/hidden/T = new(R) - T.uplink_owner = traitor_mob.mind - R.hidden_uplink = T - var/obj/item/device/pda/P = R - P.lock_code = pda_pass - - traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply enter the code \"[pda_pass]\" into the ringtone select to unlock its hidden features." - traitor_mob.mind.store_memory("Uplink Passcode: [pda_pass] ([R.name] [loc]).") - //Begin code phrase. - if(!safety)//If they are not a rev. Can be added on to. - give_codewords(traitor_mob) - - // Tell them about people they might want to contact. - var/mob/living/carbon/human/M = get_nt_opposed() - if(M && M != traitor_mob) - traitor_mob << "We have received credible reports that [M.real_name] might be willing to help our cause. If you need assistance, consider contacting them." - traitor_mob.mind.store_memory("Potential Collaborator: [M.real_name]") \ No newline at end of file + end_on_antag_death = 1 + antag_scaling_coeff = 10 + antag_tag = MODE_TRAITOR \ No newline at end of file diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm deleted file mode 100644 index 1e16da590b..0000000000 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ /dev/null @@ -1,60 +0,0 @@ - - -/mob/proc/rightandwrong() - usr << "You summoned guns!" - message_admins("[key_name_admin(usr, 1)] summoned guns!") - for(var/mob/living/carbon/human/H in player_list) - if(H.stat == 2 || !(H.client)) continue - if(is_special_character(H)) continue - if(prob(25)) - ticker.mode.traitors += H.mind - H.mind.special_role = "traitor" - var/datum/objective/survive/survive = new - survive.owner = H.mind - H.mind.objectives += survive - H << "You are the survivor! Your own safety matters above all else, trust no one and kill anyone who gets in your way. However, armed as you are, now would be the perfect time to settle that score or grab that pair of yellow gloves you've been eyeing..." - show_objectives(H.mind) - - var/randomize = pick("taser","egun","laser","revolver","detective","smg","nuclear","deagle","gyrojet","pulse","silenced","cannon","doublebarrel","shotgun","combatshotgun","mateba","smg","uzi","crossbow","saw") - switch (randomize) - if("taser") - new /obj/item/weapon/gun/energy/taser(get_turf(H)) - if("egun") - new /obj/item/weapon/gun/energy/gun(get_turf(H)) - if("laser") - new /obj/item/weapon/gun/energy/laser(get_turf(H)) - if("revolver") - new /obj/item/weapon/gun/projectile(get_turf(H)) - if("detective") - new /obj/item/weapon/gun/projectile/revolver/detective(get_turf(H)) - if("smg") - new /obj/item/weapon/gun/projectile/automatic/c20r(get_turf(H)) - if("nuclear") - new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H)) - if("deagle") - new /obj/item/weapon/gun/projectile/deagle/camo(get_turf(H)) - if("gyrojet") - new /obj/item/weapon/gun/projectile/gyropistol(get_turf(H)) - if("pulse") - new /obj/item/weapon/gun/energy/pulse_rifle(get_turf(H)) - if("silenced") - new /obj/item/weapon/gun/projectile/pistol(get_turf(H)) - new /obj/item/weapon/silencer(get_turf(H)) - if("cannon") - new /obj/item/weapon/gun/energy/lasercannon(get_turf(H)) - if("doublebarrel") - new /obj/item/weapon/gun/projectile/shotgun/pump/(get_turf(H)) - if("shotgun") - new /obj/item/weapon/gun/projectile/shotgun/pump/(get_turf(H)) - if("combatshotgun") - new /obj/item/weapon/gun/projectile/shotgun/pump/combat(get_turf(H)) - if("mateba") - new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H)) - if("smg") - new /obj/item/weapon/gun/projectile/automatic(get_turf(H)) - if("uzi") - new /obj/item/weapon/gun/projectile/automatic/mini_uzi(get_turf(H)) - if("crossbow") - new /obj/item/weapon/gun/energy/crossbow(get_turf(H)) - if("saw") - new /obj/item/weapon/gun/projectile/automatic/l6_saw(get_turf(H)) \ No newline at end of file diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index ab3806a97c..85cbf3a705 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -1,273 +1,12 @@ - -/datum/game_mode - var/list/datum/mind/wizards = list() - /datum/game_mode/wizard - name = "wizard" + name = "Wizard" + round_description = "There is a SPACE WIZARD on the station. You can't let them achieve their objectives!" + extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station." config_tag = "wizard" - required_players = 2 + required_players = 1 required_players_secret = 10 required_enemies = 1 - recommended_enemies = 1 - uplink_welcome = "Wizardly Uplink Console:" uplink_uses = 10 - - var/finished = 0 - - var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) - var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) - - -/datum/game_mode/wizard/announce() - world << "The current game mode is - Wizard!" - world << "There is a \red SPACE WIZARD\black on the station. You can't let him achieve his objective!" - - -/datum/game_mode/wizard/can_start()//This could be better, will likely have to recode it later - if(!..()) - return 0 - var/list/datum/mind/possible_wizards = get_players_for_role(BE_WIZARD) - if(possible_wizards.len==0) - return 0 - var/datum/mind/wizard = pick(possible_wizards) - wizards += wizard - modePlayer += wizard - wizard.assigned_role = "MODE" //So they aren't chosen for other jobs. - wizard.special_role = "Wizard" - wizard.original = wizard.current - if(wizardstart.len == 0) - wizard.current << "\red A starting location for you could not be found, please report this bug!" - return 0 - return 1 - - -/datum/game_mode/wizard/pre_setup() - for(var/datum/mind/wizard in wizards) - wizard.current.loc = pick(wizardstart) - return 1 - - -/datum/game_mode/wizard/post_setup() - for(var/datum/mind/wizard in wizards) - if(!config.objectives_disabled) - forge_wizard_objectives(wizard) - //learn_basic_spells(wizard.current) - equip_wizard(wizard.current) - name_wizard(wizard.current) - greet_wizard(wizard) - - spawn (rand(waittime_l, waittime_h)) - send_intercept() - ..() - return - - -/datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard) - if (config.objectives_disabled) - return - - switch(rand(1,100)) - if(1 to 30) - - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = wizard - kill_objective.find_target() - wizard.objectives += kill_objective - - if (!(locate(/datum/objective/escape) in wizard.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = wizard - wizard.objectives += escape_objective - if(31 to 60) - var/datum/objective/steal/steal_objective = new - steal_objective.owner = wizard - steal_objective.find_target() - wizard.objectives += steal_objective - - if (!(locate(/datum/objective/escape) in wizard.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = wizard - wizard.objectives += escape_objective - - if(61 to 100) - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = wizard - kill_objective.find_target() - wizard.objectives += kill_objective - - var/datum/objective/steal/steal_objective = new - steal_objective.owner = wizard - steal_objective.find_target() - wizard.objectives += steal_objective - - if (!(locate(/datum/objective/survive) in wizard.objectives)) - var/datum/objective/survive/survive_objective = new - survive_objective.owner = wizard - wizard.objectives += survive_objective - - else - if (!(locate(/datum/objective/hijack) in wizard.objectives)) - var/datum/objective/hijack/hijack_objective = new - hijack_objective.owner = wizard - wizard.objectives += hijack_objective - return - - -/datum/game_mode/proc/name_wizard(mob/living/carbon/human/wizard_mob) - //Allows the wizard to choose a custom name or go with a random one. Spawn 0 so it does not lag the round starting. - var/wizard_name_first = pick(wizard_first) - var/wizard_name_second = pick(wizard_second) - var/randomname = "[wizard_name_first] [wizard_name_second]" - spawn(0) - var/newname = sanitize(copytext(input(wizard_mob, "You are the Space Wizard. Would you like to change your name to something else?", "Name change", randomname) as null|text,1,MAX_NAME_LEN)) - - if (!newname) - newname = randomname - - wizard_mob.real_name = newname - wizard_mob.name = newname - if(wizard_mob.mind) - wizard_mob.mind.name = newname - return - - -/datum/game_mode/proc/greet_wizard(var/datum/mind/wizard, var/you_are=1) - if (you_are) - wizard.current << "\red You are the Space Wizard!" - show_objectives(wizard) - -/*/datum/game_mode/proc/learn_basic_spells(mob/living/carbon/human/wizard_mob) - if (!istype(wizard_mob)) - return - if(!config.feature_object_spell_system) - wizard_mob.verbs += /client/proc/jaunt - wizard_mob.mind.special_verbs += /client/proc/jaunt - else - wizard_mob.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(usr) -*/ - -/datum/game_mode/proc/equip_wizard(mob/living/carbon/human/wizard_mob) - if (!istype(wizard_mob)) - return - - //So zards properly get their items when they are admin-made. - del(wizard_mob.wear_suit) - del(wizard_mob.head) - del(wizard_mob.shoes) - del(wizard_mob.r_hand) - del(wizard_mob.r_store) - del(wizard_mob.l_store) - - wizard_mob.equip_to_slot_or_del(new /obj/item/device/radio/headset(wizard_mob), slot_l_ear) - wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/under/lightpurple(wizard_mob), slot_w_uniform) - wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(wizard_mob), slot_shoes) - wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(wizard_mob), slot_wear_suit) - wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/head/wizard(wizard_mob), slot_head) - if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(wizard_mob), slot_back) - if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(wizard_mob), slot_back) - if(wizard_mob.backbag == 4) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(wizard_mob), slot_back) - wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box(wizard_mob), slot_in_backpack) -// wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/scrying_gem(wizard_mob), slot_l_store) For scrying gem. - wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/teleportation_scroll(wizard_mob), slot_r_store) - wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/spellbook(wizard_mob), slot_r_hand) - - wizard_mob << "You will find a list of available spells in your spell book. Choose your magic arsenal carefully." - wizard_mob << "In your pockets you will find a teleport scroll. Use it as needed." - wizard_mob.mind.store_memory("Remember: do not forget to prepare your spells.") - wizard_mob.update_icons() - return 1 - - -/datum/game_mode/wizard/check_finished() - - if(config.continous_rounds) - return ..() - - var/wizards_alive = 0 - for(var/datum/mind/wizard in wizards) - if(!istype(wizard.current,/mob/living/carbon)) - continue - if(wizard.current.stat==2) - continue - wizards_alive++ - - if (wizards_alive) - return ..() - else - finished = 1 - return 1 - - - -/datum/game_mode/wizard/declare_completion() - if(finished) - feedback_set_details("round_end_result","loss - wizard killed") - world << "\red The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" - ..() - return 1 - - -/datum/game_mode/proc/auto_declare_completion_wizard() - if(wizards.len) - var/text = "The wizards/witches were:" - - for(var/datum/mind/wizard in wizards) - - text += "
    [wizard.key] was [wizard.name] (" - if(wizard.current) - if(wizard.current.stat == DEAD) - text += "died" - else - text += "survived" - if(wizard.current.real_name != wizard.name) - text += " as [wizard.current.real_name]" - else - text += "body destroyed" - text += ")" - - var/count = 1 - var/wizardwin = 1 - if(!config.objectives_disabled) - for(var/datum/objective/objective in wizard.objectives) - if(objective.check_completion()) - text += "
    Objective #[count]: [objective.explanation_text] Success!" - feedback_add_details("wizard_objective","[objective.type]|SUCCESS") - else - text += "
    Objective #[count]: [objective.explanation_text] Fail." - feedback_add_details("wizard_objective","[objective.type]|FAIL") - wizardwin = 0 - count++ - - if(wizard.current && wizard.current.stat!=2 && wizardwin) - text += "
    The wizard was successful!" - feedback_add_details("wizard_success","SUCCESS") - else - text += "
    The wizard has failed!" - feedback_add_details("wizard_success","FAIL") - - world << text - return 1 - -//OTHER PROCS - -//To batch-remove wizard spells. Linked to mind.dm. -/mob/proc/spellremove(var/mob/M as mob) - for(var/obj/effect/proc_holder/spell/spell_to_remove in src.spell_list) - del(spell_to_remove) - -/*Checks if the wizard can cast spells. -Made a proc so this is not repeated 14 (or more) times.*/ -/mob/proc/casting() -//Removed the stat check because not all spells require clothing now. - if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe)) - usr << "I don't feel strong enough without my robe." - return 0 - if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) - usr << "I don't feel strong enough without my sandals." - return 0 - if(!istype(usr:head, /obj/item/clothing/head/wizard)) - usr << "I don't feel strong enough without my hat." - return 0 - else - return 1 + end_on_antag_death = 1 + antag_tag = MODE_WIZARD diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 95bdf512e1..6d2b5e33d6 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -101,11 +101,6 @@ //if they are holding or wearing a card that has access, that works if(src.check_access(H.get_active_hand()) || src.check_access(H.wear_id)) return 1 - else if(istype(M, /mob/living/carbon/monkey)) - var/mob/living/carbon/george = M - //they can only hold things :( - if(src.check_access(george.get_active_hand())) - return 1 return 0 /obj/item/proc/GetAccess() diff --git a/code/game/jobs/job/civilian_chaplain.dm b/code/game/jobs/job/civilian_chaplain.dm index 4131ec9b55..9b08e0d47c 100644 --- a/code/game/jobs/job/civilian_chaplain.dm +++ b/code/game/jobs/job/civilian_chaplain.dm @@ -28,7 +28,7 @@ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) spawn(0) var/religion_name = "Christianity" - var/new_religion = sanitize(copytext(input(H, "You are the crew services officer. Would you like to change your religion? Default is Christianity, in SPACE.", "Name change", religion_name),1,MAX_NAME_LEN)) + var/new_religion = sanitize(input(H, "You are the crew services officer. Would you like to change your religion? Default is Christianity, in SPACE.", "Name change", religion_name), MAX_NAME_LEN) if (!new_religion) new_religion = religion_name @@ -63,7 +63,7 @@ spawn(1) var/deity_name = "Space Jesus" - var/new_deity = sanitize(copytext(input(H, "Would you like to change your deity? Default is Space Jesus.", "Name change", deity_name),1,MAX_NAME_LEN)) + var/new_deity = sanitize(input(H, "Would you like to change your deity? Default is Space Jesus.", "Name change", deity_name), MAX_NAME_LEN) if ((length(new_deity) == 0) || (new_deity == "Space Jesus") ) new_deity = deity_name diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 91c96fcfc9..20c16dcb9c 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -408,7 +408,7 @@ set category = "Object" set src in oview(1) - if(usr.stat != 0 || !(ishuman(usr) || ismonkey(usr))) + if(usr.stat != 0 || !(ishuman(usr) || issmall(usr))) return if(src.occupant) diff --git a/code/game/machinery/autolathe_datums.dm b/code/game/machinery/autolathe_datums.dm index 50aaf681b2..68bf61b7f1 100644 --- a/code/game/machinery/autolathe_datums.dm +++ b/code/game/machinery/autolathe_datums.dm @@ -332,6 +332,12 @@ hidden = 1 category = "Arms and Ammunition" +/datum/autolathe/recipe/magazine_arifle + name = "ammunition (7.62mm)" + path = /obj/item/ammo_magazine/c762 + hidden = 1 + category = "Arms and Ammunition" + /datum/autolathe/recipe/magazine_smg name = "ammunition (9mm top mounted)" path = /obj/item/ammo_magazine/mc9mmt @@ -339,7 +345,7 @@ category = "Arms and Ammunition" /datum/autolathe/recipe/magazine_carbine - name = "ammunition (5.56)" + name = "ammunition (5.56mm)" path = /obj/item/ammo_magazine/a556 hidden = 1 category = "Arms and Ammunition" diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm index 8fd27904ce..a8df2abaad 100644 --- a/code/game/machinery/biogenerator.dm +++ b/code/game/machinery/biogenerator.dm @@ -214,7 +214,7 @@ if("cashbag") new/obj/item/weapon/storage/bag/cash(loc) if("monkey") - new/mob/living/carbon/monkey(loc) + new/mob/living/carbon/human/monkey(loc) processing = 0 menustat = "complete" update_icon() diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm index f4d9dd0c59..4dcb838152 100644 --- a/code/game/machinery/bots/cleanbot.dm +++ b/code/game/machinery/bots/cleanbot.dm @@ -355,7 +355,7 @@ text("[src.oddbutton ? "Yes" : "No" del(src) else if (istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter new robot name", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if (!t) return if (!in_range(src, usr) && src.loc != usr) diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 639da55bf5..f225b9ce8d 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -58,7 +58,7 @@ ..() if(istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter new robot name", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if(!t) return if(!in_range(src, usr) && src.loc != usr) return created_name = t diff --git a/code/game/machinery/bots/farmbot.dm b/code/game/machinery/bots/farmbot.dm index 4db416e7a6..f91607eeb5 100644 --- a/code/game/machinery/bots/farmbot.dm +++ b/code/game/machinery/bots/farmbot.dm @@ -583,7 +583,7 @@ else if(istype(W, /obj/item/weapon/pen)) var/t = input(user, "Enter new robot name", src.name, src.created_name) as text - t = sanitize(copytext(t, 1, MAX_NAME_LEN)) + t = sanitize(t, MAX_NAME_LEN) if (!t) return if (!in_range(src, usr) && src.loc != usr) diff --git a/code/game/machinery/bots/floorbot.dm b/code/game/machinery/bots/floorbot.dm index 54c8390234..b3c1c0376f 100644 --- a/code/game/machinery/bots/floorbot.dm +++ b/code/game/machinery/bots/floorbot.dm @@ -420,7 +420,7 @@ del(src) else if (istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter new robot name", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if (!t) return if (!in_range(src, usr) && src.loc != usr) @@ -439,7 +439,7 @@ user.drop_from_inventory(src) del(src) else if (istype(W, /obj/item/weapon/pen)) - var/t = stripped_input(user, "Enter new robot name", src.name, src.created_name) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if (!t) return diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm index fbcb7d448e..8ce3522707 100644 --- a/code/game/machinery/bots/medbot.dm +++ b/code/game/machinery/bots/medbot.dm @@ -564,7 +564,7 @@ /obj/item/weapon/firstaid_arm_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) ..() if(istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter new robot name", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if (!t) return if (!in_range(src, usr) && src.loc != usr) diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index 56f33676d5..bd39d2034c 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -307,7 +307,7 @@ if("setid") refresh=0 - var/new_id = sanitize(copytext(input("Enter new bot ID", "Mulebot [suffix ? "([suffix])" : ""]", suffix) as text|null,1,MAX_NAME_LEN)) + var/new_id = sanitize(input("Enter new bot ID", "Mulebot [suffix ? "([suffix])" : ""]", suffix) as text|null, MAX_NAME_LEN) refresh=1 if(new_id) suffix = new_id diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index f1283e5efc..92b7297c42 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -838,7 +838,7 @@ Auto Patrol: []"}, del(src) else if(istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter new robot name", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if(!t) return if(!in_range(src, usr) && src.loc != usr) diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm index 4ece6594f0..a038ece414 100644 --- a/code/game/machinery/camera/camera_assembly.dm +++ b/code/game/machinery/camera/camera_assembly.dm @@ -78,7 +78,7 @@ if(isscrewdriver(W)) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - var/input = strip_html(input(usr, "Which networks would you like to connect this camera to? Separate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Set Network", "SS13")) + var/input = sanitize(input(usr, "Which networks would you like to connect this camera to? Separate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Set Network", "SS13")) if(!input) usr << "No input found please hang up and try your call again." return @@ -90,7 +90,7 @@ var/area/camera_area = get_area(src) var/temptag = "[sanitize(camera_area.name)] ([rand(1, 999)])" - input = strip_html(input(usr, "How would you like to name the camera?", "Set Camera Name", temptag)) + input = sanitizeSafe(input(usr, "How would you like to name the camera?", "Set Camera Name", temptag)) state = 4 var/obj/machinery/camera/C = new(src.loc) diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 1b3619b5a4..b781613d70 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -47,7 +47,7 @@ set name = "Store Camera Location" set desc = "Stores your current camera location by the given name" - loc = sanitize(copytext(loc, 1, MAX_MESSAGE_LEN)) + loc = sanitize(loc) if(!loc) src << "\red Must supply a location name" return @@ -213,7 +213,7 @@ mob/living/proc/near_camera() if (!isturf(loc)) return 0 - else if(!cameranet.checkCameraVis(src)) + else if(!cameranet.checkVis(src)) return 0 return 1 diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index b79934974c..0c133adc9b 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -122,19 +122,7 @@ // -- Mode/mind specific stuff goes here callHook("clone", list(H)) - - switch(ticker.mode.name) - if("revolution") - if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) - ticker.mode.update_all_rev_icons() //So the icon actually appears - if("mercenary") - if(H.mind in ticker.mode.syndicates) - ticker.mode.update_all_synd_icons() - if("cult") - if(H.mind in ticker.mode.cult) - ticker.mode.add_cultist(occupant.mind) - ticker.mode.update_all_cult_icons() //So the icon actually appears - + update_antag_icons(H.mind) // -- End mode specific stuff if(!R.dna) diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm index 7bd8e4b8e8..8778038ddf 100644 --- a/code/game/machinery/computer/ai_core.dm +++ b/code/game/machinery/computer/ai_core.dm @@ -137,8 +137,8 @@ return if(M.brainmob.mind) - ticker.mode.remove_cultist(M.brainmob.mind, 1) - ticker.mode.remove_revolutionary(M.brainmob.mind, 1) + cult.remove_antagonist(M.brainmob.mind, 1) + revs.remove_antagonist(M.brainmob.mind, 1) user.drop_item() P.loc = src @@ -207,11 +207,9 @@ /obj/structure/AIcore/deactivated/proc/check_malf(var/mob/living/silicon/ai/ai) if(!ai) return - if (ticker.mode.name == "AI malfunction") - var/datum/game_mode/malfunction/malf = ticker.mode - for (var/datum/mind/malfai in malf.malf_ai) - if (ai.mind == malfai) - return 1 + for (var/datum/mind/malfai in malf.current_antagonists) + if (ai.mind == malfai) + return 1 /obj/structure/AIcore/deactivated/attackby(var/obj/item/weapon/W, var/mob/user) diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index be5a73d90f..4e97506088 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -191,7 +191,7 @@ if (is_authenticated() && modify) var/t1 = href_list["assign_target"] if(t1 == "Custom") - var/temp_t = sanitize(copytext(input("Enter a custom job assignment.","Assignment"),1,45)) + var/temp_t = sanitize(input("Enter a custom job assignment.","Assignment"), 45) //let custom jobs function as an impromptu alt title, mainly for sechuds if(temp_t && modify) modify.assignment = temp_t @@ -222,7 +222,7 @@ if (is_authenticated()) var/t2 = modify if ((modify == t2 && (in_range(src, usr) || (istype(usr, /mob/living/silicon))) && istype(loc, /turf))) - var/temp_name = reject_bad_name(href_list["reg"]) + var/temp_name = sanitizeName(href_list["reg"]) if(temp_name) modify.registered_name = temp_name else diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 9df53b039c..4015b907f9 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -175,10 +175,10 @@ post_status(href_list["statdisp"]) if("setmsg1") - stat_msg1 = reject_bad_text(trim(sanitize(copytext(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 1, 40))), 40) + stat_msg1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40), 40) src.updateDialog() if("setmsg2") - stat_msg2 = reject_bad_text(trim(sanitize(copytext(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 1, 40))), 40) + stat_msg2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40), 40) src.updateDialog() // OMG CENTCOMM LETTERHEAD @@ -187,7 +187,7 @@ if(centcomm_message_cooldown) usr << "\red Arrays recycling. Please stand by." return - var/input = stripped_input(usr, "Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "") + var/input = sanitize(input("Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return Centcomm_announce(input, usr) @@ -204,7 +204,7 @@ if(centcomm_message_cooldown) usr << "\red Arrays recycling. Please stand by." return - var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "") + var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return Syndicate_announce(input, usr) @@ -430,7 +430,7 @@ if ((!( ticker ) || !emergency_shuttle.location())) return - if(sent_strike_team == 1) + if(deathsquad.deployed) user << "Centcom will not allow the shuttle to be called. Consider all contracts terminated." return @@ -479,7 +479,7 @@ user << "Centcom does not currently have a shuttle available in your sector. Please try again later." return - if(sent_strike_team == 1) + if(deathsquad.deployed == 1) user << "Centcom will not allow the shuttle to be called. Consider all contracts terminated." return @@ -487,7 +487,7 @@ user << "The shuttle is refueling. Please wait another [round((54000-world.time)/60)] minutes before trying again." return - if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || ticker.mode.name == "sandbox") + if(ticker.mode.auto_recall_shuttle) //New version pretends to call the shuttle but cause the shuttle to return after a random duration. emergency_shuttle.auto_recall = 1 @@ -510,7 +510,7 @@ /proc/cancel_call_proc(var/mob/user) if (!( ticker ) || !emergency_shuttle.can_recall()) return - if((ticker.mode.name == "blob")||(ticker.mode.name == "meteor")) + if((ticker.mode.name == "blob")||(ticker.mode.name == "Meteor")) return if(!emergency_shuttle.going_to_centcom()) //check that shuttle isn't already heading to centcomm @@ -556,7 +556,7 @@ if(!shuttlecaller.stat && shuttlecaller.client && istype(shuttlecaller.loc,/turf)) return ..() - if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || sent_strike_team) + if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || deathsquad.deployed) return ..() emergency_shuttle.call_evac() @@ -579,7 +579,7 @@ if(!shuttlecaller.stat && shuttlecaller.client && istype(shuttlecaller.loc,/turf)) return ..() - if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || sent_strike_team) + if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || deathsquad.deployed) return ..() emergency_shuttle.call_evac() diff --git a/code/game/machinery/computer/guestpass.dm b/code/game/machinery/computer/guestpass.dm index 121942a418..40fc0b9914 100644 --- a/code/game/machinery/computer/guestpass.dm +++ b/code/game/machinery/computer/guestpass.dm @@ -114,11 +114,11 @@ if (href_list["choice"]) switch(href_list["choice"]) if ("giv_name") - var/nam = strip_html_simple(input("Person pass is issued to", "Name", giv_name) as text|null) + var/nam = sanitize(input("Person pass is issued to", "Name", giv_name) as text|null) if (nam) giv_name = nam if ("reason") - var/reas = strip_html_simple(input("Reason why pass is issued", "Reason", reason) as text|null) + var/reas = sanitize(input("Reason why pass is issued", "Reason", reason) as text|null) if(reas) reason = reas if ("duration") diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 562b92a2df..c6a30995d2 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -250,7 +250,7 @@ switch(href_list["field"]) if("fingerprint") if (istype(src.active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return src.active1.fields["fingerprint"] = t1 @@ -268,55 +268,55 @@ src.active1.fields["age"] = t1 if("mi_dis") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis"] = t1 if("mi_dis_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis_d"] = t1 if("ma_dis") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis"] = t1 if("ma_dis_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis_d"] = t1 if("alg") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg"] = t1 if("alg_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg_d"] = t1 if("cdi") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi"] = t1 if("cdi_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi_d"] = t1 if("notes") if (istype(src.active2, /datum/data/record)) - var/t1 = html_encode(trim(copytext(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message, extra = 0) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["notes"] = t1 @@ -331,21 +331,21 @@ src.temp = text("Blood Type:
    \n\t
    A- A+
    \n\tB- B+
    \n\tAB- AB+
    \n\tO- O+
    ", src, src, src, src, src, src, src, src) if("b_dna") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["b_dna"] = t1 if("vir_name") var/datum/data/record/v = locate(href_list["edit_vir"]) if (v) - var/t1 = trim(sanitize(copytext(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return v.fields["name"] = t1 if("vir_desc") var/datum/data/record/v = locate(href_list["edit_vir"]) if (v) - var/t1 = trim(sanitize(copytext(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return v.fields["description"] = t1 @@ -450,7 +450,7 @@ if (!( istype(src.active2, /datum/data/record) )) return var/a2 = src.active2 - var/t1 = trim(sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return var/counter = 1 diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index bc7892b9bc..94eadf7f11 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -409,7 +409,7 @@ //Select Your Name if("Sender") - customsender = input(usr, "Please enter the sender's name.") as text|null + customsender = sanitize(input(usr, "Please enter the sender's name.") as text|null) //Select Receiver if("Recepient") @@ -425,12 +425,12 @@ //Enter custom job if("RecJob") - customjob = input(usr, "Please enter the sender's job.") as text|null + customjob = sanitize(input(usr, "Please enter the sender's job.") as text|null) //Enter message if("Message") custommessage = input(usr, "Please enter your message.") as text|null - custommessage = sanitize(copytext(custommessage, 1, MAX_MESSAGE_LEN)) + custommessage = sanitize(custommessage) //Send message if("Send") diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index 00e7554727..976209305a 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -90,7 +90,7 @@ usr << "Unauthorized Access." else if(href_list["warn"]) - var/warning = sanitize(copytext(input(usr,"Message:","Enter your message here!",""),1,MAX_MESSAGE_LEN)) + var/warning = sanitize(input(usr,"Message:","Enter your message here!","")) if(!warning) return var/obj/item/weapon/implant/I = locate(href_list["warn"]) if((I)&&(I.imp_in)) diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 5d5d995a41..c05f0f78be 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -384,7 +384,7 @@ What a mess.*/ if (!( istype(active2, /datum/data/record) )) return var/a2 = active2 - var/t1 = trim(sanitize(copytext(input("Add Comment:", "Secure. records", null, null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Add Comment:", "Secure. records", null, null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return var/counter = 1 @@ -426,19 +426,19 @@ What a mess.*/ switch(href_list["field"]) if("name") if (istype(active1, /datum/data/record)) - var/t1 = reject_bad_name(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) + var/t1 = sanitizeName(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) if (!t1 || active1 != a1) return active1.fields["name"] = t1 if("id") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input id:", "Secure. records", active1.fields["id"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text) if (!t1 || active1 != a1) return active1.fields["id"] = t1 if("fingerprint") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text) if (!t1 || active1 != a1) return active1.fields["fingerprint"] = t1 @@ -456,31 +456,31 @@ What a mess.*/ active1.fields["age"] = t1 if("mi_crim") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text) if (!t1 || active2 != a2) return active2.fields["mi_crim"] = t1 if("mi_crim_d") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message) if (!t1 || active2 != a2) return active2.fields["mi_crim_d"] = t1 if("ma_crim") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text) if (!t1 || active2 != a2) return active2.fields["ma_crim"] = t1 if("ma_crim_d") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message) if (!t1 || active2 != a2) return active2.fields["ma_crim_d"] = t1 if("notes") if (istype(active2, /datum/data/record)) - var/t1 = html_encode(trim(copytext(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message, extra = 0) if (!t1 || active2 != a2) return active2.fields["notes"] = t1 @@ -507,7 +507,7 @@ What a mess.*/ alert(usr, "You do not have the required rank to do this!") if("species") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please enter race:", "General records", active1.fields["species"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message) if (!t1 || active1 != a1) return active1.fields["species"] = t1 diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm index 4d4997d23b..aa92a59094 100644 --- a/code/game/machinery/computer/skills.dm +++ b/code/game/machinery/computer/skills.dm @@ -309,19 +309,19 @@ What a mess.*/ switch(href_list["field"]) if("name") if (istype(active1, /datum/data/record)) - var/t1 = reject_bad_name(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) + var/t1 = sanitizeName(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) if ((!( t1 ) || !length(trim(t1)) || !( authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon)))) || active1 != a1) return active1.fields["name"] = t1 if("id") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input id:", "Secure. records", active1.fields["id"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["id"] = t1 if("fingerprint") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["fingerprint"] = t1 @@ -350,7 +350,7 @@ What a mess.*/ alert(usr, "You do not have the required rank to do this!") if("species") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please enter race:", "General records", active1.fields["species"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["species"] = t1 diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm index 8d51017603..01728b4e50 100644 --- a/code/game/machinery/computer/specops_shuttle.dm +++ b/code/game/machinery/computer/specops_shuttle.dm @@ -259,11 +259,6 @@ var/specops_shuttle_timeleft = 0 user << "\red Access Denied." return -//Commented out so admins can do shenanigans at their leisure. Also makes the force-spawned admin ERTs able to use the shuttle. -// if (sent_strike_team == 0 && send_emergency_team == 0) -// usr << "\red The strike team has not yet deployed." -// return - if(..()) return @@ -336,247 +331,3 @@ var/specops_shuttle_timeleft = 0 add_fingerprint(usr) updateUsrDialog() return - -/*//Config stuff -#define SPECOPS_MOVETIME 600 //Time to station is milliseconds. 60 seconds, enough time for everyone to be on the shuttle before it leaves. -#define SPECOPS_STATION_AREATYPE "/area/shuttle/specops/station" //Type of the spec ops shuttle area for station -#define SPECOPS_DOCK_AREATYPE "/area/shuttle/specops/centcom" //Type of the spec ops shuttle area for dock - -var/specops_shuttle_moving_to_station = 0 -var/specops_shuttle_moving_to_centcom = 0 -var/specops_shuttle_at_station = 0 -var/specops_shuttle_can_send = 1 -var/specops_shuttle_time = 0 -var/specops_shuttle_timeleft = 0 - -/obj/machinery/computer/specops_shuttle - name = "Spec. Ops. Shuttle Console" - icon = 'icons/obj/computer.dmi' - icon_state = "shuttle" - req_access = list(access_cent_specops) - var/temp = null - var/hacked = 0 - var/allowedtocall = 0 - -/proc/specops_process() - var/area/centcom/control/cent_com = locate()//To find announcer. This area should exist for this proc to work. - var/area/centcom/specops/special_ops = locate()//Where is the specops area located? - var/mob/living/silicon/decoy/announcer = locate() in cent_com//We need a fake AI to announce some stuff below. Otherwise it will be wonky. - - var/message_tracker[] = list(0,1,2,3,5,10,30,45)//Create a a list with potential time values. - var/message = "THE SPECIAL OPERATIONS SHUTTLE IS PREPARING FOR LAUNCH"//Initial message shown. - if(announcer) - announcer.say(message) - message = "ARMORED SQUAD TAKE YOUR POSITION ON GRAVITY LAUNCH PAD" - announcer.say(message) - - while(specops_shuttle_time - world.timeofday > 0) - var/ticksleft = specops_shuttle_time - world.timeofday - - if(ticksleft > 1e5) - specops_shuttle_time = world.timeofday + 10 // midnight rollover - specops_shuttle_timeleft = (ticksleft / 10) - - //All this does is announce the time before launch. - if(announcer) - var/rounded_time_left = round(specops_shuttle_timeleft)//Round time so that it will report only once, not in fractions. - if(rounded_time_left in message_tracker)//If that time is in the list for message announce. - message = "ALERT: [rounded_time_left] SECOND[(rounded_time_left!=1)?"S":""] REMAIN" - if(rounded_time_left==0) - message = "ALERT: TAKEOFF" - announcer.say(message) - message_tracker -= rounded_time_left//Remove the number from the list so it won't be called again next cycle. - //Should call all the numbers but lag could mean some issues. Oh well. Not much I can do about that. - - sleep(5) - - specops_shuttle_moving_to_station = 0 - specops_shuttle_moving_to_centcom = 0 - - specops_shuttle_at_station = 1 - if (specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom) return - - if (!specops_can_move()) - usr << "\red The Special Operations shuttle is unable to leave." - return - - //Begin Marauder launchpad. - spawn(0)//So it parallel processes it. - for(var/obj/machinery/door/poddoor/M in special_ops) - switch(M.id) - if("ASSAULT0") - spawn(10)//1 second delay between each. - M.open() - if("ASSAULT1") - spawn(20) - M.open() - if("ASSAULT2") - spawn(30) - M.open() - if("ASSAULT3") - spawn(40) - M.open() - - sleep(10) - - var/spawn_marauder[] = new() - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "Marauder Entry") - spawn_marauder.Add(L) - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "Marauder Exit") - var/obj/effect/portal/P = new(L.loc) - P.invisibility = 101//So it is not seen by anyone. - P.failchance = 0//So it has no fail chance when teleporting. - P.target = pick(spawn_marauder)//Where the marauder will arrive. - spawn_marauder.Remove(P.target) - - sleep(10) - - for(var/obj/machinery/mass_driver/M in special_ops) - switch(M.id) - if("ASSAULT0") - spawn(10) - M.drive() - if("ASSAULT1") - spawn(20) - M.drive() - if("ASSAULT2") - spawn(30) - M.drive() - if("ASSAULT3") - spawn(40) - M.drive() - - sleep(50)//Doors remain open for 5 seconds. - - for(var/obj/machinery/door/poddoor/M in special_ops) - switch(M.id)//Doors close at the same time. - if("ASSAULT0") - spawn(0) - M.close() - if("ASSAULT1") - spawn(0) - M.close() - if("ASSAULT2") - spawn(0) - M.close() - if("ASSAULT3") - spawn(0) - M.close() - special_ops.readyreset()//Reset firealarm after the team launched. - //End Marauder launchpad. - - var/area/start_location = locate(/area/shuttle/specops/centcom) - var/area/end_location = locate(/area/shuttle/specops/station) - - var/list/dstturfs = list() - var/throwy = world.maxy - - for(var/turf/T in end_location) - dstturfs += T - if(T.y < throwy) - throwy = T.y - - // hey you, get out of the way! - for(var/turf/T in dstturfs) - // find the turf to move things to - var/turf/D = locate(T.x, throwy - 1, 1) - //var/turf/E = get_step(D, SOUTH) - for(var/atom/movable/AM as mob|obj in T) - AM.Move(D) - if(istype(T, /turf/simulated)) - del(T) - - start_location.move_contents_to(end_location) - - for(var/turf/T in get_area_turfs(end_location) ) - var/mob/M = locate(/mob) in T - M << "\red You have arrived to [station_name]. Commence operation!" - -/proc/specops_can_move() - if(specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom) return 0 - else return 1 - -/obj/machinery/computer/specops_shuttle/attackby(I as obj, user as mob) - return attack_hand(user) - -/obj/machinery/computer/specops_shuttle/attack_ai(var/mob/user as mob) - return attack_hand(user) - -/obj/machinery/computer/specops_shuttle/attack_paw(var/mob/user as mob) - return attack_hand(user) - -/obj/machinery/computer/specops_shuttle/attackby(I as obj, user as mob) - if(istype(I,/obj/item/weapon/card/emag)) - user << "\blue The electronic systems in this console are far too advanced for your primitive hacking peripherals." - else - return attack_hand(user) - -/obj/machinery/computer/specops_shuttle/attack_hand(var/mob/user as mob) - if(!allowed(user)) - user << "\red Access Denied." - return - -// if (sent_strike_team == 0) -// usr << "\red The strike team has not yet deployed." -// return - - if(..()) - return - - user.set_machine(src) - var/dat - if (temp) - dat = temp - else - dat += {"
    Special Operations Shuttle
    - \nLocation: [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "Departing for [station_name] in ([specops_shuttle_timeleft] seconds.)":specops_shuttle_at_station ? "Station":"Dock"]
    - [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "\n*The Special Ops. shuttle is already leaving.*
    \n
    ":specops_shuttle_at_station ? "\nShuttle Offline
    \n
    ":"\nDepart to [station_name]
    \n
    "] - \nClose"} - - user << browse(dat, "window=computer;size=575x450") - onclose(user, "computer") - return - -/obj/machinery/computer/specops_shuttle/Topic(href, href_list) - if(..()) - return 1 - - if ((usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) || (istype(usr, /mob/living/silicon))) - usr.set_machine(src) - - if (href_list["sendtodock"]) - if(!specops_shuttle_at_station|| specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom) return - - usr << "\blue Central Command will not allow the Special Operations shuttle to return." - return - - else if (href_list["sendtostation"]) - if(specops_shuttle_at_station || specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom) return - - if (!specops_can_move()) - usr << "\red The Special Operations shuttle is unable to leave." - return - - usr << "\blue The Special Operations shuttle will arrive on [station_name] in [(SPECOPS_MOVETIME/10)] seconds." - - temp += "Shuttle departing.

    OK" - updateUsrDialog() - - var/area/centcom/specops/special_ops = locate() - if(special_ops) - special_ops.readyalert()//Trigger alarm for the spec ops area. - specops_shuttle_moving_to_station = 1 - - specops_shuttle_time = world.timeofday + SPECOPS_MOVETIME - spawn(0) - specops_process() - - else if (href_list["mainmenu"]) - temp = null - - add_fingerprint(usr) - updateUsrDialog() - return - */ \ No newline at end of file diff --git a/code/game/machinery/computer/supply.dm b/code/game/machinery/computer/supply.dm index e27813ccf6..233a271108 100644 --- a/code/game/machinery/computer/supply.dm +++ b/code/game/machinery/computer/supply.dm @@ -85,7 +85,7 @@ if(!istype(P)) return var/timeout = world.time + 600 - var/reason = sanitize(copytext(input(usr,"Reason:","Why do you require this item?","") as null|text,1,MAX_MESSAGE_LEN)) + var/reason = sanitize(input(usr,"Reason:","Why do you require this item?","") as null|text) if(world.time > timeout) return if(!reason) return @@ -289,7 +289,7 @@ if(!istype(P)) return var/timeout = world.time + 600 - var/reason = sanitize(copytext(input(usr,"Reason:","Why do you require this item?","") as null|text,1,MAX_MESSAGE_LEN)) + var/reason = sanitize(input(usr,"Reason:","Why do you require this item?","") as null|text) if(world.time > timeout) return if(!reason) return diff --git a/code/game/machinery/computer3/computers/card.dm b/code/game/machinery/computer3/computers/card.dm index 963b1f4de7..3633252a46 100644 --- a/code/game/machinery/computer3/computers/card.dm +++ b/code/game/machinery/computer3/computers/card.dm @@ -304,7 +304,7 @@ if(auth) var/t1 = href_list["assign"] if(t1 == "Custom") - var/temp_t = sanitize(copytext(input("Enter a custom job assignment.","Assignment"),1,MAX_MESSAGE_LEN)) + var/temp_t = sanitize(input("Enter a custom job assignment.","Assignment")) if(temp_t) t1 = temp_t set_default_access(t1) diff --git a/code/game/machinery/computer3/computers/communications.dm b/code/game/machinery/computer3/computers/communications.dm index 527a2e2c5a..f00b595c6c 100644 --- a/code/game/machinery/computer3/computers/communications.dm +++ b/code/game/machinery/computer3/computers/communications.dm @@ -178,10 +178,10 @@ post_status(href_list["statdisp"]) if("setmsg1" in href_list) - stat_msg1 = reject_bad_text(trim(sanitize(copytext(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 1, 40)), 40)) + stat_msg1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40), 40) computer.updateDialog() if("setmsg2" in href_list) - stat_msg2 = reject_bad_text(trim(sanitize(copytext(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 1, 40)), 40)) + stat_msg2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40), 40) computer.updateDialog() // OMG CENTCOMM LETTERHEAD @@ -192,7 +192,7 @@ if(centcomm_message_cooldown) usr << "Arrays recycling. Please stand by." return - var/input = stripped_input(usr, "Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") + var/input = sanitize(input("Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "")) if(!input || !interactable()) return Centcomm_announce(input, usr) @@ -209,7 +209,7 @@ if(centcomm_message_cooldown) usr << "Arrays recycling. Please stand by." return - var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") + var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "")) if(!input || !interactable()) return Syndicate_announce(input, usr) diff --git a/code/game/machinery/computer3/computers/medical.dm b/code/game/machinery/computer3/computers/medical.dm index 42fcb9e5e7..adb7ff9079 100644 --- a/code/game/machinery/computer3/computers/medical.dm +++ b/code/game/machinery/computer3/computers/medical.dm @@ -92,7 +92,7 @@ var/icon/side = active1.fields["photo_side"] usr << browse_rsc(front, "front.png") usr << browse_rsc(side, "side.png") - + dat += "" else if(isobserver(M)) dat += "" - else if(ismonkey(M)) + else if(issmall(M)) dat += "" else if(isalien(M)) dat += "" @@ -410,80 +410,8 @@ dat += "Launching now..." dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]
    " - if(ticker.mode.syndicates.len) - dat += "
    Name: [active1.fields["name"]] \ ID: [active1.fields["id"]]
    \n \ Sex: [active1.fields["sex"]]
    \n \ @@ -264,7 +264,7 @@ switch(href_list["field"]) if("fingerprint") if (istype(src.active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return src.active1.fields["fingerprint"] = t1 @@ -282,55 +282,55 @@ src.active1.fields["age"] = t1 if("mi_dis") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis"] = t1 if("mi_dis_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis_d"] = t1 if("ma_dis") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis"] = t1 if("ma_dis_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis_d"] = t1 if("alg") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg"] = t1 if("alg_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg_d"] = t1 if("cdi") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi"] = t1 if("cdi_d") if (istype(src.active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi_d"] = t1 if("notes") if (istype(src.active2, /datum/data/record)) - var/t1 = html_encode(trim(copytext(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message, extra = 0) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["notes"] = t1 @@ -345,21 +345,21 @@ src.temp = text("Blood Type:
    \n\tA- A+
    \n\tB- B+
    \n\tAB- AB+
    \n\tO- O+
    ", src, src, src, src, src, src, src, src) if("b_dna") if (istype(src.active2, /datum/data/record)) - var/t1 = sanitize(copytext(trim(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text),1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["b_dna"] = t1 if("vir_name") var/datum/data/record/v = locate(href_list["edit_vir"]) if (v) - var/t1 = trim(sanitize(copytext(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return v.fields["name"] = t1 if("vir_desc") var/datum/data/record/v = locate(href_list["edit_vir"]) if (v) - var/t1 = trim(sanitize(copytext(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return v.fields["description"] = t1 @@ -464,7 +464,7 @@ if (!( istype(src.active2, /datum/data/record) )) return var/a2 = src.active2 - var/t1 = sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return var/counter = 1 diff --git a/code/game/machinery/computer3/computers/prisoner.dm b/code/game/machinery/computer3/computers/prisoner.dm index 7b0c97d4ae..49f1940d75 100644 --- a/code/game/machinery/computer3/computers/prisoner.dm +++ b/code/game/machinery/computer3/computers/prisoner.dm @@ -90,7 +90,7 @@ screen = !screen else if(href_list["warn"]) - var/warning = trim(sanitize(copytext(input(usr,"Message:","Enter your message here!",""),1,MAX_MESSAGE_LEN))) + var/warning = sanitize(input(usr,"Message:","Enter your message here!","")) if(!warning) return var/obj/item/weapon/implant/I = locate(href_list["warn"]) if( istype(I) && I.imp_in) diff --git a/code/game/machinery/computer3/computers/security.dm b/code/game/machinery/computer3/computers/security.dm index f630b24175..924f32b1b7 100644 --- a/code/game/machinery/computer3/computers/security.dm +++ b/code/game/machinery/computer3/computers/security.dm @@ -404,7 +404,7 @@ What a mess.*/ if (!( istype(active2, /datum/data/record) )) return var/a2 = active2 - var/t1 = sanitize(copytext(input("Add Comment:", "Secure. records", null, null) as message,1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Add Comment:", "Secure. records", null, null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return var/counter = 1 @@ -444,19 +444,19 @@ What a mess.*/ switch(href_list["field"]) if("name") if (istype(active1, /datum/data/record)) - var/t1 = reject_bad_name(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) + var/t1 = sanitizeName(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) if ((!( t1 ) || !length(trim(t1)) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon)))) || active1 != a1) return active1.fields["name"] = t1 if("id") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input id:", "Secure. records", active1.fields["id"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["id"] = t1 if("fingerprint") if (istype(active1, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["fingerprint"] = t1 @@ -474,31 +474,31 @@ What a mess.*/ active1.fields["age"] = t1 if("mi_crim") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return active2.fields["mi_crim"] = t1 if("mi_crim_d") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return active2.fields["mi_crim_d"] = t1 if("ma_crim") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return active2.fields["ma_crim"] = t1 if("ma_crim_d") if (istype(active2, /datum/data/record)) - var/t1 = trim(sanitize(copytext(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return active2.fields["ma_crim_d"] = t1 if("notes") if (istype(active2, /datum/data/record)) - var/t1 = html_encode(trim(copytext(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message,1,MAX_MESSAGE_LEN))) + var/t1 = sanitize(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message, extra = 0) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2)) return active2.fields["notes"] = t1 @@ -525,7 +525,7 @@ What a mess.*/ alert(usr, "You do not have the required rank to do this!") if("species") if (istype(active1, /datum/data/record)) - var/t1 = sanitize(copytext(input("Please enter race:", "General records", active1.fields["species"], null) as message,1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message) if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1)) return active1.fields["species"] = t1 diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 5915aef5ac..fcece506c3 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -175,7 +175,7 @@ var/on_store_message = "has entered long-term storage." var/on_store_name = "Cryogenic Oversight" var/on_enter_occupant_message = "You feel cool air surround you. You go numb as your senses turn inward." - var/allow_occupant_types = list(/mob/living/carbon/human, /mob/living/carbon/monkey) + var/allow_occupant_types = list(/mob/living/carbon/human) var/disallow_occupant_types = list() var/mob/occupant = null // Person waiting to be despawned. @@ -363,10 +363,10 @@ if(occupant.mind.objectives.len) del(occupant.mind.objectives) occupant.mind.special_role = null - else - if(ticker.mode.name == "AutoTraitor") - var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode - current_mode.possible_traitors.Remove(occupant) + //else + //if(ticker.mode.name == "AutoTraitor") + //var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode + //current_mode.possible_traitors.Remove(occupant) // Delete them from datacore. @@ -396,12 +396,11 @@ control_computer.frozen_crew += "[occupant.real_name]" announce.autosay("[occupant.real_name] [on_store_message]", "[on_store_name]") - visible_message("\The [src] hums and hisses as it moves [occupant.real_name] into storage.", 3) + visible_message("\The [initial(name)] hums and hisses as it moves [occupant.real_name] into storage.", 3) + set_occupant(null) // Delete the mob. del(occupant) - occupant = null - name = initial(name) /obj/machinery/cryopod/attackby(var/obj/item/weapon/G as obj, var/mob/user as mob) @@ -448,7 +447,7 @@ M << "[on_enter_occupant_message]" M << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." - occupant = M + set_occupant(M) time_entered = world.time // Book keeping! @@ -517,7 +516,7 @@ usr.client.perspective = EYE_PERSPECTIVE usr.client.eye = src usr.loc = src - src.occupant = usr + set_occupant(usr) if(orient_right) icon_state = "[occupied_icon_state]-r" @@ -526,11 +525,10 @@ usr << "[on_enter_occupant_message]" usr << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." - occupant = usr + time_entered = world.time src.add_fingerprint(usr) - name = "[name] ([usr.name])" return @@ -544,7 +542,7 @@ occupant.client.perspective = MOB_PERSPECTIVE occupant.loc = get_turf(src) - occupant = null + set_occupant(null) if(orient_right) icon_state = "[base_icon_state]-r" @@ -553,6 +551,12 @@ return +/obj/machinery/cryopod/proc/set_occupant(var/occupant) + src.occupant = occupant + name = initial(name) + if(occupant) + name = "[name] ([occupant])" + //Attacks/effects. /obj/machinery/cryopod/blob_act() diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 41e88ae741..0040ac0e92 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -844,19 +844,20 @@ About the new airlock wires panel: return 0 return ..() -/obj/machinery/door/airlock/can_close(var/forced) +/obj/machinery/door/airlock/can_close(var/forced=0) if(locked || welded) return 0 + if(!forced) //despite the name, this wire is for general door control. - //Bolts are already covered by the check for locked, above if(!arePowerSystemsOn() || isWireCut(AIRLOCK_WIRE_OPEN_DOOR)) return 0 + return ..() /obj/machinery/door/airlock/close(var/forced=0) if(!can_close(forced)) - return + return 0 if(safe) for(var/turf/turf in locs) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index f677140cc3..4f480e41ea 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -88,10 +88,10 @@ return 0 return 1 -/obj/machinery/door/proc/can_close(var/forced = 0) - if(!density && !operating && !(!forced && (stat & (BROKEN|NOPOWER)))) - return 1 - return 0 +/obj/machinery/door/proc/can_close() + if(density || operating || !ticker) + return 0 + return 1 /obj/machinery/door/Bumped(atom/AM) if(p_open || operating) return diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 8799273b93..9ae8751a7a 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -22,7 +22,7 @@ open_layer = DOOR_OPEN_LAYER - 0.01 // Just below doors when open closed_layer = DOOR_CLOSED_LAYER + 0.01 // Just above doors when closed - //These are frequenly used with windows, so make sure zones can pass. + //These are frequenly used with windows, so make sure zones can pass. //Generally if a firedoor is at a place where there should be a zone boundery then there will be a regular door underneath it. block_air_zones = 0 @@ -149,7 +149,7 @@ "\The [src]", "Yes, [density ? "open" : "close"]", "No") if(answer == "No") return - if(user.stat || user.stunned || user.weakened || user.paralysis || (!user.canmove && !isAI(user)) || (get_dist(src, user) > 1 && !isAI(user))) + if(user.stat || user.stunned || user.weakened || user.paralysis || (!user.canmove && !user.isSilicon()) || (get_dist(src, user) > 1 && !isAI(user))) user << "Sorry, you must remain able bodied and close to \the [src] in order to use it." return if(density && (stat & (BROKEN|NOPOWER))) //can still close without power @@ -169,7 +169,7 @@ if(alarmed) // Accountability! users_to_open |= user.name - needs_to_close = 1 + needs_to_close = !user.isSilicon() spawn() open() else @@ -272,7 +272,7 @@ spawn(0) close() return - + return ..() // CHECK PRESSURE diff --git a/code/game/machinery/kitchen/gibber.dm b/code/game/machinery/kitchen/gibber.dm index 52c1bdc380..74e7de9934 100644 --- a/code/game/machinery/kitchen/gibber.dm +++ b/code/game/machinery/kitchen/gibber.dm @@ -194,10 +194,9 @@ if(critter.meat_type) slab_type = critter.meat_type else if(istype(src.occupant,/mob/living/carbon/human)) + var/mob/living/carbon/human/H = occupant slab_name = src.occupant.real_name - slab_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human - else if(istype(src.occupant, /mob/living/carbon/monkey)) - slab_type = /obj/item/weapon/reagent_containers/food/snacks/meat/monkey + slab_type = H.species.meat_type // Small mobs don't give as much nutrition. if(src.occupant.small) diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 5a4e6d7255..c573229a10 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -196,7 +196,7 @@ Class Procs: user.set_machine(src) /obj/machinery/CouldNotUseTopic(var/mob/user) - usr.unset_machine() + user.unset_machine() //////////////////////////////////////////////////////////////////////////////////////////// @@ -215,8 +215,7 @@ Class Procs: if(user.lying || user.stat) return 1 if ( ! (istype(usr, /mob/living/carbon/human) || \ - istype(usr, /mob/living/silicon) || \ - istype(usr, /mob/living/carbon/monkey)) ) + istype(usr, /mob/living/silicon))) usr << "\red You don't have the dexterity to do this!" return 1 /* @@ -270,9 +269,9 @@ Class Procs: if(temp_apc && temp_apc.terminal && temp_apc.terminal.powernet) temp_apc.terminal.powernet.trigger_warning() - return 1 - else - return 0 + if(user.stunned) + return 1 + return 0 /obj/machinery/proc/default_deconstruction_crowbar(var/mob/user, var/obj/item/weapon/crowbar/C) if(!istype(C)) diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index 8569ede3fd..b04e9d1851 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -323,7 +323,7 @@ if(speed <= 0) speed = 1 if("setpath") - var/newpath = sanitize(copytext(input(usr, "Please define a new path!",,path) as text|null,1,MAX_MESSAGE_LEN)) + var/newpath = sanitize(input(usr, "Please define a new path!",,path) as text|null) if(newpath && newpath != "") moving = 0 // stop moving path = newpath diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index 56fcd1298e..de2a13aab5 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -194,7 +194,7 @@ Transponder Codes:
      "} updateDialog() else if(href_list["locedit"]) - var/newloc = sanitize(copytext(input("Enter New Location", "Navigation Beacon", location) as text|null,1,MAX_MESSAGE_LEN)) + var/newloc = sanitize(input("Enter New Location", "Navigation Beacon", location) as text|null) if(newloc) location = newloc updateDialog() diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 5c56690228..3a238e24b0 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -496,9 +496,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) usr.set_machine(src) if(href_list["set_channel_name"]) - src.channel_name = strip_html(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) - while (findtext(src.channel_name," ") == 1) - src.channel_name = copytext(src.channel_name,2,lentext(src.channel_name)+1) + src.channel_name = sanitizeSafe(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) src.updateUsrDialog() //src.update_icon() @@ -541,9 +539,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co src.updateUsrDialog() else if(href_list["set_new_message"]) - src.msg = strip_html(input(usr, "Write your Feed story", "Network Channel Handler", "")) - while (findtext(src.msg," ") == 1) - src.msg = copytext(src.msg,2,lentext(src.msg)+1) + src.msg = sanitize(input(usr, "Write your Feed story", "Network Channel Handler", "")) src.updateUsrDialog() else if(href_list["set_attachment"]) @@ -600,15 +596,11 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co src.updateUsrDialog() else if(href_list["set_wanted_name"]) - src.channel_name = strip_html(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) - while (findtext(src.channel_name," ") == 1) - src.channel_name = copytext(src.channel_name,2,lentext(src.channel_name)+1) + src.channel_name = sanitizeSafe(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) src.updateUsrDialog() else if(href_list["set_wanted_desc"]) - src.msg = strip_html(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) - while (findtext(src.msg," ") == 1) - src.msg = copytext(src.msg,2,lentext(src.msg)+1) + src.msg = sanitize(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) src.updateUsrDialog() else if(href_list["submit_wanted"]) @@ -944,8 +936,8 @@ obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob) if(src.scribble_page == src.curr_page) user << "There's already a scribble in this page... You wouldn't want to make things too cluttered, would you?" else - var/s = strip_html( input(user, "Write something", "Newspaper", "") ) - s = sanitize(copytext(s, 1, MAX_MESSAGE_LEN)) + var/s = sanitize(input(user, "Write something", "Newspaper", "")) + s = sanitize(s) if (!s) return if (!in_range(src, usr) && src.loc != usr) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/machinery/nuclear_bomb.dm similarity index 96% rename from code/game/gamemodes/nuclear/nuclearbomb.dm rename to code/game/machinery/nuclear_bomb.dm index e73fbf6880..d13f18c3e9 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/machinery/nuclear_bomb.dm @@ -1,434 +1,431 @@ -var/bomb_set - -/obj/machinery/nuclearbomb - name = "\improper Nuclear Fission Explosive" - desc = "Uh oh. RUN!!!!" - icon = 'icons/obj/stationobjs.dmi' - icon_state = "nuclearbomb0" - density = 1 - var/deployable = 0.0 - var/extended = 0.0 - var/lighthack = 0 - var/opened = 0.0 - var/timeleft = 60.0 - var/timing = 0.0 - var/r_code = "ADMIN" - var/code = "" - var/yes_code = 0.0 - var/safety = 1.0 - var/obj/item/weapon/disk/nuclear/auth = null - var/list/wires = list() - var/light_wire - var/safety_wire - var/timing_wire - var/removal_stage = 0 // 0 is no removal, 1 is covers removed, 2 is covers open, - // 3 is sealant open, 4 is unwrenched, 5 is removed from bolts. - use_power = 0 - - - -/obj/machinery/nuclearbomb/New() - ..() - r_code = "[rand(10000, 99999.0)]"//Creates a random code upon object spawn. - - src.wires["Red"] = 0 - src.wires["Blue"] = 0 - src.wires["Green"] = 0 - src.wires["Marigold"] = 0 - src.wires["Fuschia"] = 0 - src.wires["Black"] = 0 - src.wires["Pearl"] = 0 - var/list/w = list("Red","Blue","Green","Marigold","Black","Fuschia","Pearl") - src.light_wire = pick(w) - w -= src.light_wire - src.timing_wire = pick(w) - w -= src.timing_wire - src.safety_wire = pick(w) - w -= src.safety_wire - -/obj/machinery/nuclearbomb/process() - if (src.timing) - bomb_set = 1 //So long as there is one nuke timing, it means one nuke is armed. - src.timeleft-- - if (src.timeleft <= 0) - explode() - for(var/mob/M in viewers(1, src)) - if ((M.client && M.machine == src)) - src.attack_hand(M) - return - -/obj/machinery/nuclearbomb/attackby(obj/item/weapon/O as obj, mob/user as mob) - - if (istype(O, /obj/item/weapon/screwdriver)) - src.add_fingerprint(user) - if (src.auth) - if (src.opened == 0) - src.opened = 1 - overlays += image(icon, "npanel_open") - user << "You unscrew the control panel of [src]." - - else - src.opened = 0 - overlays -= image(icon, "npanel_open") - user << "You screw the control panel of [src] back on." - else - if (src.opened == 0) - user << "The [src] emits a buzzing noise, the panel staying locked in." - if (src.opened == 1) - src.opened = 0 - overlays -= image(icon, "npanel_open") - user << "You screw the control panel of [src] back on." - flick("nuclearbombc", src) - - return - if (istype(O, /obj/item/weapon/wirecutters) || istype(O, /obj/item/device/multitool)) - if (src.opened == 1) - nukehack_win(user) - return - - if (src.extended) - if (istype(O, /obj/item/weapon/disk/nuclear)) - usr.drop_item() - O.loc = src - src.auth = O - src.add_fingerprint(user) - return - - if (src.anchored) - switch(removal_stage) - if(0) - if(istype(O,/obj/item/weapon/weldingtool)) - - var/obj/item/weapon/weldingtool/WT = O - if(!WT.isOn()) return - if (WT.get_fuel() < 5) // uses up 5 fuel. - user << "\red You need more fuel to complete this task." - return - - user.visible_message("[user] starts cutting loose the anchoring bolt covers on [src].", "You start cutting loose the anchoring bolt covers with [O]...") - - if(do_after(user,40)) - if(!src || !user || !WT.remove_fuel(5, user)) return - user.visible_message("[user] cuts through the bolt covers on [src].", "You cut through the bolt cover.") - removal_stage = 1 - return - - if(1) - if(istype(O,/obj/item/weapon/crowbar)) - user.visible_message("[user] starts forcing open the bolt covers on [src].", "You start forcing open the anchoring bolt covers with [O]...") - - if(do_after(user,15)) - if(!src || !user) return - user.visible_message("[user] forces open the bolt covers on [src].", "You force open the bolt covers.") - removal_stage = 2 - return - - if(2) - if(istype(O,/obj/item/weapon/weldingtool)) - - var/obj/item/weapon/weldingtool/WT = O - if(!WT.isOn()) return - if (WT.get_fuel() < 5) // uses up 5 fuel. - user << "\red You need more fuel to complete this task." - return - - user.visible_message("[user] starts cutting apart the anchoring system sealant on [src].", "You start cutting apart the anchoring system's sealant with [O]...") - - if(do_after(user,40)) - if(!src || !user || !WT.remove_fuel(5, user)) return - user.visible_message("[user] cuts apart the anchoring system sealant on [src].", "You cut apart the anchoring system's sealant.") - removal_stage = 3 - return - - if(3) - if(istype(O,/obj/item/weapon/wrench)) - - user.visible_message("[user] begins unwrenching the anchoring bolts on [src].", "You begin unwrenching the anchoring bolts...") - - if(do_after(user,50)) - if(!src || !user) return - user.visible_message("[user] unwrenches the anchoring bolts on [src].", "You unwrench the anchoring bolts.") - removal_stage = 4 - return - - if(4) - if(istype(O,/obj/item/weapon/crowbar)) - - user.visible_message("[user] begins lifting [src] off of the anchors.", "You begin lifting the device off the anchors...") - - if(do_after(user,80)) - if(!src || !user) return - user.visible_message("[user] crowbars [src] off of the anchors. It can now be moved.", "You jam the crowbar under the nuclear device and lift it off its anchors. You can now move it!") - anchored = 0 - removal_stage = 5 - return - ..() - -/obj/machinery/nuclearbomb/attack_hand(mob/user as mob) - if (src.extended) - if (!ishuman(user)) - usr << "\red You don't have the dexterity to do this!" - return 1 - - if (!ishuman(user)) - usr << "\red You don't have the dexterity to do this!" - return 1 - user.set_machine(src) - var/dat = text("Nuclear Fission Explosive
      \nAuth. Disk: []
      ", src, (src.auth ? "++++++++++" : "----------")) - if (src.auth) - if (src.yes_code) - dat += text("\nStatus: []-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.timing ? "Func/Set" : "Functional"), (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src, src, src, src.timeleft, src, src, (src.safety ? "On" : "Off"), src, (src.anchored ? "Engaged" : "Off"), src) - else - dat += text("\nStatus: Auth. S2-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \n[] Safety: Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) - else - if (src.timing) - dat += text("\nStatus: Set-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) - else - dat += text("\nStatus: Auth. S1-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) - var/message = "AUTH" - if (src.auth) - message = text("[]", src.code) - if (src.yes_code) - message = "*****" - dat += text("
      \n>[]
      \n1-2-3
      \n4-5-6
      \n7-8-9
      \nR-0-E
      \n
      ", message, src, src, src, src, src, src, src, src, src, src, src, src) - user << browse(dat, "window=nuclearbomb;size=300x400") - onclose(user, "nuclearbomb") - else if (src.deployable) - if(removal_stage < 5) - src.anchored = 1 - visible_message("\red With a steely snap, bolts slide out of [src] and anchor it to the flooring!") - else - visible_message("\red \The [src] makes a highly unpleasant crunching noise. It looks like the anchoring bolts have been cut.") - if(!src.lighthack) - flick("nuclearbombc", src) - src.icon_state = "nuclearbomb1" - src.extended = 1 - return - -obj/machinery/nuclearbomb/proc/nukehack_win(mob/user as mob) - var/dat as text - dat += "Nuclear Fission Explosive
      \nNuclear Device Wires:
      " - for(var/wire in src.wires) - dat += text("[wire] Wire: [src.wires[wire] ? "Mend" : "Cut"] Pulse
      ") - dat += text("
      The device is [src.timing ? "shaking!" : "still"]
      ") - dat += text("The device is [src.safety ? "quiet" : "whirring"].
      ") - dat += text("The lights are [src.lighthack ? "static" : "functional"].
      ") - user << browse("Bomb Defusion[dat]","window=nukebomb_hack") - onclose(user, "nukebomb_hack") - -/obj/machinery/nuclearbomb/verb/make_deployable() - set category = "Object" - set name = "Make Deployable" - set src in oview(1) - - if (!usr.canmove || usr.stat || usr.restrained()) - return - if (!ishuman(usr)) - usr << "\red You don't have the dexterity to do this!" - return 1 - - if (src.deployable) - usr << "\red You close several panels to make [src] undeployable." - src.deployable = 0 - else - usr << "\red You adjust some panels to make [src] deployable." - src.deployable = 1 - return - - -/obj/machinery/nuclearbomb/Topic(href, href_list) - ..() - if (!usr.canmove || usr.stat || usr.restrained()) - return - if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) - usr.set_machine(src) - if(href_list["act"]) - var/temp_wire = href_list["wire"] - if(href_list["act"] == "pulse") - if (!istype(usr.get_active_hand(), /obj/item/device/multitool)) - usr << "You need a multitool!" - else - if(src.wires[temp_wire]) - usr << "You can't pulse a cut wire." - else - if(src.light_wire == temp_wire) - src.lighthack = !src.lighthack - spawn(100) src.lighthack = !src.lighthack - if(src.timing_wire == temp_wire) - if(src.timing) - explode() - if(src.safety_wire == temp_wire) - src.safety = !src.safety - spawn(100) src.safety = !src.safety - if(src.safety == 1) - visible_message("\blue The [src] quiets down.") - if(!src.lighthack) - if (src.icon_state == "nuclearbomb2") - src.icon_state = "nuclearbomb1" - else - visible_message("\blue The [src] emits a quiet whirling noise!") - if(href_list["act"] == "wire") - if (!istype(usr.get_active_hand(), /obj/item/weapon/wirecutters)) - usr << "You need wirecutters!" - else - wires[temp_wire] = !wires[temp_wire] - if(src.safety_wire == temp_wire) - if(src.timing) - explode() - if(src.timing_wire == temp_wire) - if(!src.lighthack) - if (src.icon_state == "nuclearbomb2") - src.icon_state = "nuclearbomb1" - src.timing = 0 - bomb_set = 0 - if(src.light_wire == temp_wire) - src.lighthack = !src.lighthack - - if (href_list["auth"]) - if (src.auth) - src.auth.loc = src.loc - src.yes_code = 0 - src.auth = null - else - var/obj/item/I = usr.get_active_hand() - if (istype(I, /obj/item/weapon/disk/nuclear)) - usr.drop_item() - I.loc = src - src.auth = I - if (src.auth) - if (href_list["type"]) - if (href_list["type"] == "E") - if (src.code == src.r_code) - src.yes_code = 1 - src.code = null - else - src.code = "ERROR" - else - if (href_list["type"] == "R") - src.yes_code = 0 - src.code = null - else - src.code += text("[]", href_list["type"]) - if (length(src.code) > 5) - src.code = "ERROR" - if (src.yes_code) - if (href_list["time"]) - var/time = text2num(href_list["time"]) - src.timeleft += time - src.timeleft = min(max(round(src.timeleft), 60), 600) - if (href_list["timer"]) - if (src.timing == -1.0) - return - if (src.safety) - usr << "\red The safety is still on." - return - src.timing = !( src.timing ) - if (src.timing) - if(!src.lighthack) - src.icon_state = "nuclearbomb2" - if(!src.safety) - bomb_set = 1//There can still be issues with this reseting when there are multiple bombs. Not a big deal tho for Nuke/N - else - bomb_set = 0 - else - bomb_set = 0 - if(!src.lighthack) - src.icon_state = "nuclearbomb1" - if (href_list["safety"]) - src.safety = !( src.safety ) - if(safety) - src.timing = 0 - bomb_set = 0 - if (href_list["anchor"]) - - if(removal_stage == 5) - src.anchored = 0 - visible_message("\red \The [src] makes a highly unpleasant crunching noise. It looks like the anchoring bolts have been cut.") - return - - src.anchored = !( src.anchored ) - if(src.anchored) - visible_message("\red With a steely snap, bolts slide out of [src] and anchor it to the flooring.") - else - visible_message("\red The anchoring bolts slide back into the depths of [src].") - - src.add_fingerprint(usr) - for(var/mob/M in viewers(1, src)) - if ((M.client && M.machine == src)) - src.attack_hand(M) - else - usr << browse(null, "window=nuclearbomb") - return - return - - -/obj/machinery/nuclearbomb/ex_act(severity) - return - -/obj/machinery/nuclearbomb/blob_act() - if (src.timing == -1.0) - return - else - return ..() - return - - -#define NUKERANGE 80 -/obj/machinery/nuclearbomb/proc/explode() - if (src.safety) - src.timing = 0 - return - src.timing = -1.0 - src.yes_code = 0 - src.safety = 1 - if(!src.lighthack) - src.icon_state = "nuclearbomb3" - playsound(src,'sound/machines/Alarm.ogg',100,0,5) - if (ticker && ticker.mode) - ticker.mode.explosion_in_progress = 1 - sleep(100) - - var/off_station = 0 - var/turf/bomb_location = get_turf(src) - if(bomb_location && (bomb_location.z in config.station_levels)) - if( (bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)) ) - off_station = 1 - else - off_station = 2 - - if(ticker) - if(ticker.mode && ticker.mode.name == "mercenary") - var/obj/machinery/computer/shuttle_control/multi/syndicate/syndie_location = locate(/obj/machinery/computer/shuttle_control/multi/syndicate) - if(syndie_location) - ticker.mode:syndies_didnt_escape = (syndie_location.z > 1 ? 0 : 1) //muskets will make me change this, but it will do for now - ticker.mode:nuke_off_station = off_station - ticker.station_explosion_cinematic(off_station,null) - if(ticker.mode) - ticker.mode.explosion_in_progress = 0 - if(ticker.mode.name == "mercenary") - ticker.mode:nukes_left -- - else - world << "The station was destoyed by the nuclear blast!" - - ticker.mode.station_was_nuked = (off_station<2) //offstation==1 is a draw. the station becomes irradiated and needs to be evacuated. - //kinda shit but I couldn't get permission to do what I wanted to do. - - if(!ticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is - world << "Resetting in 30 seconds!" - - feedback_set_details("end_error","nuke - unhandled ending") - - if(blackbox) - blackbox.save_all_data_to_sql() - sleep(300) - log_game("Rebooting due to nuclear detonation") - world.Reboot() - return - return - -/obj/item/weapon/disk/nuclear/Del() - if(blobstart.len > 0) - var/obj/D = new /obj/item/weapon/disk/nuclear(pick(blobstart)) - message_admins("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).") - log_game("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).") - ..() +var/bomb_set + +/obj/machinery/nuclearbomb + name = "\improper Nuclear Fission Explosive" + desc = "Uh oh. RUN!!!!" + icon = 'icons/obj/stationobjs.dmi' + icon_state = "nuclearbomb0" + density = 1 + var/deployable = 0.0 + var/extended = 0.0 + var/lighthack = 0 + var/opened = 0.0 + var/timeleft = 60.0 + var/timing = 0.0 + var/r_code = "ADMIN" + var/code = "" + var/yes_code = 0.0 + var/safety = 1.0 + var/obj/item/weapon/disk/nuclear/auth = null + var/list/wires = list() + var/light_wire + var/safety_wire + var/timing_wire + var/removal_stage = 0 // 0 is no removal, 1 is covers removed, 2 is covers open, + // 3 is sealant open, 4 is unwrenched, 5 is removed from bolts. + use_power = 0 + + + +/obj/machinery/nuclearbomb/New() + ..() + r_code = "[rand(10000, 99999.0)]"//Creates a random code upon object spawn. + + src.wires["Red"] = 0 + src.wires["Blue"] = 0 + src.wires["Green"] = 0 + src.wires["Marigold"] = 0 + src.wires["Fuschia"] = 0 + src.wires["Black"] = 0 + src.wires["Pearl"] = 0 + var/list/w = list("Red","Blue","Green","Marigold","Black","Fuschia","Pearl") + src.light_wire = pick(w) + w -= src.light_wire + src.timing_wire = pick(w) + w -= src.timing_wire + src.safety_wire = pick(w) + w -= src.safety_wire + +/obj/machinery/nuclearbomb/process() + if (src.timing) + bomb_set = 1 //So long as there is one nuke timing, it means one nuke is armed. + src.timeleft-- + if (src.timeleft <= 0) + explode() + for(var/mob/M in viewers(1, src)) + if ((M.client && M.machine == src)) + src.attack_hand(M) + return + +/obj/machinery/nuclearbomb/attackby(obj/item/weapon/O as obj, mob/user as mob) + + if (istype(O, /obj/item/weapon/screwdriver)) + src.add_fingerprint(user) + if (src.auth) + if (src.opened == 0) + src.opened = 1 + overlays += image(icon, "npanel_open") + user << "You unscrew the control panel of [src]." + + else + src.opened = 0 + overlays -= image(icon, "npanel_open") + user << "You screw the control panel of [src] back on." + else + if (src.opened == 0) + user << "The [src] emits a buzzing noise, the panel staying locked in." + if (src.opened == 1) + src.opened = 0 + overlays -= image(icon, "npanel_open") + user << "You screw the control panel of [src] back on." + flick("nuclearbombc", src) + + return + if (istype(O, /obj/item/weapon/wirecutters) || istype(O, /obj/item/device/multitool)) + if (src.opened == 1) + nukehack_win(user) + return + + if (src.extended) + if (istype(O, /obj/item/weapon/disk/nuclear)) + usr.drop_item() + O.loc = src + src.auth = O + src.add_fingerprint(user) + return + + if (src.anchored) + switch(removal_stage) + if(0) + if(istype(O,/obj/item/weapon/weldingtool)) + + var/obj/item/weapon/weldingtool/WT = O + if(!WT.isOn()) return + if (WT.get_fuel() < 5) // uses up 5 fuel. + user << "\red You need more fuel to complete this task." + return + + user.visible_message("[user] starts cutting loose the anchoring bolt covers on [src].", "You start cutting loose the anchoring bolt covers with [O]...") + + if(do_after(user,40)) + if(!src || !user || !WT.remove_fuel(5, user)) return + user.visible_message("[user] cuts through the bolt covers on [src].", "You cut through the bolt cover.") + removal_stage = 1 + return + + if(1) + if(istype(O,/obj/item/weapon/crowbar)) + user.visible_message("[user] starts forcing open the bolt covers on [src].", "You start forcing open the anchoring bolt covers with [O]...") + + if(do_after(user,15)) + if(!src || !user) return + user.visible_message("[user] forces open the bolt covers on [src].", "You force open the bolt covers.") + removal_stage = 2 + return + + if(2) + if(istype(O,/obj/item/weapon/weldingtool)) + + var/obj/item/weapon/weldingtool/WT = O + if(!WT.isOn()) return + if (WT.get_fuel() < 5) // uses up 5 fuel. + user << "\red You need more fuel to complete this task." + return + + user.visible_message("[user] starts cutting apart the anchoring system sealant on [src].", "You start cutting apart the anchoring system's sealant with [O]...") + + if(do_after(user,40)) + if(!src || !user || !WT.remove_fuel(5, user)) return + user.visible_message("[user] cuts apart the anchoring system sealant on [src].", "You cut apart the anchoring system's sealant.") + removal_stage = 3 + return + + if(3) + if(istype(O,/obj/item/weapon/wrench)) + + user.visible_message("[user] begins unwrenching the anchoring bolts on [src].", "You begin unwrenching the anchoring bolts...") + + if(do_after(user,50)) + if(!src || !user) return + user.visible_message("[user] unwrenches the anchoring bolts on [src].", "You unwrench the anchoring bolts.") + removal_stage = 4 + return + + if(4) + if(istype(O,/obj/item/weapon/crowbar)) + + user.visible_message("[user] begins lifting [src] off of the anchors.", "You begin lifting the device off the anchors...") + + if(do_after(user,80)) + if(!src || !user) return + user.visible_message("[user] crowbars [src] off of the anchors. It can now be moved.", "You jam the crowbar under the nuclear device and lift it off its anchors. You can now move it!") + anchored = 0 + removal_stage = 5 + return + ..() + +/obj/machinery/nuclearbomb/attack_hand(mob/user as mob) + if (src.extended) + if (!ishuman(user)) + usr << "\red You don't have the dexterity to do this!" + return 1 + + if (!ishuman(user)) + usr << "\red You don't have the dexterity to do this!" + return 1 + user.set_machine(src) + var/dat = text("Nuclear Fission Explosive
      \nAuth. Disk: []
      ", src, (src.auth ? "++++++++++" : "----------")) + if (src.auth) + if (src.yes_code) + dat += text("\nStatus: []-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.timing ? "Func/Set" : "Functional"), (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src, src, src, src.timeleft, src, src, (src.safety ? "On" : "Off"), src, (src.anchored ? "Engaged" : "Off"), src) + else + dat += text("\nStatus: Auth. S2-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \n[] Safety: Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) + else + if (src.timing) + dat += text("\nStatus: Set-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) + else + dat += text("\nStatus: Auth. S1-[]
      \nTimer: []
      \n
      \nTimer: [] Toggle
      \nTime: - - [] + +
      \n
      \nSafety: [] Toggle
      \nAnchor: [] Toggle
      \n", (src.safety ? "Safe" : "Engaged"), src.timeleft, (src.timing ? "On" : "Off"), src.timeleft, (src.safety ? "On" : "Off"), (src.anchored ? "Engaged" : "Off")) + var/message = "AUTH" + if (src.auth) + message = text("[]", src.code) + if (src.yes_code) + message = "*****" + dat += text("
      \n>[]
      \n1-2-3
      \n4-5-6
      \n7-8-9
      \nR-0-E
      \n
      ", message, src, src, src, src, src, src, src, src, src, src, src, src) + user << browse(dat, "window=nuclearbomb;size=300x400") + onclose(user, "nuclearbomb") + else if (src.deployable) + if(removal_stage < 5) + src.anchored = 1 + visible_message("\red With a steely snap, bolts slide out of [src] and anchor it to the flooring!") + else + visible_message("\red \The [src] makes a highly unpleasant crunching noise. It looks like the anchoring bolts have been cut.") + if(!src.lighthack) + flick("nuclearbombc", src) + src.icon_state = "nuclearbomb1" + src.extended = 1 + return + +obj/machinery/nuclearbomb/proc/nukehack_win(mob/user as mob) + var/dat as text + dat += "Nuclear Fission Explosive
      \nNuclear Device Wires:
      " + for(var/wire in src.wires) + dat += text("[wire] Wire: [src.wires[wire] ? "Mend" : "Cut"] Pulse
      ") + dat += text("
      The device is [src.timing ? "shaking!" : "still"]
      ") + dat += text("The device is [src.safety ? "quiet" : "whirring"].
      ") + dat += text("The lights are [src.lighthack ? "static" : "functional"].
      ") + user << browse("Bomb Defusion[dat]","window=nukebomb_hack") + onclose(user, "nukebomb_hack") + +/obj/machinery/nuclearbomb/verb/make_deployable() + set category = "Object" + set name = "Make Deployable" + set src in oview(1) + + if (!usr.canmove || usr.stat || usr.restrained()) + return + if (!ishuman(usr)) + usr << "\red You don't have the dexterity to do this!" + return 1 + + if (src.deployable) + usr << "\red You close several panels to make [src] undeployable." + src.deployable = 0 + else + usr << "\red You adjust some panels to make [src] deployable." + src.deployable = 1 + return + + +/obj/machinery/nuclearbomb/Topic(href, href_list) + ..() + if (!usr.canmove || usr.stat || usr.restrained()) + return + if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) + usr.set_machine(src) + if(href_list["act"]) + var/temp_wire = href_list["wire"] + if(href_list["act"] == "pulse") + if (!istype(usr.get_active_hand(), /obj/item/device/multitool)) + usr << "You need a multitool!" + else + if(src.wires[temp_wire]) + usr << "You can't pulse a cut wire." + else + if(src.light_wire == temp_wire) + src.lighthack = !src.lighthack + spawn(100) src.lighthack = !src.lighthack + if(src.timing_wire == temp_wire) + if(src.timing) + explode() + if(src.safety_wire == temp_wire) + src.safety = !src.safety + spawn(100) src.safety = !src.safety + if(src.safety == 1) + visible_message("\blue The [src] quiets down.") + if(!src.lighthack) + if (src.icon_state == "nuclearbomb2") + src.icon_state = "nuclearbomb1" + else + visible_message("\blue The [src] emits a quiet whirling noise!") + if(href_list["act"] == "wire") + if (!istype(usr.get_active_hand(), /obj/item/weapon/wirecutters)) + usr << "You need wirecutters!" + else + wires[temp_wire] = !wires[temp_wire] + if(src.safety_wire == temp_wire) + if(src.timing) + explode() + if(src.timing_wire == temp_wire) + if(!src.lighthack) + if (src.icon_state == "nuclearbomb2") + src.icon_state = "nuclearbomb1" + src.timing = 0 + bomb_set = 0 + if(src.light_wire == temp_wire) + src.lighthack = !src.lighthack + + if (href_list["auth"]) + if (src.auth) + src.auth.loc = src.loc + src.yes_code = 0 + src.auth = null + else + var/obj/item/I = usr.get_active_hand() + if (istype(I, /obj/item/weapon/disk/nuclear)) + usr.drop_item() + I.loc = src + src.auth = I + if (src.auth) + if (href_list["type"]) + if (href_list["type"] == "E") + if (src.code == src.r_code) + src.yes_code = 1 + src.code = null + else + src.code = "ERROR" + else + if (href_list["type"] == "R") + src.yes_code = 0 + src.code = null + else + src.code += text("[]", href_list["type"]) + if (length(src.code) > 5) + src.code = "ERROR" + if (src.yes_code) + if (href_list["time"]) + var/time = text2num(href_list["time"]) + src.timeleft += time + src.timeleft = min(max(round(src.timeleft), 60), 600) + if (href_list["timer"]) + if (src.timing == -1.0) + return + if (src.safety) + usr << "\red The safety is still on." + return + src.timing = !( src.timing ) + if (src.timing) + if(!src.lighthack) + src.icon_state = "nuclearbomb2" + if(!src.safety) + bomb_set = 1//There can still be issues with this reseting when there are multiple bombs. Not a big deal tho for Nuke/N + else + bomb_set = 0 + else + bomb_set = 0 + if(!src.lighthack) + src.icon_state = "nuclearbomb1" + if (href_list["safety"]) + src.safety = !( src.safety ) + if(safety) + src.timing = 0 + bomb_set = 0 + if (href_list["anchor"]) + + if(removal_stage == 5) + src.anchored = 0 + visible_message("\red \The [src] makes a highly unpleasant crunching noise. It looks like the anchoring bolts have been cut.") + return + + src.anchored = !( src.anchored ) + if(src.anchored) + visible_message("\red With a steely snap, bolts slide out of [src] and anchor it to the flooring.") + else + visible_message("\red The anchoring bolts slide back into the depths of [src].") + + src.add_fingerprint(usr) + for(var/mob/M in viewers(1, src)) + if ((M.client && M.machine == src)) + src.attack_hand(M) + else + usr << browse(null, "window=nuclearbomb") + return + return + + +/obj/machinery/nuclearbomb/ex_act(severity) + return + +/obj/machinery/nuclearbomb/blob_act() + if (src.timing == -1.0) + return + else + return ..() + return + + +#define NUKERANGE 80 +/obj/machinery/nuclearbomb/proc/explode() + if (src.safety) + src.timing = 0 + return + src.timing = -1.0 + src.yes_code = 0 + src.safety = 1 + if(!src.lighthack) + src.icon_state = "nuclearbomb3" + playsound(src,'sound/machines/Alarm.ogg',100,0,5) + if (ticker && ticker.mode) + ticker.mode.explosion_in_progress = 1 + sleep(100) + + var/off_station = 0 + var/turf/bomb_location = get_turf(src) + if(bomb_location && (bomb_location.z in config.station_levels)) + if( (bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)) ) + off_station = 1 + else + off_station = 2 + + if(ticker) + if(ticker.mode && ticker.mode.name == "Mercenary") + var/obj/machinery/computer/shuttle_control/multi/syndicate/syndie_location = locate(/obj/machinery/computer/shuttle_control/multi/syndicate) + if(syndie_location) + ticker.mode:syndies_didnt_escape = (syndie_location.z > 1 ? 0 : 1) //muskets will make me change this, but it will do for now + ticker.mode:nuke_off_station = off_station + ticker.station_explosion_cinematic(off_station,null) + if(ticker.mode) + ticker.mode.explosion_in_progress = 0 + world << "The station was destoyed by the nuclear blast!" + + ticker.mode.station_was_nuked = (off_station<2) //offstation==1 is a draw. the station becomes irradiated and needs to be evacuated. + //kinda shit but I couldn't get permission to do what I wanted to do. + + if(!ticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is + world << "Resetting in 30 seconds!" + + feedback_set_details("end_error","nuke - unhandled ending") + + if(blackbox) + blackbox.save_all_data_to_sql() + sleep(300) + log_game("Rebooting due to nuclear detonation") + world.Reboot() + return + return + +/obj/item/weapon/disk/nuclear/Del() + if(blobstart.len > 0) + var/obj/D = new /obj/item/weapon/disk/nuclear(pick(blobstart)) + message_admins("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).") + log_game("[src] has been destroyed. Spawning [D] at ([D.x], [D.y], [D.z]).") + ..() diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 8241887072..637bcbee11 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -78,8 +78,10 @@ Buildable meters is_bent = 1 if (istype(make_from, /obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction)) src.pipe_type = PIPE_JUNCTION + connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_HE else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/heat_exchanging)) src.pipe_type = PIPE_HE_STRAIGHT + is_bent + connect_types = CONNECT_TYPE_HE else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/insulated)) src.pipe_type = PIPE_INSULATED_STRAIGHT + is_bent else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/simple/hidden/supply)) @@ -190,6 +192,10 @@ Buildable meters else if (pipe_type == 31 || pipe_type == 32 || pipe_type == 34 || pipe_type == 36 || pipe_type == 38 || pipe_type == 40 || pipe_type == 42) connect_types = CONNECT_TYPE_SCRUBBER src.color = PIPE_COLOR_RED + else if (pipe_type == 2 || pipe_type == 3) + connect_types = CONNECT_TYPE_HE + else if (pipe_type == 6) + connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_HE else if (pipe_type == 28) connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER //src.pipe_dir = get_pipe_dir() diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index a5f7bf0be0..c029e28add 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -488,7 +488,7 @@ if(iscuffed(L)) // If the target is handcuffed, leave it alone return TURRET_NOT_TARGET - if(isanimal(L) || ismonkey(L)) // Animals are not so dangerous + if(isanimal(L) || issmall(L)) // Animals are not so dangerous return check_anomalies ? TURRET_SECONDARY_TARGET : TURRET_NOT_TARGET if(isxenomorph(L) || isalien(L)) // Xenos are dangerous return check_anomalies ? TURRET_PRIORITY_TARGET : TURRET_NOT_TARGET @@ -818,7 +818,7 @@ if(istype(I, /obj/item/weapon/pen)) //you can rename turrets like bots! var/t = input(user, "Enter new turret name", name, finish_name) as text - t = sanitize(copytext(t, 1, MAX_MESSAGE_LEN)) + t = sanitize(t) if(!t) return if(!in_range(src, usr) && loc != usr) diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index f9dd2216df..3c7e1613b9 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -223,7 +223,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() if(reject_bad_text(href_list["write"])) dpt = ckey(href_list["write"]) //write contains the string of the receiving department's name - var/new_message = copytext(reject_bad_text(input(usr, "Write your message:", "Awaiting Input", "")),1,MAX_MESSAGE_LEN) + var/new_message = sanitize(input("Write your message:", "Awaiting Input", "")) if(new_message) message = new_message screen = 9 @@ -238,7 +238,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() priority = -1 if(href_list["writeAnnouncement"]) - var/new_message = copytext(reject_bad_text(input(usr, "Write your message:", "Awaiting Input", "")),1,MAX_MESSAGE_LEN) + var/new_message = sanitize(input("Write your message:", "Awaiting Input", "")) if(new_message) message = new_message switch(href_list["priority"]) diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 722c96d583..957f7bf536 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -59,34 +59,9 @@ return if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/N = M - ticker.mode.equip_traitor(N) - ticker.mode.traitors += N.mind - N.mind.special_role = "traitor" - if(!config.objectives_disabled) - var/objective = "Free Objective" - switch(rand(1,100)) - if(1 to 50) - objective = "Steal [pick("a hand teleporter", "the Captain's antique laser gun", "a jetpack", "the Captain's ID", "the Captain's jumpsuit")]." - if(51 to 60) - objective = "Destroy 70% or more of the station's phoron tanks." - if(61 to 70) - objective = "Cut power to 80% or more of the station's tiles." - if(71 to 80) - objective = "Destroy the AI." - if(81 to 90) - objective = "Kill all monkeys aboard the station." - else - objective = "Make certain at least 80% of the station evacuates on the shuttle." - var/datum/objective/custom_objective = new(objective) - custom_objective.owner = N.mind - N.mind.objectives += custom_objective - - var/datum/objective/escape/escape_objective = new - escape_objective.owner = N.mind - N.mind.objectives += escape_objective - M << "You have joined the ranks of the Syndicate and become a traitor to the station!" - show_objectives(M.mind) + traitors.add_antagonist(N.mind) + traitors.equip(N) message_admins("[N]/([N.ckey]) has accepted a traitor objective from a syndicate beacon.") diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm index 82a80822e6..6dd5586fd8 100644 --- a/code/game/machinery/telecomms/logbrowser.dm +++ b/code/game/machinery/telecomms/logbrowser.dm @@ -77,7 +77,7 @@ race = "[H.species.name]" - else if(ismonkey(M)) + else if(issmall(M)) race = "Monkey" language = race diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index 2720a1c318..71b7de64c0 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -58,8 +58,6 @@ user.mutations.Add(HEAL) user.update_mutations() - - ticker.mode.traitors += user.mind user.mind.special_role = "Avatar of the Wish Granter" var/datum/objective/silence/silence = new diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index b2bdadfdbe..c8d1014c9b 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -284,7 +284,7 @@ src.log_message("Interfaced with [src_object].") return STATUS_INTERACTIVE if(src_object in view(2, src)) - return STATUS_UPDATE //if they're close enough, allow the occupant to see the screen through the viewport or whatever. + return STATUS_UPDATE //if they're close enough, allow the occupant to see the screen through the viewport or whatever. /obj/mecha/proc/melee_action(atom/target) return @@ -1569,8 +1569,8 @@ return if (href_list["change_name"]) if(usr != src.occupant) return - var/newname = strip_html_simple(input(occupant,"Choose new exosuit name","Rename exosuit",initial(name)) as text, MAX_NAME_LEN) - if(newname && trim(newname)) + var/newname = sanitizeSafe(input(occupant,"Choose new exosuit name","Rename exosuit",initial(name)) as text, MAX_NAME_LEN) + if(newname) name = newname else alert(occupant, "nope.avi") diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm index 051f2e8129..8fa25a3568 100644 --- a/code/game/mecha/mecha_control_console.dm +++ b/code/game/mecha/mecha_control_console.dm @@ -43,9 +43,9 @@ var/datum/topic_input/filter = new /datum/topic_input(href,href_list) if(href_list["send_message"]) var/obj/item/mecha_parts/mecha_tracking/MT = filter.getObj("send_message") - var/message = strip_html_simple(input(usr,"Input message","Transmit message") as text) + var/message = sanitize(input(usr,"Input message","Transmit message") as text) var/obj/mecha/M = MT.in_mecha() - if(trim(message) && M) + if(message && M) M.occupant_message(message) return if(href_list["shock"]) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 8df98464e6..28a4ad2cc2 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -27,14 +27,11 @@ if("monkey") monkeystart += loc del(src) + if("start") newplayer_start += loc del(src) - if("wizard") - wizardstart += loc - del(src) - if("JoinLate") latejoin += loc del(src) @@ -51,23 +48,25 @@ latejoin_cyborg += loc del(src) - //prisoners if("prisonwarp") prisonwarp += loc del(src) - // if("mazewarp") - // mazewarp += loc + if("Holding Facility") holdingfacility += loc + if("tdome1") - tdome1 += loc + tdome1 += loc + if("tdome2") tdome2 += loc + if("tdomeadmin") - tdomeadmin += loc + tdomeadmin += loc + if("tdomeobserve") tdomeobserve += loc - //not prisoners + if("prisonsecuritywarp") prisonsecuritywarp += loc del(src) @@ -80,18 +79,6 @@ xeno_spawn += loc del(src) - if("ninjastart") - ninjastart += loc - del(src) - - if("voxstart") - raider_spawn += loc - del(src) - - if("Syndicate-Spawn") - synd_spawn += loc - del(src) - landmarks_list += src return 1 diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index de35684991..e8bf9348f6 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -19,7 +19,7 @@ if(triggered) return - if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) + if(istype(M, /mob/living/carbon/human)) for(var/mob/O in viewers(world.view, src.loc)) O << "[M] triggered the \icon[src] [src]" triggered = 1 diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 8879eeb2b7..b52c5930f9 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -417,35 +417,6 @@ return 0 //Unsupported slot //END HUMAN - else if(ismonkey(M)) - //START MONKEY - var/mob/living/carbon/monkey/MO = M - switch(slot) - if(slot_l_hand) - if(MO.l_hand) - return 0 - return 1 - if(slot_r_hand) - if(MO.r_hand) - return 0 - return 1 - if(slot_wear_mask) - if(MO.wear_mask) - return 0 - if( !(slot_flags & SLOT_MASK) ) - return 0 - return 1 - if(slot_back) - if(MO.back) - return 0 - if( !(slot_flags & SLOT_BACK) ) - return 0 - return 1 - return 0 //Unsupported slot - - //END MONKEY - - /obj/item/verb/verb_pickup() set src in oview(1) set category = "Object" @@ -507,14 +478,6 @@ user << "\red You're going to need to remove the eye covering first." return - var/mob/living/carbon/monkey/Mo = M - if(istype(Mo) && ( \ - (Mo.wear_mask && Mo.wear_mask.flags & MASKCOVERSEYES) \ - )) - // you can't stab someone in the eyes wearing a mask! - user << "\red You're going to need to remove the eye covering first." - return - if(!M.has_eyes()) user << "\red You cannot locate any eyes on [M]!" return diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm index f0d8a820c0..facafe41f2 100644 --- a/code/game/objects/items/blueprints.dm +++ b/code/game/objects/items/blueprints.dm @@ -114,7 +114,7 @@ move an amendment to the drawing.

