Re-implements admin fun events as datums.

This commit is contained in:
PsiOmegaDelta
2015-07-07 11:19:01 +02:00
parent 7f24dc948e
commit 5703fdfe85
31 changed files with 472 additions and 14 deletions
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/break_all_lights
name = "Break All Lights"
/datum/admin_secret_item/fun_secret/make_all_areas_powered/execute(var/mob/user)
. = ..()
if(.)
lightsout(0,0)
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/break_some_lights
name = "Break Some Lights"
/datum/admin_secret_item/fun_secret/break_some_lights/execute(var/mob/user)
. = ..()
if(.)
lightsout(1,2)
@@ -0,0 +1,10 @@
/datum/admin_secret_item/fun_secret/fix_all_lights
name = "Fix All Lights"
/datum/admin_secret_item/fun_secret/fix_all_lights/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/obj/machinery/light/L in world)
L.fix()
@@ -0,0 +1,48 @@
/datum/admin_secret_item/fun_secret/ghost_mode
name = "Ghost Mode"
var/list/affected_mobs
/datum/admin_secret_item/fun_secret/ghost_mode/New()
..()
affected_mobs = list()
/datum/admin_secret_item/fun_secret/ghost_mode/execute(var/mob/user)
. = ..()
if(!.)
return
var/list/affected_areas = list()
for(var/mob/M in living_mob_list)
if(M.stat == CONSCIOUS && !(M in affected_mobs))
affected_mobs |= M
switch(rand(1,4))
if(1)
M.show_message(text("<span class='notice'>You shudder as if cold...</span>"), 1)
if(2)
M.show_message(text("<span class='notice'>You feel something gliding across your back...</span>"), 1)
if(3)
M.show_message(text("<span class='notice'>Your eyes twitch, you feel like something you can't see is here...</span>"), 1)
if(4)
M.show_message(text("<span class='notice'>You notice something moving out of the corner of your eye, but nothing is there...</span>"), 1)
for(var/obj/W in orange(5,M))
if(prob(25) && !W.anchored)
step_rand(W)
var/area/A = get_area(M)
if(A.requires_power && !A.always_unpowered && A.power_light && (A.z in config.player_levels))
affected_areas |= get_area(M)
affected_mobs |= user
for(var/area/AffectedArea in affected_areas)
AffectedArea.power_light = 0
AffectedArea.power_change()
spawn(rand(25,50))
AffectedArea.power_light = 1
AffectedArea.power_change()
sleep(100)
for(var/mob/M in affected_mobs)
M.show_message(text("<span class='notice'>The chilling wind suddenly stops...</span>"), 1)
affected_mobs.Cut()
affected_areas.Cut()
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/make_all_areas_powered
name = "Make All Areas Powered"
/datum/admin_secret_item/fun_secret/make_all_areas_powered/execute(var/mob/user)
. = ..()
if(.)
power_restore()
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/make_all_areas_unpowered
name = "Make All Areas Unpowered"
/datum/admin_secret_item/fun_secret/make_all_areas_unpowered/execute(var/mob/user)
. = ..()
if(.)
power_failure()
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/only_one
name = "There Can Be Only One"
/datum/admin_secret_item/fun_secret/only_one/execute(var/mob/user)
. = ..()
if(.)
only_one()
@@ -0,0 +1,14 @@
/datum/admin_secret_item/fun_secret/paintbal_mode
name = "Paintball Mode"
/datum/admin_secret_item/fun_secret/paintbal_mode/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/species in all_species)
var/datum/species/S = all_species[species]
S.blood_color = "rainbow"
for(var/obj/effect/decal/cleanable/blood/B in world)
B.basecolor = "rainbow"
B.update_icon()
@@ -0,0 +1,7 @@
/datum/admin_secret_item/fun_secret/power_all_smes
name = "Power All SMES"
/datum/admin_secret_item/fun_secret/power_all_smes/execute(var/mob/user)
. = ..()
if(.)
power_restore_quick()
@@ -0,0 +1,10 @@
/datum/admin_secret_item/fun_secret/remove_all_clothing
name = "Remove ALL Clothing"
/datum/admin_secret_item/fun_secret/remove_all_clothing/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/obj/item/clothing/O in world)
qdel(O)
@@ -0,0 +1,10 @@
/datum/admin_secret_item/fun_secret/remove_internal_clothing
name = "Remove 'Internal' Clothing"
/datum/admin_secret_item/fun_secret/remove_internal_clothing/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/obj/item/clothing/under/O in world)
qdel(O)
@@ -0,0 +1,11 @@
/datum/admin_secret_item/fun_secret/send_strike_team
name = "Send Strike Team"
/datum/admin_secret_item/fun_secret/send_strike_team/can_execute(var/mob/user)
if(!ticker) return 0
return ..()
/datum/admin_secret_item/fun_secret/send_strike_team/execute(var/mob/user)
. = ..()
if(.)
return user.client.strike_team()
@@ -0,0 +1,21 @@
/datum/admin_secret_item/fun_secret/toggle_bomb_cap
name = "Toggle Bomb Cap"
permissions = R_SERVER
/datum/admin_secret_item/fun_secret/toggle_bomb_cap/execute(var/mob/user)
. = ..()
if(!.)
return
switch(max_explosion_range)
if(14) max_explosion_range = 16
if(16) max_explosion_range = 20
if(20) max_explosion_range = 28
if(28) max_explosion_range = 56
if(56) max_explosion_range = 128
if(128) max_explosion_range = 14
var/range_dev = max_explosion_range *0.25
var/range_high = max_explosion_range *0.5
var/range_low = max_explosion_range
message_admins("<span class='danger'>[key_name_admin(usr)] changed the bomb cap to [range_dev], [range_high], [range_low]</span>", 1)
log_admin("[key_name_admin(usr)] changed the bomb cap to [max_explosion_range]")
@@ -0,0 +1,13 @@
/datum/admin_secret_item/fun_secret/triple_ai_mode
name = "Triple AI Mode"
/datum/admin_secret_item/fun_secret/triple_ai_mode/can_execute(var/mob/user)
if(ticker && ticker.current_state > GAME_STATE_PREGAME)
return 0
return ..()
/datum/admin_secret_item/admin_secret/triple_ai_mode/execute(var/mob/user)
. = ..()
if(.)
user.client.triple_ai()
@@ -0,0 +1,11 @@
/datum/admin_secret_item/fun_secret/turn_humans_into_corgies
name = "Turn All Humans Into Corgies"
/datum/admin_secret_item/fun_secret/turn_humans_into_corgies/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/mob/living/carbon/human/H in mob_list)
spawn(0)
H.corgize()
@@ -0,0 +1,11 @@
/datum/admin_secret_item/fun_secret/turn_humans_into_monkeys
name = "Turn All Humans Into Monkeys"
/datum/admin_secret_item/fun_secret/turn_humans_into_monkeys/execute(var/mob/user)
. = ..()
if(!.)
return
for(var/mob/living/carbon/human/H in mob_list)
spawn(0)
H.monkeyize()