mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-07-21 03:52:54 +01:00
Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
# Conflicts: # code/__defines/misc.dm # code/controllers/master_controller.dm # code/game/machinery/computer3/computers/card.dm # code/game/objects/items/devices/communicator/UI.dm # code/game/objects/items/stacks/medical.dm # code/game/objects/structures/signs.dm # code/modules/admin/admin_verbs.dm # code/modules/client/client defines.dm # code/modules/client/client procs.dm # code/modules/clothing/clothing.dm # code/modules/clothing/under/accessories/holster.dm # code/modules/events/radiation_storm.dm # code/modules/mining/machine_processing.dm # code/modules/mob/living/carbon/human/species/station/prometheans.dm # code/modules/mob/living/living.dm # code/modules/mob/living/simple_animal/animals/bear.dm # code/modules/mob/living/simple_animal/animals/cat.dm # code/modules/mob/living/simple_animal/animals/parrot.dm # code/modules/mob/mob.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm # code/modules/reagents/reagent_dispenser.dm # config/example/config.txt # html/changelogs/.all_changelog.yml # interface/skin.dmf # maps/southern_cross/southern_cross-1.dmm # vorestation.dme
This commit is contained in:
@@ -220,7 +220,9 @@
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return
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if (href_list["createpill_multiple"])
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count = input("Select the number of pills to make.", "Max [max_pill_count]", pillamount) as num
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count = input("Select the number of pills to make.", "Max [max_pill_count]", pillamount) as null|num
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if(!count) //Covers 0 and cancel
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return
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count = Clamp(count, 1, max_pill_count)
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if(reagents.total_volume/count < 1) //Sanity checking.
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@@ -229,7 +231,9 @@
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var/amount_per_pill = reagents.total_volume/count
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if (amount_per_pill > 60) amount_per_pill = 60
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var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)"), MAX_NAME_LEN)
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var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)") as null|text, MAX_NAME_LEN)
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if(!name) //Blank name (sanitized to nothing, or left empty) or cancel
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return
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if(reagents.total_volume/count < 1) //Sanity checking.
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return
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@@ -180,7 +180,13 @@
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M.adjustToxLoss(6 * removed)
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else
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..()
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/datum/reagent/water/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
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if(alien == IS_SLIME)
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M.visible_message("<span class='warning'>[M]'s flesh sizzles where the water touches it!</span>", "<span class='danger'>Your flesh burns in the water!</span>")
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..()
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*/ //VOREStation Edit End.
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/datum/reagent/fuel
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name = "Welding fuel"
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id = "fuel"
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@@ -94,6 +94,8 @@
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strength_mod *= 0.75
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if(alien == IS_DIONA)
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strength_mod = 0
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if(alien == IS_SLIME)
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M.adjustToxLoss(removed) //Sterilizing, if only by a little bit. Also already doubled above.
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M.add_chemical_effect(CE_ALCOHOL, 1)
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@@ -136,6 +138,8 @@
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strength_mod *= 0.75
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if(alien == IS_DIONA)
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strength_mod = 0
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if(alien == IS_SLIME)
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M.adjustToxLoss(removed * 2) //Sterilizing, if only by a little bit.
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M.add_chemical_effect(CE_ALCOHOL, 1)
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@@ -34,10 +34,12 @@
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data -= taste
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/datum/reagent/nutriment/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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/* if(!injectable) vorestation removal
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/* VOREStation Removal
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if(!injectable && alien != IS_SLIME)
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M.adjustToxLoss(0.1 * removed)
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return
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affect_ingest(M, alien, removed) */
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affect_ingest(M, alien, removed)
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*/ //VOREStation Removal End
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if(injectable) //vorestation addition/replacement
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affect_ingest(M, alien, removed)
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@@ -97,7 +99,7 @@
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nutriment_factor = 10
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color = "#FFFF00"
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/datum/reagent/honey/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
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/datum/reagent/nutriment/honey/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
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..()
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var/effective_dose = dose
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@@ -258,6 +260,16 @@
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overdose = REAGENTS_OVERDOSE
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ingest_met = REM
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/datum/reagent/sodiumchloride/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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..()
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if(alien == IS_SLIME)
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M.adjustFireLoss(removed)
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/datum/reagent/sodiumchloride/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
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var/pass_mod = rand(3,5)
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var/passthrough = (removed - (removed/pass_mod)) //Some may be nullified during consumption, between one third and one fifth.