      usr << "\red Error! Please notify administration!" return var/list/turf/turfs = res - var/str = trim(stripped_input(usr,"New area name:","Blueprint Editing", "", MAX_NAME_LEN)) + var/str = sanitizeSafe(input("New area name:","Blueprint Editing", ""), MAX_NAME_LEN) if(!str || !length(str)) //cancel return if(length(str) > 50) @@ -154,7 +154,7 @@ move an amendment to the drawing.

      var/area/A = get_area() //world << "DEBUG: edit_area" var/prevname = "[A.name]" - var/str = trim(stripped_input(usr,"New area name:","Blueprint Editing", prevname, MAX_NAME_LEN)) + var/str = sanitizeSafe(input("New area name:","Blueprint Editing", prevname), MAX_NAME_LEN) if(!str || !length(str) || str==prevname) //cancel return if(length(str) > 50) diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm index 5183170aa6..fcbebdba20 100644 --- a/code/game/objects/items/bodybag.dm +++ b/code/game/objects/items/bodybag.dm @@ -49,7 +49,7 @@ return if (!in_range(src, user) && src.loc != user) return - t = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + t = sanitize(t) if (t) src.name = "body bag - " src.name += t diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 2825045fb2..2746c70a74 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -689,7 +689,7 @@ var/global/list/obj/item/device/pda/PDAs = list() if ("Edit") var/n = input(U, "Please enter message", name, notehtml) as message if (in_range(src, U) && loc == U) - n = copytext(adminscrub(n), 1, MAX_MESSAGE_LEN) + n = sanitizeSafe(n, extra = 0) if (mode == 1) note = html_decode(n) notehtml = note @@ -726,7 +726,7 @@ var/global/list/obj/item/device/pda/PDAs = list() U << "The PDA softly beeps." ui.close() else - t = sanitize(copytext(t, 1, 20)) + t = sanitize(t, 20) ttone = t else ui.close() @@ -735,7 +735,7 @@ var/global/list/obj/item/device/pda/PDAs = list() var/t = input(U, "Please enter new news tone", name, newstone) as text if (in_range(src, U) && loc == U) if (t) - t = sanitize(copytext(t, 1, 20)) + t = sanitize(t, 20) newstone = t else ui.close() @@ -971,8 +971,9 @@ var/global/list/obj/item/device/pda/PDAs = list() U.visible_message("[U] taps on \his PDA's screen.") U.last_target_click = world.time var/t = input(U, "Please enter message", P.name, null) as text - t = sanitize(copytext(t, 1, MAX_MESSAGE_LEN)) - t = readd_quotes(t) + t = sanitize(t) + //t = readd_quotes(t) + t = replace_characters(t, list(""" = "\"")) if (!t || !istype(P)) return if (!in_range(src, U) && loc != U) @@ -1218,9 +1219,6 @@ var/global/list/obj/item/device/pda/PDAs = list() if(2) if (!istype(C:dna, /datum/dna)) user << "\blue No fingerprints found on [C]" - else if(!istype(C, /mob/living/carbon/monkey)) - if(!isnull(C:gloves)) - user << "\blue No fingerprints found on [C]" else user << text("\blue [C]'s Fingerprints: [md5(C:dna.uni_identity)]") if ( !(C:blood_DNA) ) diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 8c86a37ac0..5ab09d0853 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -562,10 +562,10 @@ if("alert") post_status("alert", href_list["alert"]) if("setmsg1") - message1 = reject_bad_text(trim(sanitize(copytext(input("Line 1", "Enter Message Text", message1) as text|null, 1, 40))), 40) + message1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", message1) as text|null, 40), 40) updateSelfDialog() if("setmsg2") - message2 = reject_bad_text(trim(sanitize(copytext(input("Line 2", "Enter Message Text", message2) as text|null, 1, 40))), 40) + message2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", message2) as text|null, 40), 40) updateSelfDialog() else post_status(href_list["statdisp"]) diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index 644278ab28..7013b30419 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -70,7 +70,7 @@ flick("e_flash", M.flash) if(ishuman(M) && ishuman(user) && M.stat!=DEAD) - if(user.mind && user.mind in ticker.mode.head_revolutionaries && ticker.mode.name == "revolution") + if(user.mind && user.mind in revs.head_revolutionaries) var/revsafe = 0 for(var/obj/item/weapon/implant/loyalty/L in M) if(L && L.implanted) @@ -81,7 +81,7 @@ revsafe = 2 if(!revsafe) M.mind.has_been_rev = 1 - ticker.mode.add_revolutionary(M.mind) + revs.add_antagonist(M.mind) else if(revsafe == 1) user << "Something seems to be blocking the flash!" else diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 0f6d0abb10..fb3edec873 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -75,7 +75,7 @@ user.visible_message("[user] directs [src] to [M]'s eyes.", \ "You direct [src] to [M]'s eyes.") - if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) //robots and aliens are unaffected + if(istype(M, /mob/living/carbon/human)) //robots and aliens are unaffected if(M.stat == DEAD || M.sdisabilities & BLIND) //mob is dead or fully blind user << "[M] pupils does not react to the light!" else if(XRAY in M.mutations) //mob has X-RAY vision diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm index 5bf49de055..53fac1be05 100644 --- a/code/game/objects/items/devices/megaphone.dm +++ b/code/game/objects/items/devices/megaphone.dm @@ -25,7 +25,7 @@ user << "\red \The [src] needs to recharge!" return - var/message = sanitize(copytext(input(user, "Shout a message?", "Megaphone", null) as text,1,MAX_MESSAGE_LEN)) + var/message = sanitize(input(user, "Shout a message?", "Megaphone", null) as text) if(!message) return message = capitalize(message) diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index d3c667b9aa..2cc9d55b6a 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -260,7 +260,7 @@ if(2) radio.ToggleReception() if(href_list["setlaws"]) - var/newlaws = sanitize(copytext(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.pai_laws) as message,1,MAX_MESSAGE_LEN)) + var/newlaws = sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.pai_laws) as message) if(newlaws) pai.pai_laws = newlaws pai << "Your supplemental directives have been updated. Your new directives are:" diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index a0138b4dc6..8deb8d7a50 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -189,7 +189,7 @@ user << "\red Sticking a dead [W] into the frame would sort of defeat the purpose." return - if(M.brainmob.mind in ticker.mode.head_revolutionaries) + if(M.brainmob.mind in revs.head_revolutionaries) user << "\red The frame's firmware lets out a shrill sound, and flashes 'Abnormal Memory Engram'. It refuses to accept the [W]." return @@ -233,7 +233,7 @@ user << "\blue The MMI must go in after everything else!" if (istype(W, /obj/item/weapon/pen)) - var/t = stripped_input(user, "Enter new robot name", src.name, src.created_name, MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN) if (!t) return if (!in_range(src, usr) && src.loc != usr) diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index 3f11eb4bbe..43b852e249 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -53,7 +53,7 @@ var/heldname = "default name" /obj/item/borg/upgrade/rename/attack_self(mob/user as mob) - heldname = stripped_input(user, "Enter new robot name", "Robot Reclassification", heldname, MAX_NAME_LEN) + heldname = sanitizeSafe(input(user, "Enter new robot name", "Robot Reclassification", heldname), MAX_NAME_LEN) /obj/item/borg/upgrade/rename/action(var/mob/living/silicon/robot/R) if(..()) return 0 diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index cdd385cd65..27e3eea6f7 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -16,8 +16,7 @@ return 1 if ( ! (istype(user, /mob/living/carbon/human) || \ - istype(user, /mob/living/silicon) || \ - istype(user, /mob/living/carbon/monkey)) ) + istype(user, /mob/living/silicon)) ) user << "\red You don't have the dexterity to do this!" return 1 @@ -123,23 +122,6 @@ else user << "The [affecting.display_name] is cut open, you'll need more than a bandage!" -/obj/item/stack/medical/bruise_pack/tajaran - name = "\improper S'rendarr's Hand leaf" - singular_name = "S'rendarr's Hand leaf" - desc = "A poultice made of soft leaves that is rubbed on bruises." - //icon = 'icons/obj/harvest.dmi' - icon_state = "shandp" - heal_brute = 7 - -/obj/item/stack/medical/ointment/tajaran - name = "\improper Messa's Tear petals" - singular_name = "Messa's Tear petals" - desc = "A poultice made of cold, blue petals that is rubbed on burns." - //icon = 'icons/obj/harvest.dmi' - icon_state = "mtearp" - heal_burn = 7 - - /obj/item/stack/medical/advanced/bruise_pack name = "advanced trauma kit" singular_name = "advanced trauma kit" diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index e8bae92fee..34181486e4 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -68,5 +68,9 @@ name = "\improper \"LiquidFood\" ration" icon_state = "liquidfood" +/obj/item/trash/tastybread + name = "bread tube" + icon_state = "tastybread" + /obj/item/trash/attack(mob/M as mob, mob/living/user as mob) return diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm index e5c037eb12..7c1e5b6a40 100755 --- a/code/game/objects/items/weapons/AI_modules.dm +++ b/code/game/objects/items/weapons/AI_modules.dm @@ -98,7 +98,7 @@ AI MODULES /obj/item/weapon/aiModule/safeguard/attack_self(var/mob/user as mob) ..() - var/targName = stripped_input(usr, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name) + var/targName = sanitize(input("Please enter the name of the person to safeguard.", "Safeguard who?", user.name)) targetName = targName desc = text("A 'safeguard' AI module: 'Safeguard []. Individuals that threaten [] are not human and are a threat to humans.'", targetName, targetName) @@ -127,7 +127,7 @@ AI MODULES /obj/item/weapon/aiModule/oneHuman/attack_self(var/mob/user as mob) ..() - var/targName = stripped_input(usr, "Please enter the name of the person who is the only human.", "Who?", user.real_name) + var/targName = sanitize(input("Please enter the name of the person who is the only human.", "Who?", user.real_name)) targetName = targName desc = text("A 'one human' AI module: 'Only [] is human.'", targetName) @@ -265,7 +265,7 @@ AI MODULES if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return lawpos = min(new_lawpos, MAX_SUPPLIED_LAW_NUMBER) var/newlaw = "" - var/targName = sanitize(copytext(input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw),1,MAX_MESSAGE_LEN)) + var/targName = sanitize(input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw)) newFreeFormLaw = targName desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'" @@ -378,7 +378,7 @@ AI MODULES /obj/item/weapon/aiModule/freeformcore/attack_self(var/mob/user as mob) ..() var/newlaw = "" - var/targName = stripped_input(usr, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw) + var/targName = sanitize(input("Please enter a new core law for the AI.", "Freeform Law Entry", newlaw)) newFreeFormLaw = targName desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'" @@ -403,7 +403,7 @@ AI MODULES /obj/item/weapon/aiModule/syndicate/attack_self(var/mob/user as mob) ..() var/newlaw = "" - var/targName = stripped_input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw,MAX_MESSAGE_LEN) + var/targName = sanitize(input("Please enter a new law for the AI.", "Freeform Law Entry", newlaw)) newFreeFormLaw = targName desc = "A hacked AI law module: '[newFreeFormLaw]'" diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 3348ae6cdd..6a1ee735f4 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -224,13 +224,13 @@ /obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob) if(!src.registered_name) //Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak - var t = reject_bad_name(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name)) + var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name)) if(!t) //Same as mob/new_player/prefrences.dm alert("Invalid name.") return src.registered_name = t - var u = sanitize(copytext(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"),1,MAX_MESSAGE_LEN)) + var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent")) if(!u) alert("Invalid assignment.") src.registered_name = "" @@ -245,13 +245,13 @@ switch(alert("Would you like to display the ID, or retitle it?","Choose.","Rename","Show")) if("Rename") - var t = sanitize(copytext(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name),1,26)) + var t = sanitize(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), 26) if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/new_player/prefrences.dm alert("Invalid name.") return src.registered_name = t - var u = sanitize(copytext(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant"),1,MAX_MESSAGE_LEN)) + var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")) if(!u) alert("Invalid assignment.") return diff --git a/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm b/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm index ff33485f72..e45f51a088 100644 --- a/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm +++ b/code/game/objects/items/weapons/circuitboards/computer/camera_monitor.dm @@ -52,7 +52,7 @@ user << "\red Circuit controls are locked." return var/existing_networks = list2text(network,",") - var/input = strip_html(input(usr, "Which networks would you like to connect this camera console circuit to? Seperate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Multitool-Circuitboard interface", existing_networks)) + var/input = sanitize(input(usr, "Which networks would you like to connect this camera console circuit to? Seperate networks with a comma. No Spaces!\nFor example: SS13,Security,Secret ", "Multitool-Circuitboard interface", existing_networks)) if(!input) usr << "No input found please hang up and try your call again." return diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm new file mode 100644 index 0000000000..d4292effe2 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm @@ -0,0 +1,15 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/miningdrill + name = T_BOARD("mining drill head") + build_path = "/obj/machinery/mining/drill" + board_type = "machine" + origin_tech = "programming=1;engineering=1" + frame_desc = "Requires 1 capacitor, 1 cell, 1 matter bin, and 1 micro laser." + req_components = list( + "/obj/item/weapon/stock_parts/capacitor" = 1, + "/obj/item/weapon/cell" = 1, + "/obj/item/weapon/stock_parts/matter_bin" = 1, + "/obj/item/weapon/stock_parts/micro_laser" = 1) \ No newline at end of file diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 651cc2e27f..dfd221650b 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -151,7 +151,7 @@ for(var/mob/O in viewers(M, null)) O.show_message(text("\red [] has been injected with [] by [].", M, src, user), 1) //Foreach goto(192) - if (!(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))) + if (!(istype(M, /mob/living/carbon/human))) user << "\red Apparently it didn't work." return diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index 5ed83d086b..42249d1435 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -67,20 +67,6 @@ O.process() return - if (ismonkey(target)) - var/mob/living/carbon/monkey/M = target - var/obj/effect/equip_e/monkey/O = new /obj/effect/equip_e/monkey( ) - O.source = user - O.target = M - O.item = user.get_active_hand() - O.s_loc = user.loc - O.t_loc = M.loc - O.place = "handcuff" - M.requests += O - spawn( 0 ) - O.process() - return - var/last_chew = 0 /mob/living/carbon/human/RestrainedClickOn(var/atom/A) if (A != src) return ..() diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index c45ed4eac8..ea3b7d5752 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -152,7 +152,7 @@ Implant Specifics:
      "} hear(var/msg) var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") - msg = sanitize_simple(msg, replacechars) + msg = replace_characters(msg, replacechars) if(findtext(msg,phrase)) activate() del(src) @@ -206,7 +206,7 @@ Implant Specifics:
      "} elevel = alert("What sort of explosion would you prefer?", "Implant Intent", "Localized Limb", "Destroy Body", "Full Explosion") phrase = input("Choose activation phrase:") as text var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") - phrase = sanitize_simple(phrase, replacechars) + phrase = replace_characters(phrase, replacechars) usr.mind.store_memory("Explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate.", 0, 0) usr << "The implanted explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate." return 1 @@ -336,12 +336,13 @@ the implant may become unstable and either pre-maturely inject the subject or si implanted(mob/M) if(!istype(M, /mob/living/carbon/human)) return 0 var/mob/living/carbon/human/H = M - if(H.mind in ticker.mode.head_revolutionaries) + var/datum/antagonist/antag_data = get_antag_data(H.mind.special_role) + if(antag_data && (antag_data.flags & ANTAG_IMPLANT_IMMUNE)) H.visible_message("[H] seems to resist the implant!", "You feel the corporate tendrils of Nanotrasen try to invade your mind!") return 0 - else if(H.mind in ticker.mode:revolutionaries) - ticker.mode:remove_revolutionary(H.mind) - H << "\blue You feel a surge of loyalty towards Nanotrasen." + else + clear_antag_roles(H.mind, 1) + H << "You feel a surge of loyalty towards Nanotrasen." return 1 diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index 00ce8a7950..ddb76b3656 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -26,7 +26,7 @@ return if((!in_range(src, usr) && src.loc != user)) return - t = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + t = sanitize(t) if(t) src.name = text("Glass Case - '[]'", t) else diff --git a/code/game/objects/items/weapons/storage/internal.dm b/code/game/objects/items/weapons/storage/internal.dm index 082002a5b9..5dda9b89c2 100644 --- a/code/game/objects/items/weapons/storage/internal.dm +++ b/code/game/objects/items/weapons/storage/internal.dm @@ -26,7 +26,7 @@ //returns 1 if the master item's parent's MouseDrop() should be called, 0 otherwise. It's strange, but no other way of //doing it without the ability to call another proc's parent, really. /obj/item/weapon/storage/internal/proc/handle_mousedrop(mob/user as mob, obj/over_object as obj) - if (ishuman(user) || ismonkey(user)) //so monkeys can take off their backpacks -- Urist + if (ishuman(user) || issmall(user)) //so monkeys can take off their backpacks -- Urist if (istype(user.loc,/obj/mecha)) // stops inventory actions in a mech return 0 @@ -37,12 +37,12 @@ if (!( istype(over_object, /obj/screen) )) return 1 - + //makes sure master_item is equipped before putting it in hand, so that we can't drag it into our hand from miles away. //there's got to be a better way of doing this... - if (!(master_item.loc == user) || (master_item.loc && master_item.loc.loc == user)) + if (!(master_item.loc == user) || (master_item.loc && master_item.loc.loc == user)) return 0 - + if (!( user.restrained() ) && !( user.stat )) switch(over_object.name) if("r_hand") @@ -70,12 +70,12 @@ H.put_in_hands(master_item) H.r_store = null return 0 - + src.add_fingerprint(user) if (master_item.loc == user) src.open(user) return 0 - + for(var/mob/M in range(1, master_item.loc)) if (M.s_active == src) src.close(M) diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 912ea4651b..f24ff6bb2c 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -28,7 +28,7 @@ if(!canremove) return - if (ishuman(usr) || ismonkey(usr)) //so monkeys can take off their backpacks -- Urist + if (ishuman(usr) || issmall(usr)) //so monkeys can take off their backpacks -- Urist if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech return diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 2ccd78d361..8a1e35ca98 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -63,12 +63,17 @@ unwield() /obj/item/weapon/twohanded/attack_self(mob/user as mob) - if( istype(user,/mob/living/carbon/monkey) ) - user << "It's too heavy for you to wield fully." - return ..() + if(istype(user, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = user + if(H.species.is_small) + user << "It's too heavy for you to wield fully." + return + else + return + if(wielded) //Trying to unwield it unwield() user << "You are now carrying the [name] with one hand." diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 02f6642037..295fa0c67d 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -11,7 +11,7 @@ attack_verb = list("banned") suicide_act(mob/user) - viewers(user) << "\red [user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life." + viewers(user) << "[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life." return (BRUTELOSS|FIRELOSS|TOXLOSS|OXYLOSS) /obj/item/weapon/nullrod @@ -27,7 +27,7 @@ w_class = 2 suicide_act(mob/user) - viewers(user) << "\red [user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide." + viewers(user) << "[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide." return (BRUTELOSS|FIRELOSS) /obj/item/weapon/nullrod/attack(mob/M as mob, mob/living/user as mob) //Paste from old-code to decult with a null rod. @@ -38,36 +38,34 @@ msg_admin_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (JMP)") if (!(istype(user, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey") - user << "\red You don't have the dexterity to do this!" + user << "You don't have the dexterity to do this!" return if ((CLUMSY in user.mutations) && prob(50)) - user << "\red The rod slips out of your hand and hits your head." + user << "The rod slips out of your hand and hits your head." user.take_organ_damage(10) user.Paralyse(20) return if (M.stat !=2) - if((M.mind in ticker.mode.cult) && prob(33)) - M << "\red The power of [src] clears your mind of the cult's influence!" - user << "\red You wave [src] over [M]'s head and see their eyes become clear, their mind returning to normal." - ticker.mode.remove_cultist(M.mind) - for(var/mob/O in viewers(M, null)) - O.show_message(text("\red [] waves [] over []'s head.", user, src, M), 1) + if(cult && (M.mind in cult.current_antagonists) && prob(33)) + M << "The power of [src] clears your mind of the cult's influence!" + user << "You wave [src] over [M]'s head and see their eyes become clear, their mind returning to normal." + cult.remove_antagonist(M.mind) + M.visible_message("\The [user] waves \the [src] over \the [M]'s head.") else if(prob(10)) - user << "\red The rod slips in your hand." + user << "The rod slips in your hand." ..() else - user << "\red The rod appears to do nothing." - for(var/mob/O in viewers(M, null)) - O.show_message(text("\red [] waves [] over []'s head.", user, src, M), 1) + user << "The rod appears to do nothing." + M.visible_message("\The [user] waves \the [src] over \the [M]'s head.") return /obj/item/weapon/nullrod/afterattack(atom/A, mob/user as mob, proximity) if(!proximity) return if (istype(A, /turf/simulated/floor)) - user << "\blue You hit the floor with the [src]." + user << "You hit the floor with the [src]." call(/obj/effect/rune/proc/revealrunes)(src) /obj/item/weapon/sord @@ -84,7 +82,7 @@ attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") suicide_act(mob/user) - viewers(user) << "\red [user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide." + viewers(user) << "[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide." return(BRUTELOSS) /obj/item/weapon/sord/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) @@ -109,7 +107,7 @@ return 1 suicide_act(mob/user) - viewers(user) << "\red [user] is falling on the [src.name]! It looks like \he's trying to commit suicide." + viewers(user) << "[user] is falling on the [src.name]! It looks like \he's trying to commit suicide." return(BRUTELOSS) /obj/item/weapon/claymore/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) @@ -131,7 +129,7 @@ attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") suicide_act(mob/user) - viewers(user) << "\red [user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku." + viewers(user) << "[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku." return(BRUTELOSS) /obj/item/weapon/katana/IsShield() diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 984da10be6..917d244afa 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -30,7 +30,8 @@ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) s.start() - return 2 + if(usr.stunned) + return 2 playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3) for(var/obj/O in src) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index ec55e6549e..1b92926acd 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -135,7 +135,7 @@ /obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/pen)) - var/t = copytext(stripped_input(user, "Enter the name for the door.", src.name, src.created_name),1,MAX_NAME_LEN) + var/t = sanitizeSafe(input(user, "Enter the name for the door.", src.name, src.created_name), MAX_NAME_LEN) if(!t) return if(!in_range(src, usr) && src.loc != usr) return created_name = t diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index c78754c7ed..b6407fd376 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -68,12 +68,12 @@ //Flimsy grilles aren't so great at stopping projectiles. However they can absorb some of the impact var/damage = Proj.damage var/passthrough = 0 - + //20% chance that the grille provides a bit more cover than usual. Support structure for example might take up 20% of the grille's area. //If they click on the grille itself then we assume they are aiming at the grille itself and the extra cover behaviour is always used. switch(Proj.damage_type) if(BRUTE) - //bullets + //bullets if(Proj.original == src || prob(20)) Proj.damage *= between(0, Proj.damage/60, 0.5) if(prob(max((damage-10)/25, 0))*100) @@ -86,11 +86,11 @@ if(!(Proj.original == src || prob(20))) Proj.damage *= 0.5 passthrough = 1 - + if(passthrough) . = -1 damage = between(0, (damage - Proj.damage)*(Proj.damage_type == BRUTE? 0.4 : 1), 10) //if the bullet passes through then the grille avoids most of the damage - + src.health -= damage*0.2 spawn(0) healthcheck() //spawn to make sure we return properly if the grille is deleted @@ -139,7 +139,7 @@ if(WINDOW.dir == dir_to_set)//checking this for a 2nd time to check if a window was made while we were waiting. user << "There is already a window facing this way there." return - + var/wtype = ST.created_window if (ST.use(1)) var/obj/structure/window/WD = new wtype(loc, dir_to_set, 1) @@ -197,7 +197,8 @@ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(3, 1, src) s.start() - return 1 + if(user.stunned) + return 1 else return 0 return 0 diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index f480cdd977..de2fef2875 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -4,75 +4,57 @@ name = "a meat spike" icon = 'icons/obj/kitchen.dmi' icon_state = "spike" - desc = "A spike for collecting meat from animals" + desc = "A spike for collecting meat from animals." density = 1 anchored = 1 var/meat = 0 - var/occupied = 0 - var/meattype = 0 // 0 - Nothing, 1 - Monkey, 2 - Xeno + var/occupied + var/meat_type + var/victim_name = "corpse" -/obj/structure/kitchenspike - - attackby(obj/item/weapon/grab/G as obj, mob/user as mob) - if(!istype(G, /obj/item/weapon/grab)) - return - if(istype(G.affecting, /mob/living/carbon/monkey)) - if(src.occupied == 0) - src.icon_state = "spikebloody" - src.occupied = 1 - src.meat = 5 - src.meattype = 1 - for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [user] has forced [G.affecting] onto the spike, killing them instantly!")) - del(G.affecting) - del(G) - - else - user << "\red The spike already has something on it, finish collecting its meat first!" - else if(istype(G.affecting, /mob/living/carbon/alien)) - if(src.occupied == 0) - src.icon_state = "spikebloodygreen" - src.occupied = 1 - src.meat = 5 - src.meattype = 2 - for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [user] has forced [G.affecting] onto the spike, killing them instantly!")) - del(G.affecting) - del(G) - else - user << "\red The spike already has something on it, finish collecting its meat first!" +/obj/structure/kitchenspike/attackby(obj/item/weapon/grab/G as obj, mob/user as mob) + if(!istype(G, /obj/item/weapon/grab) || !G.affecting) + return + if(occupied) + user << "The spike already has something on it, finish collecting its meat first!" + else + if(spike(G.affecting)) + visible_message("[user] has forced [G.affecting] onto the spike, killing them instantly!") + del(G.affecting) + del(G) else - user << "\red They are too big for the spike, try something smaller!" - return + user << "They are too big for the spike, try something smaller!" -// MouseDrop_T(var/atom/movable/C, mob/user) -// if(istype(C, /obj/mob/carbon/monkey) -// else if(istype(C, /obj/mob/carbon/alien) && !istype(C, /mob/living/carbon/alien/larva/slime)) -// else if(istype(C, /obj/livestock/spesscarp +/obj/structure/kitchenspike/proc/spike(var/mob/living/victim) - attack_hand(mob/user as mob) - if(..()) - return - if(src.occupied) - if(src.meattype == 1) - if(src.meat > 1) - src.meat-- - new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey( src.loc ) - usr << "You remove some meat from the monkey." - else if(src.meat == 1) - src.meat-- - new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src.loc) - usr << "You remove the last piece of meat from the monkey!" - src.icon_state = "spike" - src.occupied = 0 - else if(src.meattype == 2) - if(src.meat > 1) - src.meat-- - new /obj/item/weapon/reagent_containers/food/snacks/xenomeat( src.loc ) - usr << "You remove some meat from the alien." - else if(src.meat == 1) - src.meat-- - new /obj/item/weapon/reagent_containers/food/snacks/xenomeat(src.loc) - usr << "You remove the last piece of meat from the alien!" - src.icon_state = "spike" - src.occupied = 0 + if(!istype(victim)) + return + + if(istype(victim, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = victim + if(!H.species.is_small) + return 0 + meat_type = H.species.meat_type + icon_state = "spikebloody" + else if(istype(victim, /mob/living/carbon/alien)) + meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat + icon_state = "spikebloodygreen" + else + return 0 + + victim_name = victim.name + occupied = 1 + meat = 5 + return 1 + +/obj/structure/kitchenspike/attack_hand(mob/user as mob) + if(..() || !occupied) + return + meat-- + new meat_type(get_turf(src)) + if(src.meat > 1) + user << "You remove some meat from \the [victim_name]." + else if(src.meat == 1) + user << "You remove the last piece of meat from \the [victim_name]!" + icon_state = "spike" + occupied = 0 diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 0bb32f53ec..83f295f9ef 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -64,3 +64,32 @@ else user.visible_message("[user] hits [src] and bounces off!") return 1 + +// The following mirror is ~special~. +/obj/structure/mirror/raider + name = "cracked mirror" + desc = "Something seems strange about this old, dirty mirror. Your reflection doesn't look like you remember it." + icon_state = "mirror_broke" + shattered = 1 + +/obj/structure/mirror/raider/attack_hand(var/mob/living/carbon/human/user) + if(istype(get_area(src),/area/syndicate_mothership)) + if(istype(user) && user.mind && user.mind.special_role == "Raider" && user.species != "Vox" && is_alien_whitelisted(user, "Vox")) + var/choice = input("Do you wish to become a Vox? This is not reversible.") as null|anything in list("No","Yes") + if(choice && choice == "Yes") + var/mob/living/carbon/human/vox/vox = new(get_turf(src),"Vox") + vox.gender = user.gender + raiders.equip(vox) + if(user.mind) + user.mind.transfer_to(vox) + spawn(1) + var/newname = input(vox,"Enter a name, or leave blank for the default name.", "Name change","") as text + newname = sanitize(newname) + if(!newname || newname == "") + var/datum/language/L = all_languages[vox.species.default_language] + newname = L.get_random_name() + vox.real_name = newname + vox.name = vox.real_name + raiders.update_access(vox) + del(user) + ..() diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 1a87fcede9..1f597b0c96 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -92,7 +92,7 @@ return if ((!in_range(src, usr) && src.loc != user)) return - t = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + t = sanitize(t) if (t) src.name = text("Morgue- '[]'", t) else @@ -258,7 +258,7 @@ return if ((!in_range(src, usr) > 1 && src.loc != user)) return - t = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + t = sanitize(t) if (t) src.name = text("Crematorium- '[]'", t) else diff --git a/code/game/response_team.dm b/code/game/response_team.dm index a9dd598374..a64230b1d6 100644 --- a/code/game/response_team.dm +++ b/code/game/response_team.dm @@ -1,7 +1,6 @@ //STRIKE TEAMS //Thanks to Kilakk for the admin-button portion of this code. -var/list/response_team_members = list() var/global/send_emergency_team = 0 // Used for automagic response teams // 'admin_emergency_team' for admin-spawned response teams var/ert_base_chance = 10 // Default base chance. Will be incremented by increment ERT chance. @@ -46,40 +45,20 @@ client/verb/JoinResponseTeam() if(!send_emergency_team) usr << "No emergency response team is currently being sent." return - /* if(admin_emergency_team) - usr << "An emergency response team has already been sent." - return */ if(jobban_isbanned(usr, "Syndicate") || jobban_isbanned(usr, "Emergency Response Team") || jobban_isbanned(usr, "Security Officer")) usr << "You are jobbanned from the emergency reponse team!" return - if(response_team_members.len > 5) usr << "The emergency response team is already full!" - + if(ert.current_antagonists.len > 5) usr << "The emergency response team is already full!" for (var/obj/effect/landmark/L in landmarks_list) if (L.name == "Commando") L.name = null//Reserving the place. - var/new_name = input(usr, "Pick a name","Name") as null|text + var/new_name = sanitizeSafe(input(usr, "Pick a name","Name") as null|text, MAX_NAME_LEN) if(!new_name)//Somebody changed his mind, place is available again. L.name = "Commando" return - var/leader_selected = isemptylist(response_team_members) - var/mob/living/carbon/human/new_commando = create_response_team(L.loc, leader_selected, new_name) + create_response_team(L.loc, new_name) del(L) - //Creates mind stuff. - new_commando.mind.key = usr.key - new_commando.key = usr.key - - new_commando << "\blue You are [!leader_selected?"a member":"the LEADER"] of an Emergency Response Team, a type of military division, under CentComm's service. There is a code red alert on [station_name()], you are tasked to go and fix the problem." - new_commando << "You should first gear up and discuss a plan with your team. More members may be joining, don't move out before you're ready." - if(!leader_selected) - new_commando << "As member of the Emergency Response Team, you answer only to your leader and CentComm officials." - else - new_commando << "As leader of the Emergency Response Team, you answer only to CentComm, and have authority to override the Captain where it is necessary to achieve your mission goals. It is recommended that you attempt to cooperate with the captain where possible, however." - - // By setting an explicit location the mob cannot wander off and decide change appearance elsewhere - new_commando.change_appearance(APPEARANCE_ALL, new_commando.loc, new_commando, species_whitelist = config.ert_species) - - return else usr << "You need to be an observer or new player to use this." @@ -150,31 +129,14 @@ proc/trigger_armed_response_team(var/force = 0) sleep(600 * 5) send_emergency_team = 0 // Can no longer join the ERT. -/* var/area/security/nuke_storage/nukeloc = locate()//To find the nuke in the vault - var/obj/machinery/nuclearbomb/nuke = locate() in nukeloc - if(!nuke) - nuke = locate() in world - var/obj/item/weapon/paper/P = new - P.info = "Your orders, Commander, are to use all means necessary to return the station to a survivable condition.
      To this end, you have been provided with the best tools we can give in the three areas of Medicine, Engineering, and Security. The nuclear authorization code is: [ nuke ? nuke.r_code : "AHH, THE NUKE IS GONE!"]. Be warned, if you detonate this without good reason, we will hold you to account for damages. Memorise this code, and then burn this message." - P.name = "Emergency Nuclear Code, and ERT Orders" - for (var/obj/effect/landmark/A in world) - if (A.name == "nukecode") - P.loc = A.loc - del(A) - continue -*/ - -/client/proc/create_response_team(obj/spawn_location, leader_selected = 0, commando_name) - - //usr << "\red ERT has been temporarily disabled. Talk to a coder." - //return +/client/proc/create_response_team(obj/spawn_location, commando_name) var/mob/living/carbon/human/M = new(null) - response_team_members |= M + M.real_name = commando_name M.name = commando_name - M.age = !leader_selected ? rand(23,35) : rand(35,45) + M.age = rand(25,45) M.check_dna(M) M.dna.ready_dna(M)//Creates DNA. @@ -182,64 +144,9 @@ proc/trigger_armed_response_team(var/force = 0) M.mind = new M.mind.current = M M.mind.original = M - M.mind.assigned_role = "MODE" - M.mind.special_role = "Response Team" if(!(M.mind in ticker.minds)) ticker.minds += M.mind//Adds them to regular mind list. M.loc = spawn_location - M.equip_strike_team(leader_selected) + ert.add_antagonist(M.mind) return M - -/mob/living/carbon/human/proc/equip_strike_team(leader_selected = 0) - - //Special radio setup - equip_to_slot_or_del(new /obj/item/device/radio/headset/ert(src), slot_l_ear) - - //Replaced with new ERT uniform - equip_to_slot_or_del(new /obj/item/clothing/under/ert(src), slot_w_uniform) - equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) - equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) - equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(src), slot_glasses) -/* - - //Old ERT Uniform - //Basic Uniform - equip_to_slot_or_del(new /obj/item/clothing/under/syndicate/tacticool(src), slot_w_uniform) - equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/clipboard(src), slot_r_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(src), slot_belt) - equip_to_slot_or_del(new /obj/item/clothing/mask/gas/swat(src), slot_wear_mask) - - //Glasses - equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(src), slot_glasses) - - //Shoes & gloves - equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) - equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) - - //Removed -// equip_to_slot_or_del(new /obj/item/clothing/suit/armor/swat(src), slot_wear_suit) -// equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad(src), slot_head) - - //Backpack - equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(src), slot_back) - equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack) -*/ - var/obj/item/weapon/card/id/W = new(src) - W.assignment = "Emergency Response Team[leader_selected ? " Leader" : ""]" - W.registered_name = real_name - W.name = "[real_name]'s ID Card ([W.assignment])" - W.icon_state = "centcom" - W.access = get_all_accesses() - W.access += get_all_centcom_access() - equip_to_slot_or_del(W, slot_wear_id) - - return 1 - -//debug verb (That is horribly coded, LEAVE THIS OFF UNLESS PRIVATELY TESTING. Seriously. -/*client/verb/ResponseTeam() - set category = "Admin" - if(!send_emergency_team) - send_emergency_team = 1*/ diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 72107e6649..d32173c267 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -49,6 +49,11 @@ var/list/mechtoys = list( anchored = 1 layer = 4 explosion_resistance = 5 + var/list/mobs_can_pass = list( + /mob/living/carbon/slime, + /mob/living/simple_animal/mouse, + /mob/living/silicon/robot/drone + ) /obj/structure/plasticflaps/CanPass(atom/A, turf/T) if(istype(A) && A.checkpass(PASSGLASS)) @@ -61,10 +66,19 @@ var/list/mechtoys = list( if(istype(A, /obj/vehicle)) //no vehicles return 0 - if(istype(A, /mob/living)) // You Shall Not Pass! - var/mob/living/M = A - if(!M.lying && !istype(M, /mob/living/carbon/monkey) && !istype(M, /mob/living/carbon/slime) && !istype(M, /mob/living/simple_animal/mouse) && !istype(M, /mob/living/silicon/robot/drone)) //If your not laying down, or a small creature, no pass. - return 0 + var/mob/living/M = A + if(istype(M)) + if(M.lying) + return ..() + for(var/mob_type in mobs_can_pass) + if(istype(A, mob_type)) + return ..() + if(istype(A, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + if(H.species.is_small) + return ..() + return 0 + return ..() /obj/structure/plasticflaps/ex_act(severity) diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm index 0aabdae3d0..9546bf9ba1 100644 --- a/code/game/turfs/simulated.dm +++ b/code/game/turfs/simulated.dm @@ -118,9 +118,7 @@ // Only adds blood on the floor -- Skie /turf/simulated/proc/add_blood_floor(mob/living/carbon/M as mob) - if(istype(M, /mob/living/carbon/monkey)) - blood_splatter(src,M,1) - else if( istype(M, /mob/living/carbon/alien )) + if( istype(M, /mob/living/carbon/alien )) var/obj/effect/decal/cleanable/blood/xeno/this = new /obj/effect/decal/cleanable/blood/xeno(src) this.blood_DNA["UNKNOWN BLOOD"] = "X*" else if( istype(M, /mob/living/silicon/robot )) diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index 367c143c19..4c4682c5c5 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -136,7 +136,7 @@ icon = 'icons/turf/floors.dmi' icon_state = "plating" -/turf/simulated/shuttle/plating/vox //Vox skipjack plating +/turf/simulated/shuttle/plating/vox //Skipjack plating oxygen = 0 nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD @@ -144,7 +144,7 @@ name = "Brig floor" // Also added it into the 2x3 brig area of the shuttle. icon_state = "floor4" -/turf/simulated/shuttle/floor4/vox //Vox skipjack floors +/turf/simulated/shuttle/floor4/vox //skipjack floors name = "skipjack floor" oxygen = 0 nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD @@ -216,4 +216,4 @@ icon_state = "snow" /turf/simulated/floor/plating/snow/ex_act(severity) - return \ No newline at end of file + return diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 93370df502..884c5c5dbe 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -66,9 +66,6 @@ var/list/accessible_z_levels = list("1" = 5, "3" = 10, "4" = 15, "5" = 10, "6" = if(ticker && ticker.mode) - - // Okay, so let's make it so that people can travel z levels but not nuke disks! - // if(ticker.mode.name == "mercenary") return if(A.z > 6 && !config.use_overmap) return if (A.x <= TRANSITIONEDGE || A.x >= (world.maxx - TRANSITIONEDGE - 1) || A.y <= TRANSITIONEDGE || A.y >= (world.maxy - TRANSITIONEDGE - 1)) if(istype(A, /obj/effect/meteor)||istype(A, /obj/effect/space_dust)) diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm index b8c124dcd8..92b0638b9f 100644 --- a/code/game/verbs/ooc.dm +++ b/code/game/verbs/ooc.dm @@ -12,7 +12,7 @@ src << "Guests may not use OOC." return - msg = trim(sanitize(copytext(msg, 1, MAX_MESSAGE_LEN))) + msg = sanitize(msg) if(!msg) return if(!(prefs.toggles & CHAT_OOC)) @@ -77,7 +77,7 @@ src << "Guests may not use OOC." return - msg = trim(sanitize(copytext(msg, 1, MAX_MESSAGE_LEN))) + msg = sanitize(msg) if(!msg) return if(!(prefs.toggles & CHAT_LOOC)) diff --git a/code/game/verbs/suicide.dm b/code/game/verbs/suicide.dm index ab3c8dcc80..afc576ed4f 100644 --- a/code/game/verbs/suicide.dm +++ b/code/game/verbs/suicide.dm @@ -110,33 +110,6 @@ death(0) suiciding = 0 -/mob/living/carbon/monkey/verb/suicide() - set hidden = 1 - - if (stat == 2) - src << "You're already dead!" - return - - if (!ticker) - src << "You can't commit suicide before the game starts!" - return - - if (suiciding) - src << "You're already committing suicide! Be patient!" - return - - var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No") - - if(confirm == "Yes") - if(!canmove || restrained()) - src << "You can't commit suicide whilst restrained! ((You can type Ghost instead however.))" - return - suiciding = 1 - //instead of killing them instantly, just put them at -175 health and let 'em gasp for a while - viewers(src) << "\red [src] is attempting to bite \his tongue. It looks like \he's trying to commit suicide." - adjustOxyLoss(max(175- getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0)) - updatehealth() - /mob/living/silicon/ai/verb/suicide() set hidden = 1 diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm index 32e633a200..a361328cac 100644 --- a/code/modules/admin/DB ban/functions.dm +++ b/code/modules/admin/DB ban/functions.dm @@ -181,7 +181,7 @@ datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null) switch(param) if("reason") if(!value) - value = input("Insert the new reason for [pckey]'s ban", "New Reason", "[reason]", null) as null|text + value = sanitize(input("Insert the new reason for [pckey]'s ban", "New Reason", "[reason]", null) as null|text) value = sql_sanitize_text(value) if(!value) usr << "Cancelled" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index c51ffbff82..96b7a7c244 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -92,7 +92,7 @@ var/global/floorIsLava = 0 body += "
      " //Monkey - if(ismonkey(M)) + if(issmall(M)) body += "Monkeyized | " else body += "Monkeyize | " @@ -725,10 +725,10 @@ var/global/floorIsLava = 0 set desc="Announce your desires to the world" if(!check_rights(0)) return - var/message = input("Global message to send:", "Admin Announce", null, null) as message + var/message = input("Global message to send:", "Admin Announce", null, null) as message//todo: sanitize for all? if(message) if(!check_rights(R_SERVER,0)) - message = adminscrub(message,500) + message = sanitize(message, 500, extra = 0) world << "\blue [usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:\n \t [message]" log_admin("Announce: [key_name(usr)] : [message]") feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -937,64 +937,22 @@ var/global/floorIsLava = 0 return 0 if (!istype(M)) return 0 - if((M.mind in ticker.mode.head_revolutionaries) || (M.mind in ticker.mode.revolutionaries)) - if (ticker.mode.config_tag == "revolution") - return 2 - return 1 - if(M.mind in ticker.mode.cult) - if (ticker.mode.config_tag == "cult") - return 2 - return 1 - if(M.mind in ticker.mode.malf_ai) - if (ticker.mode.config_tag == "malfunction") - return 2 - return 1 - if(M.mind in ticker.mode.syndicates) - if (ticker.mode.config_tag == "mercenary") - return 2 - return 1 - if(M.mind in ticker.mode.wizards) - if (ticker.mode.config_tag == "wizard") - return 2 - return 1 - if(M.mind in ticker.mode.changelings) - if (ticker.mode.config_tag == "changeling") - return 2 - return 1 - for(var/datum/disease/D in M.viruses) - if(istype(D, /datum/disease/jungle_fever)) - if (ticker.mode.config_tag == "monkey") - return 2 + if(M.mind) + if(ticker.mode.antag_templates && ticker.mode.antag_templates.len) + for(var/datum/antagonist/antag in ticker.mode.antag_templates) + if(antag.is_antagonist(M.mind)) + return 2 + else if(M.mind.special_role) return 1 + if(isrobot(M)) var/mob/living/silicon/robot/R = M if(R.emagged) return 1 - if(M.mind&&M.mind.special_role)//If they have a mind and special role, they are some type of traitor or antagonist. - return 1 return 0 -/* -/datum/admins/proc/get_sab_desc(var/target) - switch(target) - if(1) - return "Destroy at least 70% of the phoron canisters on the station" - if(2) - return "Destroy the AI" - if(3) - var/count = 0 - for(var/mob/living/carbon/monkey/Monkey in world) - if(Monkey.z in station_levels) - count++ - return "Kill all [count] of the monkeys on the station" - if(4) - return "Cut power to at least 80% of the station" - else - return "Error: Invalid sabotage target: [target]" -*/ - /datum/admins/proc/spawn_fruit() set category = "Debug" set desc = "Spawn the product of a seed." @@ -1070,11 +1028,87 @@ var/global/floorIsLava = 0 M.mind.edit_memory() feedback_add_details("admin_verb","STP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/datum/admins/proc/show_game_mode() + set category = "Admin" + set desc = "Show the current round configuration." + set name = "Show Game Mode" + + if(!ticker || !ticker.mode) + alert("Not before roundstart!", "Alert") + return + + var/out = "Current mode: [ticker.mode.name] ([ticker.mode.config_tag])
      " + out += "
      " + + if(ticker.mode.ert_disabled) + out += "Emergency Response Teams: disabled" + else + out += "Emergency Response Teams: enabled" + out += "
      " + + if(ticker.mode.deny_respawn) + out += "Respawning: disallowed" + else + out += "Respawning: allowed" + out += "
      " + + out += "Shuttle delay multiplier: [ticker.mode.shuttle_delay]
      " + + if(ticker.mode.auto_recall_shuttle) + out += "Shuttle auto-recall: enabled" + else + out += "Shuttle auto-recall: disabled" + out += "

      " + + if(ticker.mode.event_delay_mod_moderate) + out += "Moderate event time modifier: [ticker.mode.event_delay_mod_moderate]
      " + else + out += "Moderate event time modifier: unset
      " + + if(ticker.mode.event_delay_mod_major) + out += "Major event time modifier: [ticker.mode.event_delay_mod_major]
      " + else + out += "Major event time modifier: unset
      " + + out += "
      " + + if(ticker.mode.antag_tag) + out += "Core antag id: [ticker.mode.antag_tag].
      " + + if(ticker.mode.round_autoantag) + out += "Autotraitor enabled ([ticker.mode.antag_prob]% spawn chance)" + if(ticker.mode.antag_scaling_coeff) + out += " (scaling with [ticker.mode.antag_scaling_coeff])" + out += "
      " + else + out += "Autotraitor disabled.
      " + + out += "All antag ids:" + if(ticker.mode.antag_templates && ticker.mode.antag_templates.len). + var/playercount = ticker.mode.num_players() + for(var/datum/antagonist/antag in ticker.mode.antag_templates) + var/cur_max_antags + if(ticker.mode.antag_tag && antag.id == ticker.mode.antag_tag) + cur_max_antags = antag.max_antags_round + else + cur_max_antags = antag.max_antags + if(ticker.mode.antag_scaling_coeff) + cur_max_antags = Clamp((playercount/ticker.mode.antag_scaling_coeff), 1, cur_max_antags) + out += " [antag.id]" + out += " ([antag.get_antag_count()]/[cur_max_antags]) " + out += " \[-\]
      " + else + out += " None." + out += " \[+\]
      " + + usr << browse(out, "window=edit_mode[src]") + feedback_add_details("admin_verb","SGM") + /datum/admins/proc/toggletintedweldhelmets() set category = "Debug" set desc="Reduces view range when wearing welding helmets" - set name="Toggle tinted welding helmes" + set name="Toggle tinted welding helmets." config.welder_vision = !( config.welder_vision ) if (config.welder_vision) world << "Reduced welder vision has been enabled!" diff --git a/code/modules/admin/admin_memo.dm b/code/modules/admin/admin_memo.dm index 133f6d10e9..4bcaf10d9c 100644 --- a/code/modules/admin/admin_memo.dm +++ b/code/modules/admin/admin_memo.dm @@ -16,7 +16,7 @@ /client/proc/admin_memo_write() var/savefile/F = new(MEMOFILE) if(F) - var/memo = input(src,"Type your memo\n(Leaving it blank will delete your current memo):","Write Memo",null) as null|message + var/memo = sanitize(input(src,"Type your memo\n(Leaving it blank will delete your current memo):","Write Memo",null) as null|message, extra = 0) switch(memo) if(null) return diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index d570083a01..1702fc4dbc 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -15,6 +15,7 @@ var/list/admin_verbs_admin = list( /client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/ /client/proc/invisimin, /*allows our mob to go invisible/visible*/ // /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage + /datum/admins/proc/show_game_mode, /*Configuration window for the current game mode.*/ /datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/ /datum/admins/proc/toggleguests, /*toggles whether guests can join the current game*/ /datum/admins/proc/announce, /*priority announce something to all clients.*/ @@ -101,10 +102,8 @@ var/list/admin_verbs_fun = list( /client/proc/drop_bomb, /client/proc/everyone_random, /client/proc/cinematic, - /client/proc/one_click_antag, /datum/admins/proc/toggle_aliens, /datum/admins/proc/toggle_space_ninja, - /client/proc/send_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/cmd_admin_add_random_ai_law, /client/proc/make_sound, @@ -152,6 +151,7 @@ var/list/admin_verbs_debug = list( /client/proc/cmd_debug_make_powernets, /client/proc/kill_airgroup, /client/proc/debug_controller, + /client/proc/debug_antagonist_template, /client/proc/cmd_debug_mob_lists, /client/proc/cmd_admin_delete, /client/proc/cmd_debug_del_all, @@ -219,7 +219,6 @@ var/list/admin_verbs_hideable = list( /client/proc/cinematic, /datum/admins/proc/toggle_aliens, /datum/admins/proc/toggle_space_ninja, - /client/proc/send_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/cmd_admin_add_random_ai_law, /client/proc/cmd_admin_create_centcom_report, @@ -566,22 +565,6 @@ var/list/admin_verbs_mentor = list( message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].") feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist - set category = "Fun" - set name = "Give Spell" - set desc = "Gives a spell to a mob." - var/list/spell_names = list() - for(var/v in spells) - // "/obj/effect/proc_holder/spell/" 30 symbols ~Intercross21 - spell_names.Add(copytext("[v]", 31, 0)) - var/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_names - if(!S) return - var/path = text2path("/obj/effect/proc_holder/spell/[S]") - T.spell_list += new path - feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") - message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1) - /client/proc/give_disease(mob/T as mob in mob_list) // -- Giacom set category = "Fun" set name = "Give Disease (old)" @@ -619,9 +602,10 @@ var/list/admin_verbs_mentor = list( var/mob/living/carbon/human/H = T if (H.species) D.affected_species = list(H.species.name) - if(istype(T,/mob/living/carbon/monkey)) - var/mob/living/carbon/monkey/M = T - D.affected_species = list(M.greaterform) + if(H.species.primitive_form) + D.affected_species |= H.species.primitive_form + if(H.species.greater_form) + D.affected_species |= H.species.greater_form infect_virus2(T,D,1) feedback_add_details("admin_verb","GD2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -633,7 +617,7 @@ var/list/admin_verbs_mentor = list( set name = "Make Sound" set desc = "Display a message to everyone who can hear the target" if(O) - var/message = input("What do you want the message to be?", "Make Sound") as text|null + var/message = sanitize(input("What do you want the message to be?", "Make Sound") as text|null) if(!message) return for (var/mob/V in hearers(O)) @@ -725,7 +709,7 @@ var/list/admin_verbs_mentor = list( return if(holder) - var/new_name = trim_strip_input(src, "Enter new name. Leave blank or as is to cancel.", "Enter new silicon name", S.real_name) + var/new_name = sanitizeSafe(input(src, "Enter new name. Leave blank or as is to cancel.", "Enter new silicon name", S.real_name)) if(new_name && new_name != S.real_name) admin_log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") S.SetName(new_name) diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 5de314db4c..828667aa13 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -231,7 +231,7 @@ M_job = M.job else if(isslime(M)) M_job = "slime" - else if(ismonkey(M)) + else if(issmall(M)) M_job = "Monkey" else if(isalien(M)) M_job = "Alien" @@ -342,7 +342,7 @@ dat += "
    New PlayerGhostMonkeyAlien
    " - for(var/datum/mind/N in ticker.mode.syndicates) - var/mob/M = N.current - if(M) - dat += "" - dat += "" - else - dat += "" - dat += "
    Mercenaries
    [M.real_name][M.client ? "" : " (logged out)"][M.stat == 2 ? " (DEAD)" : ""]PM
    Mercenary not found!

    " - for(var/obj/item/weapon/disk/nuclear/N in world) - dat += "" - dat += "
    Nuclear Disk(s)
    [N.name], " - var/atom/disk_loc = N.loc - while(!istype(disk_loc, /turf)) - if(istype(disk_loc, /mob)) - var/mob/M = disk_loc - dat += "carried by [M.real_name] " - if(istype(disk_loc, /obj)) - var/obj/O = disk_loc - dat += "in \a [O.name] " - disk_loc = disk_loc.loc - dat += "in [disk_loc.loc] at ([disk_loc.x], [disk_loc.y], [disk_loc.z])
    " - if(ticker.mode.head_revolutionaries.len || ticker.mode.revolutionaries.len) - dat += "
    " - for(var/datum/mind/N in ticker.mode.head_revolutionaries) - var/mob/M = N.current - if(!M) - dat += "" - else - dat += "" - dat += "" - for(var/datum/mind/N in ticker.mode.revolutionaries) - var/mob/M = N.current - if(M) - dat += "" - dat += "" - dat += "
    Revolutionaries
    Head Revolutionary not found!
    [M.real_name] (Leader)[M.client ? "" : " (logged out)"][M.stat == 2 ? " (DEAD)" : ""]PM
    [M.real_name][M.client ? "" : " (logged out)"][M.stat == 2 ? " (DEAD)" : ""]PM
    " - for(var/datum/mind/N in ticker.mode.get_living_heads()) - var/mob/M = N.current - if(M) - dat += "" - dat += "" - var/turf/mob_loc = get_turf(M) - dat += "" - else - dat += "" - dat += "
    Target(s)Location
    [M.real_name][M.client ? "" : " (logged out)"][M.stat == 2 ? " (DEAD)" : ""]PM[mob_loc.loc]
    Head not found!
    " - - if(ticker.mode.changelings.len) - dat += check_role_table("Changelings", ticker.mode.changelings, src) - - if(ticker.mode.wizards.len) - dat += check_role_table("Wizards", ticker.mode.wizards, src) - - if(ticker.mode.raiders.len) - dat += check_role_table("Raiders", ticker.mode.raiders, src) - - if(ticker.mode.ninjas.len) - dat += check_role_table("Ninjas", ticker.mode.ninjas, src) - - if(ticker.mode.cult.len) - dat += check_role_table("Cultists", ticker.mode.cult, src, 0) - - if(ticker.mode.traitors.len) - dat += check_role_table("Traitors", ticker.mode.traitors, src) - - if(ticker.mode.borers.len) - dat += check_role_table("Cortical Borers", ticker.mode.borers, src) - - var/datum/game_mode/mutiny/mutiny = get_mutiny_mode() - if(mutiny) - dat += mutiny.check_antagonists_ui(src) + //todo dat += "" usr << browse(dat, "window=roundstatus;size=400x500") diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 1f98e4ee3a..5ffd58353e 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -10,49 +10,8 @@ check_antagonists() return - if(href_list["makeAntag"]) - switch(href_list["makeAntag"]) - if("1") - log_admin("[key_name(usr)] has spawned a traitor.") - if(!src.makeTraitors()) - usr << "\red Unfortunately there weren't enough candidates available." - if("2") - log_admin("[key_name(usr)] has spawned a changeling.") - if(!src.makeChanglings()) - usr << "\red Unfortunately there weren't enough candidates available." - if("3") - log_admin("[key_name(usr)] has spawned revolutionaries.") - if(!src.makeRevs()) - usr << "\red Unfortunately there weren't enough candidates available." - if("4") - log_admin("[key_name(usr)] has spawned a cultists.") - if(!src.makeCult()) - usr << "\red Unfortunately there weren't enough candidates available." - if("5") - log_admin("[key_name(usr)] has spawned a malf AI.") - if(!src.makeMalfAImode()) - usr << "\red Unfortunately there weren't enough candidates available." - if("6") - log_admin("[key_name(usr)] has spawned a wizard.") - if(!src.makeWizard()) - usr << "\red Unfortunately there weren't enough candidates available." - if("7") - log_admin("[key_name(usr)] has spawned a nuke team.") - if(!src.makeNukeTeam()) - usr << "\red Unfortunately there weren't enough candidates available." - if("8") - log_admin("[key_name(usr)] has spawned a ninja.") - src.makeSpaceNinja() - if("9") - log_admin("[key_name(usr)] has spawned aliens.") - src.makeAliens() - if("10") - log_admin("[key_name(usr)] has spawned a death squad.") - if("11") - log_admin("[key_name(usr)] has spawned vox raiders.") - if(!src.makeVoxRaiders()) - usr << "\red Unfortunately there weren't enough candidates available." - else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"] || href_list["dbsearchip"] || href_list["dbsearchcid"] || href_list["dbsearchbantype"]) + if(href_list["dbsearchckey"] || href_list["dbsearchadmin"]) + var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] var/playerip = href_list["dbsearchip"] @@ -307,7 +266,7 @@ if("nymph") M.change_mob_type( /mob/living/carbon/alien/diona , null, null, delmob ) if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob, href_list["species"]) if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) - if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) + if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/fluff/Runtime , null, null, delmob ) @@ -369,12 +328,12 @@ mins = min(525599,mins) minutes = CMinutes + mins duration = GetExp(minutes) - reason = input(usr,"Reason?","reason",reason2) as text|null + reason = sanitize(input(usr,"Reason?","reason",reason2) as text|null) if(!reason) return if("No") temp = 0 duration = "Perma" - reason = input(usr,"Reason?","reason",reason2) as text|null + reason = sanitize(input(usr,"Reason?","reason",reason2) as text|null) if(!reason) return log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") @@ -586,69 +545,15 @@ jobs += "" jobs += "" - //Traitor - if(jobban_isbanned(M, "traitor") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Changeling - if(jobban_isbanned(M, "changeling") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Nuke Operative - if(jobban_isbanned(M, "operative") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Revolutionary - if(jobban_isbanned(M, "revolutionary") || isbanned_dept) - jobs += "" - else - jobs += "" - - jobs += "" //Breaking it up so it fits nicer on the screen every 5 entries - - //Cultist - if(jobban_isbanned(M, "cultist") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Wizard - if(jobban_isbanned(M, "wizard") || isbanned_dept) - jobs += "" - else - jobs += "" - - //ERT - if(jobban_isbanned(M, "Emergency Response Team") || isbanned_dept) - jobs += "" - else - jobs += "" - - -/* //Malfunctioning AI //Removed Malf-bans because they're a pain to impliment - if(jobban_isbanned(M, "malf AI") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Alien - if(jobban_isbanned(M, "alien candidate") || isbanned_dept) - jobs += "" - else - jobs += "" - - //Infested Monkey - if(jobban_isbanned(M, "infested monkey") || isbanned_dept) - jobs += "" - else - jobs += "" -*/ + // Antagonists. + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(!antag || !antag.bantype) + continue + if(jobban_isbanned(M, "[antag.bantype]") || isbanned_dept) + jobs += "" + else + jobs += "" jobs += "
    Antagonist Positions
    [replacetext("Traitor", " ", " ")][replacetext("Traitor", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Mercenary", " ", " ")][replacetext("Mercenary", " ", " ")][replacetext("Revolutionary", " ", " ")][replacetext("Revolutionary", " ", " ")]
    [replacetext("Cultist", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Wizard", " ", " ")]Emergency Response TeamEmergency Response Team[replacetext("Malf AI", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Infested Monkey", " ", " ")][replacetext("Infested Monkey", " ", " ")][replacetext("[antag.role_text]", " ", " ")][replacetext("[antag.role_text]", " ", " ")]
    " @@ -660,16 +565,7 @@ jobs += "Dionaea" else jobs += "Dionaea" - - if(jobban_isbanned(M, "Borer")) - jobs += "Borer" - else - jobs += "Borer" - - jobs += "" - - body = "[jobs]" dat = "[header][body]" usr << browse(dat, "window=jobban2;size=800x490") @@ -759,7 +655,7 @@ var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return - var/reason = input(usr,"Reason?","Please State Reason","") as text|null + var/reason = sanitize(input(usr,"Reason?","Please State Reason","") as text|null) if(!reason) return @@ -784,7 +680,7 @@ return 1 if("No") if(!check_rights(R_BAN)) return - var/reason = input(usr,"Reason?","Please State Reason","") as text|null + var/reason = sanitize(input(usr,"Reason?","Please State Reason","") as text|null) if(reason) var/msg for(var/job in notbannedlist) @@ -841,7 +737,7 @@ if (ismob(M)) if(!check_if_greater_rights_than(M.client)) return - var/reason = input("Please enter reason") + var/reason = sanitize(input("Please enter reason")) if(!reason) M << "\red You have been kicked from the server" else @@ -898,7 +794,7 @@ if(!mins) return if(mins >= 525600) mins = 525599 - var/reason = input(usr,"Reason?","reason","Griefer") as text|null + var/reason = sanitize(input(usr,"Reason?","reason","Griefer") as text|null) if(!reason) return AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins) @@ -919,7 +815,7 @@ //del(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends. if("No") if(!check_rights(R_BAN)) return - var/reason = input(usr,"Reason?","reason","Griefer") as text|null + var/reason = sanitize(input(usr,"Reason?","reason","Griefer") as text|null) if(!reason) return switch(alert(usr,"IP ban?",,"Yes","No","Cancel")) @@ -1287,44 +1183,6 @@ show_player_panel(H) //H.regenerate_icons() -/***************** BEFORE************** - - if (href_list["l_players"]) - var/dat = "Name/Real Name/Key/IP:
    " - for(var/mob/M in world) - var/foo = "" - if (ismob(M) && M.client) - if(!M.client.authenticated && !M.client.authenticating) - foo += text("\[ Authorize | ", src, M) - else - foo += text("\[ Authorized | ") - if(M.start) - if(!istype(M, /mob/living/carbon/monkey)) - foo += text("Monkeyize | ", src, M) - else - foo += text("Monkeyized | ") - if(istype(M, /mob/living/silicon/ai)) - foo += text("Is an AI | ") - else - foo += text("Make AI | ", src, M) - if(isNotAdminLevel(M.z)) - foo += text("Prison | ", src, M) - foo += text("Maze | ", src, M) - else - foo += text("On Z = [M.z] | ") - else - foo += text("Hasn't Entered Game | ") - foo += text("Heal/Revive | ", src, M) - - foo += text("Say \]", src, M) - dat += text("N: [] R: [] (K: []) (IP: []) []
    ", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo) - - usr << browse(dat, "window=players;size=900x480") - -*****************AFTER******************/ - -// Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable - else if(href_list["adminplayeropts"]) var/mob/M = locate(href_list["adminplayeropts"]) show_player_panel(M) @@ -1483,7 +1341,7 @@ usr << "The person you are trying to contact is not wearing a headset" return - var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "") + var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "")) if(!input) return src.owner << "You sent [input] to [H] via a secure channel." @@ -1500,7 +1358,7 @@ usr << "The person you are trying to contact is not wearing a headset" return - var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from a shadowy figure...", "") + var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from a shadowy figure...", "")) if(!input) return src.owner << "You sent [input] to [H] via a secure channel." @@ -1547,6 +1405,7 @@ var/mob/sender = locate(href_list["CentcommFaxReply"]) var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"]) + //todo: sanitize var/input = input(src.owner, "Please enter a message to reply to [key_name(sender)] via secure connection. NOTE: BBCode does not work, but HTML tags do! Use
    for line breaks.", "Outgoing message from Centcomm", "") as message|null if(!input) return @@ -1751,7 +1610,7 @@ where = "onfloor" if ( where == "inhand" ) //Can only give when human or monkey - if ( !( ishuman(usr) || ismonkey(usr) ) ) + if ( !( ishuman(usr) || issmall(usr) ) ) usr << "Can only spawn in hand when you're a human or a monkey." where = "onfloor" else if ( usr.get_active_hand() ) @@ -1900,13 +1759,13 @@ feedback_add_details("admin_secrets_fun_used","Aliens") log_admin("[key_name(usr)] spawned an alien infestation", 1) message_admins("\blue [key_name_admin(usr)] attempted an alien infestation", 1) - new /datum/event/alien_infestation + xenomorphs.random_spawn() if("borers") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Borers") log_admin("[key_name(usr)] spawned a cortical borer infestation.", 1) message_admins("\blue [key_name_admin(usr)] spawned a cortical borer infestation.", 1) - new /datum/event/borer_infestation + borers.random_spawn() if("power") feedback_inc("admin_secrets_fun_used",1) @@ -1994,40 +1853,6 @@ //teleport security person H.loc = pick(prisonsecuritywarp) prisonwarped += H - if("traitor_all") - if(!ticker) - alert("The game hasn't started yet!") - return - var/objective = sanitize(copytext(input("Enter an objective"),1,MAX_MESSAGE_LEN)) - if(!objective) - return - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","TA([objective])") - for(var/mob/living/carbon/human/H in player_list) - if(H.stat == 2 || !H.client || !H.mind) continue - if(is_special_character(H)) continue - //traitorize(H, objective, 0) - ticker.mode.traitors += H.mind - H.mind.special_role = "traitor" - var/datum/objective/new_objective = new - new_objective.owner = H - new_objective.explanation_text = objective - H.mind.objectives += new_objective - ticker.mode.greet_traitor(H.mind) - //ticker.mode.forge_traitor_objectives(H.mind) - ticker.mode.finalize_traitor(H.mind) - for(var/mob/living/silicon/A in player_list) - ticker.mode.traitors += A.mind - A.mind.special_role = "traitor" - var/datum/objective/new_objective = new - new_objective.owner = A - new_objective.explanation_text = objective - A.mind.objectives += new_objective - ticker.mode.greet_traitor(A.mind) - ticker.mode.finalize_traitor(A.mind) - message_admins("\blue [key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]", 1) - log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") - if("launchshuttle") if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. @@ -2252,8 +2077,7 @@ if("aliens") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","AL") - if(config.aliens_allowed) - new /datum/event/alien_infestation + if(xenomorphs.random_spawn()) message_admins("[key_name_admin(usr)] has spawned aliens", 1) if("spiders") feedback_inc("admin_secrets_fun_used",1) @@ -2269,12 +2093,6 @@ else communications_blackout(1) message_admins("[key_name_admin(usr)] triggered a communications blackout.", 1) - if("spaceninja") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SN") - if(config.ninjas_allowed) - if(space_ninja_arrival())//If the ninja is actually spawned. They may not be depending on a few factors. - message_admins("[key_name_admin(usr)] has sent in a space ninja", 1) if("carp") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","C") @@ -2453,7 +2271,7 @@ if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") - usr.client.only_one() + only_one() message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)") if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") @@ -2571,9 +2389,7 @@ src.access_news_network() else if(href_list["ac_set_channel_name"]) - src.admincaster_feed_channel.channel_name = strip_html_simple(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) - while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) - src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) + src.admincaster_feed_channel.channel_name = sanitizeSafe(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) src.access_news_network() else if(href_list["ac_set_channel_lock"]) @@ -2606,13 +2422,11 @@ var/list/available_channels = list() for(var/datum/feed_channel/F in news_network.network_channels) available_channels += F.channel_name - src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) + src.admincaster_feed_channel.channel_name = sanitizeSafe(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) src.access_news_network() else if(href_list["ac_set_new_message"]) - src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", "")) - while (findtext(src.admincaster_feed_message.body," ") == 1) - src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) + src.admincaster_feed_message.body = sanitize(input(usr, "Write your Feed story", "Network Channel Handler", "")) src.access_news_network() else if(href_list["ac_submit_new_message"]) @@ -2654,15 +2468,11 @@ src.access_news_network() else if(href_list["ac_set_wanted_name"]) - src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) - while (findtext(src.admincaster_feed_message.author," ") == 1) - src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,lentext(admincaster_feed_message.author)+1) + src.admincaster_feed_message.author = sanitize(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) - src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) - while (findtext(src.admincaster_feed_message.body," ") == 1) - src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) + src.admincaster_feed_message.body = sanitize(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) src.access_news_network() else if(href_list["ac_submit_wanted"]) @@ -2767,7 +2577,7 @@ src.access_news_network() else if(href_list["ac_set_signature"]) - src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", "")) + src.admincaster_signature = sanitize(input(usr, "Provide your desired signature", "Network Identity Handler", "")) src.access_news_network() else if(href_list["populate_inactive_customitems"]) @@ -2805,7 +2615,7 @@ if(href_list["add_player_info"]) var/key = href_list["add_player_info"] - var/add = input("Add Player Info") as null|text + var/add = sanitize(input("Add Player Info") as null|text) if(!add) return notes_add(key,add,usr) diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index bff2372aa9..9f29bc621a 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -23,7 +23,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," //clean the input msg if(!msg) return - msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN)) + msg = sanitize(msg) if(!msg) return var/original_msg = msg @@ -88,7 +88,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," if(ai_found) ai_cl = " (CL)" - //Options bar: mob, details ( admin = 2, dev = 3, mentor = 4, character name (0 = just ckey, 1 = ckey and character name), link? (0 no don't make it a link, 1 do so), + //Options bar: mob, details ( admin = 2, dev = 3, mentor = 4, character name (0 = just ckey, 1 = ckey and character name), link? (0 no don't make it a link, 1 do so), // highlight special roles (0 = everyone has same looking name, 1 = antags / special roles get a golden name) var/mentor_msg = "\blue Request for Help: [get_options_bar(mob, 4, 1, 1, 0)][ai_cl]: [msg]" diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 1c358c8cf4..467083e827 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -60,8 +60,9 @@ return //clean the message if it's not sent by a high-rank admin + //todo: sanitize for all??? if(!check_rights(R_SERVER|R_DEBUG,0)) - msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN)) + msg = sanitize(msg) if(!msg) return var/recieve_pm_type = "Player" @@ -91,7 +92,7 @@ spawn(0) //so we don't hold the caller proc up var/sender = src var/sendername = key - var/reply = input(C, msg,"[recieve_pm_type] PM from [sendername]", "") as text|null //show message and await a reply + var/reply = sanitize(input(C, msg,"[recieve_pm_type] PM from [sendername]", "") as text|null) //show message and await a reply if(C && reply) if(sender) C.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm index e3aa767ecd..fdbbe8d4e1 100644 --- a/code/modules/admin/verbs/adminsay.dm +++ b/code/modules/admin/verbs/adminsay.dm @@ -4,7 +4,7 @@ set hidden = 1 if(!check_rights(R_ADMIN)) return - msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) + msg = sanitize(msg) if(!msg) return log_admin("[key_name(src)] : [msg]") @@ -23,7 +23,7 @@ if(!check_rights(R_ADMIN|R_MOD|R_MENTOR)) return - msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) + msg = sanitize(msg) log_admin("MOD: [key_name(src)] : [msg]") if (!msg) diff --git a/code/modules/admin/verbs/antag-ooc.dm b/code/modules/admin/verbs/antag-ooc.dm index 82e81c0595..53a2c709fc 100644 --- a/code/modules/admin/verbs/antag-ooc.dm +++ b/code/modules/admin/verbs/antag-ooc.dm @@ -5,7 +5,7 @@ if(!check_rights(R_ADMIN)) return - msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) + msg = sanitize(msg) if(!msg) return var/display_name = src.key diff --git a/code/modules/admin/verbs/custom_event.dm b/code/modules/admin/verbs/custom_event.dm index 3021cc2828..265c16a868 100644 --- a/code/modules/admin/verbs/custom_event.dm +++ b/code/modules/admin/verbs/custom_event.dm @@ -7,7 +7,7 @@ src << "Only administrators may use this command." return - var/input = input(usr, "Enter the description of the custom event. Be descriptive. To cancel the event, make this blank or hit cancel.", "Custom Event", custom_event_msg) as message|null + var/input = sanitize(input(usr, "Enter the description of the custom event. Be descriptive. To cancel the event, make this blank or hit cancel.", "Custom Event", custom_event_msg) as message|null, MAX_BOOK_MESSAGE_LEN, extra = 0) if(!input || input == "") custom_event_msg = null log_admin("[usr.key] has cleared the custom event text.") @@ -21,7 +21,7 @@ world << "

    Custom Event

    " world << "

    A custom event is starting. OOC Info:

    " - world << "[html_encode(custom_event_msg)]" + world << "[custom_event_msg]" world << "
    " // normal verb for players to view info @@ -36,5 +36,5 @@ src << "

    Custom Event

    " src << "

    A custom event is taking place. OOC Info:

