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Orange Is the New Orange!
Add a new version of the orange jumpsuit and refactors the prison one to be a different obj path. Prison and Orange jumpsuits are both selectable in the loadout via Jumpcloth Selection. New .dmi updates for the whole thing as well.
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@@ -30,7 +30,7 @@
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H.drop_from_inventory(W)
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//teleport person to cell
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H.loc = pick(prisonwarp)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/prison(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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else
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//teleport security person
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