mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-23 12:06:22 +01:00
Adds janitorial cart from tg, replacing janicart. Adds in some NanoUI stuff to make it work.
This commit is contained in:
@@ -44,18 +44,16 @@
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sleep(2)
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new /obj/item/clothing/under/rank/janitor(src)
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new /obj/item/weapon/cartridge/janitor(src)
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new /obj/item/device/flashlight(src)
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new /obj/item/clothing/shoes/galoshes(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/storage/bag/trash(src)
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new /obj/item/device/lightreplacer(src)
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new /obj/item/clothing/gloves/black(src)
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new /obj/item/clothing/head/soft/purple(src)
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new /obj/item/device/flashlight(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/weapon/caution(src)
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new /obj/item/device/lightreplacer(src)
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new /obj/item/weapon/storage/bag/trash(src)
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new /obj/item/clothing/shoes/galoshes(src)
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/*
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* Lawyer
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@@ -1,3 +1,162 @@
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/obj/structure/janitorialcart
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name = "janitorial cart"
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desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "cart"
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anchored = 0
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density = 1
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flags = OPENCONTAINER
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//copypaste sorry
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var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
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var/obj/item/weapon/storage/bag/trash/mybag = null
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var/obj/item/weapon/mop/mymop = null
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var/obj/item/weapon/reagent_containers/spray/myspray = null
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var/obj/item/device/lightreplacer/myreplacer = null
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var/signs = 0 //maximum capacity hardcoded below
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/obj/structure/janitorialcart/New()
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create_reagents(100)
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/obj/structure/janitorialcart/examine()
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set src in usr
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usr << "[src] \icon[src] contains [reagents.total_volume] unit\s of liquid!"
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..()
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//everything else is visible, so doesn't need to be mentioned
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/obj/structure/janitorialcart/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/storage/bag/trash) && !mybag)
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user.drop_item()
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mybag = I
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I.loc = src
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update_icon()
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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else if(istype(I, /obj/item/weapon/mop))
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if(I.reagents.total_volume < I.reagents.maximum_volume) //if it's not completely soaked we assume they want to wet it, otherwise store it
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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else
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reagents.trans_to(I, 5) //
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user << "<span class='notice'>You wet [I] in [src].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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return
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if(!mymop)
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user.drop_item()
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mymop = I
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I.loc = src
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update_icon()
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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else if(istype(I, /obj/item/weapon/reagent_containers/spray) && !myspray)
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user.drop_item()
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myspray = I
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I.loc = src
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update_icon()
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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else if(istype(I, /obj/item/device/lightreplacer) && !myreplacer)
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user.drop_item()
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myreplacer = I
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I.loc = src
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update_icon()
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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else if(istype(I, /obj/item/weapon/caution))
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if(signs < 4)
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user.drop_item()
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I.loc = src
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signs++
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update_icon()
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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else
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user << "<span class='notice'>[src] can't hold any more signs.</span>"
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else if(mybag)
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mybag.attackby(I, user)
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/obj/structure/janitorialcart/attack_hand(mob/user)
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user.set_machine(src)
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var/dat
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if(mybag)
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dat += "<a href='?src=\ref[src];garbage=1'>[mybag.name]</a><br>"
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if(mymop)
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dat += "<a href='?src=\ref[src];mop=1'>[mymop.name]</a><br>"
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if(myspray)
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dat += "<a href='?src=\ref[src];spray=1'>[myspray.name]</a><br>"
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if(myreplacer)
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dat += "<a href='?src=\ref[src];replacer=1'>[myreplacer.name]</a><br>"
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if(signs)
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dat += "<a href='?src=\ref[src];sign=1'>[signs] sign\s</a><br>"
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var/datum/browser/popup = new(user, "janicart", name, 240, 160)
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popup.set_content(dat)
