Update synx.dm

This commit is contained in:
Sharkmare
2019-08-19 12:33:11 +02:00
committed by GitHub
parent 88cba11f0f
commit 5dc9d55a2b
@@ -575,13 +575,16 @@ mob/living/simple_animal/synx/PunchTarget()
..()
faction = rand(1,5)
switch(faction)
if(1 to 2) voices |= "Unidentifiable Weeping"
if(1 to 2)
voices |= "Unidentifiable Weeping"
name = "Weeper"
melee_damage_upper = 4
if(3) voices |= "Radio Static"
if(3)
voices |= "Radio Static"
name = "Whistler"
melee_damage_upper = 20
if(4 to 5) voices |= "Unidentifiable Wailing"
if(4 to 5)
voices |= "Unidentifiable Wailing"
name= "Wailer"
melee_damage_upper = 10
speak |= "No one"
@@ -591,7 +594,7 @@ mob/living/simple_animal/synx/PunchTarget()
speak -= "Who is there?"
speak -= "What is that thing?!"
/mob/living/simple_animal/retaliate/synx/pet/weepinggamblers/proc/MoveToTarget()
/mob/living/simple_animal/retaliate/synx/pet/weepinggamblers/MoveToTarget()
var/mob/living/speaker
if(target_mob)
speaker = target_mob