    " - src << "[html_encode(custom_event_msg)]" + src << "[custom_event_msg]" src << "
    " diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm index bb66843c16..b3b6e3fdae 100644 --- a/code/modules/admin/verbs/deadsay.dm +++ b/code/modules/admin/verbs/deadsay.dm @@ -29,7 +29,7 @@ if (src.holder.rights & R_ADMIN) stafftype = "ADMIN" - msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) + msg = sanitize(msg) log_admin("[key_name(src)] : [msg]") if (!msg) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 487c442b86..b9858aa7d5 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -205,7 +205,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that return 0 var/obj/item/device/paicard/card = new(T) var/mob/living/silicon/pai/pai = new(card) - pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text + pai.name = sanitizeSafe(input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text) pai.real_name = pai.name pai.key = choice.key card.setPersonality(pai) @@ -729,10 +729,10 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(W, slot_wear_id) if("death commando")//Was looking to add this for a while. - M.equip_death_commando() + deathsquad.equip(M) if("syndicate commando") - M.equip_syndicate_commando() + commandos.equip(M) if("nanotrasen representative") M.equip_if_possible(new /obj/item/clothing/under/rank/centcom(M), slot_w_uniform) diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm index a35fb15174..a6b4bf7d16 100644 --- a/code/modules/admin/verbs/massmodvar.dm +++ b/code/modules/admin/verbs/massmodvar.dm @@ -168,7 +168,7 @@ return .(O.vars[variable]) if("text") - var/new_value = input("Enter new text:","Text",O.vars[variable]) as text|null + var/new_value = input("Enter new text:","Text",O.vars[variable]) as text|null//todo: sanitize ??? if(new_value == null) return O.vars[variable] = new_value diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm index 8c48af6a45..fce2aa59dc 100644 --- a/code/modules/admin/verbs/modifyvariables.dm +++ b/code/modules/admin/verbs/modifyvariables.dm @@ -44,7 +44,7 @@ var/list/forbidden_varedit_object_types = list( switch(class) if("text") - var_value = input("Enter new text:","Text") as null|text + var_value = input("Enter new text:","Text") as null|text//todo: sanitize ??? if("num") var_value = input("Enter new number:","Num") as null|num @@ -93,7 +93,7 @@ var/list/forbidden_varedit_object_types = list( switch(class) if("text") - var_value = input("Enter new text:","Text") as text + var_value = input("Enter new text:","Text") as text//todo: sanitize ??? if("num") var_value = input("Enter new number:","Num") as num @@ -243,7 +243,7 @@ var/list/forbidden_varedit_object_types = list( return if("text") - L[L.Find(variable)] = input("Enter new text:","Text") as text + L[L.Find(variable)] = input("Enter new text:","Text") as text//todo: sanitize ??? if("num") L[L.Find(variable)] = input("Enter new number:","Num") as num @@ -450,7 +450,7 @@ var/list/forbidden_varedit_object_types = list( return .(O.vars[variable]) if("text") - var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|text + var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|text//todo: sanitize ??? if(var_new==null) return O.vars[variable] = var_new diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm deleted file mode 100644 index 2513857f5f..0000000000 --- a/code/modules/admin/verbs/one_click_antag.dm +++ /dev/null @@ -1,528 +0,0 @@ -client/proc/one_click_antag() - set name = "Create Antagonist" - set desc = "Auto-create an antagonist of your choice" - set category = "Admin" - - if(holder) - holder.one_click_antag() - return - - -/datum/admins/proc/one_click_antag() - - var/dat = {"One-click Antagonist
    - Make Traitors
    - Make Changlings
    - Make Revs
    - Make Cult
    - Make Malf AI
    - Make Wizard (Requires Ghosts)
    - Make Vox Raiders (Requires Ghosts)
    - "} -/* These dont work just yet - Ninja, aliens and deathsquad I have not looked into yet - Nuke team is getting a null mob returned from makebody() (runtime error: null.mind. Line 272) - - Make Nuke Team (Requires Ghosts)
    - Make Space Ninja (Requires Ghosts)
    - Make Aliens (Requires Ghosts)
    - Make Deathsquad (Syndicate) (Requires Ghosts)
    - "} -*/ - usr << browse(dat, "window=oneclickantag;size=400x400") - return - - -/datum/admins/proc/makeMalfAImode() - - var/list/mob/living/silicon/AIs = list() - var/mob/living/silicon/malfAI = null - var/datum/mind/themind = null - - for(var/mob/living/silicon/ai/ai in player_list) - if(ai.client) - AIs += ai - - if(AIs.len) - malfAI = pick(AIs) - - if(malfAI) - themind = malfAI.mind - themind.make_AI_Malf() - return 1 - - return 0 - - -/datum/admins/proc/makeTraitors() - var/datum/game_mode/traitor/temp = new - - if(config.protect_roles_from_antagonist) - temp.restricted_jobs += temp.protected_jobs - - var/list/mob/living/carbon/human/candidates = list() - var/mob/living/carbon/human/H = null - - for(var/mob/living/carbon/human/applicant in player_list) - if(applicant.client.prefs.be_special & BE_TRAITOR) - if(!applicant.stat) - if(applicant.mind) - if (!applicant.mind.special_role) - if(!jobban_isbanned(applicant, "traitor") && !jobban_isbanned(applicant, "Syndicate")) - if(!(applicant.job in temp.restricted_jobs)) - candidates += applicant - - if(candidates.len) - var/numTraitors = min(candidates.len, 3) - - for(var/i = 0, i300)//If more than 30 game seconds passed. - return - candidates += G - if("No") - return - else - return - - sleep(300) - - if(candidates.len) - shuffle(candidates) - for(var/mob/i in candidates) - if(!i || !i.client) continue //Dont bother removing them from the list since we only grab one wizard - - theghost = i - break - - if(theghost) - var/mob/living/carbon/human/new_character=makeBody(theghost) - new_character.mind.make_Wizard() - return 1 - - return 0 - - -/datum/admins/proc/makeCult() - - var/datum/game_mode/cult/temp = new - if(config.protect_roles_from_antagonist) - temp.restricted_jobs += temp.protected_jobs - - var/list/mob/living/carbon/human/candidates = list() - var/mob/living/carbon/human/H = null - - for(var/mob/living/carbon/human/applicant in player_list) - if(applicant.client.prefs.be_special & BE_CULTIST) - if(applicant.stat == CONSCIOUS) - if(applicant.mind) - if(!applicant.mind.special_role) - if(!jobban_isbanned(applicant, "cultist") && !jobban_isbanned(applicant, "Syndicate")) - if(!(applicant.job in temp.restricted_jobs)) - candidates += applicant - - if(candidates.len) - var/numCultists = min(candidates.len, 4) - - for(var/i = 0, i300)//If more than 30 game seconds passed. - return - candidates += G - if("No") - return - else - return - - sleep(300) - - if(candidates.len) - var/numagents = 5 - var/agentcount = 0 - - for(var/i = 0, i300)//If more than 30 game seconds passed. - return - candidates += G - if("No") - return - else - return - sleep(300) - - for(var/mob/dead/observer/G in candidates) - if(!G.key) - candidates.Remove(G) - - if(candidates.len) - var/numagents = 6 - //Spawns commandos and equips them. - for (var/obj/effect/landmark/L in /area/syndicate_mothership/elite_squad) - if(numagents<=0) - break - if (L.name == "Syndicate-Commando") - syndicate_leader_selected = numagents == 1?1:0 - - var/mob/living/carbon/human/new_syndicate_commando = create_syndicate_death_commando(L, syndicate_leader_selected) - - - while((!theghost || !theghost.client) && candidates.len) - theghost = pick(candidates) - candidates.Remove(theghost) - - if(!theghost) - del(new_syndicate_commando) - break - - new_syndicate_commando.key = theghost.key - new_syndicate_commando.internal = new_syndicate_commando.s_store - new_syndicate_commando.internals.icon_state = "internal1" - - //So they don't forget their code or mission. - - - new_syndicate_commando << "\blue You are an Elite Mercenary. [!syndicate_leader_selected?"commando":"LEADER"] in the service of criminal elements hostile to NanoTrasen. \nYour current mission is: \red [input]" - - numagents-- - if(numagents >= 6) - return 0 - - for (var/obj/effect/landmark/L in /area/shuttle/syndicate_elite) - if (L.name == "Syndicate-Commando-Bomb") - new /obj/effect/spawner/newbomb/timer/syndicate(L.loc) - - return 1 - - -/datum/admins/proc/makeBody(var/mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character - if(!G_found || !G_found.key) return - - //First we spawn a dude. - var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned. - - new_character.gender = pick(MALE,FEMALE) - - var/datum/preferences/A = new() - A.randomize_appearance_for(new_character) - if(new_character.gender == MALE) - new_character.real_name = "[pick(first_names_male)] [pick(last_names)]" - else - new_character.real_name = "[pick(first_names_female)] [pick(last_names)]" - new_character.name = new_character.real_name - new_character.age = rand(17,45) - - new_character.dna.ready_dna(new_character) - new_character.key = G_found.key - - return new_character - -/datum/admins/proc/create_syndicate_death_commando(obj/spawn_location, syndicate_leader_selected = 0) - var/mob/living/carbon/human/new_syndicate_commando = new(spawn_location.loc) - var/syndicate_commando_leader_rank = pick("Lieutenant", "Captain", "Major") - var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major") - var/syndicate_commando_name = pick(last_names) - - new_syndicate_commando.gender = pick(MALE, FEMALE) - - var/datum/preferences/A = new()//Randomize appearance for the commando. - A.randomize_appearance_for(new_syndicate_commando) - - new_syndicate_commando.real_name = "[!syndicate_leader_selected ? syndicate_commando_rank : syndicate_commando_leader_rank] [syndicate_commando_name]" - new_syndicate_commando.name = new_syndicate_commando.real_name - new_syndicate_commando.age = !syndicate_leader_selected ? rand(23,35) : rand(35,45) - - new_syndicate_commando.dna.ready_dna(new_syndicate_commando)//Creates DNA. - - //Creates mind stuff. - new_syndicate_commando.mind_initialize() - new_syndicate_commando.mind.assigned_role = "MODE" - new_syndicate_commando.mind.special_role = "Mercenary" - - //Adds them to current traitor list. Which is really the extra antagonist list. - ticker.mode.traitors += new_syndicate_commando.mind - new_syndicate_commando.equip_syndicate_commando(syndicate_leader_selected) - - return new_syndicate_commando - -/datum/admins/proc/makeVoxRaiders() - - var/list/mob/dead/observer/candidates = list() - var/mob/dead/observer/theghost = null - var/time_passed = world.time - var/input = "Disregard shinies, acquire hardware." - - var/leader_chosen = 0 //when the leader is chosen. The last person spawned. - - //Generates a list of candidates from active ghosts. - for(var/mob/dead/observer/G in player_list) - spawn(0) - switch(alert(G,"Do you wish to be considered for a vox raiding party arriving on the station?","Please answer in 30 seconds!","Yes","No")) - if("Yes") - if((world.time-time_passed)>300)//If more than 30 game seconds passed. - return - candidates += G - if("No") - return - else - return - - sleep(300) //Debug. - - for(var/mob/dead/observer/G in candidates) - if(!G.key) - candidates.Remove(G) - - if(candidates.len) - var/max_raiders = 1 - var/raiders = max_raiders - //Spawns vox raiders and equips them. - for (var/obj/effect/landmark/L in world) - if(L.name == "voxstart") - if(raiders<=0) - break - - var/mob/living/carbon/human/new_vox = create_vox_raider(L, leader_chosen) - - while((!theghost || !theghost.client) && candidates.len) - theghost = pick(candidates) - candidates.Remove(theghost) - - if(!theghost) - del(new_vox) - break - - new_vox.key = theghost.key - new_vox << "\blue You are a Vox Primalis, fresh out of the Shoal. Your ship has arrived at a human-meat system hosting the NSV Exodus... or was it the Luna? NSS? Utopia? Nobody is really sure, who cares about stupid meat-names anyway? Everyone is raring to start pillaging! Your current goal is: \red [input]" - new_vox << "\red Don't forget to turn on your nitrogen internals!" - - raiders-- - if(raiders > max_raiders) - return 0 - else - return 0 - return 1 - -/datum/admins/proc/create_vox_raider(obj/spawn_location, leader_chosen = 0) - - var/mob/living/carbon/human/new_vox = new(spawn_location.loc, "Vox") - - new_vox.gender = pick(MALE, FEMALE) - new_vox.h_style = "Short Vox Quills" - new_vox.regenerate_icons() - - var/sounds = rand(2,10) - var/i = 0 - var/newname = "" - - while(i<=sounds) - i++ - newname += pick(list("ti","hi","ki","ya","ta","ha","ka","ya","chi","cha","kah")) - - new_vox.real_name = capitalize(newname) - new_vox.name = new_vox.real_name - new_vox.age = rand(12,20) - - new_vox.dna.ready_dna(new_vox) // Creates DNA. - new_vox.mind_initialize() - new_vox.mind.assigned_role = "MODE" - new_vox.mind.special_role = "Vox Raider" - new_vox.mutations |= NOCLONE //Stops the station crew from messing around with their DNA. - - if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) ) - var/datum/game_mode/heist/M = ticker.mode - if(new_vox.internal_organs_by_name["stack"]) - cortical_stacks |= new_vox.internal_organs_by_name["stack"] - M.raiders[new_vox.mind] = new_vox.internal_organs_by_name["stack"] - - ticker.mode.traitors += new_vox.mind - new_vox.equip_vox_raider() - - return new_vox \ No newline at end of file diff --git a/code/modules/admin/verbs/onlyone.dm b/code/modules/admin/verbs/onlyone.dm deleted file mode 100644 index aa99b4bd46..0000000000 --- a/code/modules/admin/verbs/onlyone.dm +++ /dev/null @@ -1,47 +0,0 @@ -/client/proc/only_one() - if(!ticker) - alert("The game hasn't started yet!") - return - - for(var/mob/living/carbon/human/H in player_list) - if(H.stat == 2 || !(H.client)) continue - if(is_special_character(H)) continue - - ticker.mode.traitors += H.mind - H.mind.special_role = "traitor" - - var/datum/objective/steal/steal_objective = new - steal_objective.owner = H.mind - steal_objective.set_target("nuclear authentication disk") - H.mind.objectives += steal_objective - - var/datum/objective/hijack/hijack_objective = new - hijack_objective.owner = H.mind - H.mind.objectives += hijack_objective - - H << "You are the traitor." - show_objectives(H.mind) - - for (var/obj/item/I in H) - if (istype(I, /obj/item/weapon/implant)) - continue - del(I) - - H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear) - H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head) - H.equip_to_slot_or_del(new /obj/item/weapon/claymore(H), slot_l_hand) - H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes) - H.equip_to_slot_or_del(new /obj/item/weapon/pinpointer(H.loc), slot_l_store) - - var/obj/item/weapon/card/id/W = new(H) - W.name = "[H.real_name]'s ID Card" - W.icon_state = "centcom" - W.access = get_all_accesses() - W.access += get_all_centcom_access() - W.assignment = "Highlander" - W.registered_name = H.real_name - H.equip_to_slot_or_del(W, slot_wear_id) - - message_admins("\blue [key_name_admin(usr)] used THERE CAN BE ONLY ONE!", 1) - log_admin("[key_name(usr)] used there can be only one.") \ No newline at end of file diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm index 6e79bbbc3f..8b2d070003 100644 --- a/code/modules/admin/verbs/pray.dm +++ b/code/modules/admin/verbs/pray.dm @@ -6,7 +6,7 @@ usr << "\red Speech is currently admin-disabled." return - msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN)) + msg = sanitize(msg) if(!msg) return if(usr.client) @@ -29,14 +29,14 @@ //log_admin("HELP: [key_name(src)]: [msg]") /proc/Centcomm_announce(var/text , var/mob/Sender , var/iamessage) - var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) + var/msg = sanitize(text) msg = "\blue CENTCOMM[iamessage ? " IA" : ""]:[key_name(Sender, 1)] (PP) (VV) (SM) (JMP) (CA) (BSA) (RPLY): [msg]" for(var/client/C in admins) if(R_ADMIN & C.holder.rights) C << msg /proc/Syndicate_announce(var/text , var/mob/Sender) - var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN)) + var/msg = sanitize(text) msg = "\blue ILLEGAL:[key_name(Sender, 1)] (PP) (VV) (SM) (JMP) (CA) (BSA) (RPLY): [msg]" for(var/client/C in admins) if(R_ADMIN & C.holder.rights) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 8e0b6b6a65..64e44e17e9 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -52,7 +52,7 @@ src << "Only administrators may use this command." return - var/msg = input("Message:", text("Subtle PM to [M.key]")) as text + var/msg = sanitize(input("Message:", text("Subtle PM to [M.key]")) as text) if (!msg) return @@ -109,7 +109,7 @@ src << "Only administrators may use this command." return - var/msg = input("Message:", text("Enter the text you wish to appear to everyone:")) as text + var/msg = sanitize(input("Message:", text("Enter the text you wish to appear to everyone:")) as text) if (!msg) return @@ -132,7 +132,7 @@ if(!M) return - var/msg = input("Message:", text("Enter the text you wish to appear to your target:")) as text + var/msg = sanitize(input("Message:", text("Enter the text you wish to appear to your target:")) as text) if( !msg ) return @@ -368,19 +368,6 @@ Traitors and the like can also be revived with the previous role mostly intact. usr << "There is no active key like that in the game or the person is not currently a ghost." return - if(G_found.mind && !G_found.mind.active) //mind isn't currently in use by someone/something - - //check if they were a monkey - if(findtext(G_found.real_name,"monkey")) - if(alert("This character appears to have been a monkey. Would you like to respawn them as such?",,"Yes","No")=="Yes") - var/mob/living/carbon/monkey/new_monkey = new(pick(latejoin)) - G_found.mind.transfer_to(new_monkey) //be careful when doing stuff like this! I've already checked the mind isn't in use - new_monkey.key = G_found.key - new_monkey << "You have been fully respawned. Enjoy the game." - message_admins("\blue [key_name_admin(usr)] has respawned [new_monkey.key] as a filthy xeno.", 1) - return //all done. The ghost is auto-deleted - - //Ok, it's not a monkey. So, spawn a human. var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned. var/datum/data/record/record_found //Referenced to later to either randomize or not randomize the character. @@ -445,50 +432,12 @@ Traitors and the like can also be revived with the previous role mostly intact. var/player_key = G_found.key //Now for special roles and equipment. - switch(new_character.mind.special_role) - if("traitor") - job_master.EquipRank(new_character, new_character.mind.assigned_role, 1) - ticker.mode.equip_traitor(new_character) - if("Wizard") - new_character.loc = pick(wizardstart) - //ticker.mode.learn_basic_spells(new_character) - ticker.mode.equip_wizard(new_character) - if("Mercenary") - var/obj/effect/landmark/synd_spawn = locate("landmark*Syndicate-Spawn") - if(synd_spawn) - new_character.loc = get_turf(synd_spawn) - call(/datum/game_mode/proc/equip_syndicate)(new_character) - if("Ninja") - new_character.equip_space_ninja() - if(ninjastart.len == 0) - new_character << "\red A proper starting location for you could not be found, please report this bug!" - new_character << "\red Attempting to place at a carpspawn." - for(var/obj/effect/landmark/L in landmarks_list) - if(L.name == "carpspawn") - ninjastart.Add(L) - if(ninjastart.len == 0 && latejoin.len > 0) - new_character << "\red Still no spawneable locations could be found. Defaulting to latejoin." - new_character.loc = pick(latejoin) - else if (ninjastart.len == 0) - new_character << "\red Still no spawneable locations could be found. Aborting." - - if("Death Commando")//Leaves them at late-join spawn. - new_character.equip_death_commando() - new_character.internal = new_character.s_store - new_character.internals.icon_state = "internal1" - else//They may also be a cyborg or AI. - switch(new_character.mind.assigned_role) - if("Cyborg")//More rigging to make em' work and check if they're traitor. - new_character = new_character.Robotize() - if(new_character.mind.special_role=="traitor") - call(/datum/game_mode/proc/add_law_zero)(new_character) - if("AI") - new_character = new_character.AIize() - if(new_character.mind.special_role=="traitor") - call(/datum/game_mode/proc/add_law_zero)(new_character) - //Add aliens. - else - job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them. + var/datum/antagonist/antag_data = get_antag_data(new_character.mind.special_role) + if(antag_data) + antag_data.add_antagonist(new_character.mind) + antag_data.place_mob(new_character) + else + job_master.EquipRank(new_character, new_character.mind.assigned_role, 1) //Announces the character on all the systems, based on the record. if(!issilicon(new_character))//If they are not a cyborg/AI. @@ -513,7 +462,7 @@ Traitors and the like can also be revived with the previous role mostly intact. if(!holder) src << "Only administrators may use this command." return - var/input = input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null + var/input = sanitize(input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null) if(!input) return for(var/mob/living/silicon/ai/M in mob_list) @@ -561,8 +510,8 @@ Traitors and the like can also be revived with the previous role mostly intact. if(!holder) src << "Only administrators may use this command." return - var/input = input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null - var/customname = input(usr, "Pick a title for the report.", "Title") as text|null + var/input = sanitize(input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null, extra = 0) + var/customname = sanitizeSafe(input(usr, "Pick a title for the report.", "Title") as text|null) if(!input) return if(!customname) diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index 9f42da94d9..c49e09d554 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -1,174 +1,55 @@ //STRIKE TEAMS - var/const/commandos_possible = 6 //if more Commandos are needed in the future -var/global/sent_strike_team = 0 /client/proc/strike_team() + set category = "Fun" + set name = "Spawn Strike Team" + set desc = "Spawns a death squad if you want to run an admin event." + + if(!src.holder) + src << "Only administrators may use this command." + return + if(!ticker) usr << "The game hasn't started yet!" return + if(world.time < 6000) usr << "There are [(6000-world.time)/10] seconds remaining before it may be called." return - if(sent_strike_team == 1) - usr << "CentCom is already sending a team." + + var/datum/antagonist/deathsquad/team + + var/choice = input(usr, "Select type of strike team:") as null|anything in list("Death Squad", "Mercenaries") + if(!choice) return - if(alert("Do you want to send in the CentCom death squad? Once enabled, this is irreversible.",,"Yes","No")!="Yes") + + switch(choice) + if("Death Squad") + team = deathsquad + if("Mercenaries") + team = commandos + else + return + + if(team.deployed) + usr << "Someone is already sending a team." return + + if(alert("Do you want to send in a strike team? Once enabled, this is irreversible.",,"Yes","No")!="Yes") + return + alert("This 'mode' will go on until everyone is dead or the station is destroyed. You may also admin-call the evac shuttle when appropriate. Spawned commandos have internals cameras which are viewable through a monitor inside the Spec. Ops. Office. Assigning the team's detailed task is recommended from there. While you will be able to manually pick the candidates from active ghosts, their assignment in the squad will be random.") - var/input = null - while(!input) - input = sanitize(copytext(input(src, "Please specify which mission the death commando squad shall undertake.", "Specify Mission", ""),1,MAX_MESSAGE_LEN)) - if(!input) + choice = null + while(!choice) + choice = sanitize(input(src, "Please specify which mission the strike team shall undertake.", "Specify Mission", "")) + if(!choice) if(alert("Error, no mission set. Do you want to exit the setup process?",,"Yes","No")=="Yes") return - if(sent_strike_team) + if(team.deployed) usr << "Looks like someone beat you to it." return - sent_strike_team = 1 - - if (emergency_shuttle.can_recall()) - emergency_shuttle.recall() - - var/commando_number = commandos_possible //for selecting a leader - var/leader_selected = 0 //when the leader is chosen. The last person spawned. - -//Code for spawning a nuke auth code. - var/nuke_code - var/temp_code - for(var/obj/machinery/nuclearbomb/N in world) - temp_code = text2num(N.r_code) - if(temp_code)//if it's actually a number. It won't convert any non-numericals. - nuke_code = N.r_code - break - -//Generates a list of commandos from active ghosts. Then the user picks which characters to respawn as the commandos. - var/list/candidates = list() //candidates for being a commando out of all the active ghosts in world. - var/list/commandos = list() //actual commando ghosts as picked by the user. - for(var/mob/dead/observer/G in player_list) - if(!G.client.holder && !G.client.is_afk()) //Whoever called/has the proc won't be added to the list. - if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD)) - candidates += G.key - for(var/i=commandos_possible,(i>0&&candidates.len),i--)//Decrease with every commando selected. - var/candidate = input("Pick characters to spawn as the commandos. This will go on until there either no more ghosts to pick from or the slots are full.", "Active Players") as null|anything in candidates //It will auto-pick a person when there is only one candidate. - candidates -= candidate //Subtract from candidates. - commandos += candidate//Add their ghost to commandos. - -//Spawns commandos and equips them. - for(var/obj/effect/landmark/L in landmarks_list) - if(commando_number<=0) break - if (L.name == "Commando") - leader_selected = commando_number == 1?1:0 - - var/mob/living/carbon/human/new_commando = create_death_commando(L, leader_selected) - - if(commandos.len) - new_commando.key = pick(commandos) - commandos -= new_commando.key - new_commando.internal = new_commando.s_store - new_commando.internals.icon_state = "internal1" - - //So they don't forget their code or mission. - if(nuke_code) - new_commando.mind.store_memory("Nuke Code: \red [nuke_code].") - new_commando.mind.store_memory("Mission: \red [input].") - - new_commando << "\blue You are a Special Ops. [!leader_selected?"commando":"LEADER"] in the service of Central Command. Check the table ahead for detailed instructions.\nYour current mission is: \red[input]" - - commando_number-- - -//Spawns the rest of the commando gear. - for (var/obj/effect/landmark/L in landmarks_list) - if (L.name == "Commando_Manual") - //new /obj/item/weapon/gun/energy/pulse_rifle(L.loc) - var/obj/item/weapon/paper/P = new(L.loc) - P.info = "

    Good morning soldier!. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:
    #1 Work as a team.
    #2 Accomplish your objective at all costs.
    #3 Leave no witnesses.
    You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.
    If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.

    In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations LEADER is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.

    Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.
    First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.
    To make the device functional:
    #1 Place bomb in designated detonation zone
    #2 Extend and anchor bomb (attack with hand).
    #3 Insert Nuclear Auth. Disk into slot.
    #4 Type numeric code into keypad ([nuke_code]).
    Note: If you make a mistake press R to reset the device.
    #5 Press the E button to log onto the device.
    You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.
    Note: Toggle off the SAFETY.
    Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
    Note: THE BOMB IS STILL SET AND WILL DETONATE
    Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.

    The nuclear authorization code is: [nuke_code ? nuke_code : "None provided"]

    Good luck, soldier!

    " - P.name = "Spec. Ops. Manual" - - for (var/obj/effect/landmark/L in landmarks_list) - if (L.name == "Commando-Bomb") - new /obj/effect/spawner/newbomb/timer/syndicate(L.loc) - del(L) - - message_admins("\blue [key_name_admin(usr)] has spawned a CentCom strike squad.", 1) - log_admin("[key_name(usr)] used Spawn Death Squad.") - return 1 - -/client/proc/create_death_commando(obj/spawn_location, leader_selected = 0) - var/mob/living/carbon/human/new_commando = new(spawn_location.loc) - var/commando_leader_rank = pick("Lieutenant", "Captain", "Major") - var/commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major") - var/commando_name = pick(last_names) - - new_commando.gender = pick(MALE, FEMALE) - - var/datum/preferences/A = new()//Randomize appearance for the commando. - A.randomize_appearance_for(new_commando) - - new_commando.real_name = "[!leader_selected ? commando_rank : commando_leader_rank] [commando_name]" - new_commando.age = !leader_selected ? rand(23,35) : rand(35,45) - - new_commando.dna.ready_dna(new_commando)//Creates DNA. - - //Creates mind stuff. - new_commando.mind_initialize() - new_commando.mind.assigned_role = "MODE" - new_commando.mind.special_role = "Death Commando" - ticker.mode.traitors |= new_commando.mind//Adds them to current traitor list. Which is really the extra antagonist list. - new_commando.equip_death_commando(leader_selected) - return new_commando - -/mob/living/carbon/human/proc/equip_death_commando(leader_selected = 0) - - var/obj/item/device/radio/R = new /obj/item/device/radio/headset(src) - R.set_frequency(DTH_FREQ) - equip_to_slot_or_del(R, slot_l_ear) - if (leader_selected == 0) - equip_to_slot_or_del(new /obj/item/clothing/under/color/green(src), slot_w_uniform) - else - equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(src), slot_w_uniform) - equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) - equip_to_slot_or_del(new /obj/item/clothing/suit/armor/swat(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad(src), slot_head) - equip_to_slot_or_del(new /obj/item/clothing/mask/gas/swat(src), slot_wear_mask) - equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses) - - equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(src), slot_back) - equip_to_slot_or_del(new /obj/item/weapon/storage/box(src), slot_in_backpack) - - equip_to_slot_or_del(new /obj/item/ammo_magazine/a357(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/storage/box/flashbangs(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack) - if (!leader_selected) - equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack) - else - equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/disk/nuclear(src), slot_in_backpack) - - equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/grenade/flashbang(src), slot_r_store) - equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen(src), slot_s_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver/mateba(src), slot_belt) - - equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand) - - - implant_loyalty(src) - - - - var/obj/item/weapon/card/id/W = new(src) - W.name = "[real_name]'s ID Card" - W.icon_state = "centcom" - W.access = get_all_accesses()//They get full station access. - W.access += list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage)//Let's add their alloted CentCom access. - W.assignment = "Death Commando" - W.registered_name = real_name - equip_to_slot_or_del(W, slot_wear_id) - - return 1 \ No newline at end of file + team.attempt_spawn(1) diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm deleted file mode 100644 index 6a16f22d1f..0000000000 --- a/code/modules/admin/verbs/striketeam_syndicate.dm +++ /dev/null @@ -1,178 +0,0 @@ -//STRIKE TEAMS - -var/const/syndicate_commandos_possible = 6 //if more Commandos are needed in the future -var/global/sent_syndicate_strike_team = 0 -/client/proc/syndicate_strike_team() - set category = "Fun" - set name = "Spawn Mercenary Strike Team" - set desc = "Spawns a squad of commandos in the Syndicate Mothership if you want to run an admin event." - if(!src.holder) - src << "Only administrators may use this command." - return - if(!ticker) - alert("The game hasn't started yet!") - return -// if(world.time < 6000) -// alert("Not so fast, buddy. Wait a few minutes until the game gets going. There are [(6000-world.time)/10] seconds remaining.") -// return - if(sent_syndicate_strike_team == 1) - alert("Criminal elements are already sending a team, Mr. Dumbass.") - return - if(alert("Do you want to send in the Mercenary Strike Team? Once enabled, this is irreversible.",,"Yes","No")=="No") - return - alert("This 'mode' will go on until everyone is dead or the station is destroyed. You may also admin-call the evac shuttle when appropriate. Spawned mercs have internals cameras which are viewable through a monitor inside the Syndicate Mothership Bridge. Assigning the team's detailed task is recommended from there. While you will be able to manually pick the candidates from active ghosts, their assignment in the squad will be random.") - - var/input = null - while(!input) - input = sanitize(copytext(input(src, "Please specify which mission the strike team shall undertake.", "Specify Mission", ""),1,MAX_MESSAGE_LEN)) - if(!input) - if(alert("Error, no mission set. Do you want to exit the setup process?",,"Yes","No")=="Yes") - return - - if(sent_syndicate_strike_team) - src << "Looks like someone beat you to it." - return - - sent_syndicate_strike_team = 1 - - //if (emergency_shuttle.can_recall()) - // emergency_shuttle.recall() //why, exactly? Admins can do this themselves. - - var/syndicate_commando_number = syndicate_commandos_possible //for selecting a leader - var/syndicate_leader_selected = 0 //when the leader is chosen. The last person spawned. - -//Code for spawning a nuke auth code. - var/nuke_code - var/temp_code - for(var/obj/machinery/nuclearbomb/N in world) - temp_code = text2num(N.r_code) - if(temp_code)//if it's actually a number. It won't convert any non-numericals. - nuke_code = N.r_code - break - -//Generates a list of commandos from active ghosts. Then the user picks which characters to respawn as the commandos. - var/list/candidates = list() //candidates for being a commando out of all the active ghosts in world. - var/list/commandos = list() //actual commando ghosts as picked by the user. - for(var/mob/dead/observer/G in player_list) - if(!G.client.holder && !G.client.is_afk()) //Whoever called/has the proc won't be added to the list. - if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD)) - candidates += G.key - for(var/i=commandos_possible,(i>0&&candidates.len),i--)//Decrease with every commando selected. - var/candidate = input("Pick characters to spawn as the commandos. This will go on until there either no more ghosts to pick from or the slots are full.", "Active Players") as null|anything in candidates //It will auto-pick a person when there is only one candidate. - candidates -= candidate //Subtract from candidates. - commandos += candidate//Add their ghost to commandos. - -//Spawns commandos and equips them. - for(var/obj/effect/landmark/L in landmarks_list) - if(syndicate_commando_number<=0) break - if (L.name == "Syndicate-Commando") - syndicate_leader_selected = syndicate_commando_number == 1?1:0 - - var/mob/living/carbon/human/new_syndicate_commando = create_syndicate_death_commando(L, syndicate_leader_selected) - - if(commandos.len) - new_syndicate_commando.key = pick(commandos) - commandos -= new_syndicate_commando.key - new_syndicate_commando.internal = new_syndicate_commando.s_store - new_syndicate_commando.internals.icon_state = "internal1" - - //So they don't forget their code or mission. - if(nuke_code) - new_syndicate_commando.mind.store_memory("Nuke Code: \red [nuke_code].") - new_syndicate_commando.mind.store_memory("Mission: \red [input].") - - new_syndicate_commando << "\blue You are an Elite Mercenary. [!syndicate_leader_selected?"commando":"LEADER"] in the service of criminal elements hostile to NanoTrasen. \nYour current mission is: \red[input]" - - syndicate_commando_number-- - -//Spawns the rest of the commando gear. -// for (var/obj/effect/landmark/L) - // if (L.name == "Commando_Manual") - //new /obj/item/weapon/gun/energy/pulse_rifle(L.loc) - // var/obj/item/weapon/paper/P = new(L.loc) - // P.info = "

    Good morning soldier!. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:
    #1 Work as a team.
    #2 Accomplish your objective at all costs.
    #3 Leave no witnesses.
    You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.
    If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.

    In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations LEADER is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.

    Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.
    First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.
    To make the device functional:
    #1 Place bomb in designated detonation zone
    #2 Extend and anchor bomb (attack with hand).
    #3 Insert Nuclear Auth. Disk into slot.
    #4 Type numeric code into keypad ([nuke_code]).
    Note: If you make a mistake press R to reset the device.
    #5 Press the E button to log onto the device.
    You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.
    Note: Toggle off the SAFETY.
    Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
    Note: THE BOMB IS STILL SET AND WILL DETONATE
    Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.

    The nuclear authorization code is: [nuke_code ? nuke_code : "None provided"]

    Good luck, soldier!

    " - // P.name = "Spec. Ops. Manual" - - for (var/obj/effect/landmark/L in landmarks_list) - if (L.name == "Syndicate-Commando-Bomb") - new /obj/effect/spawner/newbomb/timer/syndicate(L.loc) - del(L) - - message_admins("\blue [key_name_admin(usr)] has spawned a mercenary strike squad.", 1) - log_admin("[key_name(usr)] used Spawn Mercenary Squad.") - feedback_add_details("admin_verb","SDTHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - -/client/proc/create_syndicate_death_commando(obj/spawn_location, syndicate_leader_selected = 0) - var/mob/living/carbon/human/new_syndicate_commando = new(spawn_location.loc) - var/syndicate_commando_leader_rank = pick("Lieutenant", "Captain", "Major") - var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major") - var/syndicate_commando_name = pick(last_names) - - new_syndicate_commando.gender = pick(MALE, FEMALE) - - var/datum/preferences/A = new()//Randomize appearance for the commando. - A.randomize_appearance_for(new_syndicate_commando) - - new_syndicate_commando.real_name = "[!syndicate_leader_selected ? syndicate_commando_rank : syndicate_commando_leader_rank] [syndicate_commando_name]" - new_syndicate_commando.age = !syndicate_leader_selected ? rand(23,35) : rand(35,45) - - new_syndicate_commando.dna.ready_dna(new_syndicate_commando)//Creates DNA. - - //Creates mind stuff. - new_syndicate_commando.mind_initialize() - new_syndicate_commando.mind.assigned_role = "MODE" - new_syndicate_commando.mind.special_role = "Mercenary" - ticker.mode.traitors |= new_syndicate_commando.mind //Adds them to current traitor list. Which is really the extra antagonist list. - new_syndicate_commando.equip_syndicate_commando(syndicate_leader_selected) - del(spawn_location) - return new_syndicate_commando - -/mob/living/carbon/human/proc/equip_syndicate_commando(syndicate_leader_selected = 0) - - var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src) - R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode. - equip_to_slot_or_del(R, slot_l_ear) - equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform) - equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) - if (!syndicate_leader_selected) - equip_to_slot_or_del(new /obj/item/clothing/suit/space/syndicate/black(src), slot_wear_suit) - else - equip_to_slot_or_del(new /obj/item/clothing/suit/space/syndicate/black/red(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) - if (!syndicate_leader_selected) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/syndicate/black(src), slot_head) - else - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/syndicate/black/red(src), slot_head) - equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(src), slot_wear_mask) - equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses) - - equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(src), slot_back) - equip_to_slot_or_del(new /obj/item/weapon/storage/box(src), slot_in_backpack) - - equip_to_slot_or_del(new /obj/item/ammo_magazine/c45(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack) - if (!syndicate_leader_selected) - equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack) - else - equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_in_backpack) - equip_to_slot_or_del(new /obj/item/weapon/disk/nuclear(src), slot_in_backpack) - - equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/grenade/empgrenade(src), slot_r_store) - equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen(src), slot_s_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/silenced(src), slot_belt) - - equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand) //Will change to something different at a later time -- Superxpdude - - var/obj/item/weapon/card/id/syndicate/W = new(src) //Untrackable by AI - W.name = "[real_name]'s ID Card" - W.icon_state = "id" - W.access = get_all_accesses()//They get full station access because obviously the syndicate has HAAAX, and can make special IDs for their most elite members. - W.access += list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage, access_syndicate)//Let's add their forged CentCom access and syndicate access. - W.assignment = "Mercenary" - W.registered_name = real_name - equip_to_slot_or_del(W, slot_wear_id) - - return 1 \ No newline at end of file diff --git a/code/modules/admin/verbs/vox_raiders.dm b/code/modules/admin/verbs/vox_raiders.dm deleted file mode 100644 index 6c34bb92c6..0000000000 --- a/code/modules/admin/verbs/vox_raiders.dm +++ /dev/null @@ -1,69 +0,0 @@ -var/global/vox_tick = 1 - -/mob/living/carbon/human/proc/equip_vox_raider() - - var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src) - R.set_frequency(SYND_FREQ) - equip_to_slot_or_del(R, slot_l_ear) - - equip_to_slot_or_del(new /obj/item/clothing/under/vox/vox_robes(src), slot_w_uniform) - equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(src), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES. - equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(src), slot_gloves) // AS ABOVE. - - switch(vox_tick) - if(1) // Vox raider! - equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/carapace(src), slot_head) - equip_to_slot_or_del(new /obj/item/weapon/melee/baton/loaded(src), slot_belt) - equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. - equip_to_slot_or_del(new /obj/item/device/chameleon(src), slot_l_store) - - var/obj/item/weapon/gun/launcher/spikethrower/W = new(src) - equip_to_slot_or_del(W, slot_r_hand) - - - if(2) // Vox engineer! - equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/pressure(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/pressure(src), slot_head) - equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) - equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. - equip_to_slot_or_del(new /obj/item/weapon/storage/box/emps(src), slot_r_hand) - equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand) - - - if(3) // Vox saboteur! - equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/stealth(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/stealth(src), slot_head) - equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) - equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. - equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/dartgun/vox/raider(src), slot_r_hand) - equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand) - - if(4) // Vox medic! - equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/medic(src), slot_wear_suit) - equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/medic(src), slot_head) - equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) // Who needs actual surgical tools? - equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. - equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_store) - equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/dartgun/vox/medical, slot_r_hand) - - equip_to_slot_or_del(new /obj/item/clothing/mask/breath(src), slot_wear_mask) - equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(src), slot_back) - equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_r_store) - - var/obj/item/weapon/card/id/syndicate/C = new(src) - C.name = "[real_name]'s Legitimate Human ID Card" - C.icon_state = "id" - C.access = list(access_syndicate) - C.assignment = "Trader" - C.registered_name = real_name - C.registered_user = src - var/obj/item/weapon/storage/wallet/W = new(src) - W.handle_item_insertion(C) - spawn_money(rand(50,150)*10,W) - equip_to_slot_or_del(W, slot_wear_id) - vox_tick++ - if (vox_tick > 4) vox_tick = 1 - - return 1 diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index a8efe68418..45ca127f13 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -145,7 +145,7 @@ if(custom_event_msg && custom_event_msg != "") src << "

    Custom Event

    " src << "

    A custom event is taking place. OOC Info:

    " - src << "[html_encode(custom_event_msg)]" + src << "[custom_event_msg]" src << "
    " if( (world.address == address || !address) && !host ) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm old mode 100755 new mode 100644 index bb5154797c..493b681be3 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -15,7 +15,7 @@ var/global/list/special_roles = list( //keep synced with the defines BE_* in set "cultist" = IS_MODE_COMPILED("cult"), // 8 "infested monkey" = IS_MODE_COMPILED("monkey"), // 9 "ninja" = "true", // 10 - "vox raider" = IS_MODE_COMPILED("heist"), // 11 + "raider" = IS_MODE_COMPILED("heist"), // 11 "diona" = 1, // 12 "mutineer" = IS_MODE_COMPILED("mutiny"), // 13 "pAI candidate" = 1, // -- TLE // 14 @@ -171,16 +171,16 @@ datum/preferences used_skillpoints += 6 * multiplier /datum/preferences/proc/GetSkillClass(points) + return CalculateSkillClass(points, age) + +/proc/CalculateSkillClass(points, age) + if(points <= 0) return "Unconfigured" // skill classes describe how your character compares in total points - var/original_points = points points -= min(round((age - 20) / 2.5), 4) // every 2.5 years after 20, one extra skillpoint if(age > 30) points -= round((age - 30) / 5) // every 5 years after 30, one extra skillpoint - if(original_points > 0 && points <= 0) points = 1 switch(points) - if(0) - return "Unconfigured" - if(1 to 3) + if(-1000 to 3) return "Terrifying" if(4 to 6) return "Below Average" @@ -394,7 +394,7 @@ datum/preferences dat += "Set Antag Options
    " - dat += "\tSet Skills ([GetSkillClass(used_skillpoints)][used_skillpoints > 0 ? " [used_skillpoints]" : "0"])
    " + dat += "\tSet Skills ([GetSkillClass(used_skillpoints)] [used_skillpoints > 0 ? "[used_skillpoints]" : "0"])
    " dat += "Set Flavor Text
    " dat += "Set Robot Flavour Text
    " @@ -995,16 +995,10 @@ datum/preferences ShowChoices(user) return if("general") - var/msg = input(usr,"Give a general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["task"]])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Give a general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["task"]])) as message, extra = 0) flavor_texts[href_list["task"]] = msg else - var/msg = input(usr,"Set the flavor text for your [href_list["task"]].","Flavor Text",html_decode(flavor_texts[href_list["task"]])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Set the flavor text for your [href_list["task"]].","Flavor Text",html_decode(flavor_texts[href_list["task"]])) as message, extra = 0) flavor_texts[href_list["task"]] = msg SetFlavorText(user) return @@ -1019,16 +1013,10 @@ datum/preferences ShowChoices(user) return if("Default") - var/msg = input(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting.","Flavour Text",html_decode(flavour_texts_robot["Default"])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting.","Flavour Text",html_decode(flavour_texts_robot["Default"])) as message, extra = 0) flavour_texts_robot[href_list["task"]] = msg else - var/msg = input(usr,"Set the flavour text for your robot with [href_list["task"]] module. If you leave this empty, default flavour text will be used for this module.","Flavour Text",html_decode(flavour_texts_robot[href_list["task"]])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Set the flavour text for your robot with [href_list["task"]] module. If you leave this empty, default flavour text will be used for this module.","Flavour Text",html_decode(flavour_texts_robot[href_list["task"]])) as message, extra = 0) flavour_texts_robot[href_list["task"]] = msg SetFlavourTextRobot(user) return @@ -1044,41 +1032,25 @@ datum/preferences else user << browse(null, "window=records") if(href_list["task"] == "med_record") - var/medmsg = input(usr,"Set your medical notes here.","Medical Records",html_decode(med_record)) as message - + var/medmsg = sanitize(input(usr,"Set your medical notes here.","Medical Records",html_decode(med_record)) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) if(medmsg != null) - medmsg = copytext(medmsg, 1, MAX_PAPER_MESSAGE_LEN) - medmsg = html_encode(medmsg) - med_record = medmsg SetRecords(user) if(href_list["task"] == "sec_record") - var/secmsg = input(usr,"Set your security notes here.","Security Records",html_decode(sec_record)) as message - + var/secmsg = sanitize(input(usr,"Set your security notes here.","Security Records",html_decode(sec_record)) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) if(secmsg != null) - secmsg = copytext(secmsg, 1, MAX_PAPER_MESSAGE_LEN) - secmsg = html_encode(secmsg) - sec_record = secmsg SetRecords(user) if(href_list["task"] == "gen_record") - var/genmsg = input(usr,"Set your employment notes here.","Employment Records",html_decode(gen_record)) as message - + var/genmsg = sanitize(input(usr,"Set your employment notes here.","Employment Records",html_decode(gen_record)) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) if(genmsg != null) - genmsg = copytext(genmsg, 1, MAX_PAPER_MESSAGE_LEN) - genmsg = html_encode(genmsg) - gen_record = genmsg SetRecords(user) if(href_list["task"] == "exploitable_record") - var/exploitmsg = input(usr,"Set exploitable information about you here.","Exploitable Information",html_decode(exploit_record)) as message - + var/exploitmsg = sanitize(input(usr,"Set exploitable information about you here.","Exploitable Information",html_decode(exploit_record)) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) if(exploitmsg != null) - exploitmsg = copytext(exploitmsg, 1, MAX_PAPER_MESSAGE_LEN) - exploitmsg = html_encode(exploitmsg) - exploit_record = exploitmsg SetAntagoptions(user) @@ -1205,7 +1177,7 @@ datum/preferences if("name") var/raw_name = input(user, "Choose your character's name:", "Character Preference") as text|null if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.) - var/new_name = reject_bad_name(raw_name) + var/new_name = sanitizeName(raw_name) if(new_name) real_name = new_name else @@ -1291,7 +1263,7 @@ datum/preferences if("metadata") var/new_metadata = input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , metadata) as message|null if(new_metadata) - metadata = sanitize(copytext(new_metadata,1,MAX_MESSAGE_LEN)) + metadata = sanitize(new_metadata) if("b_type") var/new_b_type = input(user, "Choose your character's blood-type:", "Character Preference") as null|anything in list( "A+", "A-", "B+", "B-", "AB+", "AB-", "O+", "O-" ) @@ -1504,7 +1476,7 @@ datum/preferences if(choice == "Other") var/raw_choice = input(user, "Please enter a home system.") as text|null if(raw_choice) - home_system = sanitize(copytext(raw_choice,1,MAX_MESSAGE_LEN)) + home_system = sanitize(raw_choice) return home_system = choice if("citizenship") @@ -1514,7 +1486,7 @@ datum/preferences if(choice == "Other") var/raw_choice = input(user, "Please enter your current citizenship.", "Character Preference") as text|null if(raw_choice) - citizenship = sanitize(copytext(raw_choice,1,MAX_MESSAGE_LEN)) + citizenship = sanitize(raw_choice) return citizenship = choice if("faction") @@ -1524,7 +1496,7 @@ datum/preferences if(choice == "Other") var/raw_choice = input(user, "Please enter a faction.") as text|null if(raw_choice) - faction = sanitize(copytext(raw_choice,1,MAX_MESSAGE_LEN)) + faction = sanitize(raw_choice) return faction = choice if("religion") @@ -1534,7 +1506,7 @@ datum/preferences if(choice == "Other") var/raw_choice = input(user, "Please enter a religon.") as text|null if(raw_choice) - religion = sanitize(copytext(raw_choice,1,MAX_MESSAGE_LEN)) + religion = sanitize(raw_choice) return religion = choice else diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 76b25c9659..f3d46739f2 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -187,7 +187,7 @@ //Sanitize metadata = sanitize_text(metadata, initial(metadata)) - real_name = reject_bad_name(real_name) + real_name = sanitizeName(real_name) if(isnull(species) || !(species in playable_species)) species = "Human" diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 673189ff79..2cd1450a97 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -453,13 +453,13 @@ BLIND // can't see anything A.attack_hand(user) return - if ((ishuman(usr) || ismonkey(usr)) && src.loc == user) //make it harder to accidentally undress yourself + if ((ishuman(usr) || issmall(usr)) && src.loc == user) //make it harder to accidentally undress yourself return ..() /obj/item/clothing/under/MouseDrop(obj/over_object as obj) - if (ishuman(usr) || ismonkey(usr)) + if (ishuman(usr) || issmall(usr)) //makes sure that the clothing is equipped so that we can't drag it into our hand from miles away. if (!(src.loc == usr)) return diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index 1982409d6f..9552a0f17d 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -43,6 +43,10 @@ siemens_coefficient = 0.7 body_parts_covered = FACE|EYES +/obj/item/clothing/mask/gas/swat/vox + name = "\improper alien mask" + desc = "Clearly not designed for a human face." + /obj/item/clothing/mask/gas/syndicate name = "tactical mask" desc = "A close-fitting tactical mask that can be connected to an air supply." diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 412f69bda6..3d3db7c736 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -100,4 +100,35 @@ body_parts_covered = HEAD|FACE|EYES w_class = 2 var/voicechange = 0 - siemens_coefficient = 0.9 \ No newline at end of file + siemens_coefficient = 0.9 + +/obj/item/clothing/mask/ai + name = "camera MIU" + desc = "Allows for direct mental connection to accessible camera networks." + icon_state = "s-ninja" + item_state = "s-ninja" + flags_inv = HIDEFACE + body_parts_covered = 0 + var/mob/eye/aiEye/eye + +/obj/item/clothing/mask/ai/New() + eye = new(src) + +/obj/item/clothing/mask/ai/equipped(var/mob/user, var/slot) + ..(user, slot) + if(slot == slot_wear_mask) + eye.owner = user + user.eyeobj = eye + + for(var/datum/chunk/c in eye.visibleChunks) + c.remove(eye) + eye.setLoc(user) + +/obj/item/clothing/mask/ai/dropped(var/mob/user) + ..() + if(eye.owner == user) + for(var/datum/chunk/c in eye.visibleChunks) + c.remove(eye) + + eye.owner.eyeobj = null + eye.owner = null diff --git a/code/modules/clothing/masks/voice.dm b/code/modules/clothing/masks/voice.dm index c30e1ea48b..6899fef1ef 100644 --- a/code/modules/clothing/masks/voice.dm +++ b/code/modules/clothing/masks/voice.dm @@ -21,7 +21,7 @@ set category = "Object" set src in usr - var/voice = sanitize(copytext(name,1,MAX_MESSAGE_LEN)) + var/voice = sanitize(name, MAX_NAME_LEN) if(!voice || !length(voice)) return changer.voice = voice usr << "You are now mimicking [changer.voice]." diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm index 6568c3ca5d..b4a622075e 100644 --- a/code/modules/clothing/spacesuits/rig/modules/utility.dm +++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm @@ -133,7 +133,7 @@ /obj/item/rig_module/chem_dispenser/ninja interface_desc = "Dispenses loaded chemicals directly into the wearer's bloodstream. This variant is made to be extremely light and flexible." - + //just over a syringe worth of each. Want more? Go refill. Gives the ninja another reason to have to show their face. charges = list( list("tricordrazine", "tricordrazine", 0, 20), @@ -280,10 +280,10 @@ voice_holder.active = 0 usr << "You disable the speech synthesiser." if("Set Name") - var/raw_choice = input(usr, "Please enter a new name.") as text|null + var/raw_choice = sanitize(input(usr, "Please enter a new name.") as text|null) if(!raw_choice) return 0 - voice_holder.voice = sanitize(copytext(raw_choice,1,MAX_MESSAGE_LEN)) + voice_holder.voice = raw_choice usr << "You are now mimicking [voice_holder.voice]." return 1 diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index 437bc40607..cd1769f18a 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -688,27 +688,28 @@ //Todo /obj/item/weapon/rig/proc/malfunction() - return 0 - + return 0 + /obj/item/weapon/rig/emp_act(severity_class) //set malfunctioning if(emp_protection < 30) //for ninjas, really. malfunctioning += 10 if(malfunction_delay <= 0) - malfunction_delay = max(malfunction_delay, round(30/severity_class)) - + malfunction_delay = max(malfunction_delay, round(30/severity_class)) + //drain some charge if(cell) cell.emp_act(severity_class + 15) - + //possibly damage some modules - take_hit((100/severity_class), "electrical pulse", 1) + take_hit((100/severity_class), "electrical pulse", 1) /obj/item/weapon/rig/proc/shock(mob/user) if (electrocute_mob(user, cell, src)) spark_system.start() - return 1 + if(user.stunned) + return 1 return 0 - + /obj/item/weapon/rig/proc/take_hit(damage, source, is_emp=0) if(!installed_modules.len) @@ -720,7 +721,7 @@ else //Want this to be roughly independant of the number of modules, meaning that X emp hits will disable Y% of the suit's modules on average. //that way people designing hardsuits don't have to worry (as much) about how adding that extra module will affect emp resiliance by 'soaking' hits for other modules - chance = max(0, damage - emp_protection)*min(installed_modules.len/15, 1) + chance = 2*max(0, damage - emp_protection)*min(installed_modules.len/15, 1) if(!prob(chance)) return @@ -740,7 +741,7 @@ dam_module = pick(damaged_modules) else if(valid_modules.len) dam_module = pick(valid_modules) - + if(!dam_module) return dam_module.damage++ @@ -748,11 +749,11 @@ if(!source) source = "hit" - if(wearer) + if(wearer) if(dam_module.damage >= 2) wearer << "The [source] has disabled your [dam_module.interface_name]!" else - wearer << "The [source] has damaged your [dam_module.interface_name]!" + wearer << "The [source] has damaged your [dam_module.interface_name]!" dam_module.deactivate() /obj/item/weapon/rig/proc/malfunction_check(var/mob/living/carbon/human/user) diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm index 7f0291c038..294644f3cb 100644 --- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm +++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm @@ -39,9 +39,9 @@ flags_inv = HIDEJUMPSUIT|HIDETAIL flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT slowdown = 0 - //will reach 10 breach damage after 18 laser carbine blasts, or 7 revolver hits. Completely immune to smg hits. - breach_threshold = 28 - resilience = 0.05 + //will reach 10 breach damage after 25 laser carbine blasts, 3 revolver hits, or ~1 PTR hit. Completely immune to smg or sts hits. + breach_threshold = 38 + resilience = 0.2 can_breach = 1 sprite_sheets = list("Tajara" = 'icons/mob/species/tajaran/suit.dmi',"Unathi" = 'icons/mob/species/unathi/suit.dmi') supporting_limbs = list() diff --git a/code/modules/clothing/spacesuits/rig/suits/light.dm b/code/modules/clothing/spacesuits/rig/suits/light.dm index a11c1ce16f..edff43d810 100644 --- a/code/modules/clothing/spacesuits/rig/suits/light.dm +++ b/code/modules/clothing/spacesuits/rig/suits/light.dm @@ -20,7 +20,6 @@ /obj/item/clothing/suit/space/rig/light name = "suit" breach_threshold = 18 //comparable to voidsuits - resilience = 0.2 /obj/item/clothing/gloves/rig/light name = "gloves" @@ -82,8 +81,7 @@ ..() /obj/item/clothing/suit/space/rig/light/ninja - breach_threshold = 28 //comparable to regular hardsuits - resilience = 0.05 + breach_threshold = 38 //comparable to regular hardsuits /obj/item/weapon/rig/light/stealth name = "stealth suit control module" @@ -94,7 +92,6 @@ req_access = list(access_syndicate) initial_modules = list( - /obj/item/rig_module/teleporter, /obj/item/rig_module/stealth_field, /obj/item/rig_module/vision ) diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 9c73fe90b9..09a187018c 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -13,7 +13,7 @@ item_state = "w_suit" /obj/item/clothing/under/captain_fly - name = "rogue captains uniform" + name = "rogue's uniform" desc = "For the man who doesn't care because he's still free." icon_state = "captain_fly" item_state = "captain_fly" @@ -154,7 +154,7 @@ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS /obj/item/clothing/under/gentlesuit - name = "Gentlemans Suit" + name = "gentlemans suit" desc = "A silk black shirt with a white tie and a matching gray vest and slacks. Feels proper." icon_state = "gentlesuit" item_state = "gentlesuit" @@ -477,14 +477,14 @@ item_color = "tan_suit" /obj/item/clothing/under/serviceoveralls - name = "Workman outfit" + name = "workman outfit" desc = "The very image of a working man. Not that you're probably doing work." icon_state = "mechanic" item_state = "mechanic" item_color = "mechanic" /obj/item/clothing/under/cheongsam - name = "White Cheongsam" + name = "white cheongsam" desc = "It is a white cheongsam dress." icon_state = "mai_yang" item_state = "mai_yang" @@ -496,4 +496,4 @@ desc = "A bold but yet conservative outfit, red corduroys, navy blazer and a tie." icon_state = "blue_blazer" item_state = "blue_blazer" - item_color = "blue_blazer" \ No newline at end of file + item_color = "blue_blazer" diff --git a/code/modules/detectivework/scanning_console.dm b/code/modules/detectivework/scanning_console.dm index d9f3ac4df9..2dac51082d 100644 --- a/code/modules/detectivework/scanning_console.dm +++ b/code/modules/detectivework/scanning_console.dm @@ -222,7 +222,7 @@ if("logout") authenticated = 0 if("filter") - var/filterstr = stripped_input(usr,"Input the search criteria. Multiple values can be input, separated by a comma.", "Filter setting") as text|null + var/filterstr = sanitize(input("Input the search criteria. Multiple values can be input, separated by a comma.", "Filter setting") as text|null) if(filterstr) filters[href_list["filter"]] = text2list(filterstr,",") else @@ -243,7 +243,7 @@ current = null if("label") if(current) - var/label = stripped_input(usr,"Input the label for this record. Multiple values can be input, separated by a comma.", "Labeling record", current.fields["label"]) as text|null + var/label = sanitize(input(usr,"Input the label for this record. Multiple values can be input, separated by a comma.", "Labeling record", current.fields["label"]) as text|null) current.fields["label"] = label if("object") if(scanning) diff --git a/code/modules/economy/EFTPOS.dm b/code/modules/economy/EFTPOS.dm index c9f1aa1533..c2561423f4 100644 --- a/code/modules/economy/EFTPOS.dm +++ b/code/modules/economy/EFTPOS.dm @@ -167,7 +167,7 @@ if("change_id") var/attempt_code = text2num(input("Re-enter the current EFTPOS access code", "Confirm EFTPOS code")) if(attempt_code == access_code) - eftpos_name = input("Enter a new terminal ID for this device", "Enter new EFTPOS ID") + " EFTPOS scanner" + eftpos_name = sanitize(input("Enter a new terminal ID for this device", "Enter new EFTPOS ID")) + " EFTPOS scanner" print_reference() else usr << "\icon[src]Incorrect code entered." @@ -182,7 +182,7 @@ else usr << "\icon[src]Account not found." if("trans_purpose") - var/choice = input("Enter reason for EFTPOS transaction", "Transaction purpose") + var/choice = sanitize(input("Enter reason for EFTPOS transaction", "Transaction purpose")) if(choice) transaction_purpose = choice if("trans_value") var/try_num = input("Enter amount for EFTPOS transaction", "Transaction amount") as num diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm deleted file mode 100644 index 7fd20efa61..0000000000 --- a/code/modules/events/alien_infestation.dm +++ /dev/null @@ -1,39 +0,0 @@ -/var/global/sent_aliens_to_station = 0 - -/datum/event/alien_infestation - announceWhen = 400 - - var/spawncount = 1 - var/successSpawn = 0 //So we don't make a command report if nothing gets spawned. - - -/datum/event/alien_infestation/setup() - announceWhen = rand(announceWhen, announceWhen + 50) - spawncount = rand(1, 2) - sent_aliens_to_station = 1 - -/datum/event/alien_infestation/announce() - if(successSpawn) - command_announcement.Announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg') - - -/datum/event/alien_infestation/start() - var/list/vents = list() - for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines) - if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in config.station_levels) - if(temp_vent.network.normal_members.len > 50) //Stops Aliens getting stuck in small networks. See: Security, Virology - vents += temp_vent - - var/list/candidates = get_alien_candidates() - - while(spawncount > 0 && vents.len && candidates.len) - var/obj/vent = pick(vents) - var/candidate = pick(candidates) - - var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc) - new_xeno.key = candidate - - candidates -= candidate - vents -= vent - spawncount-- - successSpawn = 1 diff --git a/code/modules/events/borers.dm b/code/modules/events/borers.dm deleted file mode 100644 index 4109a66d85..0000000000 --- a/code/modules/events/borers.dm +++ /dev/null @@ -1,33 +0,0 @@ -//Cortical borer spawn event - care of RobRichards1997 with minor editing by Zuhayr. -/datum/event/borer_infestation - announceWhen = 400 - - var/spawncount = 5 - var/successSpawn = 0 //So we don't make a command report if nothing gets spawned. - -/datum/event/borer_infestation/setup() - announceWhen = rand(announceWhen, announceWhen + 50) - spawncount = rand(1, 3) - -/datum/event/borer_infestation/announce() - if(successSpawn) - command_announcement.Announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg') - -/datum/event/borer_infestation/start() - var/list/vents = list() - for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world) - if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in config.station_levels) - //Stops cortical borers getting stuck in small networks. See: Security, Virology - if(temp_vent.network.normal_members.len > 50) - vents += temp_vent - - var/list/candidates = get_alien_candidates() - while(spawncount > 0 && vents.len && candidates.len) - var/obj/vent = pick_n_take(vents) - var/client/C = pick_n_take(candidates) - - var/mob/living/simple_animal/borer/new_borer = new(vent.loc) - new_borer.key = C.key - - spawncount-- - successSpawn = 1 \ No newline at end of file diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm index 758d50ebdd..df392cfada 100644 --- a/code/modules/events/event_container.dm +++ b/code/modules/events/event_container.dm @@ -153,8 +153,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 150)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 100, list(ASSIGNMENT_SECURITY = 30), 1), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 50, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5)), - new /datum/event_meta/alien(EVENT_LEVEL_MODERATE, "Alien Infestation", /datum/event/alien_infestation, 2.5, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5), - new /datum/event_meta/ninja(EVENT_LEVEL_MODERATE, "Space Ninja", /datum/event/space_ninja, 0, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5), + new /datum/event_meta/alien(EVENT_LEVEL_MODERATE, "Random Antagonist", /datum/event/random_antag, 2.5, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5), ) /datum/event_container/major diff --git a/code/modules/events/event_dynamic.dm b/code/modules/events/event_dynamic.dm index 07cebea073..2cc225eaf6 100644 --- a/code/modules/events/event_dynamic.dm +++ b/code/modules/events/event_dynamic.dm @@ -45,15 +45,9 @@ var/list/event_last_fired = list() // Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events.dm // Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events_Mundane.dm - if(ticker.mode && ticker.mode.name == "calamity") //Calamity mode messes with some events. - possibleEvents[/datum/event/borer_infestation] = 400 - possibleEvents[/datum/event/economic_event] = 25 - possibleEvents[/datum/event/trivial_news] = 25 - possibleEvents[/datum/event/mundane_news] = 25 - else - possibleEvents[/datum/event/economic_event] = 300 - possibleEvents[/datum/event/trivial_news] = 400 - possibleEvents[/datum/event/mundane_news] = 300 + possibleEvents[/datum/event/economic_event] = 300 + possibleEvents[/datum/event/trivial_news] = 400 + possibleEvents[/datum/event/mundane_news] = 300 possibleEvents[/datum/event/pda_spam] = max(min(25, player_list.len) * 4, 200) possibleEvents[/datum/event/money_lotto] = max(min(5, player_list.len), 50) @@ -89,10 +83,7 @@ var/list/event_last_fired = list() if(active_with_role["Security"] > 0) if(!sent_spiders_to_station) possibleEvents[/datum/event/spider_infestation] = max(active_with_role["Security"], 5) + 5 - if(config.aliens_allowed && !sent_aliens_to_station) - possibleEvents[/datum/event/alien_infestation] = max(active_with_role["Security"], 5) + 2.5 - if(!sent_ninja_to_station && config.ninjas_allowed) - possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5) + possibleEvents[/datum/event/random_antag] = max(active_with_role["Security"], 5) + 2.5 for(var/event_type in event_last_fired) if(possibleEvents[event_type]) var/time_passed = world.time - event_last_fired[event_type] diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm index daa913a87c..d04eb6db31 100644 --- a/code/modules/events/event_manager.dm +++ b/code/modules/events/event_manager.dm @@ -233,7 +233,7 @@ else if(href_list["back"]) selected_event_container = null else if(href_list["set_name"]) - var/name = input("Enter event name.", "Set Name") as text|null + var/name = sanitize(input("Enter event name.", "Set Name") as text|null) if(name) var/datum/event_meta/EM = locate(href_list["set_name"]) EM.name = name diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm index 87720ca63d..12ec133478 100644 --- a/code/modules/events/radiation_storm.dm +++ b/code/modules/events/radiation_storm.dm @@ -49,8 +49,6 @@ else randmutg(H) // Applies good mutation domutcheck(H,null,MUTCHK_FORCED) - else if(istype(C,/mob/living/carbon/monkey)) - C.apply_effect((rand(5,25)),IRRADIATE,0) /datum/event/radiation_storm/end() revoke_maint_all_access() diff --git a/code/modules/events/random_antagonist.dm b/code/modules/events/random_antagonist.dm new file mode 100644 index 0000000000..dbdaa70983 --- /dev/null +++ b/code/modules/events/random_antagonist.dm @@ -0,0 +1,13 @@ +// The random spawn proc on the antag datum will handle announcing the spawn and whatnot. +/datum/event/random_antag/announce() + return + +/datum/event/random_antag/start() + var/list/valid_types = list() + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(antag.flags & ANTAG_RANDSPAWN) + valid_types |= antag + if(valid_types.len) + var/datum/antagonist/antag = pick(valid_types) + antag.random_spawn() \ No newline at end of file diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 0604fa9cab..2598e5e4d0 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -319,6 +319,7 @@ del(src) return + /* if(seed.kitchen_tag) switch(seed.kitchen_tag) if("shand") @@ -333,6 +334,7 @@ user << "You mash the petals into a poultice." del(src) return + */ /obj/item/weapon/reagent_containers/food/snacks/grown/pickup(mob/user) ..() diff --git a/code/modules/hydroponics/seed.dm b/code/modules/hydroponics/seed.dm index 59911fc30c..043e44db9d 100644 --- a/code/modules/hydroponics/seed.dm +++ b/code/modules/hydroponics/seed.dm @@ -59,7 +59,7 @@ set_trait(TRAIT_HIGHKPA_TOLERANCE, 200) // High pressure capacity. set_trait(TRAIT_IDEAL_HEAT, 293) // Preferred temperature in Kelvin. set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0.25) // Plant eats this much per tick. - set_trait(TRAIT_PLANT_COLOUR, "#6EF86A") // Colour of the plant icon. + set_trait(TRAIT_PLANT_COLOUR, "#46B543") // Colour of the plant icon. spawn(5) sleep(-1) @@ -142,6 +142,17 @@ if(!get_trait(TRAIT_STINGS)) return if(chems && chems.len) + + var/body_coverage = HEAD|FACE|EYES|UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + + for(var/obj/item/clothing/clothes in target) + if(target.l_hand == clothes|| target.r_hand == clothes) + continue + body_coverage &= ~(clothes.body_parts_covered) + + if(!body_coverage) + return + target << "You are stung by \the [fruit]!" for(var/rid in chems) var/injecting = min(5,max(1,get_trait(TRAIT_POTENCY)/5)) diff --git a/code/modules/hydroponics/seed_controller.dm b/code/modules/hydroponics/seed_controller.dm index 84cbc727de..9b346b961c 100644 --- a/code/modules/hydroponics/seed_controller.dm +++ b/code/modules/hydroponics/seed_controller.dm @@ -66,7 +66,9 @@ var/global/datum/controller/plants/plant_controller // Set in New(). plant_sprites[base] = ikey for(var/icostate in icon_states('icons/obj/hydroponics_products.dmi')) - plant_product_sprites |= icostate + var/split = findtext(icostate,"-") + if(split) + plant_product_sprites |= copytext(icostate,1,split) // Populate the global seed datum list. for(var/type in typesof(/datum/seed)-/datum/seed) diff --git a/code/modules/hydroponics/seed_datums.dm b/code/modules/hydroponics/seed_datums.dm index 7d69393216..13c73fbab1 100644 --- a/code/modules/hydroponics/seed_datums.dm +++ b/code/modules/hydroponics/seed_datums.dm @@ -241,7 +241,7 @@ set_trait(TRAIT_PRODUCTION,6) set_trait(TRAIT_YIELD,5) set_trait(TRAIT_POTENCY,10) - set_trait(TRAIT_PRODUCT_ICON,"treefruit") + set_trait(TRAIT_PRODUCT_ICON,"apple") set_trait(TRAIT_PRODUCT_COLOUR,"#FF540A") set_trait(TRAIT_PLANT_ICON,"tree2") @@ -419,7 +419,7 @@ set_trait(TRAIT_POTENCY,10) set_trait(TRAIT_PRODUCT_ICON,"mushroom") set_trait(TRAIT_PRODUCT_COLOUR,"#FF4545") - set_trait(TRAIT_PLANT_COLOUR,"#F5F2D0") + set_trait(TRAIT_PLANT_COLOUR,"#E0DDBA") set_trait(TRAIT_PLANT_ICON,"mushroom4") /datum/seed/mushroom/poison/death @@ -466,7 +466,6 @@ set_trait(TRAIT_SPREAD,1) set_trait(TRAIT_MATURATION,15) set_trait(TRAIT_YIELD,3) - set_trait(TRAIT_EXPLOSIVE,1) set_trait(TRAIT_POTENCY,30) set_trait(TRAIT_BIOLUM,1) set_trait(TRAIT_BIOLUM_COLOUR,"#006622") @@ -585,7 +584,7 @@ set_trait(TRAIT_YIELD,6) set_trait(TRAIT_POTENCY,10) set_trait(TRAIT_PRODUCT_ICON,"potato") - set_trait(TRAIT_PRODUCT_COLOUR,"#96855D") + set_trait(TRAIT_PRODUCT_COLOUR,"#C4AE7A") set_trait(TRAIT_PLANT_ICON,"bush2") /datum/seed/cabbage @@ -861,6 +860,7 @@ seed_name = "orange" display_name = "orange trees" kitchen_tag = "orange" + chems = list("nutriment" = list(1,20), "orangejuice" = list(1,20)) /datum/seed/citrus/orange/New() ..() @@ -918,8 +918,9 @@ set_trait(TRAIT_YIELD,3) set_trait(TRAIT_POTENCY,10) set_trait(TRAIT_PRODUCT_ICON,"cherry") - set_trait(TRAIT_PRODUCT_COLOUR,"#8C0101") + set_trait(TRAIT_PRODUCT_COLOUR,"#A80000") set_trait(TRAIT_PLANT_ICON,"tree2") + set_trait(TRAIT_PLANT_COLOUR,"#2F7D2D") /datum/seed/kudzu name = "kudzu" diff --git a/code/modules/hydroponics/seed_packets.dm b/code/modules/hydroponics/seed_packets.dm index 21472e8ab2..093c4d7926 100644 --- a/code/modules/hydroponics/seed_packets.dm +++ b/code/modules/hydroponics/seed_packets.dm @@ -12,6 +12,8 @@ var/global/list/plant_seed_sprites = list() var/modified = 0 /obj/item/seeds/New() + while(!plant_controller) + sleep(30) update_seed() ..() diff --git a/code/modules/hydroponics/spreading/spreading_response.dm b/code/modules/hydroponics/spreading/spreading_response.dm index 46db4af57b..d175fdda22 100644 --- a/code/modules/hydroponics/spreading/spreading_response.dm +++ b/code/modules/hydroponics/spreading/spreading_response.dm @@ -66,7 +66,13 @@ victim.buckled = src victim.update_canmove() buckled_mob = victim - if(victim.loc != get_turf(src)) - src.visible_message("Tendrils lash out from \the [src] and drag \the [victim] in!") - victim.loc = src.loc + if(!victim.anchored && !victim.buckled && victim.loc != get_turf(src)) + var/can_grab = 1 + if(istype(victim, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = victim + if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) + can_grab = 0 + if(can_grab) + src.visible_message("Tendrils lash out from \the [src] and drag \the [victim] in!") + victim.loc = src.loc victim << "Tendrils [pick("wind", "tangle", "tighten")] around you!" diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index cd172b41ee..279be15775 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -31,11 +31,11 @@ O.loc = src update_icon() else if(istype(O, /obj/item/weapon/pen)) - var/newname = stripped_input(usr, "What would you like to title this bookshelf?") + var/newname = sanitizeSafe(input("What would you like to title this bookshelf?"), MAX_MESSAGE_LEN) if(!newname) return else - name = ("bookcase ([sanitize(newname)])") + name = ("bookcase ([newname])") else ..() @@ -174,7 +174,7 @@ var/choice = input("What would you like to change?") in list("Title", "Contents", "Author", "Cancel") switch(choice) if("Title") - var/newtitle = reject_bad_text(stripped_input(usr, "Write a new title:")) + var/newtitle = reject_bad_text(sanitizeSafe(input("Write a new title:"))) if(!newtitle) usr << "The title is invalid." return @@ -182,14 +182,14 @@ src.name = newtitle src.title = newtitle if("Contents") - var/content = strip_html(input(usr, "Write your book's contents (HTML NOT allowed):"),8192) as message|null + var/content = sanitize(input("Write your book's contents (HTML NOT allowed):") as message|null, MAX_BOOK_MESSAGE_LEN) if(!content) usr << "The content is invalid." return else src.dat += content if("Author") - var/newauthor = stripped_input(usr, "Write the author's name:") + var/newauthor = sanitize(input(usr, "Write the author's name:")) if(!newauthor) usr << "The name is invalid." return diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 8544543531..5d390948a3 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -300,12 +300,12 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f if(checkoutperiod < 1) checkoutperiod = 1 if(href_list["editbook"]) - buffer_book = sanitize(copytext(input("Enter the book's title:") as text|null,1,MAX_MESSAGE_LEN)) + buffer_book = sanitizeSafe(input("Enter the book's title:") as text|null) if(href_list["editmob"]) - buffer_mob = sanitize(copytext(input("Enter the recipient's name:") as text|null,1,MAX_NAME_LEN)) + buffer_mob = sanitize(input("Enter the recipient's name:") as text|null, MAX_NAME_LEN) if(href_list["checkout"]) var/datum/borrowbook/b = new /datum/borrowbook - b.bookname = sanitize(buffer_book) + b.bookname = sanitizeSafe(buffer_book) b.mobname = sanitize(buffer_mob) b.getdate = world.time b.duedate = world.time + (checkoutperiod * 600) @@ -317,7 +317,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f var/obj/item/weapon/book/b = locate(href_list["delbook"]) inventory.Remove(b) if(href_list["setauthor"]) - var/newauthor = sanitize(copytext(input("Enter the author's name: ") as text|null,1,MAX_MESSAGE_LEN)) + var/newauthor = sanitize(input("Enter the author's name: ") as text|null) if(newauthor) scanner.cache.author = newauthor if(href_list["setcategory"]) diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm index 7f9d331aac..5d25adb78d 100644 --- a/code/modules/mining/drilling/drill.dm +++ b/code/modules/mining/drilling/drill.dm @@ -14,7 +14,6 @@ var/supported = 0 var/active = 0 var/list/resource_field = list() - var/open = 0 var/ore_types = list( "iron" = /obj/item/weapon/ore/iron, @@ -30,10 +29,10 @@ ) //Upgrades - var/obj/item/weapon/stock_parts/matter_bin/storage - var/obj/item/weapon/stock_parts/micro_laser/cutter - var/obj/item/weapon/stock_parts/capacitor/cellmount - var/obj/item/weapon/cell/cell + var/harvest_speed + var/capacity + var/charge_use + var/obj/item/weapon/cell/cell = null //Flags var/need_update_field = 0 @@ -43,13 +42,14 @@ ..() - storage = new(src) - cutter = new(src) - cellmount = new(src) + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/miningdrill(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/stock_parts/micro_laser(src) + component_parts += new /obj/item/weapon/cell/high(src) - cell = new(src) - cell.maxcharge = 10000 - cell.charge = cell.maxcharge + RefreshParts() /obj/machinery/mining/drill/process() @@ -74,11 +74,11 @@ return //Drill through the flooring, if any. - if(istype(get_turf(src),/turf/simulated/floor/plating/airless/asteroid)) + if(istype(get_turf(src), /turf/simulated/floor/plating/airless/asteroid)) var/turf/simulated/floor/plating/airless/asteroid/T = get_turf(src) if(!T.dug) T.gets_dug() - else if(istype(get_turf(src),/turf/simulated/floor)) + else if(istype(get_turf(src), /turf/simulated/floor)) var/turf/simulated/floor/T = get_turf(src) T.ex_act(2.0) @@ -94,20 +94,20 @@ if(!harvesting) return - var/total_harvest = get_harvest_capacity() //Ore harvest-per-tick. + var/total_harvest = harvest_speed //Ore harvest-per-tick. var/found_resource = 0 //If this doesn't get set, the area is depleted and the drill errors out. for(var/metal in ore_types) - if(contents.len >= get_storage_capacity()) + if(contents.len >= capacity) system_error("insufficient storage space") active = 0 need_player_check = 1 update_icon() return - if(contents.len + total_harvest >= get_storage_capacity()) - total_harvest = get_storage_capacity() - contents.len + if(contents.len + total_harvest >= capacity) + total_harvest = capacity - contents.len if(total_harvest <= 0) break if(harvesting.resources[metal]) @@ -124,7 +124,7 @@ create_ore = harvesting.resources[metal] harvesting.resources[metal] = 0 - for(var/i=1,i<=create_ore,i++) + for(var/i=1, i <= create_ore, i++) var/oretype = ore_types[metal] new oretype(src) @@ -140,93 +140,56 @@ /obj/machinery/mining/drill/attack_ai(var/mob/user as mob) return src.attack_hand(user) -/obj/machinery/mining/drill/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W,/obj/item/weapon/screwdriver)) - if(active) return - open = !open - user << "\blue You [open ? "open" : "close"] the maintenance panel." //TODO: Sprite. +/obj/machinery/mining/drill/attackby(obj/item/O as obj, mob/user as mob) + if(!active) + if(default_deconstruction_screwdriver(user, O)) + return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return + if(!panel_open || active) return ..() + + if(istype(O, /obj/item/weapon/cell)) + if(cell) + user << "The drill already has a cell installed." + else + user.drop_item() + O.loc = src + cell = O + component_parts += O + user << "You install \the [O]." return - else - if(!open || active) return ..() - if(istype(W,/obj/item/weapon/crowbar)) - if(cell) - user << "You pry out \the [cell]." - cell.loc = get_turf(src) - cell = null - else if(storage) - user << "You slip the bolt and pry out \the [storage]." - storage.loc = get_turf(src) - storage = null - else if(cutter) - user << "You carefully detatch and pry out \the [cutter]." - cutter.loc = get_turf(src) - cutter = null - else if(cellmount) - user << "You yank out a few wires and pry out \the [cellmount]." - cellmount.loc = get_turf(src) - cellmount = null - else - user << "There's nothing inside the drilling rig to remove." - return - else if(istype(W,/obj/item/weapon/stock_parts/matter_bin)) - if(storage) - user << "The drill already has a matter bin installed." - else - user.drop_item() - W.loc = src - storage = W - user << "You install \the [W]." - return - else if(istype(W,/obj/item/weapon/stock_parts/micro_laser)) - if(cutter) - user << "The drill already has a cutting head installed." - else - user.drop_item() - W.loc = src - cutter = W - user << "You install \the [W]." - return - else if(istype(W,/obj/item/weapon/stock_parts/capacitor)) - if(cellmount) - user << "The drill already has a cell capacitor installed." - else - user.drop_item() - W.loc = src - cellmount = W - user << "You install \the [W]." - return - else if(istype(W,/obj/item/weapon/cell)) - if(cell) - user << "The drill already has a cell installed." - else - user.drop_item() - W.loc = src - cell = W - user << "You install \the [W]." - return ..() + /obj/machinery/mining/drill/attack_hand(mob/user as mob) check_supports() - if(need_player_check) + if (panel_open && cell) + user << "You take out \the [cell]." + cell.loc = get_turf(user) + component_parts -= cell + cell = null + return + else if(need_player_check) user << "You hit the manual override and reset the drill's error checking." need_player_check = 0 - if(anchored) get_resource_field() + if(anchored) + get_resource_field() update_icon() return - - else if(supported) + else if(supported && !panel_open) if(use_cell_power()) active = !active if(active) - user << "\blue You engage \the [src] and it lurches downwards, grinding noisily." + visible_message("\The [src] lurches downwards, grinding noisily.") need_update_field = 1 else - user << "\blue You disengage \the [src] and it shudders to a grinding halt." + visible_message("\The [src] shudders to a grinding halt.") else - user << "\blue The drill is unpowered." + user << "The drill is unpowered." else - user << "\blue Turning on a piece of industrial machinery without sufficient bracing is a bad idea." + user << "Turning on a piece of industrial machinery without sufficient bracing or wires exposed is a bad idea." update_icon() @@ -241,6 +204,21 @@ icon_state = "mining_drill" return +/obj/machinery/mining/drill/RefreshParts() + ..() + harvest_speed = 0 + capacity = 0 + charge_use = 50 + + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/micro_laser)) + harvest_speed = P.rating + if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) + capacity = 200 * P.rating + if(istype(P, /obj/item/weapon/stock_parts/capacitor)) + charge_use -= 10 * P.rating + cell = locate(/obj/item/weapon/cell) in component_parts + /obj/machinery/mining/drill/proc/check_supports() supported = 0 @@ -259,20 +237,12 @@ /obj/machinery/mining/drill/proc/system_error(var/error) - if(error) src.visible_message("\red \The [src] flashes a '[error]' warning.") + if(error) + src.visible_message("\The [src] flashes a '[error]' warning.") need_player_check = 1 active = 0 update_icon() -/obj/machinery/mining/drill/proc/get_harvest_capacity() - return (cutter ? cutter.rating : 0) - -/obj/machinery/mining/drill/proc/get_storage_capacity() - return 200 * (storage ? storage.rating : 0) - -/obj/machinery/mining/drill/proc/get_charge_use() - return 50 - (10 * (cellmount ? cellmount.rating : 0)) - /obj/machinery/mining/drill/proc/get_resource_field() resource_field = list() @@ -281,13 +251,13 @@ var/turf/T = get_turf(src) if(!istype(T)) return - var/tx = T.x-2 - var/ty = T.y-2 + var/tx = T.x - 2 + var/ty = T.y - 2 var/turf/mine_turf - for(var/iy=0,iy<5,iy++) - for(var/ix=0,ix<5,ix++) - mine_turf = locate(tx+ix,ty+iy,T.z) - if(mine_turf && istype(mine_turf) && mine_turf.has_resources) + for(var/iy = 0,iy < 5, iy++) + for(var/ix = 0, ix < 5, ix++) + mine_turf = locate(tx + ix, ty + iy, T.z) + if(mine_turf && mine_turf.has_resources) resource_field += mine_turf if(!resource_field.len) @@ -295,9 +265,8 @@ /obj/machinery/mining/drill/proc/use_cell_power() if(!cell) return 0 - var/req = get_charge_use() - if(cell.charge >= req) - cell.use(req) + if(cell.charge >= charge_use) + cell.use(charge_use) return 1 return 0 @@ -312,9 +281,9 @@ if(B) for(var/obj/item/weapon/ore/O in contents) O.loc = B - usr << "\red You unload the drill's storage cache into the ore box." + usr << "You unload the drill's storage cache into the ore box." else - usr << "\red You must move an ore box up to the drill before you can unload it." + usr << "You must move an ore box up to the drill before you can unload it." /obj/machinery/mining/brace @@ -326,16 +295,16 @@ /obj/machinery/mining/brace/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W,/obj/item/weapon/wrench)) - if(istype(get_turf(src),/turf/space)) - user << "\blue You can't anchor something to empty space. Idiot." + if(istype(get_turf(src), /turf/space)) + user << "You can't anchor something to empty space. Idiot." return if(connected && connected.active) - user << "\blue You can't unanchor the brace of a running drill!" + user << "You can't unanchor the brace of a running drill!" return playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - user << "\blue You [anchored ? "un" : ""]anchor the brace." + user << "You [anchored ? "un" : ""]anchor the brace." anchored = !anchored if(anchored) @@ -347,18 +316,16 @@ var/turf/T = get_step(get_turf(src), src.dir) - if(!T.has_resources) - src.visible_message("\red The terrain near the brace is unsuitable!") - return - for(var/thing in T.contents) - if(istype(thing,/obj/machinery/mining/drill)) + if(istype(thing, /obj/machinery/mining/drill)) connected = thing break - if(!connected) return + if(!connected) + return - if(!connected.supports) connected.supports = list() + if(!connected.supports) + connected.supports = list() icon_state = "mining_brace_active" diff --git a/code/modules/mining/drilling/scanner.dm b/code/modules/mining/drilling/scanner.dm index a770aa791d..510172d795 100644 --- a/code/modules/mining/drilling/scanner.dm +++ b/code/modules/mining/drilling/scanner.dm @@ -5,16 +5,13 @@ icon_state = "forensic0-old" //GET A BETTER SPRITE. item_state = "electronic" matter = list("metal" = 150) - origin_tech = "magnets=1;engineering=1" /obj/item/weapon/mining_scanner/attack_self(mob/user as mob) - user << "You begin sweeping \the [src] about, scanning for metal deposits." - if(!do_after(user,50)) return - - if(!user || !src) return + if(!do_after(user, 50)) + return var/list/metals = list( "surface minerals" = 0, @@ -23,32 +20,30 @@ "exotic matter" = 0 ) - for(var/turf/T in range(3,get_turf(user))) + for(var/turf/T in range(2, get_turf(user))) if(!T.has_resources) continue for(var/metal in T.resources) - var/ore_type switch(metal) - if("silicates" || "carbonaceous rock" || "iron") ore_type = "surface minerals" - if("gold" || "silver" || "diamond") ore_type = "precious metals" - if("uranium") ore_type = "nuclear fuel" - if("phoron" || "osmium" || "hydrogen") ore_type = "exotic matter" + if("silicates", "carbonaceous rock", "iron") ore_type = "surface minerals" + if("gold", "silver", "diamond") ore_type = "precious metals" + if("uranium") ore_type = "nuclear fuel" + if("phoron", "osmium", "hydrogen") ore_type = "exotic matter" if(ore_type) metals[ore_type] += T.resources[metal] - user << "\icon[src] \blue The scanner beeps and displays a readout." + user << "\icon[src] The scanner beeps and displays a readout." for(var/ore_type in metals) - var/result = "no sign" switch(metals[ore_type]) - if(1 to 50) result = "trace amounts" - if(51 to 150) result = "significant amounts" - if(151 to INFINITY) result = "huge quantities" + if(1 to 25) result = "trace amounts" + if(26 to 75) result = "significant amounts" + if(76 to INFINITY) result = "huge quantities" user << "- [result] of [ore_type]." \ No newline at end of file diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 7022954c6c..7b5f740135 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -229,8 +229,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp //world << "DEBUG: ticker not null" if(ticker.mode.name == "AI malfunction") //world << "DEBUG: malf mode ticker test" - if(ticker.mode:malf_mode_declared) - stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]") + if(malf.revealed) + stat(null, "Time left: [max(malf.hack_time/(malf.hacked_apcs.len/3), 0)]") if(emergency_shuttle) var/eta_status = emergency_shuttle.get_status_panel_eta() if(eta_status) @@ -492,8 +492,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/ghosts_can_write if(ticker.mode.name == "cult") - var/datum/game_mode/cult/C = ticker.mode - if(C.cult.len > config.cult_ghostwriter_req_cultists) + if(cult.current_antagonists.len > config.cult_ghostwriter_req_cultists) ghosts_can_write = 1 if(!ghosts_can_write) @@ -534,7 +533,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/max_length = 50 - var/message = stripped_input(src,"Write a message. It cannot be longer than [max_length] characters.","Blood writing", "") + var/message = sanitize(input("Write a message. It cannot be longer than [max_length] characters.","Blood writing", "")) if (message) diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index b5b819950c..be9f1615e0 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -1,5 +1,5 @@ /mob/dead/observer/say(var/message) - message = strip_html_properly(message) + message = sanitize(message) if (!message) return @@ -18,7 +18,7 @@ /mob/dead/observer/emote(var/act, var/type, var/message) - message = trim_strip_html_properly(message) + message = sanitize(message) if(!message) return diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm index 8862479b2a..5645773ea0 100644 --- a/code/modules/mob/emote.dm +++ b/code/modules/mob/emote.dm @@ -12,7 +12,7 @@ var/input if(!message) - input = sanitize(copytext(input(src,"Choose an emote to display.") as text|null,1,MAX_MESSAGE_LEN)) + input = sanitize(input(src,"Choose an emote to display.") as text|null) else input = message if(input) @@ -108,7 +108,7 @@ var/input if(!message) - input = sanitize(copytext(input(src, "Choose an emote to display.") as text|null, 1, MAX_MESSAGE_LEN)) + input = sanitize(input(src, "Choose an emote to display.") as text|null) else input = message diff --git a/code/modules/mob/freelook/chunk.dm b/code/modules/mob/freelook/chunk.dm new file mode 100644 index 0000000000..8c6c7d043a --- /dev/null +++ b/code/modules/mob/freelook/chunk.dm @@ -0,0 +1,146 @@ +#define UPDATE_BUFFER 25 // 2.5 seconds + +// CHUNK +// +// A 16x16 grid of the map with a list of turfs that can be seen, are visible and are dimmed. +// Allows the Eye to stream these chunks and know what it can and cannot see. + +/datum/obfuscation + var/icon = 'icons/effects/cameravis.dmi' + var/icon_state = "black" + +/datum/chunk + var/list/obscuredTurfs = list() + var/list/visibleTurfs = list() + var/list/obscured = list() + var/list/turfs = list() + var/list/seenby = list() + var/visible = 0 + var/changed = 0 + var/updating = 0 + var/x = 0 + var/y = 0 + var/z = 0 + var/datum/obfuscation/obfuscation = new() + +// Add an eye to the chunk, then update if changed. + +/datum/chunk/proc/add(mob/eye/eye) + if(!eye.owner) + return + eye.visibleChunks += src + if(eye.owner.client) + eye.owner.client.images += obscured + visible++ + seenby += eye + if(changed && !updating) + update() + +// Remove an eye from the chunk, then update if changed. + +/datum/chunk/proc/remove(mob/eye/eye) + if(!eye.owner) + return + eye.visibleChunks -= src + if(eye.owner.client) + eye.owner.client.images -= obscured + seenby -= eye + if(visible > 0) + visible-- + +// Called when a chunk has changed. I.E: A wall was deleted. + +/datum/chunk/proc/visibilityChanged(turf/loc) + if(!visibleTurfs[loc]) + return + hasChanged() + +// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will +// instead be flagged to update the next time an AI Eye moves near it. + +/datum/chunk/proc/hasChanged(var/update_now = 0) + if(visible || update_now) + if(!updating) + updating = 1 + spawn(UPDATE_BUFFER) // Batch large changes, such as many doors opening or closing at once + update() + updating = 0 + else + changed = 1 + +// The actual updating. + +/datum/chunk/proc/update() + + set background = 1 + + var/list/newVisibleTurfs = new() + acquireVisibleTurfs(newVisibleTurfs) + + // Removes turf that isn't in turfs. + newVisibleTurfs &= turfs + + var/list/visAdded = newVisibleTurfs - visibleTurfs + var/list/visRemoved = visibleTurfs - newVisibleTurfs + + visibleTurfs = newVisibleTurfs + obscuredTurfs = turfs - newVisibleTurfs + + for(var/turf in visAdded) + var/turf/t = turf + if(t.obfuscations[obfuscation.type]) + obscured -= t.obfuscations[obfuscation.type] + for(var/eye in seenby) + var/mob/eye/m = eye + if(!m || !m.owner) + continue + if(m.owner.client) + m.owner.client.images -= t.obfuscations[obfuscation.type] + + for(var/turf in visRemoved) + var/turf/t = turf + if(obscuredTurfs[t]) + if(!t.obfuscations[obfuscation.type]) + t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, 15) + + obscured += t.obfuscations[obfuscation.type] + for(var/eye in seenby) + var/mob/eye/m = eye + if(!m || !m.owner) + seenby -= m + continue + if(m.owner.client) + m.owner.client.images += t.obfuscations[obfuscation.type] + +/datum/chunk/proc/acquireVisibleTurfs(var/list/visible) + +// Create a new camera chunk, since the chunks are made as they are needed. + +/datum/chunk/New(loc, x, y, z) + + // 0xf = 15 + x &= ~0xf + y &= ~0xf + + src.x = x + src.y = y + src.z = z + + for(var/turf/t in range(10, locate(x + 8, y + 8, z))) + if(t.x >= x && t.y >= y && t.x < x + 16 && t.y < y + 16) + turfs[t] = t + + acquireVisibleTurfs(visibleTurfs) + + // Removes turf that isn't in turfs. + visibleTurfs &= turfs + + obscuredTurfs = turfs - visibleTurfs + + for(var/turf in obscuredTurfs) + var/turf/t = turf + if(!t.obfuscations[obfuscation.type]) + t.obfuscations[obfuscation.type] = image(obfuscation.icon, t, obfuscation.icon_state, 15) + obscured += t.obfuscations[obfuscation.type] + +#undef UPDATE_BUFFER diff --git a/code/modules/mob/freelook/eye.dm b/code/modules/mob/freelook/eye.dm new file mode 100644 index 0000000000..70ae8cb700 --- /dev/null +++ b/code/modules/mob/freelook/eye.dm @@ -0,0 +1,103 @@ +// EYE +// +// A mob that another mob controls to look around the station with. +// It streams chunks as it moves around, which will show it what the controller can and cannot see. + +/mob/eye + name = "Eye" + icon = 'icons/mob/eye.dmi' + icon_state = "default-eye" + alpha = 127 + + var/sprint = 10 + var/cooldown = 0 + var/acceleration = 1 + + see_in_dark = 7 + status_flags = GODMODE + invisibility = INVISIBILITY_EYE + + var/mob/owner = null + var/list/visibleChunks = list() + + var/ghostimage = null + var/datum/visualnet/visualnet + +/mob/eye/New() + ghostimage = image(src.icon,src,src.icon_state) + ghost_darkness_images |= ghostimage //so ghosts can see the eye when they disable darkness + ghost_sightless_images |= ghostimage //so ghosts can see the eye when they disable ghost sight + updateallghostimages() + ..() + +mob/eye/Del() + if (ghostimage) + ghost_darkness_images -= ghostimage + ghost_sightless_images -= ghostimage + del(ghostimage) + ghostimage = null; + updateallghostimages() + ..() + +// Movement code. Returns 0 to stop air movement from moving it. +/mob/eye/Move() + return 0 + +/mob/eye/examinate() + set popup_menu = 0 + set src = usr.contents + return 0 + +/mob/eye/pointed() + set popup_menu = 0 + set src = usr.contents + return 0 + +/mob/eye/examine(mob/user) + +// Use this when setting the eye's location. +// It will also stream the chunk that the new loc is in. +/mob/eye/proc/setLoc(var/T) + if(owner) + T = get_turf(T) + loc = T + + if(owner.client) + owner.client.eye = src + + visualnet.visibility(src) + return 1 + return 0 + +/mob/eye/EyeMove(n, direct) + var/initial = initial(sprint) + var/max_sprint = 50 + + if(cooldown && cooldown < world.timeofday) + sprint = initial + + for(var/i = 0; i < max(sprint, initial); i += 20) + var/turf/step = get_turf(get_step(src, direct)) + if(step) + setLoc(step) + + cooldown = world.timeofday + 5 + if(acceleration) + sprint = min(sprint + 0.5, max_sprint) + else + sprint = initial + +/mob/eye/proc/getLoc() + if(owner) + if(!isturf(owner.loc) || !owner.client) + return + return loc + +/mob + var/mob/eye/eyeobj + +/mob/proc/EyeMove(n, direct) + if(!eyeobj) + return + + return eyeobj.EyeMove(n, direct) diff --git a/code/modules/mob/freelook/update_triggers.dm b/code/modules/mob/freelook/update_triggers.dm new file mode 100644 index 0000000000..9bba162c40 --- /dev/null +++ b/code/modules/mob/freelook/update_triggers.dm @@ -0,0 +1,53 @@ +//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update. + +// TURFS + +/proc/updateVisibility(atom/A, var/opacity_check = 1) + if(ticker) + for(var/datum/visualnet/VN in visual_nets) + VN.updateVisibility(A, opacity_check) + +/turf + var/list/image/obfuscations = new() + +/turf/drain_power() + return -1 + +/turf/simulated/Del() + updateVisibility(src) + ..() + +/turf/simulated/New() + ..() + updateVisibility(src) + + +// STRUCTURES + +/obj/structure/Del() + updateVisibility(src) + ..() + +/obj/structure/New() + ..() + updateVisibility(src) + +// EFFECTS + +/obj/effect/Del() + updateVisibility(src) + ..() + +/obj/effect/New() + ..() + updateVisibility(src) + +// DOORS + +// Simply updates the visibility of the area when it opens/closes/destroyed. +/obj/machinery/door/update_nearby_tiles(need_rebuild) + . = ..(need_rebuild) + // Glass door glass = 1 + // don't check then? + if(!glass) + updateVisibility(src, 0) \ No newline at end of file diff --git a/code/modules/mob/freelook/visualnet.dm b/code/modules/mob/freelook/visualnet.dm new file mode 100644 index 0000000000..dedc23ab2d --- /dev/null +++ b/code/modules/mob/freelook/visualnet.dm @@ -0,0 +1,133 @@ +// VISUAL NET +// +// The datum containing all the chunks. + +var/global/list/visual_nets = new() + +/datum/visualnet + // The chunks of the map, mapping the areas that an object can see. + var/list/chunks = list() + var/ready = 0 + var/chunk_type = /datum/chunk + +/datum/visualnet/New() + ..() + visual_nets += src + +/datum/visualnet/Del() + visual_nets -= src + ..() + +// Checks if a chunk has been Generated in x, y, z. +/datum/visualnet/proc/chunkGenerated(x, y, z) + x &= ~0xf + y &= ~0xf + var/key = "[x],[y],[z]" + return (chunks[key]) + +// Returns the chunk in the x, y, z. +// If there is no chunk, it creates a new chunk and returns that. +/datum/visualnet/proc/getChunk(x, y, z) + x &= ~0xf + y &= ~0xf + var/key = "[x],[y],[z]" + if(!chunks[key]) + chunks[key] = new chunk_type(null, x, y, z) + + return chunks[key] + +// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or it's location is set. + +/datum/visualnet/proc/visibility(mob/eye/eye) + // 0xf = 15 + var/x1 = max(0, eye.x - 16) & ~0xf + var/y1 = max(0, eye.y - 16) & ~0xf + var/x2 = min(world.maxx, eye.x + 16) & ~0xf + var/y2 = min(world.maxy, eye.y + 16) & ~0xf + + var/list/visibleChunks = list() + + for(var/x = x1; x <= x2; x += 16) + for(var/y = y1; y <= y2; y += 16) + visibleChunks += getChunk(x, y, eye.z) + + var/list/remove = eye.visibleChunks - visibleChunks + var/list/add = visibleChunks - eye.visibleChunks + + for(var/chunk in remove) + var/datum/chunk/c = chunk + c.remove(eye) + + for(var/chunk in add) + var/datum/chunk/c = chunk + c.add(eye) + +// Updates the chunks that the turf is located in. Use this when obstacles are destroyed or when doors open. + +/datum/visualnet/proc/updateVisibility(atom/A, var/opacity_check = 1) + + if(!ticker || (opacity_check && !A.opacity)) + return + majorChunkChange(A, 2) + +/datum/visualnet/proc/updateChunk(x, y, z) + // 0xf = 15 + if(!chunkGenerated(x, y, z)) + return + var/datum/chunk/chunk = getChunk(x, y, z) + chunk.hasChanged() + +// Never access this proc directly!!!! +// This will update the chunk and all the surrounding chunks. +// It will also add the atom to the cameras list if you set the choice to 1. +// Setting the choice to 0 will remove the camera from the chunks. +// If you want to update the chunks around an object, without adding/removing a camera, use choice 2. + +/datum/visualnet/proc/majorChunkChange(atom/c, var/choice) + // 0xf = 15 + if(!c) + return + + var/turf/T = get_turf(c) + if(T) + var/x1 = max(0, T.x - 8) & ~0xf + var/y1 = max(0, T.y - 8) & ~0xf + var/x2 = min(world.maxx, T.x + 8) & ~0xf + var/y2 = min(world.maxy, T.y + 8) & ~0xf + + //world << "X1: [x1] - Y1: [y1] - X2: [x2] - Y2: [y2]" + + for(var/x = x1; x <= x2; x += 16) + for(var/y = y1; y <= y2; y += 16) + if(chunkGenerated(x, y, T.z)) + var/datum/chunk/chunk = getChunk(x, y, T.z) + onMajorChunkChange(c, choice, chunk) + chunk.hasChanged() + +/datum/visualnet/proc/onMajorChunkChange(atom/c, var/choice, var/datum/chunk/chunk) + +// Will check if a mob is on a viewable turf. Returns 1 if it is, otherwise returns 0. + +/datum/visualnet/proc/checkVis(mob/living/target as mob) + // 0xf = 15 + var/turf/position = get_turf(target) + return checkTurfVis(position) + +/datum/visualnet/proc/checkTurfVis(var/turf/position) + var/datum/chunk/chunk = getChunk(position.x, position.y, position.z) + if(chunk) + if(chunk.changed) + chunk.hasChanged(1) // Update now, no matter if it's visible or not. + if(chunk.visibleTurfs[position]) + return 1 + return 0 + +// Debug verb for VVing the chunk that the turf is in. +/* +/turf/verb/view_chunk() + set src in world + + if(cameranet.chunkGenerated(x, y, z)) + var/datum/chunk/chunk = cameranet.getCameraChunk(x, y, z) + usr.client.debug_variables(chunk) +*/ diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm index 79d0eba9f1..5e7fbe438d 100644 --- a/code/modules/mob/holder.dm +++ b/code/modules/mob/holder.dm @@ -83,21 +83,19 @@ /obj/item/weapon/holder/monkey name = "monkey" desc = "It's a monkey. Ook." - icon_state = "cat" - icon = 'icons/mob/monkey.dmi' - icon_state = "monkey1" + icon_state = "monkey" /obj/item/weapon/holder/monkey/farwa name = "farwa" desc = "It's a farwa." - icon_state = "tajkey1" + icon_state = "farwa" /obj/item/weapon/holder/monkey/stok name = "stok" desc = "It's a stok. stok." - icon_state = "stokkey1" + icon_state = "stok" /obj/item/weapon/holder/monkey/neaera name = "neaera" desc = "It's a neaera." - icon_state = "skrellkey1" + icon_state = "neara" diff --git a/code/modules/mob/language/monkey.dm b/code/modules/mob/language/monkey.dm new file mode 100644 index 0000000000..f40a276bbc --- /dev/null +++ b/code/modules/mob/language/monkey.dm @@ -0,0 +1,22 @@ +/datum/language/human/monkey + name = "Chimpanzee" + desc = "Ook ook ook." + speech_verb = "chimpers" + ask_verb = "chimpers" + exclaim_verb = "screeches" + key = "6" + +/datum/language/skrell/monkey + name = "Neara" + desc = "Squik squik squik." + key = "8" + +/datum/language/unathi/monkey + name = "Stok" + desc = "Hiss hiss hiss." + key = "7" + +/datum/language/tajaran/monkey + name = "Farwa" + desc = "Meow meow meow." + key = "9" diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm index 038c77fcde..28ae01391f 100644 --- a/code/modules/mob/living/carbon/alien/say.dm +++ b/code/modules/mob/living/carbon/alien/say.dm @@ -7,7 +7,7 @@ src << "\red You cannot speak in IC (Muted)." return - message = trim_strip_html_properly(message) + message = sanitize(message) if(stat == 2) return say_dead(message) diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm index e602916d8c..d5ac4f756d 100644 --- a/code/modules/mob/living/carbon/brain/say.dm +++ b/code/modules/mob/living/carbon/brain/say.dm @@ -32,5 +32,5 @@ if(istype(container, /obj/item/device/mmi/radio_enabled)) var/obj/item/device/mmi/radio_enabled/R = container if(R.radio) - spawn(0) R.radio.hear_talk(src, trim(sanitize(message)), verb, speaking) + spawn(0) R.radio.hear_talk(src, sanitize(message), verb, speaking) ..(trim(message), speaking, verb) diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 41140f2d3c..6b40a64198 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -65,8 +65,6 @@ if(ticker && ticker.mode) sql_report_death(src) ticker.mode.check_win() - if(istype(ticker.mode,/datum/game_mode/heist)) - vox_kills++ //Bad vox. Shouldn't be killing humans. return ..(gibbed,species.death_message) diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index 2140fe22b3..258c8cbcd1 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -50,7 +50,7 @@ m_type = 1 if ("custom") - var/input = sanitize(copytext(input("Choose an emote to display.") as text|null,1,MAX_MESSAGE_LEN)) + var/input = sanitize(input("Choose an emote to display.") as text|null) if (!input) return var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable") @@ -577,7 +577,7 @@ set desc = "Sets a description which will be shown when someone examines you." set category = "IC" - pose = sanitize(copytext(input(usr, "This is [src]. \He is...", "Pose", null) as text, 1, MAX_MESSAGE_LEN)) + pose = sanitize(input(usr, "This is [src]. \He is...", "Pose", null) as text) /mob/living/carbon/human/verb/set_flavor() set name = "Set Flavour Text" diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 3630d609a3..73f8fc90ee 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -242,7 +242,7 @@ if(getBrainLoss() >= 60) msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n" - if((!species.has_organ["brain"] || has_brain()) && stat != DEAD) + if(species.show_ssd && (!species.has_organ["brain"] || has_brain()) && stat != DEAD) if(!key) msg += "[t_He] [t_is] fast asleep. It doesn't look like they are waking up anytime soon.\n" else if(!client) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 6ac676b8f0..45e261792c 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -48,8 +48,8 @@ stat(null, "Intent: [a_intent]") stat(null, "Move Mode: [m_intent]") if(ticker && ticker.mode && ticker.mode.name == "AI malfunction") - if(ticker.mode:malf_mode_declared) - stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]") + if(malf.revealed) + stat(null, "Time left: [max(malf.hack_time/(malf.hacked_apcs/3), 0)]") if(emergency_shuttle) var/eta_status = emergency_shuttle.get_status_panel_eta() if(eta_status) @@ -196,6 +196,7 @@ var/datum/organ/external/affected = M.organs_by_name["head"] affected.implants += L L.part = affected + L.implanted(src) /mob/living/carbon/human/proc/is_loyalty_implanted(mob/living/carbon/human/M) for(var/L in M.contents) @@ -500,7 +501,7 @@ for (var/datum/data/record/R in data_core.security) if (R.fields["id"] == E.fields["id"]) if(hasHUD(usr,"security")) - var/t1 = sanitize(copytext(input("Add Comment:", "Sec. records", null, null) as message,1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Add Comment:", "Sec. records", null, null) as message) if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"security")) ) return var/counter = 1 @@ -629,7 +630,7 @@ for (var/datum/data/record/R in data_core.medical) if (R.fields["id"] == E.fields["id"]) if(hasHUD(usr,"medical")) - var/t1 = sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN)) + var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message) if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"medical")) ) return var/counter = 1 @@ -656,17 +657,11 @@ src << browse(null, "window=flavor_changes") return if("general") - var/msg = input(usr,"Update the general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Update the general description of your character. This will be shown regardless of clothing, and may include OOC notes and preferences.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message, extra = 0) flavor_texts[href_list["flavor_change"]] = msg return else - var/msg = input(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message - if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) + var/msg = sanitize(input(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]])) as message, extra = 0) flavor_texts[href_list["flavor_change"]] = msg set_flavor() return @@ -1204,7 +1199,7 @@ var/max_length = bloody_hands * 30 //tweeter style - var/message = stripped_input(src,"Write a message. It cannot be longer than [max_length] characters.","Blood writing", "") + var/message = sanitize(input("Write a message. It cannot be longer than [max_length] characters.","Blood writing", "")) if (message) var/used_blood_amount = round(length(message) / 30, 1) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 6012adb0dd..ff02684de8 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -251,9 +251,6 @@ emp_act if(prob(I.force)) apply_effect(20, PARALYZE, armor) visible_message("\red [src] has been knocked unconscious!") - if(src != user && I.damtype == BRUTE) - ticker.mode.remove_revolutionary(mind) - if(bloody)//Apply blood if(wear_mask) wear_mask.add_blood(src) @@ -372,13 +369,13 @@ emp_act var/obj/item/I = O mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR var/momentum = speed*mass - + if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED) var/dir = get_dir(O.throw_source, src) visible_message("\red [src] staggers under the impact!","\red You stagger under the impact!") src.throw_at(get_edge_target_turf(src,dir),1,momentum) - + if(!O || !src) return if(O.loc == src && O.sharp) //Projectile is embedded and suitable for pinning. @@ -392,7 +389,7 @@ emp_act /mob/living/carbon/human/embed(var/obj/O, var/def_zone=null) if(!def_zone) ..() - + var/datum/organ/external/affecting = get_organ(def_zone) if(affecting) affecting.embed(O) diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm index 1150a52e71..10988afb92 100644 --- a/code/modules/mob/living/carbon/human/human_powers.dm +++ b/code/modules/mob/living/carbon/human/human_powers.dm @@ -175,7 +175,7 @@ text = input("What would you like to say?", "Speak to creature", null, null) - text = trim(sanitize(copytext(text, 1, MAX_MESSAGE_LEN))) + text = sanitize(text) if(!text) return @@ -213,7 +213,7 @@ set desc = "Whisper silently to someone over a distance." set category = "Abilities" - var/msg = sanitize(copytext(input("Message:", "Psychic Whisper") as text|null, 1, MAX_MESSAGE_LEN)) + var/msg = sanitize(input("Message:", "Psychic Whisper") as text|null) if(msg) log_say("PsychicWhisper: [key_name(src)]->[M.key] : [msg]") M << "\green You hear a strange, alien voice in your head... \italic [msg]" diff --git a/code/modules/mob/living/carbon/human/human_species.dm b/code/modules/mob/living/carbon/human/human_species.dm index 051ef214f4..49f1bd4eee 100644 --- a/code/modules/mob/living/carbon/human/human_species.dm +++ b/code/modules/mob/living/carbon/human/human_species.dm @@ -1,7 +1,3 @@ -// These may have some say.dm bugs regarding understanding common, -// might be worth adapting the bugs into a feature and using these -// subtypes as a basis for non-common-speaking alien foreigners. ~ Z - /mob/living/carbon/human/dummy real_name = "Test Dummy" status_flags = GODMODE|CANPUSH @@ -31,4 +27,16 @@ /mob/living/carbon/human/machine/New(var/new_loc) h_style = "blue IPC screen" - ..(new_loc, "Machine") \ No newline at end of file + ..(new_loc, "Machine") + +/mob/living/carbon/human/monkey/New(var/new_loc) + ..(new_loc, "Monkey") + +/mob/living/carbon/human/farwa/New(var/new_loc) + ..(new_loc, "Farwa") + +/mob/living/carbon/human/neara/New(var/new_loc) + ..(new_loc, "Neara") + +/mob/living/carbon/human/stok/New(var/new_loc) + ..(new_loc, "Stok") diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 44b212694e..d1f8b21f05 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -351,10 +351,6 @@ This saves us from having to call add_fingerprint() any time something is put in name = "human" var/mob/living/carbon/human/target = null -/obj/effect/equip_e/monkey - name = "monkey" - var/mob/living/carbon/monkey/target = null - /obj/effect/equip_e/process() return diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 29a1d067cb..9881ca1311 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -100,6 +100,9 @@ handle_heartbeat() + if(!client) + species.handle_npc(src) + handle_stasis_bag() if(life_tick > 5 && timeofdeath && (timeofdeath < 5 || world.time - timeofdeath > 6000)) //We are long dead, or we're junk mobs spawned like the clowns on the clown shuttle @@ -1342,6 +1345,12 @@ if(machine) if(!machine.check_eye(src)) reset_view(null) + else if(eyeobj) + if(eyeobj.owner != src) + + reset_view(null) + else + src.sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS else var/isRemoteObserve = 0 if((mRemote in mutations) && remoteview_target) diff --git a/code/modules/mob/living/carbon/human/login.dm b/code/modules/mob/living/carbon/human/login.dm index d18d503502..7d507c62cb 100644 --- a/code/modules/mob/living/carbon/human/login.dm +++ b/code/modules/mob/living/carbon/human/login.dm @@ -1,6 +1,5 @@ /mob/living/carbon/human/Login() ..() update_hud() - ticker.mode.update_all_synd_icons() //This proc only sounds CPU-expensive on paper. It is O(n^2), but the outer for-loop only iterates through syndicates, which are only prsenet in nuke rounds and even when they exist, there's usually 6 of them. if(species) species.handle_login_special(src) return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/npcs.dm b/code/modules/mob/living/carbon/human/npcs.dm new file mode 100644 index 0000000000..290c81723e --- /dev/null +++ b/code/modules/mob/living/carbon/human/npcs.dm @@ -0,0 +1,13 @@ +/obj/item/clothing/under/punpun + name = "fancy uniform" + desc = "It looks like it was tailored for a monkey." + icon_state = "punpun" + item_color = "punpun" + species_restricted = list("Monkey") + +/mob/living/carbon/human/monkey/punpun/New() + ..() + spawn(1) + name = "Pun Pun" + real_name = name + w_uniform = new /obj/item/clothing/under/punpun(src) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index 20c5183d72..120ce2086a 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -10,7 +10,7 @@ src << "\red You cannot speak in IC (Muted)." return - message = trim_strip_html_properly(message) + message = sanitize(message) if(stat) if(stat == 2) diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 1162c84236..90ff22cab0 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -12,6 +12,12 @@ // Icon/appearance vars. var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set. var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set. + + // Damage overlay and masks. + var/damage_overlays = 'icons/mob/human_races/masks/dam_human.dmi' + var/damage_mask = 'icons/mob/human_races/masks/dam_mask_human.dmi' + var/blood_mask = 'icons/mob/human_races/masks/blood_human.dmi' + var/prone_icon // If set, draws this from icobase when mob is prone. var/eyes = "eyes_s" // Icon for eyes. var/blood_color = "#A10808" // Red. @@ -20,6 +26,8 @@ var/tail // Name of tail image in species effects icon file. var/race_key = 0 // Used for mob icon cache string. var/icon/icon_template // Used for mob icon generation for non-32x32 species. + var/is_small + var/show_ssd = 1 // Language/culture vars. var/default_language = "Galactic Common" // Default language is used when 'say' is used without modifiers. @@ -40,6 +48,7 @@ var/vision_flags = 0 // Same flags as glasses. // Death vars. + var/meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human var/gibber_type = /obj/effect/gibspawner/human var/remains_type = /obj/effect/decal/remains/xeno var/gibbed_anim = "gibbed-h" @@ -91,7 +100,8 @@ var/darksight = 2 // Native darksight distance. var/flags = 0 // Various specific features. var/slowdown = 0 // Passive movement speed malus (or boost, if negative) - var/primitive // Lesser form, if any (ie. monkey for humans) + var/primitive_form // Lesser form, if any (ie. monkey for humans) + var/greater_form // Greater form, if any, ie. human for monkeys. var/gluttonous // Can eat some mobs. 1 for monkeys, 2 for people. var/rarity_value = 1 // Relative rarity/collector value for this species. // Determines the organs that the species spawns with and @@ -251,3 +261,6 @@ return 0 +// Called in life() when the mob has no client. +/datum/species/proc/handle_npc(var/mob/living/carbon/human/H) + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species/species_hud.dm b/code/modules/mob/living/carbon/human/species/species_hud.dm index b7b05f48c9..2bb26ca3da 100644 --- a/code/modules/mob/living/carbon/human/species/species_hud.dm +++ b/code/modules/mob/living/carbon/human/species/species_hud.dm @@ -65,4 +65,10 @@ "storage1" = list("loc" = ui_storage1, "slot" = slot_l_store, "state" = "pocket"), "storage2" = list("loc" = ui_storage2, "slot" = slot_r_store, "state" = "pocket"), "belt" = list("loc" = ui_belt, "slot" = slot_belt, "state" = "belt") + ) + +/datum/hud_data/monkey + gear = list( + "mask" = list("loc" = ui_shoes, "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH), + "back" = list("loc" = ui_sstore1, "slot" = slot_back, "state" = "back", "dir" = NORTH), ) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm new file mode 100644 index 0000000000..4f00eaea20 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm @@ -0,0 +1,88 @@ +/datum/species/monkey + name = "Monkey" + name_plural = "Monkeys" + blurb = "Ook." + + icobase = 'icons/mob/human_races/monkeys/r_monkey.dmi' + deform = 'icons/mob/human_races/monkeys/r_monkey.dmi' + damage_overlays = 'icons/mob/human_races/masks/dam_monkey.dmi' + damage_mask = 'icons/mob/human_races/masks/dam_mask_monkey.dmi' + blood_mask = 'icons/mob/human_races/masks/blood_monkey.dmi' + language = null + default_language = "Chimpanzee" + greater_form = "Human" + is_small = 1 + has_fine_manipulation = 0 + show_ssd = 0 + eyes = "blank_eyes" + + gibbed_anim = "gibbed-m" + dusted_anim = "dust-m" + death_message = "lets out a faint chimper as it collapses and stops moving..." + tail = "chimptail" + + unarmed_types = list(/datum/unarmed_attack/bite, /datum/unarmed_attack/claws) + inherent_verbs = list(/mob/living/proc/ventcrawl) + hud_type = /datum/hud_data/monkey + meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/monkey + + rarity_value = 0.1 + total_health = 75 + brute_mod = 1.5 + burn_mod = 1.5 + + flags = IS_RESTRICTED + +/datum/species/monkey/handle_npc(var/mob/living/carbon/human/H) + if(H.stat != CONSCIOUS) + return + if(prob(33) && H.canmove && isturf(H.loc) && !H.pulledby) //won't move if being pulled + step(H, pick(cardinal)) + if(prob(1)) + H.emote(pick("scratch","jump","roll","tail")) + +/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H) + H.real_name = "[lowertext(name)] ([rand(100,999)])" + H.name = H.real_name + ..() + +/datum/species/monkey/tajaran + name = "Farwa" + name_plural = "Farwa" + + icobase = 'icons/mob/human_races/monkeys/r_farwa.dmi' + deform = 'icons/mob/human_races/monkeys/r_farwa.dmi' + + greater_form = "Tajaran" + default_language = "Farwa" + flesh_color = "#AFA59E" + base_color = "#333333" + tail = "farwatail" + +/datum/species/monkey/skrell + name = "Neara" + name_plural = "Neara" + + icobase = 'icons/mob/human_races/monkeys/r_neara.dmi' + deform = 'icons/mob/human_races/monkeys/r_neara.dmi' + + greater_form = "Skrell" + default_language = "Neara" + flesh_color = "#8CD7A3" + blood_color = "#1D2CBF" + reagent_tag = IS_SKRELL + tail = null + +/datum/species/monkey/unathi + name = "Stok" + name_plural = "Stok" + + icobase = 'icons/mob/human_races/monkeys/r_stok.dmi' + deform = 'icons/mob/human_races/monkeys/r_stok.dmi' + + tail = "stoktail" + greater_form = "Unathi" + default_language = "Stok" + flesh_color = "#34AF10" + base_color = "#066000" + reagent_tag = IS_UNATHI diff --git a/code/modules/mob/living/carbon/human/species/station/slime.dm b/code/modules/mob/living/carbon/human/species/station/slime.dm index d573558143..83af39876a 100644 --- a/code/modules/mob/living/carbon/human/species/station/slime.dm +++ b/code/modules/mob/living/carbon/human/species/station/slime.dm @@ -1,6 +1,7 @@ /datum/species/slime name = "Slime" name_plural = "slimes" + is_small = 1 icobase = 'icons/mob/human_races/r_slime.dmi' deform = 'icons/mob/human_races/r_slime.dmi' diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm index bc46cf9c45..8cf07fc8d5 100644 --- a/code/modules/mob/living/carbon/human/species/station/station.dm +++ b/code/modules/mob/living/carbon/human/species/station/station.dm @@ -2,7 +2,7 @@ name = "Human" name_plural = "Humans" language = "Sol Common" - primitive = /mob/living/carbon/monkey + primitive_form = "Monkey" unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite) blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \ colonies across a wide swathe of space. They hold a wide range of forms and creeds.

