Update synx.dm

This commit is contained in:
Sharkmare
2019-02-28 18:24:09 +01:00
committed by GitHub
parent 802b68d75c
commit 573671ea8b
@@ -25,7 +25,7 @@
maxHealth = 150
health = 150
turns_per_move = 5 //Should just affect how often it wanders, subject to change.
speed = -2 //Re enabled custom speed
speed = 2 //Re enabled custom speed
see_in_dark = 6
stop_when_pulled = 0
armor = list( // will be determined
@@ -299,13 +299,13 @@ mob/living/simple_animal/synx/PunchTarget()
status_flags &= ~HIDING
reset_plane_and_layer()
to_chat(src,"<span class='notice'>You have stopped hiding.</span>")
speed = -3
speed = 2
else
status_flags |= HIDING
layer = HIDING_LAYER //Just above cables with their 2.44
plane = OBJ_PLANE
to_chat(src,"<span class='notice'>You are now hiding.</span>")
speed = 2
speed = 4
/mob/living/simple_animal/retaliate/synx/proc/disguise()
set name = "Toggle Form"