mecha fixes

This commit is contained in:
DJSnapshot
2013-11-02 12:26:34 -07:00
parent 69389d392c
commit 63fb3f29ea
4 changed files with 15 additions and 2 deletions
@@ -27,6 +27,9 @@
if (ishuman(usr) || ismonkey(usr)) //so monkeys can take off their backpacks -- Urist
var/mob/M = usr
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
return
if(over_object == M && Adjacent(M)) // this must come before the screen objects only block
orient2hud(M) // dunno why it wasn't before
if(M.s_active)