mirror of
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Part One
Summary in main PR post of things on ToDo list
This commit is contained in:
@@ -2527,8 +2527,6 @@ area/space/atmosalert()
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//Misc
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/area/wreck/ai
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name = "\improper AI Chamber"
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icon_state = "ai"
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@@ -5,6 +5,7 @@
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music = 'sound/ambience/song_game.ogg'
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sound_env = ASTEROID
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//CHOMPStation Edit Start - Rock Raider music tracks
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/area/mine/explored
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name = "Mine"
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icon_state = "explored"
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@@ -24,7 +25,7 @@
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name = "Upper Level Mine"
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icon_state = "unexplored"
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ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg', 'sound/ambience/LRRMenu.ogg', 'sound/ambience/LRRTrack1.ogg', 'sound/ambience/LRRTrack2.ogg', 'sound/ambience/LRRTrack3.ogg')
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//CHOMPStation Edit End
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// OUTPOSTS
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@@ -40,14 +41,17 @@
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/area/outpost/abandoned_Engineering
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name = "Abandoned Engineering Outpost"
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icon_state = "dark"
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always_unpowered = 1 //CHOMPStation Edit TFF 16/10/19 - fix magic powering for POI
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/area/outpost/abandoned_Station
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name = "Abandoned Station"
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icon_state = "dark"
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//CHOMPSTation Addition Start
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/area/outpost/abandoned_Station_medical
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name = "Abandoned Station Medical"
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icon_state = "dark"
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//CHOMPStation Addition End
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// Main mining outpost
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/area/outpost/mining_main
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@@ -98,7 +102,7 @@
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/area/outpost/mining_main/bathroom
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name = "Mining Outpost Bathroom"
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//Medical outpost
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//CHOMPStation Addition Start - Medical outpost
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/area/outpost/medical
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icon_state = ""
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@@ -128,6 +132,13 @@
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/area/outpost/medical/main_room
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name = "Medical Outpost Main Room"
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//TFF 16/10/19 - Moar area additions.
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/area/outpost/medical/atmos
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name = "Medical Outpost Atmospherics"
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/area/outpost/medical/backup_power
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name = "Medical Outpost Backup Power"
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//CHOMPStation Addition End
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// Engineering Outpost
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/area/outpost/engineering
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@@ -0,0 +1,24 @@
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//TFF 16/10/19 - Add more POI area distinctions.
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/area/wreck/ufo_ship
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name = "\improper Crashed Alien Ship"
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icon_state = "bridge"
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/area/wreck/thing
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name = "\improper Strange Station"
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icon_state = "bridge"
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/area/wreck/crashed_escape_pod
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name = "\improper Crashed Escape Pod"
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icon_state = "bridge"
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/area/wreck/derelict_pirate_ship
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name = "\improper Derelict Pirate Ship"
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icon_state = "bridge"
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/area/derelict/derelict_syndie_ship
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name = "\improper Derelict Syndie Ship"
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icon_state = "yellow"
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/area/derelict/pirate_ship
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name = "\improper Pirate Ship Wreck"
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icon_state = "yellow"
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