Still havent gotten fever and cryo fever to work yet, but for now virologist can at least enjoy making beneficial diseases without people and spaceraptors kicking the bucket.

This commit is contained in:
Shadowfire117
2019-03-15 15:37:16 +01:00
parent 1fc8f65fd6
commit 55f9ba0ad2
+1 -1
View File
@@ -122,7 +122,7 @@
infect_virus2(M,src)
//fever
mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage)))
//mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage))) (No more fever with all diseases, we want them to be beneficial without killing people)
clicks+=speed
/datum/disease2/disease/proc/cure(var/mob/living/carbon/mob)