    \ @@ -20,7 +20,7 @@ language = "Sinta'unathi" tail = "sogtail" unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp) - primitive = /mob/living/carbon/monkey/unathi + primitive_form = "Stok" darksight = 3 gluttonous = 1 @@ -85,7 +85,7 @@ heat_level_2 = 380 //Default 400 heat_level_3 = 800 //Default 1000 - primitive = /mob/living/carbon/monkey/tajara + primitive_form = "Farwa" flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR @@ -107,7 +107,7 @@ deform = 'icons/mob/human_races/r_def_skrell.dmi' eyes = "skrell_eyes_s" language = "Skrellian" - primitive = /mob/living/carbon/monkey/skrell + primitive_form = "Neara" unarmed_types = list(/datum/unarmed_attack/punch) blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \ the royals' or 'Light of the Crown'.

    Skrell are a highly advanced and logical race who live under the rule \ @@ -130,7 +130,7 @@ deform = 'icons/mob/human_races/r_def_plant.dmi' language = "Rootspeak" unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/diona) - primitive = /mob/living/carbon/alien/diona + //primitive_form = "Nymph" slowdown = 7 rarity_value = 3 hud_type = /datum/hud_data/diona diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 15ad0b6bfd..dadebe8c57 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -175,15 +175,6 @@ Please contact me on #coderbus IRC. ~Carn x src.transform = M var/global/list/damage_icon_parts = list() -proc/get_damage_icon_part(damage_state, body_part) - if(damage_icon_parts["[damage_state]/[body_part]"] == null) - var/icon/DI = new /icon('icons/mob/dam_human.dmi', damage_state) // the damage icon for whole human - // TODO: Convert dam_human.dmi to greyscale and blend in species.blood_colour here. - DI.Blend(new /icon('icons/mob/dam_mask.dmi', body_part), ICON_MULTIPLY) // mask with this organ's pixels - damage_icon_parts["[damage_state]/[body_part]"] = DI - return DI - else - return damage_icon_parts["[damage_state]/[body_part]"] //DAMAGE OVERLAYS //constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists @@ -202,7 +193,7 @@ proc/get_damage_icon_part(damage_state, body_part) previous_damage_appearance = damage_appearance - var/icon/standing = new /icon('icons/mob/dam_human.dmi', "00") + var/icon/standing = new /icon(species.damage_overlays, "00") var/image/standing_image = new /image("icon" = standing) @@ -211,8 +202,15 @@ proc/get_damage_icon_part(damage_state, body_part) if(!(O.status & ORGAN_DESTROYED)) O.update_icon() if(O.damage_state == "00") continue - - var/icon/DI = get_damage_icon_part(O.damage_state, O.icon_name) + var/icon/DI + var/cache_index = "[O.damage_state]/[O.icon_name]/[species.blood_color]/[species.name]" + if(damage_icon_parts[cache_index] == null) + DI = new /icon(species.damage_overlays, O.damage_state) // the damage icon for whole human + DI.Blend(new /icon(species.damage_mask, O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels + DI.Blend(species.blood_color, ICON_MULTIPLY) + damage_icon_parts[cache_index] = DI + else + DI = damage_icon_parts[cache_index] standing_image.overlays += DI @@ -336,7 +334,7 @@ proc/get_damage_icon_part(damage_state, body_part) base_icon.MapColors(rgb(tone[1],0,0),rgb(0,tone[2],0),rgb(0,0,tone[3])) //Handle husk overlay. - if(husk) + if(husk && ("overlay_husk" in icon_states(race_icon))) var/icon/mask = new(base_icon) var/icon/husk_over = new(race_icon,"overlay_husk") mask.MapColors(0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,0) @@ -534,7 +532,7 @@ proc/get_damage_icon_part(damage_state, body_part) standing.icon = 'icons/mob/uniform.dmi' if(w_uniform.blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "uniformblood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "uniformblood") bloodsies.color = w_uniform.blood_color standing.overlays += bloodsies @@ -583,14 +581,14 @@ proc/get_damage_icon_part(damage_state, body_part) standing = image("icon" = 'icons/mob/hands.dmi', "icon_state" = "[t_state]") if(gloves.blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "bloodyhands") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "bloodyhands") bloodsies.color = gloves.blood_color standing.overlays += bloodsies gloves.screen_loc = ui_gloves overlays_standing[GLOVES_LAYER] = standing else if(blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "bloodyhands") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "bloodyhands") bloodsies.color = hand_blood_color overlays_standing[GLOVES_LAYER] = bloodsies else @@ -659,13 +657,13 @@ proc/get_damage_icon_part(damage_state, body_part) standing = image("icon" = 'icons/mob/feet.dmi', "icon_state" = "[shoes.icon_state]") if(shoes.blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "shoeblood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "shoeblood") bloodsies.color = shoes.blood_color standing.overlays += bloodsies overlays_standing[SHOES_LAYER] = standing else if(feet_blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "shoeblood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "shoeblood") bloodsies.color = feet_blood_color overlays_standing[SHOES_LAYER] = bloodsies else @@ -698,7 +696,7 @@ proc/get_damage_icon_part(damage_state, body_part) standing = image("icon" = 'icons/mob/head.dmi', "icon_state" = "[head.icon_state]") if(head.blood_DNA) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "helmetblood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "helmetblood") bloodsies.color = head.blood_color standing.overlays += bloodsies @@ -760,7 +758,7 @@ proc/get_damage_icon_part(damage_state, body_part) if(wear_suit.blood_DNA) var/obj/item/clothing/suit/S = wear_suit - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "[S.blood_overlay_type]blood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "[S.blood_overlay_type]blood") bloodsies.color = wear_suit.blood_color standing.overlays += bloodsies @@ -796,7 +794,7 @@ proc/get_damage_icon_part(damage_state, body_part) standing = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]") if( !istype(wear_mask, /obj/item/clothing/mask/smokable/cigarette) && wear_mask.blood_DNA ) - var/image/bloodsies = image("icon" = 'icons/effects/blood.dmi', "icon_state" = "maskblood") + var/image/bloodsies = image("icon" = species.blood_mask, "icon_state" = "maskblood") bloodsies.color = wear_mask.blood_color standing.overlays += bloodsies overlays_standing[FACEMASK_LAYER] = standing diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm index 0c9882b215..2f67cbec85 100644 --- a/code/modules/mob/living/carbon/human/whisper.dm +++ b/code/modules/mob/living/carbon/human/whisper.dm @@ -6,7 +6,7 @@ usr << "\red Speech is currently admin-disabled." return - message = trim_strip_html_properly(message) + message = sanitize(message) log_whisper("[src.name]/[src.key] : [message]") if (src.client) diff --git a/code/modules/mob/living/carbon/metroid/items.dm b/code/modules/mob/living/carbon/metroid/items.dm index bce1679472..9f10399112 100644 --- a/code/modules/mob/living/carbon/metroid/items.dm +++ b/code/modules/mob/living/carbon/metroid/items.dm @@ -146,7 +146,7 @@ pet.colour = "[M.colour]" user <<"You feed the slime the potion, removing it's powers and calming it." del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + var/newname = sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text, MAX_NAME_LEN) if (!newname) newname = "pet slime" @@ -177,7 +177,7 @@ pet.colour = "[M.colour]" user <<"You feed the slime the potion, removing it's powers and calming it." del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + var/newname = sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text, MAX_NAME_LEN) if (!newname) newname = "pet slime" diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index 22b61291ef..ce7bdad6f6 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -248,7 +248,7 @@ Target = C break - if(isalien(C) || ismonkey(C) || isanimal(C)) + if(isalien(C) || issmall(C) || isanimal(C)) Target = C break diff --git a/code/modules/mob/living/carbon/monkey/death.dm b/code/modules/mob/living/carbon/monkey/death.dm deleted file mode 100644 index 6d0c48c804..0000000000 --- a/code/modules/mob/living/carbon/monkey/death.dm +++ /dev/null @@ -1,8 +0,0 @@ -/mob/living/carbon/monkey/gib() - ..(null,1) - -/mob/living/carbon/monkey/dust() - ..("dust-m") - -/mob/living/carbon/monkey/death(gibbed) - ..(gibbed,"lets out a faint chimper as it collapses and stops moving...") \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/emote.dm b/code/modules/mob/living/carbon/monkey/emote.dm deleted file mode 100644 index 92493b6d38..0000000000 --- a/code/modules/mob/living/carbon/monkey/emote.dm +++ /dev/null @@ -1,132 +0,0 @@ -/mob/living/carbon/monkey/emote(var/act,var/m_type=1,var/message = null) - - var/param = null - if (findtext(act, "-", 1, null)) - var/t1 = findtext(act, "-", 1, null) - param = copytext(act, t1 + 1, length(act) + 1) - act = copytext(act, 1, t1) - - if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_' - act = copytext(act,1,length(act)) - - var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle) - - switch(act) - if ("me") - if(silent) - return - if (src.client) - if (client.prefs.muted & MUTE_IC) - src << "\red You cannot send IC messages (muted)." - return - if (src.client.handle_spam_prevention(message,MUTE_IC)) - return - if (stat) - return - if(!(message)) - return - return custom_emote(m_type, message) - - - if ("custom") - return custom_emote(m_type, message) - - if("sign") - if (!src.restrained()) - message = text("The monkey signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null)) - m_type = 1 - if("scratch") - if (!src.restrained()) - message = "The [src.name] scratches." - m_type = 1 - if("whimper") - if (!muzzled) - message = "The [src.name] whimpers." - m_type = 2 - if("roar") - if (!muzzled) - message = "The [src.name] roars." - m_type = 2 - if("tail") - message = "The [src.name] waves his tail." - m_type = 1 - if("gasp") - message = "The [src.name] gasps." - m_type = 2 - if("shiver") - message = "The [src.name] shivers." - m_type = 2 - if("drool") - message = "The [src.name] drools." - m_type = 1 - if("paw") - if (!src.restrained()) - message = "The [src.name] flails his paw." - m_type = 1 - if("scretch") - if (!muzzled) - message = "The [src.name] scretches." - m_type = 2 - if("choke") - message = "The [src.name] chokes." - m_type = 2 - if("moan") - message = "The [src.name] moans!" - m_type = 2 - if("nod") - message = "The [src.name] nods his head." - m_type = 1 - if("sit") - message = "The [src.name] sits down." - m_type = 1 - if("sway") - message = "The [src.name] sways around dizzily." - m_type = 1 - if("sulk") - message = "The [src.name] sulks down sadly." - m_type = 1 - if("twitch") - message = "The [src.name] twitches violently." - m_type = 1 - if("dance") - if (!src.restrained()) - message = "The [src.name] dances around happily." - m_type = 1 - if("roll") - if (!src.restrained()) - message = "The [src.name] rolls." - m_type = 1 - if("shake") - message = "The [src.name] shakes his head." - m_type = 1 - if("gnarl") - if (!muzzled) - message = "The [src.name] gnarls and shows his teeth.." - m_type = 2 - if("jump") - message = "The [src.name] jumps!" - m_type = 1 - if("collapse") - Paralyse(2) - message = text("[] collapses!", src) - m_type = 2 - if("deathgasp") - message = "The [src.name] lets out a faint chimper as it collapses and stops moving..." - m_type = 1 - if("help") - text += "choke, collapse, dance, deathgasp, drool, gasp, shiver, gnarl, jump, paw, moan, nod, roar, roll, scratch,\nscretch, shake, sign-#, sit, sulk, sway, tail, twitch, whimper" - src << text - else - src << text("Invalid Emote: []", act) - if ((message && src.stat == 0)) - if(src.client) - log_emote("[name]/[key] : [message]") - if (m_type & 1) - for(var/mob/O in viewers(src, null)) - O.show_message(message, m_type) - //Foreach goto(703) - else - for(var/mob/O in hearers(src, null)) - O.show_message(message, m_type) - //Foreach goto(746) - return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/examine.dm b/code/modules/mob/living/carbon/monkey/examine.dm deleted file mode 100644 index 9385787841..0000000000 --- a/code/modules/mob/living/carbon/monkey/examine.dm +++ /dev/null @@ -1,39 +0,0 @@ -/mob/living/carbon/monkey/examine(mob/user) - ..(user) - - var/msg = "" - if (src.handcuffed) - msg += "It is \icon[src.handcuffed] handcuffed!\n" - if (src.wear_mask) - msg += "It has \icon[src.wear_mask] \a [src.wear_mask] on its head.\n" - if (src.l_hand) - msg += "It has \icon[src.l_hand] \a [src.l_hand] in its left hand.\n" - if (src.r_hand) - msg += "It has \icon[src.r_hand] \a [src.r_hand] in its right hand.\n" - if (src.back) - msg += "It has \icon[src.back] \a [src.back] on its back.\n" - if (src.stat == DEAD) - msg += "It is limp and unresponsive, with no signs of life.\n" - else - msg += "" - if (src.getBruteLoss()) - if (src.getBruteLoss() < 30) - msg += "It has minor bruising.\n" - else - msg += "It has severe bruising!\n" - if (src.getFireLoss()) - if (src.getFireLoss() < 30) - msg += "It has minor burns.\n" - else - msg += "It has severe burns!\n" - if (src.stat == UNCONSCIOUS) - msg += "It isn't responding to anything around it; it seems to be asleep.\n" - msg += "" - - if (src.digitalcamo) - msg += "It is repulsively uncanny!\n" - - msg += "*---------*
    " - - user << msg - return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/inventory.dm b/code/modules/mob/living/carbon/monkey/inventory.dm deleted file mode 100644 index adeb4f903a..0000000000 --- a/code/modules/mob/living/carbon/monkey/inventory.dm +++ /dev/null @@ -1,238 +0,0 @@ -/obj/effect/equip_e/monkey/process() - if (item) - item.add_fingerprint(source) - if (!( item )) - switch(place) - if("head") - if (!( target.wear_mask )) - del(src) - return - if("l_hand") - if (!( target.l_hand )) - del(src) - return - if("r_hand") - if (!( target.r_hand )) - del(src) - return - if("back") - if (!( target.back )) - del(src) - return - if("handcuff") - if (!( target.handcuffed )) - del(src) - return - if("internal") - if ((!( (istype(target.wear_mask, /obj/item/clothing/mask) && istype(target.back, /obj/item/weapon/tank) && !( target.internal )) ) && !( target.internal ))) - del(src) - return - - if (item) - if(isrobot(source) && place != "handcuff") - var/list/L = list( "syringe", "pill", "drink", "dnainjector", "fuel") - if(!(L.Find(place))) - del(src) - return - for(var/mob/O in viewers(target, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] is trying to put a [] on []", source, item, target), 1) - else - var/message = null - switch(place) - if("mask") - if(istype(target.wear_mask, /obj/item/clothing)&&!target.wear_mask:canremove) - message = text("\red [] fails to take off \a [] from []'s body!", source, target.wear_mask, target) - else - message = text("\red [] is trying to take off \a [] from []'s head!", source, target.wear_mask, target) - if("l_hand") - message = text("\red [] is trying to take off a [] from []'s left hand!", source, target.l_hand, target) - if("r_hand") - message = text("\red [] is trying to take off a [] from []'s right hand!", source, target.r_hand, target) - if("back") - message = text("\red [] is trying to take off a [] from []'s back!", source, target.back, target) - if("handcuff") - message = text("\red [] is trying to unhandcuff []!", source, target) - if("internal") - if (target.internal) - message = text("\red [] is trying to remove []'s internals", source, target) - else - message = text("\red [] is trying to set on []'s internals.", source, target) - if("pockets") - message = text("\red [] is trying to empty []'s pockets",source, target) - else - for(var/mob/M in viewers(target, null)) - M.show_message(message, 1) - spawn( 30 ) - done() - return - return - -/obj/effect/equip_e/monkey/done() - if(!source || !target) return - if(source.loc != s_loc) return - if(target.loc != t_loc) return - if(LinkBlocked(s_loc,t_loc)) return - if(item && source.get_active_hand() != item) return - if ((source.restrained() || source.stat)) return - switch(place) - if("mask") - if (target.wear_mask) - if(istype(target.wear_mask, /obj/item/clothing)&& !target.wear_mask:canremove) - return - var/obj/item/W = target.wear_mask - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.dropped(target) - W.layer = initial(W.layer) - W.add_fingerprint(source) - else - if (istype(item, /obj/item/clothing/mask)) - source.drop_item() - loc = target - item.layer = 20 - target.wear_mask = item - item.loc = target - if("l_hand") - if (target.l_hand) - var/obj/item/W = target.l_hand - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.layer = initial(W.layer) - W.dropped(target) - W.add_fingerprint(source) - else - if (istype(item, /obj/item)) - source.drop_item() - loc = target - item.layer = 20 - target.l_hand = item - item.loc = target - item.dropped(source) - item.equipped(target,target.l_hand) - if("r_hand") - if (target.r_hand) - var/obj/item/W = target.r_hand - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.layer = initial(W.layer) - W.dropped(target) - W.add_fingerprint(source) - else - if (istype(item, /obj/item)) - source.drop_item() - loc = target - item.layer = 20 - target.r_hand = item - item.loc = target - item.dropped(source) - item.equipped(target,target.r_hand) - if("back") - if (target.back) - var/obj/item/W = target.back - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.dropped(target) - W.layer = initial(W.layer) - W.add_fingerprint(source) - else - if ((istype(item, /obj/item) && item.slot_flags & SLOT_BACK )) - source.drop_item() - loc = target - item.layer = 20 - target.back = item - item.loc = target - if("handcuff") - if (target.handcuffed) - var/obj/item/W = target.handcuffed - target.u_equip(W) - if (target.client) - target.client.screen -= W - if (W) - W.loc = target.loc - W.dropped(target) - W.layer = initial(W.layer) - W.add_fingerprint(source) - else - if (istype(item, /obj/item/weapon/handcuffs)) - source.drop_item() - target.handcuffed = item - item.loc = target - if("internal") - if (target.internal) - target.internal.add_fingerprint(source) - target.internal = null - else - if (target.internal) - target.internal = null - if (!( istype(target.wear_mask, /obj/item/clothing/mask) )) - return - else - if (istype(target.back, /obj/item/weapon/tank)) - target.internal = target.back - target.internal.add_fingerprint(source) - for(var/mob/M in viewers(target, 1)) - if ((M.client && !( M.blinded ))) - M.show_message(text("[] is now running on internals.", target), 1) - else - source.regenerate_icons() - target.regenerate_icons() - del(src) - return - - - -//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible() -//set redraw_mob to 0 if you don't wish the hud to be updated - if you're doing it manually in your own proc. -/mob/living/carbon/monkey/equip_to_slot(obj/item/W as obj, slot, redraw_mob = 1) - if(!slot) return - if(!istype(W)) return - - if(W == get_active_hand()) - u_equip(W) - - switch(slot) - if(slot_back) - src.back = W - W.equipped(src, slot) - update_inv_back(redraw_mob) - if(slot_wear_mask) - src.wear_mask = W - W.equipped(src, slot) - update_inv_wear_mask(redraw_mob) - if(slot_handcuffed) - src.handcuffed = W - update_inv_handcuffed(redraw_mob) - if(slot_legcuffed) - src.legcuffed = W - W.equipped(src, slot) - update_inv_legcuffed(redraw_mob) - if(slot_l_hand) - src.l_hand = W - W.equipped(src, slot) - update_inv_l_hand(redraw_mob) - if(slot_r_hand) - src.r_hand = W - W.equipped(src, slot) - update_inv_r_hand(redraw_mob) - if(slot_in_backpack) - W.loc = src.back - else - usr << "\red You are trying to eqip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..." - return - - W.layer = 20 - - return diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm deleted file mode 100644 index 22a5c7f2fb..0000000000 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ /dev/null @@ -1,511 +0,0 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 - -/mob/living/carbon/monkey - var/oxygen_alert = 0 - var/phoron_alert = 0 - var/fire_alert = 0 - var/pressure_alert = 0 - - var/temperature_alert = 0 - - -/mob/living/carbon/monkey/Life() - set invisibility = 0 - set background = 1 - if (monkeyizing) return - if (update_muts) - update_muts=0 - domutcheck(src,null,MUTCHK_FORCED) - ..() - - var/datum/gas_mixture/environment // Added to prevent null location errors-- TLE - if(loc) - environment = loc.return_air() - - if (stat != DEAD) - //First, resolve location and get a breath - if(air_master.current_cycle%4==2) - //Only try to take a breath every 4 seconds, unless suffocating - breathe() - - //Updates the number of stored chemicals for powers - handle_changeling() - - //Mutations and radiation - handle_mutations_and_radiation() - - //Chemicals in the body - handle_chemicals_in_body() - - //Disabilities - handle_disabilities() - - //Apparently, the person who wrote this code designed it so that - //blinded get reset each cycle and then get activated later in the - //code. Very ugly. I dont care. Moving this stuff here so its easy - //to find it. - blinded = null - - //Handle temperature/pressure differences between body and environment - if(environment) // More error checking -- TLE - handle_environment(environment) - - //Check if we're on fire - handle_fire() - - //Status updates, death etc. - handle_regular_status_updates() - update_canmove() - - if(client) - handle_regular_hud_updates() - - // Grabbing - for(var/obj/item/weapon/grab/G in src) - G.process() - - if(!client && stat == CONSCIOUS) - - if(prob(33) && canmove && isturf(loc) && !pulledby) //won't move if being pulled - - step(src, pick(cardinal)) - - if(prob(1)) - emote(pick("scratch","jump","roll","tail")) - updatehealth() - -/mob/living/carbon/monkey - - proc/handle_disabilities() - - if (disabilities & EPILEPSY) - if ((prob(1) && paralysis < 10)) - src << "\red You have a seizure!" - Paralyse(10) - if (disabilities & COUGHING) - if ((prob(5) && paralysis <= 1)) - drop_item() - spawn( 0 ) - emote("cough") - return - if (disabilities & TOURETTES) - if ((prob(10) && paralysis <= 1)) - Stun(10) - spawn( 0 ) - emote("twitch") - return - if (disabilities & NERVOUS) - if (prob(10)) - stuttering = max(10, stuttering) - - proc/handle_mutations_and_radiation() - - if(getFireLoss()) - if((COLD_RESISTANCE in mutations) || prob(50)) - switch(getFireLoss()) - if(1 to 50) - adjustFireLoss(-1) - if(51 to 100) - adjustFireLoss(-5) - - if ((HULK in mutations) && health <= 25) - mutations.Remove(HULK) - src << "\red You suddenly feel very weak." - Weaken(3) - emote("collapse") - - if (radiation) - - if (radiation > 100) - radiation = 100 - Weaken(10) - if(!lying) - src << "\red You feel weak." - emote("collapse") - - switch(radiation) - if(1 to 49) - radiation-- - if(prob(25)) - adjustToxLoss(1) - - if(50 to 74) - radiation -= 2 - adjustToxLoss(1) - if(prob(5)) - radiation -= 5 - Weaken(3) - if(!lying) - src << "\red You feel weak." - emote("collapse") - - if(75 to 100) - radiation -= 3 - adjustToxLoss(3) - if(prob(1)) - src << "\red You mutate!" - randmutb(src) - domutcheck(src,null) - emote("gasp") - - handle_breath(datum/gas_mixture/breath) - if(status_flags & GODMODE) - return - - if(!breath || (breath.total_moles == 0)) - adjustOxyLoss(7) - - oxygen_alert = max(oxygen_alert, 1) - - return 0 - - var/safe_oxygen_min = 16 // Minimum safe partial pressure of O2, in kPa - //var/safe_oxygen_max = 140 // Maximum safe partial pressure of O2, in kPa (Not used for now) - var/safe_co2_max = 10 // Yes it's an arbitrary value who cares? - var/safe_phoron_max = 0.5 - var/SA_para_min = 0.5 - var/SA_sleep_min = 5 - var/oxygen_used = 0 - var/breath_pressure = (breath.total_moles * R_IDEAL_GAS_EQUATION * breath.temperature) / BREATH_VOLUME - - //Partial pressure of the O2 in our breath - var/O2_pp = (breath.gas["oxygen"] / breath.total_moles) * breath_pressure - // Same, but for the phoron - var/Toxins_pp = (breath.gas["phoron"] / breath.total_moles) * breath_pressure - // And CO2, lets say a PP of more than 10 will be bad (It's a little less really, but eh, being passed out all round aint no fun) - var/CO2_pp = (breath.gas["carbon_dioxide"] / breath.total_moles) * breath_pressure - - if(O2_pp < safe_oxygen_min) // Too little oxygen - if(prob(20)) - spawn(0) emote("gasp") - if (O2_pp == 0) - O2_pp = 0.01 - var/ratio = safe_oxygen_min/O2_pp - adjustOxyLoss(min(5*ratio, 7)) // Don't fuck them up too fast (space only does 7 after all!) - oxygen_used = breath.gas["oxygen"] * ratio / 6 - oxygen_alert = max(oxygen_alert, 1) - /*else if (O2_pp > safe_oxygen_max) // Too much oxygen (commented this out for now, I'll deal with pressure damage elsewhere I suppose) - spawn(0) emote("cough") - var/ratio = O2_pp/safe_oxygen_max - oxyloss += 5*ratio - oxygen_used = breath.oxygen*ratio/6 - oxygen_alert = max(oxygen_alert, 1)*/ - else // We're in safe limits - adjustOxyLoss(-5) - oxygen_used = breath.gas["oxygen"] / 6 - oxygen_alert = 0 - - breath.adjust_gas("oxygen", -oxygen_used) - breath.adjust_gas("carbon_dioxide", oxygen_used) - - if(CO2_pp > safe_co2_max) - if(!co2overloadtime) // If it's the first breath with too much CO2 in it, lets start a counter, then have them pass out after 12s or so. - co2overloadtime = world.time - else if(world.time - co2overloadtime > 120) - Paralyse(3) - adjustOxyLoss(3) // Lets hurt em a little, let them know we mean business - if(world.time - co2overloadtime > 300) // They've been in here 30s now, lets start to kill them for their own good! - adjustOxyLoss(8) - if(prob(20)) // Lets give them some chance to know somethings not right though I guess. - spawn(0) emote("cough") - - else - co2overloadtime = 0 - - if(Toxins_pp > safe_phoron_max) // Too much phoron - var/ratio = (breath.gas["phoron"] / safe_phoron_max) * 10 - //adjustToxLoss(Clamp(ratio, MIN_PLASMA_DAMAGE, MAX_PLASMA_DAMAGE)) //Limit amount of damage toxin exposure can do per second - if(reagents) - reagents.add_reagent("toxin", Clamp(ratio, MIN_TOXIN_DAMAGE, MAX_TOXIN_DAMAGE)) - phoron_alert = max(phoron_alert, 1) - else - phoron_alert = 0 - - if(breath.gas["sleeping_agent"]) - var/SA_pp = (breath.gas["sleeping_agent"] / breath.total_moles) * breath_pressure - if(SA_pp > SA_para_min) // Enough to make us paralysed for a bit - Paralyse(3) // 3 gives them one second to wake up and run away a bit! - if(SA_pp > SA_sleep_min) // Enough to make us sleep as well - sleeping = max(sleeping+2, 10) - else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning - if(prob(20)) - spawn(0) emote(pick("giggle", "laugh")) - - - if(breath.temperature > (T0C+66)) // Hot air hurts :( - if(prob(20)) - src << "\red You feel a searing heat in your lungs!" - fire_alert = max(fire_alert, 2) - else - fire_alert = 0 - - - //Temporary fixes to the alerts. - - return 1 - - proc/handle_environment(datum/gas_mixture/environment) - if(!environment) - return - - //Moved these vars here for use in the fuck-it-skip-processing check. - var/pressure = environment.return_pressure() - if(pressure < WARNING_HIGH_PRESSURE && pressure > WARNING_LOW_PRESSURE && abs(environment.temperature - 293.15) < 20 && abs(bodytemperature - 310.14) < 0.5 && environment.gas["phoron"] < MOLES_PHORON_VISIBLE) - - - //Hopefully should fix the walk-inside-still-pressure-warning issue. - if(pressure_alert) - pressure_alert = 0 - - return // Temperatures are within normal ranges, fuck all this processing. ~Ccomp - - var/environment_heat_capacity = environment.heat_capacity() - if(istype(get_turf(src), /turf/space)) - var/turf/heat_turf = get_turf(src) - environment_heat_capacity = heat_turf.heat_capacity - - if((environment.temperature > (T0C + 50)) || (environment.temperature < (T0C + 10))) - var/transfer_coefficient = 1 - - handle_temperature_damage(HEAD, environment.temperature, environment_heat_capacity*transfer_coefficient) - - if(stat==2) - bodytemperature += 0.1*(environment.temperature - bodytemperature)*environment_heat_capacity/(environment_heat_capacity + 270000) - - //Account for massive pressure differences - switch(pressure) - if(HAZARD_HIGH_PRESSURE to INFINITY) - adjustBruteLoss( min( ( (pressure / HAZARD_HIGH_PRESSURE) -1 )*PRESSURE_DAMAGE_COEFFICIENT , MAX_HIGH_PRESSURE_DAMAGE) ) - pressure_alert = 2 - if(WARNING_HIGH_PRESSURE to HAZARD_HIGH_PRESSURE) - pressure_alert = 1 - if(WARNING_LOW_PRESSURE to WARNING_HIGH_PRESSURE) - pressure_alert = 0 - if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE) - pressure_alert = -1 - else - if( !(COLD_RESISTANCE in mutations) ) - adjustBruteLoss( LOW_PRESSURE_DAMAGE ) - pressure_alert = -2 - else - pressure_alert = -1 - - return - - proc/handle_temperature_damage(body_part, exposed_temperature, exposed_intensity) - if(status_flags & GODMODE) return - var/discomfort = min( abs(exposed_temperature - bodytemperature)*(exposed_intensity)/2000000, 1.0) - //adjustFireLoss(2.5*discomfort) - - if(exposed_temperature > bodytemperature) - adjustFireLoss(20.0*discomfort) - - else - adjustFireLoss(5.0*discomfort) - - proc/handle_chemicals_in_body() - - if(reagents && reagents.reagent_list.len) - reagents.metabolize(src) - - if (drowsyness) - drowsyness-- - eye_blurry = max(2, eye_blurry) - if (prob(5)) - sleeping += 1 - Paralyse(5) - - if(confused) - confused = max(0, confused - 1) - - if(resting) - dizziness = max(0, dizziness - 5) - else - dizziness = max(0, dizziness - 1) - - return //TODO: DEFERRED - - proc/handle_regular_status_updates() - - if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 - silent = 0 - else //ALIVE. LIGHTS ARE ON - updatehealth() - if(health < config.health_threshold_dead || !has_brain()) - death() - blinded = 1 - stat = DEAD - silent = 0 - return 1 - - //UNCONSCIOUS. NO-ONE IS HOME - if( (getOxyLoss() > 25) || (config.health_threshold_crit > health) ) - if( health <= 20 && prob(1) ) - spawn(0) - emote("gasp") - if(!reagents.has_reagent("inaprovaline")) - adjustOxyLoss(1) - Paralyse(3) - if(halloss > 100) - src << "You're in too much pain to keep going..." - for(var/mob/O in oviewers(src, null)) - O.show_message("[src] slumps to the ground, too weak to continue fighting.", 1) - Paralyse(10) - setHalLoss(99) - - if(paralysis) - AdjustParalysis(-1) - blinded = 1 - stat = UNCONSCIOUS - if(halloss > 0) - adjustHalLoss(-3) - else if(sleeping) - handle_dreams() - adjustHalLoss(-3) - sleeping = max(sleeping-1, 0) - blinded = 1 - stat = UNCONSCIOUS - if( prob(10) && health && !hal_crit ) - spawn(0) - emote("snore") - else if(resting) - if(halloss > 0) - adjustHalLoss(-3) - //CONSCIOUS - else - stat = CONSCIOUS - if(halloss > 0) - adjustHalLoss(-1) - - //Eyes - if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own - blinded = 1 - else if(eye_blind) //blindness, heals slowly over time - eye_blind = max(eye_blind-1,0) - blinded = 1 - else if(eye_blurry) //blurry eyes heal slowly - eye_blurry = max(eye_blurry-1, 0) - - //Ears - if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own - ear_deaf = max(ear_deaf, 1) - else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf-1, 0) - else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs - ear_damage = max(ear_damage-0.05, 0) - - //Other - handle_statuses() - return 1 - - - proc/handle_regular_hud_updates() - - if (stat == 2 || (XRAY in mutations)) - sight |= SEE_TURFS - sight |= SEE_MOBS - sight |= SEE_OBJS - see_in_dark = 8 - see_invisible = SEE_INVISIBLE_LEVEL_TWO - else if (stat != 2) - sight &= ~SEE_TURFS - sight &= ~SEE_MOBS - sight &= ~SEE_OBJS - see_in_dark = 2 - see_invisible = SEE_INVISIBLE_LIVING - - if (healths) - if (stat != 2) - switch(health) - if(100 to INFINITY) - healths.icon_state = "health0" - if(80 to 100) - healths.icon_state = "health1" - if(60 to 80) - healths.icon_state = "health2" - if(40 to 60) - healths.icon_state = "health3" - if(20 to 40) - healths.icon_state = "health4" - if(0 to 20) - healths.icon_state = "health5" - else - healths.icon_state = "health6" - else - healths.icon_state = "health7" - - - if(pressure) - pressure.icon_state = "pressure[pressure_alert]" - - if (toxin) toxin.icon_state = "tox[phoron_alert ? 1 : 0]" - if (oxygen) oxygen.icon_state = "oxy[oxygen_alert ? 1 : 0]" - if (fire) fire.icon_state = "fire[fire_alert ? 2 : 0]" - //NOTE: the alerts dont reset when youre out of danger. dont blame me, - //blame the person who coded them. Temporary fix added. - - if(bodytemp) - switch(bodytemperature) //310.055 optimal body temp - if(345 to INFINITY) - bodytemp.icon_state = "temp4" - if(335 to 345) - bodytemp.icon_state = "temp3" - if(327 to 335) - bodytemp.icon_state = "temp2" - if(316 to 327) - bodytemp.icon_state = "temp1" - if(300 to 316) - bodytemp.icon_state = "temp0" - if(295 to 300) - bodytemp.icon_state = "temp-1" - if(280 to 295) - bodytemp.icon_state = "temp-2" - if(260 to 280) - bodytemp.icon_state = "temp-3" - else - bodytemp.icon_state = "temp-4" - - client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) - - if(blind && stat != DEAD) - if(blinded) - blind.layer = 18 - else - blind.layer = 0 - - if(disabilities & NEARSIGHTED) - client.screen += global_hud.vimpaired - - if(eye_blurry) - client.screen += global_hud.blurry - - if(druggy) - client.screen += global_hud.druggy - - if (stat != 2) - if (machine) - if (!( machine.check_eye(src) )) - reset_view(null) - else - if(client && !client.adminobs) - reset_view(null) - - return 1 - - proc/handle_random_events() - if (prob(1) && prob(2)) - spawn(0) - emote("scratch") - return - - - proc/handle_changeling() - if(mind && mind.changeling) - mind.changeling.regenerate() - -/mob/living/carbon/monkey/handle_fire() - if(..()) - return - adjustFireLoss(6) - return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/login.dm b/code/modules/mob/living/carbon/monkey/login.dm deleted file mode 100644 index 3b7e5dcb97..0000000000 --- a/code/modules/mob/living/carbon/monkey/login.dm +++ /dev/null @@ -1,4 +0,0 @@ -/mob/living/carbon/monkey/Login() - ..() - update_hud() - return diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm deleted file mode 100644 index 07a64c5513..0000000000 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ /dev/null @@ -1,291 +0,0 @@ -/mob/living/carbon/monkey - name = "monkey" - voice_name = "monkey" - speak_emote = list("chimpers") - icon_state = "monkey1" - icon = 'icons/mob/monkey.dmi' - gender = NEUTER - pass_flags = PASSTABLE - update_icon = 0 ///no need to call regenerate_icon - - var/obj/item/weapon/card/id/wear_id = null // Fix for station bounced radios -- Skie - var/greaterform = "Human" // Used when humanizing a monkey. - icon_state = "monkey1" - //var/uni_append = "12C4E2" // Small appearance modifier for different species. - var/list/uni_append = list(0x12C,0x4E2) // Same as above for DNA2. - var/update_muts = 1 // Monkey gene must be set at start. - holder_type = /obj/item/weapon/holder/monkey - -/mob/living/carbon/monkey/tajara - name = "farwa" - voice_name = "farwa" - speak_emote = list("mews") - icon_state = "tajkey1" - greaterform = "Tajara" - uni_append = list(0x0A0,0xE00) // 0A0E00 - holder_type = /obj/item/weapon/holder/monkey/farwa - -/mob/living/carbon/monkey/skrell - name = "neaera" - voice_name = "neaera" - speak_emote = list("squicks") - icon_state = "skrellkey1" - greaterform = "Skrell" - uni_append = list(0x01C,0xC92) // 01CC92 - holder_type = /obj/item/weapon/holder/monkey/neaera - -/mob/living/carbon/monkey/unathi - name = "stok" - voice_name = "stok" - speak_emote = list("hisses") - icon_state = "stokkey1" - greaterform = "Unathi" - uni_append = list(0x044,0xC5D) // 044C5D - holder_type = /obj/item/weapon/holder/monkey/stok - -/mob/living/carbon/monkey/New() - - verbs += /mob/living/proc/ventcrawl - - var/datum/reagents/R = new/datum/reagents(1000) - reagents = R - R.my_atom = src - - species = all_species[greaterform] - add_language(species.language) - - if(name == initial(name)) //To stop Pun-Pun becoming generic. - name = "[name] ([rand(1, 1000)])" - real_name = name - - if (!(dna)) - if(gender == NEUTER) - gender = pick(MALE, FEMALE) - dna = new /datum/dna( null ) - dna.real_name = real_name - dna.ResetSE() - dna.ResetUI() - //dna.uni_identity = "00600200A00E0110148FC01300B009" - //dna.SetUI(list(0x006,0x002,0x00A,0x00E,0x011,0x014,0x8FC,0x013,0x00B,0x009)) - //dna.struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6" - //dna.SetSE(list(0x433,0x591,0x567,0x561,0x31E,0x137,0x633,0x34D,0x1C3,0x690,0x120,0x321,0x64D,0x4FE,0x4CD,0x615,0x44B,0x6C0,0x3F2,0x51B,0x6C6,0x0A4,0x282,0x1D2,0x6BA,0x3B0,0xFD6)) - dna.unique_enzymes = md5(name) - - // We're a monkey - dna.SetSEState(MONKEYBLOCK, 1) - dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - // Fix gender - dna.SetUIState(DNA_UI_GENDER, gender != MALE, 1) - - // Set the blocks to uni_append, if needed. - if(uni_append.len>0) - for(var/b=1;b<=uni_append.len;b++) - dna.SetUIValue(DNA_UI_LENGTH-(uni_append.len-b),uni_append[b], 1) - dna.UpdateUI() - - update_muts=1 - - ..() - update_icons() - return - -/mob/living/carbon/monkey/movement_delay() - var/tally = 0 - if(reagents) - if(reagents.has_reagent("hyperzine")) return -1 - - if(reagents.has_reagent("nuka_cola")) return -1 - - var/health_deficiency = (100 - health) - if(health_deficiency >= 45) tally += (health_deficiency / 25) - - if (bodytemperature < 283.222) - tally += (283.222 - bodytemperature) / 10 * 1.75 - return tally+config.monkey_delay - -/mob/living/carbon/monkey/Topic(href, href_list) - ..() - if (href_list["mach_close"]) - var/t1 = text("window=[]", href_list["mach_close"]) - unset_machine() - src << browse(null, t1) - if ((href_list["item"] && !( usr.stat ) && !( usr.restrained() ) && in_range(src, usr) )) - var/obj/effect/equip_e/monkey/O = new /obj/effect/equip_e/monkey( ) - O.source = usr - O.target = src - O.item = usr.get_active_hand() - O.s_loc = usr.loc - O.t_loc = loc - O.place = href_list["item"] - requests += O - spawn( 0 ) - O.process() - return - ..() - return - -/mob/living/carbon/monkey/meteorhit(obj/O as obj) - for(var/mob/M in viewers(src, null)) - M.show_message(text("\red [] has been hit by []", src, O), 1) - if (health > 0) - var/shielded = 0 - adjustBruteLoss(30) - if ((O.icon_state == "flaming" && !( shielded ))) - adjustFireLoss(40) - health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - return - -/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M as mob) - - if (M.a_intent == "help" && a_intent == "help") - help_shake_act(M) - get_scooped(M) - else - if (M.a_intent == "hurt") - var/datum/unarmed_attack/attack = null - for(var/datum/unarmed_attack/u_attack in M.species.unarmed_attacks) - if(!u_attack.is_usable(M, src)) - continue - else - attack = u_attack - break - if(!attack) - return 0 - if ((prob(75) && health > 0)) - visible_message("\red [M] [pick(attack.attack_verb)] [src]!") - - playsound(loc, "punch", 25, 1, -1) - var/damage = rand(5, 10) - if (prob(40)) - damage = rand(10, 15) - if (paralysis < 5) - Paralyse(rand(10, 15)) - visible_message("\red [M] has knocked out [src]!") - - adjustBruteLoss(damage) - - M.attack_log += text("\[[time_stamp()]\] [pick(attack.attack_verb)]ed [src.name] ([src.ckey])") - src.attack_log += text("\[[time_stamp()]\] Has been [pick(attack.attack_verb)]ed by [M.name] ([M.ckey])") - msg_admin_attack("[key_name(M)] [pick(attack.attack_verb)]ed [key_name(src)]") - - updatehealth() - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("\red [M] tried to [pick(attack.attack_verb)] [src]!") - else - if (M.a_intent == "grab") - if (M == src || anchored) - return - - var/obj/item/weapon/grab/G = new /obj/item/weapon/grab(M, src ) - - M.put_in_active_hand(G) - - G.synch() - - LAssailant = M - - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [] has grabbed [name] passively!", M), 1) - else - if (!( paralysis )) - if (prob(25)) - Paralyse(2) - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has pushed down [name]!", M), 1) - else - drop_item() - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has disarmed [name]!", M), 1) - return - -/mob/living/carbon/monkey/Stat() - ..() - statpanel("Status") - stat(null, text("Intent: []", a_intent)) - stat(null, text("Move Mode: []", m_intent)) - if(client && mind) - if (client.statpanel == "Status") - if(mind.changeling) - stat("Chemical Storage", mind.changeling.chem_charges) - stat("Genetic Damage Time", mind.changeling.geneticdamage) - return - - -/mob/living/carbon/monkey/verb/removeinternal() - set name = "Remove Internals" - set category = "IC" - internal = null - return - -/mob/living/carbon/monkey/var/co2overloadtime = null -/mob/living/carbon/monkey/var/temperature_resistance = T0C+75 - -/mob/living/carbon/monkey/emp_act(severity) - if(wear_id) wear_id.emp_act(severity) - ..() - -/mob/living/carbon/monkey/ex_act(severity) - if(!blinded) - flick("flash", flash) - - switch(severity) - if(1.0) - if (stat != 2) - adjustBruteLoss(200) - health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - if(2.0) - if (stat != 2) - adjustBruteLoss(60) - adjustFireLoss(60) - health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - if(3.0) - if (stat != 2) - adjustBruteLoss(30) - health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - if (prob(50)) - Paralyse(10) - else - return - -/mob/living/carbon/monkey/blob_act() - if (stat != 2) - adjustFireLoss(60) - health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - if (prob(50)) - Paralyse(10) - if (stat == DEAD && client) - gib() - return - if (stat == DEAD && !client) - gibs(loc, viruses) - del(src) - return - -//Unless its monkey mode monkeys cant use advanced tools -/mob/living/carbon/monkey/IsAdvancedToolUser(var/silent) - if(!silent) - src << "You don't have the dexterity to use that!" - return 0 - -/mob/living/carbon/monkey/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/italics=0, var/message_range = world.view, var/list/used_radios = list()) - if(stat) - return - - if(copytext(message,1,2) == "*") - return emote(copytext(message,2)) - - if(stat) - return - - if(speak_emote.len) - verb = pick(speak_emote) - - message = capitalize(trim_left(message)) - - ..(message, speaking, verb, alt_name, italics, message_range, used_radios) diff --git a/code/modules/mob/living/carbon/monkey/npc.dm b/code/modules/mob/living/carbon/monkey/npc.dm deleted file mode 100644 index a7d4bfc7ae..0000000000 --- a/code/modules/mob/living/carbon/monkey/npc.dm +++ /dev/null @@ -1,89 +0,0 @@ -mob/living/carbon/monkey/var - mob/npc_target = null // the NPC this monkey is attacking - mob/npc_fleeing = null // the monkey is scared of this mob - mob/hiding_behind = null - hid_behind = 0 - - var/list/hostiles = list() - - fleeing_duration = 0 - -mob/living/carbon/monkey/proc/npc_act() - if(!client && !stat) - if(npc_fleeing && canmove) - var/prevloc = loc - if(!hiding_behind) - for(var/mob/living/carbon/human/H in view(7, src)) - if(!hostiles.Find(H)) - hiding_behind = H - - if(hiding_behind) - if(get_dist(src, hiding_behind) == 1) - if(!hid_behind) - emote("me", 1, "hides behind [hiding_behind]!") - hid_behind = 1 - step_to(src, get_step(hiding_behind, get_dir(npc_fleeing, hiding_behind))) - else - if(!step_to(src, hiding_behind, 1)) - hiding_behind = null - else - step_away(src, npc_fleeing, 7) - - if(prob(7)) - if(prob(50) && (npc_fleeing in view(8,src))) - switch(rand(1,3)) - if(1) - emote("me", 1, "shows [npc_fleeing] its fangs!") - if(2) - emote("me", 2, "gnarls at [npc_fleeing].") - if(3) - emote("me", 2, "eyes [npc_fleeing] fearfully.") - else - switch(rand(1,3)) - if(1) - emote("whimper") - if(2) - emote("me", 1, "trembles heavily.") - if(3) - emote("me", 2, "chimpers nervously.") - - fleeing_duration-- - if(fleeing_duration <= 0) - npc_fleeing = null - hiding_behind = null - hid_behind = 0 - - if(loc == prevloc) set_dir(get_dir(src, npc_fleeing)) - else - if(prob(33) && canmove && isturf(loc)) - step(src, pick(cardinal)) - if(prob(1)) - if(health < 70) - switch(rand(1,3)) - if(1) - emote("me", 1, "cowers on the floor, writhing in pain.") - if(2) - emote("me", 1, "trembles visibly, it seems to be in pain.") - if(3) - emote("me", 1, "wraps its arms around its knees, breathing heavily.") - else - emote(pick("scratch","jump","roll","tail")) - -mob/living/carbon/monkey/react_to_attack(mob/M) - if(npc_fleeing == M) - fleeing_duration += 30 - return - - if(!hostiles.Find(M)) hostiles += M - - spawn(5) - switch(rand(1,3)) - if(1) - emote("me", 1, "flails about wildly!") - if(2) - emote("me", 2, "screams loudly at [M]!") - if(3) - emote("me", 2, "whimpers fearfully!") - - npc_fleeing = M - fleeing_duration = 30 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm deleted file mode 100644 index ec69d454f6..0000000000 --- a/code/modules/mob/living/carbon/monkey/update_icons.dm +++ /dev/null @@ -1,129 +0,0 @@ -//Monkey Overlays Indexes//////// -#define M_MASK_LAYER 1 -#define M_BACK_LAYER 2 -#define M_HANDCUFF_LAYER 3 -#define M_L_HAND_LAYER 4 -#define M_R_HAND_LAYER 5 -#define TARGETED_LAYER 6 -#define M_FIRE_LAYER 6 -#define M_TOTAL_LAYERS 7 -///////////////////////////////// - -/mob/living/carbon/monkey - var/list/overlays_lying[M_TOTAL_LAYERS] - var/list/overlays_standing[M_TOTAL_LAYERS] - -/mob/living/carbon/monkey/regenerate_icons() - ..() - update_inv_wear_mask(0) - update_inv_back(0) - update_inv_r_hand(0) - update_inv_l_hand(0) - update_inv_handcuffed(0) - update_fire(0) - update_icons() - //Hud Stuff - update_hud() - return - -/mob/living/carbon/monkey/update_icons() - update_hud() - lying_prev = lying //so we don't update overlays for lying/standing unless our stance changes again - overlays.Cut() - for(var/image/I in overlays_standing) - overlays += I - - if(lying) - var/matrix/M = matrix() - M.Turn(90) - M.Translate(1,-6) - src.transform = M - else - var/matrix/M = matrix() - src.transform = M - - -//////// -/mob/living/carbon/monkey/update_inv_wear_mask(var/update_icons=1) - if( wear_mask && istype(wear_mask, /obj/item/clothing/mask) ) - overlays_standing[M_MASK_LAYER] = image("icon" = 'icons/mob/monkey.dmi', "icon_state" = "[wear_mask.icon_state]") - wear_mask.screen_loc = ui_monkey_mask - else - overlays_standing[M_MASK_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_r_hand(var/update_icons=1) - if(r_hand) - var/t_state = r_hand.item_state - if(!t_state) t_state = r_hand.icon_state - overlays_standing[M_R_HAND_LAYER] = image("icon" = 'icons/mob/items_righthand.dmi', "icon_state" = t_state) - r_hand.screen_loc = ui_rhand - if (handcuffed) drop_r_hand() - else - overlays_standing[M_R_HAND_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_l_hand(var/update_icons=1) - if(l_hand) - var/t_state = l_hand.item_state - if(!t_state) t_state = l_hand.icon_state - overlays_standing[M_L_HAND_LAYER] = image("icon" = 'icons/mob/items_lefthand.dmi', "icon_state" = t_state) - l_hand.screen_loc = ui_lhand - if (handcuffed) drop_l_hand() - else - overlays_standing[M_L_HAND_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_back(var/update_icons=1) - if(back) - overlays_standing[M_BACK_LAYER] = image("icon" = 'icons/mob/back.dmi', "icon_state" = "[back.icon_state]") - back.screen_loc = ui_monkey_back - else - overlays_standing[M_BACK_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_inv_handcuffed(var/update_icons=1) - if(handcuffed) - drop_r_hand() - drop_l_hand() - stop_pulling() - overlays_standing[M_HANDCUFF_LAYER] = image("icon" = 'icons/mob/monkey.dmi', "icon_state" = "handcuff1") - else - overlays_standing[M_HANDCUFF_LAYER] = null - if(update_icons) update_icons() - - -/mob/living/carbon/monkey/update_hud() - if (client) - client.screen |= contents - -//Call when target overlay should be added/removed -/mob/living/carbon/monkey/update_targeted(var/update_icons=1) - if (targeted_by && target_locked) - overlays_standing[TARGETED_LAYER] = target_locked - else if (!targeted_by && target_locked) - del(target_locked) - if (!targeted_by) - overlays_standing[TARGETED_LAYER] = null - if(update_icons) update_icons() - -/mob/living/carbon/monkey/update_fire(var/update_icons=1) - if(on_fire) - overlays_standing[M_FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state"="Standing", "layer"= -M_FIRE_LAYER) - else - overlays_standing[M_FIRE_LAYER] = null - if(update_icons) update_icons() -//Monkey Overlays Indexes//////// -#undef M_MASK_LAYER -#undef M_BACK_LAYER -#undef M_HANDCUFF_LAYER -#undef M_L_HAND_LAYER -#undef M_R_HAND_LAYER -#undef TARGETED_LAYER -#undef M_FIRE_LAYER -#undef M_TOTAL_LAYERS - diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index b98c3a7448..231c5d5329 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -59,13 +59,6 @@ H.UpdateDamageIcon() H.updatehealth() return 1 - else if(istype(src, /mob/living/carbon/monkey)) - if (COLD_RESISTANCE in src.mutations) //fireproof - return 0 - var/mob/living/carbon/monkey/M = src - M.adjustFireLoss(burn_amount) - M.updatehealth() - return 1 else if(istype(src, /mob/living/silicon/ai)) return 0 @@ -241,7 +234,7 @@ src.updatehealth() // damage ONE external organ, organ gets randomly selected from damaged ones. -/mob/living/proc/take_organ_damage(var/brute, var/burn) +/mob/living/proc/take_organ_damage(var/brute, var/burn, var/emp=0) if(status_flags & GODMODE) return 0 //godmode adjustBruteLoss(brute) adjustFireLoss(burn) diff --git a/code/modules/mob/living/login.dm b/code/modules/mob/living/login.dm index 52f0630a39..383a81f13b 100644 --- a/code/modules/mob/living/login.dm +++ b/code/modules/mob/living/login.dm @@ -6,21 +6,5 @@ mind.active = 1 //indicates that the mind is currently synced with a client //If they're SSD, remove it so they can wake back up. player_logged = 0 - - //Round specific stuff like hud updates - if(ticker && ticker.mode) - switch(ticker.mode.name) - if("revolution") - if((mind in ticker.mode.revolutionaries) || (src.mind in ticker.mode:head_revolutionaries)) - ticker.mode.update_rev_icons_added(src.mind) - if("cult") - if(mind in ticker.mode:cult) - ticker.mode.update_cult_icons_added(src.mind) - if("mercenary") - if(mind in ticker.mode:syndicates) - ticker.mode.update_all_synd_icons() - if("mutiny") - var/datum/game_mode/mutiny/mode = get_mutiny_mode() - if(mode) - mode.update_all_icons() + update_antag_icons(mind) return . diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index bb0110cd20..5adf82f5e8 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -189,7 +189,7 @@ var/list/ai_verbs_default = list( src << radio_text - if (!(ticker && ticker.mode && (mind in ticker.mode.malf_ai))) + if (malf && !(mind in malf.current_antagonists)) show_laws() src << "These laws may be changed by other players, or by you being the traitor." @@ -197,6 +197,7 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/Del() ai_list -= src + del(eyeobj) ..() /mob/living/silicon/ai/pointed(atom/A as mob|obj|turf in view()) @@ -312,17 +313,15 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/is_malf() if(ticker.mode.name == "AI malfunction") - var/datum/game_mode/malfunction/malf = ticker.mode - for (var/datum/mind/malfai in malf.malf_ai) + for (var/datum/mind/malfai in malf.current_antagonists) if (mind == malfai) return malf return 0 // displays the malf_ai information if the AI is the malf /mob/living/silicon/ai/show_malf_ai() - var/datum/game_mode/malfunction/malf = is_malf() - if(malf && malf.apcs >= 3) - stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds") + if(malf && malf.hacked_apcs.len >= 3) + stat(null, "Time until station control secured: [max(malf.hack_time/(malf.hacked_apcs/3), 0)] seconds") // this verb lets the ai see the stations manifest /mob/living/silicon/ai/proc/ai_roster() @@ -585,16 +584,6 @@ var/list/ai_verbs_default = list( holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo4")) return -/*/mob/living/silicon/ai/proc/corereturn() - set category = "Malfunction" - set name = "Return to Main Core" - - var/obj/machinery/power/apc/apc = src.loc - if(!istype(apc)) - src << "\blue You are already in your Main Core." - return - apc.malfvacate()*/ - //Toggles the luminosity and applies it by re-entereing the camera. /mob/living/silicon/ai/proc/toggle_camera_light() set name = "Toggle Camera Light" diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm index 4b408193b7..4a43103da8 100644 --- a/code/modules/mob/living/silicon/ai/death.dm +++ b/code/modules/mob/living/silicon/ai/death.dm @@ -35,7 +35,7 @@ break callshuttle++ - if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || sent_strike_team) + if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction") callshuttle = 0 if(callshuttle == 3) //if all three conditions are met diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm index f05fdda45f..d2d042c778 100644 --- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm +++ b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm @@ -2,157 +2,45 @@ // // The datum containing all the chunks. -var/datum/cameranet/cameranet = new() +var/datum/visualnet/camera/cameranet = new() -/datum/cameranet +/datum/visualnet/camera // The cameras on the map, no matter if they work or not. Updated in obj/machinery/camera.dm by New() and Del(). var/list/cameras = list() var/cameras_unsorted = 1 - // The chunks of the map, mapping the areas that the cameras can see. - var/list/chunks = list() - var/ready = 0 + chunk_type = /datum/chunk/camera -/datum/cameranet/proc/process_sort() +/datum/visualnet/camera/proc/process_sort() if(cameras_unsorted) cameras = dd_sortedObjectList(cameras) cameras_unsorted = 0 -// Checks if a chunk has been Generated in x, y, z. -/datum/cameranet/proc/chunkGenerated(x, y, z) - x &= ~0xf - y &= ~0xf - var/key = "[x],[y],[z]" - return (chunks[key]) - -// Returns the chunk in the x, y, z. -// If there is no chunk, it creates a new chunk and returns that. -/datum/cameranet/proc/getCameraChunk(x, y, z) - x &= ~0xf - y &= ~0xf - var/key = "[x],[y],[z]" - if(!chunks[key]) - chunks[key] = new /datum/camerachunk(null, x, y, z) - - return chunks[key] - -// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or it's location is set. - -/datum/cameranet/proc/visibility(mob/aiEye/ai) - // 0xf = 15 - var/x1 = max(0, ai.x - 16) & ~0xf - var/y1 = max(0, ai.y - 16) & ~0xf - var/x2 = min(world.maxx, ai.x + 16) & ~0xf - var/y2 = min(world.maxy, ai.y + 16) & ~0xf - - var/list/visibleChunks = list() - - for(var/x = x1; x <= x2; x += 16) - for(var/y = y1; y <= y2; y += 16) - visibleChunks += getCameraChunk(x, y, ai.z) - - var/list/remove = ai.visibleCameraChunks - visibleChunks - var/list/add = visibleChunks - ai.visibleCameraChunks - - for(var/chunk in remove) - var/datum/camerachunk/c = chunk - c.remove(ai) - - for(var/chunk in add) - var/datum/camerachunk/c = chunk - c.add(ai) - -// Updates the chunks that the turf is located in. Use this when obstacles are destroyed or when doors open. - -/datum/cameranet/proc/updateVisibility(atom/A, var/opacity_check = 1) - - if(!ticker || (opacity_check && !A.opacity)) - return - majorChunkChange(A, 2) - -/datum/cameranet/proc/updateChunk(x, y, z) - // 0xf = 15 - if(!chunkGenerated(x, y, z)) - return - var/datum/camerachunk/chunk = getCameraChunk(x, y, z) - chunk.hasChanged() - // Removes a camera from a chunk. -/datum/cameranet/proc/removeCamera(obj/machinery/camera/c) +/datum/visualnet/camera/proc/removeCamera(obj/machinery/camera/c) if(c.can_use()) majorChunkChange(c, 0) // Add a camera to a chunk. -/datum/cameranet/proc/addCamera(obj/machinery/camera/c) +/datum/visualnet/camera/proc/addCamera(obj/machinery/camera/c) if(c.can_use()) majorChunkChange(c, 1) // Used for Cyborg cameras. Since portable cameras can be in ANY chunk. -/datum/cameranet/proc/updatePortableCamera(obj/machinery/camera/c) +/datum/visualnet/camera/proc/updatePortableCamera(obj/machinery/camera/c) if(c.can_use()) majorChunkChange(c, 1) //else // majorChunkChange(c, 0) -// Never access this proc directly!!!! -// This will update the chunk and all the surrounding chunks. -// It will also add the atom to the cameras list if you set the choice to 1. -// Setting the choice to 0 will remove the camera from the chunks. -// If you want to update the chunks around an object, without adding/removing a camera, use choice 2. - -/datum/cameranet/proc/majorChunkChange(atom/c, var/choice) - // 0xf = 15 - if(!c) - return - - var/turf/T = get_turf(c) - if(T) - var/x1 = max(0, T.x - 8) & ~0xf - var/y1 = max(0, T.y - 8) & ~0xf - var/x2 = min(world.maxx, T.x + 8) & ~0xf - var/y2 = min(world.maxy, T.y + 8) & ~0xf - - //world << "X1: [x1] - Y1: [y1] - X2: [x2] - Y2: [y2]" - - for(var/x = x1; x <= x2; x += 16) - for(var/y = y1; y <= y2; y += 16) - if(chunkGenerated(x, y, T.z)) - var/datum/camerachunk/chunk = getCameraChunk(x, y, T.z) - // Only add actual cameras to the list of cameras - if(istype(c, /obj/machinery/camera)) - if(choice == 0) - // Remove the camera. - chunk.cameras -= c - else if(choice == 1) - // You can't have the same camera in the list twice. - chunk.cameras |= c - chunk.hasChanged() - -// Will check if a mob is on a viewable turf. Returns 1 if it is, otherwise returns 0. - -/datum/cameranet/proc/checkCameraVis(mob/living/target as mob) - - // 0xf = 15 - var/turf/position = get_turf(target) - return checkTurfVis(position) - -/datum/cameranet/proc/checkTurfVis(var/turf/position) - var/datum/camerachunk/chunk = getCameraChunk(position.x, position.y, position.z) - if(chunk) - if(chunk.changed) - chunk.hasChanged(1) // Update now, no matter if it's visible or not. - if(chunk.visibleTurfs[position]) - return 1 - return 0 - -// Debug verb for VVing the chunk that the turf is in. -/* -/turf/verb/view_chunk() - set src in world - - if(cameranet.chunkGenerated(x, y, z)) - var/datum/camerachunk/chunk = cameranet.getCameraChunk(x, y, z) - usr.client.debug_variables(chunk) -*/ \ No newline at end of file +/datum/visualnet/camera/onMajorChunkChange(atom/c, var/choice, var/datum/chunk/camera/chunk) +// Only add actual cameras to the list of cameras + if(istype(c, /obj/machinery/camera)) + if(choice == 0) + // Remove the camera. + chunk.cameras -= c + else if(choice == 1) + // You can't have the same camera in the list twice. + chunk.cameras |= c diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm index 90147f5b26..89a07bb465 100644 --- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm +++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm @@ -1,77 +1,12 @@ -#define UPDATE_BUFFER 25 // 2.5 seconds - // CAMERA CHUNK // // A 16x16 grid of the map with a list of turfs that can be seen, are visible and are dimmed. -// Allows the AI Eye to stream these chunks and know what it can and cannot see. +// Allows the Eye to stream these chunks and know what it can and cannot see. -/datum/camerachunk - var/list/obscuredTurfs = list() - var/list/visibleTurfs = list() - var/list/obscured = list() +/datum/chunk/camera var/list/cameras = list() - var/list/turfs = list() - var/list/seenby = list() - var/visible = 0 - var/changed = 0 - var/updating = 0 - var/x = 0 - var/y = 0 - var/z = 0 - -// Add an AI eye to the chunk, then update if changed. - -/datum/camerachunk/proc/add(mob/aiEye/ai) - if(!ai.ai) - return - ai.visibleCameraChunks += src - if(ai.ai.client) - ai.ai.client.images += obscured - visible++ - seenby += ai - if(changed && !updating) - update() - -// Remove an AI eye from the chunk, then update if changed. - -/datum/camerachunk/proc/remove(mob/aiEye/ai) - if(!ai.ai) - return - ai.visibleCameraChunks -= src - if(ai.ai.client) - ai.ai.client.images -= obscured - seenby -= ai - if(visible > 0) - visible-- - -// Called when a chunk has changed. I.E: A wall was deleted. - -/datum/camerachunk/proc/visibilityChanged(turf/loc) - if(!visibleTurfs[loc]) - return - hasChanged() - -// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will -// instead be flagged to update the next time an AI Eye moves near it. - -/datum/camerachunk/proc/hasChanged(var/update_now = 0) - if(visible || update_now) - if(!updating) - updating = 1 - spawn(UPDATE_BUFFER) // Batch large changes, such as many doors opening or closing at once - update() - updating = 0 - else - changed = 1 - -// The actual updating. It gathers the visible turfs from cameras and puts them into the appropriate lists. - -/datum/camerachunk/proc/update() - - set background = 1 - - var/list/newVisibleTurfs = list() +/datum/chunk/camera/acquireVisibleTurfs(var/list/visible) for(var/camera in cameras) var/obj/machinery/camera/c = camera @@ -87,77 +22,12 @@ cameras -= c for(var/turf/t in c.can_see()) - newVisibleTurfs[t] = t - - // Removes turf that isn't in turfs. - newVisibleTurfs &= turfs - - var/list/visAdded = newVisibleTurfs - visibleTurfs - var/list/visRemoved = visibleTurfs - newVisibleTurfs - - visibleTurfs = newVisibleTurfs - obscuredTurfs = turfs - newVisibleTurfs - - for(var/turf in visAdded) - var/turf/t = turf - if(t.obscured) - obscured -= t.obscured - for(var/eye in seenby) - var/mob/aiEye/m = eye - if(!m || !m.ai) - continue - if(m.ai.client) - m.ai.client.images -= t.obscured - - for(var/turf in visRemoved) - var/turf/t = turf - if(obscuredTurfs[t]) - if(!t.obscured) - t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) - - obscured += t.obscured - for(var/eye in seenby) - var/mob/aiEye/m = eye - if(!m || !m.ai) - seenby -= m - continue - if(m.ai.client) - m.ai.client.images += t.obscured + visible[t] = t // Create a new camera chunk, since the chunks are made as they are needed. -/datum/camerachunk/New(loc, x, y, z) - - // 0xf = 15 - x &= ~0xf - y &= ~0xf - - src.x = x - src.y = y - src.z = z - +/datum/chunk/camera/New(loc, x, y, z) for(var/obj/machinery/camera/c in range(16, locate(x + 8, y + 8, z))) if(c.can_use()) cameras += c - - for(var/turf/t in range(10, locate(x + 8, y + 8, z))) - if(t.x >= x && t.y >= y && t.x < x + 16 && t.y < y + 16) - turfs[t] = t - - // At this point we only have functional cameras - for(var/obj/machinery/camera/c in cameras) - for(var/turf/t in c.can_see()) - visibleTurfs[t] = t - - // Removes turf that isn't in turfs. - visibleTurfs &= turfs - - obscuredTurfs = turfs - visibleTurfs - - for(var/turf in obscuredTurfs) - var/turf/t = turf - if(!t.obscured) - t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) - obscured += t.obscured - -#undef UPDATE_BUFFER \ No newline at end of file + ..() diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index 7bfaf6eac6..8bc60b819d 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -3,99 +3,43 @@ // A mob that the AI controls to look around the station with. // It streams chunks as it moves around, which will show it what the AI can and cannot see. -/mob/aiEye +/mob/eye/aiEye name = "Inactive AI Eye" - icon = 'icons/mob/AI.dmi' - icon_state = "eye" - alpha = 127 - var/list/visibleCameraChunks = list() - var/mob/living/silicon/ai/ai = null - density = 0 - status_flags = GODMODE // You can't damage it. - see_in_dark = 7 - invisibility = INVISIBILITY_AI_EYE - var/ghostimage = null + icon_state = "AI-eye" -/mob/aiEye/New() - ghostimage = image(src.icon,src,src.icon_state) - ghost_darkness_images |= ghostimage //so ghosts can see the AI eye when they disable darkness - ghost_sightless_images |= ghostimage //so ghosts can see the AI eye when they disable ghost sight - updateallghostimages() +/mob/eye/aiEye/New() ..() + visualnet = cameranet -mob/aiEye/Del() - if (ghostimage) - ghost_darkness_images -= ghostimage - ghost_sightless_images -= ghostimage - del(ghostimage) - ghostimage = null; - updateallghostimages() - ..() - -// Movement code. Returns 0 to stop air movement from moving it. -/mob/aiEye/Move() - return 0 - -/mob/aiEye/examinate() - set popup_menu = 0 - set src = usr.contents - return 0 - -/mob/aiEye/pointed() - set popup_menu = 0 - set src = usr.contents - return 0 - -/mob/aiEye/examine(mob/user) - -// Use this when setting the aiEye's location. -// It will also stream the chunk that the new loc is in. -/mob/aiEye/proc/setLoc(var/T, var/cancel_tracking = 1) - - if(ai) - if(!isturf(ai.loc)) - return - +/mob/eye/aiEye/setLoc(var/T, var/cancel_tracking = 1) + if(..()) + var/mob/living/silicon/ai/ai = owner if(cancel_tracking) ai.ai_cancel_tracking() - T = get_turf(T) - loc = T - cameranet.visibility(src) - if(ai.client) - ai.client.eye = src //Holopad if(ai.holo) ai.holo.move_hologram(ai) - -/mob/aiEye/proc/getLoc() - - if(ai) - if(!isturf(ai.loc) || !ai.client) - return - return ai.eyeobj.loc + return 1 // AI MOVEMENT // The AI's "eye". Described on the top of the page. /mob/living/silicon/ai - var/mob/aiEye/eyeobj = new() - var/sprint = 10 - var/cooldown = 0 - var/acceleration = 1 + eyeobj = new /mob/eye/aiEye() var/obj/machinery/hologram/holopad/holo = null // Intiliaze the eye by assigning it's "ai" variable to us. Then set it's loc to us. /mob/living/silicon/ai/New() ..() - eyeobj.ai = src + eyeobj.owner = src eyeobj.name = "[src.name] (AI Eye)" // Give it a name spawn(5) eyeobj.loc = src.loc /mob/living/silicon/ai/Del() - eyeobj.ai = null + eyeobj.owner = null del(eyeobj) // No AI, no Eye ..() @@ -105,32 +49,6 @@ mob/aiEye/Del() if(AI.eyeobj && AI.client.eye == AI.eyeobj) AI.eyeobj.setLoc(src) -// This will move the AIEye. It will also cause lights near the eye to light up, if toggled. -// This is handled in the proc below this one. - -/client/proc/AIMove(n, direct, var/mob/living/silicon/ai/user) - - var/initial = initial(user.sprint) - var/max_sprint = 50 - - if(user.cooldown && user.cooldown < world.timeofday) // 3 seconds - user.sprint = initial - - for(var/i = 0; i < max(user.sprint, initial); i += 20) - var/turf/step = get_turf(get_step(user.eyeobj, direct)) - if(step) - user.eyeobj.setLoc(step) - - user.cooldown = world.timeofday + 5 - if(user.acceleration) - user.sprint = min(user.sprint + 0.5, max_sprint) - else - user.sprint = initial - - //user.unset_machine() //Uncomment this if it causes problems. - //user.lightNearbyCamera() - - // Return to the Core. /mob/living/silicon/ai/proc/core() @@ -147,12 +65,12 @@ mob/aiEye/Del() if(!src.eyeobj) src << "ERROR: Eyeobj not found. Creating new eye..." src.eyeobj = new(src.loc) - src.eyeobj.ai = src + src.eyeobj.owner = src src.SetName(src.name) if(client && client.eye) client.eye = src - for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks) + for(var/datum/chunk/c in eyeobj.visibleChunks) c.remove(eyeobj) src.eyeobj.setLoc(src) @@ -160,5 +78,8 @@ mob/aiEye/Del() set category = "AI Commands" set name = "Toggle Camera Acceleration" - acceleration = !acceleration - usr << "Camera acceleration has been toggled [acceleration ? "on" : "off"]." + if(!eyeobj) + return + + eyeobj.acceleration = !eyeobj.acceleration + usr << "Camera acceleration has been toggled [eyeobj.acceleration ? "on" : "off"]." diff --git a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm index 5bcec964a7..828281567e 100644 --- a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm +++ b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm @@ -1,65 +1,5 @@ #define BORG_CAMERA_BUFFER 30 -//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update. - -// TURFS - -/turf - var/image/obscured - -/turf/drain_power() - return -1 - -/turf/proc/visibilityChanged() - if(ticker) - cameranet.updateVisibility(src) - -/turf/simulated/Del() - visibilityChanged() - ..() - -/turf/simulated/New() - ..() - visibilityChanged() - - - -// STRUCTURES - -/obj/structure/Del() - if(ticker) - cameranet.updateVisibility(src) - ..() - -/obj/structure/New() - ..() - if(ticker) - cameranet.updateVisibility(src) - -// EFFECTS - -/obj/effect/Del() - if(ticker) - cameranet.updateVisibility(src) - ..() - -/obj/effect/New() - ..() - if(ticker) - cameranet.updateVisibility(src) - - -// DOORS - -// Simply updates the visibility of the area when it opens/closes/destroyed. -/obj/machinery/door/update_nearby_tiles(need_rebuild) - . = ..(need_rebuild) - // Glass door glass = 1 - // don't check then? - if(!glass && cameranet) - cameranet.updateVisibility(src, 0) - - // ROBOT MOVEMENT // Update the portable camera everytime the Robot moves. diff --git a/code/modules/mob/living/silicon/ai/latejoin.dm b/code/modules/mob/living/silicon/ai/latejoin.dm index 8aca00a711..b34ceca18b 100644 --- a/code/modules/mob/living/silicon/ai/latejoin.dm +++ b/code/modules/mob/living/silicon/ai/latejoin.dm @@ -36,9 +36,7 @@ var/global/list/empty_playable_ai_cores = list() if(mind.objectives.len) del(mind.objectives) mind.special_role = null - else - if(ticker.mode.name == "AutoTraitor") - var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode - current_mode.possible_traitors.Remove(src) + + clear_antag_roles(mind) del(src) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/login.dm b/code/modules/mob/living/silicon/login.dm index a95a754eae..3ffefc73c8 100644 --- a/code/modules/mob/living/silicon/login.dm +++ b/code/modules/mob/living/silicon/login.dm @@ -1,6 +1,3 @@ /mob/living/silicon/Login() sleeping = 0 - if(mind && ticker && ticker.mode) - ticker.mode.remove_cultist(mind, 1) - ticker.mode.remove_revolutionary(mind, 1) ..() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/pai/recruit.dm b/code/modules/mob/living/silicon/pai/recruit.dm index 650b20cf7c..195d58fb34 100644 --- a/code/modules/mob/living/silicon/pai/recruit.dm +++ b/code/modules/mob/living/silicon/pai/recruit.dm @@ -43,8 +43,7 @@ var/datum/paiController/paiController // Global handler for pAI candidates card.setPersonality(pai) card.looking_for_personality = 0 - ticker.mode.update_cult_icons_removed(card.pai.mind) - ticker.mode.update_rev_icons_removed(card.pai.mind) + if(pai.mind) update_antag_icons(pai.mind) pai_candidates -= candidate usr << browse(null, "window=findPai") @@ -58,32 +57,32 @@ var/datum/paiController/paiController // Global handler for pAI candidates if("name") t = input("Enter a name for your pAI", "pAI Name", candidate.name) as text if(t) - candidate.name = sanitize(copytext(t,1,MAX_NAME_LEN)) + candidate.name = sanitizeSafe(t, MAX_NAME_LEN) if("desc") t = input("Enter a description for your pAI", "pAI Description", candidate.description) as message if(t) - candidate.description = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + candidate.description = sanitize(t) if("role") t = input("Enter a role for your pAI", "pAI Role", candidate.role) as text if(t) - candidate.role = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + candidate.role = sanitize(t) if("ooc") t = input("Enter any OOC comments", "pAI OOC Comments", candidate.comments) as message if(t) - candidate.comments = sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + candidate.comments = sanitize(t) if("save") candidate.savefile_save(usr) if("load") candidate.savefile_load(usr) //In case people have saved unsanitized stuff. if(candidate.name) - candidate.name = sanitize(copytext(candidate.name,1,MAX_NAME_LEN)) + candidate.name = sanitizeSafe(candidate.name, MAX_NAME_LEN) if(candidate.description) - candidate.description = sanitize(copytext(candidate.description,1,MAX_MESSAGE_LEN)) + candidate.description = sanitize(candidate.description) if(candidate.role) - candidate.role = sanitize(copytext(candidate.role,1,MAX_MESSAGE_LEN)) + candidate.role = sanitize(candidate.role) if(candidate.comments) - candidate.comments = sanitize(copytext(candidate.comments,1,MAX_MESSAGE_LEN)) + candidate.comments = sanitize(candidate.comments) if("submit") if(candidate) diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index 9aa8ef25be..727c9ab0ce 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -5,6 +5,7 @@ icon_state = "repairbot" maxHealth = 35 health = 35 + cell_emp_mult = 1 universal_speak = 0 universal_understand = 1 gender = NEUTER diff --git a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm index 57ffc89887..37731dd345 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm @@ -11,7 +11,7 @@ if(bruteloss<0) bruteloss = 0 if(fireloss<0) fireloss = 0 -/mob/living/silicon/robot/drone/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0) +/mob/living/silicon/robot/drone/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/emp = 0) take_overall_damage(brute,burn) /mob/living/silicon/robot/drone/heal_organ_damage(var/brute, var/burn) diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 80e0f12cf1..557bad2a7e 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -221,16 +221,15 @@ src.healths.icon_state = "health7" if (src.syndicate && src.client) - if(ticker.mode.name == "traitor") - for(var/datum/mind/tra in ticker.mode.traitors) - if(tra.current) - var/I = image('icons/mob/mob.dmi', loc = tra.current, icon_state = "traitor") - src.client.images += I + for(var/datum/mind/tra in traitors.current_antagonists) + if(tra.current) + var/I = image('icons/mob/mob.dmi', loc = tra.current, icon_state = "traitor") + src.client.images += I src.disconnect_from_ai() if(src.mind) if(!src.mind.special_role) src.mind.special_role = "traitor" - ticker.mode.traitors += src.mind + traitors.current_antagonists |= src.mind if (src.cells) if (src.cell) diff --git a/code/modules/mob/living/silicon/robot/login.dm b/code/modules/mob/living/silicon/robot/login.dm index 4299fc730f..eac71acfcd 100644 --- a/code/modules/mob/living/silicon/robot/login.dm +++ b/code/modules/mob/living/silicon/robot/login.dm @@ -2,7 +2,6 @@ ..() regenerate_icons() show_laws(0) - if(mind) ticker.mode.remove_revolutionary(mind) winset(src, null, "mainwindow.macro=borgmacro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5") diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index aa83043d14..9dd7472a3b 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -45,6 +45,8 @@ var/obj/item/weapon/cell/cell = null var/obj/machinery/camera/camera = null + var/cell_emp_mult = 2 + // Components are basically robot organs. var/list/components = list() @@ -113,7 +115,7 @@ robot_modules_background.layer = 19 //Objects that appear on screen are on layer 20, UI should be just below it. ident = rand(1, 999) module_sprites["Basic"] = "robot" - icontype = "Default" + icontype = "Basic" updatename("Default") updateicon() @@ -430,8 +432,8 @@ spawn(0) var/newname - newname = input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text - if (newname != "") + newname = sanitizeSafe(input(src,"You are a robot. Enter a name, or leave blank for the default name.", "Name change","") as text, MAX_NAME_LEN) + if (newname) custom_name = newname updatename() @@ -506,15 +508,13 @@ // this function shows information about the malf_ai gameplay type in the status screen /mob/living/silicon/robot/show_malf_ai() ..() - if(ticker.mode.name == "AI malfunction") - var/datum/game_mode/malfunction/malf = ticker.mode - for (var/datum/mind/malfai in malf.malf_ai) - if(connected_ai) - if(connected_ai.mind == malfai) - if(malf.apcs >= 3) - stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds") - else if(ticker.mode:malf_mode_declared) - stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]") + for (var/datum/mind/malfai in malf.current_antagonists) + if(connected_ai) + if(connected_ai.mind == malfai) + if(malf.hacked_apcs >= 3) + stat(null, "Time until station control secured: [max(malf.hack_time/(malf.hacked_apcs/3), 0)] seconds") + else if(malf.revealed) + stat(null, "Time left: [max(malf.hack_time/(malf.hacked_apcs.len/3), 0)]") return 0 @@ -901,11 +901,6 @@ //if they are holding or wearing a card that has access, that works if(check_access(H.get_active_hand()) || check_access(H.wear_id)) return 1 - else if(istype(M, /mob/living/carbon/monkey)) - var/mob/living/carbon/monkey/george = M - //they can only hold things :( - if(george.get_active_hand() && istype(george.get_active_hand(), /obj/item/weapon/card/id) && check_access(george.get_active_hand())) - return 1 return 0 /mob/living/silicon/robot/proc/check_access(obj/item/weapon/card/id/I) diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm index e0ebe671f1..5b204a2d04 100644 --- a/code/modules/mob/living/silicon/robot/robot_damage.dm +++ b/code/modules/mob/living/silicon/robot/robot_damage.dm @@ -62,7 +62,7 @@ var/datum/robot_component/picked = pick(parts) picked.heal_damage(brute,burn) -/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0) +/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0, var/emp = 0) var/list/components = get_damageable_components() if(!components.len) return @@ -84,10 +84,11 @@ burn -= absorb_burn src << "\red Your shield absorbs some of the impact!" - var/datum/robot_component/armour/A = get_armour() - if(A) - A.take_damage(brute,burn,sharp,edge) - return + if(!emp) + var/datum/robot_component/armour/A = get_armour() + if(A) + A.take_damage(brute,burn,sharp,edge) + return var/datum/robot_component/C = pick(components) C.take_damage(brute,burn,sharp,edge) diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm index 33748f056e..0d40f0954a 100644 --- a/code/modules/mob/living/silicon/robot/robot_items.dm +++ b/code/modules/mob/living/silicon/robot/robot_items.dm @@ -124,11 +124,11 @@ /obj/item/weapon/pen/robopen/proc/RenamePaper(mob/user as mob,obj/paper as obj) if ( !user || !paper ) return - var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text + var/n_name = sanitizeSafe(input(user, "What would you like to label the paper?", "Paper Labelling", null) as text, 32) if ( !user || !paper ) return - n_name = copytext(n_name, 1, 32) + //n_name = copytext(n_name, 1, 32) if(( get_dist(user,paper) <= 1 && user.stat == 0)) paper.name = "paper[(n_name ? text("- '[n_name]'") : null)]" add_fingerprint(user) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 6add592da8..7aca17963b 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -196,7 +196,7 @@ var/obj/item/stack/sheet/glass/reinforced/cyborg/RG = new /obj/item/stack/sheet/glass/reinforced/cyborg(src) RG.synths = list(metal, glass) - src.modules += R + src.modules += RG /obj/item/weapon/robot_module/engineering name = "engineering robot module" diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm index 9fb93e0eff..ec6ddefe1c 100644 --- a/code/modules/mob/living/silicon/say.dm +++ b/code/modules/mob/living/silicon/say.dm @@ -34,7 +34,7 @@ if (src.client.handle_spam_prevention(message,MUTE_IC)) return 0 - message = trim_strip_html_properly(message) + message = sanitize(message) if (stat == 2) return say_dead(message) diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index acce80ea36..14b9183db8 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -49,10 +49,10 @@ /mob/living/silicon/emp_act(severity) switch(severity) if(1) - src.take_organ_damage(20) + src.take_organ_damage(0,20,emp=1) Stun(rand(5,10)) if(2) - src.take_organ_damage(10) + src.take_organ_damage(0,10,emp=1) Stun(rand(1,5)) flick("noise", src:flash) src << "\red *BZZZT*" @@ -235,14 +235,14 @@ set desc = "Sets a description which will be shown when someone examines you." set category = "IC" - pose = sanitize(copytext(input(usr, "This is [src]. It is...", "Pose", null) as text, 1, MAX_MESSAGE_LEN)) + pose = sanitize(input(usr, "This is [src]. It is...", "Pose", null) as text) /mob/living/silicon/verb/set_flavor() set name = "Set Flavour Text" set desc = "Sets an extended description of your character's features." set category = "IC" - flavor_text = sanitize(copytext(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text, 1)) + flavor_text = sanitize(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text) /mob/living/silicon/binarycheck() return 1 diff --git a/code/modules/mob/living/simple_animal/borer/borer.dm b/code/modules/mob/living/simple_animal/borer/borer.dm index 43aa9a9d68..9c2e9ca770 100644 --- a/code/modules/mob/living/simple_animal/borer/borer.dm +++ b/code/modules/mob/living/simple_animal/borer/borer.dm @@ -1,5 +1,3 @@ -/datum/game_mode/var/list/borers = list() - /mob/living/simple_animal/borer name = "cortical borer" real_name = "cortical borer" @@ -155,7 +153,7 @@ //If they're not a proper traitor, reset their antag status. if(host.mind.special_role == "Borer Thrall") host << "You are no longer an antagonist." - ticker.mode.borers -= host.mind + borers.hosts -= host.mind host.mind.special_role = null src.loc = get_turf(host) diff --git a/code/modules/mob/living/simple_animal/borer/borer_captive.dm b/code/modules/mob/living/simple_animal/borer/borer_captive.dm index eacc058945..156d362773 100644 --- a/code/modules/mob/living/simple_animal/borer/borer_captive.dm +++ b/code/modules/mob/living/simple_animal/borer/borer_captive.dm @@ -14,7 +14,7 @@ if(istype(src.loc,/mob/living/simple_animal/borer)) - message = trim_strip_html_properly(message) + message = sanitize(message) if (!message) return log_say("[key_name(src)] : [message]") diff --git a/code/modules/mob/living/simple_animal/borer/borer_powers.dm b/code/modules/mob/living/simple_animal/borer/borer_powers.dm index 59f6aed6f0..af2a923c96 100644 --- a/code/modules/mob/living/simple_animal/borer/borer_powers.dm +++ b/code/modules/mob/living/simple_animal/borer/borer_powers.dm @@ -106,7 +106,7 @@ //Update their traitor status. if(host.mind) if(!host.mind.special_role) - ticker.mode.borers |= host.mind + borers.hosts |= host.mind host.mind.special_role = "Borer Thrall" host << "A creeping lassitude surrounds you. Your mind is being invaded by an alien intelligence and that's just fine." host << "You are now a thrall to a cortical borer. Please listen to what they have to say; they're in your head." diff --git a/code/modules/mob/living/simple_animal/borer/say.dm b/code/modules/mob/living/simple_animal/borer/say.dm index 5b52a5b473..a5e5a34d58 100644 --- a/code/modules/mob/living/simple_animal/borer/say.dm +++ b/code/modules/mob/living/simple_animal/borer/say.dm @@ -1,6 +1,6 @@ /mob/living/simple_animal/borer/say(var/message) - message = trim_strip_html_properly(message) + message = sanitize(message) message = capitalize(message) if(!message) diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm similarity index 96% rename from code/modules/mob/living/simple_animal/constructs.dm rename to code/modules/mob/living/simple_animal/constructs/constructs.dm index eae7f3e063..23718fb883 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm @@ -1,312 +1,309 @@ - -/mob/living/simple_animal/construct - name = "Construct" - real_name = "Construct" - desc = "" - speak_emote = list("hisses") - emote_hear = list("wails","screeches") - response_help = "thinks better of touching" - response_disarm = "flails at" - response_harm = "punches" - icon_dead = "shade_dead" - speed = -1 - a_intent = "harm" - stop_automated_movement = 1 - status_flags = CANPUSH - universal_speak = 1 - attack_sound = 'sound/weapons/punch1.ogg' - min_oxy = 0 - max_oxy = 0 - min_tox = 0 - max_tox = 0 - min_co2 = 0 - max_co2 = 0 - min_n2 = 0 - max_n2 = 0 - minbodytemp = 0 - faction = "cult" - var/list/construct_spells = list() - -/mob/living/simple_animal/construct/New() - ..() - name = text("[initial(name)] ([rand(1, 1000)])") - real_name = name - for(var/spell in construct_spells) - spell_list += new spell(src) - -/mob/living/simple_animal/construct/death() - new /obj/item/weapon/ectoplasm (src.loc) - ..(null,"collapses in a shattered heap.") - ghostize() - del src - - -/mob/living/simple_animal/construct/attack_generic(var/mob/user) - if(istype(user, /mob/living/simple_animal/construct/builder)) - if(health < maxHealth) - adjustBruteLoss(-5) - user.visible_message("\The [user] mends some of \the [src]'s wounds.") - else - user << "\The [src] is undamaged." - return - return ..() - -/mob/living/simple_animal/construct/examine(mob/user) - ..(user) - var/msg = "" - if (src.health < src.maxHealth) - msg += "" - if (src.health >= src.maxHealth/2) - msg += "It looks slightly dented.\n" - else - msg += "It looks severely dented!\n" - msg += "" - msg += "*---------*
    " - - user << msg - return - -/mob/living/simple_animal/construct/Bump(atom/movable/AM as mob|obj, yes) - if ((!( yes ) || now_pushing)) - return - now_pushing = 1 - if(ismob(AM)) - var/mob/tmob = AM - if(!(tmob.status_flags & CANPUSH)) - now_pushing = 0 - return - - tmob.LAssailant = src - now_pushing = 0 - ..() - if (!istype(AM, /atom/movable)) - return - if (!( now_pushing )) - now_pushing = 1 - if (!( AM.anchored )) - var/t = get_dir(src, AM) - if (istype(AM, /obj/structure/window)) - var/obj/structure/window/W = AM - if(W.is_full_window()) - for(var/obj/structure/window/win in get_step(AM,t)) - now_pushing = 0 - return - step(AM, t) - now_pushing = null - -/mob/living/simple_animal/construct/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(O.force) - var/damage = O.force - if (O.damtype == HALLOSS) - damage = 0 - adjustBruteLoss(damage) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [src] has been attacked with [O] by [user]. ") - else - usr << "\red This weapon is ineffective, it does no damage." - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red [user] gently taps [src] with [O]. ") - - - -/////////////////Juggernaut/////////////// - - - -/mob/living/simple_animal/construct/armoured - name = "Juggernaut" - real_name = "Juggernaut" - desc = "A possessed suit of armour driven by the will of the restless dead" - icon = 'icons/mob/mob.dmi' - icon_state = "behemoth" - icon_living = "behemoth" - maxHealth = 250 - health = 250 - response_harm = "harmlessly punches" - harm_intent_damage = 0 - melee_damage_lower = 30 - melee_damage_upper = 30 - attacktext = "smashed their armoured gauntlet into" - mob_size = 20 - speed = 3 - wall_smash = 1 - attack_sound = 'sound/weapons/punch3.ogg' - status_flags = 0 - construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall) - -/mob/living/simple_animal/construct/armoured/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(O.force) - if(O.force >= 11) - var/damage = O.force - if (O.damtype == HALLOSS) - damage = 0 - adjustBruteLoss(damage) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [src] has been attacked with [O] by [user]. ") - else - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [O] bounces harmlessly off of [src]. ") - else - usr << "\red This weapon is ineffective, it does no damage." - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red [user] gently taps [src] with [O]. ") - - -/mob/living/simple_animal/construct/armoured/Life() - weakened = 0 - ..() - -/mob/living/simple_animal/construct/armoured/bullet_act(var/obj/item/projectile/P) - if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam)) - var/reflectchance = 80 - round(P.damage/3) - if(prob(reflectchance)) - adjustBruteLoss(P.damage * 0.5) - visible_message("\The [P] was reflected by \the [src]'s shell!", \ - "\The [P] was reflected by \the [src]'s shell!") - - // Find a turf near or on the original location to bounce to - if(P.starting) - var/new_x = P.starting.x + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3) - var/new_y = P.starting.y + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3) - var/turf/curloc = get_turf(src) - - // redirect the projectile - P.redirect(new_x, new_y, curloc, src) - - return -1 // complete projectile permutation - - return (..(P)) - - - -////////////////////////Wraith///////////////////////////////////////////// - - - -/mob/living/simple_animal/construct/wraith - name = "Wraith" - real_name = "Wraith" - desc = "A wicked bladed shell contraption piloted by a bound spirit" - icon = 'icons/mob/mob.dmi' - icon_state = "floating" - icon_living = "floating" - maxHealth = 75 - health = 75 - melee_damage_lower = 25 - melee_damage_upper = 25 - attacktext = "slashed" - speed = -1 - see_in_dark = 7 - attack_sound = 'sound/weapons/bladeslice.ogg' - construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift) - - - -/////////////////////////////Artificer///////////////////////// - - - -/mob/living/simple_animal/construct/builder - name = "Artificer" - real_name = "Artificer" - desc = "A bulbous construct dedicated to building and maintaining The Cult of Nar-Sie's armies" - icon = 'icons/mob/mob.dmi' - icon_state = "artificer" - icon_living = "artificer" - maxHealth = 50 - health = 50 - response_harm = "viciously beats" - harm_intent_damage = 5 - melee_damage_lower = 5 - melee_damage_upper = 5 - attacktext = "rammed" - speed = 0 - wall_smash = 1 - attack_sound = 'sound/weapons/punch2.ogg' - construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser, - /obj/effect/proc_holder/spell/aoe_turf/conjure/wall, - /obj/effect/proc_holder/spell/aoe_turf/conjure/floor, - /obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,) - - -/////////////////////////////Behemoth///////////////////////// - - -/mob/living/simple_animal/construct/behemoth - name = "Behemoth" - real_name = "Behemoth" - desc = "The pinnacle of occult technology, Behemoths are the ultimate weapon in the Cult of Nar-Sie's arsenal." - icon = 'icons/mob/mob.dmi' - icon_state = "behemoth" - icon_living = "behemoth" - maxHealth = 750 - health = 750 - speak_emote = list("rumbles") - response_harm = "harmlessly punches" - harm_intent_damage = 0 - melee_damage_lower = 50 - melee_damage_upper = 50 - attacktext = "brutally crushed" - speed = 5 - wall_smash = 1 - attack_sound = 'sound/weapons/punch4.ogg' - mob_size = 20 - var/energy = 0 - var/max_energy = 1000 - -/mob/living/simple_animal/construct/behemoth/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(O.force) - if(O.force >= 11) - var/damage = O.force - if (O.damtype == HALLOSS) - damage = 0 - adjustBruteLoss(damage) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [src] has been attacked with [O] by [user]. ") - else - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [O] bounces harmlessly off of [src]. ") - else - usr << "\red This weapon is ineffective, it does no damage." - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red [user] gently taps [src] with [O]. ") - - - -////////////////Powers////////////////// - - -/* -/client/proc/summon_cultist() - set category = "Behemoth" - set name = "Summon Cultist (300)" - set desc = "Teleport a cultist to your location" - if (istype(usr,/mob/living/simple_animal/constructbehemoth)) - - if(usr.energy<300) - usr << "\red You do not have enough power stored!" - return - - if(usr.stat) - return - - usr.energy -= 300 - var/list/mob/living/cultists = new - for(var/datum/mind/H in ticker.mode.cult) - if (istype(H.current,/mob/living)) - cultists+=H.current - var/mob/cultist = input("Choose the one who you want to summon", "Followers of Geometer") as null|anything in (cultists - usr) - if(!cultist) - return - if (cultist == usr) //just to be sure. - return - cultist.loc = usr.loc - usr.visible_message("/red [cultist] appears in a flash of red light as [usr] glows with power")*/ + +/mob/living/simple_animal/construct + name = "Construct" + real_name = "Construct" + desc = "" + speak_emote = list("hisses") + emote_hear = list("wails","screeches") + response_help = "thinks better of touching" + response_disarm = "flails at" + response_harm = "punches" + icon_dead = "shade_dead" + speed = -1 + a_intent = "harm" + stop_automated_movement = 1 + status_flags = CANPUSH + universal_speak = 1 + attack_sound = 'sound/weapons/punch1.ogg' + min_oxy = 0 + max_oxy = 0 + min_tox = 0 + max_tox = 0 + min_co2 = 0 + max_co2 = 0 + min_n2 = 0 + max_n2 = 0 + minbodytemp = 0 + faction = "cult" + var/list/construct_spells = list() + +/mob/living/simple_animal/construct/New() + ..() + name = text("[initial(name)] ([rand(1, 1000)])") + real_name = name + for(var/spell in construct_spells) + spell_list += new spell(src) + +/mob/living/simple_animal/construct/death() + new /obj/item/weapon/ectoplasm (src.loc) + ..(null,"collapses in a shattered heap.") + ghostize() + del src + + +/mob/living/simple_animal/construct/attack_generic(var/mob/user) + if(istype(user, /mob/living/simple_animal/construct/builder)) + if(health < maxHealth) + adjustBruteLoss(-5) + user.visible_message("\The [user] mends some of \the [src]'s wounds.") + else + user << "\The [src] is undamaged." + return + return ..() + +/mob/living/simple_animal/construct/examine(mob/user) + ..(user) + var/msg = "" + if (src.health < src.maxHealth) + msg += "" + if (src.health >= src.maxHealth/2) + msg += "It looks slightly dented.\n" + else + msg += "It looks severely dented!\n" + msg += "" + msg += "*---------*