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popup.open()
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/obj/structure/janitorialcart/Topic(href, href_list)
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if(!in_range(src, usr))
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return
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if(!isliving(usr))
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return
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var/mob/living/user = usr
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if(href_list["garbage"])
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if(mybag)
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user.put_in_hands(mybag)
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user << "<span class='notice'>You take [mybag] from [src].</span>"
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mybag = null
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if(href_list["mop"])
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if(mymop)
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user.put_in_hands(mymop)
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user << "<span class='notice'>You take [mymop] from [src].</span>"
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mymop = null
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if(href_list["spray"])
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if(myspray)
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user.put_in_hands(myspray)
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user << "<span class='notice'>You take [myspray] from [src].</span>"
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myspray = null
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if(href_list["replacer"])
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if(myreplacer)
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user.put_in_hands(myreplacer)
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user << "<span class='notice'>You take [myreplacer] from [src].</span>"
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myreplacer = null
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if(href_list["sign"])
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if(signs)
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var/obj/item/weapon/caution/Sign = locate() in src
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if(Sign)
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user.put_in_hands(Sign)
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user << "<span class='notice'>You take \a [Sign] from [src].</span>"
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signs--
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else
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warning("[src] signs ([signs]) didn't match contents")
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signs = 0
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update_icon()
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updateUsrDialog()
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/obj/structure/janitorialcart/update_icon()
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overlays = null
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if(mybag)
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overlays += "cart_garbage"
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if(mymop)
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overlays += "cart_mop"
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if(myspray)
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overlays += "cart_spray"
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if(myreplacer)
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overlays += "cart_replacer"
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if(signs)
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overlays += "cart_sign[signs]"
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//old style retardo-cart
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/obj/structure/stool/bed/chair/janicart
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name = "janicart"
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icon = 'icons/obj/vehicles.dmi'
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@@ -8,36 +167,36 @@
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//copypaste sorry
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var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
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var/obj/item/weapon/storage/bag/trash/mybag = null
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var/callme = "pimpin' ride" //how do people refer to it?
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/obj/structure/stool/bed/chair/janicart/New()
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handle_rotation()
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var/datum/reagents/R = new/datum/reagents(100)
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reagents = R
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R.my_atom = src
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create_reagents(100)
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/obj/structure/stool/bed/chair/janicart/examine()
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set src in usr
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usr << "\icon[src] This pimpin' ride contains [reagents.total_volume] unit\s of water!"
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usr << "\icon[src] This [callme] contains [reagents.total_volume] unit\s of water!"
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if(mybag)
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usr << "\A [mybag] is hanging on the pimpin' ride."
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usr << "\A [mybag] is hanging on the [callme]."
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/obj/structure/stool/bed/chair/janicart/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/weapon/mop))
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if(reagents.total_volume >= 2)
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reagents.trans_to(W, 2)
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user << "<span class='notice'>You wet the mop in the pimpin' ride.</span>"
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playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
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if(reagents.total_volume < 1)
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user << "<span class='notice'>This pimpin' ride is out of water!</span>"
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else if(istype(W, /obj/item/key))
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user << "Hold [W] in one of your hands while you drive this pimpin' ride."
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else if(istype(W, /obj/item/weapon/storage/bag/trash))
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user << "<span class='notice'>You hook the trashbag onto the pimpin' ride.</span>"
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/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/mop))
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if(reagents.total_volume > 1)
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reagents.trans_to(I, 2)
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user << "<span class='notice'>You wet [I] in the [callme].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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else
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user << "<span class='notice'>This [callme] is out of water!</span>"
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else if(istype(I, /obj/item/key))
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user << "Hold [I] in one of your hands while you drive this [callme]."