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affect_blood(M, alien, passthrough)
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/datum/reagent/blackpepper
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name = "Black Pepper"
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id = "blackpepper"
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@@ -357,6 +369,15 @@
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/datum/reagent/condensedcapsaicin/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
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var/eyes_covered = 0
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var/mouth_covered = 0
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var/head_covered = 0
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var/arms_covered = 0 //These are used for the effects on slime-based species.
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var/legs_covered = 0
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var/hands_covered = 0
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var/feet_covered = 0
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var/chest_covered = 0
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var/groin_covered = 0
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var/obj/item/safe_thing = null
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var/effective_strength = 5
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@@ -387,27 +408,78 @@
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eyes_covered = 1
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if(!safe_thing)
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safe_thing = H.glasses
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if(alien == IS_SLIME)
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for(var/obj/item/clothing/C in H.worn_clothing)
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if(C.body_parts_covered & HEAD)
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head_covered = 1
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if(C.body_parts_covered & UPPER_TORSO)
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chest_covered = 1
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if(C.body_parts_covered & LOWER_TORSO)
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groin_covered = 1
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if(C.body_parts_covered & LEGS)
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legs_covered = 1
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if(C.body_parts_covered & ARMS)
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arms_covered = 1
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if(C.body_parts_covered & HANDS)
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hands_covered = 1
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if(C.body_parts_covered & FEET)
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feet_covered = 1
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if(head_covered && chest_covered && groin_covered && legs_covered && arms_covered && hands_covered && feet_covered)
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break
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if(eyes_covered && mouth_covered)
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M << "<span class='warning'>Your [safe_thing] protects you from the pepperspray!</span>"
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return
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to_chat(M, "<span class='warning'>Your [safe_thing] protects you from the pepperspray!</span>")
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if(alien != IS_SLIME)
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return
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else if(eyes_covered)
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M << "<span class='warning'>Your [safe_thing] protect you from most of the pepperspray!</span>"
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to_chat(M, "<span class='warning'>Your [safe_thing] protect you from most of the pepperspray!</span>")
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M.eye_blurry = max(M.eye_blurry, effective_strength * 3)
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M.Blind(effective_strength)
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M.Stun(5)
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M.Weaken(5)
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return
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else if (mouth_covered) // Mouth cover is better than eye cover
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M << "<span class='warning'>Your [safe_thing] protects your face from the pepperspray!</span>"
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if(alien != IS_SLIME)
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return
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else if(mouth_covered) // Mouth cover is better than eye cover
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to_chat(M, "<span class='warning'>Your [safe_thing] protects your face from the pepperspray!</span>")
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M.eye_blurry = max(M.eye_blurry, effective_strength)
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return
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else // Oh dear :D
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M << "<span class='warning'>You're sprayed directly in the eyes with pepperspray!</span>"
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if(alien != IS_SLIME)
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return
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else// Oh dear :D
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to_chat(M, "<span class='warning'>You're sprayed directly in the eyes with pepperspray!</span>")
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M.eye_blurry = max(M.eye_blurry, effective_strength * 5)
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M.Blind(effective_strength * 2)
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M.Stun(5)
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M.Weaken(5)
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return
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if(alien != IS_SLIME)
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return
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if(alien == IS_SLIME)
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if(!head_covered)
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your head burns!</span>")
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M.apply_effect(5 * effective_strength, AGONY, 0)
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if(!chest_covered)
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your chest burns!</span>")
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M.apply_effect(5 * effective_strength, AGONY, 0)
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if(!groin_covered && prob(75))
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your groin burns!</span>")
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M.apply_effect(3 * effective_strength, AGONY, 0)
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if(!arms_covered && prob(45))
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your arms burns!</span>")
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M.apply_effect(3 * effective_strength, AGONY, 0)
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if(!legs_covered && prob(45))
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your legs burns!</span>")
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M.apply_effect(3 * effective_strength, AGONY, 0)
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if(!hands_covered && prob(20))
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your hands burns!</span>")
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M.apply_effect(effective_strength / 2, AGONY, 0)
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if(!feet_covered && prob(20))
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if(prob(33))
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to_chat(M, "<span class='warning'>The exposed flesh on your feet burns!</span>")
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M.apply_effect(effective_strength / 2, AGONY, 0)
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/datum/reagent/condensedcapsaicin/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
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if(ishuman(M))
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@@ -440,7 +512,10 @@
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var/adj_temp = 0
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/datum/reagent/drink/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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M.adjustToxLoss(removed) // Probably not a good idea; not very deadly though
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var/strength_mod = 1
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if(alien == IS_SLIME)
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strength_mod = 3
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M.adjustToxLoss(removed * strength_mod) // Probably not a good idea; not very deadly though
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return
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/datum/reagent/drink/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
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@@ -452,6 +527,8 @@
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M.bodytemperature = min(310, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
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if(adj_temp < 0 && M.bodytemperature > 310)
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M.bodytemperature = min(310, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
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if(alien == IS_SLIME)
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M.adjustToxLoss(removed * 2)
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/datum/reagent/drink/overdose(var/mob/living/carbon/M, var/alien) //Add special interactions here in the future if desired.
