diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 56fed8dfcd..f4f79f3747 100755
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -826,9 +826,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
tnote += "→ To [P.owner]:
[t]
"
P.tnote += "← From [owner] ([ownjob]):
[t]
"
for(var/mob/M in player_list)
- if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTEARS) && src.client) // src.client is so that ghosts don't have to listen to mice
- M.show_message("PDA Message - [owner] -> [P.owner]: [t]")
-
+ if(M.stat == DEAD && M.client && (M.client.prefs.toggles & CHAT_GHOSTEARS)) // src.client is so that ghosts don't have to listen to mice
+ M.show_message("PDA Message - [owner] -> [P.owner]: [t]")
+
if (prob(15)) //Give the AI a chance of intercepting the message
var/who = src.owner