From 52346094f8b64b3799c03c4c6b7c7d68f680b0e1 Mon Sep 17 00:00:00 2001 From: PsiOmega Date: Wed, 3 Dec 2014 11:06:33 +0100 Subject: [PATCH] Fixes #7214. Dismantling a window should now return an appropriate number of sheets for its type. --- code/game/objects/structures/window.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 73ec443e0a..4ac8aa6c46 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -214,7 +214,7 @@ visible_message("[user] dismantles \the [src].") if(dir == SOUTHWEST) var/obj/item/stack/sheet/mats = new glasstype(loc) - mats.amount = 2 + mats.amount = is_fulltile() ? 4 : 2 else new glasstype(loc) del(src)