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..()
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@@ -492,7 +569,7 @@
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..()
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M.reagents.add_reagent("imidazoline", removed * 0.2)
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/datum/reagent/drink/juice/
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/datum/reagent/drink/juice
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name = "Grape Juice"
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id = "grapejuice"
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description = "It's grrrrrape!"
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@@ -502,7 +579,7 @@
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glass_name = "grape juice"
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glass_desc = "It's grrrrrape!"
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/datum/reagent/juice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
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/datum/reagent/drink/juice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
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||||
|
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var/effective_dose = dose/2
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@@ -732,6 +809,24 @@
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cup_name = "cup of iced tea"
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cup_desc = "No relation to a certain rap artist/ actor."
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||||
|
||||
/datum/reagent/drink/tea/icetea/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= 0.5
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||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += 0.5
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/tea/icetea/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= 0.5
|
||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += 0.5
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/tea/minttea
|
||||
name = "Mint Tea"
|
||||
id = "minttea"
|
||||
@@ -828,7 +923,7 @@
|
||||
if(adj_temp > 0)
|
||||
holder.remove_reagent("frostoil", 10 * removed)
|
||||
|
||||
/datum/reagent/nutriment/coffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
/datum/reagent/drink/coffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
//if(alien == IS_TAJARA)
|
||||
//M.adjustToxLoss(2 * removed)
|
||||
@@ -854,6 +949,24 @@
|
||||
glass_desc = "A drink to perk you up and refresh you!"
|
||||
glass_special = list(DRINK_ICE)
|
||||
|
||||
/datum/reagent/drink/coffee/icecoffee/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= 0.5
|
||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += 0.5
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/coffee/icecoffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= 0.5
|
||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += 0.5
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/coffee/soy_latte
|
||||
name = "Soy Latte"
|
||||
id = "soy_latte"
|
||||
@@ -1050,13 +1163,13 @@
|
||||
adj_dizzy = -5
|
||||
adj_drowsy = -3
|
||||
adj_sleepy = -2
|
||||
|
||||
|
||||
|
||||
glass_name = "Coffee Milkshake"
|
||||
glass_desc = "An energizing coffee milkshake, perfect for hot days at work.."
|
||||
|
||||
/datum/reagent/drink/milkshake/coffeeshake/overdose(var/mob/living/carbon/M, var/alien)
|
||||
M.make_jittery(5)
|
||||
M.make_jittery(5)
|
||||
|
||||
/datum/reagent/drink/rewriter
|
||||
name = "Rewriter"
|
||||
@@ -1312,6 +1425,24 @@
|
||||
glass_desc = "Generally, you're supposed to put something else in there too..."
|
||||
glass_icon = DRINK_ICON_NOISY
|
||||
|
||||
/datum/reagent/drink/ice/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= rand(1,3)
|
||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += rand(1,3)
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/ice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(M.bodytemperature > T0C)
|
||||
M.bodytemperature -= rand(1,3)
|
||||
if(M.bodytemperature < T0C)
|
||||
M.bodytemperature += rand(1,3)
|
||||
M.adjustToxLoss(5 * removed)
|
||||
|
||||
/datum/reagent/drink/nothing
|
||||
name = "Nothing"
|
||||
id = "nothing"
|
||||
|
||||
@@ -28,8 +28,11 @@
|
||||
scannable = 1
|
||||
|
||||
/datum/reagent/bicaridine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.75
|
||||
if(alien != IS_DIONA)
|
||||
M.heal_organ_damage(6 * removed, 0)
|
||||
M.heal_organ_damage(6 * removed * chem_effective, 0)
|
||||
|
||||
/datum/reagent/bicaridine/overdose(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
@@ -59,8 +62,12 @@
|
||||
scannable = 1
|
||||
|
||||
/datum/reagent/kelotane/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.5
|
||||
M.adjustBruteLoss(2 * removed) //Mends burns, but has negative effects with a Promethean's skeletal structure.
