Merge branch 'virgoMaster' into virgoPull

This commit is contained in:
Reddeyfish
2018-06-10 12:33:29 -07:00
469 changed files with 336333 additions and 21084 deletions
+107
View File
@@ -1,3 +1,5 @@
GLOBAL_LIST_BOILERPLATE(all_brain_organs, /obj/item/organ/internal/brain)
/obj/item/organ/internal/brain
name = "brain"
health = 400 //They need to live awhile longer than other organs. Is this even used by organ code anymore?
@@ -135,12 +137,117 @@
icon_state = "green slime extract"
parent_organ = BP_TORSO
clone_source = TRUE
flags = OPENCONTAINER
/obj/item/organ/internal/brain/slime/is_open_container()
return 1
/obj/item/organ/internal/brain/slime/New()
..()
create_reagents(50)
/obj/item/organ/internal/brain/slime/proc/reviveBody()
var/datum/dna2/record/R = new /datum/dna2/record()
R.dna = brainmob.dna
R.ckey = brainmob.ckey
R.id = copytext(md5(brainmob.real_name), 2, 6)
R.name = R.dna.real_name
R.types = DNA2_BUF_UI|DNA2_BUF_UE|DNA2_BUF_SE
R.languages = brainmob.languages
R.flavor = list()
for(var/datum/modifier/mod in brainmob.modifiers)
if(mod.flags & MODIFIER_GENETIC)
R.genetic_modifiers.Add(mod.type)
var/datum/mind/clonemind = brainmob.mind
if(!istype(clonemind, /datum/mind)) //not a mind
return 0
if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body
return 0
if(clonemind.active) //somebody is using that mind
if(ckey(clonemind.key) != R.ckey)
return 0
else
for(var/mob/observer/dead/G in player_list)
if(G.ckey == R.ckey)
if(G.can_reenter_corpse)
break
else
return 0
for(var/modifier_type in R.genetic_modifiers) //Can't be revived. Probably won't happen...?
if(istype(modifier_type, /datum/modifier/no_clone))
return 0
var/mob/living/carbon/human/H = new /mob/living/carbon/human(get_turf(src), R.dna.species)
if(!R.dna)
H.dna = new /datum/dna()
H.dna.real_name = H.real_name
else
H.dna = R.dna
H.UpdateAppearance()
H.sync_organ_dna()
if(!R.dna.real_name) //to prevent null names
R.dna.real_name = "promethean ([rand(0,999)])"
H.real_name = R.dna.real_name
H.nutrition = 260 //Enough to try to regenerate ONCE.
H.adjustBruteLoss(40)
H.adjustFireLoss(40)
H.Paralyse(4)
H.updatehealth()
for(var/obj/item/organ/external/E in H.organs) //They've still gotta congeal, but it's faster than the clone sickness they'd normally get.
if(E && E.organ_tag == BP_L_ARM || E.organ_tag == BP_R_ARM || E.organ_tag == BP_L_LEG || E.organ_tag == BP_R_LEG)
E.removed()
qdel(E)
E = null
H.regenerate_icons()
clonemind.transfer_to(H)
for(var/modifier_type in R.genetic_modifiers)
H.add_modifier(modifier_type)
for(var/datum/language/L in R.languages)
H.add_language(L.name)
H.flavor_texts = R.flavor.Copy()
qdel(src)
return 1
/datum/chemical_reaction/promethean_brain_revival
name = "Promethean Revival"
id = "prom_revival"
result = null
required_reagents = list("phoron" = 40)
result_amount = 1
/datum/chemical_reaction/promethean_brain_revival/can_happen(var/datum/reagents/holder)
if(holder.my_atom && istype(holder.my_atom, /obj/item/organ/internal/brain/slime))
return ..()
return FALSE
/datum/chemical_reaction/promethean_brain_revival/on_reaction(var/datum/reagents/holder)
var/obj/item/organ/internal/brain/slime/brain = holder.my_atom
if(brain.reviveBody())
brain.visible_message("<span class='notice'>[brain] bubbles, surrounding itself with a rapidly expanding mass of slime!</span>")
else
brain.visible_message("<span class='warning'>[brain] shifts strangely, but falls still.</span>")
/obj/item/organ/internal/brain/golem
name = "chem"
desc = "A tightly furled roll of paper, covered with indecipherable runes."
icon = 'icons/obj/wizard.dmi'
icon_state = "scroll"
/obj/item/organ/internal/brain/grey
desc = "A piece of juicy meat found in a person's head. This one is strange."
icon_state = "brain_grey"
/obj/item/organ/internal/brain/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color
+11
View File
@@ -21,6 +21,17 @@
..()
robotize()
/obj/item/organ/internal/eyes/grey
icon_state = "eyes_grey"
/obj/item/organ/internal/eyes/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color
/obj/item/organ/internal/eyes/proc/change_eye_color()
set name = "Change Eye Color"
set desc = "Changes your robotic eye color instantly."
+12
View File
@@ -20,3 +20,15 @@
if(prob(1))
owner.custom_pain("A stabbing pain rolls through your chest!",1)
owner.apply_damage(damage = 25, damagetype = HALLOSS, def_zone = parent_organ)
/obj/item/organ/internal/heart/grey
icon_state = "heart_grey-on"
dead_icon = "heart_grey-off"
/obj/item/organ/internal/heart/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color
+11
View File
@@ -35,3 +35,14 @@
owner.custom_pain("You feel extremely tired, like you can't move!",1)
owner.m_intent = "walk"
owner.hud_used.move_intent.icon_state = "walking"
/obj/item/organ/internal/kidneys/grey
icon_state = "kidneys_grey"
/obj/item/organ/internal/kidneys/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color
+11
View File
@@ -57,3 +57,14 @@
if(prob(1) && owner.getToxLoss() < owner.getMaxHealth()*0.3)
//owner << "" //Toxins provide their own messages for pain
owner.adjustToxLoss(5) //Not realistic to PA but there are basically no 'real' liver infections
/obj/item/organ/internal/liver/grey
icon_state = "liver_grey"
/obj/item/organ/internal/liver/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color
+11
View File
@@ -39,3 +39,14 @@
if(prob(1))
owner.custom_pain("You suddenly feel short of breath and take a sharp, painful breath!",1)
owner.adjustOxyLoss(30) //Look it's hard to simulate low O2 perfusion okay
/obj/item/organ/internal/lungs/grey
icon_state = "lungs_grey"
/obj/item/organ/internal/lungs/grey/colormatch/New()
..()
var/mob/living/carbon/human/H = null
spawn(15)
if(ishuman(owner))
H = owner
color = H.species.blood_color