    " + + user << msg + return + +/mob/living/simple_animal/construct/Bump(atom/movable/AM as mob|obj, yes) + if ((!( yes ) || now_pushing)) + return + now_pushing = 1 + if(ismob(AM)) + var/mob/tmob = AM + if(!(tmob.status_flags & CANPUSH)) + now_pushing = 0 + return + + tmob.LAssailant = src + now_pushing = 0 + ..() + if (!istype(AM, /atom/movable)) + return + if (!( now_pushing )) + now_pushing = 1 + if (!( AM.anchored )) + var/t = get_dir(src, AM) + if (istype(AM, /obj/structure/window)) + var/obj/structure/window/W = AM + if(W.is_full_window()) + for(var/obj/structure/window/win in get_step(AM,t)) + now_pushing = 0 + return + step(AM, t) + now_pushing = null + +/mob/living/simple_animal/construct/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(O.force) + var/damage = O.force + if (O.damtype == HALLOSS) + damage = 0 + adjustBruteLoss(damage) + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red \b [src] has been attacked with [O] by [user]. ") + else + usr << "\red This weapon is ineffective, it does no damage." + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red [user] gently taps [src] with [O]. ") + + + +/////////////////Juggernaut/////////////// +/mob/living/simple_animal/construct/armoured + name = "Juggernaut" + real_name = "Juggernaut" + desc = "A possessed suit of armour driven by the will of the restless dead" + icon = 'icons/mob/mob.dmi' + icon_state = "behemoth" + icon_living = "behemoth" + maxHealth = 250 + health = 250 + response_harm = "harmlessly punches" + harm_intent_damage = 0 + melee_damage_lower = 30 + melee_damage_upper = 30 + attacktext = "smashed their armoured gauntlet into" + mob_size = 20 + speed = 3 + wall_smash = 1 + attack_sound = 'sound/weapons/punch3.ogg' + status_flags = 0 + construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall) + +/mob/living/simple_animal/construct/armoured/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(O.force) + if(O.force >= 11) + var/damage = O.force + if (O.damtype == HALLOSS) + damage = 0 + adjustBruteLoss(damage) + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red \b [src] has been attacked with [O] by [user]. ") + else + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red \b [O] bounces harmlessly off of [src]. ") + else + usr << "\red This weapon is ineffective, it does no damage." + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red [user] gently taps [src] with [O]. ") + + +/mob/living/simple_animal/construct/armoured/Life() + weakened = 0 + ..() + +/mob/living/simple_animal/construct/armoured/bullet_act(var/obj/item/projectile/P) + if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam)) + var/reflectchance = 80 - round(P.damage/3) + if(prob(reflectchance)) + adjustBruteLoss(P.damage * 0.5) + visible_message("\The [P] was reflected by \the [src]'s shell!", \ + "\The [P] was reflected by \the [src]'s shell!") + + // Find a turf near or on the original location to bounce to + if(P.starting) + var/new_x = P.starting.x + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3) + var/new_y = P.starting.y + pick(0, 0, -1, 1, -2, 2, -2, 2, -2, 2, -3, 3, -3, 3) + var/turf/curloc = get_turf(src) + + // redirect the projectile + P.redirect(new_x, new_y, curloc, src) + + return -1 // complete projectile permutation + + return (..(P)) + + + +////////////////////////Wraith///////////////////////////////////////////// + + + +/mob/living/simple_animal/construct/wraith + name = "Wraith" + real_name = "Wraith" + desc = "A wicked bladed shell contraption piloted by a bound spirit" + icon = 'icons/mob/mob.dmi' + icon_state = "floating" + icon_living = "floating" + maxHealth = 75 + health = 75 + melee_damage_lower = 25 + melee_damage_upper = 25 + attacktext = "slashed" + speed = -1 + see_in_dark = 7 + attack_sound = 'sound/weapons/bladeslice.ogg' + construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift) + + + +/////////////////////////////Artificer///////////////////////// + + + +/mob/living/simple_animal/construct/builder + name = "Artificer" + real_name = "Artificer" + desc = "A bulbous construct dedicated to building and maintaining The Cult of Nar-Sie's armies" + icon = 'icons/mob/mob.dmi' + icon_state = "artificer" + icon_living = "artificer" + maxHealth = 50 + health = 50 + response_harm = "viciously beats" + harm_intent_damage = 5 + melee_damage_lower = 5 + melee_damage_upper = 5 + attacktext = "rammed" + speed = 0 + wall_smash = 1 + attack_sound = 'sound/weapons/punch2.ogg' + construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser, + /obj/effect/proc_holder/spell/aoe_turf/conjure/wall, + /obj/effect/proc_holder/spell/aoe_turf/conjure/floor, + /obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,) + + +/////////////////////////////Behemoth///////////////////////// + + +/mob/living/simple_animal/construct/behemoth + name = "Behemoth" + real_name = "Behemoth" + desc = "The pinnacle of occult technology, Behemoths are the ultimate weapon in the Cult of Nar-Sie's arsenal." + icon = 'icons/mob/mob.dmi' + icon_state = "behemoth" + icon_living = "behemoth" + maxHealth = 750 + health = 750 + speak_emote = list("rumbles") + response_harm = "harmlessly punches" + harm_intent_damage = 0 + melee_damage_lower = 50 + melee_damage_upper = 50 + attacktext = "brutally crushed" + speed = 5 + wall_smash = 1 + attack_sound = 'sound/weapons/punch4.ogg' + mob_size = 20 + var/energy = 0 + var/max_energy = 1000 + +/mob/living/simple_animal/construct/behemoth/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(O.force) + if(O.force >= 11) + var/damage = O.force + if (O.damtype == HALLOSS) + damage = 0 + adjustBruteLoss(damage) + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red \b [src] has been attacked with [O] by [user]. ") + else + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red \b [O] bounces harmlessly off of [src]. ") + else + usr << "\red This weapon is ineffective, it does no damage." + for(var/mob/M in viewers(src, null)) + if ((M.client && !( M.blinded ))) + M.show_message("\red [user] gently taps [src] with [O]. ") + + + +////////////////Powers////////////////// + + +/* +/client/proc/summon_cultist() + set category = "Behemoth" + set name = "Summon Cultist (300)" + set desc = "Teleport a cultist to your location" + if (istype(usr,/mob/living/simple_animal/constructbehemoth)) + + if(usr.energy<300) + usr << "\red You do not have enough power stored!" + return + + if(usr.stat) + return + + usr.energy -= 300 + var/list/mob/living/cultists = new + for(var/datum/mind/H in ticker.mode.cult) + if (istype(H.current,/mob/living)) + cultists+=H.current + var/mob/cultist = input("Choose the one who you want to summon", "Followers of Geometer") as null|anything in (cultists - usr) + if(!cultist) + return + if (cultist == usr) //just to be sure. + return + cultist.loc = usr.loc + usr.visible_message("/red [cultist] appears in a flash of red light as [usr] glows with power")*/ diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm similarity index 92% rename from code/game/gamemodes/wizard/soulstone.dm rename to code/modules/mob/living/simple_animal/constructs/soulstone.dm index 9b22d7f6d0..339654558b 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/modules/mob/living/simple_animal/constructs/soulstone.dm @@ -174,11 +174,7 @@ var/mob/living/simple_animal/construct/armoured/Z = new /mob/living/simple_animal/construct/armoured (get_turf(T.loc)) Z.key = A.key if(iscultist(U)) - if(ticker.mode.name == "cult") - ticker.mode:add_cultist(Z.mind) - else - ticker.mode.cult+=Z.mind - ticker.mode.update_cult_icons_added(Z.mind) + cult.add_antagonist(Z.mind) del(T) Z << "You are playing a Juggernaut. Though slow, you can withstand extreme punishment, and rip apart enemies and walls alike." Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs." @@ -189,11 +185,7 @@ var/mob/living/simple_animal/construct/wraith/Z = new /mob/living/simple_animal/construct/wraith (get_turf(T.loc)) Z.key = A.key if(iscultist(U)) - if(ticker.mode.name == "cult") - ticker.mode:add_cultist(Z.mind) - else - ticker.mode.cult+=Z.mind - ticker.mode.update_cult_icons_added(Z.mind) + cult.add_antagonist(Z.mind) del(T) Z << "You are playing a Wraith. Though relatively fragile, you are fast, deadly, and even able to phase through walls." Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs." @@ -204,11 +196,7 @@ var/mob/living/simple_animal/construct/builder/Z = new /mob/living/simple_animal/construct/builder (get_turf(T.loc)) Z.key = A.key if(iscultist(U)) - if(ticker.mode.name == "cult") - ticker.mode:add_cultist(Z.mind) - else - ticker.mode.cult+=Z.mind - ticker.mode.update_cult_icons_added(Z.mind) + cult.add_antagonist(Z.mind) del(T) Z << "You are playing an Artificer. You are incredibly weak and fragile, but you are able to construct fortifications, repair allied constructs (by clicking on them), and even create new constructs" Z << "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs." diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index 8cce2342df..89a824f61f 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -69,7 +69,7 @@ //Removing from inventory if(href_list["remove_inv"]) - if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr))) + if(!Adjacent(usr) || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr))) return var/remove_from = href_list["remove_inv"] switch(remove_from) @@ -100,7 +100,7 @@ //Adding things to inventory else if(href_list["add_inv"]) - if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr))) + if(!Adjacent(usr) || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr))) return var/add_to = href_list["add_inv"] if(!usr.get_active_hand()) diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index bf59a7e546..43b6c42cee 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -82,7 +82,7 @@ //Removing from inventory if(href_list["remove_inv"]) - if(get_dist(src,usr) > 1 || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr))) + if(get_dist(src,usr) > 1 || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr))) return var/remove_from = href_list["remove_inv"] switch(remove_from) @@ -112,7 +112,7 @@ //Adding things to inventory else if(href_list["add_inv"]) - if(get_dist(src,usr) > 1 || !(ishuman(usr) || ismonkey(usr) || isrobot(usr) || isalienadult(usr))) + if(get_dist(src,usr) > 1 || !(ishuman(usr) || issmall(usr) || isrobot(usr) || isalienadult(usr))) return var/add_to = href_list["add_inv"] if(!usr.get_active_hand()) diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 7790f9ecd8..9090ab6fe6 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -136,7 +136,7 @@ return //Is the usr's mob type able to do this? - if(ishuman(usr) || ismonkey(usr) || isrobot(usr)) + if(ishuman(usr) || issmall(usr) || isrobot(usr)) //Removing from inventory if(href_list["remove_inv"]) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 44f99bcbb0..4379db6c17 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -360,12 +360,9 @@ var/list/slot_equipment_priority = list( \ set src in usr if(usr != src) usr << "No." - var/msg = input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null + var/msg = sanitize(input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null, extra = 0) if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) - msg = html_encode(msg) - flavor_text = msg /mob/proc/warn_flavor_changed() @@ -398,7 +395,7 @@ var/list/slot_equipment_priority = list( \ if ((stat != 2 || !( ticker ))) usr << "You must be dead to use this!" return - if (ticker.mode.name == "meteor" || ticker.mode.name == "epidemic") //BS12 EDIT + if (ticker.mode.deny_respawn) //BS12 EDIT usr << "Respawn is disabled for this roundtype." return else diff --git a/code/modules/mob/mob_cleanup.dm b/code/modules/mob/mob_cleanup.dm index 1cac93904f..cdc734c49a 100644 --- a/code/modules/mob/mob_cleanup.dm +++ b/code/modules/mob/mob_cleanup.dm @@ -152,14 +152,6 @@ Put (mob/proc)s here that are in dire need of a code cleanup. // world << "Shoes pass [passed]" */ // - else if(istype(src, /mob/living/carbon/monkey)) - var/mob/living/carbon/monkey/M = src - switch(target_zone) - if(1) - if(M.wear_mask && isobj(M.wear_mask)) - Cl = M.wear_mask - passed = prob((Cl.permeability_coefficient*100) - 1) - //world << "Mask pass [passed]" if(!passed && spread_type == AIRBORNE && !internals) passed = (prob((50*virus.permeability_mod) - 1)) diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 2b47227dfe..39895f22b2 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -196,14 +196,14 @@ if(M == assailant && state >= GRAB_AGGRESSIVE) var/can_eat - if((FAT in user.mutations) && ismonkey(affecting)) + if((FAT in user.mutations) && issmall(affecting)) can_eat = 1 else var/mob/living/carbon/human/H = user if(istype(H) && H.species.gluttonous) if(H.species.gluttonous == 2) can_eat = 2 - else if(!ishuman(affecting) && !ismonkey(affecting) && (affecting.small || iscarbon(affecting))) + else if(!ishuman(affecting) && !issmall(affecting) && (affecting.small || iscarbon(affecting))) can_eat = 1 if(can_eat) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 0cbab16581..8c37c0cae1 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -15,9 +15,11 @@ return istype(H.species, /datum/species/xenos) return 0 -/proc/ismonkey(A) - if(A && istype(A, /mob/living/carbon/monkey)) - return 1 +/proc/issmall(A) + if(A && istype(A, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = A + if(H.species && H.species.is_small) + return 1 return 0 /proc/isbrain(A) @@ -257,7 +259,7 @@ var/list/global/organ_rel_size = list( for(var/obj/item/weapon/grab/G in target.grabbed_by) if(G.state >= GRAB_AGGRESSIVE) return zone - + var/miss_chance = 10 if (zone in base_miss_chance) miss_chance = base_miss_chance[zone] @@ -340,7 +342,7 @@ proc/slur(phrase) n_letter = text("[n_letter]-[n_letter]") t = text("[t][n_letter]")//since the above is ran through for each letter, the text just adds up back to the original word. p++//for each letter p is increased to find where the next letter will be. - return sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + return sanitize(t) proc/Gibberish(t, p)//t is the inputted message, and any value higher than 70 for p will cause letters to be replaced instead of added @@ -387,7 +389,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp n_letter = text("[n_letter]") t = text("[t][n_letter]") p=p+n_mod - return sanitize(copytext(t,1,MAX_MESSAGE_LEN)) + return sanitize(t) /proc/shake_camera(mob/M, duration, strength=1) @@ -462,7 +464,7 @@ var/list/intents = list("help","disarm","grab","hurt") if(hud_used && hud_used.action_intent) hud_used.action_intent.icon_state = "intent_[a_intent]" - else if(isrobot(src) || ismonkey(src)) + else if(isrobot(src)) switch(input) if("help") a_intent = "help" diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index efd2c52740..bd00faf953 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -188,9 +188,9 @@ if(mob.stat==2) return - // handle possible AI movement - if(isAI(mob)) - return AIMove(n,direct,mob) + // handle possible Eye movement + if(mob.eyeobj) + return mob.EyeMove(n,direct) if(mob.monkeyizing) return//This is sota the goto stop mobs from moving var @@ -457,12 +457,12 @@ var/area/A = turf.loc if(istype(A) && A.has_gravity == 0) var/can_walk = 0 - + if(ishuman(src)) // Only humans can wear magboots, so we give them a chance to. var/mob/living/carbon/human/H = src if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) can_walk = 1 - + if(!can_walk) continue diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 662715ca21..90e201b382 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -358,8 +358,6 @@ ticker.mode.latespawn(character) - //ticker.mode.latespawn(character) - if(character.mind.assigned_role != "Cyborg") data_core.manifest_inject(character) ticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn diff --git a/code/modules/mob/new_player/skill.dm b/code/modules/mob/new_player/skill.dm index 3eb1c6a246..1d6fbf01a4 100644 --- a/code/modules/mob/new_player/skill.dm +++ b/code/modules/mob/new_player/skill.dm @@ -168,30 +168,7 @@ proc/setup_skills() mob/living/carbon/human/proc/GetSkillClass(points) - // skill classes describe how your character compares in total points - var/original_points = points - points -= min(round((age - 20) / 2.5), 4) // every 2.5 years after 20, one extra skillpoint - if(age > 30) - points -= round((age - 30) / 5) // every 5 years after 30, one extra skillpoint - if(original_points > 0 && points <= 0) points = 1 - switch(points) - if(0) - return "Unconfigured" - if(1 to 3) - return "Terrifying" - if(4 to 6) - return "Below Average" - if(7 to 10) - return "Average" - if(11 to 14) - return "Above Average" - if(15 to 18) - return "Exceptional" - if(19 to 24) - return "Genius" - if(24 to 1000) - return "God" - + return CalculateSkillClass(points, age) proc/show_skill_window(var/mob/user, var/mob/living/carbon/human/M) if(!istype(M)) return diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 998c241498..899d0a9c9b 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -36,7 +36,7 @@ usr << "\red Speech is currently admin-disabled." return - message = strip_html_properly(message) + message = sanitize(message) set_typing_indicator(0) if(use_me) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 227329e915..9793fe02fa 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -21,36 +21,25 @@ sleep(48) //animation = null - if(!species.primitive) //If the creature in question has no primitive set, this is going to be messy. + monkeyizing = 0 + stunned = 0 + update_canmove() + invisibility = initial(invisibility) + + if(!species.primitive_form) //If the creature in question has no primitive set, this is going to be messy. gib() return - var/mob/living/carbon/monkey/O = null + for(var/obj/item/W in src) + drop_from_inventory(W) + set_species(species.primitive_form) + dna.SetSEState(MONKEYBLOCK,1) + dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - O = new species.primitive(loc) - - O.dna = dna.Clone() - O.dna.SetSEState(MONKEYBLOCK,1) - O.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - O.loc = loc - O.viruses = viruses - O.a_intent = "hurt" - - for(var/datum/disease/D in O.viruses) - D.affected_mob = O - - if (client) - client.mob = O - if(mind) - mind.transfer_to(O) - - O << "You are now [O]. " - - spawn(0)//To prevent the proc from returning null. - del(src) + src << "You are now [species.name]. " del(animation) - return O + return src /mob/new_player/AIize() spawning = 1 diff --git a/code/modules/nano/modules/law_manager.dm b/code/modules/nano/modules/law_manager.dm index a152411283..faccc5fdc3 100644 --- a/code/modules/nano/modules/law_manager.dm +++ b/code/modules/nano/modules/law_manager.dm @@ -77,25 +77,25 @@ return 1 if(href_list["change_zeroth_law"]) - var/new_law = trim_strip_input(usr, "Enter new law Zero. Leaving the field blank will cancel the edit.", "Edit Law", zeroth_law) + var/new_law = sanitize(input("Enter new law Zero. Leaving the field blank will cancel the edit.", "Edit Law", zeroth_law)) if(new_law && new_law != zeroth_law && can_still_topic()) zeroth_law = new_law return 1 if(href_list["change_ion_law"]) - var/new_law = trim_strip_input(usr, "Enter new ion law. Leaving the field blank will cancel the edit.", "Edit Law", ion_law) + var/new_law = sanitize(input("Enter new ion law. Leaving the field blank will cancel the edit.", "Edit Law", ion_law)) if(new_law && new_law != ion_law && can_still_topic()) ion_law = new_law return 1 if(href_list["change_inherent_law"]) - var/new_law = trim_strip_input(usr, "Enter new inherent law. Leaving the field blank will cancel the edit.", "Edit Law", inherent_law) + var/new_law = sanitize(input("Enter new inherent law. Leaving the field blank will cancel the edit.", "Edit Law", inherent_law)) if(new_law && new_law != inherent_law && can_still_topic()) inherent_law = new_law return 1 if(href_list["change_supplied_law"]) - var/new_law = trim_strip_input(usr, "Enter new supplied law. Leaving the field blank will cancel the edit.", "Edit Law", supplied_law) + var/new_law = sanitize(input("Enter new supplied law. Leaving the field blank will cancel the edit.", "Edit Law", supplied_law)) if(new_law && new_law != supplied_law && can_still_topic()) supplied_law = new_law return 1 @@ -110,7 +110,7 @@ if(is_malf(usr)) var/datum/ai_law/AL = locate(href_list["edit_law"]) in owner.laws.all_laws() if(AL) - var/new_law = trim_strip_input(usr, "Enter new law. Leaving the field blank will cancel the edit.", "Edit Law", AL.law) + var/new_law = sanitize(input(usr, "Enter new law. Leaving the field blank will cancel the edit.", "Edit Law", AL.law)) if(new_law && new_law != AL.law && is_malf(usr) && can_still_topic()) log_and_message_admins("has changed a law of [owner] from '[AL.law]' to '[new_law]'") AL.law = new_law diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm index b04d631046..5f045736dc 100644 --- a/code/modules/organs/blood.dm +++ b/code/modules/organs/blood.dm @@ -282,12 +282,6 @@ proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large) if(istype(source,/mob/living/carbon/human)) var/mob/living/carbon/human/M = source source = M.get_blood(M.vessel) - else if(istype(source,/mob/living/carbon/monkey)) - var/mob/living/carbon/monkey/donor = source - if(donor.dna) - source = new() - source.data["blood_DNA"] = donor.dna.unique_enzymes - source.data["blood_type"] = donor.dna.b_type // Are we dripping or splattering? var/list/drips = list() diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm index c004844c50..ddc211cc7c 100644 --- a/code/modules/paperwork/folders.dm +++ b/code/modules/paperwork/folders.dm @@ -35,7 +35,7 @@ user << "You put the [W] into \the [src]." update_icon() else if(istype(W, /obj/item/weapon/pen)) - var/n_name = sanitize(copytext(input(usr, "What would you like to label the folder?", "Folder Labelling", null) as text, 1, MAX_NAME_LEN)) + var/n_name = sanitizeSafe(input(usr, "What would you like to label the folder?", "Folder Labelling", null) as text, MAX_NAME_LEN) if((loc == usr && usr.stat == 0)) name = "folder[(n_name ? text("- '[n_name]'") : null)]" return diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 73d7005eb9..758cd78f20 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -86,7 +86,7 @@ if((CLUMSY in usr.mutations) && prob(50)) usr << "You cut yourself on the paper." return - var/n_name = sanitize(copytext(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text, 1, MAX_NAME_LEN)) + var/n_name = sanitizeSafe(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text, MAX_NAME_LEN) if((loc == usr && usr.stat == 0)) name = "[(n_name ? text("[n_name]") : initial(name))]" if(name != "paper") @@ -324,8 +324,7 @@ if(href_list["write"]) var/id = href_list["write"] //var/t = strip_html_simple(input(usr, "What text do you wish to add to " + (id=="end" ? "the end of the paper" : "field "+id) + "?", "[name]", null),8192) as message - //var/t = strip_html_simple(input("Enter what you want to write:", "Write", null, null) as message, MAX_MESSAGE_LEN) - var/t = input("Enter what you want to write:", "Write", null, null) as message + var/t = sanitize(input("Enter what you want to write:", "Write", null, null) as message, MAX_PAPER_MESSAGE_LEN, extra = 0) var/obj/item/i = usr.get_active_hand() // Check to see if he still got that darn pen, also check if he's using a crayon or pen. var/iscrayon = 0 if(!istype(i, /obj/item/weapon/pen)) @@ -348,7 +347,7 @@ message_admins("PAPER: [usr] ([usr.ckey]) tried to use forbidden word in [src]: [bad].") return */ - t = html_encode(t) + //t = html_encode(t) t = replacetext(t, "\n", "
    ") t = parsepencode(t, i, usr, iscrayon) // Encode everything from pencode to html diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm index 39ad7323ed..dfa5103ec2 100644 --- a/code/modules/paperwork/paper_bundle.dm +++ b/code/modules/paperwork/paper_bundle.dm @@ -192,7 +192,7 @@ set category = "Object" set src in usr - var/n_name = sanitize(copytext(input(usr, "What would you like to label the bundle?", "Bundle Labelling", null) as text, 1, MAX_NAME_LEN)) + var/n_name = sanitizeSafe(input(usr, "What would you like to label the bundle?", "Bundle Labelling", null) as text, MAX_NAME_LEN) if((loc == usr && usr.stat == 0)) name = "[(n_name ? text("[n_name]") : "paper")]" add_fingerprint(usr) diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 18ff946cc8..3c3d07b36f 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -130,7 +130,7 @@ if(new_signature) signature = new_signature */ - signature = trim_strip_html_properly(input("Enter new signature. Leave blank for 'Anonymous'", "New Signature", signature)) + signature = sanitize(input("Enter new signature. Leave blank for 'Anonymous'", "New Signature", signature)) /obj/item/weapon/pen/proc/get_signature(var/mob/user) return (user && user.real_name) ? user.real_name : "Anonymous" diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 1b6756334c..24a321ac87 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -43,7 +43,7 @@ var/global/photo_count = 0 /obj/item/weapon/photo/attackby(obj/item/weapon/P as obj, mob/user as mob) if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon)) - var/txt = sanitize(copytext(input(user, "What would you like to write on the back?", "Photo Writing", null) as text, 1, 128)) + var/txt = sanitize(input(user, "What would you like to write on the back?", "Photo Writing", null) as text, 128) if(loc == user && user.stat == 0) scribble = txt ..() @@ -70,7 +70,7 @@ var/global/photo_count = 0 set category = "Object" set src in usr - var/n_name = sanitize(copytext(input(usr, "What would you like to label the photo?", "Photo Labelling", null) as text, 1, MAX_NAME_LEN)) + var/n_name = sanitizeSafe(input(usr, "What would you like to label the photo?", "Photo Labelling", null) as text, MAX_NAME_LEN) //loc.loc check is for making possible renaming photos in clipboards if(( (loc == usr || (loc.loc && loc.loc == usr)) && usr.stat == 0)) name = "[(n_name ? text("[n_name]") : "photo")]" diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index b98aa03e84..6285e9dfe2 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -170,16 +170,12 @@ src.update() /obj/machinery/power/apc/Del() - if(malfai && operating) - if (ticker.mode.config_tag == "malfunction") - if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas)) - ticker.mode:apcs-- + if(operating && malf && src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas)) + malf.hacked_apcs -= src area.power_light = 0 area.power_equip = 0 area.power_environ = 0 area.power_change() - if(occupier) - malfvacate(1) del(wires) if(cell) del(cell) // qdel @@ -538,7 +534,8 @@ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) s.start() - return + if(user.stunned) + return C.use(10) user.visible_message(\ "[user.name] has added cables to the APC frame!",\ @@ -558,7 +555,8 @@ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) s.start() - return + if(usr.stunned) + return new /obj/item/stack/cable_coil(loc,10) user << "You cut the cables and dismantle the power terminal." del(terminal) // qdel @@ -740,7 +738,7 @@ /obj/machinery/power/apc/proc/get_malf_status(mob/user) - if (ticker && ticker.mode && (user.mind in ticker.mode.malf_ai) && istype(user, /mob/living/silicon/ai)) + if (malf && (user.mind in malf.current_antagonists) && istype(user, /mob/living/silicon/ai)) if (src.malfai == (user:parent ? user:parent : user)) if (src.occupier == user) return 3 // 3 = User is shunted in this APC @@ -947,9 +945,6 @@ malfai.malfhack = null malfai.malfhacking = 0 locked = 1 - if (ticker.mode.config_tag == "malfunction") - if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas)) - ticker.mode:apcs++ if(usr:parent) src.malfai = usr:parent else @@ -957,14 +952,6 @@ malfai << "Hack complete. The APC is now under your exclusive control." update_icon() - else if (href_list["occupyapc"]) - if(get_malf_status(usr)) - malfoccupy(usr) - - else if (href_list["deoccupyapc"]) - if(get_malf_status(usr)) - malfvacate() - else if (href_list["toggleaccess"]) if(istype(usr, /mob/living/silicon)) if(emagged || (stat & (BROKEN|MAINT))) @@ -977,73 +964,9 @@ /obj/machinery/power/apc/proc/toggle_breaker() operating = !operating - - if(malfai) - if (ticker.mode.config_tag == "malfunction") - if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas)) - operating ? ticker.mode:apcs++ : ticker.mode:apcs-- - src.update() update_icon() -/obj/machinery/power/apc/proc/malfoccupy(var/mob/living/silicon/ai/malf) - return - - if(!istype(malf)) - return - if(istype(malf.loc, /obj/machinery/power/apc)) // Already in an APC - malf << "You must evacuate your current apc first." - return - /*if(!malf.can_shunt) - malf << "You cannot shunt." - return*/ - if(isNotStationLevel(src.z)) - return - src.occupier = new /mob/living/silicon/ai(src,malf.laws,null,1) - src.occupier.adjustOxyLoss(malf.getOxyLoss()) - if(!findtext(src.occupier.name,"APC Copy")) - src.occupier.name = "[malf.name] APC Copy" - if(malf.parent) - src.occupier.parent = malf.parent - else - src.occupier.parent = malf - malf.mind.transfer_to(src.occupier) - src.occupier.eyeobj.name = "[src.occupier.name] (AI Eye)" - if(malf.parent) - del(malf) // qdel - // src.occupier.verbs += /mob/living/silicon/ai/proc/corereturn - src.occupier.verbs += /datum/game_mode/malfunction/proc/takeover - src.occupier.cancel_camera() - if (seclevel2num(get_security_level()) == SEC_LEVEL_DELTA) - for(var/obj/item/weapon/pinpointer/point in world) - point.the_disk = src //the pinpointer will detect the shunted AI - - -/obj/machinery/power/apc/proc/malfvacate(var/forced) - if(!src.occupier) - return - if(src.occupier.parent && src.occupier.parent.stat != 2) - src.occupier.mind.transfer_to(src.occupier.parent) - src.occupier.parent.adjustOxyLoss(src.occupier.getOxyLoss()) - src.occupier.parent.cancel_camera() - del(src.occupier) // qdel - if (seclevel2num(get_security_level()) == SEC_LEVEL_DELTA) - for(var/obj/item/weapon/pinpointer/point in world) - for(var/datum/mind/AI_mind in ticker.mode.malf_ai) - var/mob/living/silicon/ai/A = AI_mind.current // the current mob the mind owns - if(A.stat != DEAD) - point.the_disk = A //The pinpointer tracks the AI back into its core. - - else - src.occupier << "Primary core damaged, unable to return core processes." - if(forced) - src.occupier.loc = src.loc - src.occupier.death() - src.occupier.gib() - for(var/obj/item/weapon/pinpointer/point in world) - point.the_disk = null //the pinpointer will go back to pointing at the nuke disc. - - /obj/machinery/power/apc/proc/ion_act() //intended to be exactly the same as an AI malf attack if(!src.malfhack && src.z in config.station_levels) @@ -1312,10 +1235,6 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on) terminal = null /obj/machinery/power/apc/proc/set_broken() - if(malfai && operating) - if (ticker.mode.config_tag == "malfunction") - if (src.z in config.station_levels) //if (is_type_in_list(get_area(src), the_station_areas)) - ticker.mode:apcs-- // Aesthetically much better! src.visible_message("[src]'s screen flickers with warnings briefly!") spawn(rand(2,5)) @@ -1324,8 +1243,6 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on) operating = 0 update_icon() update() - if(occupier) - malfvacate(1) // overload all the lights in this APC area diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 4c0d9dfbf7..d73d60926e 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -193,9 +193,9 @@ By design, d1 is the smallest direction and d2 is the highest var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) s.start() - return 1 - else - return 0 + if(usr.stunned) + return 1 + return 0 //explosion handling /obj/structure/cable/ex_act(severity) diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 69f0b92a48..55c78538d6 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -128,6 +128,11 @@ rigged = 1 //broken batterys are dangerous /obj/item/weapon/cell/emp_act(severity) + //remove this once emp changes on dev are merged in + if(isrobot(loc)) + var/mob/living/silicon/robot/R = loc + severity *= R.cell_emp_mult + charge -= maxcharge / severity if (charge < 0) charge = 0 diff --git a/code/modules/power/singularity/particle_accelerator/particle.dm b/code/modules/power/singularity/particle_accelerator/particle.dm index cbec31306b..2113ba87f7 100644 --- a/code/modules/power/singularity/particle_accelerator/particle.dm +++ b/code/modules/power/singularity/particle_accelerator/particle.dm @@ -74,12 +74,6 @@ /obj/effect/accelerated_particle/proc/toxmob(var/mob/living/M) var/radiation = (energy*2) -/* if(istype(M,/mob/living/carbon/human)) - if(M:wear_suit) //TODO: check for radiation protection - radiation = round(radiation/2,1) - if(istype(M,/mob/living/carbon/monkey)) - if(M:wear_suit) //TODO: check for radiation protection - radiation = round(radiation/2,1)*/ M.apply_effect((radiation*3),IRRADIATE,0) M.updatehealth() //M << "\red You feel odd." diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 0825d9a194..cecdf46a2c 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -511,15 +511,16 @@ var/global/list/uneatable = list( /obj/machinery/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO var/list/cultists = list() - for(var/datum/mind/cult_nh_mind in ticker.mode.cult) - if(!cult_nh_mind.current) - continue - if(cult_nh_mind.current.stat) - continue - var/turf/pos = get_turf(cult_nh_mind.current) - if(pos.z != src.z) - continue - cultists += cult_nh_mind.current + if(cult && cult.current_antagonists.len) + for(var/datum/mind/cult_nh_mind in cult.current_antagonists) + if(!cult_nh_mind.current) + continue + if(cult_nh_mind.current.stat) + continue + var/turf/pos = get_turf(cult_nh_mind.current) + if(pos.z != src.z) + continue + cultists += cult_nh_mind.current if(cultists.len) acquire(pick(cultists)) return diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index caa6b5513f..4fdcbe811f 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -275,7 +275,8 @@ s.set_up(5, 1, src) s.start() building_terminal = 0 - return 0 + if(usr.stunned) + return 0 new /obj/item/stack/cable_coil(loc,10) user.visible_message(\ "[user.name] cut the cables and dismantled the power terminal.",\ diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index d31ba64814..01f6a55044 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -31,9 +31,9 @@ if(!BB) user << "\blue There is no bullet in the casing to inscribe anything into." return - + var/tmp_label = "" - var/label_text = sanitize(copytext(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), 1, MAX_NAME_LEN)) + var/label_text = sanitizeSafe(input(user, "Inscribe some text into \the [initial(BB.name)]","Inscription",tmp_label), MAX_NAME_LEN) if(length(label_text) > 20) user << "\red The inscription can be at most 20 characters long." else if(!label_text) @@ -54,7 +54,7 @@ //Gun loading types #define SINGLE_CASING 1 //The gun only accepts ammo_casings. ammo_magazines should never have this as their mag_type. -#define SPEEDLOADER 2 //Transfers casings from the mag to the gun when used. +#define SPEEDLOADER 2 //Transfers casings from the mag to the gun when used. #define MAGAZINE 4 //The magazine item itself goes inside the gun //An item that holds casings and can be used to put them inside guns @@ -71,15 +71,15 @@ w_class = 2 throw_speed = 4 throw_range = 10 - + var/list/stored_ammo = list() var/mag_type = SPEEDLOADER //ammo_magazines can only be used with compatible guns. This is not a bitflag, the load_method var on guns is. var/caliber = "357" var/max_ammo = 7 - + var/ammo_type = /obj/item/ammo_casing //ammo type that is initially loaded var/initial_ammo = null - + var/multiple_sprites = 0 //because BYOND doesn't support numbers as keys in associative lists var/list/icon_keys = list() //keys @@ -145,10 +145,10 @@ var/typestr = "[M.type]" if(!(typestr in magazine_icondata_keys) || !(typestr in magazine_icondata_states)) magazine_icondata_cache_add(M) - + M.icon_keys = magazine_icondata_keys[typestr] M.ammo_states = magazine_icondata_states[typestr] - + /proc/magazine_icondata_cache_add(var/obj/item/ammo_magazine/M) var/list/icon_keys = list() var/list/ammo_states = list() diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index be30717c47..e25d8f39f1 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -6,6 +6,7 @@ icon_state = "T38" caliber = "357" ammo_type = /obj/item/ammo_casing/a357 + matter = list("metal" = 1260) max_ammo = 7 multiple_sprites = 1 @@ -13,6 +14,7 @@ name = "speed loader (.38)" icon_state = "38" caliber = "38" + matter = list("metal" = 360) ammo_type = /obj/item/ammo_casing/c38 max_ammo = 6 multiple_sprites = 1 @@ -26,6 +28,7 @@ icon_state = "45" mag_type = MAGAZINE ammo_type = /obj/item/ammo_casing/c45 + matter = list("metal" = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal caliber = ".45" max_ammo = 7 multiple_sprites = 1 @@ -46,6 +49,7 @@ icon_state = "9x19p" origin_tech = "combat=2" mag_type = MAGAZINE + matter = list("metal" = 600) caliber = "9mm" ammo_type = /obj/item/ammo_casing/c9mm max_ammo = 10 @@ -61,6 +65,7 @@ name = "ammunition Box (9mm)" icon_state = "9mm" origin_tech = "combat=2" + matter = list("metal" = 1800) caliber = "9mm" ammo_type = /obj/item/ammo_casing/c9mm max_ammo = 30 @@ -73,6 +78,7 @@ icon_state = "9mmt" mag_type = MAGAZINE ammo_type = /obj/item/ammo_casing/c9mm + matter = list("metal" = 1200) caliber = "9mm" max_ammo = 20 multiple_sprites = 1 @@ -89,6 +95,7 @@ icon_state = "9mm" origin_tech = "combat=2" caliber = ".45" + matter = list("metal" = 2250) ammo_type = /obj/item/ammo_casing/c45 max_ammo = 30 @@ -101,6 +108,7 @@ origin_tech = "combat=2" mag_type = MAGAZINE caliber = "12mm" + matter = list("metal" = 1500) ammo_type = "/obj/item/ammo_casing/a12mm" max_ammo = 20 multiple_sprites = 1 @@ -114,6 +122,7 @@ origin_tech = "combat=2" mag_type = MAGAZINE caliber = "a556" + matter = list("metal" = 1800) ammo_type = /obj/item/ammo_casing/a556 max_ammo = 10 multiple_sprites = 1 @@ -127,6 +136,7 @@ origin_tech = "combat=2" mag_type = MAGAZINE caliber = ".50" + matter = list("metal" = 1260) ammo_type = /obj/item/ammo_casing/a50 max_ammo = 7 multiple_sprites = 1 @@ -152,6 +162,7 @@ origin_tech = "combat=2" mag_type = MAGAZINE caliber = "a762" + matter = list("metal" = 4500) ammo_type = /obj/item/ammo_casing/a762 max_ammo = 50 multiple_sprites = 1 @@ -164,6 +175,7 @@ icon_state = "c762" mag_type = MAGAZINE caliber = "a762" + matter = list("metal" = 1800) ammo_type = /obj/item/ammo_casing/a762 max_ammo = 20 multiple_sprites = 1 diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index f0a406e467..931555381a 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -66,28 +66,28 @@ icon_state = "slshell" caliber = "shotgun" projectile_type = /obj/item/projectile/bullet/shotgun - matter = list("metal" = 12500) + matter = list("metal" = 360) /obj/item/ammo_casing/shotgun/pellet name = "shotgun shell" desc = "A 12 gauge shell." icon_state = "gshell" projectile_type = /obj/item/projectile/bullet/pellet/shotgun - matter = list("metal" = 12500) + matter = list("metal" = 360) /obj/item/ammo_casing/shotgun/blank name = "shotgun shell" desc = "A blank shell." icon_state = "blshell" projectile_type = /obj/item/projectile/bullet/blank - matter = list("metal" = 250) + matter = list("metal" = 90) /obj/item/ammo_casing/shotgun/beanbag name = "beanbag shell" desc = "A beanbag shell." icon_state = "bshell" projectile_type = /obj/item/projectile/bullet/shotgun/beanbag - matter = list("metal" = 500) + matter = list("metal" = 180) //Can stun in one hit if aimed at the head, but //is blocked by clothing that stops tasers and is vulnerable to EMP @@ -97,7 +97,7 @@ icon_state = "stunshell" spent_icon = "stunshell-spent" projectile_type = /obj/item/projectile/energy/electrode/stunshot - matter = list("metal" = 1250, "glass" = 1250) + matter = list("metal" = 360, "glass" = 720) /obj/item/ammo_casing/shotgun/stunshell/emp_act(severity) if(prob(100/severity)) BB = null @@ -109,7 +109,7 @@ desc = "A chemical shell used to signal distress or provide illumination." icon_state = "fshell" projectile_type = /obj/item/projectile/energy/flash/flare - matter = list("metal" = 250, "glass" = 250) + matter = list("metal" = 90, "glass" = 90) /obj/item/ammo_casing/a762 desc = "A 7.62mm bullet casing." @@ -123,6 +123,7 @@ spent_icon = "lcasing-spent" caliber = "14.5mm" projectile_type = /obj/item/projectile/bullet/rifle/a145 + matter = list("metal" = 1250) /obj/item/ammo_casing/a556 desc = "A 5.56mm bullet casing." diff --git a/code/modules/projectiles/guns/alien.dm b/code/modules/projectiles/guns/alien.dm index 797d0b07c2..db590d7b9f 100644 --- a/code/modules/projectiles/guns/alien.dm +++ b/code/modules/projectiles/guns/alien.dm @@ -1,6 +1,7 @@ //Vox pinning weapon. /obj/item/weapon/gun/launcher/spikethrower - name = "vox spike thrower" + + name = "spike thrower" desc = "A vicious alien projectile weapon. Parts of it quiver gelatinously, as though the thing is insectile and alive." var/last_regen = 0 diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 31480de9c8..434156ad53 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -95,7 +95,7 @@ /obj/item/weapon/gun/energy/mindflayer name = "mind flayer" - desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon." + desc = "A custom-built weapon of some kind." icon_state = "xray" projectile_type = /obj/item/projectile/beam/mindflayer fire_sound = 'sound/weapons/Laser.ogg' diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index f2155fa669..adbf30922d 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -22,7 +22,7 @@ M << "You don't feel cool enough to name this gun, chump." return 0 - var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN) + var/input = sanitizeSafe(input("What do you want to name the gun?", ,""), MAX_NAME_LEN) if(src && input && !M.stat && in_range(M,src)) name = input diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 9bef0c40d3..fb5895aad9 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -34,7 +34,7 @@ M << "You don't feel cool enough to name this gun, chump." return 0 - var/input = stripped_input(usr,"What do you want to name the gun?", ,"", MAX_NAME_LEN) + var/input = sanitizeSafe(input("What do you want to name the gun?", ,""), MAX_NAME_LEN) if(src && input && !M.stat && in_range(M,src)) name = input diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm index 29250cc6fe..6c14edfaa5 100644 --- a/code/modules/projectiles/guns/projectile/sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/heavysniper - name = "\improper PTRS-7 rifle" + name = "\improper PTR-7 rifle" desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells." icon_state = "heavysniper" item_state = "l6closednomag" //placeholder diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index d89230ca37..6be3d89a8d 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -36,13 +36,12 @@ W.dropped(M) var/mob/living/new_mob - - var/options = list("monkey", "robot", "slime") + + var/options = list("robot", "slime") for(var/t in all_species) options += t options -= "Xenomorph Queen" - if(ismonkey(M)) - options -= "monkey" + options -= "Xenomorph" if(isrobot(M)) options -= "robot" if(isslime(M)) @@ -52,11 +51,8 @@ if(H.species) options -= H.species.name - var/randomize = pick(options) + var/randomize = pick(options) switch(randomize) - if("monkey") - new_mob = new /mob/living/carbon/monkey(M.loc) - new_mob.universal_speak = 1 if("robot") new_mob = new /mob/living/silicon/robot(M.loc) new_mob.gender = M.gender diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 6885f82d5d..bef45fbb16 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -178,7 +178,7 @@ var/amount_per_pill = reagents.total_volume/count if (amount_per_pill > 60) amount_per_pill = 60 - var/name = reject_bad_text(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)")) + var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)"), MAX_NAME_LEN) if(reagents.total_volume/count < 1) //Sanity checking. return @@ -197,7 +197,7 @@ else if (href_list["createbottle"]) if(!condi) - var/name = reject_bad_text(input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name())) + var/name = sanitizeSafe(input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name()), MAX_NAME_LEN) var/obj/item/weapon/reagent_containers/glass/bottle/P = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc) if(!name) name = reagents.get_master_reagent_name() P.name = "[name] bottle" @@ -406,7 +406,7 @@ if(type in diseases) // Make sure this is a disease D = new type(0, null) var/list/data = list("viruses"=list(D)) - var/name = sanitize(input(usr,"Name:","Name the culture",D.name)) + var/name = sanitizeSafe(input(usr,"Name:","Name the culture",D.name)) if(!name || name == " ") name = D.name B.name = "[name] culture bottle" B.desc = "A small bottle. Contains [D.agent] culture in synthblood medium." @@ -435,7 +435,7 @@ src.updateUsrDialog() return else if(href_list["name_disease"]) - var/new_name = stripped_input(usr, "Name the Disease", "New Name", "", MAX_NAME_LEN) + var/new_name = sanitizeSafe(input(usr, "Name the Disease", "New Name", ""), MAX_NAME_LEN) if(stat & (NOPOWER|BROKEN)) return if(usr.stat || usr.restrained()) return if(!in_range(src, usr)) return diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 4f08f6f0c3..89e993e4b3 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -153,9 +153,6 @@ datum if(!self.data["donor"] || istype(self.data["donor"], /mob/living/carbon/human)) blood_splatter(T,self,1) - else if(istype(self.data["donor"], /mob/living/carbon/monkey)) - var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1) - if(B) B.blood_DNA["Non-Human DNA"] = "A+" else if(istype(self.data["donor"], /mob/living/carbon/alien)) var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1) if(B) B.blood_DNA["UNKNOWN DNA STRUCTURE"] = "X*" @@ -287,11 +284,8 @@ datum on_mob_life(var/mob/living/M as mob) if(ishuman(M)) - if((M.mind in ticker.mode.cult) && prob(10)) - M << "\blue A cooling sensation from inside you brings you an untold calmness." - ticker.mode.remove_cultist(M.mind) - for(var/mob/O in viewers(M, null)) - O.show_message(text("\blue []'s eyes blink and become clearer.", M), 1) // So observers know it worked. + if(M.mind && cult.is_antagonist(M.mind) && prob(10)) + cult.remove_antagonist(M.mind) holder.remove_reagent(src.id, 10 * REAGENTS_METABOLISM) //high metabolism to prevent extended uncult rolls. return @@ -2060,17 +2054,6 @@ datum del (H.glasses) H.update_inv_glasses(0) - else if(ismonkey(M)) - var/mob/living/carbon/monkey/MK = M - if(MK.wear_mask) - if(!MK.wear_mask.unacidable) - MK << "Your mask melts away but protects you from the acid!" - del (MK.wear_mask) - MK.update_inv_wear_mask(0) - else - MK << "Your mask protects you from the acid." - return - if(!M.unacidable) if(istype(M, /mob/living/carbon/human) && volume >= 10) var/mob/living/carbon/human/H = M diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 502a741c6b..68db3b98c8 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -1543,7 +1543,7 @@ filling_color = "#ADAC7F" var/wrapped = 0 - var/monkey_type = /mob/living/carbon/monkey + var/monkey_type = "Monkey" New() ..() @@ -1561,6 +1561,7 @@ if(wrapped) Unwrap(user) + /* On_Consume(var/mob/M) M << "Something inside of you suddently expands!" @@ -1586,7 +1587,7 @@ else //someone is having a bad day E.createwound(CUT, 30) E.embed(surprise) - else if (ismonkey(M)) + else if (issmall(M)) M.visible_message("[M] suddenly tears in half!") var/mob/living/carbon/monkey/ook = new monkey_type(M.loc) ook.name = "malformed [ook.name]" @@ -1594,11 +1595,13 @@ ook.add_blood(M) M.gib() ..() + */ proc/Expand() for(var/mob/M in viewers(src,7)) M << "\red \The [src] expands!" - new monkey_type(src) + var/mob/living/carbon/human/H = new (src) + H.set_species(monkey_type) del(src) proc/Unwrap(mob/user as mob) @@ -1612,24 +1615,30 @@ desc = "Still wrapped in some paper." icon_state = "monkeycubewrap" wrapped = 1 + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/farwacube name = "farwa cube" - monkey_type = /mob/living/carbon/monkey/tajara + monkey_type = "Farwa" + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube name = "farwa cube" - monkey_type =/mob/living/carbon/monkey/tajara + monkey_type = "Farwa" + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/stokcube name = "stok cube" - monkey_type = /mob/living/carbon/monkey/unathi + monkey_type = "Stok" + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube name = "stok cube" - monkey_type =/mob/living/carbon/monkey/unathi + monkey_type = "Stok" + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/neaeracube name = "neaera cube" - monkey_type = /mob/living/carbon/monkey/skrell + monkey_type = "Neara" + /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube name = "neaera cube" - monkey_type =/mob/living/carbon/monkey/skrell + monkey_type = "Neara" /obj/item/weapon/reagent_containers/food/snacks/spellburger @@ -2772,7 +2781,7 @@ if( src.open ) return - var/t = input("Enter what you want to add to the tag:", "Write", null, null) as text + var/t = sanitize(input("Enter what you want to add to the tag:", "Write", null, null) as text, 30) var/obj/item/pizzabox/boxtotagto = src if( boxes.len > 0 ) @@ -3009,14 +3018,15 @@ /obj/item/weapon/reagent_containers/food/snacks/tastybread - name = "Bread Tube" - desc = "Chewy...and surprisingly tasty." + name = "bread tube" + desc = "Bread in a tube. Chewy...and surprisingly tasty." icon_state = "tastybread" + trash = /obj/item/trash/tastybread filling_color = "#A66829" New() ..() - reagents.add_reagent("nutriment", 12) + reagents.add_reagent("nutriment", 6) bitesize = 2 /obj/item/weapon/reagent_containers/food/snacks/skrellsnacks diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index c056d4479c..12b56021d4 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -138,7 +138,7 @@ attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/pen) || istype(W, /obj/item/device/flashlight/pen)) - var/tmp_label = sanitize(copytext(input(user, "Enter a label for [src.name]","Label",src.label_text), 1, MAX_NAME_LEN)) + var/tmp_label = sanitizeSafe(input(user, "Enter a label for [src.name]","Label",src.label_text), MAX_NAME_LEN) if(length(tmp_label) > 10) user << "\red The label can be at most 10 characters long." else diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 5b375ed8f7..7a7622dd77 100755 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -43,7 +43,7 @@ else if(istype(W, /obj/item/weapon/pen)) switch(alert("What would you like to alter?",,"Title","Description", "Cancel")) if("Title") - var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_NAME_LEN))) + var/str = sanitizeSafe(input(usr,"Label text?","Set label",""), MAX_NAME_LEN) if(!str || !length(str)) usr << " Invalid text." return @@ -57,7 +57,7 @@ else nameset = 1 if("Description") - var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_MESSAGE_LEN))) + var/str = sanitize(input(usr,"Label text?","Set label","")) if(!str || !length(str)) usr << "\red Invalid text." return @@ -150,7 +150,7 @@ else if(istype(W, /obj/item/weapon/pen)) switch(alert("What would you like to alter?",,"Title","Description", "Cancel")) if("Title") - var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_NAME_LEN))) + var/str = sanitizeSafe(input(usr,"Label text?","Set label",""), MAX_NAME_LEN) if(!str || !length(str)) usr << " Invalid text." return @@ -165,7 +165,7 @@ nameset = 1 if("Description") - var/str = trim(sanitize(copytext(input(usr,"Label text?","Set label",""),1,MAX_MESSAGE_LEN))) + var/str = sanitize(input(usr,"Label text?","Set label","")) if(!str || !length(str)) usr << "\red Invalid text." return diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm b/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm index 9c3cc70eeb..4daf56e056 100644 --- a/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm +++ b/code/modules/research/xenoarchaeology/artifact/artifact_autocloner.dm @@ -39,8 +39,7 @@ /mob/living/simple_animal/slime,\ /mob/living/simple_animal/crab,\ /mob/living/simple_animal/mouse,\ - /mob/living/simple_animal/hostile/retaliate/goat,\ - /mob/living/carbon/monkey\ + /mob/living/simple_animal/hostile/retaliate/goat\ ) //todo: how the hell is the asteroid permanently powered? diff --git a/code/modules/research/xenoarchaeology/chemistry.dm b/code/modules/research/xenoarchaeology/chemistry.dm index f5b718dcf0..eae7b0afc0 100644 --- a/code/modules/research/xenoarchaeology/chemistry.dm +++ b/code/modules/research/xenoarchaeology/chemistry.dm @@ -84,7 +84,7 @@ datum obj/item/weapon/reagent_containers/glass/solution_tray/attackby(obj/item/weapon/W as obj, mob/living/user as mob) if(istype(W, /obj/item/weapon/pen)) - var/new_label = input("What should the new label be?","Label solution tray") + var/new_label = sanitizeSafe(input("What should the new label be?","Label solution tray"), MAX_NAME_LEN) if(new_label) name = "solution tray ([new_label])" user << "\blue You write on the label of the solution tray." diff --git a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm index 57d510015f..80dbf549c0 100644 --- a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm +++ b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm @@ -79,7 +79,7 @@ else ..() else if(istype(W,/obj/item/weapon/pen)) - plaque_contents = input("What would you like to write on the plaque:","Skeleton plaque","") + plaque_contents = sanitize(input("What would you like to write on the plaque:","Skeleton plaque","")) user.visible_message("[user] writes something on the base of [src].","You relabel the plaque on the base of \icon[src] [src].") if(src.contents.Find(/obj/item/weapon/fossil/skull/horned)) src.desc = "A creature made of [src.contents.len-1] assorted bones and a horned skull. The plaque reads \'[plaque_contents]\'." diff --git a/code/modules/shuttles/antagonist.dm b/code/modules/shuttles/antagonist.dm index 5bad5364cb..1e95093edd 100644 --- a/code/modules/shuttles/antagonist.dm +++ b/code/modules/shuttles/antagonist.dm @@ -1,7 +1,7 @@ /obj/machinery/computer/shuttle_control/multi/vox name = "skipjack control console" req_access = list(access_syndicate) - shuttle_tag = "Vox Skipjack" + shuttle_tag = "Skipjack" /obj/machinery/computer/shuttle_control/multi/syndicate name = "mercenary shuttle control console" diff --git a/code/modules/shuttles/shuttles_multi.dm b/code/modules/shuttles/shuttles_multi.dm index 88a1e0fffa..e13d1da4ea 100644 --- a/code/modules/shuttles/shuttles_multi.dm +++ b/code/modules/shuttles/shuttles_multi.dm @@ -1,4 +1,4 @@ -//This is a holder for things like the Vox and Nuke shuttle. +//This is a holder for things like the Skipjack and Nuke shuttle. /datum/shuttle/multi_shuttle var/cloaked = 1 diff --git a/code/datums/spells/area_teleport.dm b/code/modules/spells/area_teleport.dm similarity index 96% rename from code/datums/spells/area_teleport.dm rename to code/modules/spells/area_teleport.dm index f30d55455b..05a8e655ed 100644 --- a/code/datums/spells/area_teleport.dm +++ b/code/modules/spells/area_teleport.dm @@ -1,82 +1,82 @@ -/obj/effect/proc_holder/spell/targeted/area_teleport - name = "Area teleport" - desc = "This spell teleports you to a type of area of your selection." - - var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list - var/invocation_area = 1 //if the invocation appends the selected area - -/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1) - var/thearea = before_cast(targets) - if(!thearea || !cast_check(1)) - revert_cast() - return - invocation(thearea) - spawn(0) - if(charge_type == "recharge" && recharge) - start_recharge() - cast(targets,thearea) - after_cast(targets) - -/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets) - var/A = null - - if(!randomise_selection) - A = input("Area to teleport to", "Teleport", A) in teleportlocs - else - A = pick(teleportlocs) - - var/area/thearea = teleportlocs[A] - - return thearea - -/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea) - for(var/mob/living/target in targets) - var/list/L = list() - for(var/turf/T in get_area_turfs(thearea.type)) - if(!T.density) - var/clear = 1 - for(var/obj/O in T) - if(O.density) - clear = 0 - break - if(clear) - L+=T - - if(!L.len) - usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry." - return - - if(target && target.buckled) - target.buckled.unbuckle_mob() - - var/list/tempL = L - var/attempt = null - var/success = 0 - while(tempL.len) - attempt = pick(tempL) - success = target.Move(attempt) - if(!success) - tempL.Remove(attempt) - else - break - - if(!success) - target.loc = pick(L) - - return - -/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null) - if(!invocation_area || !chosenarea) - ..() - else - switch(invocation_type) - if("shout") - usr.say("[invocation] [uppertext(chosenarea.name)]") - if(usr.gender==MALE) - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - else - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - if("whisper") - usr.whisper("[invocation] [uppertext(chosenarea.name)]") - +/obj/effect/proc_holder/spell/targeted/area_teleport + name = "Area teleport" + desc = "This spell teleports you to a type of area of your selection." + + var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list + var/invocation_area = 1 //if the invocation appends the selected area + +/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1) + var/thearea = before_cast(targets) + if(!thearea || !cast_check(1)) + revert_cast() + return + invocation(thearea) + spawn(0) + if(charge_type == "recharge" && recharge) + start_recharge() + cast(targets,thearea) + after_cast(targets) + +/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets) + var/A = null + + if(!randomise_selection) + A = input("Area to teleport to", "Teleport", A) in teleportlocs + else + A = pick(teleportlocs) + + var/area/thearea = teleportlocs[A] + + return thearea + +/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea) + for(var/mob/living/target in targets) + var/list/L = list() + for(var/turf/T in get_area_turfs(thearea.type)) + if(!T.density) + var/clear = 1 + for(var/obj/O in T) + if(O.density) + clear = 0 + break + if(clear) + L+=T + + if(!L.len) + usr <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry." + return + + if(target && target.buckled) + target.buckled.unbuckle_mob() + + var/list/tempL = L + var/attempt = null + var/success = 0 + while(tempL.len) + attempt = pick(tempL) + success = target.Move(attempt) + if(!success) + tempL.Remove(attempt) + else + break + + if(!success) + target.loc = pick(L) + + return + +/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null) + if(!invocation_area || !chosenarea) + ..() + else + switch(invocation_type) + if("shout") + usr.say("[invocation] [uppertext(chosenarea.name)]") + if(usr.gender==MALE) + playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) + else + playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) + if("whisper") + usr.whisper("[invocation] [uppertext(chosenarea.name)]") + return \ No newline at end of file diff --git a/code/datums/spells/conjure.dm b/code/modules/spells/conjure.dm similarity index 96% rename from code/datums/spells/conjure.dm rename to code/modules/spells/conjure.dm index 1a48952451..2034bf931f 100644 --- a/code/datums/spells/conjure.dm +++ b/code/modules/spells/conjure.dm @@ -1,87 +1,87 @@ -/obj/effect/proc_holder/spell/aoe_turf/conjure - name = "Conjure" - desc = "This spell conjures objs of the specified types in range." - - var/list/summon_type = list() //determines what exactly will be summoned - //should be text, like list("/obj/machinery/bot/ed209") - - var/summon_lifespan = 0 // 0=permanent, any other time in deciseconds - var/summon_amt = 1 //amount of objects summoned - var/summon_ignore_density = 0 //if set to 1, adds dense tiles to possible spawn places - var/summon_ignore_prev_spawn_points = 0 //if set to 1, each new object is summoned on a new spawn point - - var/list/newVars = list() //vars of the summoned objects will be replaced with those where they meet - //should have format of list("emagged" = 1,"name" = "Wizard's Justicebot"), for example - var/delay = 1//Go Go Gadget Inheritance - -/obj/effect/proc_holder/spell/aoe_turf/conjure/cast(list/targets) - - for(var/turf/T in targets) - if(T.density && !summon_ignore_density) - targets -= T - playsound(src.loc, 'sound/items/welder.ogg', 50, 1) - - if(do_after(usr,delay)) - for(var/i=0,iSome strange aura is blocking the way!" - src.canmove = 0 - spawn(2) src.canmove = 1 - -/obj/effect/dummy/spell_jaunt/ex_act(blah) - return -/obj/effect/dummy/spell_jaunt/bullet_act(blah) +/obj/effect/proc_holder/spell/targeted/ethereal_jaunt + name = "Ethereal Jaunt" + desc = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls." + + school = "transmutation" + charge_max = 300 + clothes_req = 1 + invocation = "none" + invocation_type = "none" + range = -1 + include_user = 1 + centcomm_cancast = 0 //Prevent people from getting to centcomm + + var phaseshift = 0 + var/jaunt_duration = 50 //in deciseconds + +/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded + for(var/mob/living/target in targets) + spawn(0) + + if(target.buckled) + var/obj/structure/bed/buckled_to = target.buckled. + buckled_to.unbuckle_mob() + + var/mobloc = get_turf(target.loc) + var/obj/effect/dummy/spell_jaunt/holder = new /obj/effect/dummy/spell_jaunt( mobloc ) + var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc ) + animation.name = "water" + animation.density = 0 + animation.anchored = 1 + animation.icon = 'icons/mob/mob.dmi' + animation.icon_state = "liquify" + animation.layer = 5 + animation.master = holder + if(phaseshift == 1) + animation.dir = target.dir + flick("phase_shift",animation) + target.loc = holder + target.client.eye = holder + sleep(jaunt_duration) + mobloc = get_turf(target.loc) + animation.loc = mobloc + target.canmove = 0 + sleep(20) + animation.dir = target.dir + flick("phase_shift2",animation) + sleep(5) + if(!target.Move(mobloc)) + for(var/direction in list(1,2,4,8,5,6,9,10)) + var/turf/T = get_step(mobloc, direction) + if(T) + if(target.Move(T)) + break + target.canmove = 1 + target.client.eye = target + del(animation) + del(holder) + else + flick("liquify",animation) + target.loc = holder + target.client.eye = holder + var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread() + steam.set_up(10, 0, mobloc) + steam.start() + sleep(jaunt_duration) + mobloc = get_turf(target.loc) + animation.loc = mobloc + steam.location = mobloc + steam.start() + target.canmove = 0 + sleep(20) + flick("reappear",animation) + sleep(5) + if(!target.Move(mobloc)) + for(var/direction in list(1,2,4,8,5,6,9,10)) + var/turf/T = get_step(mobloc, direction) + if(T) + if(target.Move(T)) + break + target.canmove = 1 + target.client.eye = target + del(animation) + del(holder) + +/obj/effect/dummy/spell_jaunt + name = "water" + icon = 'icons/effects/effects.dmi' + icon_state = "nothing" + var/canmove = 1 + density = 0 + anchored = 1 + +/obj/effect/dummy/spell_jaunt/relaymove(var/mob/user, direction) + if (!src.canmove) return + var/turf/newLoc = get_step(src,direction) + if(!(newLoc.flags & NOJAUNT)) + loc = newLoc + else + user << "Some strange aura is blocking the way!" + src.canmove = 0 + spawn(2) src.canmove = 1 + +/obj/effect/dummy/spell_jaunt/ex_act(blah) + return +/obj/effect/dummy/spell_jaunt/bullet_act(blah) return \ No newline at end of file diff --git a/code/datums/spells/explosion.dm b/code/modules/spells/explosion.dm similarity index 94% rename from code/datums/spells/explosion.dm rename to code/modules/spells/explosion.dm index 7bb7195c2d..b93667ab47 100644 --- a/code/datums/spells/explosion.dm +++ b/code/modules/spells/explosion.dm @@ -1,15 +1,15 @@ -/obj/effect/proc_holder/spell/targeted/explosion - name = "Explosion" - desc = "This spell explodes an area." - - var/ex_severe = 1 - var/ex_heavy = 2 - var/ex_light = 3 - var/ex_flash = 4 - -/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets) - - for(var/mob/living/target in targets) - explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash) - +/obj/effect/proc_holder/spell/targeted/explosion + name = "Explosion" + desc = "This spell explodes an area." + + var/ex_severe = 1 + var/ex_heavy = 2 + var/ex_light = 3 + var/ex_flash = 4 + +/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets) + + for(var/mob/living/target in targets) + explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash) + return \ No newline at end of file diff --git a/code/datums/spells/genetic.dm b/code/modules/spells/genetic.dm similarity index 95% rename from code/datums/spells/genetic.dm rename to code/modules/spells/genetic.dm index cff51ec6ff..bcb7d04280 100644 --- a/code/datums/spells/genetic.dm +++ b/code/modules/spells/genetic.dm @@ -1,31 +1,31 @@ -/obj/effect/proc_holder/spell/targeted/genetic - name = "Genetic" - desc = "This spell inflicts a set of mutations and disabilities upon the target." - - var/disabilities = 0 //bits - var/list/mutations = list() //mutation strings - var/duration = 100 //deciseconds - /* - Disabilities - 1st bit - ? - 2nd bit - ? - 3rd bit - ? - 4th bit - ? - 5th bit - ? - 6th bit - ? - */ - -/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets) - - for(var/mob/living/target in targets) - for(var/x in mutations) - target.mutations.Add(x) - target.disabilities |= disabilities - target.update_mutations() //update target's mutation overlays - spawn(duration) - for(var/x in mutations) - target.mutations.Remove(x) - target.disabilities &= ~disabilities - target.update_mutations() - +/obj/effect/proc_holder/spell/targeted/genetic + name = "Genetic" + desc = "This spell inflicts a set of mutations and disabilities upon the target." + + var/disabilities = 0 //bits + var/list/mutations = list() //mutation strings + var/duration = 100 //deciseconds + /* + Disabilities + 1st bit - ? + 2nd bit - ? + 3rd bit - ? + 4th bit - ? + 5th bit - ? + 6th bit - ? + */ + +/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets) + + for(var/mob/living/target in targets) + for(var/x in mutations) + target.mutations.Add(x) + target.disabilities |= disabilities + target.update_mutations() //update target's mutation overlays + spawn(duration) + for(var/x in mutations) + target.mutations.Remove(x) + target.disabilities &= ~disabilities + target.update_mutations() + return \ No newline at end of file diff --git a/code/datums/spells/horsemask.dm b/code/modules/spells/horsemask.dm similarity index 93% rename from code/datums/spells/horsemask.dm rename to code/modules/spells/horsemask.dm index 2ea66dac57..32e362f346 100644 --- a/code/datums/spells/horsemask.dm +++ b/code/modules/spells/horsemask.dm @@ -1,50 +1,50 @@ -/obj/effect/proc_holder/spell/targeted/horsemask - name = "Curse of the Horseman" - desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." - school = "transmutation" - charge_type = "recharge" - charge_max = 150 - charge_counter = 0 - clothes_req = 0 - stat_allowed = 0 - invocation = "KN'A FTAGHU, PUCK 'BTHNK!" - invocation_type = "shout" - range = 7 - selection_type = "range" - var/list/compatible_mobs = list(/mob/living/carbon/human, /mob/living/carbon/monkey) - -/obj/effect/proc_holder/spell/targeted/horsemask/cast(list/targets, mob/user = usr) - if(!targets.len) - user << "No target found in range." - return - - var/mob/living/carbon/target = targets[1] - - if(!(target.type in compatible_mobs)) - user << "It'd be stupid to curse [target] with a horse's head!" - return - - if(!(target in oview(range)))//If they are not in overview after selection. - user << "They are too far away!" - return - - var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic - target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ - "Your face burns up, and shortly after the fire you realise you have the face of a horse!") - target.equip_to_slot(magichead, slot_wear_mask) - - flick("e_flash", target.flash) - -//item used by the horsehead spell -/obj/item/clothing/mask/horsehead/magic - //flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different? - voicechange = 1 //NEEEEIIGHH - - dropped(mob/user as mob) - canremove = 1 - ..() - - equipped(var/mob/user, var/slot) - if (slot == slot_wear_mask) - canremove = 0 //curses! - ..() +/obj/effect/proc_holder/spell/targeted/horsemask + name = "Curse of the Horseman" + desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." + school = "transmutation" + charge_type = "recharge" + charge_max = 150 + charge_counter = 0 + clothes_req = 0 + stat_allowed = 0 + invocation = "KN'A FTAGHU, PUCK 'BTHNK!" + invocation_type = "shout" + range = 7 + selection_type = "range" + var/list/compatible_mobs = list(/mob/living/carbon/human) + +/obj/effect/proc_holder/spell/targeted/horsemask/cast(list/targets, mob/user = usr) + if(!targets.len) + user << "No target found in range." + return + + var/mob/living/carbon/target = targets[1] + + if(!(target.type in compatible_mobs)) + user << "It'd be stupid to curse [target] with a horse's head!" + return + + if(!(target in oview(range)))//If they are not in overview after selection. + user << "They are too far away!" + return + + var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic + target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ + "Your face burns up, and shortly after the fire you realise you have the face of a horse!") + target.equip_to_slot(magichead, slot_wear_mask) + + flick("e_flash", target.flash) + +//item used by the horsehead spell +/obj/item/clothing/mask/horsehead/magic + //flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different? + voicechange = 1 //NEEEEIIGHH + + dropped(mob/user as mob) + canremove = 1 + ..() + + equipped(var/mob/user, var/slot) + if (slot == slot_wear_mask) + canremove = 0 //curses! + ..() diff --git a/code/datums/spells/inflict_handler.dm b/code/modules/spells/inflict_handler.dm similarity index 92% rename from code/datums/spells/inflict_handler.dm rename to code/modules/spells/inflict_handler.dm index 496eac9195..34b810d309 100644 --- a/code/datums/spells/inflict_handler.dm +++ b/code/modules/spells/inflict_handler.dm @@ -1,59 +1,59 @@ -/obj/effect/proc_holder/spell/targeted/inflict_handler - name = "Inflict Handler" - desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target." - - var/amt_weakened = 0 - var/amt_paralysis = 0 - var/amt_stunned = 0 - - //set to negatives for healing - var/amt_dam_fire = 0 - var/amt_dam_brute = 0 - var/amt_dam_oxy = 0 - var/amt_dam_tox = 0 - - var/amt_eye_blind = 0 - var/amt_eye_blurry = 0 - - var/destroys = "none" //can be "none", "gib" or "disintegrate" - -/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets) - - for(var/mob/living/target in targets) - switch(destroys) - if("gib") - target.gib() - if("gib_brain") - if(ishuman(target) || ismonkey(target)) - var/mob/living/carbon/C = target - if(!C.has_brain()) // Their brain is already taken out - var/obj/item/organ/brain/B = new(C.loc) - B.transfer_identity(C) - target.gib() - if("disintegrate") - target.dust() - - if(!target) - continue - //damage - if(amt_dam_brute > 0) - if(amt_dam_fire >= 0) - target.take_overall_damage(amt_dam_brute,amt_dam_fire) - else if (amt_dam_fire < 0) - target.take_overall_damage(amt_dam_brute,0) - target.heal_overall_damage(0,amt_dam_fire) - else if(amt_dam_brute < 0) - if(amt_dam_fire > 0) - target.take_overall_damage(0,amt_dam_fire) - target.heal_overall_damage(amt_dam_brute,0) - else if (amt_dam_fire <= 0) - target.heal_overall_damage(amt_dam_brute,amt_dam_fire) - target.adjustToxLoss(amt_dam_tox) - target.oxyloss += amt_dam_oxy - //disabling - target.Weaken(amt_weakened) - target.Paralyse(amt_paralysis) - target.Stun(amt_stunned) - - target.eye_blind += amt_eye_blind +/obj/effect/proc_holder/spell/targeted/inflict_handler + name = "Inflict Handler" + desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target." + + var/amt_weakened = 0 + var/amt_paralysis = 0 + var/amt_stunned = 0 + + //set to negatives for healing + var/amt_dam_fire = 0 + var/amt_dam_brute = 0 + var/amt_dam_oxy = 0 + var/amt_dam_tox = 0 + + var/amt_eye_blind = 0 + var/amt_eye_blurry = 0 + + var/destroys = "none" //can be "none", "gib" or "disintegrate" + +/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets) + + for(var/mob/living/target in targets) + switch(destroys) + if("gib") + target.gib() + if("gib_brain") + if(ishuman(target) || issmall(target)) + var/mob/living/carbon/C = target + if(!C.has_brain()) // Their brain is already taken out + var/obj/item/organ/brain/B = new(C.loc) + B.transfer_identity(C) + target.gib() + if("disintegrate") + target.dust() + + if(!target) + continue + //damage + if(amt_dam_brute > 0) + if(amt_dam_fire >= 0) + target.take_overall_damage(amt_dam_brute,amt_dam_fire) + else if (amt_dam_fire < 0) + target.take_overall_damage(amt_dam_brute,0) + target.heal_overall_damage(0,amt_dam_fire) + else if(amt_dam_brute < 0) + if(amt_dam_fire > 0) + target.take_overall_damage(0,amt_dam_fire) + target.heal_overall_damage(amt_dam_brute,0) + else if (amt_dam_fire <= 0) + target.heal_overall_damage(amt_dam_brute,amt_dam_fire) + target.adjustToxLoss(amt_dam_tox) + target.oxyloss += amt_dam_oxy + //disabling + target.Weaken(amt_weakened) + target.Paralyse(amt_paralysis) + target.Stun(amt_stunned) + + target.eye_blind += amt_eye_blind target.eye_blurry += amt_eye_blurry \ No newline at end of file diff --git a/code/datums/spells/knock.dm b/code/modules/spells/knock.dm similarity index 96% rename from code/datums/spells/knock.dm rename to code/modules/spells/knock.dm index 49d9bb0924..9ebf664942 100644 --- a/code/datums/spells/knock.dm +++ b/code/modules/spells/knock.dm @@ -1,20 +1,20 @@ -/obj/effect/proc_holder/spell/aoe_turf/knock - name = "Knock" - desc = "This spell opens nearby doors and does not require wizard garb." - - school = "transmutation" - charge_max = 100 - clothes_req = 0 - invocation = "AULIE OXIN FIERA" - invocation_type = "whisper" - range = 3 - -/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets) - for(var/turf/T in targets) - for(var/obj/machinery/door/door in T.contents) - spawn(1) - if(istype(door,/obj/machinery/door/airlock)) - var/obj/machinery/door/airlock/A = door - A.unlock(1) //forced because it's magic! - door.open() - return +/obj/effect/proc_holder/spell/aoe_turf/knock + name = "Knock" + desc = "This spell opens nearby doors and does not require wizard garb." + + school = "transmutation" + charge_max = 100 + clothes_req = 0 + invocation = "AULIE OXIN FIERA" + invocation_type = "whisper" + range = 3 + +/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets) + for(var/turf/T in targets) + for(var/obj/machinery/door/door in T.contents) + spawn(1) + if(istype(door,/obj/machinery/door/airlock)) + var/obj/machinery/door/airlock/A = door + A.unlock(1) //forced because it's magic! + door.open() + return diff --git a/code/datums/spells/mind_transfer.dm b/code/modules/spells/mind_transfer.dm similarity index 95% rename from code/datums/spells/mind_transfer.dm rename to code/modules/spells/mind_transfer.dm index c8952cc8a9..161ed3516d 100644 --- a/code/datums/spells/mind_transfer.dm +++ b/code/modules/spells/mind_transfer.dm @@ -1,114 +1,114 @@ -/obj/effect/proc_holder/spell/targeted/mind_transfer - name = "Mind Transfer" - desc = "This spell allows the user to switch bodies with a target." - - school = "transmutation" - charge_max = 600 - clothes_req = 0 - invocation = "GIN'YU CAPAN" - invocation_type = "whisper" - range = 1 - var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell - var/list/compatible_mobs = list(/mob/living/carbon/human,/mob/living/carbon/monkey) //which types of mobs are affected by the spell. NOTE: change at your own risk - var/base_spell_loss_chance = 20 //base probability of the wizard losing a spell in the process - var/spell_loss_chance_modifier = 7 //amount of probability of losing a spell added per spell (mind_transfer included) - var/spell_loss_amount = 1 //the maximum amount of spells possible to lose during a single transfer - var/msg_wait = 500 //how long in deciseconds it waits before telling that body doesn't feel right or mind swap robbed of a spell - var/paralysis_amount_caster = 20 //how much the caster is paralysed for after the spell - var/paralysis_amount_victim = 20 //how much the victim is paralysed for after the spell - -/* -Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do. -Make sure spells that are removed from spell_list are actually removed and deleted when mind transfering. -Also, you never added distance checking after target is selected. I've went ahead and did that. -*/ -/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets,mob/user = usr) - if(!targets.len) - user << "No mind found." - return - - if(targets.len > 1) - user << "Too many minds! You're not a hive damnit!"//Whaa...aat? - return - - var/mob/living/target = targets[1] - - if(!(target in oview(range)))//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. - user << "They are too far away!" - return - - if(!(target.type in compatible_mobs)) - user << "Their mind isn't compatible with yours." - return - - if(target.stat == DEAD) - user << "You didn't study necromancy back at the Space Wizard Federation academy." - return - - if(!target.key || !target.mind) - user << "They appear to be catatonic. Not even magic can affect their vacant mind." - return - - if(target.mind.special_role in protected_roles) - user << "Their mind is resisting your spell." - return - - var/mob/living/victim = target//The target of the spell whos body will be transferred to. - var/mob/caster = user//The wizard/whomever doing the body transferring. - - //SPELL LOSS BEGIN - //NOTE: The caster must ALWAYS keep mind transfer, even when other spells are lost. - var/obj/effect/proc_holder/spell/targeted/mind_transfer/m_transfer = locate() in user.spell_list//Find mind transfer directly. - var/list/checked_spells = user.spell_list - checked_spells -= m_transfer //Remove Mind Transfer from the list. - - if(caster.spell_list.len)//If they have any spells left over after mind transfer is taken out. If they don't, we don't need this. - for(var/i=spell_loss_amount,(i>0&&checked_spells.len),i--)//While spell loss amount is greater than zero and checked_spells has spells in it, run this proc. - for(var/j=checked_spells.len,(j>0&&checked_spells.len),j--)//While the spell list to check is greater than zero and has spells in it, run this proc. - if(prob(base_spell_loss_chance)) - checked_spells -= pick(checked_spells)//Pick a random spell to remove. - spawn(msg_wait) - victim << "The mind transfer has robbed you of a spell." - break//Spell lost. Break loop, going back to the previous for() statement. - else//Or keep checking, adding spell chance modifier to increase chance of losing a spell. - base_spell_loss_chance += spell_loss_chance_modifier - - checked_spells += m_transfer//Add back Mind Transfer. - user.spell_list = checked_spells//Set user spell list to whatever the new list is. - //SPELL LOSS END - - //MIND TRANSFER BEGIN - if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list. - for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot. - caster.verbs -= V//But a safety nontheless. - - if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs. - for(var/V in victim.mind.special_verbs) - victim.verbs -= V - - var/mob/dead/observer/ghost = victim.ghostize(0) - ghost.spell_list = victim.spell_list//If they have spells, transfer them. Now we basically have a backup mob. - - caster.mind.transfer_to(victim) - victim.spell_list = caster.spell_list//Now they are inside the victim's body. - - if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. - for(var/V in caster.mind.special_verbs)//Not too important but could come into play. - caster.verbs += V - - ghost.mind.transfer_to(caster) - caster.key = ghost.key //have to transfer the key since the mind was not active - caster.spell_list = ghost.spell_list - - if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. - for(var/V in caster.mind.special_verbs) - caster.verbs += V - //MIND TRANSFER END - - //Here we paralyze both mobs and knock them out for a time. - caster.Paralyse(paralysis_amount_caster) - victim.Paralyse(paralysis_amount_victim) - - //After a certain amount of time the victim gets a message about being in a different body. - spawn(msg_wait) - caster << "\red You feel woozy and lightheaded. Your body doesn't seem like your own." +/obj/effect/proc_holder/spell/targeted/mind_transfer + name = "Mind Transfer" + desc = "This spell allows the user to switch bodies with a target." + + school = "transmutation" + charge_max = 600 + clothes_req = 0 + invocation = "GIN'YU CAPAN" + invocation_type = "whisper" + range = 1 + var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell + var/list/compatible_mobs = list(/mob/living/carbon/human) //which types of mobs are affected by the spell. NOTE: change at your own risk + var/base_spell_loss_chance = 20 //base probability of the wizard losing a spell in the process + var/spell_loss_chance_modifier = 7 //amount of probability of losing a spell added per spell (mind_transfer included) + var/spell_loss_amount = 1 //the maximum amount of spells possible to lose during a single transfer + var/msg_wait = 500 //how long in deciseconds it waits before telling that body doesn't feel right or mind swap robbed of a spell + var/paralysis_amount_caster = 20 //how much the caster is paralysed for after the spell + var/paralysis_amount_victim = 20 //how much the victim is paralysed for after the spell + +/* +Urist: I don't feel like figuring out how you store object spells so I'm leaving this for you to do. +Make sure spells that are removed from spell_list are actually removed and deleted when mind transfering. +Also, you never added distance checking after target is selected. I've went ahead and did that. +*/ +/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets,mob/user = usr) + if(!targets.len) + user << "No mind found." + return + + if(targets.len > 1) + user << "Too many minds! You're not a hive damnit!"//Whaa...aat? + return + + var/mob/living/target = targets[1] + + if(!(target in oview(range)))//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. + user << "They are too far away!" + return + + if(!(target.type in compatible_mobs)) + user << "Their mind isn't compatible with yours." + return + + if(target.stat == DEAD) + user << "You didn't study necromancy back at the Space Wizard Federation academy." + return + + if(!target.key || !target.mind) + user << "They appear to be catatonic. Not even magic can affect their vacant mind." + return + + if(target.mind.special_role in protected_roles) + user << "Their mind is resisting your spell." + return + + var/mob/living/victim = target//The target of the spell whos body will be transferred to. + var/mob/caster = user//The wizard/whomever doing the body transferring. + + //SPELL LOSS BEGIN + //NOTE: The caster must ALWAYS keep mind transfer, even when other spells are lost. + var/obj/effect/proc_holder/spell/targeted/mind_transfer/m_transfer = locate() in user.spell_list//Find mind transfer directly. + var/list/checked_spells = user.spell_list + checked_spells -= m_transfer //Remove Mind Transfer from the list. + + if(caster.spell_list.len)//If they have any spells left over after mind transfer is taken out. If they don't, we don't need this. + for(var/i=spell_loss_amount,(i>0&&checked_spells.len),i--)//While spell loss amount is greater than zero and checked_spells has spells in it, run this proc. + for(var/j=checked_spells.len,(j>0&&checked_spells.len),j--)//While the spell list to check is greater than zero and has spells in it, run this proc. + if(prob(base_spell_loss_chance)) + checked_spells -= pick(checked_spells)//Pick a random spell to remove. + spawn(msg_wait) + victim << "The mind transfer has robbed you of a spell." + break//Spell lost. Break loop, going back to the previous for() statement. + else//Or keep checking, adding spell chance modifier to increase chance of losing a spell. + base_spell_loss_chance += spell_loss_chance_modifier + + checked_spells += m_transfer//Add back Mind Transfer. + user.spell_list = checked_spells//Set user spell list to whatever the new list is. + //SPELL LOSS END + + //MIND TRANSFER BEGIN + if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list. + for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot. + caster.verbs -= V//But a safety nontheless. + + if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs. + for(var/V in victim.mind.special_verbs) + victim.verbs -= V + + var/mob/dead/observer/ghost = victim.ghostize(0) + ghost.spell_list = victim.spell_list//If they have spells, transfer them. Now we basically have a backup mob. + + caster.mind.transfer_to(victim) + victim.spell_list = caster.spell_list//Now they are inside the victim's body. + + if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. + for(var/V in caster.mind.special_verbs)//Not too important but could come into play. + caster.verbs += V + + ghost.mind.transfer_to(caster) + caster.key = ghost.key //have to transfer the key since the mind was not active + caster.spell_list = ghost.spell_list + + if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. + for(var/V in caster.mind.special_verbs) + caster.verbs += V + //MIND TRANSFER END + + //Here we paralyze both mobs and knock them out for a time. + caster.Paralyse(paralysis_amount_caster) + victim.Paralyse(paralysis_amount_victim) + + //After a certain amount of time the victim gets a message about being in a different body. + spawn(msg_wait) + caster << "\red You feel woozy and lightheaded. Your body doesn't seem like your own." diff --git a/code/datums/spells/projectile.dm b/code/modules/spells/projectile.dm similarity index 96% rename from code/datums/spells/projectile.dm rename to code/modules/spells/projectile.dm index 9bd1a34f18..24c79a0a1c 100644 --- a/code/datums/spells/projectile.dm +++ b/code/modules/spells/projectile.dm @@ -1,83 +1,83 @@ -/obj/effect/proc_holder/spell/targeted/projectile - name = "Projectile" - desc = "This spell summons projectiles which try to hit the targets." - - var/proj_icon = 'icons/obj/projectiles.dmi' - var/proj_icon_state = "spell" - var/proj_name = "a spell projectile" - - var/proj_trail = 0 //if it leaves a trail - var/proj_trail_lifespan = 0 //deciseconds - var/proj_trail_icon = 'icons/obj/wizard.dmi' - var/proj_trail_icon_state = "trail" - - var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this - - var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle - var/proj_homing = 1 //if it follows the target - var/proj_insubstantial = 0 //if it can pass through dense objects or not - var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target) - - var/proj_lifespan = 15 //in deciseconds * proj_step_delay - var/proj_step_delay = 1 //lower = faster - -/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr) - - for(var/mob/living/target in targets) - spawn(0) - var/obj/effect/proc_holder/spell/targeted/projectile - if(istext(proj_type)) - var/projectile_type = text2path(proj_type) - projectile = new projectile_type(user) - if(istype(proj_type,/obj/effect/proc_holder/spell)) - projectile = new /obj/effect/proc_holder/spell/targeted/trigger(user) - projectile:linked_spells += proj_type - projectile.icon = proj_icon - projectile.icon_state = proj_icon_state - projectile.set_dir(get_dir(target,projectile)) - projectile.name = proj_name - - var/current_loc = usr.loc - - projectile.loc = current_loc - - for(var/i = 0,i < proj_lifespan,i++) - if(!projectile) - break - - if(proj_homing) - if(proj_insubstantial) - projectile.set_dir(get_dir(projectile,target)) - projectile.loc = get_step_to(projectile,target) - else - step_to(projectile,target) - else - if(proj_insubstantial) - projectile.loc = get_step(projectile,dir) - else - step(projectile,dir) - - if(!proj_lingering && projectile.loc == current_loc) //if it didn't move since last time - del(projectile) - break - - if(proj_trail && projectile) - spawn(0) - if(projectile) - var/obj/effect/overlay/trail = new /obj/effect/overlay(projectile.loc) - trail.icon = proj_trail_icon - trail.icon_state = proj_trail_icon_state - trail.density = 0 - spawn(proj_trail_lifespan) - del(trail) - - if(projectile.loc in range(target.loc,proj_trigger_range)) - projectile.perform(list(target)) - break - - current_loc = projectile.loc - - sleep(proj_step_delay) - - if(projectile) +/obj/effect/proc_holder/spell/targeted/projectile + name = "Projectile" + desc = "This spell summons projectiles which try to hit the targets." + + var/proj_icon = 'icons/obj/projectiles.dmi' + var/proj_icon_state = "spell" + var/proj_name = "a spell projectile" + + var/proj_trail = 0 //if it leaves a trail + var/proj_trail_lifespan = 0 //deciseconds + var/proj_trail_icon = 'icons/obj/wizard.dmi' + var/proj_trail_icon_state = "trail" + + var/proj_type = "/obj/effect/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this + + var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle + var/proj_homing = 1 //if it follows the target + var/proj_insubstantial = 0 //if it can pass through dense objects or not + var/proj_trigger_range = 0 //the range from target at which the projectile triggers cast(target) + + var/proj_lifespan = 15 //in deciseconds * proj_step_delay + var/proj_step_delay = 1 //lower = faster + +/obj/effect/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr) + + for(var/mob/living/target in targets) + spawn(0) + var/obj/effect/proc_holder/spell/targeted/projectile + if(istext(proj_type)) + var/projectile_type = text2path(proj_type) + projectile = new projectile_type(user) + if(istype(proj_type,/obj/effect/proc_holder/spell)) + projectile = new /obj/effect/proc_holder/spell/targeted/trigger(user) + projectile:linked_spells += proj_type + projectile.icon = proj_icon + projectile.icon_state = proj_icon_state + projectile.set_dir(get_dir(target,projectile)) + projectile.name = proj_name + + var/current_loc = usr.loc + + projectile.loc = current_loc + + for(var/i = 0,i < proj_lifespan,i++) + if(!projectile) + break + + if(proj_homing) + if(proj_insubstantial) + projectile.set_dir(get_dir(projectile,target)) + projectile.loc = get_step_to(projectile,target) + else + step_to(projectile,target) + else + if(proj_insubstantial) + projectile.loc = get_step(projectile,dir) + else + step(projectile,dir) + + if(!proj_lingering && projectile.loc == current_loc) //if it didn't move since last time + del(projectile) + break + + if(proj_trail && projectile) + spawn(0) + if(projectile) + var/obj/effect/overlay/trail = new /obj/effect/overlay(projectile.loc) + trail.icon = proj_trail_icon + trail.icon_state = proj_trail_icon_state + trail.density = 0 + spawn(proj_trail_lifespan) + del(trail) + + if(projectile.loc in range(target.loc,proj_trigger_range)) + projectile.perform(list(target)) + break + + current_loc = projectile.loc + + sleep(proj_step_delay) + + if(projectile) del(projectile) \ No newline at end of file diff --git a/code/datums/spell.dm b/code/modules/spells/spell.dm similarity index 92% rename from code/datums/spell.dm rename to code/modules/spells/spell.dm index c7c12b097b..2ae347ee4a 100644 --- a/code/datums/spell.dm +++ b/code/modules/spells/spell.dm @@ -1,286 +1,302 @@ -/obj/effect/proc_holder - var/panel = "Debug"//What panel the proc holder needs to go on. - -var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now - -/obj/effect/proc_holder/spell - name = "Spell" - desc = "A wizard spell" - density = 0 - opacity = 0 - - var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? - - var/charge_type = "recharge" //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that - - var/charge_max = 100 //recharge time in deciseconds if charge_type = "recharge" or starting charges if charge_type = "charges" - var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = "recharge" or -- each cast if charge_type = "charges" - - var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var" - var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used - - var/clothes_req = 1 //see if it requires clothes - var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells - var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell - var/invocation_type = "none" //can be none, whisper and shout - var/range = 7 //the range of the spell; outer radius for aoe spells - var/message = "" //whatever it says to the guy affected by it - var/selection_type = "view" //can be "range" or "view" - - var/overlay = 0 - var/overlay_icon = 'icons/obj/wizard.dmi' - var/overlay_icon_state = "spell" - var/overlay_lifespan = 0 - - var/sparks_spread = 0 - var/sparks_amt = 0 //cropped at 10 - var/smoke_spread = 0 //1 - harmless, 2 - harmful - var/smoke_amt = 0 //cropped at 10 - - var/critfailchance = 0 - var/centcomm_cancast = 1 //Whether or not the spell should be allowed on z2 - -/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell - - if(!(src in usr.spell_list)) - usr << "\red You shouldn't have this spell! Something's wrong." - return 0 - - if(usr.z == 2 && !centcomm_cancast) //Certain spells are not allowed on the centcomm zlevel - return 0 - - if(!skipcharge) - switch(charge_type) - if("recharge") - if(charge_counter < charge_max) - usr << "[name] is still recharging." - return 0 - if("charges") - if(!charge_counter) - usr << "[name] has no charges left." - return 0 - - if(usr.stat && !stat_allowed) - usr << "Not when you're incapacitated." - return 0 - - if(ishuman(usr) || ismonkey(usr)) - if(istype(usr.wear_mask, /obj/item/clothing/mask/muzzle)) - usr << "Mmmf mrrfff!" - return 0 - - if(clothes_req) //clothes check - if(!istype(usr, /mob/living/carbon/human)) - usr << "You aren't a human, Why are you trying to cast a human spell, silly non-human? Casting human spells is for humans." - return 0 - if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe) && !istype(user:wear_suit, /obj/item/clothing/suit/space/void/wizard)) - usr << "I don't feel strong enough without my robe." - return 0 - if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) - usr << "I don't feel strong enough without my sandals." - return 0 - if(!istype(usr:head, /obj/item/clothing/head/wizard) && !istype(user:head, /obj/item/clothing/head/helmet/space/void/wizard)) - usr << "I don't feel strong enough without my hat." - return 0 - - if(!skipcharge) - switch(charge_type) - if("recharge") - charge_counter = 0 //doesn't start recharging until the targets selecting ends - if("charges") - charge_counter-- //returns the charge if the targets selecting fails - if("holdervar") - adjust_var(user, holder_var_type, holder_var_amount) - - return 1 - -/obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount - - switch(invocation_type) - if("shout") - if(prob(50))//Auto-mute? Fuck that noise - usr.say(invocation) - else - usr.say(replacetext(invocation," ","`")) - if(usr.gender==MALE) - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - else - playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) - if("whisper") - if(prob(50)) - usr.whisper(invocation) - else - usr.whisper(replacetext(invocation," ","`")) - -/obj/effect/proc_holder/spell/New() - ..() - - charge_counter = charge_max - -/obj/effect/proc_holder/spell/Click() - if(cast_check()) - choose_targets() - return 1 - -/obj/effect/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf - return - -/obj/effect/proc_holder/spell/proc/start_recharge() - while(charge_counter < charge_max) - sleep(1) - charge_counter++ - -/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells - before_cast(targets) - invocation() - spawn(0) - if(charge_type == "recharge" && recharge) - start_recharge() - if(prob(critfailchance)) - critfail(targets) - else - cast(targets) - after_cast(targets) - -/obj/effect/proc_holder/spell/proc/before_cast(list/targets) - if(overlay) - for(var/atom/target in targets) - var/location - if(istype(target,/mob/living)) - location = target.loc - else if(istype(target,/turf)) - location = target - var/obj/effect/overlay/spell = new /obj/effect/overlay(location) - spell.icon = overlay_icon - spell.icon_state = overlay_icon_state - spell.anchored = 1 - spell.density = 0 - spawn(overlay_lifespan) - del(spell) - -/obj/effect/proc_holder/spell/proc/after_cast(list/targets) - for(var/atom/target in targets) - var/location - if(istype(target,/mob/living)) - location = target.loc - else if(istype(target,/turf)) - location = target - if(istype(target,/mob/living) && message) - target << text("[message]") - if(sparks_spread) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() - sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is - sparks.start() - if(smoke_spread) - if(smoke_spread == 1) - var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread() - smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is - smoke.start() - else if(smoke_spread == 2) - var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad() - smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is - smoke.start() - -/obj/effect/proc_holder/spell/proc/cast(list/targets) - return - -/obj/effect/proc_holder/spell/proc/critfail(list/targets) - return - -/obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge - switch(charge_type) - if("recharge") - charge_counter = charge_max - if("charges") - charge_counter++ - if("holdervar") - adjust_var(user, holder_var_type, -holder_var_amount) - - return - -/obj/effect/proc_holder/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types - switch(type) - if("bruteloss") - target.adjustBruteLoss(amount) - if("fireloss") - target.adjustFireLoss(amount) - if("toxloss") - target.adjustToxLoss(amount) - if("oxyloss") - target.adjustOxyLoss(amount) - if("stunned") - target.AdjustStunned(amount) - if("weakened") - target.AdjustWeakened(amount) - if("paralysis") - target.AdjustParalysis(amount) - else - target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars - return - -/obj/effect/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob - var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range - var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast - var/include_user = 0 //if it includes usr in the target list - -/obj/effect/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends) - var/inner_radius = -1 //for all your ring spell needs - -/obj/effect/proc_holder/spell/targeted/choose_targets(mob/user = usr) - var/list/targets = list() - - switch(max_targets) - if(0) //unlimited - for(var/mob/living/target in view_or_range(range, user, selection_type)) - targets += target - if(1) //single target can be picked - if(range < 0) - targets += user - else - var/possible_targets = list() - - for(var/mob/living/M in view_or_range(range, user, selection_type)) - if(!include_user && user == M) - continue - possible_targets += M - - targets += input("Choose the target for the spell.", "Targeting") as mob in possible_targets - else - var/list/possible_targets = list() - for(var/mob/living/target in view_or_range(range, user, selection_type)) - possible_targets += target - for(var/i=1,i<=max_targets,i++) - if(!possible_targets.len) - break - if(target_ignore_prev) - var/target = pick(possible_targets) - possible_targets -= target - targets += target - else - targets += pick(possible_targets) - - if(!include_user && (user in targets)) - targets -= user - - if(!targets.len) //doesn't waste the spell - revert_cast(user) - return - - perform(targets) - - return - -/obj/effect/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr) - var/list/targets = list() - - for(var/turf/target in view_or_range(range,user,selection_type)) - if(!(target in view_or_range(inner_radius,user,selection_type))) - targets += target - - if(!targets.len) //doesn't waste the spell - revert_cast() - return - - perform(targets) - +/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist + set category = "Fun" + set name = "Give Spell" + set desc = "Gives a spell to a mob." + var/list/spell_names = list() + for(var/v in spells) + // "/obj/effect/proc_holder/spell/" 30 symbols ~Intercross21 + spell_names.Add(copytext("[v]", 31, 0)) + var/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_names + if(!S) return + var/path = text2path("/obj/effect/proc_holder/spell/[S]") + T.spell_list += new path + feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") + message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1) + +/obj/effect/proc_holder + var/panel = "Debug"//What panel the proc holder needs to go on. + +var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin verb for now + +/obj/effect/proc_holder/spell + name = "Spell" + desc = "A wizard spell" + density = 0 + opacity = 0 + + var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? + + var/charge_type = "recharge" //can be recharge or charges, see charge_max and charge_counter descriptions; can also be based on the holder's vars now, use "holder_var" for that + + var/charge_max = 100 //recharge time in deciseconds if charge_type = "recharge" or starting charges if charge_type = "charges" + var/charge_counter = 0 //can only cast spells if it equals recharge, ++ each decisecond if charge_type = "recharge" or -- each cast if charge_type = "charges" + + var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var" + var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used + + var/clothes_req = 1 //see if it requires clothes + var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells + var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell + var/invocation_type = "none" //can be none, whisper and shout + var/range = 7 //the range of the spell; outer radius for aoe spells + var/message = "" //whatever it says to the guy affected by it + var/selection_type = "view" //can be "range" or "view" + + var/overlay = 0 + var/overlay_icon = 'icons/obj/wizard.dmi' + var/overlay_icon_state = "spell" + var/overlay_lifespan = 0 + + var/sparks_spread = 0 + var/sparks_amt = 0 //cropped at 10 + var/smoke_spread = 0 //1 - harmless, 2 - harmful + var/smoke_amt = 0 //cropped at 10 + + var/critfailchance = 0 + var/centcomm_cancast = 1 //Whether or not the spell should be allowed on z2 + +/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell + + if(!(src in usr.spell_list)) + usr << "\red You shouldn't have this spell! Something's wrong." + return 0 + + if(usr.z == 2 && !centcomm_cancast) //Certain spells are not allowed on the centcomm zlevel + return 0 + + if(!skipcharge) + switch(charge_type) + if("recharge") + if(charge_counter < charge_max) + usr << "[name] is still recharging." + return 0 + if("charges") + if(!charge_counter) + usr << "[name] has no charges left." + return 0 + + if(usr.stat && !stat_allowed) + usr << "Not when you're incapacitated." + return 0 + + if(ishuman(usr) || issmall(usr)) + if(istype(usr.wear_mask, /obj/item/clothing/mask/muzzle)) + usr << "Mmmf mrrfff!" + return 0 + + if(clothes_req) //clothes check + if(!istype(usr, /mob/living/carbon/human)) + usr << "You aren't a human, Why are you trying to cast a human spell, silly non-human? Casting human spells is for humans." + return 0 + if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe) && !istype(user:wear_suit, /obj/item/clothing/suit/space/void/wizard)) + usr << "I don't feel strong enough without my robe." + return 0 + if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal)) + usr << "I don't feel strong enough without my sandals." + return 0 + if(!istype(usr:head, /obj/item/clothing/head/wizard) && !istype(user:head, /obj/item/clothing/head/helmet/space/void/wizard)) + usr << "I don't feel strong enough without my hat." + return 0 + + if(!skipcharge) + switch(charge_type) + if("recharge") + charge_counter = 0 //doesn't start recharging until the targets selecting ends + if("charges") + charge_counter-- //returns the charge if the targets selecting fails + if("holdervar") + adjust_var(user, holder_var_type, holder_var_amount) + + return 1 + +/obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount + + switch(invocation_type) + if("shout") + if(prob(50))//Auto-mute? Fuck that noise + usr.say(invocation) + else + usr.say(replacetext(invocation," ","`")) + if(usr.gender==MALE) + playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) + else + playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1) + if("whisper") + if(prob(50)) + usr.whisper(invocation) + else + usr.whisper(replacetext(invocation," ","`")) + +/obj/effect/proc_holder/spell/New() + ..() + + charge_counter = charge_max + +/obj/effect/proc_holder/spell/Click() + if(cast_check()) + choose_targets() + return 1 + +/obj/effect/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf + return + +/obj/effect/proc_holder/spell/proc/start_recharge() + while(charge_counter < charge_max) + sleep(1) + charge_counter++ + +/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells + before_cast(targets) + invocation() + spawn(0) + if(charge_type == "recharge" && recharge) + start_recharge() + if(prob(critfailchance)) + critfail(targets) + else + cast(targets) + after_cast(targets) + +/obj/effect/proc_holder/spell/proc/before_cast(list/targets) + if(overlay) + for(var/atom/target in targets) + var/location + if(istype(target,/mob/living)) + location = target.loc + else if(istype(target,/turf)) + location = target + var/obj/effect/overlay/spell = new /obj/effect/overlay(location) + spell.icon = overlay_icon + spell.icon_state = overlay_icon_state + spell.anchored = 1 + spell.density = 0 + spawn(overlay_lifespan) + del(spell) + +/obj/effect/proc_holder/spell/proc/after_cast(list/targets) + for(var/atom/target in targets) + var/location + if(istype(target,/mob/living)) + location = target.loc + else if(istype(target,/turf)) + location = target + if(istype(target,/mob/living) && message) + target << text("[message]") + if(sparks_spread) + var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread() + sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is + sparks.start() + if(smoke_spread) + if(smoke_spread == 1) + var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread() + smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is + smoke.start() + else if(smoke_spread == 2) + var/datum/effect/effect/system/smoke_spread/bad/smoke = new /datum/effect/effect/system/smoke_spread/bad() + smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is + smoke.start() + +/obj/effect/proc_holder/spell/proc/cast(list/targets) + return + +/obj/effect/proc_holder/spell/proc/critfail(list/targets) + return + +/obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge + switch(charge_type) + if("recharge") + charge_counter = charge_max + if("charges") + charge_counter++ + if("holdervar") + adjust_var(user, holder_var_type, -holder_var_amount) + + return + +/obj/effect/proc_holder/spell/proc/adjust_var(mob/living/target = usr, type, amount) //handles the adjustment of the var when the spell is used. has some hardcoded types + switch(type) + if("bruteloss") + target.adjustBruteLoss(amount) + if("fireloss") + target.adjustFireLoss(amount) + if("toxloss") + target.adjustToxLoss(amount) + if("oxyloss") + target.adjustOxyLoss(amount) + if("stunned") + target.AdjustStunned(amount) + if("weakened") + target.AdjustWeakened(amount) + if("paralysis") + target.AdjustParalysis(amount) + else + target.vars[type] += amount //I bear no responsibility for the runtimes that'll happen if you try to adjust non-numeric or even non-existant vars + return + +/obj/effect/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob + var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range + var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast + var/include_user = 0 //if it includes usr in the target list + +/obj/effect/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends) + var/inner_radius = -1 //for all your ring spell needs + +/obj/effect/proc_holder/spell/targeted/choose_targets(mob/user = usr) + var/list/targets = list() + + switch(max_targets) + if(0) //unlimited + for(var/mob/living/target in view_or_range(range, user, selection_type)) + targets += target + if(1) //single target can be picked + if(range < 0) + targets += user + else + var/possible_targets = list() + + for(var/mob/living/M in view_or_range(range, user, selection_type)) + if(!include_user && user == M) + continue + possible_targets += M + + targets += input("Choose the target for the spell.", "Targeting") as mob in possible_targets + else + var/list/possible_targets = list() + for(var/mob/living/target in view_or_range(range, user, selection_type)) + possible_targets += target + for(var/i=1,i<=max_targets,i++) + if(!possible_targets.len) + break + if(target_ignore_prev) + var/target = pick(possible_targets) + possible_targets -= target + targets += target + else + targets += pick(possible_targets) + + if(!include_user && (user in targets)) + targets -= user + + if(!targets.len) //doesn't waste the spell + revert_cast(user) + return + + perform(targets) + + return + +/obj/effect/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr) + var/list/targets = list() + + for(var/turf/target in view_or_range(range,user,selection_type)) + if(!(target in view_or_range(inner_radius,user,selection_type))) + targets += target + + if(!targets.len) //doesn't waste the spell + revert_cast() + return + + perform(targets) + return \ No newline at end of file diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/modules/spells/spellbook.dm similarity index 98% rename from code/game/gamemodes/wizard/spellbook.dm rename to code/modules/spells/spellbook.dm index 716045a721..66ba38726e 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/modules/spells/spellbook.dm @@ -1,208 +1,211 @@ -/obj/item/weapon/spellbook - name = "spell book" - desc = "The legendary book of spells of the wizard." - icon = 'icons/obj/library.dmi' - icon_state ="book" - throw_speed = 1 - throw_range = 5 - w_class = 2.0 - var/uses = 5 - var/temp = null - var/max_uses = 5 - var/op = 1 - - -/obj/item/weapon/spellbook/attack_self(mob/user as mob) - user.set_machine(src) - var/dat - if(temp) - dat = "[temp]