|
||||
if(alien != IS_DIONA)
|
||||
M.heal_organ_damage(0, 6 * removed)
|
||||
M.heal_organ_damage(0, 6 * removed * chem_effective)
|
||||
|
||||
/datum/reagent/dermaline
|
||||
name = "Dermaline"
|
||||
@@ -74,8 +81,11 @@
|
||||
scannable = 1
|
||||
|
||||
/datum/reagent/dermaline/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.75
|
||||
if(alien != IS_DIONA)
|
||||
M.heal_organ_damage(0, 12 * removed)
|
||||
M.heal_organ_damage(0, 12 * removed * chem_effective)
|
||||
|
||||
/datum/reagent/dylovene
|
||||
name = "Dylovene"
|
||||
@@ -87,10 +97,15 @@
|
||||
scannable = 1
|
||||
|
||||
/datum/reagent/dylovene/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.66
|
||||
if(dose >= 15)
|
||||
M.druggy = max(M.druggy, 5)
|
||||
if(alien != IS_DIONA)
|
||||
M.drowsyness = max(0, M.drowsyness - 6 * removed)
|
||||
M.hallucination = max(0, M.hallucination - 9 * removed)
|
||||
M.adjustToxLoss(-4 * removed)
|
||||
M.drowsyness = max(0, M.drowsyness - 6 * removed * chem_effective)
|
||||
M.hallucination = max(0, M.hallucination - 9 * removed * chem_effective)
|
||||
M.adjustToxLoss(-4 * removed * chem_effective)
|
||||
|
||||
/datum/reagent/carthatoline
|
||||
name = "Carthatoline"
|
||||
@@ -114,6 +129,8 @@
|
||||
return
|
||||
if(L.damage > 0)
|
||||
L.damage = max(L.damage - 2 * removed, 0)
|
||||
if(alien == IS_SLIME)
|
||||
H.druggy = max(M.druggy, 5)
|
||||
|
||||
/datum/reagent/dexalin
|
||||
name = "Dexalin"
|
||||
@@ -128,6 +145,12 @@
|
||||
/datum/reagent/dexalin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_VOX)
|
||||
M.adjustToxLoss(removed * 6)
|
||||
else if(alien == IS_SLIME && dose >= 15)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 15)
|
||||
if(prob(15))
|
||||
to_chat(M, "<span class='notice'>You have a moment of clarity as you collapse.</span>")
|
||||
M.adjustBrainLoss(-5 * removed)
|
||||
M.Weaken(6)
|
||||
else if(alien != IS_DIONA)
|
||||
M.adjustOxyLoss(-15 * removed)
|
||||
|
||||
@@ -146,6 +169,12 @@
|
||||
/datum/reagent/dexalinp/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_VOX)
|
||||
M.adjustToxLoss(removed * 9)
|
||||
else if(alien == IS_SLIME && dose >= 10)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 25)
|
||||
if(prob(25))
|
||||
to_chat(M, "<span class='notice'>You have a moment of clarity, as you feel your tubes lose pressure rapidly.</span>")
|
||||
M.adjustBrainLoss(-8 * removed)
|
||||
M.Weaken(3)
|
||||
else if(alien != IS_DIONA)
|
||||
M.adjustOxyLoss(-150 * removed)
|
||||
|
||||
@@ -162,9 +191,12 @@
|
||||
|
||||
/datum/reagent/tricordrazine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien != IS_DIONA)
|
||||
M.adjustOxyLoss(-3 * removed)
|
||||
M.heal_organ_damage(1.5 * removed, 1.5 * removed)
|
||||
M.adjustToxLoss(-1.5 * removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.5
|
||||
M.adjustOxyLoss(-3 * removed * chem_effective)
|
||||
M.heal_organ_damage(1.5 * removed, 1.5 * removed * chem_effective)
|
||||
M.adjustToxLoss(-1.5 * removed * chem_effective)
|
||||
|
||||
/datum/reagent/cryoxadone
|
||||
name = "Cryoxadone"
|
||||
@@ -179,10 +211,17 @@
|
||||
|
||||
/datum/reagent/cryoxadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(M.bodytemperature < 170)
|
||||
M.adjustCloneLoss(-10 * removed)
|
||||
M.adjustOxyLoss(-10 * removed)
|
||||
M.heal_organ_damage(10 * removed, 10 * removed)
|
||||
M.adjustToxLoss(-10 * removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.25
|
||||