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else if(istype(I, /obj/item/weapon/storage/bag/trash))
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user << "<span class='notice'>You hook the trashbag onto the [callme].</span>"
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user.drop_item()
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W.loc = src
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mybag = W
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I.loc = src
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mybag = I
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/obj/structure/stool/bed/chair/janicart/attack_hand(mob/user)
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@@ -57,7 +216,8 @@
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update_mob()
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handle_rotation()
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else
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user << "<span class='notice'>You'll need the keys in one of your hands to drive this pimpin' ride.</span>"
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user << "<span class='notice'>You'll need the keys in one of your hands to drive this [callme].</span>"
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/obj/structure/stool/bed/chair/janicart/Move()
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..()
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@@ -65,6 +225,7 @@
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if(buckled_mob.buckled == src)
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buckled_mob.loc = loc
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/obj/structure/stool/bed/chair/janicart/buckle_mob(mob/M, mob/user)
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if(M != user || !ismob(M) || get_dist(src, user) > 1 || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon))
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return
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@@ -72,8 +233,8 @@
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unbuckle()
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M.visible_message(\
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"<span class='notice'>[M] climbs onto the pimpin' ride!</span>",\
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"<span class='notice'>You climb onto the pimpin' ride!</span>")
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"<span class='notice'>[M] climbs onto the [callme]!</span>",\
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"<span class='notice'>You climb onto the [callme]!</span>")
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M.buckled = src
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M.loc = loc
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M.dir = dir
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@@ -81,7 +242,7 @@
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buckled_mob = M
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update_mob()
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add_fingerprint(user)
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return
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/obj/structure/stool/bed/chair/janicart/unbuckle()
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if(buckled_mob)
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@@ -89,6 +250,7 @@
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buckled_mob.pixel_y = 0
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..()
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/obj/structure/stool/bed/chair/janicart/handle_rotation()
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if(dir == SOUTH)
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layer = FLY_LAYER
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@@ -102,6 +264,7 @@
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update_mob()
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/obj/structure/stool/bed/chair/janicart/proc/update_mob()
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if(buckled_mob)
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buckled_mob.dir = dir
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@@ -119,11 +282,13 @@
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buckled_mob.pixel_x = -13
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buckled_mob.pixel_y = 7
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/obj/structure/stool/bed/chair/janicart/bullet_act(var/obj/item/projectile/Proj)
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if(buckled_mob)
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if(prob(65))
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if(prob(85))
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return buckled_mob.bullet_act(Proj)
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visible_message("<span class='warning'>[Proj] ricochets off the pimpin' ride!</span>")
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visible_message("<span class='warning'>[Proj] ricochets off the [callme]!</span>")
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/obj/item/key
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name = "key"
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@@ -1,44 +1,28 @@
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/obj/structure/mopbucket
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desc = "Fill it with water, but don't forget a mop!"
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name = "mop bucket"
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desc = "Fill it with water, but don't forget a mop!"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "mopbucket"
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density = 1
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pressure_resistance = 5
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flags = FPRINT | TABLEPASS | OPENCONTAINER
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var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
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var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
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/obj/structure/mopbucket/New()
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var/datum/reagents/R = new/datum/reagents(100)
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reagents = R
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R.my_atom = src
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create_reagents(100)
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/obj/structure/mopbucket/examine()
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set src in usr
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usr << text("\icon[] [] contains [] units of water left!", src, src.name, src.reagents.total_volume)
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usr << "[src] \icon[src] contains [reagents.total_volume] unit\s of water!"
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..()
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/obj/structure/mopbucket/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (istype(W, /obj/item/weapon/mop))
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if (src.reagents.total_volume >= 2)
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src.reagents.trans_to(W, 2)
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user << "\blue You wet the mop"
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playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
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if (src.reagents.total_volume < 1)
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user << "\blue Out of water!"
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return
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/obj/structure/mopbucket/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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if (prob(50))
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del(src)
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return
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if(3.0)
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if (prob(5))
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del(src)
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return
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/obj/structure/mopbucket/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/mop))
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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else
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reagents.trans_to(I, 5)
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user << "<span class='notice'>You wet [I] in [src].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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Block a user