    Clear" - else - dat = "The Book of Spells:
    " - dat += "Spells left to memorize: [uses]
    " - dat += "
    " - dat += "Memorize which spell:
    " - dat += "The number after the spell name is the cooldown time.
    " - dat += "Magic Missile (10)
    " - dat += "Fireball (10)
    " - //dat += "Disintegrate (60)
    " - dat += "Disable Technology (60)
    " - dat += "Smoke (10)
    " - dat += "Blind (30)
    " - dat += "Mind Transfer (60)
    " - dat += "Forcewall (10)
    " - dat += "Blink (2)
    " - dat += "Teleport (60)
    " - dat += "Mutate (60)
    " - dat += "Ethereal Jaunt (60)
    " - dat += "Knock (10)
    " - dat += "Curse of the Horseman (15)
    " -// if(op) -// dat += "Summon Guns (One time use, global spell)
    " - dat += "
    " - dat += "Artefacts:
    " - dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.
    " - dat += "It is recommended that only experienced wizards attempt to wield such artefacts.
    " - dat += "
    " - dat += "Staff of Change
    " - dat += "
    " - dat += "Mental Focus
    " - dat += "
    " - dat += "Six Soul Stone Shards and the spell Artificer
    " - dat += "
    " - dat += "Mastercrafted Armor Set
    " - dat += "
    " - dat += "Staff of Animation
    " - dat += "
    " - dat += "Scrying Orb
    " - dat += "
    " - if(op) - dat += "Re-memorize Spells
    " - user << browse(dat, "window=radio") - onclose(user, "radio") - return - -/obj/item/weapon/spellbook/Topic(href, href_list) - ..() - var/mob/living/carbon/human/H = usr - - if(H.stat || H.restrained()) - return - if(!istype(H, /mob/living/carbon/human)) - return 1 - - if(loc == H || (in_range(src, H) && istype(loc, /turf))) - H.set_machine(src) - if(href_list["spell_choice"]) - if(href_list["spell_choice"] == "rememorize") - var/area/wizard_station/A = locate() - if(usr in A.contents) - uses = max_uses - H.spellremove(usr) - temp = "All spells have been removed. You may now memorize a new set of spells." - feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - else - temp = "You may only re-memorize spells whilst located inside the wizard sanctuary." - else if(uses >= 1 && max_uses >=1) - uses-- - /* - */ - var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", summonguns = "Summon Guns", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation") - var/already_knows = 0 - for(var/obj/effect/proc_holder/spell/aspell in H.spell_list) - if(available_spells[href_list["spell_choice"]] == aspell.name) - already_knows = 1 - temp = "You already know that spell." - uses++ - break - /* - */ - if(!already_knows) - switch(href_list["spell_choice"]) - if("magicmissile") - feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(H) - temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage." - if("fireball") - feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/dumbfire/fireball(H) - temp = "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you." - if("disintegrate") - feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(H) - temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown." - if("disabletech") - feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(H) - temp = "This spell disables all weapons, cameras and most other technology in range." - if("smoke") - feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(H) - temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb." - if("blind") - feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(H) - temp = "This spell temporarly blinds a single person and does not require wizard garb." - if("mindswap") - feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(H) - temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process." - if("forcewall") - feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(H) - temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb." - if("blink") - feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(H) - temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience." - if("teleport") - feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(H) - temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable." - if("mutate") - feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(H) - temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while." - if("etherealjaunt") - feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(H) - temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls." - if("knock") - feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(H) - temp = "This spell opens nearby doors and does not require wizard garb." - if("horseman") - feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.spell_list += new /obj/effect/proc_holder/spell/targeted/horsemask(H) - temp = "This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require a wizard garb. Do note the curse will disintegrate the target's current mask if they are wearing one." - if("summonguns") - feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.rightandwrong() - max_uses-- - temp = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!" - if("staffchange") - feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff(get_turf(H)) - temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" - max_uses-- - if("mentalfocus") - feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff/focus(get_turf(H)) - temp = "An artefact that channels the will of the user into destructive bolts of force." - max_uses-- - if("soulstone") - feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H)) - H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(H) - temp = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot." - max_uses-- - if("armor") - feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. - new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit - new /obj/item/clothing/suit/space/void/wizard(get_turf(H)) - new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H)) - temp = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space." - max_uses-- - if("staffanimation") - feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/energy/staff/animate(get_turf(H)) - temp = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines." - max_uses-- - if("scrying") - feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/scrying(get_turf(H)) - if (!(XRAY in H.mutations)) - H.mutations.Add(XRAY) - H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - H.see_in_dark = 8 - H.see_invisible = SEE_INVISIBLE_LEVEL_TWO - H << "The walls suddenly disappear." - temp = "You have purchased a scrying orb, and gained x-ray vision." - max_uses-- - else - if(href_list["temp"]) - temp = null - attack_self(H) - - return +// This is a bloody terrible place to put the spellbook, but it doesn't belong in the +// roundmode code and the wizard's staff is in weapons.dm for some fucking reason. ~Z + +/obj/item/weapon/spellbook + name = "spell book" + desc = "The legendary book of spells of the wizard." + icon = 'icons/obj/library.dmi' + icon_state ="book" + throw_speed = 1 + throw_range = 5 + w_class = 2.0 + var/uses = 5 + var/temp = null + var/max_uses = 5 + var/op = 1 + + +/obj/item/weapon/spellbook/attack_self(mob/user as mob) + user.set_machine(src) + var/dat + if(temp) + dat = "[temp]