to_chat(M, "<span class='danger'>It's cold. Something causes your cellular mass to harden occasionally, resulting in vibration.</span>")
|
||||
M.Weaken(10)
|
||||
M.silent = max(M.silent, 10)
|
||||
M.make_jittery(4)
|
||||
M.adjustCloneLoss(-10 * removed * chem_effective)
|
||||
M.adjustOxyLoss(-10 * removed * chem_effective)
|
||||
M.heal_organ_damage(10 * removed, 10 * removed * chem_effective)
|
||||
M.adjustToxLoss(-10 * removed * chem_effective)
|
||||
|
||||
/datum/reagent/clonexadone
|
||||
name = "Clonexadone"
|
||||
@@ -197,10 +236,18 @@
|
||||
|
||||
/datum/reagent/clonexadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(M.bodytemperature < 170)
|
||||
M.adjustCloneLoss(-30 * removed)
|
||||
M.adjustOxyLoss(-30 * removed)
|
||||
M.heal_organ_damage(30 * removed, 30 * removed)
|
||||
M.adjustToxLoss(-30 * removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
if(prob(10))
|
||||
to_chat(M, "<span class='danger'>It's so cold. Something causes your cellular mass to harden sporadically, resulting in seizure-like twitching.</span>")
|
||||
chem_effective = 0.5
|
||||
M.Weaken(20)
|
||||
M.silent = max(M.silent, 20)
|
||||
M.make_jittery(4)
|
||||
M.adjustCloneLoss(-30 * removed * chem_effective)
|
||||
M.adjustOxyLoss(-30 * removed * chem_effective)
|
||||
M.heal_organ_damage(30 * removed, 30 * removed * chem_effective)
|
||||
M.adjustToxLoss(-30 * removed * chem_effective)
|
||||
|
||||
/* Painkillers */
|
||||
|
||||
@@ -217,10 +264,15 @@
|
||||
mrate_static = TRUE
|
||||
|
||||
/datum/reagent/paracetamol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 25)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.75
|
||||
M.add_chemical_effect(CE_PAINKILLER, 25 * chem_effective)
|
||||
|
||||
/datum/reagent/paracetamol/overdose(var/mob/living/carbon/M, var/alien)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
M.add_chemical_effect(CE_SLOWDOWN, 1)
|
||||
M.hallucination = max(M.hallucination, 2)
|
||||
|
||||
/datum/reagent/tramadol
|
||||
@@ -236,7 +288,11 @@
|
||||
mrate_static = TRUE
|
||||
|
||||
/datum/reagent/tramadol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 80)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.8
|
||||
M.add_chemical_effect(CE_SLOWDOWN, 1)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 80 * chem_effective)
|
||||
|
||||
/datum/reagent/tramadol/overdose(var/mob/living/carbon/M, var/alien)
|
||||
..()
|
||||
@@ -255,8 +311,13 @@
|
||||
mrate_static = TRUE
|
||||
|
||||
/datum/reagent/oxycodone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 200)
|
||||
M.eye_blurry = min(M.eye_blurry + 10, 250)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.75
|
||||
M.stuttering = min(50, max(0, M.stuttering + 5)) //If you can't feel yourself, and your main mode of speech is resonation, there's a problem.
|
||||
M.add_chemical_effect(CE_SLOWDOWN, 1)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 200 * chem_effective)
|
||||
M.eye_blurry = min(M.eye_blurry + 10, 250 * chem_effective)
|
||||
M.Confuse(5)
|
||||
|
||||
/datum/reagent/oxycodone/overdose(var/mob/living/carbon/M, var/alien)
|
||||
@@ -278,16 +339,23 @@
|
||||
scannable = 1
|
||||
|
||||
/datum/reagent/synaptizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
if(alien == IS_SLIME)
|
||||
if(dose >= 5) //Not effective in small doses, though it causes toxloss at higher ones, it will make the regeneration for brute and burn more 'efficient' at the cost of more nutrition.
