diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 56fed8dfcd..f4f79f3747 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -826,9 +826,9 @@ var/global/list/obj/item/device/pda/PDAs = list() tnote += "→ To [P.owner]:
[t]
" P.tnote += "← From [owner] ([ownjob]):
[t]
" for(var/mob/M in player_list) - if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTEARS) && src.client) // src.client is so that ghosts don't have to listen to mice - M.show_message("PDA Message - [owner] -> [P.owner]: [t]") - + if(M.stat == DEAD && M.client && (M.client.prefs.toggles & CHAT_GHOSTEARS)) // src.client is so that ghosts don't have to listen to mice + M.show_message("PDA Message - [owner] -> [P.owner]: [t]") + if (prob(15)) //Give the AI a chance of intercepting the message var/who = src.owner