From 59d91168330ce36634b77fe7bbc2b2da3ab881f4 Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Sun, 17 Mar 2019 20:03:06 +0100 Subject: [PATCH] Adding speak chance to normal synxes Adding a baseline hyperactive style of speaking to normal synxes --- code/modules/mob/living/simple_animal/animals/synx.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/mob/living/simple_animal/animals/synx.dm b/code/modules/mob/living/simple_animal/animals/synx.dm index 7cc67217f9..590aa2c4fe 100644 --- a/code/modules/mob/living/simple_animal/animals/synx.dm +++ b/code/modules/mob/living/simple_animal/animals/synx.dm @@ -9,6 +9,8 @@ icon_living = "synx_living" icon_dead = "synx_dead" + speak_chance = 10 //MAy have forgotten to readd that. + //Synx speech code overrides normal speech code but is still a x in 200 chance of triggereing, as all mobs do. //VAR$ SETUP var/realname = null var/poison_per_bite = 5