|
||||
M.nutrition -= removed * 2
|
||||
M.adjustBruteLoss(-2 * removed)
|
||||
M.adjustFireLoss(-1 * removed)
|
||||
chem_effective = 0.5
|
||||
M.drowsyness = max(M.drowsyness - 5, 0)
|
||||
M.AdjustParalysis(-1)
|
||||
M.AdjustStunned(-1)
|
||||
M.AdjustWeakened(-1)
|
||||
holder.remove_reagent("mindbreaker", 5)
|
||||
M.hallucination = max(0, M.hallucination - 10)
|
||||
M.adjustToxLoss(5 * removed) // It used to be incredibly deadly due to an oversight. Not anymore!
|
||||
M.add_chemical_effect(CE_PAINKILLER, 20)
|
||||
M.adjustToxLoss(5 * removed * chem_effective) // It used to be incredibly deadly due to an oversight. Not anymore!
|
||||
M.add_chemical_effect(CE_PAINKILLER, 20 * chem_effective)
|
||||
|
||||
/datum/reagent/hyperzine
|
||||
name = "Hyperzine"
|
||||
@@ -301,6 +369,10 @@
|
||||
/datum/reagent/hyperzine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_TAJARA)
|
||||
removed *= 1.25
|
||||
if(alien == IS_SLIME)
|
||||
M.make_jittery(4) //Hyperactive fluid pumping results in unstable 'skeleton', resulting in vibration.
|
||||
if(dose >= 5)
|
||||
M.nutrition = (M.nutrition - (removed * 2)) //Sadly this movement starts burning food in higher doses.
|
||||
..()
|
||||
if(prob(5))
|
||||
M.emote(pick("twitch", "blink_r", "shiver"))
|
||||
@@ -320,8 +392,15 @@
|
||||
/datum/reagent/alkysine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
M.adjustBrainLoss(-30 * removed)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 10)
|
||||
var/chem_effective = 1
|
||||
if(alien == IS_SLIME)
|
||||
chem_effective = 0.25
|
||||
if(M.brainloss >= 10)
|
||||
M.Weaken(5)
|
||||
if(dose >= 10 && M.paralysis < 40)
|
||||
M.AdjustParalysis(1) //Messing with the core with a simple chemical probably isn't the best idea.
|
||||
M.adjustBrainLoss(-30 * removed * chem_effective)
|
||||
M.add_chemical_effect(CE_PAINKILLER, 10 * chem_effective)
|
||||
|
||||
/datum/reagent/imidazoline
|
||||
name = "Imidazoline"
|
||||
@@ -369,6 +448,10 @@
|
||||
if(I.damage <= 5 && I.organ_tag == O_EYES)
|
||||
H.eye_blurry = min(M.eye_blurry + 10, 250) //Eyes need to reset, or something
|
||||
H.sdisabilities &= ~BLIND
|
||||
if(alien == IS_SLIME)
|
||||
H.add_chemical_effect(CE_PAINKILLER, 20)
|
||||
if(prob(33))
|
||||
H.Confuse(10)
|
||||
|
||||
/datum/reagent/osteodaxon
|
||||
name = "Osteodaxon"
|
||||
@@ -437,9 +520,35 @@
|
||||
M.disabilities = 0
|
||||
M.sdisabilities = 0
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(alien == IS_SLIME && istype(H)) //Shifts them toward white, faster than Rezadone does toward grey.
|
||||
if(prob(50))
|
||||
if(H.r_skin)
|
||||
H.r_skin = round((H.r_skin + 510)/3)
|
||||
if(H.r_hair)
|
||||
H.r_hair = round((H.r_hair + 510)/3)
|
||||
if(H.r_facial)
|
||||
H.r_facial = round((H.r_facial + 510)/3)
|
||||
H.adjustToxLoss(6 * removed)
|
||||
if(prob(50))
|
||||
if(H.g_skin)
|
||||
H.g_skin = round((H.g_skin + 510)/3)
|
||||
if(H.g_hair)
|
||||
H.g_hair = round((H.g_hair + 510)/3)
|
||||
if(H.g_facial)
|
||||
H.g_facial = round((H.g_facial + 510)/3)
|
||||
H.adjustToxLoss(6 * removed)
|
||||
if(prob(50))
|
||||
if(H.b_skin)
|
||||
H.b_skin = round((H.b_skin + 510)/3)
|
||||
if(H.b_hair)
|
||||
H.b_hair = round((H.b_hair + 510)/3)
|
||||
if(H.b_facial)
|
||||
H.b_facial = round((H.b_facial + 510)/3)
|
||||
H.adjustToxLoss(6 * removed)
|
||||
|
||||
// Might need to update appearance for hulk etc.
