From ba26d4d786bb3e6405727e8bd345b55d55e9e60e Mon Sep 17 00:00:00 2001 From: Razgriz Date: Sun, 7 Apr 2019 20:35:02 -0700 Subject: [PATCH] Lizardman hands They now have hands if a player is assigned to play as a lizardman. --- code/modules/mob/living/simple_animal/vore/lizardman.dm | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/code/modules/mob/living/simple_animal/vore/lizardman.dm b/code/modules/mob/living/simple_animal/vore/lizardman.dm index 66a58d6687..26261fcbce 100644 --- a/code/modules/mob/living/simple_animal/vore/lizardman.dm +++ b/code/modules/mob/living/simple_animal/vore/lizardman.dm @@ -30,6 +30,11 @@ attacktext = list("bit") friendly = list("nuzzles", "licks", "noses softly at", "noseboops", "headbumps against", "leans on", "nibbles affectionately on") + //Variables for when people play as the lizardmen. + show_stat_health = 1 // Does the percentage health show in the stat panel for the mob + ai_inactive = 0 // Set to 1 to turn off most AI actions + has_hands = 1 // Set to 1 to enable the use of hands and the hands hud + humanoid_hands = 1 // Can a player in this mob use things like guns or AI cards? vore_active = TRUE vore_capacity = 1