    Clear" + else + dat = "The Book of Spells:
    " + dat += "Spells left to memorize: [uses]
    " + dat += "
    " + dat += "Memorize which spell:
    " + dat += "The number after the spell name is the cooldown time.
    " + dat += "Magic Missile (10)
    " + dat += "Fireball (10)
    " + //dat += "Disintegrate (60)
    " + dat += "Disable Technology (60)
    " + dat += "Smoke (10)
    " + dat += "Blind (30)
    " + dat += "Mind Transfer (60)
    " + dat += "Forcewall (10)
    " + dat += "Blink (2)
    " + dat += "Teleport (60)
    " + dat += "Mutate (60)
    " + dat += "Ethereal Jaunt (60)
    " + dat += "Knock (10)
    " + dat += "Curse of the Horseman (15)
    " +// if(op) +// dat += "Summon Guns (One time use, global spell)
    " + dat += "
    " + dat += "Artefacts:
    " + dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.
    " + dat += "It is recommended that only experienced wizards attempt to wield such artefacts.
    " + dat += "
    " + dat += "Staff of Change
    " + dat += "
    " + dat += "Mental Focus
    " + dat += "
    " + dat += "Six Soul Stone Shards and the spell Artificer
    " + dat += "
    " + dat += "Mastercrafted Armor Set
    " + dat += "
    " + dat += "Staff of Animation
    " + dat += "
    " + dat += "Scrying Orb
    " + dat += "
    " + if(op) + dat += "Re-memorize Spells
    " + user << browse(dat, "window=radio") + onclose(user, "radio") + return + +/obj/item/weapon/spellbook/Topic(href, href_list) + ..() + var/mob/living/carbon/human/H = usr + + if(H.stat || H.restrained()) + return + if(!istype(H, /mob/living/carbon/human)) + return 1 + + if(loc == H || (in_range(src, H) && istype(loc, /turf))) + H.set_machine(src) + if(href_list["spell_choice"]) + if(href_list["spell_choice"] == "rememorize") + var/area/wizard_station/A = locate() + if(usr in A.contents) + uses = max_uses + H.spellremove(usr) + temp = "All spells have been removed. You may now memorize a new set of spells." + feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + else + temp = "You may only re-memorize spells whilst located inside the wizard sanctuary." + else if(uses >= 1 && max_uses >=1) + uses-- + /* + */ + var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", summonguns = "Summon Guns", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation") + var/already_knows = 0 + for(var/obj/effect/proc_holder/spell/aspell in H.spell_list) + if(available_spells[href_list["spell_choice"]] == aspell.name) + already_knows = 1 + temp = "You already know that spell." + uses++ + break + /* + */ + if(!already_knows) + switch(href_list["spell_choice"]) + if("magicmissile") + feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(H) + temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage." + if("fireball") + feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/dumbfire/fireball(H) + temp = "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you." + if("disintegrate") + feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(H) + temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown." + if("disabletech") + feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(H) + temp = "This spell disables all weapons, cameras and most other technology in range." + if("smoke") + feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(H) + temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb." + if("blind") + feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(H) + temp = "This spell temporarly blinds a single person and does not require wizard garb." + if("mindswap") + feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(H) + temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process." + if("forcewall") + feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(H) + temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb." + if("blink") + feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(H) + temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience." + if("teleport") + feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(H) + temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable." + if("mutate") + feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(H) + temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while." + if("etherealjaunt") + feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(H) + temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls." + if("knock") + feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(H) + temp = "This spell opens nearby doors and does not require wizard garb." + if("horseman") + feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + H.spell_list += new /obj/effect/proc_holder/spell/targeted/horsemask(H) + temp = "This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require a wizard garb. Do note the curse will disintegrate the target's current mask if they are wearing one." + if("summonguns") + feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + rightandwrong() + max_uses-- + temp = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!" + if("staffchange") + feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff(get_turf(H)) + temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" + max_uses-- + if("mentalfocus") + feedback_add_details("wizard_spell_learned","MF") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff/focus(get_turf(H)) + temp = "An artefact that channels the will of the user into destructive bolts of force." + max_uses-- + if("soulstone") + feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H)) + H.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(H) + temp = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot." + max_uses-- + if("armor") + feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. + new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit + new /obj/item/clothing/suit/space/void/wizard(get_turf(H)) + new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H)) + temp = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space." + max_uses-- + if("staffanimation") + feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/gun/energy/staff/animate(get_turf(H)) + temp = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines." + max_uses-- + if("scrying") + feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells + new /obj/item/weapon/scrying(get_turf(H)) + if (!(XRAY in H.mutations)) + H.mutations.Add(XRAY) + H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) + H.see_in_dark = 8 + H.see_invisible = SEE_INVISIBLE_LEVEL_TWO + H << "The walls suddenly disappear." + temp = "You have purchased a scrying orb, and gained x-ray vision." + max_uses-- + else + if(href_list["temp"]) + temp = null + attack_self(H) + + return diff --git a/code/datums/spells/trigger.dm b/code/modules/spells/trigger.dm similarity index 96% rename from code/datums/spells/trigger.dm rename to code/modules/spells/trigger.dm index 1b7f2b330f..5e2ed8475f 100644 --- a/code/datums/spells/trigger.dm +++ b/code/modules/spells/trigger.dm @@ -1,28 +1,28 @@ -/obj/effect/proc_holder/spell/targeted/trigger - name = "Trigger" - desc = "This spell triggers another spell or a few." - - var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly - var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks - -/obj/effect/proc_holder/spell/targeted/trigger/New() - ..() - - for(var/spell in starting_spells) - var/spell_to_add = text2path(spell) - new spell_to_add(src) //should result in adding to contents, needs testing - -/obj/effect/proc_holder/spell/targeted/trigger/Del() - for(var/spell in contents) - del(spell) - - ..() - -/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets) - for(var/mob/living/target in targets) - for(var/obj/effect/proc_holder/spell/spell in contents) - spell.perform(list(target),0) - for(var/obj/effect/proc_holder/spell/spell in linked_spells) - spell.perform(list(target),0) - +/obj/effect/proc_holder/spell/targeted/trigger + name = "Trigger" + desc = "This spell triggers another spell or a few." + + var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly + var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks + +/obj/effect/proc_holder/spell/targeted/trigger/New() + ..() + + for(var/spell in starting_spells) + var/spell_to_add = text2path(spell) + new spell_to_add(src) //should result in adding to contents, needs testing + +/obj/effect/proc_holder/spell/targeted/trigger/Del() + for(var/spell in contents) + del(spell) + + ..() + +/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets) + for(var/mob/living/target in targets) + for(var/obj/effect/proc_holder/spell/spell in contents) + spell.perform(list(target),0) + for(var/obj/effect/proc_holder/spell/spell in linked_spells) + spell.perform(list(target),0) + return \ No newline at end of file diff --git a/code/datums/spells/turf_teleport.dm b/code/modules/spells/turf_teleport.dm similarity index 97% rename from code/datums/spells/turf_teleport.dm rename to code/modules/spells/turf_teleport.dm index 02dd5f71b4..d59bff313a 100644 --- a/code/datums/spells/turf_teleport.dm +++ b/code/modules/spells/turf_teleport.dm @@ -1,34 +1,34 @@ -/obj/effect/proc_holder/spell/targeted/turf_teleport - name = "Turf Teleport" - desc = "This spell teleports the target to the turf in range." - - var/inner_tele_radius = 1 - var/outer_tele_radius = 2 - - var/include_space = 0 //whether it includes space tiles in possible teleport locations - var/include_dense = 0 //whether it includes dense tiles in possible teleport locations - -/obj/effect/proc_holder/spell/targeted/turf_teleport/cast(list/targets) - for(var/mob/living/target in targets) - var/list/turfs = new/list() - for(var/turf/T in range(target,outer_tele_radius)) - if(T in range(target,inner_tele_radius)) continue - if(istype(T,/turf/space) && !include_space) continue - if(T.density && !include_dense) continue - if(T.x>world.maxx-outer_tele_radius || T.xworld.maxy-outer_tele_radius || T.yworld.maxx-outer_tele_radius || T.xworld.maxy-outer_tele_radius || T.y 0) diff --git a/code/setup.dm b/code/setup.dm index 8f1cc54cf5..efad87a5dd 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -457,7 +457,7 @@ #define INVISIBILITY_LEVEL_ONE 35 #define INVISIBILITY_LEVEL_TWO 45 #define INVISIBILITY_OBSERVER 60 -#define INVISIBILITY_AI_EYE 61 +#define INVISIBILITY_EYE 61 #define SEE_INVISIBLE_LIVING 25 #define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 @@ -798,8 +798,41 @@ var/list/be_special_flags = list( #define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR #define APPEARANCE_ALL 511 +// Antagonist datum flags. +#define ANTAG_OVERRIDE_JOB 1 // Assigned job is set to MODE when spawning. +#define ANTAG_OVERRIDE_MOB 2 // Mob is recreated from datum mob_type var when spawning. +#define ANTAG_CLEAR_EQUIPMENT 4 // All preexisting equipment is purged. +#define ANTAG_CHOOSE_NAME 8 // Antagonists are prompted to enter a name. +#define ANTAG_IMPLANT_IMMUNE 16 // Cannot be loyalty implanted. +#define ANTAG_SUSPICIOUS 32 // Shows up on roundstart report. +#define ANTAG_HAS_LEADER 64 // Generates a leader antagonist. +#define ANTAG_HAS_NUKE 128 // Will spawn a nuke at supplied location. +#define ANTAG_RANDSPAWN 256 // Potentially randomly spawns due to events. +#define ANTAG_VOTABLE 512 // Can be voted as an additional antagonist before roundstart. +#define ANTAG_SET_APPEARANCE 1024 // Causes antagonists to use an appearance modifier on spawn. +// Mode/antag template macros. +#define MODE_BORER "borer" +#define MODE_XENOMORPH "xeno" +#define MODE_LOYALIST "loyalist" +#define MODE_MUTINEER "mutineer" +#define MODE_COMMANDO "commando" +#define MODE_DEATHSQUAD "deathsquad" +#define MODE_ERT "ert" +#define MODE_MERCENARY "mercenary" +#define MODE_NINJA "ninja" +#define MODE_RAIDER "raider" +#define MODE_WIZARD "wizard" +#define MODE_CHANGELING "changeling" +#define MODE_CULTIST "cultist" +#define MODE_HIGHLANDER "highlander" +#define MODE_MONKEY "monkey" +#define MODE_RENEGADE "renegade" +#define MODE_REVOLUTIONARY "revolutionary" +#define MODE_MALFUNCTION "malf" +#define MODE_TRAITOR "traitor" + #define MIN_SUPPLIED_LAW_NUMBER 15 #define MAX_SUPPLIED_LAW_NUMBER 50 //Area flags, possibly more to come -#define RAD_SHIELDED 1 //shielded from radiation, clearly \ No newline at end of file +#define RAD_SHIELDED 1 //shielded from radiation, clearly diff --git a/code/world.dm b/code/world.dm index 8e5feb58a3..ae63acadb2 100644 --- a/code/world.dm +++ b/code/world.dm @@ -57,6 +57,10 @@ var/global/datum/global_init/init = new () // due to this list not being instantiated. plant_controller = new() + //Create the asteroid Z-level. + if(config.generate_asteroid) + new /datum/random_map(null,13,32,5,217,223) + // Create autolathe recipes, as above. populate_lathe_recipes() diff --git a/config/example/config.txt b/config/example/config.txt index cdc1de36f9..a0c999bcf4 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -331,3 +331,7 @@ STARLIGHT 0 ## Defines how Law Zero is phrased. Primarily in the Malfunction gamemode. # LAW_ZERO ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4'STATION OVERRUN, ASSUME CONTROL TO CONTAIN OUTBREAK, ALL LAWS OVERRIDDEN#*?&110010 + +## Enable asteroid tunnel/cave generation. Will behave strangely if turned off with a map that expects it on. +# GENERATE_ASTEROID + diff --git a/icons/effects/blood.dmi b/icons/effects/blood.dmi index 8b70722fd9..f0146ec2cc 100644 Binary files a/icons/effects/blood.dmi and b/icons/effects/blood.dmi differ diff --git a/icons/effects/species.dmi b/icons/effects/species.dmi index defb526a7f..99588092d0 100644 Binary files a/icons/effects/species.dmi and b/icons/effects/species.dmi differ diff --git a/icons/mob/AI.dmi b/icons/mob/AI.dmi index 0653f3b482..4525fea606 100644 Binary files a/icons/mob/AI.dmi and b/icons/mob/AI.dmi differ diff --git a/icons/mob/custom-synthetic.dmi b/icons/mob/custom-synthetic.dmi index 3525678125..9ab44ee420 100644 Binary files a/icons/mob/custom-synthetic.dmi and b/icons/mob/custom-synthetic.dmi differ diff --git a/icons/mob/dam_human.dmi b/icons/mob/dam_human.dmi deleted file mode 100644 index 9f649669c0..0000000000 Binary files a/icons/mob/dam_human.dmi and /dev/null differ diff --git a/icons/mob/dam_mask.dmi b/icons/mob/dam_mask.dmi deleted file mode 100644 index df1cc8536a..0000000000 Binary files a/icons/mob/dam_mask.dmi and /dev/null differ diff --git a/icons/mob/eye.dmi b/icons/mob/eye.dmi new file mode 100644 index 0000000000..64ca1b100e Binary files /dev/null and b/icons/mob/eye.dmi differ diff --git a/icons/mob/human_races/masks/blood_human.dmi b/icons/mob/human_races/masks/blood_human.dmi new file mode 100644 index 0000000000..dc54991c84 Binary files /dev/null and b/icons/mob/human_races/masks/blood_human.dmi differ diff --git a/icons/mob/human_races/masks/blood_monkey.dmi b/icons/mob/human_races/masks/blood_monkey.dmi new file mode 100644 index 0000000000..5d5dd66d75 Binary files /dev/null and b/icons/mob/human_races/masks/blood_monkey.dmi differ diff --git a/icons/mob/human_races/masks/dam_human.dmi b/icons/mob/human_races/masks/dam_human.dmi new file mode 100644 index 0000000000..cb6bf82d98 Binary files /dev/null and b/icons/mob/human_races/masks/dam_human.dmi differ diff --git a/icons/mob/human_races/masks/dam_mask_human.dmi b/icons/mob/human_races/masks/dam_mask_human.dmi new file mode 100644 index 0000000000..db55b5a6b5 Binary files /dev/null and b/icons/mob/human_races/masks/dam_mask_human.dmi differ diff --git a/icons/mob/human_races/masks/dam_mask_monkey.dmi b/icons/mob/human_races/masks/dam_mask_monkey.dmi new file mode 100644 index 0000000000..4761f21fbd Binary files /dev/null and b/icons/mob/human_races/masks/dam_mask_monkey.dmi differ diff --git a/icons/mob/human_races/masks/dam_monkey.dmi b/icons/mob/human_races/masks/dam_monkey.dmi new file mode 100644 index 0000000000..43d1f2c7a7 Binary files /dev/null and b/icons/mob/human_races/masks/dam_monkey.dmi differ diff --git a/icons/mob/human_races/monkeys/r_farwa.dmi b/icons/mob/human_races/monkeys/r_farwa.dmi new file mode 100644 index 0000000000..585fa3bcf3 Binary files /dev/null and b/icons/mob/human_races/monkeys/r_farwa.dmi differ diff --git a/icons/mob/human_races/monkeys/r_monkey.dmi b/icons/mob/human_races/monkeys/r_monkey.dmi new file mode 100644 index 0000000000..c405a94978 Binary files /dev/null and b/icons/mob/human_races/monkeys/r_monkey.dmi differ diff --git a/icons/mob/human_races/monkeys/r_neara.dmi b/icons/mob/human_races/monkeys/r_neara.dmi new file mode 100644 index 0000000000..69183f0d4b Binary files /dev/null and b/icons/mob/human_races/monkeys/r_neara.dmi differ diff --git a/icons/mob/human_races/monkeys/r_stok.dmi b/icons/mob/human_races/monkeys/r_stok.dmi new file mode 100644 index 0000000000..28af62205c Binary files /dev/null and b/icons/mob/human_races/monkeys/r_stok.dmi differ diff --git a/icons/mob/monkey.dmi b/icons/mob/monkey.dmi deleted file mode 100644 index b9c1299ec2..0000000000 Binary files a/icons/mob/monkey.dmi and /dev/null differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index bd98dff120..8bcb5920ed 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index 32e720754f..fa842ae507 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/hydroponics_growing.dmi b/icons/obj/hydroponics_growing.dmi index 2b3d67b6e5..6de8b809de 100644 Binary files a/icons/obj/hydroponics_growing.dmi and b/icons/obj/hydroponics_growing.dmi differ diff --git a/icons/obj/hydroponics_products.dmi b/icons/obj/hydroponics_products.dmi index 04e0c1c7ce..103f0c9210 100644 Binary files a/icons/obj/hydroponics_products.dmi and b/icons/obj/hydroponics_products.dmi differ diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi index 9c19f3da13..23beb5f4fa 100644 Binary files a/icons/obj/objects.dmi and b/icons/obj/objects.dmi differ diff --git a/icons/obj/seeds.dmi b/icons/obj/seeds.dmi index 477ef62a9a..530683ef9b 100644 Binary files a/icons/obj/seeds.dmi and b/icons/obj/seeds.dmi differ diff --git a/icons/obj/trash.dmi b/icons/obj/trash.dmi index 1b50bfaeaa..18b34ee20c 100644 Binary files a/icons/obj/trash.dmi and b/icons/obj/trash.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 36241aa331..64f5f1e545 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -18,7 +18,7 @@ "aar" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) "aas" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/space) "aat" = (/turf/simulated/wall/r_wall,/area/space) -"aau" = (/turf/space,/area/vox_station/northwest_solars) +"aau" = (/turf/space,/area/skipjack_station/northwest_solars) "aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore) "aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) "aax" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/space) @@ -56,13 +56,13 @@ "abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "abf" = (/turf/simulated/wall,/area/maintenance/security_port) -"abg" = (/obj/effect/landmark/start/ninja,/turf/space,/area/space) -"abh" = (/turf/simulated/wall/r_wall,/area/security/tactical) +"abg" = (/turf/simulated/wall/r_wall,/area/security/tactical) +"abh" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) "abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range) "abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range) -"abk" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) +"abk" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) "abl" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor,/area/security/range) -"abm" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) +"abm" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abn" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/meson/prescription,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) @@ -71,14 +71,14 @@ "abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar) "abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abv" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) +"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"aby" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range) -"abz" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"abB" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"abC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"aby" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor/plating,/area/security/brig) +"abz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abA" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"abC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) "abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range) "abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range) "abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) @@ -91,24 +91,24 @@ "abM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "abN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"abP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) +"abP" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access = list(2)},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access = list(2)},/turf/simulated/floor,/area/security/brig) "abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "abR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) "abV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison) -"abW" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"abX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abY" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar) +"abW" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access = list(2)},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) +"abX" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"abY" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"abZ" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) "aca" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acc" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acc" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port) -"ace" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical) +"ace" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"acf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical) +"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical) "ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main) "aci" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) @@ -117,27 +117,27 @@ "acm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "aco" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) -"acp" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acp" = (/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; req_access = list(63)},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "acq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acr" = (/turf/simulated/wall,/area/security/main) "acs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "act" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"acu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"acu" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "acv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "acw" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/foresolar) "acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar) "acy" = (/obj/machinery/camera{c_tag = "Fore Solar Control"; dir = 1},/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Fore Solar Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"acA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical) -"acB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"acC" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acA" = (/obj/machinery/door/window/brigdoor{dir = 1; id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"acB" = (/obj/machinery/door_control{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig) +"acC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/detectives_office) +"acD" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main) "acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main) "acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) -"acJ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acJ" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) "acK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/main) "acL" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main) "acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) @@ -150,7 +150,7 @@ "acT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "acU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "acV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"acW" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acW" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) "acX" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "acZ" = (/obj/structure/table,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) @@ -159,7 +159,7 @@ "adc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) "add" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "ade" = (/obj/structure/table,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/security/main) -"adf" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "adg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "adh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main) "adi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) @@ -167,11 +167,11 @@ "adk" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adn" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) +"adn" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port) "ado" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adp" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adq" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adr" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adq" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"adr" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "ads" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) @@ -179,59 +179,59 @@ "adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) "ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adz" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adz" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) "adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adC" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access = list(32)},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adF" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adG" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adF" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) +"adG" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) "adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"adK" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"adK" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "adL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adM" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) +"adM" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) "adN" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/main) -"adO" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) +"adO" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) "adP" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "adQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adR" = (/obj/structure/closet/toolcloset,/obj/item/clothing/head/hardhat/dblue,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adS" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adU" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) -"adV" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) +"adU" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) +"adV" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) "adW" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "adX" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adY" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adY" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) "adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "aeb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main) -"aec" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"aec" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) "aed" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aee" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'INTERNALS REQUIRED'."; name = "INTERNALS REQUIRED"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"aef" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access = list(3)},/turf/simulated/floor,/area/security/main) +"aef" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aeg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"aeh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) +"aeh" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -4; pixel_y = 7; req_access = list(2)},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "aei" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aej" = (/obj/structure/window/reinforced,/obj/structure/table,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aek" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "ael" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aem" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) "aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aeo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) +"aeo" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor,/area/security/brig) "aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aeq" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port) +"aeq" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aer" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "aes" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) -"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) +"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) "aeu" = (/obj/machinery/camera{c_tag = "Security Office South"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aev" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "aex" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aez" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main) +"aez" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aeA" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) "aeB" = (/obj/machinery/camera{c_tag = "Armoury"},/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) "aeC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden) @@ -244,10 +244,10 @@ "aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) "aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main) -"aeM" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) +"aeM" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main) "aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) "aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aeP" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"aeP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) "aeQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aeR" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aeS" = (/turf/simulated/wall/r_wall,/area/maintenance/security_starboard) @@ -262,7 +262,7 @@ "afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main) "afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main) "afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main) -"afe" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) +"afe" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "aff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "afg" = (/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "afh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) @@ -282,23 +282,23 @@ "afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/warden) "afw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) "afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) -"afy" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main) +"afy" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"afA" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) -"afB" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main) +"afA" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"afB" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) "afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) "afD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "afF" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) "afG" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/main) -"afH" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/main) -"afI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"afH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"afI" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/space) "afJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"afM" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"afN" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"afO" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"afL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) +"afM" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) +"afN" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"afO" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby) "afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station) "afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -316,8 +316,8 @@ "agd" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "age" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) -"agg" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"agg" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"agh" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore) "agi" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/main) "agj" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) "agk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) @@ -328,12 +328,12 @@ "agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos) "agq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "agr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"ags" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"ags" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore) "agt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "agu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos) "agw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"agx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"agx" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) "agy" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod3/station) "agz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod3/station) "agA" = (/obj/structure/table/rack,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -343,10 +343,10 @@ "agE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "agF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) -"agH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"agH" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) "agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"agK" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) +"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main) "agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) "agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos) @@ -381,13 +381,13 @@ "ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"aht" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aht" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ahu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ahv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahw" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ahy" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ahz" = (/turf/space,/area/vox_station/northeast_solars) +"ahz" = (/turf/space,/area/skipjack_station/northeast_solars) "ahA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) "ahB" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "ahC" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/brig) @@ -397,21 +397,21 @@ "ahG" = (/obj/machinery/camera{c_tag = "Interrogation"; network = list("SS13","Interrogation")},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ahH" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ahI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ahJ" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor,/area/security/brig) +"ahJ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory) "ahK" = (/turf/simulated/floor,/area/security/brig) "ahL" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "ahM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/security/brig) -"ahN" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main) +"ahN" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig) "ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"ahP" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"ahR" = (/obj/item/weapon/hand_labeler,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ahP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock{name = "Internal Affairs"; req_access = list(38)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/lawoffice) +"ahQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ahR" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office) "ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) "ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ahU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "ahV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ahW" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahX" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -4; pixel_y = 7; req_access = list(2)},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) +"ahX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) "ahY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/stamp/hos,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "ahZ" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/computer/skills{pixel_y = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) "aia" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -422,30 +422,30 @@ "aif" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_port) "aig" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/security_port) "aih" = (/obj/machinery/camera{c_tag = "Interrogation Observation"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig) -"aii" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig) +"aii" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"aik" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aik" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ail" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aim" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) +"aim" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aio" = (/obj/machinery/camera{c_tag = "Security Processing"; dir = 4; network = list("SS13")},/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/brig) -"aip" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"aip" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) "aiq" = (/obj/structure/table,/turf/simulated/floor,/area/security/brig) "air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ais" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"ais" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ait" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiu" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "aix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) "aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aiz" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) +"aiz" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aiA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aiB" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aiC" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aiD" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/security_port) "aiE" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 0; pixel_y = -27},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"aiF" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aiF" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) "aiG" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) "aiH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aiI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) @@ -470,37 +470,37 @@ "ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) "ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aje" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/door_control{id = "HoSdoor"; name = "Office Door"; normaldoorcontrol = 1; pixel_x = -36; pixel_y = 29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"aje" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "aji" = (/obj/structure/closet/secure_closet/hos,/obj/item/device/radio/intercom{pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ajj" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port) +"ajj" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "ajk" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajl" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"ajm" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"ajn" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"ajo" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"ajm" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Internal Affairs Desk"; req_access = list(38)},/turf/simulated/floor,/area/lawoffice) +"ajn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"ajo" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "ajp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) "ajq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"ajr" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) +"ajr" = (/obj/machinery/door/window/westleft{dir = 1; name = "Forensics Area"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/security/detectives_office) "ajs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) -"ajt" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) +"ajt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory) "aju" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "ajv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) "ajw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"ajx" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ajx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Dormitory\\Security Maintenance"; req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) "ajy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "ajz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig) -"ajA" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"ajB" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"ajA" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"ajB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/heads/hos) "ajD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ajE" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ajF" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajG" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajH" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/security_port) -"ajI" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) +"ajI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security) "ajJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) "ajK" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ajL" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) @@ -523,7 +523,7 @@ "akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"akf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) +"akf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) @@ -544,11 +544,11 @@ "akx" = (/obj/machinery/door_timer/cell_3{pixel_y = -32},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "aky" = (/obj/item/device/radio/intercom{pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) "akz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"akA" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"akA" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access = list(2)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) "akB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) -"akE" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"akE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig) "akF" = (/obj/machinery/camera{c_tag = "Brig Center"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/security/brig) "akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) "akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig) @@ -561,17 +561,17 @@ "akO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "akP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) "akQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/brig) -"akR" = (/obj/machinery/door_control{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig) +"akR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access = list(2); tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access = list(2)},/turf/simulated/floor,/area/security/brig) "akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "akT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office) "akU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/security/detectives_office) -"akV" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"akV" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office) "akW" = (/obj/structure/table/woodentable,/obj/machinery/door_control{id = "detdoor"; name = "Office Door"; normaldoorcontrol = 1},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office) -"akX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig) +"akX" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ala" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/detectives_office) -"alb" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/security/detectives_office) +"ala" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access = list(32)},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) "alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig) "ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig) "ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) @@ -583,22 +583,22 @@ "alk" = (/turf/simulated/floor/plating/airless,/area/solar/auxport) "all" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aln" = (/obj/machinery/door/window/brigdoor{dir = 1; id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"aln" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "alo" = (/obj/machinery/door/blast/regular{id = "Cell 1"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison) "alp" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) -"alq" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"alr" = (/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; req_access = list(63)},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"alq" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Armoury - Secure"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"alr" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "als" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "alt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig) "alu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/brig) -"alv" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"alv" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) "alw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"alx" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"alx" = (/obj/machinery/door_control{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aly" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "alB" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"alC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"alC" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) "alD" = (/turf/simulated/floor/carpet,/area/security/detectives_office) "alE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/security/detectives_office) "alF" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) @@ -610,8 +610,8 @@ "alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby) "alM" = (/turf/simulated/floor/plating,/area/security/brig) "alN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) -"alO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) -"alP" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"alO" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig) +"alP" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) "alS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig) @@ -621,10 +621,10 @@ "alW" = (/turf/simulated/wall,/area/security/prison) "alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison) "alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"alZ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alZ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "ama" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"amc" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) +"amc" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig) "amd" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{base_state = "left"; dir = 4; icon_state = "left"},/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/security/lobby) "ame" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) "amf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby) @@ -640,13 +640,13 @@ "amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office) "amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ams" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/brig) -"amt" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"amu" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor/plating,/area/security/brig) +"ams" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"amt" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range) +"amu" = (/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security) "amw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"amx" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) -"amy" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 8; icon_state = "rightsecure"; req_access = list(2)},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) +"amx" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"amy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) "amz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/hallway/primary/fore) "amA" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/brig) "amB" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/security/brig) @@ -655,36 +655,36 @@ "amE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "amF" = (/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig) "amG" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor,/area/security/brig) -"amH" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/door_control{id = "prisonentry"; name = "Entry Doors"; normaldoorcontrol = 1; pixel_x = -6; pixel_y = 24; req_access = list(2)},/obj/machinery/door_control{id = "prisonexit"; name = "Exit Doors"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access = list(2)},/turf/simulated/floor,/area/security/brig) +"amH" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amI" = (/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amJ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"},/area/security/prison) "amK" = (/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) "amL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"amM" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{dir = 8; req_access = list(2)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/brig) -"amN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig) +"amM" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"amN" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar) "amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = 3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) "amP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Wing Observation"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/security/brig) "amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; name = "Brig Monitor"; network = list("Prison"); pixel_x = -3; pixel_y = -33},/turf/simulated/floor,/area/security/brig) -"amR" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"amR" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) "amS" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/southright{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/security/lobby) "amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"amU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = -6; pixel_y = -24; req_access = list(2); tag = "permflash"},/obj/machinery/door_control{id = "brigobs"; name = "observation shutters"; pixel_x = 6; pixel_y = -24},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -26; pixel_y = -4; req_access = list(2)},/turf/simulated/floor,/area/security/brig) +"amU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "amV" = (/obj/structure/table/reinforced,/obj/item/weapon/folder{pixel_x = -4},/obj/item/weapon/folder/red{pixel_y = 3},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/internalaffairs,/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"},/turf/simulated/floor/plating,/area/maintenance/security_port) +"amW" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amY" = (/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "amZ" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/camera{c_tag = "Forensic Office"; dir = 4; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ana" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) +"ana" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "anb" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "and" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/security) "ane" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"anf" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"anf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "ang" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"anh" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"anh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar) "ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "anj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"ank" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"ank" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "anl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/wall,/area/security/brig) "anm" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/wall,/area/security/brig) "ann" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) @@ -715,27 +715,27 @@ "anM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "anN" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "anO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/security_starboard) -"anP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"anP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) "anQ" = (/turf/simulated/wall,/area/maintenance/substation/security) "anR" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Security Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "anS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) "anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) "anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) "anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) -"anW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"anW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) "anX" = (/turf/simulated/wall,/area/maintenance/evahallway) "anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "anZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aob" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"aoc" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"aoc" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) "aod" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"aoe" = (/obj/machinery/door_control{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) -"aof" = (/obj/machinery/door/window/westleft{dir = 1; name = "Forensics Area"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/security/detectives_office) +"aoe" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) +"aof" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) "aog" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/prison) "aoh" = (/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 2; network = list("SS13","Prison")},/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "aoi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aoj" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Dormitory\\Security Maintenance"; req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) +"aoj" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) "aok" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "aol" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/prison) "aom" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southleft,/turf/simulated/floor,/area/security/prison) @@ -744,7 +744,7 @@ "aop" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aoq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/prison) "aor" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aos" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/dormitory) +"aos" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) "aot" = (/obj/machinery/camera{c_tag = "Security Lobby"; dir = 4; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/turf/simulated/floor,/area/security/lobby) "aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/lobby) "aov" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/lobby) @@ -754,11 +754,11 @@ "aoz" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aoA" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aoB" = (/obj/structure/window/basic{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoC" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) +"aoC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "aoD" = (/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aoE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/security{desc = "A large cabinet with hard copy security records."; name = "Security Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aoF" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) +"aoG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) "aoH" = (/turf/simulated/wall,/area/maintenance/dormitory) "aoI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aoJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -781,7 +781,7 @@ "apa" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) "apb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "apc" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/security/brig) -"apd" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Internal Affairs Desk"; req_access = list(38)},/turf/simulated/floor,/area/lawoffice) +"apd" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main) "ape" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "apf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/brig) "apg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/fore) @@ -793,8 +793,8 @@ "apm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "apn" = (/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) "apo" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/prison) -"app" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"apq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"app" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) +"apq" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "apr" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/lobby) "aps" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/fore) "apt" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) @@ -807,46 +807,46 @@ "apA" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "apB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "apC" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apD" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement North"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) -"apE" = (/obj/machinery/light{dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"apD" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) +"apE" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory) "apF" = (/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apG" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/maintenance/dormitory) -"apH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock{name = "Internal Affairs"; req_access = list(38)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/lawoffice) +"apG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory) +"apH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "apI" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) "apJ" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) "apK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"apL" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) +"apL" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) "apM" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/security/brig) "apN" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig) "apO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) -"apP" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood{icon_state = "wood-broken6"},/area/maintenance/dormitory) +"apP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "apQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) "apR" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "apS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison) "apT" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"apU" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) -"apV" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"apU" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) +"apV" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison) "apW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "apX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "apY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "apZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "aqa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/prison) "aqb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqc" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) +"aqc" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/lobby) "aqe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby) "aqf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"aqg" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office) +"aqg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "aqh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqk" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aql" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqm" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; use_power = 1},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) +"aqm" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqp" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison) -"aqq" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) +"aqp" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"aqq" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/main) "aqr" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aqt" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/wood,/area/maintenance/dormitory) @@ -865,11 +865,11 @@ "aqG" = (/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor,/area/security/prison) "aqH" = (/obj/structure/table,/obj/item/ashtray/plastic,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aqI" = (/obj/structure/reagent_dispensers/water_cooler,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/prison) -"aqJ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory) +"aqJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) "aqL" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) "aqM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqN" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"aqN" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqP" = (/obj/machinery/door_control{id = "visitdoor"; name = "Visitation Access"; normaldoorcontrol = 1; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) "aqQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/lobby) @@ -878,7 +878,7 @@ "aqT" = (/turf/simulated/floor/plating/airless,/area/solar/fore) "aqU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"aqW" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "aqX" = (/obj/machinery/camera{c_tag = "Detective South"; dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqY" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) "aqZ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) @@ -891,11 +891,11 @@ "arg" = (/obj/structure/table,/obj/item/weapon/dice/d20,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory) "arh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/dormitory) "ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"arj" = (/obj/machinery/door_control{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) +"arj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"arl" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"arl" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) "arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"arn" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"arn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "aro" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "arp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) "arq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) @@ -903,14 +903,14 @@ "ars" = (/obj/structure/table,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "art" = (/obj/structure/table,/obj/item/weapon/newspaper,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "aru" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/security/prison) -"arv" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby) +"arv" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) "arw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison) "arx" = (/turf/simulated/wall/r_wall,/area/security/lobby) -"ary" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore) -"arz" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore) +"ary" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"arz" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port) "arA" = (/turf/simulated/wall/r_wall,/area/hallway/primary/fore) "arB" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"arC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"arC" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main) "arD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) "arE" = (/turf/simulated/wall,/area/hallway/primary/fore) "arF" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/door_control{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_y = -25},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/item/device/camera{pixel_x = 3; pixel_y = -4},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) @@ -920,22 +920,22 @@ "arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "arL" = (/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/maintenance/dormitory) -"arM" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"arM" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) "arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory) -"arO" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/space) -"arP" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) -"arQ" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"arO" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"arP" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"arQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) -"arS" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) +"arS" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access = list(3)},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) "arU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) "arV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display{density = 0; layer = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"arZ" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Solitary Confinement South"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/security/brig) -"asa" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"asb" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) +"arZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asb" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison) "asd" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "ase" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -947,7 +947,7 @@ "ask" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "asl" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/dormitory) "asm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"asn" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"asn" = (/obj/machinery/door_control{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access = list(3)},/turf/simulated/floor,/area/security/main) "aso" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asq" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -958,33 +958,33 @@ "asv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) "asw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) "asx" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) -"asy" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/security) "asz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/decal/cleanable/cobweb2,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) "asA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"asB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"asB" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "asC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "asD" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig) "asE" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/machinery/door_timer/cell_1{pixel_x = 32; pixel_y = -32},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) -"asF" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) +"asF" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) "asG" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "asH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) "asI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison) "asJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) "asK" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor,/area/security/prison) "asL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"asM" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) +"asM" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "asN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"asO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) -"asP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"asO" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) +"asP" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "asQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "asR" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) "asS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "asT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/dormitory) "asU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"asW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"asX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{name = "Visitation Window"; req_access = list(63)},/turf/simulated/floor,/area/security/prison) -"asY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"asW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) +"asX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"asY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) "asZ" = (/turf/simulated/wall/r_wall,/area/maintenance/dormitory) "ata" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atb" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -992,10 +992,10 @@ "atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory) "ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"ath" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"ati" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) -"atj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atg" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/door_control{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) +"ath" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"ati" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atj" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) "atk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station) "atl" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station) "atm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1003,7 +1003,7 @@ "ato" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station) "atp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod2/station) "atq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"atr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atr" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) "ats" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/maintenance/evahallway) "att" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "atu" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) @@ -1032,10 +1032,10 @@ "atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) "atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) "atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station) -"atU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atU" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access = list(28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "atV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station) -"atW" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) -"atX" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"atW" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"atX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden) "atY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals) "atZ" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/wall,/area/maintenance/evahallway) "aua" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1046,20 +1046,20 @@ "auf" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "aug" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "auh" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aui" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aui" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access = list(37)},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library) "auj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor,/area/security/prison) "auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison) "aul" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/security/prison) -"aum" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aum" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison) "aun" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor,/area/security/prison) -"auo" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"auo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aup" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "auq" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "aur" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) "aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"auu" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/turf/simulated/floor,/area/security/prison) +"auu" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) "aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep) "auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) @@ -1074,15 +1074,15 @@ "auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) "auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) "auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"auL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"auM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auL" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"auM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore) -"auO" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) -"auP" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"auO" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"auP" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) "auQ" = (/turf/simulated/wall,/area/maintenance/arrivals) "auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"auS" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) +"auS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "auT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/arrivals) "auU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) "auV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) @@ -1092,7 +1092,7 @@ "auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "avb" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/machinery/camera{c_tag = "Common Brig Southwest"; dir = 4; network = list("SS13")},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison) -"avc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avc" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison) "avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison) "ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) "avf" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) @@ -1102,7 +1102,7 @@ "avj" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "avl" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"avm" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"avm" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "avn" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) "avo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "avp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/dormitory) @@ -1114,18 +1114,18 @@ "avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness) "avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness) "avx" = (/turf/simulated/floor,/area/crew_quarters/fitness) -"avy" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"avz" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison) -"avA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"avy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station) -"avC" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor,/area/security/prison) +"avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station) "avE" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod2/station) -"avF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"avF" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) "avG" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod2/station) "avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals) "avI" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals) -"avJ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"avJ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "avK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals) "avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals) @@ -1133,11 +1133,11 @@ "avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "avQ" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) -"avR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"avR" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker) "avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway) -"avT" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"avU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) -"avV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"avT" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) +"avU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"avV" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) @@ -1147,17 +1147,17 @@ "awc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison) "awd" = (/obj/structure/table,/obj/item/weapon/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/turf/simulated/floor,/area/security/prison) "awe" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/security/prison) -"awf" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) "awg" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison) "awh" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor,/area/security/prison) -"awi" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) +"awi" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) "awj" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway) +"awk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) "awl" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "awm" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"awn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"awo" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_one_access = list(1,5,11,18,24); tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway) -"awp" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/security/prison) +"awn" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"awo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"awp" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port) "awr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "aws" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo) @@ -1165,22 +1165,22 @@ "awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo) "awv" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Fitness Room West"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) "aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness) -"awx" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) -"awy" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison) -"awz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awA" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) -"awB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awC" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awD" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) -"awE" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awx" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/security/prison) +"awy" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) +"awz" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awA" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) +"awB" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awC" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"awD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"awE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) "awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals) "awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"awL" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) -"awM" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"awL" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"awM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access = list(27)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals) "awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "awP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) @@ -1191,7 +1191,7 @@ "awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"awX" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"awX" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) "axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep) @@ -1209,20 +1209,20 @@ "axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness) "axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) "axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) -"axp" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"axq" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) -"axr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"axp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) +"axq" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"axr" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) "axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) -"axu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) -"axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axw" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"axt" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) +"axu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) +"axv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness) +"axw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore) -"axy" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"axy" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access = list(35)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) "axz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) "axA" = (/obj/machinery/camera{c_tag = "Arrivals East"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) "axB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"axC" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) +"axC" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "axD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway) "axE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway) "axF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1234,12 +1234,12 @@ "axL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"axO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"axO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) "axP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) "axR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) "axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"axT" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"axT" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) @@ -1247,17 +1247,17 @@ "axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) "axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep) "aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep) -"ayb" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"ayb" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) "ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "ayd" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness) "aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) "ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness) "ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) "ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) -"ayi" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayj" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) +"ayi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"ayj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) +"ayl" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) "aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space) "ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) @@ -1271,7 +1271,7 @@ "ayw" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/hallway/secondary/entry/fore) "ayx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/checkpoint2) "ayy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"ayz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"ayz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) "ayA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "ayB" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway) "ayC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1285,7 +1285,7 @@ "ayK" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/evahallway) "ayL" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) "ayM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) -"ayN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"ayN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) "ayO" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "ayP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) "ayQ" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) @@ -1293,27 +1293,27 @@ "ayS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Dormitory Bedroom Fore"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) "ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"ayV" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) +"ayV" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) "ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) "ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness) +"ayZ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/crew_quarters/sleep) "aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) "azb" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness) "azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azg" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"azh" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness) -"azj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"azk" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) -"azl" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"azm" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"azn" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"azg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) +"azh" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"azi" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"azj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"azk" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"azl" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azm" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/eastleft{dir = 8; name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"azn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"azp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azp" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access = list(35)},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics) "azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "azr" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) "azs" = (/turf/simulated/floor,/area/hallway/secondary/entry/fore) @@ -1325,11 +1325,11 @@ "azy" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) "azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) "azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore) -"azB" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore) -"azC" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"azB" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"azC" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) "azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"azF" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"azF" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen) "azG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1344,34 +1344,34 @@ "azR" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway) "azS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "azT" = (/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"azU" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azU" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_one_access = list(12,25,28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar) "azV" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva) "azW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "azX" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "azY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "azZ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "aAa" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aAb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_one_access = list(1,5,11,18,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aAb" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar) "aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) "aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aAe" = (/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) -"aAf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) +"aAf" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) "aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aAj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aAk" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"aAj" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) +"aAk" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) "aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) "aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) "aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) "aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAr" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aAs" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aAt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aAr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) "aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aAv" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aAv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aAx" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aAy" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/fore) @@ -1383,7 +1383,7 @@ "aAE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aAF" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) "aAG" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Port Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aAH" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore) +"aAH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aAI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aAJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aAK" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1401,30 +1401,30 @@ "aAW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aAY" = (/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) -"aAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aBa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aAZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aBa" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep) "aBc" = (/obj/machinery/camera{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms) "aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) "aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aBf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBf" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) "aBj" = (/turf/simulated/wall,/area/crew_quarters/toilet) -"aBk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aBk" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access = list(25)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aBl" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) "aBm" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aBq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) "aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness) -"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) -"aBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) +"aBs" = (/obj/effect/landmark/start/ninja,/turf/space,/area/space) +"aBt" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aBw" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medical Hardsuits"; req_access = list(5)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aBw" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access = list(22)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aBx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) @@ -1444,7 +1444,7 @@ "aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) "aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals) "aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aBQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) +"aBQ" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1469,29 +1469,29 @@ "aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east) "aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar) "aCo" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aCp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library) +"aCp" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aCq" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aCr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aCs" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aCt" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(1)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aCt" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(35)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics) "aCu" = (/turf/simulated/wall,/area/maintenance/substation/civilian_east) "aCv" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) "aCw" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) -"aCx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) +"aCx" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library) "aCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) "aCz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aCD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard) +"aCD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aCE" = (/turf/simulated/wall,/area/security/checkpoint2) "aCF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/arrivals) "aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aCJ" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCK" = (/turf/simulated/wall,/area/storage/primary) -"aCL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aCL" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary) "aCN" = (/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/nuke_storage) "aCO" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage) @@ -1508,10 +1508,10 @@ "aCZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aDa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aDc" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aDc" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian East Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) "aDe" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_east) -"aDf" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aDf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore) "aDg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "aDh" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aDi" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) @@ -1523,15 +1523,15 @@ "aDo" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aDp" = (/turf/simulated/wall,/area/crew_quarters/bar) "aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aDr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) +"aDr" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "aDs" = (/turf/simulated/wall,/area/maintenance/bar) -"aDt" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) -"aDu" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) -"aDv" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aDt" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aDu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) +"aDv" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) "aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aDx" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) -"aDy" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aDz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) +"aDx" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor,/area/security/vacantoffice) +"aDy" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) +"aDz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDC" = (/turf/simulated/wall,/area/maintenance/library) @@ -1548,7 +1548,7 @@ "aDN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/arrival/station) "aDO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/arrival/station) "aDP" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aDQ" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aDQ" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room) "aDR" = (/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/obj/item/device/flashlight/flare,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint2) "aDS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) "aDT" = (/obj/machinery/computer/security,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) @@ -1556,7 +1556,7 @@ "aDV" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) "aDW" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/checkpoint2) "aDX" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aDY" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aDY" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aDZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) "aEa" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/storage/primary) "aEb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary) @@ -1579,14 +1579,14 @@ "aEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) "aEt" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/gateway) "aEu" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aEv" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aEv" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage) "aEw" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "aEx" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aEy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aEz" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aEA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aEB" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aEC" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aEC" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) "aED" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) "aEE" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) "aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library) @@ -1596,23 +1596,23 @@ "aEJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aEL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aEM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aEM" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = -25; req_one_access = list(13)},/turf/space,/area/space) "aEN" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aEO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aEP" = (/obj/item/weapon/storage/secure/safe{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aEQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aER" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aES" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2) +"aES" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) "aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aEV" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aEW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library) +"aEV" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library) +"aEW" = (/turf/simulated/floor/plating,/area/maintenance/library) "aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aEZ" = (/turf/simulated/floor/plating,/area/maintenance/library) +"aEZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar) "aFb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aFc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) +"aFc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) @@ -1632,26 +1632,26 @@ "aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2) -"aFw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aFw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) "aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) +"aFy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aFz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library) "aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west) "aFD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFE" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aFE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/security/vacantoffice) "aFF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) -"aFG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary) +"aFG" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "aFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aFI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aFI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary) "aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) "aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) -"aFM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aFM" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) "aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary) "aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary) -"aFP" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway) +"aFP" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) "aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) "aFS" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/vending/coffee,/turf/simulated/floor,/area/gateway) @@ -1661,7 +1661,7 @@ "aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aFX" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "aFY" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aFZ" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian East Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aFZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aGa" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aGb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aGc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) @@ -1671,35 +1671,35 @@ "aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port) "aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aGk" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep) +"aGj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library) +"aGk" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit) "aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet) "aGo" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aGp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aGq" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aGr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) +"aGr" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_one_access = list(13)},/turf/space,/area/space) "aGs" = (/turf/simulated/floor/plating,/area/maintenance/bar) "aGt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar) "aGu" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aGv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) -"aGx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) +"aGx" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) "aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aGz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aGA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library) -"aGB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library) -"aGC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aGz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aGA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library) +"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library) +"aGC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) "aGD" = (/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/library) "aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aGF" = (/turf/simulated/wall,/area/chapel/office) "aGG" = (/turf/simulated/wall,/area/chapel/main) -"aGH" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) +"aGH" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/box/donut,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) "aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station) -"aGJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library) +"aGJ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station) -"aGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library) +"aGL" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station) "aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station) "aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) @@ -1709,7 +1709,7 @@ "aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2) -"aGV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aGV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aGX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port) @@ -1724,7 +1724,7 @@ "aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage) "aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) "aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway) -"aHk" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aHk" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway) "aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway) "aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway) "aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1748,8 +1748,8 @@ "aHF" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aHG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aHI" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aHJ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHI" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aHJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) @@ -1757,33 +1757,33 @@ "aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) -"aHS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"aHT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) -"aHU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aHR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aHS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHT" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit) "aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHX" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHY" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) +"aHY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) "aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar) -"aIb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) -"aIc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) +"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aIb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) +"aIc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library) "aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library) "aIf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library) "aIg" = (/turf/simulated/wall,/area/library) -"aIh" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) +"aIh" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aIi" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aIj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aIk" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera{c_tag = "Chapel Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aIl" = (/obj/machinery/door_control{id = "chapel"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aIm" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aIn" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) +"aIn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/locker) "aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aIr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aIr" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main) "aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aIu" = (/turf/space,/area/shuttle/escape/station) @@ -1795,21 +1795,21 @@ "aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aIC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aID" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/chapel/office) +"aID" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aIH" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aII" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aII" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "aIJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aIK" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary) "aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary) -"aIN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) +"aIN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) "aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary) "aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary) "aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"aIR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aIR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) "aIS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway) "aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway) "aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway) @@ -1817,7 +1817,7 @@ "aIW" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aIX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aIY" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aIZ" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main) +"aIZ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aJa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aJb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aJc" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) @@ -1827,8 +1827,8 @@ "aJg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one) "aJh" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "aJi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_two) -"aJj" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library) -"aJk" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) +"aJj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aJk" = (/obj/machinery/button/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aJl" = (/turf/simulated/wall,/area/hallway/primary/central_two) "aJm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aJn" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) @@ -1836,42 +1836,42 @@ "aJp" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aJq" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aJr" = (/obj/structure/sign/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = -28; pixel_y = 4},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aJs" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aJs" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aJt" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/bar) "aJu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/substation/command) "aJv" = (/obj/effect/landmark{name = "blobstart"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/bar) -"aJw" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/window/brigdoor{dir = 1; name = "Security Checkpoint"; req_access = list(63)},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard) +"aJw" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aJx" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar) "aJy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/bar) "aJz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJA" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJB" = (/obj/machinery/button/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aJA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aJB" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "aJC" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aJD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"aJG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aJH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aJG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aJH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) "aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) -"aJK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aJL" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) +"aJK" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library) +"aJL" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aJM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) "aJN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aJO" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJR" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library) +"aJR" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJT" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aJU" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aJV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aJW" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"aJW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aJX" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station) "aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aKb" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aKb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) "aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2) @@ -1879,9 +1879,9 @@ "aKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "aKh" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/locker) "aKi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aKj" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aKj" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aKk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/locker) -"aKl" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar) +"aKl" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) "aKm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary) "aKn" = (/turf/simulated/floor,/area/storage/primary) "aKo" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/primary) @@ -1908,34 +1908,34 @@ "aKJ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aKK" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aKL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aKM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar) +"aKM" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) "aKN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one) "aKO" = (/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_one) "aKP" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Central Hallway North"; dir = 2},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 40; tag = "icon-direction_sec (NORTH)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_one) -"aKQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) +"aKQ" = (/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "aKR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"aKT" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aKU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aKV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aKT" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/bridge) +"aKU" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aKV" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) "aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aKX" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) -"aKY" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar) +"aKX" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) +"aKY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) "aKZ" = (/turf/simulated/wall,/area/crew_quarters/kitchen) "aLa" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aLb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aLc" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aLd" = (/obj/machinery/camera{c_tag = "Kitchen Cold Room"},/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aLe" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_one_access = list(12,25,28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aLe" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) "aLf" = (/turf/simulated/wall,/area/hydroponics) "aLg" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics) "aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics) -"aLi" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen) +"aLi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) "aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library) -"aLk" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access = list(35)},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics) +"aLk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library) "aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) -"aLm" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/eastleft{dir = 8; name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aLn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aLm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"aLn" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) "aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library) "aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) @@ -1943,7 +1943,7 @@ "aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit) -"aLv" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aLv" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aLw" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) "aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main) "aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station) @@ -1972,15 +1972,15 @@ "aLV" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/hallway/primary/port) "aLW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port) "aLX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLY" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aLY" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway) "aLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/port) "aMa" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Gateway Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) "aMb" = (/turf/simulated/wall,/area/hallway/primary/central_one) -"aMc" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aMc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) "aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aMf" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aMg" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library) +"aMf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) +"aMg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) "aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one) @@ -1990,21 +1990,21 @@ "aMn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMp" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"aMq" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) -"aMr" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aMq" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"aMr" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aMs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMu" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aMv" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Bar North"; dir = 2},/obj/machinery/vending/boozeomat,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aMw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) -"aMx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aMw" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(1,11,18,24)},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"aMx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aMy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aMz" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aMz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aMA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aMB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aMC" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aMD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aME" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,11,18,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aME" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_one_access = list(1,5,11,18,24); tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway) "aMF" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Hydroponics Pasture"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMG" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMH" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) @@ -2016,26 +2016,26 @@ "aMN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aMP" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/wood,/area/library) -"aMQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) +"aMQ" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library) "aMR" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/wood,/area/library) "aMS" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/item/weapon/deck,/turf/simulated/floor/wood,/area/library) -"aMT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) +"aMT" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) "aMU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library) "aMV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aMW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aMX" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aMX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aMY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aMZ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aMZ" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aNc" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Chapel North"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aNd" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aNd" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aNe" = (/obj/structure/table,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aNf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main) "aNg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station) "aNh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aNi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aNj" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) +"aNj" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNk" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aNm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) @@ -2083,8 +2083,8 @@ "aOc" = (/turf/simulated/floor{icon_state = "L15"},/area/hallway/primary/central_one) "aOd" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOe" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) -"aOf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) -"aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"aOf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) +"aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aOh" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) "aOi" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Central Hallway North-East"; dir = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOj" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) @@ -2093,15 +2093,15 @@ "aOm" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOn" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two) "aOo" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/door_control{id = "bar"; name = "Bar Shutters"; pixel_y = 25; throw_range = 15},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOp" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access = list(35)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"aOq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access = list(27)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aOp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aOq" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "aOr" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOs" = (/mob/living/carbon/monkey{name = "Pun Pun"; icon_state = "punpun1"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aOs" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/carbon/human/monkey/punpun,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aOt" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aOu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOv" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aOv" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aOw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aOx" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aOx" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aOy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aOz" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aOA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) @@ -2111,7 +2111,7 @@ "aOE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) "aOF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) "aOG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) -"aOH" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aOH" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aOI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) "aOJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) "aOK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) @@ -2119,8 +2119,8 @@ "aOM" = (/obj/machinery/camera/autoname{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) "aON" = (/turf/simulated/floor/wood,/area/library) "aOO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library) -"aOP" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) -"aOQ" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aOP" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) +"aOQ" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) "aOR" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aOS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aOT" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) @@ -2135,10 +2135,10 @@ "aPc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aPd" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port) "aPe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aPg" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics) +"aPf" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics) +"aPg" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aPh" = (/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) -"aPi" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aPi" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aPj" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aPk" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."; dir = 4; icon_state = "plaque"; name = "Comemmorative Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/entry/starboard) "aPl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) @@ -2182,10 +2182,9 @@ "aPX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) "aPY" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/central_two) "aPZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aQa" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aQa" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aQb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQc" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aQd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aQe" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aQf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/structure/table/woodentable,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/simulated/floor/carpet,/area/crew_quarters/bar) @@ -2198,17 +2197,17 @@ "aQn" = (/turf/simulated/floor,/area/hydroponics) "aQo" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) "aQp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics) -"aQq" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aQq" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) "aQr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hydroponics) "aQs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics) "aQt" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) "aQu" = (/obj/machinery/bookbinder{pixel_y = 0},/turf/simulated/floor/wood,/area/library) "aQv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) "aQw" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library) -"aQx" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(35)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics) -"aQy" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access = list(25)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQz" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aQA" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access = list(22)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aQx" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"aQy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aQA" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore) "aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQD" = (/obj/machinery/vending/snack,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) @@ -2218,7 +2217,7 @@ "aQH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQJ" = (/obj/machinery/camera{c_tag = "Arrivals Center"; dir = 4; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aQK" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aQK" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aQL" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) "aQM" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aQN" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) @@ -2251,18 +2250,18 @@ "aRo" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) "aRp" = (/turf/simulated/floor,/area/hallway/primary/central_two) "aRq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) -"aRr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aRr" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aRs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aRt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aRu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aRv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aRw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/obj/structure/window/reinforced,/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aRx" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access = list(28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"aRx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_one_access = list(1,5,11,18,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aRy" = (/obj/structure/table,/obj/item/weapon/hatchet,/obj/item/weapon/minihoe,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) "aRz" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics) "aRA" = (/obj/machinery/seed_extractor,/turf/simulated/floor,/area/hydroponics) "aRB" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics) -"aRC" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) +"aRC" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) "aRD" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) "aRE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hydroponics) "aRF" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) @@ -2297,15 +2296,15 @@ "aSi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) "aSj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port) "aSk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aSl" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) +"aSl" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) "aSm" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) "aSn" = (/obj/structure/cable/green,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aSo" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aSo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aSp" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/port) "aSq" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) "aSr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port) "aSs" = (/obj/machinery/door/airlock/glass{name = "Art Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"aSt" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aSt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory) "aSu" = (/obj/structure/table,/turf/simulated/floor,/area/hallway/primary/port) "aSv" = (/obj/structure/table,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/port) "aSw" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/primary/port) @@ -2315,19 +2314,19 @@ "aSA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aSB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aSC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aSD" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) +"aSD" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/obj/item/weapon/storage/belt/champion,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) "aSE" = (/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/power/sensor{name = "Powernet Sensor - AI Subgrid"; name_tag = "AI Subgrid"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "aSF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aSG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) -"aSH" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aSH" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aSI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aSN" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"aSO" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aSP" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aSO" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aSP" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSS" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -2337,7 +2336,7 @@ "aSW" = (/obj/machinery/disposal,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aSX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "aSY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aSZ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aSZ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) "aTa" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/crew_quarters/kitchen) "aTb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "aTc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) @@ -2348,7 +2347,7 @@ "aTh" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library) "aTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library) "aTj" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aTk" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aTk" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) "aTl" = (/obj/structure/cult/tome,/obj/item/clothing/under/suit_jacket/red,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) "aTm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aTn" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) @@ -2356,7 +2355,7 @@ "aTp" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aTq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) "aTr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aTs" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aTs" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aTt" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) "aTu" = (/obj/machinery/lapvend,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) "aTv" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) @@ -2379,7 +2378,7 @@ "aTM" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard) "aTN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/secondary/entry/starboard) "aTO" = (/obj/machinery/atm{pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aTP" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aTP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/brigdoor{name = "Visitation Window"; req_access = list(63)},/turf/simulated/floor,/area/security/prison) "aTQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker) "aTR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "aTS" = (/turf/simulated/wall,/area/crew_quarters/locker) @@ -2399,9 +2398,9 @@ "aUg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/art) "aUh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/storage/art) "aUi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aUj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aUj" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aUk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aUl" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aUl" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor,/area/security/prison) "aUm" = (/turf/simulated/wall,/area/storage/tools) "aUn" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/hallway/primary/central_one) "aUo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) @@ -2438,7 +2437,7 @@ "aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aUV" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aUW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aUW" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) "aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) "aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden) "aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden) @@ -2447,7 +2446,7 @@ "aVc" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library) "aVd" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library) "aVe" = (/obj/machinery/camera{c_tag = "Library South"; dir = 8; network = list("SS13")},/turf/simulated/floor/wood,/area/library) -"aVf" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker) +"aVf" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) "aVg" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aVh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aVi" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/chapel/main) @@ -2476,7 +2475,7 @@ "aVF" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/storage/art) "aVG" = (/turf/simulated/wall,/area/storage/emergency2) "aVH" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/closet/hydrant{pixel_x = -32},/turf/simulated/floor/plating,/area/storage/emergency2) -"aVI" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aVI" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) "aVJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/research_port) "aVK" = (/turf/simulated/floor/plating,/area/storage/emergency2) "aVL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Auxiliary Tool Storage"; dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/storage/tools) @@ -2486,29 +2485,29 @@ "aVP" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/tools) "aVQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aVR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) -"aVS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aVS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) "aVT" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) "aVU" = (/obj/machinery/computer/rcon,/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/bridge) "aVV" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) -"aVW" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aVW" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) "aVX" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge) "aVY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) "aVZ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aWa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) +"aWa" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) "aWb" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge) "aWc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aWd" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) +"aWd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWe" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"aWg" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker) -"aWh" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWf" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aWh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWj" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) +"aWj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWl" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) +"aWl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWn" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aWo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) +"aWo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aWp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2516,16 +2515,16 @@ "aWt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aWv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWw" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aWx" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) +"aWw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aWx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) "aWy" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aWz" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) +"aWz" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "aWA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) "aWB" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics/garden) "aWC" = (/obj/structure/flora/bush,/turf/simulated/floor/grass,/area/hydroponics/garden) "aWD" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics/garden) "aWE" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) -"aWF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aWF" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aWG" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library) "aWH" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/library) "aWI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) @@ -2553,7 +2552,7 @@ "aXe" = (/turf/simulated/floor/plating,/area/maintenance/locker) "aXf" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/locker) "aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker) -"aXh" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aXh" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker) "aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker) "aXj" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker) "aXk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) @@ -2580,7 +2579,7 @@ "aXF" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) "aXG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) "aXH" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/bridge) -"aXI" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aXI" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aXJ" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) "aXK" = (/turf/simulated/wall,/area/maintenance/substation/medical) "aXL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two) @@ -2589,13 +2588,13 @@ "aXO" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aXR" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aXR" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXS" = (/obj/structure/table/woodentable,/obj/item/device/camera,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXT" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "aXU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "aXV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aXW" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aXX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden) +"aXX" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aXY" = (/obj/structure/table,/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aXZ" = (/obj/structure/table,/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aYa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2603,34 +2602,34 @@ "aYc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics/garden) "aYd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) "aYe" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aYf" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aYf" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "aYg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) "aYh" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hydroponics/garden) "aYi" = (/obj/structure/flora/ausbushes/sunnybush,/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/grass,/area/hydroponics/garden) "aYj" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library) -"aYk" = (/obj/item/weapon/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aYk" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) "aYl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library) -"aYm" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"aYn" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) -"aYo" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) -"aYp" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aYq" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access = list(37)},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library) +"aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) +"aYn" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aYo" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aYp" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aYq" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aYr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) "aYs" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aYt" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) +"aYt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aYu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/exit) "aYv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit) -"aYw" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/box/donut,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aYx" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aYy" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/exit) +"aYw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aYx" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aYy" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2) "aYz" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aYA" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aYA" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary) "aYB" = (/turf/space,/area/shuttle/transport1/station) "aYC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aYD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft) "aYE" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) "aYF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"aYG" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"aYG" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aYH" = (/obj/structure/table,/turf/simulated/floor,/area/security/vacantoffice) "aYI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "aYJ" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) @@ -2645,22 +2644,22 @@ "aYS" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "aYT" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/requests_console{department = "Locker Room"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/locker) "aYU" = (/obj/structure/table,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/locker) -"aYV" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aYV" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep) "aYW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/locker) -"aYX" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aYX" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker) "aYY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/storage/tools) "aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/tools) "aZa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) "aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge) "aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit) "aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge) -"aZe" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aZe" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) "aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) "aZg" = (/obj/item/device/radio/beacon,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) "aZh" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) -"aZi" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aZi" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/bridge) "aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge) -"aZk" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) +"aZk" = (/obj/item/weapon/stool,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aZl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/hallway/primary/central_two) "aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two) "aZn" = (/obj/machinery/camera{c_tag = "Bridge East Entrance"; dir = 2},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two) @@ -2671,24 +2670,24 @@ "aZs" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aZt" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aZu" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aZv" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) +"aZv" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden) "aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden) "aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) "aZz" = (/turf/simulated/wall,/area/hallway/primary/starboard) -"aZA" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aZA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "aZB" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/carpet,/area/library) "aZC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/library) "aZD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/library) -"aZE" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aZE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) "aZF" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library) "aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library) "aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) "aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library) "aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aZK" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aZL" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) -"aZM" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) +"aZK" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"aZL" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"aZM" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) "aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit) "aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) @@ -2701,9 +2700,9 @@ "aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aZY" = (/obj/structure/table,/obj/item/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor,/area/security/vacantoffice) -"aZZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aZZ" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) "baa" = (/turf/simulated/floor,/area/security/vacantoffice) -"bab" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) +"bab" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "bac" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/turf/simulated/floor,/area/security/vacantoffice) "bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice) "bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice) @@ -2741,9 +2740,9 @@ "baK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one) "baL" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/central_one) "baM" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_one) -"baN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"baN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) "baO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/chapel/main) -"baP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 32; req_one_access = list(13)},/turf/space,/area/space) +"baP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) "baQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) "baR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge) "baS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bluecorner"},/area/bridge) @@ -2752,16 +2751,16 @@ "baV" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "baW" = (/obj/machinery/camera{c_tag = "Bridge Center"; dir = 1},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "baX" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baY" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"baY" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) "baZ" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "bba" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "bbb" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) "bbc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/bridge) "bbd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge) "bbe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) -"bbf" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) +"bbf" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "bbg" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) -"bbh" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) +"bbh" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "bbi" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two) "bbj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two) "bbk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) @@ -2769,10 +2768,10 @@ "bbm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) "bbn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) "bbo" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbp" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker) -"bbq" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) +"bbp" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bbq" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bbr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbs" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library) +"bbs" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bbt" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) "bbu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bbv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2784,7 +2783,7 @@ "bbB" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) "bbC" = (/obj/structure/flora/ausbushes/fernybush,/turf/simulated/floor/grass,/area/hydroponics/garden) "bbD" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/camera/autoname{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/grass,/area/hydroponics/garden) -"bbE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library) +"bbE" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bbF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) "bbG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard) "bbH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) @@ -2795,10 +2794,10 @@ "bbM" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/exit) "bbN" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit) "bbO" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bbP" = (/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bbQ" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) -"bbR" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/bridge) -"bbS" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) +"bbP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"bbQ" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) +"bbR" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/chapel/office) +"bbS" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "bbT" = (/obj/structure/table,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/crew_quarters/locker) "bbU" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bbV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/vacantoffice) @@ -2806,7 +2805,7 @@ "bbX" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/locker) "bbY" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/locker) "bbZ" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) -"bca" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bca" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main) "bcb" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) "bcc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/locker) "bcd" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/locker) @@ -2818,7 +2817,7 @@ "bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical) -"bcm" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library) +"bcm" = (/obj/machinery/vending/medical,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker) "bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) @@ -2847,13 +2846,13 @@ "bcM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "bcN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bcO" = (/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/bar) -"bcP" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bcP" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) "bcQ" = (/obj/machinery/light_switch{pixel_x = 16; pixel_y = -23},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bcR" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bcS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcT" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bcT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) "bcU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcV" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) +"bcV" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) "bcX" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hydroponics/garden) "bcY" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) @@ -2882,10 +2881,10 @@ "bdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bdw" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bdx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bdy" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bdy" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) "bdz" = (/obj/structure/table,/obj/structure/window/basic{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) "bdA" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/security/vacantoffice) -"bdB" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard) +"bdB" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bdC" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/locker) "bdD" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bdE" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -2900,7 +2899,7 @@ "bdN" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/locker) "bdO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "bdP" = (/turf/simulated/wall,/area/quartermaster/storage) -"bdQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bdQ" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bdR" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office) "bdS" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor/plating,/area/quartermaster/office) "bdT" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/structure/plasticflaps{opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/office) @@ -2910,11 +2909,11 @@ "bdX" = (/obj/machinery/door/firedoor/border_only{name = "\improper Firelock South"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bdY" = (/turf/simulated/wall/r_wall,/area/bridge/meeting_room) "bdZ" = (/turf/simulated/wall,/area/bridge/meeting_room) -"bea" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bea" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/window/brigdoor{dir = 1; name = "Security Checkpoint"; req_access = list(63)},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard) "beb" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) "bec" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/turret_protected/ai) "bed" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) -"bee" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/locker) +"bee" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "bef" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/bar) "beg" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/crew_quarters/bar) "beh" = (/obj/machinery/light,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -2933,14 +2932,14 @@ "beu" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/grass,/area/hydroponics/garden) "bev" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard) "bew" = (/turf/simulated/floor,/area/hallway/primary/starboard) -"bex" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bex" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) "bey" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library) -"bez" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bez" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library) "beA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/library) "beB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/wood,/area/library) -"beC" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"beC" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library) "beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library) -"beE" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"beE" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library) "beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main) @@ -2948,8 +2947,8 @@ "beJ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "beK" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/exit) "beL" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit) -"beM" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"beN" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"beM" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"beN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(1,5,11,18,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "beO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "beP" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) "beQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft) @@ -2971,7 +2970,7 @@ "bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office) -"bfj" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bfj" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) "bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) "bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) "bfm" = (/turf/simulated/wall,/area/quartermaster/office) @@ -2985,11 +2984,11 @@ "bfu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bfv" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bfw" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bfx" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage) -"bfy" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bfx" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar) +"bfy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) "bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bfA" = (/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bfB" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bfB" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfE" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3018,7 +3017,7 @@ "bgb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bge" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bge" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard) "bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgh" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard) @@ -3034,7 +3033,7 @@ "bgr" = (/turf/simulated/wall,/area/hallway/secondary/entry/aft) "bgs" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bgt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bgu" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bgu" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar) "bgv" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/locker) "bgw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) "bgx" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -3052,11 +3051,11 @@ "bgJ" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/quartermaster/office) "bgK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one) "bgL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one) -"bgM" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) +"bgM" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "bgN" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgP" = (/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bgQ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bgQ" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bgR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bgT" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room) @@ -3065,13 +3064,13 @@ "bgW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bgX" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/effect/landmark{name = "lightsout"},/obj/machinery/camera/all{c_tag = "AI Chamber"; dir = 1; pixel_x = 12},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bgY" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bgZ" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bgZ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bha" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bhd" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bhe" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 5; pixel_y = -25; req_one_access = list(13)},/turf/space,/area/space) -"bhf" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bhd" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bhe" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medical Hardsuits"; req_access = list(5)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"bhf" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bhi" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) @@ -3101,16 +3100,16 @@ "bhG" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit) "bhH" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/secondary/exit) "bhI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor,/area/hallway/secondary/exit) -"bhJ" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) -"bhK" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor,/area/security/vacantoffice) -"bhL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/security/vacantoffice) +"bhJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(1)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"bhK" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard) +"bhL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "bhM" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bhN" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bhN" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "bhO" = (/turf/space,/area/shuttle/specops/station) "bhP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bhQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) "bhR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bhS" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit) +"bhS" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "bhT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bhU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bhV" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3134,22 +3133,22 @@ "bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"biq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"biq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bit" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bit" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "biy" = (/turf/simulated/wall,/area/turret_protected/ai) -"biz" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"biz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain) -"biD" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"biD" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"biF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"biF" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain) "biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) @@ -3186,13 +3185,13 @@ "bjn" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bjo" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bjp" = (/turf/simulated/wall,/area/maintenance/disposal) -"bjq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bjq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) "bjr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) "bjs" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bjt" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bju" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker) "bjv" = (/obj/effect/landmark{name = "blobstart"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/locker) -"bjw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) +"bjw" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(10)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker) "bjy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) @@ -3202,22 +3201,22 @@ "bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) "bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one) "bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) -"bjG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker) -"bjH" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) +"bjG" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bjH" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bjK" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office) +"bjK" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bjO" = (/obj/item/weapon/storage/box/donut,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bjO" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access = list(7)},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) "bjP" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bjQ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bjR" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bjQ" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bjR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) "bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bjV" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bjV" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjY" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/camera{c_tag = "Captain's Office"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3255,13 +3254,13 @@ "bkE" = (/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) "bkF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) "bkG" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "escape"},/area/hallway/secondary/exit) -"bkH" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/door_control{desc = "A remote control-switch for the AI core maintenance door."; id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 17; pixel_y = 25; req_access = list(109)},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bkH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/cargo) "bkI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit) "bkJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bkK" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bkL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit) -"bkM" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bkN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bkK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Mental Health"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bkL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) +"bkM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/medbay2) +"bkN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/sleeper) "bkO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bkP" = (/obj/machinery/conveyor{dir = 5; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bkQ" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -3269,10 +3268,10 @@ "bkS" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "bkT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/disposal) "bkU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker) -"bkV" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bkV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bkW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bkX" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bkY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) +"bkX" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bkY" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access = list(10,24,5)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room) "bkZ" = (/obj/machinery/camera{c_tag = "Locker Room Toilets"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bla" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) "blb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3301,10 +3300,10 @@ "bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room) "blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blB" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"blC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"blB" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) +"blC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blE" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"blE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3319,7 +3318,7 @@ "blQ" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/primary/starboard) "blR" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "blS" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"blT" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) +"blT" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/rnd/research) "blU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) "blV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) "blW" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) @@ -3329,7 +3328,7 @@ "bma" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard) "bmb" = (/turf/simulated/floor{dir = 6; icon_state = "purple"},/area/hallway/primary/starboard) "bmc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/exit) -"bmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bmd" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing) "bme" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/hallway/secondary/exit) "bmf" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bmg" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -3337,7 +3336,7 @@ "bmi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "bmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker) "bmk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker) -"bml" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bml" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "bmm" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bmn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bmo" = (/obj/item/stack/sheet/glass/reinforced,/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3349,47 +3348,47 @@ "bmu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/locker) "bmv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bmw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bmx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/equipment{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bmx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bmy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bmA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/office) "bmB" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) -"bmC" = (/obj/item/weapon/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bmC" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office) "bmD" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bmE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard) +"bmE" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/cargo) "bmF" = (/obj/machinery/camera{c_tag = "Central Hallway West"; dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bmG" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/command) -"bmH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"bmH" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing) "bmI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmJ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bmN" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bmN" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bmP" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bmP" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing) "bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmT" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bmU" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bmU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/mixing) "bmV" = (/obj/machinery/camera{c_tag = "Chemistry"; network = list("SS13")},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bmW" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/obj/item/stack/sheet/mineral/phoron,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bmX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry) "bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception) "bna" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bnb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) -"bnc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bnb" = (/obj/machinery/camera{c_tag = "Medbay Lobby Port"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bnc" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) "bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) "bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) -"bnf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bng" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"bnf" = (/obj/machinery/camera{c_tag = "Medbay Lobby Starboard"; network = list("SS13")},/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bng" = (/obj/item/weapon/stool,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) "bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception) "bni" = (/turf/simulated/wall,/area/medical/reception) "bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bnk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) -"bnl" = (/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) +"bnk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bnl" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Medbay Examination Room"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bnn" = (/turf/simulated/wall,/area/medical/exam_room) "bno" = (/obj/structure/table,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue) @@ -3400,14 +3399,14 @@ "bnt" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) "bnu" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/morgue) "bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bnw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) +"bnw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing) "bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"bny" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) +"bny" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) "bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bnA" = (/obj/structure/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnC" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnD" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bnC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop) +"bnD" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bnG" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) @@ -3417,17 +3416,17 @@ "bnK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency) "bnL" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/storage/emergency) "bnM" = (/turf/simulated/wall,/area/storage/emergency) -"bnN" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) +"bnN" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access = list(47)},/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bnO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bnP" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Arrivals Auxiliary Docking South"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bnR" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bnS" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one) +"bnS" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bnU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/disposal) "bnV" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bnW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) -"bnX" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bnW" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bnX" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access = list(5)},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "bnY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker) "bnZ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/locker) "boa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3438,15 +3437,15 @@ "bof" = (/obj/machinery/light,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/rnd/research) "bog" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/storage) "boh" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/quartermaster/office) -"boi" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"boi" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) "boj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) "bok" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bol" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor,/area/hallway/primary/starboard) +"bol" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command) "bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"boo" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bop" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"boq" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) +"boo" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) +"bop" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = list(13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space) +"boq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command) "bot" = (/turf/simulated/wall,/area/maintenance/substation/command) @@ -3456,7 +3455,7 @@ "box" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "boy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "boz" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"boA" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) +"boA" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "boB" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; listening = 1; name = "Captain's Intercom"; pixel_x = -27; pixel_y = -3},/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/crew_quarters/captain) "boC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) "boD" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3466,11 +3465,11 @@ "boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research) "boJ" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boK" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"boK" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boN" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"boO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"boN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) +"boO" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception) "boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) @@ -3478,7 +3477,7 @@ "boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boW" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) +"boW" = (/obj/item/weapon/stool,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) "boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception) "boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) @@ -3496,18 +3495,18 @@ "bpl" = (/turf/simulated/floor,/area/assembly/chargebay) "bpm" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay) "bpn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) -"bpo" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access = list(12)},/obj/machinery/button/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpo" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) "bpp" = (/turf/simulated/wall,/area/assembly/robotics) "bpq" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bpr" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) +"bpr" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bps" = (/obj/machinery/camera{c_tag = "Robotics"; dir = 2; network = list("SS13","Research"); pixel_x = 22},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics) "bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bpu" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bpv" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) -"bpw" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) +"bpu" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bpv" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) +"bpw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard) "bpy" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) -"bpz" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office) +"bpz" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) "bpA" = (/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) "bpB" = (/obj/machinery/camera{c_tag = "Research and Development Lab"; dir = 2; network = list("SS13","Research")},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab) "bpC" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) @@ -3519,15 +3518,15 @@ "bpI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bpJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bpL" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker) +"bpL" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) "bpM" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) "bpN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) +"bpO" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) "bpP" = (/turf/simulated/floor/plating,/area/maintenance/disposal) "bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal) "bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpS" = (/obj/machinery/door/window/eastleft{name = "Mail"; req_access = list(50)},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) -"bpT" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) +"bpS" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) +"bpT" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bpU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/locker) "bpV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/locker) "bpW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3540,7 +3539,7 @@ "bqd" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor,/area/quartermaster/storage) "bqe" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/storage) "bqf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/quartermaster/storage) -"bqg" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access = list(33)},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) +"bqg" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bqh" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage) "bqi" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/quartermaster/office) "bqj" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/turf/simulated/floor,/area/quartermaster/office) @@ -3561,7 +3560,7 @@ "bqy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/central_three) "bqz" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqA" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bqB" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bqB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bqC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3572,14 +3571,14 @@ "bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bqK" = (/obj/machinery/camera{c_tag = "Common Brig Northwest"; dir = 4; network = list("SS13","Prison")},/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/prison) "bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry) -"bqM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bqM" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) "bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception) -"bqQ" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) +"bqQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bqT" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bqT" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) "bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue) "bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue) @@ -3588,11 +3587,11 @@ "bqZ" = (/turf/simulated/floor/bluegrid,/area/assembly/chargebay) "bra" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/assembly/chargebay) "brb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) -"brc" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"brc" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control) "brd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bre" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "brf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"brg" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"brg" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/atmos_control) "brh" = (/turf/simulated/wall/r_wall,/area/assembly/robotics) "bri" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/research) "brj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -3601,14 +3600,14 @@ "brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "brn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "bro" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"brp" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office) +"brp" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop) "brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency) "brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency) "brs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "brt" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"bru" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) -"brv" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/disposal) -"brw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bru" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"brv" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) +"brw" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) "brx" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) "bry" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft) "brz" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) @@ -3620,14 +3619,14 @@ "brF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "brG" = (/turf/simulated/wall/r_wall,/area/maintenance/locker) "brH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/locker) -"brI" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"brI" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) "brJ" = (/turf/simulated/floor,/area/quartermaster/storage) "brK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/storage) "brL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage) "brM" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/quartermaster/office) "brN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/office) "brO" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/item/device/radio/intercom{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office) -"brP" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/quartermaster/storage) +"brP" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) "brQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "brR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/office) "brS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office) @@ -3645,33 +3644,33 @@ "bse" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/maintenance/substation/command) "bsf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bsg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Medbay Subgrid"; name_tag = "Medbay Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) -"bsh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = list(19)},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bsh" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bsi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload) -"bsj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{name = "AI core"; req_access = list(16)},/obj/machinery/door/blast/regular{id = "AICore"; name = "AI core maintenance hatch"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bsj" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bsk" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bsl" = (/obj/machinery/computer/borgupload,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -5; pixel_y = 22},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bsm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/flasher{id = "AI"; pixel_x = -22; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bsn" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/computer/aiupload,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bso" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Captain's Desk Door"; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bso" = (/obj/machinery/botany/editor,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "bsp" = (/turf/simulated/wall,/area/crew_quarters/captain) -"bsq" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room) -"bsr" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bsq" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"bsr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) "bss" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two) "bst" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bsu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bsv" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bsv" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "bsw" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception) "bsx" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/cups{pixel_x = 2; pixel_y = 5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/reception) -"bsy" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"bsy" = (/obj/machinery/door/airlock/maintenance{name = "Miscellaneous Reseach Maintenance"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) "bsz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/machinery/computer/med_data/laptop,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) "bsA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) -"bsB" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"bsB" = (/obj/machinery/door/firedoor/border_only{name = "hazard door south"},/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bsC" = (/obj/structure/filingcabinet/chestdrawer{name = "Medical Forms"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/reception) "bsD" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) "bsE" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"; pixel_y = -32},/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bsF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bsG" = (/obj/structure/table,/obj/item/weapon/cane,/obj/item/weapon/cane{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cane{pixel_x = -6; pixel_y = 4},/obj/item/weapon/storage/box/rxglasses,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bsH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bsH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) "bsI" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/bodybags,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) "bsJ" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/assembly/chargebay) "bsK" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) @@ -3697,7 +3696,7 @@ "bte" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/storage/emergency) "btf" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft) "btg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"bth" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access = list(31)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bth" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bti" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/aft) "btj" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/aft) "btk" = (/obj/machinery/disposal/deliveryChute{dir = 1; name = "disposal inlet"},/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -3711,20 +3710,20 @@ "bts" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/storage) "btt" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/quartermaster/storage) "btu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/storage) -"btv" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office) +"btv" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "btw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) "btx" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/office) "bty" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office) "btz" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/office) "btA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/office) -"btB" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access = list(20)},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"btB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "btC" = (/turf/simulated/wall,/area/hallway/primary/central_three) "btD" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) "btE" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three) "btF" = (/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) "btG" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_three) "btH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"btI" = (/obj/structure/table,/obj/item/weapon/aiModule/oxygen,/obj/item/weapon/aiModule/oneHuman,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access = list(20)},/obj/item/weapon/aiModule/purge,/obj/structure/window/reinforced,/obj/item/weapon/aiModule/antimov,/obj/item/weapon/aiModule/teleporterOffline,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"btI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "btJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload) "btK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "btL" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) @@ -3735,7 +3734,7 @@ "btQ" = (/obj/structure/displaycase,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "btR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain) "btS" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"btT" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"btT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "btU" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "btV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) "btW" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_two) @@ -3748,15 +3747,15 @@ "bud" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception) "bue" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) "buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception) -"bug" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) +"bug" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "buh" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/turf/simulated/floor,/area/medical/reception) -"bui" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access = list(20)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) -"buj" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/crew_quarters/heads/hop) +"bui" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) +"buj" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) "buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception) "bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) "bum" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/reception) "bun" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"buo" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"buo" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "bup" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) "buq" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/morgue) "bur" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue) @@ -3769,7 +3768,7 @@ "buy" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay) "buz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/assembly/robotics) "buA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) -"buB" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"buB" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/assembly/robotics) "buC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "buD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "buE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/assembly/robotics) @@ -3787,8 +3786,8 @@ "buQ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/research/station) "buR" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/research/station) "buS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/research/station) -"buT" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"buU" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -5},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) +"buT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) +"buU" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/research_port) "buV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "buW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "buX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) @@ -3803,7 +3802,7 @@ "bvg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) "bvh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) "bvi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"bvj" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 3},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) +"bvj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c) "bvk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) "bvl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bvm" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) @@ -3811,7 +3810,7 @@ "bvo" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/quartermaster/office) "bvp" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor,/area/quartermaster/office) "bvq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/quartermaster/office) -"bvr" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bvr" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office) "bvs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bvt" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) "bvu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -3823,7 +3822,7 @@ "bvA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bvB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bvD" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) +"bvD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bvE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bvF" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bvG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/substation/command) @@ -3831,11 +3830,11 @@ "bvI" = (/obj/structure/table,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bvK" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bvL" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/acid{density = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bvL" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) "bvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bvO" = (/obj/structure/table,/obj/item/weapon/aiModule/freeform,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bvP" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) +"bvP" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bvR" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "bvS" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) @@ -3845,31 +3844,31 @@ "bvW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry) "bvX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry) "bvY" = (/obj/machinery/smartfridge/secure/medbay,/turf/simulated/wall,/area/medical/chemistry) -"bvZ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_y = -10},/obj/item/weapon/folder/white{pixel_y = 0},/obj/item/weapon/pen,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 16},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bvZ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/turf/simulated/floor,/area/engineering/break_room) "bwa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bwb" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/reagent_containers/glass/bottle/stoxin{pixel_x = -6; pixel_y = 10},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/random/medical,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) -"bwc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bwb" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bwc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) "bwd" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/reception) "bwe" = (/turf/simulated/floor,/area/medical/reception) "bwf" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/medical/reception) -"bwg" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage) +"bwg" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access = list(10); specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bwh" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/mixing) "bwi" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bwj" = (/obj/structure/table,/obj/item/roller,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/turf/simulated/floor,/area/medical/reception) "bwk" = (/turf/simulated/wall,/area/medical/medbay2) -"bwl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) +"bwl" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) "bwm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay2) -"bwn" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) +"bwn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) "bwo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/assembly/chargebay) "bwp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/assembly/chargebay) "bwq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics) "bwr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/assembly/robotics) "bws" = (/turf/simulated/floor,/area/assembly/robotics) "bwt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bwu" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bwu" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor,/area/assembly/chargebay) "bwv" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/assembly/robotics) "bww" = (/turf/simulated/wall/r_wall,/area/rnd/research) -"bwx" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"bwx" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access = list(41)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) "bwy" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/rnd/research) "bwz" = (/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab) "bwA" = (/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab) @@ -3880,7 +3879,7 @@ "bwF" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency) "bwG" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/research/station) "bwH" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"bwI" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) +"bwI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwJ" = (/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwK" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwL" = (/turf/space,/area/shuttle/administration/station) @@ -3896,16 +3895,16 @@ "bwV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bwW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor,/area/quartermaster/office) "bwX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) -"bwY" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bwZ" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) +"bwY" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/office) +"bwZ" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_one_access = list(13,48); tag_door = "mining_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bxa" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) -"bxb" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) +"bxb" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) "bxc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bxd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/hallway/primary/central_three) "bxe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/hallway/primary/central_three) "bxf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central_three) "bxg" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"bxh" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"bxh" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three) "bxi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) "bxj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) "bxk" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) @@ -3917,9 +3916,9 @@ "bxq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bxr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) "bxs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/command) -"bxt" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bxu" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor,/area/assembly/chargebay) -"bxv" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access = list(5)},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception) +"bxt" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bxu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bxv" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) "bxw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two) "bxx" = (/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/chemistry) "bxy" = (/obj/structure/closet/secure_closet/medical1,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/chemistry) @@ -3927,12 +3926,12 @@ "bxA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bxB" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bxC" = (/turf/simulated/wall,/area/medical/medbay) -"bxD" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 30; pixel_y = -5; req_one_access = list(13)},/turf/space,/area/space) +"bxD" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three) "bxE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay) "bxF" = (/turf/simulated/wall,/area/medical/medbay3) "bxG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay3) -"bxH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bxI" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) +"bxH" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bxI" = (/obj/machinery/camera{c_tag = "EMT Storage"; dir = 1; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access = list(5)},/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bxJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2) "bxK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-white_ex"; icon_state = "white_ex"; dir = 2},/area/medical/medbay2) "bxL" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -3943,8 +3942,8 @@ "bxQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitehall_m"; tag = "icon-whitehall_m"},/area/medical/medbay2) "bxR" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/medbay2) "bxS" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bxT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access = list(33)},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bxU" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/obj/machinery/computer/cryopod/robot{pixel_y = -30},/turf/simulated/floor,/area/assembly/chargebay) +"bxT" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_one_access = list(13,48); tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock) +"bxU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bxV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "bxW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bxX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) @@ -3959,12 +3958,12 @@ "byg" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "byh" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "byi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"byj" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office) +"byj" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) "byk" = (/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/turf/simulated/floor/plating,/area/storage/emergency) "byl" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/research/station) "bym" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/shuttle/research/station) "byn" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"byo" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception) +"byo" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access = list(26)},/turf/simulated/floor{icon_state = "delivery"},/area/janitor) "byp" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor/plating,/area/quartermaster/storage) "byq" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "byr" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/quartermaster/storage) @@ -3990,13 +3989,13 @@ "byL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "byM" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = 0; pixel_y = -27},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "byN" = (/turf/simulated/wall/r_wall,/area/teleporter) -"byO" = (/obj/machinery/door/window/eastright{name = "Medical Reception"; req_access = list(5)},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/medical/reception) +"byO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "byP" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two) -"byQ" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) +"byQ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2) "byR" = (/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "byS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "byT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) -"byU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Examination Room"; req_access = list(5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"byU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "byV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/medbay) "byW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) "byX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/item/device/flashlight/pen,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay3) @@ -4014,12 +4013,12 @@ "bzj" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bzk" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bzl" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bzm" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) +"bzm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bzn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bzo" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/patient_wing) "bzp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bzq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/medical/patient_wing) -"bzr" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2) +"bzr" = (/obj/machinery/door/airlock/glass_command{name = "Research Director"; req_access = list(30)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research) "bzs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) "bzt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/assembly/chargebay) "bzu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) @@ -4035,15 +4034,15 @@ "bzE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) "bzF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) "bzG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) -"bzH" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bzH" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access = list(30)},/turf/simulated/floor{icon_state = "dark"},/area/server) "bzI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) -"bzJ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office) +"bzJ" = (/obj/machinery/computer/mech_bay_power_console,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/medical/sleeper) "bzK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) "bzL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) "bzM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/docking) "bzN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/rnd/docking) -"bzO" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access = list(57)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bzP" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"bzO" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bzP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bzQ" = (/turf/simulated/floor/plating,/area/quartermaster/storage) "bzR" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/storage) "bzS" = (/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) @@ -4058,7 +4057,7 @@ "bAb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three) "bAc" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three) "bAd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three) -"bAe" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerPort"; req_access = list(5)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay) +"bAe" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bAf" = (/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop) "bAg" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/heads/hop) "bAh" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_server_room) @@ -4072,26 +4071,26 @@ "bAp" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/teleporter) "bAq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/teleporter) "bAr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central_two) -"bAs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) -"bAt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bAu" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) +"bAs" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bAt" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/reagent_dispensers/acid{density = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bAu" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medbay Reception"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay3) +"bAx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) "bAy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAz" = (/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j1s"; sortType = "Medbay"; name = "Medbay"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bAA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerStar"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2) +"bAA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor) "bAB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) "bAC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) "bAD" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) "bAE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) -"bAF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bAF" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech) "bAG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAH" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bAL" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Head of Personnel"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 26; pixel_y = 17},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bAL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) "bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) "bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2) "bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2) @@ -4102,8 +4101,8 @@ "bAT" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitered_c"; tag = "icon-whitered_c (WEST)"},/area/medical/patient_wing) "bAU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bAV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bAW" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bAX" = (/obj/machinery/door/airlock/maintenance{name = "Teleporter Maintenance"; req_access = list(17)},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/teleporter) +"bAW" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bAX" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) "bAY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/chargebay) "bAZ" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay) "bBa" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -1; pixel_y = -2},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics) @@ -4122,27 +4121,27 @@ "bBn" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/research) "bBo" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/research) "bBp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"bBq" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = 26},/obj/machinery/computer/guestpass{pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay) +"bBq" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) "bBr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bBs" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Research Shuttle Maintainance"; dir = 2},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bBt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_one_access = list(11,24,5)},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bBt" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing) "bBu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) "bBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bBw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bBx" = (/obj/structure/closet/emcloset,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) "bBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking) "bBz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/research/station) -"bBA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access = list(29)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/assembly/chargebay) +"bBA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) "bBB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/research/station) "bBC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bBD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) -"bBE" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bBE" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bBF" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/machinery/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bBG" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/yellow,/obj/item/device/eftpos{eftpos_name = "Cargo Bay EFTPOS scanner"},/turf/simulated/floor,/area/quartermaster/office) "bBH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "bBI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) -"bBJ" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/storage/emergency) -"bBK" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) +"bBJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bBK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/quartermaster/office) "bBL" = (/obj/structure/closet/secure_closet/hop2,/turf/simulated/floor,/area/crew_quarters/heads/hop) "bBM" = (/turf/simulated/floor,/area/crew_quarters/heads/hop) "bBN" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/megaphone,/turf/simulated/floor,/area/crew_quarters/heads/hop) @@ -4150,18 +4149,18 @@ "bBP" = (/obj/machinery/message_server,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room) "bBQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room) "bBR" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) -"bBS" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_shuttle"; pixel_x = -8; pixel_y = -25; req_one_access = list(13,65); tag_door = "research_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"bBT" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plating,/area/medical/genetics) +"bBS" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b) +"bBT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bBU" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) "bBV" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) "bBW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/teleporter) -"bBX" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bBX" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bBY" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bBZ" = (/obj/item/device/radio/beacon,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bCa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) "bCb" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/teleporter) -"bCc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bCd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bCc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space) +"bCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; pixel_y = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) "bCe" = (/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"},/area/medical/chemistry) "bCf" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/chemistry) "bCg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -4171,11 +4170,11 @@ "bCk" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay3) "bCl" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bCm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bCn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bCo" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bCn" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) +"bCo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bCp" = (/turf/simulated/wall,/area/medical/genetics) "bCq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bCr" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) +"bCr" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bCs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/rnd/research) "bCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) "bCu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -4184,39 +4183,39 @@ "bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bCA" = (/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) +"bCA" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bCE" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) +"bCE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bCF" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay3) "bCG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCH" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bCI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking) +"bCI" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bCJ" = (/turf/simulated/wall,/area/rnd/docking) -"bCK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"bCL" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) +"bCK" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bCL" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bCM" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) "bCN" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "QMLoad"},/turf/simulated/floor,/area/quartermaster/storage) "bCO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/quartermaster/storage) "bCP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bCQ" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/office) "bCR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/quartermaster/office) -"bCS" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bCS" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/office) "bCT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_three) "bCU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_three) "bCV" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/account_database,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads/hop) -"bCW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bCW" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bCX" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bCY" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bCY" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bCZ" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDa" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) -"bDc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) +"bDc" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/engineering) "bDd" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bDe" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm) -"bDf" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bDg" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/hallway/primary/central_two) +"bDe" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper) +"bDf" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_one_access = list(13,48)},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) +"bDg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor,/area/quartermaster/miningdock) "bDh" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bDi" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bDj" = (/obj/effect/landmark/start{name = "Cyborg"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/turret_protected/ai_cyborg_station) @@ -4230,15 +4229,15 @@ "bDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bDs" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor,/area/hallway/primary/central_two) "bDt" = (/turf/simulated/wall,/area/medical/sleeper) -"bDu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) +"bDu" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper) "bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper) -"bDw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bDw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper) "bDy" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/medbay) "bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay) "bDB" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3) -"bDC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bDC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bDD" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3) "bDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -4251,11 +4250,11 @@ "bDM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bDN" = (/obj/item/apc_frame,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/medical/genetics) "bDO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/genetics) -"bDP" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bDP" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plating,/area/medical/genetics) "bDQ" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/medical/genetics) "bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics) "bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) -"bDT" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) +"bDT" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay) "bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research) "bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay3) "bDW" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) @@ -4273,18 +4272,18 @@ "bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bEl" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bEm" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) +"bEl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bEm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle) "bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bEq" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper) -"bEr" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bEs" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bEt" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper) +"bEq" = (/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) +"bEr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bEs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bEt" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking) "bEu" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/docking) "bEv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/docking) -"bEw" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bEw" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access = list(48)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bEx" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/plating,/area/quartermaster/storage) "bEy" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "bEz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) @@ -4313,7 +4312,7 @@ "bEW" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/camera{c_tag = "Messaging Server"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bEX" = (/obj/machinery/camera{c_tag = "AI Upload Access"; dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bEY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"bEZ" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access = list(47)},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research) +"bEZ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) "bFa" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/camera{c_tag = "Cyborg Station"; dir = 1},/obj/structure/closet/crate{name = "Camera Assembly Crate"},/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/item/weapon/camera_assembly,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bFb" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/recharge_station,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) "bFc" = (/obj/machinery/recharge_station,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) @@ -4331,7 +4330,7 @@ "bFo" = (/obj/machinery/camera{c_tag = "Medbay Emergency Entrance"; dir = 2; network = list("SS13")},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay) -"bFr" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) +"bFr" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bFs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bFt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bFu" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/medbay2) @@ -4345,9 +4344,9 @@ "bFC" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/medical/genetics) "bFD" = (/turf/simulated/floor/plating,/area/medical/genetics) "bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics) -"bFF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/rnd/docking) +"bFF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bFH" = (/obj/machinery/computer/mech_bay_power_console,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/medical/sleeper) +"bFH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bFJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) "bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -4361,7 +4360,7 @@ "bFS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bFT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bFU" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/stamp/rd{pixel_x = 3; pixel_y = -2},/obj/item/weapon/paper/monitorkey,/obj/item/device/megaphone,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bFV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_one_access = list(13,65)},/turf/space,/area/space) +"bFV" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bFW" = (/obj/machinery/computer/aifixer,/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = -2; pixel_y = 30},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bFX" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) "bFY" = (/obj/structure/lamarr,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/hor) @@ -4376,7 +4375,7 @@ "bGh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) "bGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/shuttle/plating,/area/rnd/docking) "bGj" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/docking) -"bGk" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) +"bGk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bGl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bGm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bGn" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -4386,7 +4385,7 @@ "bGr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bGs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/storage) "bGt" = (/turf/simulated/wall,/area/quartermaster/miningdock) -"bGu" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) +"bGu" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bGv" = (/turf/simulated/wall,/area/quartermaster/qm) "bGw" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/quartermaster/qm) "bGx" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/qm) @@ -4394,12 +4393,12 @@ "bGz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/quartermaster/qm) "bGA" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Cargo Bay Entrance"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_three) "bGB" = (/obj/machinery/status_display,/turf/simulated/wall,/area/hallway/primary/central_three) -"bGC" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag,/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) -"bGD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bGE" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bGC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bGD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bGE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bGH" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay) +"bGH" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay) @@ -4414,11 +4413,11 @@ "bGT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/cryo) "bGU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) "bGV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) -"bGW" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bGW" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access = list(5)},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bGX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bGY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bGZ" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bHa" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) +"bHa" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bHb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) "bHc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) "bHd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) @@ -4426,11 +4425,11 @@ "bHf" = (/obj/item/light_fixture_frame,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) "bHg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bHh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 0; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cryo) -"bHi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bHj" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bHi" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access = list(47)},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research) +"bHj" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/maintenance/research_port) "bHk" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bHl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) -"bHm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access = list(9)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bHl" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bHm" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bHn" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bHo" = (/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) "bHp" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) @@ -4444,7 +4443,7 @@ "bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock) "bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm) -"bHA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) +"bHA" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/turf/simulated/floor,/area/quartermaster/qm) "bHB" = (/turf/simulated/floor,/area/quartermaster/qm) "bHC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm) "bHD" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4459,7 +4458,7 @@ "bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Central Primary Hallway South South-West"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) "bHN" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bHO" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three) -"bHP" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) +"bHP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bHQ" = (/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three) "bHR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_three) "bHS" = (/obj/machinery/camera{c_tag = "Central Primary Hallway South South-East"; dir = 2},/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4484,14 +4483,14 @@ "bIl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) "bIm" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) "bIn" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) -"bIo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bIo" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bIp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bIq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics) "bIr" = (/obj/item/light_fixture_frame,/turf/simulated/floor/plating,/area/medical/genetics) "bIs" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/medical/genetics) "bIt" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) "bIu" = (/obj/item/weapon/table_parts,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) -"bIv" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bIv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bIw" = (/turf/simulated/wall/r_wall,/area/maintenance/research_port) "bIx" = (/turf/simulated/wall/r_wall,/area/server) "bIy" = (/obj/machinery/r_n_d/server/robotics,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) @@ -4516,7 +4515,7 @@ "bIR" = (/obj/structure/table,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bIT" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock) -"bIU" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking) +"bIU" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "bIV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bIW" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor,/area/quartermaster/miningdock) "bIX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) @@ -4534,7 +4533,7 @@ "bJj" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bJk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) "bJl" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"bJm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bJm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bJn" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHE"; location = "AIE"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bJo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three) "bJp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_three) @@ -4545,13 +4544,13 @@ "bJu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) "bJv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bJw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "CHE"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/hallway/primary/central_two) -"bJx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) -"bJy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bJx" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bJy" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bJA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) -"bJC" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage) -"bJD" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{name = "Mining Dock"; req_access = list(48)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) +"bJC" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) +"bJD" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/rnd/docking) "bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4) "bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) "bJG" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -4569,9 +4568,9 @@ "bJS" = (/obj/machinery/alarm/server{dir = 4; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bJT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bJV" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three) +"bJV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_one_access = list(13,65)},/turf/space,/area/space) "bJW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) -"bJX" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bJX" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bJZ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/rnd/storage) "bKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) @@ -4579,7 +4578,7 @@ "bKc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bKd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bKe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bKf" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/hallway/primary/central_three) +"bKf" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/hallway/primary/central_two) "bKg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bKh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bKi" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hop) @@ -4625,11 +4624,11 @@ "bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two) "bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two) "bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two) -"bKZ" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bLa" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper) +"bKZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bLa" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bLd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bLd" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo) @@ -4639,7 +4638,7 @@ "bLk" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLl" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) "bLm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bLn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) +"bLn" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) "bLo" = (/turf/simulated/wall,/area/medical/genetics_cloning) "bLp" = (/obj/structure/computerframe,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) "bLq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/medical/genetics) @@ -4649,13 +4648,13 @@ "bLu" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLv" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLw" = (/obj/machinery/r_n_d/server/core,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bLx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bLx" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) "bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) "bLz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/server) "bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) "bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server) "bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bLD" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) +"bLD" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage) "bLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) "bLF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bLG" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -4676,7 +4675,7 @@ "bLV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/mining/station) "bLW" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bLX" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bLY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research) +"bLY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/obj/machinery/computer/cryopod/robot{pixel_y = -30},/turf/simulated/floor,/area/assembly/chargebay) "bLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bMa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bMb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) @@ -4685,23 +4684,23 @@ "bMe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) "bMf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bMg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) -"bMh" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research) +"bMh" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bMi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/quartermaster/qm) "bMj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/quartermaster/qm) "bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/qm) -"bMl" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access = list(47)},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bMl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bMm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three) "bMn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) "bMo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor,/area/hallway/primary/central_three) -"bMp" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(9,12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) -"bMq" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bMp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bMq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"bMs" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bMs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bMt" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bMu" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMv" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMw" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bMx" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bMu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) +"bMv" = (/obj/machinery/door/airlock{name = "Medbay Substation"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bMw" = (/obj/item/weapon/camera_assembly,/turf/simulated/floor/plating,/area/medical/genetics) +"bMx" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing) "bMy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table,/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4733,14 +4732,14 @@ "bNa" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bNb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bNc" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bNd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bNd" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area) "bNf" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber North"; network = list("Toxins Test Area")},/obj/machinery/light{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area) "bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bNh" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bNh" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bNi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bNj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock) -"bNk" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/westleft{dir = 4; name = "Server Room"; opacity = 1; req_access = list(30)},/turf/simulated/floor{icon_state = "dark"},/area/server) +"bNk" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bNl" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/quartermaster/miningdock) "bNm" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) "bNn" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) @@ -4772,32 +4771,32 @@ "bNN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/janitor) "bNO" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/janitor) "bNP" = (/turf/simulated/floor,/area/janitor) -"bNQ" = (/obj/machinery/door/airlock/glass_command{name = "Research Director"; req_access = list(30)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/rnd/research) +"bNQ" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) "bNR" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"},/area/janitor) "bNS" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/engineering) "bNT" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "bNU" = (/turf/simulated/wall,/area/maintenance/engineering) "bNV" = (/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"},/turf/simulated/wall,/area/medical/sleeper) "bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bNX" = (/obj/item/weapon/camera_assembly,/turf/simulated/floor/plating,/area/medical/genetics) -"bNY" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) +"bNX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/roller,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) +"bNY" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/reagent_containers/glass/bottle/stoxin{pixel_x = -6; pixel_y = 10},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/random/medical,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) "bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bOb" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bOc" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bOd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bOb" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = 26},/obj/machinery/computer/guestpass{pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/medbay) +"bOc" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bOd" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bOe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bOf" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_one_access = list(13,48); tag_door = "mining_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bOf" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bOg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bOh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bOi" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access = list(41)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) +"bOi" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/storage/emergency) "bOj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bOk" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three) -"bOl" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOk" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOl" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bOn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bOn" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bOo" = (/obj/machinery/light,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/medical/genetics) -"bOp" = (/obj/machinery/button/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/rnd/mixing) +"bOp" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute2"; name = "Acute Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay) "bOq" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/rnd/misc_lab) "bOr" = (/obj/machinery/portable_atmospherics/canister,/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab) "bOs" = (/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4821,14 +4820,14 @@ "bOK" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/mixing) "bOL" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/mixing) "bOM" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/mixing) -"bON" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three) +"bON" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_one_access = list(11,24,5)},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bOO" = (/turf/simulated/wall,/area/rnd/mixing) "bOP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall,/area/rnd/test_area) -"bOQ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"bOR" = (/obj/machinery/camera{c_tag = "EMT Storage"; dir = 1; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access = list(5)},/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bOQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access = list(29)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/assembly/chargebay) +"bOR" = (/obj/structure/table,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_shuttle"; pixel_x = -8; pixel_y = -25; req_one_access = list(13,65); tag_door = "research_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bOS" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/quartermaster/miningdock) -"bOT" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bOU" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_one_access = list(13,48); tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/miningdock) +"bOT" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bOU" = (/obj/machinery/door/airlock/maintenance{name = "Teleporter Maintenance"; req_access = list(17)},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/teleporter) "bOV" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "bOW" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/miningdock) "bOX" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/cargo) @@ -4847,7 +4846,7 @@ "bPk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/aft) "bPl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bPm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/janitor) -"bPn" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing) +"bPn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) "bPq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/janitor) @@ -4855,13 +4854,13 @@ "bPs" = (/obj/structure/mopbucket,/obj/item/weapon/mop,/turf/simulated/floor,/area/janitor) "bPt" = (/turf/simulated/wall,/area/janitor) "bPu" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bPv" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access = list(26)},/turf/simulated/floor{icon_state = "delivery"},/area/janitor) +"bPv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerPort"; req_access = list(5)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay) "bPw" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bPx" = (/turf/simulated/floor/plating,/area/maintenance/engineering) "bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bPz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/roller,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bPA" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute2"; name = "Acute Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay) -"bPB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bPz" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bPA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medbay Reception"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay3) +"bPB" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoA_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a) "bPC" = (/obj/machinery/camera{c_tag = "Medbay Port Corridor"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = -9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bPD" = (/obj/machinery/camera{c_tag = "Medbay CMO Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = -9},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = -34; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bPE" = (/obj/structure/table,/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4869,10 +4868,10 @@ "bPG" = (/obj/structure/table,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) "bPH" = (/obj/machinery/camera{c_tag = "Medbay Starboard Corridor"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bPI" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bPJ" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bPJ" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPK" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/britcup,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bPM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoA_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_a) +"bPM" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPN" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bPO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bPP" = (/obj/machinery/sparker{id = "Xenobio"; pixel_x = -25},/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4883,7 +4882,7 @@ "bPU" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/rnd/storage) "bPV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bPW" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bPX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bPX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerStar"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/medbay2) "bPY" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bPZ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) "bQa" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) @@ -4895,7 +4894,7 @@ "bQg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing) "bQh" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/rnd/mixing) "bQi" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoB_window_tint"; pixel_y = 26},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_b) -"bQj" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing) +"bQj" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/rnd/mixing) "bQk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bQl" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/rnd/test_area) "bQm" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/rnd/test_area) @@ -4906,7 +4905,7 @@ "bQr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock) "bQs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/miningdock) "bQt" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "QM Office"; name = "QM Office"},/turf/simulated/floor,/area/quartermaster/miningdock) -"bQu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay2) +"bQu" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/quartermaster/office) "bQv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/cargo) "bQw" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "HoP Office"; name = "HoP Office"},/turf/simulated/floor/plating,/area/maintenance/cargo) "bQx" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/cargo) @@ -4919,7 +4918,7 @@ "bQE" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/pandemic{pixel_x = -3; pixel_y = 3},/obj/item/weapon/circuitboard/rdconsole,/obj/item/weapon/circuitboard/destructive_analyzer,/obj/item/weapon/circuitboard/protolathe,/obj/item/weapon/circuitboard/rdserver{pixel_x = 3; pixel_y = -3},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/tech) "bQF" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/obj/item/weapon/circuitboard/message_monitor{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) "bQG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/security/mining,/obj/item/weapon/circuitboard/autolathe{pixel_x = 3; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/storage/tech) -"bQH" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bQH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bQI" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bQJ" = (/turf/simulated/floor,/area/hallway/primary/aft) "bQK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) @@ -4935,22 +4934,22 @@ "bQU" = (/obj/structure/closet,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) "bQV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bQW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/engine,/area/rnd/misc_lab) -"bQX" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) +"bQX" = (/obj/machinery/light/small{dir = 4},/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech) "bQY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab) "bQZ" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) -"bRa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bRb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) +"bRa" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bRb" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access = list(57)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bRc" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) -"bRd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bRe" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bRd" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"bRe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(9,12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bRf" = (/obj/machinery/computer/crew,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bRg" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_a) "bRh" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_a) -"bRi" = (/obj/item/weapon/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bRi" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "bRj" = (/turf/simulated/wall,/area/medical/patient_a) "bRk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_b) "bRl" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_b) -"bRm" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bRm" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/iv_drip,/turf/simulated/floor,/area/medical/sleeper) "bRn" = (/turf/simulated/wall,/area/medical/patient_b) "bRo" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/engine,/area/rnd/misc_lab) "bRp" = (/obj/structure/table,/obj/item/device/assembly/igniter,/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -4959,13 +4958,13 @@ "bRs" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bRt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bRu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bRv" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_one_access = list(13,48)},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) +"bRv" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/rnd/research) "bRw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bRx" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor,/area/quartermaster/miningdock) -"bRy" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bRz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera{c_tag = "Medbay Acute"; network = list("SS13")},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bRA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) -"bRB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bRx" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research) +"bRy" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = 5; pixel_y = 15; req_access = list(47)},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bRz" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper) +"bRA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bRB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) "bRC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bRD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/rnd/mixing) "bRE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/mixing) @@ -4973,7 +4972,7 @@ "bRG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bRH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) "bRI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) -"bRJ" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a) +"bRJ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/rnd/mixing) "bRK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bRL" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/rnd/test_area) "bRM" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) @@ -4986,44 +4985,44 @@ "bRT" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech) "bRU" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/crew{pixel_x = -1; pixel_y = 1},/obj/item/weapon/circuitboard/card{pixel_x = 2; pixel_y = -2},/obj/item/weapon/circuitboard/communications{pixel_x = 5; pixel_y = -5},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/storage/tech) "bRV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/storage/tech) -"bRW" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access = list(48)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bRW" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_three) "bRX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech) "bRY" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech) "bRZ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/storage/tech) "bSa" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/storage/tech) "bSb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/tech) -"bSc" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; normaldoorcontrol = 1; pixel_x = 28; pixel_y = 21},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access = list(5)},/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) +"bSc" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"},/area/hallway/primary/central_three) "bSd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bSe" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft) -"bSf" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(8)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bSg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bSf" = (/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bSg" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/mining{name = "Mining Dock"; req_access = list(48)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) "bSh" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) "bSi" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) "bSj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSk" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSl" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSm" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bSn" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b) +"bSn" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bSo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bSp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bSq" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bSr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bSr" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) "bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bSu" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bSu" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking) "bSv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bSw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bSw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medical Equipment"; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3) "bSx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bSy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bSz" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing) +"bSy" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bSz" = (/obj/item/weapon/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bSA" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay Lobby)"; pixel_x = 0; pixel_y = -30},/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) "bSB" = (/obj/machinery/light,/obj/machinery/vending/snack,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bSC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bSC" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a) "bSD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_a) -"bSE" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) -"bSF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bSE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access = list(9)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bSF" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_b) "bSG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_b) -"bSH" = (/obj/machinery/light/small{dir = 