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Adds force to a pair of items that were lacking for some reason, and standardizes light replacer file. (#4280)
* Adds force to lamps. * Standardization. * Standardizes a few things. * Grammar that I missed. * Some more missed grammar.
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@@ -426,12 +426,12 @@
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for(var/obj/item/weapon/light/L in src.contents)
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if(L.status == 0)
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if(LP.uses < LP.max_uses)
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LP.AddUses(1)
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LP.add_uses(1)
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amt_inserted++
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remove_from_storage(L, T)
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qdel(L)
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if(amt_inserted)
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user << "You inserted [amt_inserted] light\s into \the [LP.name]. You have [LP.uses] light\s remaining."
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to_chat(user, "You inserted [amt_inserted] light\s into \the [LP.name]. You have [LP.uses] light\s remaining.")
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return
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if(!can_be_inserted(W))
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@@ -441,14 +441,14 @@
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var/obj/item/weapon/tray/T = W
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if(T.calc_carry() > 0)
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if(prob(85))
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user << "<span class='warning'>The tray won't fit in [src].</span>"
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to_chat(user, "<span class='warning'>The tray won't fit in [src].</span>")
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return
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else
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W.forceMove(get_turf(user))
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if ((user.client && user.s_active != src))
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user.client.screen -= W
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W.dropped(user)
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user << "<span class='warning'>God damnit!</span>"
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to_chat(user, "<span class='warning'>God damn it!</span>")
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W.add_fingerprint(user)
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return handle_item_insertion(W)
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@@ -506,9 +506,9 @@
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collection_mode = !collection_mode
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switch (collection_mode)
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if(1)
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usr << "[src] now picks up all items in a tile at once."
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to_chat(usr, "[src] now picks up all items on a tile at once.")
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if(0)
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usr << "[src] now picks up one item at a time."
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to_chat(usr, "[src] now picks up one item at a time.")
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/obj/item/weapon/storage/verb/quick_empty()
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@@ -539,7 +539,7 @@
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var/total_storage_space = 0
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for(var/obj/item/I in contents)
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total_storage_space += I.get_storage_cost()
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max_storage_space = max(total_storage_space,max_storage_space) //prevents spawned containers from being too small for their contents
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max_storage_space = max(total_storage_space,max_storage_space) //Prevents spawned containers from being too small for their contents.
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src.boxes = new /obj/screen/storage( )
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src.boxes.name = "storage"
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