Pathfinder Update (#3777)

* Pathfinder Update

- Implimented Pathfinder, Command Exploration role
- Added Deluxe Machete for Pathfinders (just a cosmetic reskin)
- Added Pathfinder's office, between expedition prep and breifing
- Expanded size of expedition shuttle
- Ported Pilot and Explorer voidsuit from Baystation
- Restored the old air tank on the expedition shuttle
- Added a couple starter shelter capsules to exploration
- The expedition shuttle now has toggled blast doors to cover the windows
- Increases pay of pilots, SARs, and Explorers
- Adds box of volunteer headsets to the Pathfinder's locker

* Polaris Merge Compatability

* Forgot some things

* Moves PF from command to science

* Requested changes Part 1

* Travis and Access Fix

* Requested changes Part 2

* Resetting Maps Part 1

* Resetting Maps Part 2

* Replaces PF office airlock

* Requested Changes Part 3

* Remove gateway access

* Changes Locker/Door Access Req

* Removes blast doors

* Pilot voidsuit crate cost tweak
This commit is contained in:
Novacat
2018-05-31 16:57:40 -04:00
committed by Aronai Sieyes
parent c89e335031
commit 5addac95ed
30 changed files with 2018 additions and 1391 deletions
@@ -2,4 +2,8 @@
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-h"
detonate = 0
// hidden = 1
// hidden = 1
/obj/item/device/pda/pathfinder
default_cartridge = /obj/item/weapon/cartridge/signal/science
icon_state = "pda-h"
@@ -101,7 +101,7 @@
attack_verb = list("slashed", "chopped", "gouged", "ripped", "cut")
can_cleave = TRUE //Now hatchets inherit from the machete, and thus knives. Tables turned.
slot_flags = SLOT_BELT
default_material = "plasteel"
default_material = "plasteel" //VOREStation Edit
/obj/item/weapon/material/knife/tacknife/survival
name = "survival knife"
@@ -110,5 +110,5 @@
icon_state = "survivalknife"
item_state = "knife"
applies_material_colour = FALSE
default_material = "plasteel"
default_material = "plasteel" //VOREStation Edit
toolspeed = 2 // Use a real axe if you want to chop logs.
@@ -0,0 +1,6 @@
/obj/item/weapon/material/knife/machete/deluxe
name = "deluxe machete"
desc = "A fine example of a machete, with a polished blade, wooden handle and a leather cord loop."
icon = 'icons/obj/weapons_vr.dmi'
icon_state = "machetedx"
item_state = "machete"
@@ -0,0 +1,4 @@
/obj/item/weapon/storage/box/explorerkeys
name = "box of volunteer headsets"
desc = "A box full of volunteer headsets, for issuing out to exploration volunteers."
starts_with = list(/obj/item/device/radio/headset/volunteer = 7)