From 584fd3ed303b3b4d50e9c8b71a4909e0b2e19635 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Tue, 4 Apr 2017 22:38:07 -0500 Subject: [PATCH] Missed a test var --- code/game/objects/items/weapons/syndie.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/syndie.dm b/code/game/objects/items/weapons/syndie.dm index 1c287dd214..3de967d78f 100644 --- a/code/game/objects/items/weapons/syndie.dm +++ b/code/game/objects/items/weapons/syndie.dm @@ -15,7 +15,6 @@ var/power = 1 /*Size of the explosion.*/ var/size = "small" /*Used for the icon, this one will make c-4small_0 for the off state.*/ - var/det_time = 15 //How long the thing takes between beeps, will beep three times before it goes off. /obj/item/weapon/syndie/c4explosive/heavy icon_state = "c-4large_0" @@ -94,4 +93,4 @@ /obj/item/weapon/flame/lighter/zippo/c4detonator/attackby(obj/item/weapon/W, mob/user as mob) if(istype(W, /obj/item/weapon/screwdriver)) detonator_mode = !detonator_mode - user << "You unscrew the top panel of \the [src] revealing a button." \ No newline at end of file + user << "You unscrew the top panel of \the [src] revealing a button."