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Update mobjects.dm
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@@ -10,7 +10,7 @@ mob/living/simple_animal/mobject
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var/obj_icon
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var/obj_icon_state
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var/obj_on
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var/willanchor = 1 //Var that decides if obj state is anchored or not
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var/willanchor = 1 //Var that decides if obj state is anchored or not //Unanchored mobjects will wander in object mode.
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var/norest = 1 //Var that makes mobject in animal state unrest automatically //simple workaround to infinite resting
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mob/living/simple_animal/mobject/New()
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