Sets the minimum digest brute to 0 from 3.

-Afaik the 3 was supposed to be like the minimum total damage for the slowest gurgles, but with the limit being applied to both damage types, the actual minimum damage was restricted to 2+3 or 3+3 depending whether you had touched the default brute value or not, basically causing the slowest possible digestion still being faster than default.
This commit is contained in:
Verkister
2017-10-20 12:57:42 +03:00
parent def5fadfa9
commit 5d97f81047
+2 -2
View File
@@ -628,10 +628,10 @@
selected.digest_burn = new_new_damage
if(href_list["b_brute_dmg"])
var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 3 to 6", "Set Belly Brute Damage.") as num|null
var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 0 to 6", "Set Belly Brute Damage.") as num|null
if(new_damage == null)
return
var/new_new_damage = Clamp(new_damage, 3, 6)
var/new_new_damage = Clamp(new_damage, 0, 6)
selected.digest_brute = new_new_damage
if(href_list["b_escapable"])