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Revert "Trash piles can now spawn mice"
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@@ -8,7 +8,6 @@
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var/list/searchedby = list()// Characters that have searched this trashpile, with values of searched time.
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var/mob/living/hider // A simple animal that might be hiding in the pile
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var/last_mouse = 0
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var/chance_alpha = 79 // Alpha list is junk items and normal random stuff.
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var/chance_beta = 20 // Beta list is actually maybe some useful illegal items. If it's not alpha or gamma, it's beta.
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@@ -41,26 +40,6 @@
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"boxfort",
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"trashbag",
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"brokecomp")
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processing_objects.Add(src)
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last_mouse = world.time + rand(0,30 MINUTES)
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/obj/structure/trash_pile/Destroy()
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processing_objects.Remove(src)
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return ..()
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/obj/structure/trash_pile/process()
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if(world.time < last_mouse + 30 MINUTES)
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return
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attempt_mouse()
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/obj/structure/trash_pile/proc/attempt_mouse()
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for(var/mob/living/simple_animal/mouse/M in dview(7,get_turf(src)))
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if(istype(M))
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return 0
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new /mob/living/simple_animal/mouse(get_turf(src))
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last_mouse = world.time
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visible_message("A mouse crawls out of \the [src].")
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return 1
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/obj/structure/trash_pile/attackby(obj/item/W as obj, mob/user as mob)
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var/w_type = W.type
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