|
||||
if(needs_update && ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.update_mutations()
|
||||
|
||||
/datum/reagent/ethylredoxrazine
|
||||
@@ -513,9 +622,19 @@
|
||||
mrate_static = TRUE
|
||||
overdose = REAGENTS_OVERDOSE
|
||||
scannable = 1
|
||||
data = 0
|
||||
|
||||
/datum/reagent/spaceacillin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
if(volume <= 0.1 && data != -1)
|
||||
data = -1
|
||||
to_chat(M, "<span class='notice'>You regain focus...</span>")
|
||||
else
|
||||
var/delay = (5 MINUTES)
|
||||
if(world.time > data + delay)
|
||||
data = world.time
|
||||
to_chat(M, "<span class='warning'>Your senses feel unfocused, and divided.</span>")
|
||||
M.add_chemical_effect(CE_ANTIBIOTIC, dose >= overdose ? ANTIBIO_OD : ANTIBIO_NORM)
|
||||
|
||||
/datum/reagent/corophizine
|
||||
@@ -528,11 +647,48 @@
|
||||
mrate_static = TRUE
|
||||
overdose = 10
|
||||
scannable = 1
|
||||
data = 0
|
||||
|
||||
/datum/reagent/corophizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
M.add_chemical_effect(CE_ANTIBIOTIC, ANTIBIO_SUPER)
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
|
||||
if(ishuman(M) && alien == IS_SLIME) //Everything about them is treated like a targetted organism. Widespread bodily function begins to fail.
|
||||
if(volume <= 0.1 && data != -1)
|
||||
data = -1
|
||||
to_chat(M, "<span class='notice'>Your body ceases its revolt.</span>")
|
||||
else
|
||||
var/delay = (3 MINUTES)
|
||||
if(world.time > data + delay)
|
||||
data = world.time
|
||||
to_chat(M, "<span class='critical'>It feels like your body is revolting!</span>")
|
||||
M.Confuse(7)
|
||||
M.adjustFireLoss(removed * 2)
|
||||
M.adjustToxLoss(removed * 2)
|
||||
if(dose >= 5 && M.toxloss >= 10) //It all starts going wrong.
|
||||
M.adjustBruteLoss(removed * 3)
|
||||
M.eye_blurry = min(20, max(0, M.eye_blurry + 10))
|
||||
if(prob(25))
|
||||
if(prob(25))
|
||||
to_chat(M, "<span class='danger'>Your pneumatic fluids seize for a moment.</span>")
|
||||
M.Stun(2)
|
||||
spawn(30)
|
||||
M.Weaken(2)
|
||||
if(dose >= 10 || M.toxloss >= 25) //Internal skeletal tubes are rupturing, allowing the chemical to breach them.
|
||||
M.adjustToxLoss(removed * 4)
|
||||
M.make_jittery(5)
|
||||
if(dose >= 20 || M.toxloss >= 60) //Core disentigration, cellular mass begins treating itself as an enemy, while maintaining regeneration. Slime-cancer.
|
||||
M.adjustBrainLoss(2 * removed)
|
||||
M.nutrition = max(H.nutrition - 20, 0)
|
||||
if(M.bruteloss >= 60 && M.toxloss >= 60 && M.brainloss >= 30) //Total Structural Failure. Limbs start splattering.
|
||||
var/obj/item/organ/external/O = pick(H.organs)
|
||||
if(prob(20) && !istype(O, /obj/item/organ/external/chest/unbreakable/slime) && !istype(O, /obj/item/organ/external/groin/unbreakable/slime))
|
||||
to_chat(M, "<span class='critical'>You feel your [O] begin to dissolve, before it sloughs from your body.</span>")
|
||||
O.droplimb() //Splat.
|
||||
return
|
||||
|
||||
//Based roughly on Levofloxacin's rather severe side-effects
|
||||
if(prob(20))
|
||||
M.Confuse(5)
|
||||
@@ -544,7 +700,7 @@
|
||||
M.hallucination = max(M.hallucination, 10)
|
||||
|
||||
//One of the levofloxacin side effects is 'spontaneous tendon rupture', which I'll immitate here. 1:1000 chance, so, pretty darn rare.