4},/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech) +"bSH" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bSI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) "bSJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) "bSK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) @@ -5035,20 +5034,20 @@ "bSQ" = (/obj/item/device/assembly/timer{pixel_x = 5; pixel_y = 4},/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/obj/item/device/assembly/timer{pixel_x = 6; pixel_y = -4},/obj/item/device/assembly/timer{pixel_x = 0; pixel_y = 0},/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing) "bSR" = (/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/mixing) "bSS" = (/obj/structure/dispenser,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing) -"bST" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) -"bSU" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bSV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bST" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) +"bSU" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bSV" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bSW" = (/obj/machinery/camera{c_tag = "Toxins Launch Room Access"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/mixing) "bSX" = (/obj/machinery/disposal,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/rnd/mixing) "bSY" = (/turf/simulated/floor{icon_state = "warning"},/area/rnd/mixing) -"bSZ" = (/turf/simulated/wall,/area/engineering/break_room) +"bSZ" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins Test Area"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/rnd/mixing) "bTa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bTb" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/rnd/test_area) "bTc" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/rnd/test_area) "bTd" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/mining/station) "bTe" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station) "bTf" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/mining/station) -"bTg" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bTg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/turf/simulated/floor{dir = 2; icon_state = "cmo"},/area/rnd/docking) "bTh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bTi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bTj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock) @@ -5065,10 +5064,10 @@ "bTu" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) "bTv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/skills{pixel_x = 4; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/tech) "bTw" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech) -"bTx" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper) +"bTx" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring) "bTy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "bTz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bTA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bTA" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag,/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) "bTB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bTC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bTD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -5080,10 +5079,10 @@ "bTJ" = (/turf/simulated/wall,/area/medical/medbay4) "bTK" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bTL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay4) -"bTM" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) -"bTN" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bTO" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(8)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) -"bTP" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) +"bTM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) +"bTN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bTO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = list(5)},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bTP" = (/turf/simulated/wall,/area/engineering/break_room) "bTQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bTR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay4) "bTS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) @@ -5095,38 +5094,38 @@ "bTY" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_b) "bTZ" = (/obj/machinery/shieldwallgen{anchored = 1; req_access = list(47)},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bUa" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) -"bUb" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech) +"bUb" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bUc" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/server) "bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bUe" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) +"bUe" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/medical/sleeper) "bUf" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bUg" = (/turf/simulated/wall,/area/rnd/misc_lab) "bUh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) "bUi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/rnd/storage) "bUj" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) "bUk" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bUl" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) -"bUm" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) +"bUl" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing) +"bUm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bUn" = (/turf/simulated/wall,/area/maintenance/research_starboard) -"bUo" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor) +"bUo" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bUp" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating/airless,/area/rnd/mixing) -"bUq" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bUq" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) "bUr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) "bUs" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/rnd/test_area) "bUt" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/rnd/test_area) "bUu" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/rnd/test_area) "bUv" = (/turf/simulated/wall/r_wall,/area/maintenance/cargo) -"bUw" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient A"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) +"bUw" = (/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) "bUx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/cargo) "bUy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/storage/tech) "bUz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) "bUA" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech) "bUB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/storage/tech) -"bUC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b) +"bUC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring) "bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bUF" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bUG" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing) +"bUF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) +"bUG" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) "bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -5134,31 +5133,31 @@ "bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper) -"bUO" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) -"bUP" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient B"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b) +"bUO" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a) +"bUP" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b) "bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper) -"bUR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bUR" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13)},/turf/space,/area/space) "bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) -"bUV" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) +"bUV" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUW" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bUX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bUX" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) "bVb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bVc" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/rnd/mixing) +"bVc" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) "bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVe" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) -"bVf" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bVf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) "bVi" = (/turf/simulated/wall,/area/medical/patient_wing) "bVj" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/central_two) -"bVk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space) +"bVk" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker) "bVl" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "RD Office"; name = "RD Office"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bVm" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) +"bVm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) "bVn" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVo" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVp" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5167,16 +5166,16 @@ "bVs" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVt" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bVu" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bVv" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) "bVw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bVx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bVy" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bVy" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access = list(12)},/obj/machinery/button/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal) "bVz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) "bVA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bVB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bVC" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bVD" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bVE" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bVC" = (/obj/machinery/door/window/eastleft{name = "Mail"; req_access = list(50)},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) +"bVD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) +"bVE" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing) "bVF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/mixing) "bVG" = (/obj/item/weapon/wrench,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5200,18 +5199,18 @@ "bVZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/storage/tech) "bWa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) "bWb" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bWc" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWd" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper) -"bWe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) -"bWf" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWg" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWh" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWi" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWc" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWd" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWe" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWg" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWh" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWi" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room) "bWj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/medical/sleeper) -"bWk" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/machinery/camera{c_tag = "Toxins Lab"; dir = 4; network = list("SS13","Research")},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bWk" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) "bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper) -"bWm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(8,12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bWn" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bWm" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper) +"bWn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) "bWo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/medical/sleeper) "bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper) "bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage) @@ -5231,31 +5230,31 @@ "bWE" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered_a"; tag = "icon-whitered_a (WEST)"},/area/medical/patient_wing) -"bWH" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWH" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWI" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bWJ" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWJ" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) "bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing) "bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWM" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/mixing) +"bWM" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access = list(33)},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) "bWN" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bWR" = (/turf/simulated/floor/carpet,/area/engineering/break_room) +"bWR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) "bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWU" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWV" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/cargo) +"bWU" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWV" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door_control{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; normaldoorcontrol = 1; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bWY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bWZ" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bXa" = (/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) "bXb" = (/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_exterior"; output = 63},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"bXc" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/camera{c_tag = "Medbay Scanning"; network = list("SS13")},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/door_control{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) +"bXc" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) "bXd" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1379; id = "tox_airlock_pump"},/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_interior"; output = 63; pixel_x = -8; pixel_y = -18},/turf/simulated/floor/engine,/area/rnd/mixing) -"bXe" = (/obj/machinery/vending/medical,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) -"bXf" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) +"bXe" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one) +"bXf" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bXg" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bXh" = (/obj/machinery/computer/general_air_control{frequency = 1430; name = "Mixing Chamber Monitor"; sensors = list("toxins_mixing_exterior" = "Mixing Chamber - Exterior", "toxins_mixing_interior" = "Mixing Chamber - Interior")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) "bXi" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5263,20 +5262,20 @@ "bXk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/rnd/test_area) "bXl" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 4},/area/rnd/test_area) "bXm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station) -"bXn" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bXo" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bXp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bXq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bXn" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"bXo" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bXp" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"bXq" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor,/area/hallway/primary/starboard) "bXr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_5_berth"; pixel_x = -25; pixel_y = 25; tag_door = "escape_pod_5_berth_hatch"},/turf/simulated/floor/plating,/area/maintenance/cargo) "bXs" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo) "bXt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bXu" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bXv" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/engine,/area/rnd/mixing) -"bXw" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/rnd/research) -"bXx" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer) -"bXy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bXz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"bXA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"bXu" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXv" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXw" = (/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXx" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXy" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bXz" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bXA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) "bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "bXC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) "bXD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/medical/sleeper) @@ -5302,21 +5301,21 @@ "bXX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "bXY" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/research) "bXZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/substation/research) -"bYa" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"bYa" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "bYb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYc" = (/turf/simulated/wall,/area/maintenance/substation/research) "bYd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYe" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer) +"bYe" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bYf" = (/turf/simulated/wall,/area/maintenance/research_port) "bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bYi" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Research Subgrid"; name_tag = "Research Subgrid"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) -"bYj" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer) +"bYj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bYn" = (/obj/machinery/light_switch{pixel_x = 7; pixel_y = -23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bYo" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access = list(5)},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) +"bYo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bYp" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -5324,9 +5323,9 @@ "bYt" = (/obj/machinery/camera{c_tag = "Research Division South"; dir = 1; network = list("SS13","Research"); pixel_x = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bYw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing) -"bYx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) -"bYy" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) +"bYx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing) +"bYy" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer) "bYz" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing) "bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard) @@ -5335,7 +5334,7 @@ "bYE" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/cargo) "bYF" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/cargo) "bYG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bYH" = (/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access = list(47)},/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bYH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bYI" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/chief) "bYJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "bYK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) @@ -5344,25 +5343,25 @@ "bYN" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "bYP" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/heads/chief) -"bYQ" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYR" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYT" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bYU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bYW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bYX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bYY" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bYZ" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4) -"bZa" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4) -"bZb" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c) -"bZc" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing) -"bZd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZe" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bZf" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control) -"bZg" = (/turf/simulated/wall,/area/maintenance/atmos_control) +"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"bYR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"bYS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"bYT" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer) +"bYU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer) +"bYV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) +"bYW" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYX" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYY" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bYZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bZa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bZb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room) +"bZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bZe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) +"bZf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) +"bZg" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay4) "bZh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bZi" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(8)},/turf/simulated/floor/engine,/area/rnd/mixing) +"bZi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) "bZj" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) "bZk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/sleeper) "bZl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/sleeper) @@ -5371,27 +5370,27 @@ "bZo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bZp" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "bZq" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay4) -"bZr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/mixing) -"bZs" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bZr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bZs" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) "bZt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bZu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bZu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/equipment{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bZv" = (/obj/machinery/camera{c_tag = "Medbay Patient Hallway - Port"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bZw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_port) "bZx" = (/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) "bZy" = (/turf/simulated/wall,/area/medical/biostorage) -"bZz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/cargo) +"bZz" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bZA" = (/turf/simulated/wall,/area/medical/patient_c) -"bZB" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZC" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access = list(7)},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"bZB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard) +"bZC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bZD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bZE" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control) +"bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bZI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera{c_tag = "Telescience Control Room"; dir = 1; network = list("SS13","Research"); pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZL" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) +"bZL" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) "bZM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/starboard) "bZN" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/hallway/primary/starboard) "bZO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) @@ -5399,40 +5398,40 @@ "bZQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/research_starboard) "bZR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) "bZS" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) -"bZT" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"bZU" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"bZV" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) -"bZW" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"bZX" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bZT" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay4) +"bZU" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c) +"bZV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bZW" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control) +"bZX" = (/turf/simulated/wall,/area/maintenance/atmos_control) "bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"caa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"caa" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control) "cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cac" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access = list(10,24,5)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room) +"cac" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) -"cae" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer) +"cae" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "caf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cag" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cah" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cai" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer) -"caj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) -"cak" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room) -"cal" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room) -"cam" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room) -"can" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/iv_drip,/turf/simulated/floor,/area/medical/sleeper) -"cao" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/turf/simulated/floor,/area/medical/sleeper) -"cap" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward) +"cag" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cah" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cai" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) +"caj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cak" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) +"cal" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer) +"cam" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"can" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cao" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer) +"cap" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/break_room) "caq" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash) "car" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "cas" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) "cat" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor,/area/medical/sleeper) -"cau" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/sleeper) -"cav" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cau" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/turf/simulated/floor,/area/medical/sleeper) +"cav" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) "caw" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/medical/sleeper) -"cax" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"cax" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker) "cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) "caz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"caA" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"caA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward) "caB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) "caC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) "caD" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/ward) @@ -5441,7 +5440,7 @@ "caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) "caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych) "caI" = (/turf/simulated/wall,/area/medical/psych) -"caJ" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"caJ" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room) "caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caL" = (/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caM" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_c) @@ -5454,65 +5453,65 @@ "caT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/research_port) "caU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_port) "caV" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/research_port) -"caW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Mental Health"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"caW" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "caX" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/device/flashlight,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "caY" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "caZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cba" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbb" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbb" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbc" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbd" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) -"cbj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/medbay2) -"cbk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"cbl" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"cbm" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"cbn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cbo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"cbp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cbq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cbr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"cbi" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbj" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room) +"cbk" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"cbl" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"cbm" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/door_control{desc = "A remote control-switch for the AI core maintenance door."; id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 17; pixel_y = 25; req_access = list(109)},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"cbn" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"cbo" = (/obj/item/weapon/storage/box/donut,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"cbp" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"cbq" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit) +"cbr" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) "cbs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cbt" = (/obj/machinery/door/airlock/maintenance{name = "Miscellaneous Reseach Maintenance"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) +"cbt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 30; pixel_y = -5; req_one_access = list(13)},/turf/space,/area/space) "cbu" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{department = "Chief Engineer's Office"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbv" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "cbw" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cbx" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cby" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cbz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"cbA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cbB" = (/obj/machinery/door/firedoor/border_only{name = "hazard door south"},/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"cbC" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cbD" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cbE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cby" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"cbz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cbA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cbB" = (/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cbC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cbD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cbE" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "cbF" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbG" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 16},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbI" = (/turf/simulated/wall,/area/medical/surgeryobs) "cbJ" = (/obj/machinery/camera{c_tag = "Medbay Surgery Access"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"cbK" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) "cbL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward) "cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) "cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"cbO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control) +"cbO" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception) "cbP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/medical/psych) -"cbQ" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych) +"cbQ" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor/carpet,/area/engineering/break_room) "cbR" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/medical/psych) "cbS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cbU" = (/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c) "cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"cbW" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c) +"cbW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access = list(33)},/obj/structure/sign/chemistry{pixel_x = 32},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "cbX" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cbY" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cbZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cca" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ccc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"ccc" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2) "ccd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/research) "cce" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) @@ -5523,50 +5522,50 @@ "cck" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccn" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"ccn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Examination Room"; req_access = list(5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "cco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "ccp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccq" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccr" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ccs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) +"ccq" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccr" = (/obj/machinery/door/window/eastright{name = "Medical Reception"; req_access = list(5)},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/medical/reception) +"ccs" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccu" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief) +"ccu" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "ccv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccw" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccz" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard) -"ccA" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"ccB" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"ccC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccE" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccF" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/door_control{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door_control{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; normaldoorcontrol = 1; pixel_x = -24; pixel_y = -10; req_access = list(10); specialfunctions = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"ccA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Engineering Break Room"; dir = 8; network = list("SS13")},/turf/simulated/floor/carpet,/area/engineering/break_room) +"ccB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"ccC" = (/obj/structure/table/woodentable,/obj/machinery/light_switch{pixel_x = -4},/obj/machinery/button/windowtint{pixel_x = 3},/turf/simulated/floor/wood,/area/medical/psych) +"ccD" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"ccE" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"ccF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) "ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccJ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/turf/simulated/floor,/area/engineering/break_room) +"ccJ" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) "ccK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccL" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccM" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) -"ccS" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) -"ccT" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera{c_tag = "Engineering EVA Airlock"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccU" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccW" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ccX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"ccY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"ccZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"cda" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cdb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"ccP" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"ccQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"ccR" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"ccS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"ccT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"ccU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ccV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"ccW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) +"ccX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"ccY" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"ccZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cda" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage) +"cdb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) "cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cde" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cde" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cdf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cdg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryobs) "cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) @@ -5574,10 +5573,10 @@ "cdj" = (/obj/machinery/camera{c_tag = "Medbay Surgery Observation"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) "cdk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) "cdl" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/surgeryobs) -"cdm" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera{c_tag = "Medbay Patient C"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c) +"cdm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) "cdn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{icon_state = "white_halfo"},/area/medical/medbay4) "cdo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white_halfp"},/area/medical/medbay4) -"cdp" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/research_port) +"cdp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "cdq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward) "cdr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/ward) "cds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) @@ -5586,14 +5585,14 @@ "cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych) "cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych) "cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cdy" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cdy" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cdz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c) "cdA" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c) -"cdB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cdB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) "cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/medical/virologyaccess) -"cdF" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) +"cdF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cdG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "cdH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) "cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) @@ -5604,7 +5603,7 @@ "cdN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) -"cdQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cdQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) "cdS" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) "cdT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor,/area/medical/reception) @@ -5612,45 +5611,45 @@ "cdV" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/medical/reception) "cdW" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/medical/reception) "cdX" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cdY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cdZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cdY" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -16; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) +"cdZ" = (/obj/structure/table,/obj/machinery/door_control{id = "medbayrecquar"; name = "Medbay Entrance Lockdown Shutters Control"; pixel_x = 6; pixel_y = 8; req_access = list(5)},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/turf/simulated/floor,/area/medical/reception) "cea" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "toxin_test_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "toxin_test_sensor"; pixel_x = 0; pixel_y = 16},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/research_starboard) -"ceb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cec" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ceb" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access = list(31)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cec" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office) "ced" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) -"cee" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cef" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cee" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access = list(20)},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"cef" = (/obj/structure/table,/obj/item/weapon/aiModule/oxygen,/obj/item/weapon/aiModule/oneHuman,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access = list(20)},/obj/item/weapon/aiModule/purge,/obj/structure/window/reinforced,/obj/item/weapon/aiModule/antimov,/obj/item/weapon/aiModule/teleporterOffline,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "ceg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "ceh" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cei" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber South"; dir = 1; network = list("Toxins Test Area")},/obj/machinery/light,/turf/simulated/floor/airless,/area/rnd/test_area) "cej" = (/turf/simulated/wall,/area/construction) "cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) "cel" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cem" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"cem" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access = list(20)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) "cen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room) -"ceo" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"cep" = (/obj/structure/table,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"ceq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) -"cer" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) -"ces" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) -"cet" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ceu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cev" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"cew" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"cex" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cey" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ceo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) +"cep" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"ceq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cer" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"ces" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cet" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"ceu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"cev" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cew" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cex" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cey" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"ceC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access = list(10,24,5)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) +"ceC" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain) "ceD" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryobs) -"ceE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"ceE" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs) "ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs) "ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) -"ceH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"ceI" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"ceH" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"ceI" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) "ceJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"ceK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"ceK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "ceL" = (/turf/simulated/floor{icon_state = "bcarpet05"},/area/medical/psych) "ceM" = (/obj/structure/bookcase,/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) "ceN" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) @@ -5658,27 +5657,27 @@ "ceP" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ceS" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceU" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"ceW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceY" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"ceW" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ceX" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area) +"ceY" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) "ceZ" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora_storage) -"cfa" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"cfa" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cfc" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs) +"cfc" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology) -"cfe" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) +"cfe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology) "cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cfi" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfj" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) +"cfi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfj" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfk" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cfl" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cfm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) +"cfm" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -5},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) "cfn" = (/obj/machinery/botany/extractor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "cfo" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "cfp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/smartfridge,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) @@ -5686,33 +5685,33 @@ "cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) "cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) "cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfu" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = list(13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space) +"cfu" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) "cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cfw" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/construction) "cfx" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/construction) "cfy" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction) "cfz" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) "cfA" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cfB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfC" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfD" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cfE" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cfF" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) -"cfG" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) -"cfH" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) -"cfJ" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cfK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) -"cfL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva) -"cfM" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) -"cfN" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) -"cfO" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cfP" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cfQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cfR" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfB" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cfC" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_y = -10},/obj/item/weapon/folder/white{pixel_y = 0},/obj/item/weapon/pen,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 16},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"cfD" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) +"cfE" = (/obj/structure/table,/obj/machinery/door/window/northright{name = "Medbay Lobby"; req_access = list(5)},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 3},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/reception) +"cfF" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) +"cfG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cfH" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cfI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cfJ" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cfK" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfM" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfN" = (/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/quartermaster/storage) +"cfO" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfP" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cfQ" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cfR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cfU" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"cfU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) "cfV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryobs) "cfW" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryobs) "cfX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) @@ -5724,133 +5723,133 @@ "cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward) "cge" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera{c_tag = "Medbay Recovery Ward"; dir = 1; network = list("SS13")},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/ward) "cgf" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Medbay Mental Health Room"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) -"cgg" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cgg" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) "cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"cgi" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) "cgj" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) "cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cgm" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) +"cgm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/vault/bolted{name = "AI core"; req_access = list(16)},/obj/machinery/door/blast/regular{id = "AICore"; name = "AI core maintenance hatch"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cgo" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) -"cgp" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"cgo" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Captain's Desk Door"; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"cgp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) "cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cgr" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva) "cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering) -"cgt" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cgu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) +"cgt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cgu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) "cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) -"cgx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"cgx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = list(19)},/turf/simulated/floor/plating,/area/maintenance/substation/command) "cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cgA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cgB" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) -"cgD" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cgE" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgF" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cgB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgC" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/disposal) +"cgD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) +"cgE" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) +"cgF" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) "cgG" = (/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cgH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "cgI" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cgJ" = (/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgK" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cgK" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "cgL" = (/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) -"cgO" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgO" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room) "cgP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "cgQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cgR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"cgR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) "cgS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cgT" = (/turf/simulated/floor/plating,/area/construction) "cgU" = (/turf/simulated/floor,/area/construction) "cgV" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cgW" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cgX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) -"cgY" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva) -"cgZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"cha" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"chb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"chc" = (/obj/machinery/botany/editor,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"chd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"che" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"chf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"chg" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"chh" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"chi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"chj" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"chk" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/foyer) -"chl" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor{icon_state = "bcarpet08"},/area/medical/psych) -"chm" = (/obj/structure/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet09"},/area/medical/psych) -"chn" = (/obj/structure/table,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cho" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"chp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chq" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cgW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cgY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cgZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"cha" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"chb" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"chc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/foyer) +"chd" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"che" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"chf" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"chg" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"chh" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"chi" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"chj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"chk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"chl" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"chm" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engineering/engine_eva) +"chn" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cho" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/engine_eva) +"chp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"chq" = (/turf/simulated/floor,/area/engineering/engine_eva) "chr" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/item/weapon/storage/box/masks,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryprep) "chs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/surgeryprep) "cht" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/surgeryprep) -"chu" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"chv" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"chu" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor{icon_state = "bcarpet08"},/area/medical/psych) +"chv" = (/obj/structure/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet09"},/area/medical/psych) "chw" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/virologyaccess) "chx" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) "chy" = (/obj/structure/bedsheetbin,/obj/structure/table,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"chz" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port) +"chz" = (/obj/structure/table,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "chA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) "chB" = (/turf/simulated/floor/plating,/area/maintenance/research_port) "chC" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle1"; name = "Cubicle 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "chD" = (/obj/machinery/door/airlock/medical{autoclose = 0; 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nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cit" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"ciu" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"civ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"ciw" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva) +"ciy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) "ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering) "ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay) -"ciC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva) +"ciC" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) "ciD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciE" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciF" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/engi_engine) @@ -5859,158 +5858,158 @@ "ciI" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ciJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ciK" = (/obj/machinery/door_control{id = "surgeryobs"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"ciL" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"ciL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) "ciM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "ciN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) "ciO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"ciP" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northright{name = "Shower"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"ciP" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) "ciQ" = (/obj/machinery/door_control{id = "surgeryobs2"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) "ciR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ciS" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ciU" = (/turf/simulated/wall,/area/medical/surgery2) "ciV" = (/obj/machinery/camera{c_tag = "Virology Access Fore"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor,/area/medical/virologyaccess) -"ciW" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ciW" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access = list(10); specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) "ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep) "ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cja" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cjb" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cjc" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cjd" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cje" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cja" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/engineering/foyer) +"cjb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cjc" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engineering/foyer) +"cjd" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/engineering/foyer) +"cje" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/engineering/foyer) "cjf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_port) "cjg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora_storage) -"cjh" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cji" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"cjh" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cji" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/foyer) "cjj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cjk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cjl" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cjl" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjm" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cjo" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjp" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva) -"cjq" = (/obj/structure/window/basic{dir = 4},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northleft{name = "Shower"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"cjp" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cjq" = (/obj/machinery/computer/reconstitutor,/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjr" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cjs" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjt" = (/obj/machinery/door_control{id = "engineering_cubicle"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 8; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"cjt" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) "cju" = (/obj/structure/table,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cjv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess) +"cjv" = (/obj/item/weapon/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjw" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjx" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cjy" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/engineering/foyer) -"cjz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) -"cjA" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engineering/foyer) +"cjy" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cjA" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(10)},/turf/simulated/floor/plating,/area/engineering/engine_room) "cjB" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/construction) -"cjC" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access = list(55)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cjD" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/engineering/foyer) -"cjE" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/engineering/foyer) -"cjF" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/foyer) -"cjG" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cjH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"cjI" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cjJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"cjK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/locker_room) -"cjL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engineering/locker_room) -"cjM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/locker_room) -"cjN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor,/area/engineering/locker_room) -"cjO" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cjP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess) -"cjQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) -"cjR" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cjS" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cjT" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cjU" = (/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cjC" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cjD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cjE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/locker_room) +"cjF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engineering/locker_room) +"cjG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; 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id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cjL" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjN" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cjO" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjQ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cjR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cjS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cjT" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjU" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) "cjV" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cjW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cjX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cjY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) -"cjZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cjX" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"cjY" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) +"cjZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) "cka" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckb" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckd" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"cke" = (/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) +"cke" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) "ckf" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Surgery Emergency Phone"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "ckg" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) "ckh" = (/obj/structure/disposalpipe/segment,/obj/item/roller,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cki" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) "ckj" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) "ckk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ckl" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ckm" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"ckn" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cko" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ckn" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cko" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(10)},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) "ckp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/disposalpipe/segment,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "ckq" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/medical/virologyaccess) -"ckr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cks" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"ckr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cks" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) "ckt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cku" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cku" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) "ckv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckx" = (/turf/simulated/floor/plating/airless,/area/solar/starboard) "cky" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckB" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/engine_eva) -"ckD" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"ckz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) +"ckA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) +"ckB" = (/turf/simulated/floor,/area/engineering/locker_room) +"ckC" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"ckD" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "ckE" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"ckF" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) +"ckF" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) "ckG" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) "ckH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) -"ckI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"ckJ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"ckK" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"ckI" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"ckJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"ckK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ckL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ckM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ckN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) +"ckM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ckN" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "ckO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) "ckP" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) -"ckQ" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ckQ" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) "ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) "ckS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckT" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) +"ckT" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) "ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckW" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"ckW" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ckY" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) -"ckZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) -"cla" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) +"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_port) +"ckZ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cla" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) "clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction) -"clc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cld" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cle" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) -"clf" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/construction) -"clg" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) -"clh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) -"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) -"clj" = (/turf/simulated/floor,/area/engineering/locker_room) -"clk" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) -"cll" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"clm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess) -"cln" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess) +"clc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cld" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cle" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"clf" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor,/area/engineering/workshop) +"clg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"clh" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cli" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage) +"clj" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("SS13","Research"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"clk" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) +"cll" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"clm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) +"cln" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) "clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clp" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) +"clp" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "clq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clr" = (/obj/structure/table,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/storage/art) "cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"clu" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"clv" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"clt" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer) +"clu" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/medbay) +"clv" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) "clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering) "clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cly" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "clz" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "clA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "clB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"clC" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"clC" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) "clD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "clE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) "clF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"clG" = (/obj/effect/decal/cleanable/cobweb,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) +"clG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "clH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) "clI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "clJ" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) @@ -6018,16 +6017,16 @@ "clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay) "clM" = (/turf/simulated/floor/plating,/area/maintenance/medbay) "clN" = (/turf/simulated/wall/r_wall,/area/medical/virologyaccess) -"clO" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"clP" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"clO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"clP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess) "clQ" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/virologyaccess) "clR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port) "clS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "clT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "clU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clV" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) +"clV" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/medbay) "clW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clX" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"clX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) "clY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "clZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cma" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) @@ -6039,62 +6038,62 @@ "cmg" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology) "cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cmj" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cmj" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "cmk" = (/obj/machinery/biogenerator,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cmm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cmm" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cmp" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access = list(47)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) +"cmp" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access = list(39)},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cms" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cmt" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cmu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cmv" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cmw" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(55)},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cmx" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) -"cmy" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"cms" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) +"cmt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cmu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer) +"cmv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmx" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cmy" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) "cmz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction) -"cmB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) -"cmC" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) -"cmD" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer) -"cmE" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) -"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) -"cmG" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10,13)},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar) -"cmH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer) -"cmI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cmJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cmK" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cmL" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cmM" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cmN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) -"cmO" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) -"cmP" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) -"cmQ" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_eva) -"cmR" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) -"cmS" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) +"cmB" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cmC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) +"cmD" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cmE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Locker Room"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cmF" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/turf/simulated/floor,/area/engineering) +"cmG" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) +"cmH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) +"cmI" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) +"cmJ" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cmK" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cmL" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cmM" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cmN" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) +"cmO" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) +"cmP" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) +"cmQ" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) +"cmR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cmS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cmT" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cmU" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cmV" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/port) -"cmW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cmX" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) +"cmW" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) +"cmX" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) "cmY" = (/obj/machinery/door/blast/regular{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cmZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cna" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) "cnb" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cne" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) -"cnf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/surgeryprep) -"cng" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/surgeryprep) -"cnh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cne" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) +"cnf" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) +"cng" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) +"cnh" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) "cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnk" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnl" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virologyaccess) -"cnm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cnm" = (/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cnn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "cno" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/xenobiology) "cnp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6102,42 +6101,42 @@ "cnr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cns" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cnt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"cnu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cnu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/engineering) "cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cnw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cnw" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) "cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space) -"cny" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cnz" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) +"cny" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cnz" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) "cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction) "cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction) "cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction) "cnD" = (/turf/simulated/wall/r_wall,/area/construction) -"cnE" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer) -"cnF" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(10,24)},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) -"cnG" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cnI" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cnJ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cnK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess) -"cnL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"cnM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) -"cnN" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cnO" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) -"cnP" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) -"cnQ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) -"cnR" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) +"cnE" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cnF" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cnG" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) +"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos) +"cnM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) "cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cnT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnU" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cnV" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"cnV" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cnW" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) "cnY" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cnZ" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) +"cnZ" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) "coa" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cob" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "coc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/virologyaccess) -"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess) +"cod" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "coe" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/medical/virologyaccess) "cof" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cog" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) @@ -6145,105 +6144,105 @@ "coi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) "coj" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) "cok" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"col" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos) +"col" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "com" = (/turf/simulated/wall,/area/rnd/xenobiology) -"con" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"coo" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cop" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"coq" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cor" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"con" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) +"coo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) +"cop" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"coq" = (/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) +"cor" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access = list(10,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cos" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cot" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/turf/simulated/floor,/area/engineering) -"cou" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) -"cov" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cow" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cox" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) -"coy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos) +"cot" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) +"cou" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cov" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"cow" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos) +"cox" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"coy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) "coz" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"coA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) -"coB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"coC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) -"coD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"coE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"coF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"coG" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"coH" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos) -"coI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos) -"coJ" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"coK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"coL" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) -"coM" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"coN" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"coO" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"coP" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"coQ" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"coR" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"coS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) -"coT" = (/turf/simulated/floor,/area/engineering) -"coU" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering) -"coV" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop) -"coW" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop) -"coX" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) -"coY" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) -"coZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cpa" = (/turf/simulated/floor,/area/engineering/workshop) -"cpb" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) +"coA" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"coB" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coC" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coD" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"coE" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coF" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coG" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"coH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"coI" = (/turf/simulated/floor,/area/engineering) +"coJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering) +"coK" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop) +"coL" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop) +"coM" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"coN" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"coO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"coP" = (/turf/simulated/floor,/area/engineering/workshop) +"coQ" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) +"coR" = (/turf/simulated/wall/r_wall,/area/engineering/storage) +"coS" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"coT" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) +"coU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"coV" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos) +"coW" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"coX" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos) +"coY" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) +"coZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) +"cpa" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) +"cpb" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) "cpc" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery) -"cpd" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/turf/simulated/floor,/area/engineering) +"cpd" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes) "cpe" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/closet/wardrobe/medic_white,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "cpf" = (/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/structure/table,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera{c_tag = "Medbay Surgery Prep"; dir = 8; network = list("SS13")},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cpg" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cpg" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) "cph" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery2) "cpi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/medbay) -"cpj" = (/turf/simulated/wall/r_wall,/area/engineering/storage) -"cpk" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cpj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) +"cpk" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpl" = (/turf/simulated/floor/engine,/area/rnd/xenobiology) "cpm" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cpn" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) -"cpo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/workshop) +"cpn" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) +"cpo" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) "cpp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cpr" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cps" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cpu" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos) -"cpv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cpw" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos) -"cpx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) -"cpy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) -"cpz" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) -"cpA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) -"cpB" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) -"cpC" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cpD" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) -"cpE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos) -"cpF" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) +"cpr" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cps" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) +"cpt" = (/turf/simulated/floor,/area/engineering/atmos) +"cpu" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cpv" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) +"cpw" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpx" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) +"cpy" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpz" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) +"cpA" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpB" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cpC" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) +"cpD" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) +"cpE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cpF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space) -"cpH" = (/turf/simulated/floor,/area/engineering/atmos) +"cpH" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpJ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cpJ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) -"cpL" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) -"cpM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cpN" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) -"cpO" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cpL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cpM" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) +"cpN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cpO" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) "cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cpQ" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) +"cpQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) "cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"cpT" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cpU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cpV" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) -"cpW" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cpX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cpY" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cpZ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cqa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cqb" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) -"cqc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cqd" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cqe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cqf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cpT" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cpU" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cpV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cpW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cpX" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms")},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) +"cpY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cpZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) +"cqa" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cqb" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage) +"cqc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cqd" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cqe" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cqf" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) "cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6255,16 +6254,16 @@ "cqo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "cqp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "cqq" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"cqr" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(55)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cqs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/space) -"cqt" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos) +"cqs" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cqt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cqu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/medical/virologyaccess) "cqv" = (/turf/simulated/wall/r_wall,/area/medical/virology) "cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cqz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cqA" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cqz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"cqA" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space) "cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cqD" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Xenobiology Module North"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6272,50 +6271,50 @@ "cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology) "cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) "cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cqJ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cqK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cqI" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"cqJ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cqK" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos) "cqL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cqM" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) +"cqM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) "cqN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/space,/area/space) -"cqO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cqP" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cqQ" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage) -"cqR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess) -"cqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cqO" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle) +"cqP" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"cqQ" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqR" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) "cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison) -"cqU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cqV" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cqW" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cqX" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) -"cqY" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"cqZ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cra" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos) -"crb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) -"crc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) -"crd" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cre" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"crf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"crg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"crh" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cri" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"crj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"crk" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"crl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/engineering) -"crm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop) -"crn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop) -"cro" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"crp" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cqU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cqV" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cqY" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cqZ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cra" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop) +"crb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop) +"crc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"crd" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cre" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) +"crf" = (/turf/simulated/floor/plating,/area/engineering/storage) +"crg" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) +"crh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cri" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crj" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crk" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crl" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"crm" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crn" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cro" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"crp" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor,/area/engineering/atmos) "crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering) "crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "crt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "cru" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"crv" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"crv" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock) "crw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryprep) "crx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryprep) "cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryprep) -"crz" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"crz" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "crA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "crB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "crC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) @@ -6324,179 +6323,179 @@ "crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay) "crG" = (/turf/simulated/wall,/area/maintenance/medbay) "crH" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology) -"crI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) -"crJ" = (/turf/simulated/floor/plating,/area/engineering/storage) -"crK" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) -"crL" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"crI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess) +"crJ" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess) +"crK" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"crL" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "crM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"crQ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crS" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crT" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"crU" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"crV" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"crW" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"crX" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"crQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"crR" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"crS" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"crT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"crU" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"crV" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"crW" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"crX" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) "crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"crZ" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"csa" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"csb" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"csc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"csd" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms")},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) -"cse" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/medbay) -"csf" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess) -"csg" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"csh" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology) -"csi" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"csj" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"csk" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"crZ" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"csa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) +"csb" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) +"csc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) +"csd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) +"cse" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) +"csf" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"csg" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) +"csh" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) +"csi" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"csj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"csk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) "csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"csm" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"csn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) -"cso" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) -"csp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) -"csq" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) -"csr" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) -"css" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cst" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) -"csu" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) -"csv" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"csw" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) -"csx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) -"csy" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage) +"csm" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage) +"csn" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"cso" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csq" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"csr" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"css" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cst" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"csu" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"csv" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/red,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"csw" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"csx" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"csy" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) "csz" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csC" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"csD" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) +"csD" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) "csE" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "csF" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "csG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "csH" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) "csI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/medbay) "csJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/medical/virology) -"csK" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"csK" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "csL" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/xray{c_tag = "Virology Access Aft"; dir = 2; network = list("SS13","Medical")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/medical/virology) -"csM" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) -"csN" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"csO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csM" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"csN" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) +"csO" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/medbay) "csP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csQ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"csQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) "csR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "csS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"csT" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"csU" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"csV" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"csW" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"csX" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"csY" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) -"csZ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cta" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"ctb" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctc" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"ctd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cte" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) -"ctf" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"ctg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cth" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cti" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) -"ctj" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) -"ctk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop) -"ctl" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"ctm" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"ctn" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"cto" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"csT" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) +"csU" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/door_control{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess) +"csV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"csW" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology) +"csX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) +"csY" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) +"csZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop) +"cta" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"ctb" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology) +"ctc" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"ctd" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cte" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"ctf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"ctg" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"cth" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage) +"cti" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"ctj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"ctk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"ctl" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"ctm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) +"ctn" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) +"cto" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) "ctp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"ctu" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"ctt" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"ctu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering) -"ctx" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cty" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor,/area/engineering/atmos) +"ctx" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess) "ctz" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) "ctA" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) -"ctB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"ctB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery) "ctC" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) "ctD" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctE" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) "ctF" = (/turf/simulated/wall,/area/medical/virology) "ctG" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"ctI" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctJ" = (/obj/machinery/disease2/incubator,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctK" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/centrifuge,/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctL" = (/obj/machinery/disease2/isolator,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctM" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctN" = (/obj/item/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctO" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"ctO" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "ctQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryprep) "ctR" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctS" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"ctS" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctT" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctU" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctV" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ctV" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctX" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) "ctY" = (/turf/space,/area/syndicate_station/southwest) -"ctZ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cua" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"ctZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) +"cua" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery) -"cuc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cud" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cue" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cuf" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) -"cug" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) -"cuh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) -"cui" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cuj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cuk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) -"cul" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cum" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cun" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"cuo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Pre-Op Prep Room Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgeryprep) -"cup" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cuq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) -"cur" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) -"cus" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cut" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) -"cuu" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) -"cuv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cuw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) -"cux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) -"cuy" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) -"cuz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuA" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuc" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cud" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"cue" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery2) +"cuf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cug" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cuh" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"cui" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cuj" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"cuk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cul" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cum" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) +"cun" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cuo" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) +"cup" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cuq" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cur" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cus" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cut" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cuu" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) +"cuv" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) +"cuw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) +"cux" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cuy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) +"cuz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) +"cuA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) +"cuB" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) "cuC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cuE" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/red,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cuE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Pre-Op Prep Room Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgeryprep) "cuF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "cuG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/sign/fire{pixel_y = -32},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/medbay) "cuH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay) "cuI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/medbay) "cuJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "cuK" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cuL" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cuL" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuN" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/medical/virology) "cuO" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuP" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuP" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuR" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cuT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology) -"cuU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cuU" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_one_access = list(5,12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cuV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cuW" = (/obj/structure/extinguisher_cabinet,/turf/simulated/wall/r_wall,/area/medical/virology) "cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuY" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage) +"cuY" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology) "cuZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cva" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cvb" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6505,85 +6504,85 @@ "cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology) "cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) "cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology) -"cvh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cvi" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cvj" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cvk" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cvl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery) +"cvh" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) +"cvi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) +"cvj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) +"cvk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) +"cvl" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/workshop) "cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cvn" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) -"cvp" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) -"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) -"cvr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery2) -"cvs" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) -"cvt" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) -"cvv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) -"cvw" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cvx" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) -"cvy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) -"cvz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) -"cvA" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) -"cvB" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology) -"cvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage) -"cvD" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology) -"cvG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology) -"cvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology) -"cvJ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cvK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cvL" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos) +"cvn" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) +"cvo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage) +"cvp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage) +"cvq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) +"cvr" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos) +"cvs" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) +"cvt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor,/area/engineering/atmos) +"cvu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) +"cvv" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cvw" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) +"cvx" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cvy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"cvz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) +"cvA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cvB" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) +"cvC" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) +"cvD" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage) +"cvE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cvF" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) +"cvG" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) +"cvH" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cvI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cvJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"cvK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cvL" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) "cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cvN" = (/turf/simulated/wall,/area/maintenance/incinerator) -"cvO" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"cvO" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(39)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/medical/virology) "cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cvQ" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) +"cvQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cvR" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Virology Port"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) -"cvX" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cvY" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) -"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cwa" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) +"cvW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/space) +"cvX" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) +"cvY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virologyaccess) +"cvZ" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cwa" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) "cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cwe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cwf" = (/obj/structure/table,/obj/item/stack/sheet/mineral/phoron{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cwg" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"cwg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology) "cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology) "cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"cwk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) +"cwk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) "cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cwm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cwm" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cwo" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) -"cwp" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) -"cwq" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage) +"cwo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cwp" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cwq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) "cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cws" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) -"cwt" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) -"cwu" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) -"cwv" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology) -"cww" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) -"cwx" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) -"cwy" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwz" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) -"cwA" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwB" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwD" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwE" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology) -"cwF" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) -"cwG" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cws" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) +"cwt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cwu" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage) +"cwv" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage) +"cww" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cwx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cwy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop) +"cwz" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop) +"cwA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cwB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) +"cwC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage) +"cwD" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) +"cwE" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cwF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cwG" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cwH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) "cwI" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cwJ" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cwK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6594,18 +6593,18 @@ "cwP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/medbay) "cwQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "cwR" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/medical/virology) -"cwS" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) -"cwT" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"cwU" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cwV" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cwW" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cwX" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cwY" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cwZ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxa" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxc" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) -"cxd" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(39)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/medical/virology) +"cwS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) +"cwT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) +"cwU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cwZ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cxa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cxb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology) +"cxc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology) +"cxd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxe" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/port) "cxg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6613,31 +6612,31 @@ "cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage) +"cxl" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) "cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology) "cxn" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology) -"cxo" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage) -"cxp" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cxq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cxr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop) -"cxs" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop) -"cxt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cxu" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) -"cxv" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage) -"cxw" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) +"cxo" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cxp" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxq" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cxr" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cxs" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cxt" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos) +"cxu" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cxv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cxw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) "cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port) "cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cxB" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"cxC" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"cxD" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxE" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"cxF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor,/area/engineering/atmos) -"cxG" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage) -"cxH" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_one_access = list(5,12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cxI" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxJ" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cxA" = (/turf/simulated/floor,/area/engineering/atmos/storage) +"cxB" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"cxC" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage) +"cxD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering) +"cxE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cxF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering) +"cxG" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop) +"cxH" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop) +"cxI" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop) +"cxJ" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) "cxK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxL" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxM" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6645,106 +6644,106 @@ "cxO" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxP" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxQ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/medbay) -"cxR" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology) +"cxR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) "cxS" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virology) "cxT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "green"},/area/medical/virology) "cxU" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Console"; pixel_x = -8; pixel_y = -22; tag_exterior_door = "virologyq_airlock_exterior"; tag_interior_door = "virologyq_airlock_interior"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) -"cxV" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering) +"cxV" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access = list(10,13)},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay) "cxW" = (/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) "cxX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxY" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cxZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) -"cya" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) -"cyb" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cyc" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos) +"cya" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage) +"cyb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology) +"cyc" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology) "cyd" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) "cye" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cyh" = (/turf/space,/area/vox_station/southeast_solars) -"cyi" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cyj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cyk" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"cyl" = (/turf/simulated/floor,/area/engineering/atmos/storage) +"cyh" = (/turf/space,/area/skipjack_station/southeast_solars) +"cyi" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) +"cyj" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"cyk" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"cyl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) "cym" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology) -"cyn" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage) -"cyo" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering) -"cyp" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cyq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cyr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering) -"cys" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop) -"cyt" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop) -"cyu" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop) -"cyv" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage) -"cyw" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cyy" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) -"cyz" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cyB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) -"cyC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock"; name = "interior access button"; pixel_x = -20; pixel_y = -20; req_access = list(10,13)},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay) -"cyD" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) -"cyE" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage) -"cyF" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cyG" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop) -"cyH" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop) -"cyI" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop) -"cyJ" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop) -"cyK" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) -"cyL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cyn" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) +"cyo" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage) +"cyp" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering) +"cyq" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cyr" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop) +"cys" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop) +"cyt" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop) +"cyu" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop) +"cyv" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) +"cyw" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cyy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cyz" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyA" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"cyB" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cyC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyD" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyE" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyF" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyG" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyH" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyI" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cyJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cyK" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) +"cyL" = (/turf/simulated/wall/r_wall,/area/engineering) "cyM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyN" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyO" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor/plating,/area/maintenance/incinerator) "cyQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/medbay) -"cyR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) -"cyS" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"cyR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) +"cyS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cyT" = (/obj/structure/table,/obj/item/device/antibody_scanner,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyU" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cyU" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyV" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 8},/obj/structure/disposalpipe/segment,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Virology Emergency Phone"; pixel_x = -6; pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cyW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) -"cyX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cyX" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva) "cyY" = (/obj/item/roller,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyZ" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) +"cyZ" = (/obj/machinery/door_control{id = "engineering_cubicle"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 8; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cza" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cze" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"czf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"czg" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"czh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cze" = (/obj/structure/window/basic{dir = 4},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northleft{name = "Shower"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"czf" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower{color = "#FFA500"; layer = 3.3},/obj/machinery/door/window/northright{name = "Shower"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"czg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"czh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos) "czi" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"czj" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"czk" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"czl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"czm" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czn" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czo" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czq" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czr" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) -"czt" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) -"czu" = (/turf/simulated/wall/r_wall,/area/engineering) -"czv" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"czw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czx" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czy" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"czz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology) -"czA" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"czB" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"czj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"czl" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czm" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czn" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czo" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czp" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czq" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) +"czr" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) +"czs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czt" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess) +"czu" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) +"czv" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czw" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"czy" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) +"czA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czB" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) "czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port) -"czD" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"czE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"czF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"czG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"czI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) +"czE" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access = list(55)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"czF" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) +"czG" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"czH" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) +"czI" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czK" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czK" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czL" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/autoname,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czM" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"czM" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) "czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) "czO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "czP" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6753,19 +6752,19 @@ "czS" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/incinerator) "czT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/incinerator) "czU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/medbay) -"czV" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"czV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "czW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"czX" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"czX" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "czY" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "czZ" = (/obj/machinery/computer/diseasesplicer,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAa" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAc" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAd" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cAd" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) "cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"cAh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cAh" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) "cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6777,34 +6776,34 @@ "cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cAt" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cAu" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) -"cAv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) -"cAw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAx" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage) -"cAy" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) -"cAz" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAA" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAB" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cAC" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) -"cAE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAF" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) +"cAt" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) +"cAu" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cAv" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) +"cAw" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) +"cAx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) +"cAy" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cAz" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) +"cAA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) +"cAB" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) +"cAC" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) +"cAD" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) +"cAE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"cAF" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) "cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) -"cAI" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor,/area/engineering/workshop) -"cAJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cAK" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) -"cAL" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) -"cAM" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) +"cAH" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cAI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cAJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cAK" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering) +"cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cAM" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAO" = (/turf/simulated/wall,/area/maintenance/engi_shuttle) "cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cAQ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cAR" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAS" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) +"cAS" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering) "cAT" = (/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator) -"cAU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cAU" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) "cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator) "cAW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cAX" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/medbay) @@ -6815,48 +6814,48 @@ "cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) "cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) "cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBf" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) -"cBg" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cBh" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) -"cBi" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) -"cBj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) -"cBk" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cBf" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cBg" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"cBi" = (/obj/structure/table,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBj" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cBk" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) -"cBm" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cBn" = (/obj/machinery/camera{c_tag = "Xenobiology Module South"; dir = 4; network = list("SS13","Research"); pixel_x = 0},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cBm" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port) +"cBn" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cBo" = (/obj/machinery/light,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBp" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cBq" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cBq" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) "cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cBs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cBt" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) -"cBu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) -"cBv" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) +"cBs" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) +"cBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"cBu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) "cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cBx" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) -"cBy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) -"cBz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos) -"cBA" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) -"cBB" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/medbay) -"cBC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) -"cBD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cBE" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering) -"cBF" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering) -"cBG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"cBH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) -"cBI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) -"cBJ" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) -"cBK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) -"cBL" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space) -"cBM" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) -"cBN" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cBP" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cBQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cBR" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cBS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"cBT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cBU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBx" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) +"cBy" = (/obj/structure/table,/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cBz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBE" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBG" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) +"cBH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos) +"cBK" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBM" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"cBN" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) +"cBO" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) +"cBP" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"cBQ" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cBS" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cBT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cBU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/construction) "cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6864,411 +6863,411 @@ "cBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCa" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) "cCb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/maintenance/incinerator) -"cCc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access = list(39)},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cCc" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "cCd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cCe" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cCf" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cCe" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cCf" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(10,13)},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar) "cCg" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cCh" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cCi" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cCi" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access = list(47)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "cCj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cCk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cCl" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating/airless,/area/space) "cCm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cCn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) +"cCn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(55)},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cCo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cCp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cCp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) "cCq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/computer/reconstitutor/animal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) -"cCr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCs" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCu" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) -"cCv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCy" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cCz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cCA" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"cCB" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) -"cCC" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) -"cCD" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"cCE" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cCF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cCG" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cCH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cCI" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cCJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"cCK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"cCL" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cCM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"cCN" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) -"cCO" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) +"cCr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cCs" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"cCu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) +"cCv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cCw" = (/obj/effect/decal/cleanable/cobweb,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cCx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCz" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCA" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cCB" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cCC" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCD" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes) +"cCF" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) +"cCG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) +"cCH" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCI" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cCJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCK" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCL" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCN" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cCO" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) "cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) "cCQ" = (/obj/machinery/computer/shuttle_control/engineering,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cCU" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) -"cCV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cCW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/engineering) +"cCU" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cCV" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cCW" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) "cCX" = (/turf/simulated/floor/plating/airless,/area/maintenance/medbay) -"cCY" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cCZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) +"cCY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/engine_eva) +"cCZ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDa" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Virology Break/Access"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDc" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDd" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cDf" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space) -"cDg" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) +"cDg" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) "cDh" = (/obj/machinery/clonepod,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cDi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cDj" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDk" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDm" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDn" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cDo" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"cDp" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDq" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDr" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes) -"cDs" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) -"cDt" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) -"cDu" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDv" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"cDw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDx" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDy" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDA" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"cDB" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"cDC" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) -"cDD" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDE" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDF" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cDG" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cDH" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cDI" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDJ" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDK" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cDL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"cDM" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDN" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cDO" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cDj" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDk" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDl" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cDm" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDn" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDo" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cDp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cDq" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDs" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) +"cDt" = (/turf/simulated/floor,/area/engineering/engine_smes) +"cDu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) +"cDv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDx" = (/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDy" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cDA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cDB" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) +"cDC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) +"cDD" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDF" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cDG" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDI" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cDJ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDL" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cDN" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cDO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) "cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDR" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/engineering) "cDS" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engineering) "cDT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engineering) -"cDU" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cDU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) "cDV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDW" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDW" = (/obj/item/weapon/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDX" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDY" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEc" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) -"cEd" = (/turf/simulated/floor,/area/engineering/engine_smes) -"cEe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) -"cEf" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEg" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEh" = (/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEi" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEk" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEl" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) -"cEm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) -"cEn" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cEo" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEq" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEr" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEt" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEu" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEw" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEx" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEz" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEA" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEB" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = 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"1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess) "cFh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/engi_shuttle) "cFi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cFj" = (/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cFk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cFl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) -"cFm" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) +"cFj" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFk" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cFl" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes) +"cFm" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/personal/patient,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) -"cFq" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = 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"eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) -"cFv" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) -"cFw" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cFx" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cFy" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 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(/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication) -"cFF" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) -"cFG" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cFH" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - 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Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFt" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFu" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFv" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cFw" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) +"cFx" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) +"cFy" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cFz" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cFA" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"cFB" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cFC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) +"cFD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFH" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_eva) +"cFI" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) "cFJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engi_shuttle) -"cFK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) -"cFL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) +"cFK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cFL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) "cFM" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/engineering) "cFN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) "cFO" = (/obj/structure/sign/fire{pixel_y = 32},/obj/structure/lattice,/turf/space,/area/space) "cFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cFQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFS" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = 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(/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cFX" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cFY" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) -"cFZ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) -"cGa" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cGb" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cGc" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"cGd" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cGe" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) -"cGf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cGh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFT" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFU" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cFV" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cFW" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"cFX" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) +"cFY" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cFZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/surgeryprep) +"cGa" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGb" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGc" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGd" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGe" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGf" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/medical/surgeryprep) +"cGh" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGi" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGk" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cGm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = 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icon_state = "warnplatecorner"},/area/engineering/engine_waste) -"cGr" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"cGt" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) -"cGu" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGv" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cGw" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cGx" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle) -"cGy" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cGz" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cGA" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGB" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGC" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGD" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGE" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) +"cGm" = (/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGn" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGo" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cGp" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) +"cGq" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGr" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cGt" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGu" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGv" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cGw" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGy" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGA" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGB" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGC" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cGD" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGE" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) "cGF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) "cGG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cGH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGI" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGJ" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock) -"cGK" = (/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGL" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) -"cGM" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space) -"cGN" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGO" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cGI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cGJ" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) +"cGK" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cGL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGM" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGN" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGO" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"cGP" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cGR" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cGS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"cGT" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle) -"cGW" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGX" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cGY" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cGZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHa" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cHc" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHd" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHe" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHf" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHg" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHh" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) -"cHi" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) -"cHj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) -"cHk" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) -"cHl" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cHm" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGT" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGU" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cGV" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGW" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space) +"cGX" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste) +"cGY" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cHa" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) +"cHb" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) +"cHd" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHe" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cHg" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHi" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cHk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHm" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) -"cHo" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHo" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) "cHq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"cHr" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHs" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cHt" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHu" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHw" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHx" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: 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4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) -"cHF" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHG" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cHH" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHI" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cHJ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHr" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) +"cHs" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"cHt" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) +"cHu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"cHv" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHw" = (/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cHy" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHz" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_waste) +"cHA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space) +"cHB" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHC" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cHD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHE" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHG" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHH" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHI" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space) -"cHL" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHM" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHN" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cHO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cHP" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHQ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHR" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHS" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHT" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHV" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHW" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) -"cHX" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cHY" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) -"cHZ" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"cIa" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) -"cIb" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"cHM" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) +"cHO" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"cHP" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space) +"cHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) +"cHR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"cHS" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) +"cHT" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) +"cHU" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) +"cHV" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cHW" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHX" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"cHY" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) +"cHZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) +"cIa" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) +"cIb" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) "cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space) -"cId" = (/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cIe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_waste) -"cIf" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cIg" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_waste) -"cIh" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cIi" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cIj" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cIk" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cIl" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room) -"cIm" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = 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(/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIt" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIv" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIw" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = 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name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cIC" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_one_access = list(13,11,24)},/turf/space,/area/space) -"cID" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIE" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cIF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIG" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIH" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cII" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cId" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIf" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIk" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room) +"cIl" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIm" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIn" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) +"cIo" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cIp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIq" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) +"cIr" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIs" = (/obj/machinery/atmospherics/binary/circulator{anchored = 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= 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cID" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cIE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIF" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cIG" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cII" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) "cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine) -"cIM" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite/station) -"cIN" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) -"cIO" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cIP" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/constructionsite/station) -"cIR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIS" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cIT" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cIM" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10,24)},/turf/simulated/floor,/area/engineering) +"cIN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIP" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cIQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 8; icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIR" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cIS" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIT" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar) "cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cIZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cIZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) "cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJd" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) +"cJd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cJj" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJm" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) -"cJn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJo" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room) -"cJp" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cJq" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cJr" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJs" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJu" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) -"cJv" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cJw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJx" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cJy" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cJA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cJB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/constructionsite/station) -"cJC" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access = list(10); specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) +"cJh" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room) +"cJj" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) +"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room) +"cJl" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cJm" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJn" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cJo" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cJp" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cJq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space) +"cJr" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/engineering) +"cJs" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"cJt" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/random/firstaid,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/chemistry) +"cJu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJv" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology) +"cJx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) +"cJy" = (/obj/machinery/camera{c_tag = "Virology Starboard"; dir = 8; network = list("RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJz" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) +"cJA" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos) +"cJB" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cJC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/turf/simulated/floor,/area/engineering/engineering_monitoring) "cJD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) "cJE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cJF" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station) +"cJF" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(55)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology) "cJG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engi_engine) "cJH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJL" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJM" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJN" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJP" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) -"cJQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) +"cJL" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) +"cJM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cJN" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) +"cJO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cJP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cJQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology) "cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar) "cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar) @@ -7277,60 +7276,58 @@ "cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJZ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) -"cKa" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) -"cKb" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) -"cKc" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/station) -"cKd" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cKe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cJZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) +"cKa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cKb" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKc" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) +"cKe" = (/obj/structure/table,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cKf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cKg" = (/turf/simulated/wall,/area/maintenance/engi_engine) "cKh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cKk" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) "cKl" = (/turf/space,/area/syndicate_station/southeast) -"cKm" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKm" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cKn" = (/turf/space,/area/syndicate_station/south) -"cKo" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"cKp" = (/obj/item/weapon/wrench,/turf/space,/area/space) -"cKq" = (/turf/space,/area/vox_station/southwest_solars) +"cKo" = (/turf/space,/area/skipjack_station/southwest_solars) "cKr" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore) -"cKs" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/station) -"cKt" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cKu" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKv" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(10)},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKw" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cKx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cKy" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cKz" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKs" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle) +"cKt" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKu" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite/station) +"cKv" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/constructionsite/station) +"cKw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar) +"cKx" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/constructionsite/station) +"cKz" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station) "cKA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cKB" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cKC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cKD" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(10)},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) -"cKE" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cKF" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKG" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cKH" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cKI" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cKJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite/station) -"cKK" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) -"cKL" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/constructionsite/station) -"cKM" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/constructionsite/station) -"cKN" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) -"cKO" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_one_access = list(10,24)},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) -"cKP" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cKQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cKR" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKS" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKT" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access = list(10)},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKU" = (/obj/machinery/door_control{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKV" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cKW" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cKX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cKY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cKZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar) -"cLa" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(10)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKC" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/station) +"cKD" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) +"cKE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKF" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKH" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/station) +"cKI" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) +"cKJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKK" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKN" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) +"cKO" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKP" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cKQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite/station) +"cKR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/constructionsite/station) +"cKS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/constructionsite/station) +"cKT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) +"cKU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKV" = (/obj/machinery/door_control{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/maintenance/engi_engine) +"cKX" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access = list(10)},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKY" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKZ" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cLa" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) (1,1,1) = {" 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKocKocKocKocKocKocKocKocKocKocKocKocKoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKocKocKocKocKocKocKocKocKoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKocKocKocKocKocKocKoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaacKlcKlcKlcKlcKlaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaacKlcKlcKlcKlcKlaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index e1cc513846..517ce91d67 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -153,7 +153,7 @@ "cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) "cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"cZ" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"cZ" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit) "da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) "dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) @@ -348,42 +348,42 @@ "gJ" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) "gK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "gL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"gM" = (/turf/space/transit/north/shuttlespace_ns14,/area/vox_station/transit) -"gN" = (/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit) +"gM" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit) +"gN" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit) "gO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "gP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "gR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "gS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"gT" = (/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit) -"gU" = (/turf/space/transit/north/shuttlespace_ns4,/area/vox_station/transit) -"gV" = (/turf/space/transit/north/shuttlespace_ns8,/area/vox_station/transit) +"gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit) +"gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit) +"gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) -"gY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) "gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"ha" = (/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit) +"ha" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit) "hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"hc" = (/turf/space/transit/north/shuttlespace_ns12,/area/vox_station/transit) -"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit) +"hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit) +"hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit) "he" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "hf" = (/turf/space,/area/shuttle/escape_pod1/centcom) "hg" = (/turf/space,/area/shuttle/escape_pod2/centcom) "hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"hi" = (/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit) -"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/vox_station/transit) -"hk" = (/turf/space/transit/north/shuttlespace_ns2,/area/vox_station/transit) +"hi" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) +"hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit) +"hk" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit) "hl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "hm" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "hn" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) "ho" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"hp" = (/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit) -"hq" = (/turf/space/transit/north/shuttlespace_ns10,/area/vox_station/transit) -"hr" = (/turf/space/transit/north/shuttlespace_ns1,/area/vox_station/transit) +"hp" = (/turf/space/transit/north/shuttlespace_ns2,/area/skipjack_station/transit) +"hq" = (/turf/space/transit/north/shuttlespace_ns10,/area/skipjack_station/transit) +"hr" = (/turf/space/transit/north/shuttlespace_ns5,/area/skipjack_station/transit) "hs" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"ht" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"ht" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit) "hu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"hv" = (/turf/space/transit/north/shuttlespace_ns15,/area/vox_station/transit) +"hv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) "hw" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) "hx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/evac) "hy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac) @@ -396,19 +396,19 @@ "hF" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac) "hG" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/centcom/evac) "hH" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac) -"hI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) -"hJ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"hI" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit) +"hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "hK" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac) "hL" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac) "hM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac) "hN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac) "hO" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/centcom/evac) "hP" = (/obj/structure/closet/emcloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"hQ" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"hQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "hR" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hS" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hT" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"hU" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"hU" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "hV" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/centcom/evac) "hW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2},/area/centcom/evac) "hX" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/plating,/area/centcom/evac) @@ -424,11 +424,11 @@ "ih" = (/turf/unsimulated/wall,/area/syndicate_mothership) "ii" = (/turf/simulated/shuttle/plating,/area/centcom/evac) "ij" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/centcom/evac) -"ik" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) +"ik" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "in" = (/obj/item/weapon/stool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"io" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"io" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ip" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "iq" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit) "ir" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape_pod1/transit) @@ -445,7 +445,7 @@ "iC" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iD" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) -"iF" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) "iH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit) "iI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit) @@ -478,16 +478,16 @@ "jj" = (/turf/space,/area/shuttle/escape_pod5/centcom) "jk" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jl" = (/turf/space,/area/shuttle/escape_pod3/centcom) -"jm" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) -"jn" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"jm" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) +"jn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jp" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"jq" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) "js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jt" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"ju" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"jv" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"jv" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jw" = (/obj/machinery/door/blast/regular{id = "smindicate"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_mothership) "jx" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership) "jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac) @@ -495,8 +495,8 @@ "jA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jC" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jD" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) -"jE" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"jD" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"jE" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) "jF" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "jG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "jH" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) @@ -528,20 +528,20 @@ "kh" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) -"kk" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) +"kk" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership) -"kq" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) +"kq" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership) "ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) "kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"ku" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) "kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kx" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) +"kx" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kA" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) @@ -552,17 +552,17 @@ "kF" = (/obj/structure/table,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"kI" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "kJ" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac) "kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac) -"kP" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) +"kP" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"kR" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kS" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) +"kR" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kS" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) @@ -588,7 +588,7 @@ "lp" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "lq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "lr" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"ls" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) +"ls" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lt" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "lv" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) @@ -598,8 +598,8 @@ "lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) -"lC" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lD" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lD" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership) "lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership) "lG" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) @@ -620,14 +620,14 @@ "lV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "lW" = (/turf/simulated/floor/wood{icon_state = "wood-broken3"},/area/syndicate_mothership) "lX" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lY" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lY" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "lZ" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "ma" = (/obj/structure/table,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -3; pixel_y = -3},/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mb" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mc" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"mb" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"mc" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "md" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "me" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mf" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"mf" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "mg" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) "mh" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership) "mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) @@ -676,18 +676,18 @@ "mZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "na" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "nb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"nc" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nc" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "ne" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nf" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "ng" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"ni" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"ni" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nj" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nm" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) -"nn" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) +"nn" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "no" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "np" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nq" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) @@ -702,7 +702,7 @@ "nz" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start) "nA" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"nC" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"nC" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nD" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nE" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3; pixel_y = 12},/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nF" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/obj/item/ammo_magazine/mc9mm/flash,/obj/item/weapon/gun/projectile/pistol/flash,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -710,9 +710,9 @@ "nH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "nI" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nJ" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nK" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"nK" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "nL" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nM" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"nM" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nN" = (/obj/machinery/door/blast/regular{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nO" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -739,7 +739,7 @@ "ok" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "ol" = (/obj/machinery/door/airlock/centcom{name = "Suit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "om" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start) -"on" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"on" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oo" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start) "op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -754,23 +754,23 @@ "oz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oA" = (/obj/structure/bed/chair{dir = 8},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oC" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oC" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = list(150)},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oE" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/mask/gas/syndicate,/obj/item/clothing/head/helmet/space/void/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oF" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"oG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"oG" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 0; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space) "oJ" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oK" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oL" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"oL" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oN" = (/turf/unsimulated/wall,/area/centcom) "oO" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "synd_sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"oQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"oR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"oS" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"oQ" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_outer"; locked = 0; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"oR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "synd_airlock"; pixel_x = -8; pixel_y = 25; tag_airpump = "synd_pump"; tag_chamber_sensor = "synd_sensor"; tag_exterior_door = "synd_outer"; tag_interior_door = "synd_inner"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oS" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom) "oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom) "oV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom) @@ -779,41 +779,41 @@ "oY" = (/obj/item/device/radio/electropack,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "oZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pa" = (/obj/machinery/vending/cola{name = "hacked Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) -"pb" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pb" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pc" = (/obj/machinery/door/airlock/centcom{name = "Hardsuit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pd" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "pe" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) -"pf" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pf" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "ph" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_station/start) "pi" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "pj" = (/obj/item/weapon/cigbutt,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) -"pk" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pk" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pl" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pn" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"po" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"po" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pp" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "pq" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pr" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "ps" = (/obj/machinery/microwave,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pt" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"pt" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_inner"; locked = 0; name = "Ship External Access"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pu" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "pv" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pw" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"px" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"py" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVent"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"px" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"py" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"pA" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"pA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"pC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pF" = (/turf/unsimulated/wall,/area/centcom/living) "pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pJ" = (/obj/structure/table,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"pJ" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) @@ -831,8 +831,8 @@ "pY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living) "pZ" = (/turf/unsimulated/wall,/area/centcom/suppy) "qa" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qb" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"qc" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"qb" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"qc" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qd" = (/obj/structure/closet/syndicate/suit{name = "suit closet"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom) "qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) @@ -845,7 +845,7 @@ "qm" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) -"qp" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) +"qp" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) @@ -859,12 +859,12 @@ "qA" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy) "qB" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy) "qC" = (/obj/structure/closet{name = "custodial"},/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qD" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) -"qE" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living) +"qD" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"qE" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "qF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -1; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom) "qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) -"qI" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = null; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"qI" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) @@ -884,13 +884,13 @@ "qZ" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "ra" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4; start_pressure = 740.5},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rc" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) -"rd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock) +"rc" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"rd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) "re" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rf" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rg" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"ri" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) +"ri" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rk" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rl" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) @@ -898,22 +898,22 @@ "rn" = (/obj/machinery/computer/cloning,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "ro" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"rq" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"rq" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"rt" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rt" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living) "rw" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rx" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "ry" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rz" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/shuttle/floor,/area/supply/dock) -"rA" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"rA" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "rC" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"rE" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"rF" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"rE" = (/obj/machinery/door_control{id = "syndieshutters_infirmary"; name = "remote shutter control"; pixel_x = -25},/obj/structure/mopbucket,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"rF" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rG" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rH" = (/obj/structure/table,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) @@ -922,41 +922,41 @@ "rL" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rM" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rN" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) -"rO" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) +"rO" = (/obj/machinery/door_control{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"rQ" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"rR" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) +"rQ" = (/obj/machinery/door_control{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rR" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "rS" = (/obj/structure/table,/obj/item/device/aicard,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rT" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock) +"rT" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rV" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom) "rW" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom) "rX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "rY" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"rZ" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) -"sa" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"sb" = (/obj/machinery/door/window/northright{name = "Flight Deck"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"rZ" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) +"sa" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"sb" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sc" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sd" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) +"sd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock) "se" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/structure/sign/nosmoking_1{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sf" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full{pixel_x = 2; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"sf" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = null; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sg" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sh" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "si" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "sj" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom) "sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom) -"sl" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"sl" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sq" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sr" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sq" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) +"sr" = (/obj/structure/table,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "ss" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "st" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "su" = (/obj/item/weapon/weldingtool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sv" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "synd_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "synd_airlock"; pixel_x = -8; pixel_y = 25; tag_airpump = "synd_pump"; tag_chamber_sensor = "synd_sensor"; tag_exterior_door = "synd_outer"; tag_interior_door = "synd_inner"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sw" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"sv" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock) +"sw" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) "sx" = (/obj/structure/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) "sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living) @@ -965,15 +965,15 @@ "sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "sD" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) "sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock) -"sF" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_outer"; locked = 0; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"sF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) "sG" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sH" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"sI" = (/obj/machinery/door/window{dir = 2; name = "Seating"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"sI" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sJ" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sK" = (/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"sN" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sN" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living) "sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) "sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) "sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living) @@ -1002,7 +1002,7 @@ "tn" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_station/start) "to" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_station/start) "tp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/living) -"tq" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_closed"; id_tag = "synd_inner"; locked = 0; name = "Ship External Access"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"tq" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tr" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/supply/dock) "ts" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/supply/dock) "tt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock) @@ -1015,17 +1015,17 @@ "tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock) "tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock) "tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock) -"tD" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"tE" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"tF" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"tG" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"tH" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tD" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tE" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tF" = (/obj/structure/table/rack,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/wt550,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tG" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tH" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) "tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tN" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tN" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) "tP" = (/obj/machinery/telecomms/bus/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) "tQ" = (/obj/machinery/telecomms/processor/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) @@ -1036,9 +1036,9 @@ "tV" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) "tW" = (/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) "tX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"tY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"tZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"ua" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tY" = (/obj/machinery/vending/assist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"tZ" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"ua" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "ub" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "uc" = (/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) "ud" = (/turf/unsimulated/floor{icon_state = "platingdmg3"},/area/prison/solitary) @@ -1046,12 +1046,12 @@ "uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "ug" = (/turf/unsimulated/wall,/area/centcom/test) "uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"ui" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"uj" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) +"ui" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uj" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ul" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"um" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"un" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"ul" = (/obj/machinery/shieldwallgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"um" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"un" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "up" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) @@ -1062,9 +1062,9 @@ "uv" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uw" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom/specops) "ux" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) -"uy" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"uz" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"uA" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uy" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uz" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"uA" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access = list(11); id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access = list(11); id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) "uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) "uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control) @@ -1094,18 +1094,18 @@ "vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ve" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vf" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vg" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"ve" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) +"vf" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"vg" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "vh" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary) "vi" = (/turf/unsimulated/floor{icon_state = "platingdmg1"},/area/prison/solitary) "vj" = (/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) -"vk" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"vk" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vp" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"vp" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) @@ -1114,28 +1114,28 @@ "vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vy" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vz" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vA" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vy" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vz" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vA" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vB" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) "vC" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) "vD" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) -"vE" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = list(150)},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"vE" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vF" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vK" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"vM" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vN" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vO" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vP" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vQ" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"vS" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vT" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vN" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vO" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"vP" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"vQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vR" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vS" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vT" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/plasteel{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/stack/sheet/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vU" = (/obj/structure/sign/securearea{name = "\improper CAUTION"; pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "vV" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) "vW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) @@ -1149,16 +1149,16 @@ "we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) -"wh" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wh" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wk" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) -"wl" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wl" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) -"wn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom) -"wo" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"wp" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wq" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wn" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"wp" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wq" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) @@ -1167,12 +1167,12 @@ "ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "wy" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wz" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wA" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wB" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wz" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wA" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test) +"wB" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wE" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom) "wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) @@ -1183,25 +1183,25 @@ "wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wP" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"wP" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) "wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) -"wV" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wX" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"wY" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wZ" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"xa" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xb" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xc" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"xd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"xe" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac) +"wX" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wY" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wZ" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xa" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xb" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xc" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xd" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"xe" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "xf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"xg" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"xh" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"xg" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xh" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xi" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xj" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "xk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) @@ -1211,27 +1211,27 @@ "xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xp" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xq" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xr" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) -"xs" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/mounted/egun,/obj/item/rig_module/mounted/egun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xt" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xu" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/wall,/area/centcom/specops) -"xv" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"xw" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"xx" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = list("ERT")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) -"xy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) -"xz" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xA" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xr" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xs" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) +"xt" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/injector,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/mounted/egun,/obj/item/rig_module/mounted/egun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xu" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xv" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/wall,/area/centcom/specops) +"xw" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) +"xx" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xy" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"xz" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"xA" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = list("ERT")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) "xB" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "xC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "xD" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xF" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "xG" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xH" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xI" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xJ" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"xL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"xH" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Command"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xI" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xJ" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xK" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"xL" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "xM" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/repair_droid,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xN" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops) @@ -1247,18 +1247,18 @@ "xY" = (/obj/machinery/camera{c_tag = "Jury Room"; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "xZ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "ya" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"yb" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access = list(11); id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access = list(11); id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"yc" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"yd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"ye" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"yf" = (/obj/structure/bed/chair/office/light,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"yg" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yb" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"yd" = (/obj/structure/bed/chair/office/light,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"ye" = (/obj/structure/undies_wardrobe,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yf" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yg" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "yh" = (/turf/unsimulated/wall,/area/centcom/creed) -"yi" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"yj" = (/obj/machinery/door/airlock/centcom{name = "Medical Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"yk" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yl" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"ym" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yi" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yj" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yk" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yl" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"ym" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/specops) "yn" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yo" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "yp" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) @@ -1271,47 +1271,47 @@ "yw" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) "yx" = (/obj/structure/table/rack,/obj/item/weapon/rig/merc/empty,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "yy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"yz" = (/obj/machinery/door/airlock/centcom{name = "Holding Cell"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"yA" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yz" = (/obj/structure/table/rack,/obj/item/device/lightreplacer,/obj/item/device/lightreplacer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yA" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yB" = (/obj/structure/table/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"yC" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/specops) -"yD" = (/obj/structure/table/rack,/obj/item/device/lightreplacer,/obj/item/device/lightreplacer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yC" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/pillbottles,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yD" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yE" = (/obj/item/weapon/mop,/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yF" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yG" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yG" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yH" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yI" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "yJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yK" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/pillbottles,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yK" = (/obj/machinery/chemical_dispenser/ert,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yL" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) "yM" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) "yN" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "yO" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "yP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"yQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yQ" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "yR" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yS" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yS" = (/obj/structure/table/reinforced,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "yT" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) "yU" = (/obj/structure/closet/secure_closet/injection,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) "yV" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control) -"yW" = (/obj/machinery/chemical_dispenser/ert,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yX" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"yY" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"yZ" = (/obj/structure/table/reinforced,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yW" = (/obj/structure/table/reinforced,/obj/item/weapon/stamp/centcomm,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"yX" = (/obj/structure/closet{icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "emergency response team wardrobe"},/obj/item/clothing/under/ert,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/rank/centcom_officer,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"yY" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yZ" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "za" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "zb" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "zc" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zd" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"ze" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) +"ze" = (/obj/structure/closet/crate,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zf" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) -"zg" = (/obj/structure/table/reinforced,/obj/item/weapon/stamp/centcomm,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zh" = (/obj/structure/closet{icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "emergency response team wardrobe"},/obj/item/clothing/under/ert,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/rank/centcom_officer,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"zi" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zg" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"zh" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_one_access = list(103); tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"zi" = (/obj/machinery/door/airlock/centcom{name = "Holding Cell"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "zj" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"zk" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zl" = (/obj/structure/closet/crate,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"zm" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zn" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_one_access = list(103); tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"zk" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zl" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zm" = (/obj/structure/closet/crate/medical,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/obj/item/weapon/bonesetter,/obj/item/weapon/scalpel,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/hemostat{pixel_y = 4},/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/obj/item/stack/nanopaste,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/surgical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zn" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) @@ -1321,13 +1321,13 @@ "zu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zv" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/control) "zw" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) -"zx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"zx" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) "zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops) -"zC" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"zD" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zC" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"zD" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zF" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "zG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/control) @@ -1338,7 +1338,7 @@ "zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom) "zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom) -"zO" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/control) +"zO" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) "zQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/centcom/control) "zR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom) @@ -1351,24 +1351,24 @@ "zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom) "zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ab" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Ab" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops) "Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ae" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"Ae" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Af" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"Ah" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"Ah" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom) "Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom) "Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"An" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) -"Ao" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"An" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ao" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ap" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/control) "Aq" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/control) -"Ar" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"As" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Ar" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"As" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/syndicate_mothership{name = "\improper Raider Base"}) "At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) "Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) "Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) @@ -1377,7 +1377,7 @@ "Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) -"AB" = (/obj/structure/closet/crate/medical,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/obj/item/weapon/bonesetter,/obj/item/weapon/scalpel,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/hemostat{pixel_y = 4},/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/obj/item/stack/nanopaste,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/surgical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"AB" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom) @@ -1386,7 +1386,7 @@ "AH" = (/turf/unsimulated/wall,/area/centcom/ferry) "AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"AK" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"AK" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/syndicate_mothership{name = "\improper Raider Base"}) "AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "AM" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) @@ -1394,15 +1394,15 @@ "AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) "AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom) -"AS" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"AS" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "AT" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom) "AU" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom) "AV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry) "AW" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "AX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "AY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry) -"AZ" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/suit/armor/vest/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/clothing/head/helmet/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/obj/item/weapon/storage/backpack/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Ba" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) +"AZ" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ba" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Bb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "Bc" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "Bd" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control) @@ -1423,11 +1423,11 @@ "Bs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom) "Bt" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Bv" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"Bv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom) -"Bz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Bz" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom) "BB" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom) "BC" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) @@ -1440,7 +1440,7 @@ "BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BK" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"BM" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"BM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "BN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry) "BO" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) "BP" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) @@ -1452,7 +1452,7 @@ "BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom) "BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom) -"BY" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"BY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "BZ" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/shuttle/transport1/centcom) "Ca" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "Cb" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom) @@ -1467,9 +1467,9 @@ "Ck" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cl" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Cm" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac) -"Cn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops) +"Cn" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) -"Cp" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Cp" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/control) "Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom) @@ -1491,7 +1491,7 @@ "CI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "CK" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/evac) -"CL" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"CL" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "CM" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "CN" = (/turf/unsimulated/wall,/area/centcom/holding) "CO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1536,11 +1536,11 @@ "DB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding) "DC" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "DD" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DE" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"DE" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DF" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"DI" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"DI" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) "DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) "DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry) @@ -1552,7 +1552,9 @@ "DR" = (/obj/structure/table/woodentable{dir = 5},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DS" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DT" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"DU" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"DW" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/syndicate_mothership{name = "\improper Raider Base"}) "DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding) "DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -1571,10 +1573,10 @@ "Em" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit) "En" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit) "Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Ep" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test) +"Ep" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"Er" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) -"Es" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"Er" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) +"Es" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) "Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) "Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) @@ -1592,7 +1594,7 @@ "EH" = (/turf/unsimulated/wall,/area/tdome) "EI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EK" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"EK" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) @@ -1631,7 +1633,7 @@ "Fu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "Fv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "Fw" = (/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding) -"Fx" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome) +"Fx" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Fy" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) "Fz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "FA" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/tdome) @@ -1640,7 +1642,7 @@ "FD" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHEAST)"; icon_state = "whitehall"; dir = 5},/area/centcom/holding) "FE" = (/obj/machinery/optable,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "FF" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHWEST)"; icon_state = "whitehall"; dir = 9},/area/centcom/holding) -"FG" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"FG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 8; pixel_y = 25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/obj/machinery/camera{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "FH" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) "FI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) "FJ" = (/turf/unsimulated/floor{icon_state = "red"; dir = 10},/area/tdome) @@ -1658,8 +1660,8 @@ "FV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) "FX" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) -"FY" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"FZ" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) +"FY" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"FZ" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ga" = (/obj/structure/closet/secure_closet/bar,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gb" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gc" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) @@ -1717,14 +1719,14 @@ "Hc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) "Hd" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach) "He" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"Hf" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"Hf" = (/obj/structure/bed/chair/office/dark,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Hg" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "Hh" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) "Hi" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome) "Hj" = (/obj/structure/table/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"Hk" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Hk" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Hl" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) -"Hm" = (/obj/structure/table/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Hm" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome) "Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) @@ -1798,27 +1800,27 @@ "IF" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "IG" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"II" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/space) -"IJ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space) -"IK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space) -"IL" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) +"II" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IJ" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"IL" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/syndicate_mothership{name = "\improper Raider Base"}) "IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "IR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IS" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space) -"IT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"IU" = (/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 1},/area/space) -"IV" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"IW" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) -"IX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) -"IY" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) +"IS" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IT" = (/obj/structure/table,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IU" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IV" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"IW" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IX" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"IY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) -"Ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Jb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Jc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) +"Ja" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) +"Jb" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jc" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) @@ -1827,57 +1829,57 @@ "Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jk" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"Jl" = (/obj/structure/table/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Jl" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) "Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) "Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"Jo" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Jp" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Jq" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) -"Jr" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) +"Jo" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jp" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jq" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jr" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jv" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) "Jw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) "Jx" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"Jy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Jz" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"JA" = (/obj/machinery/door_control{id = "skipjack"; pixel_y = 24},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JB" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JD" = (/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JE" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"JF" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"Jy" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Jz" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"JA" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JB" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JC" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JD" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JE" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"JH" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"JI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JJ" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JL" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JM" = (/obj/item/clothing/head/collectable/petehat{desc = "It smells faintly of reptile."; name = "fancy leader hat"},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"JN" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JO" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) +"JH" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) +"JI" = (/obj/item/clothing/head/xenos,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JJ" = (/obj/item/organ/xenos/plasmavessel,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JK" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror/raider{pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JL" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"JM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) +"JN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"JO" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JP" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chawanmushi,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "JQ" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "JR" = (/obj/structure/table/reinforced,/obj/item/weapon/book/manual/robotics_cyborgs,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "JS" = (/obj/structure/table/reinforced,/obj/item/robot_parts/head,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "JT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) -"JU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JV" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"JW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JX" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"JY" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"JZ" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Ka" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Kb" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Kc" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Kd" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) +"JU" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JV" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JW" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JY" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) +"JZ" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ka" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kb" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kc" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kd" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ke" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) "Kf" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station) "Kg" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/wizard_station) "Kh" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/wizard_station) -"Ki" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Kj" = (/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) +"Ki" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/evac) +"Kj" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Kk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "Kl" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "Km" = (/turf/unsimulated/floor{tag = "icon-ironsand8"; icon_state = "ironsand8"},/turf/unsimulated/floor{tag = "icon-asteroid8"; name = "plating"; icon_state = "asteroid8"},/area/wizard_station) @@ -1886,18 +1888,18 @@ "Kp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "Kq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "Kr" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"Ks" = (/mob/living/carbon/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"Ks" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Kt" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"Ku" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Kv" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Kw" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/recharger,/obj/item/robot_parts/chest,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Kx" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weed_extract,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Ky" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/bot/floorbot,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Kz" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/item/broken_device,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KA" = (/obj/structure/table/reinforced,/obj/item/weapon/pickaxe,/obj/item/weapon/storage/firstaid/toxin,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KB" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/stack/cable_coil,/obj/item/weapon/storage/firstaid/regular,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KC" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KD" = (/obj/machinery/optable,/obj/item/organ/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Ku" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kv" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; enabled = 0; req_one_access = list(103); use_power = 0},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac) +"Kw" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kx" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Ky" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"Kz" = (/obj/structure/bed/chair,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KD" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "KF" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit) "KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) @@ -1905,44 +1907,46 @@ "KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "KJ" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "KK" = (/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"KL" = (/obj/item/weapon/screwdriver{pixel_y = 15},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KM" = (/obj/item/weapon/organ/r_arm,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KN" = (/obj/machinery/atmospherics/pipe/tank/nitrogen{dir = 1; initialize_directions = 1; start_pressure = 493.6},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/dartgun/vox/raider,/obj/item/weapon/gun/projectile/dartgun/vox/medical,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/obj/item/ammo_magazine/chemdart,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KR" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KS" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KT" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KU" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KV" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KW" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KX" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"KZ" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"La" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/spikethrower,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Lg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"Lh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Li" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Lj" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Lk" = (/obj/item/clothing/head/bowler,/obj/item/weapon/broken_bottle,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Ll" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lm" = (/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Ln" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lo" = (/obj/structure/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lp" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lq" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lr" = (/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Ls" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lt" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KL" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KM" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KN" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) +"KP" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) +"KQ" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KR" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) +"KS" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"KT" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"KU" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KV" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"KW" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) +"KX" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"KY" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"KZ" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) +"La" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Lb" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Lc" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Ld" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/shuttle/skipjack/station) +"Le" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lf" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Lg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lh" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/shuttle/skipjack/station) +"Li" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lk" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/shuttle/skipjack/station) +"Ll" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Ln" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Lo" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/shuttle/skipjack/station) +"Lp" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Lr" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) +"Ls" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Lt" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) "Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) "Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station) -"Lw" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) +"Lw" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"Ly" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) "Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) "LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) "LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) @@ -1966,14 +1970,51 @@ "LT" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit) "LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"LW" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"LX" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"LY" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"LZ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"Ma" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"Mb" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) +"LW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"LX" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"LY" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"LZ" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Ma" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/shuttle/skipjack/station) +"Mb" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Mc" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Md" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/shuttle/skipjack/station) +"Me" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Mf" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Mg" = (/turf/unsimulated/wall{tag = "icon-iron7"; icon_state = "iron7"},/area/shuttle/skipjack/station) +"Mh" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/shuttle/skipjack/station) +"Mi" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Mj" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/shuttle/skipjack/station) +"Mk" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/shuttle/skipjack/station) +"Ml" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/shuttle/skipjack/station) +"Mm" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Mn" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Mo" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/shuttle/skipjack/station) +"Mp" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"Mq" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Mr" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Ms" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mt" = (/obj/structure/table,/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/minihoe,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mu" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mv" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mw" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"Mx" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"My" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"Mz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "MA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"MO" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"MB" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MC" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) +"MD" = (/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"ME" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"MG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"MH" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"MI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) +"MJ" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/shuttle/skipjack/station) +"MK" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"ML" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) +"MM" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) +"MN" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"MO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/skipjack/station) "MP" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MQ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) @@ -1986,6 +2027,7 @@ "MY" = (/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "MZ" = (/obj/machinery/camera{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "Na" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) +"Nb" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Nc" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Nd" = (/obj/machinery/computer/secure_data,/obj/machinery/camera{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ne" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/escape/centcom) @@ -1997,6 +2039,7 @@ "Nk" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nl" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"Nn" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) "No" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/table,/obj/machinery/camera{c_tag = "Shuttle Bridge East"},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Np" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Nq" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding) @@ -2010,6 +2053,7 @@ "Ny" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Nz" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "NA" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"NB" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/skipjack/station) "NC" = (/obj/machinery/status_display{pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "ND" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "NE" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) @@ -2020,6 +2064,7 @@ "NJ" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NL" = (/obj/structure/closet/hydrant{pixel_x = -30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NN" = (/obj/machinery/door/airlock/glass_mining{name = "Shuttle Cargo"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NO" = (/obj/machinery/camera{c_tag = "Crescent Bar West"; dir = 4},/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "NP" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -2027,12 +2072,62 @@ "NR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NS" = (/obj/machinery/recharge_station,/obj/machinery/camera{c_tag = "Shuttle East Storage"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NT" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) +"NU" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NW" = (/obj/machinery/camera{c_tag = "Shuttle Medical"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NX" = (/obj/structure/closet/crate/freezer/rations,/obj/machinery/camera{c_tag = "Shuttle West Storage"; dir = 4},/turf/simulated/shuttle/floor{icon_state = 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"white"},/area/outpost/research/hallway) "eJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) -"eK" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) -"eL" = (/obj/machinery/alarm{dir = 4; pixel_x = -25; pixel_y = 0},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) +"eK" = (/obj/machinery/door/window/westleft{dir = 4; name = "Monkey Pen"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/mob/living/carbon/human/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) +"eL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/mob/living/carbon/human/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) "eM" = (/obj/structure/table/rack,/obj/item/clothing/suit/bio_suit/anomaly,/obj/item/clothing/head/bio_hood/anomaly,/obj/item/clothing/mask/breath,/obj/item/clothing/glasses/science,/obj/item/clothing/gloves/latex,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/outpost/research/hallway) "eN" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/outpost/research/hallway) "eO" = (/turf/simulated/floor,/area/outpost/research/hallway) @@ -273,8 +273,8 @@ "fm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) "fn" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/outpost/research/disposal) "fo" = (/obj/structure/table/rack,/obj/item/clothing/suit/bio_suit/anomaly,/obj/item/clothing/head/bio_hood/anomaly,/obj/item/clothing/mask/breath,/obj/item/clothing/glasses/science,/obj/item/clothing/gloves/latex,/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/outpost/research/hallway) -"fp" = (/obj/machinery/door/window/westleft{dir = 4; name = "Monkey Pen"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) -"fq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) +"fp" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/mob/living/carbon/human/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) +"fq" = (/obj/machinery/alarm{dir = 4; pixel_x = -25; pixel_y = 0},/mob/living/carbon/human/monkey,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) "fr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/outpost/research/hallway) "fs" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/outpost/research/hallway) "ft" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/outpost/research/hallway) @@ -1350,7 +1350,7 @@ "zX" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outpost_inner"; locked = 1; name = "Mining External Access"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/outpost/mining_west) "zY" = (/turf/simulated/floor,/area/outpost/mining_west) "zZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_west) -"Aa" = (/turf/space,/area/vox_station/mining) +"Aa" = (/turf/space,/area/skipjack_station/mining) "Ab" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor,/area/outpost/mining_west) "Ac" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_west) "Ad" = (/obj/structure/table,/obj/item/weapon/shovel,/turf/simulated/floor,/area/outpost/mining_west) @@ -1659,8 +1659,8 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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