From 4fa8e7bb2d28a571782871e9e58503e1e6f6ffd1 Mon Sep 17 00:00:00 2001 From: Jon Date: Sun, 14 Apr 2019 23:10:27 +0100 Subject: [PATCH] Allows you to adjust the sounds of bikehorns --- code/defines/obj/weapon.dm | 1 + code/game/objects/items/weapons/clown_items.dm | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 67ee71ecd8..83783abb02 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -65,6 +65,7 @@ throw_range = 15 attack_verb = list("HONKED") var/spam_flag = 0 + var/honkSound = 'sound/items/bikehorn.ogg' //Chompstation ADD: Adding an adjustable variable for bikehorns >:D - Jon /obj/item/weapon/c_tube diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index 6da1b23deb..933c82f076 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -70,7 +70,7 @@ /obj/item/weapon/bikehorn/attack_self(mob/user as mob) if (spam_flag == 0) spam_flag = 1 - playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1) + playsound(src.loc, honkSound, 50, 1) src.add_fingerprint(user) spawn(20) spam_flag = 0