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U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
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@@ -37,7 +37,6 @@
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if(ishuman(usr))
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var/mob/living/carbon/human/H = usr
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H.name = H.get_visible_name()
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// usr.regenerate_icons() //So the name is updated properly
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usr.loc = O.loc // Appear where the object you were controlling is -- TLE
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usr.client.eye = usr
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