|
||||
if(ishuman(M) && rand(1,10000) == 1)
|
||||
if(ishuman(M) && rand(1,10000) == 1) //VOREStation Edit (more rare)
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/external/eo = pick(H.organs) //Misleading variable name, 'organs' is only external organs
|
||||
eo.fracture()
|
||||
@@ -558,11 +714,20 @@
|
||||
color = "#C8A5DC"
|
||||
touch_met = 5
|
||||
|
||||
/datum/reagent/sterilizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_SLIME)
|
||||
M.adjustFireLoss(removed)
|
||||
M.adjustToxLoss(2 * removed)
|
||||
return
|
||||
|
||||
/datum/reagent/sterilizine/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
M.germ_level -= min(removed*20, M.germ_level)
|
||||
for(var/obj/item/I in M.contents)
|
||||
I.was_bloodied = null
|
||||
M.was_bloodied = null
|
||||
if(alien == IS_SLIME)
|
||||
M.adjustFireLoss(removed)
|
||||
M.adjustToxLoss(2 * removed)
|
||||
|
||||
/datum/reagent/sterilizine/touch_obj(var/obj/O)
|
||||
O.germ_level -= min(volume*20, O.germ_level)
|
||||
@@ -606,6 +771,29 @@
|
||||
/datum/reagent/rezadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(alien == IS_SLIME && istype(H))
|
||||
if(prob(50))
|
||||
if(H.r_skin)
|
||||
H.r_skin = round((H.r_skin + 50)/2)
|
||||
if(H.r_hair)
|
||||
H.r_hair = round((H.r_hair + 50)/2)
|
||||
if(H.r_facial)
|
||||
H.r_facial = round((H.r_facial + 50)/2)
|
||||
if(prob(50))
|
||||
if(H.g_skin)
|
||||
H.g_skin = round((H.g_skin + 50)/2)
|
||||
if(H.g_hair)
|
||||
H.g_hair = round((H.g_hair + 50)/2)
|
||||
if(H.g_facial)
|
||||
H.g_facial = round((H.g_facial + 50)/2)
|
||||
if(prob(50))
|
||||
if(H.b_skin)
|
||||
H.b_skin = round((H.b_skin + 50)/2)
|
||||
if(H.b_hair)
|
||||
H.b_hair = round((H.b_hair + 50)/2)
|
||||
if(H.b_facial)
|
||||
H.b_facial = round((H.b_facial + 50)/2)
|
||||
M.adjustCloneLoss(-20 * removed)
|
||||
M.adjustOxyLoss(-2 * removed)
|
||||
M.heal_organ_damage(20 * removed, 20 * removed)
|
||||
|
||||
@@ -16,7 +16,10 @@
|
||||
if(issmall(M)) removed *= 2 // Small bodymass, more effect from lower volume.
|
||||
if(alien == IS_SLIME)
|
||||
removed *= 0.25 // Results in half the standard tox as normal. Prometheans are 'Small' for flaps.
|
||||
M.nutrition += strength * removed
|
||||
if(dose >= 10)
|
||||
M.nutrition += strength * removed //Body has to deal with the massive influx of toxins, rather than try using them to repair.
|
||||
else
|
||||
M.heal_organ_damage((10/strength) * removed, (10/strength) * removed) //Doses of toxins below 10 units, and 10 strength, are capable of providing useful compounds for repair.
|
||||
M.adjustToxLoss(strength * removed)
|
||||
|
||||
/datum/reagent/toxin/plasticide
|
||||
@@ -73,6 +76,15 @@
|
||||
spawn (0) target_tile.hotspot_expose(700, 400)
|
||||
remove_self(volume)
|
||||
|
||||
/datum/reagent/toxin/hydrophoron/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
M.adjust_fire_stacks(removed * 10)
|
||||
if(prob(10))
|
||||
to_chat(M, "<span class='critical'>You feel something boiling within you!</span>")
|
||||
spawn(rand(30, 60))
|
||||
M.IgniteMob()
|
||||
|
||||
/datum/reagent/toxin/spidertoxin
|
||||
name = "Spidertoxin"
|
||||
id = "spidertoxin"
|
||||
@@ -107,6 +119,8 @@
|
||||
if(alien == IS_VOX)
|
||||
M.adjustOxyLoss(-100 * removed) //5 oxyloss healed per tick.
|
||||
return //You're wasting plasma (a semi-limited chemical) to save someone, so it might as well be somewhat strong.
|
||||
if(alien == IS_SLIME)
|
||||
M.adjust_fire_stacks(removed * 3) //Not quite 'converting' it. It's like mixing fuel into a jelly. You get explosive, or at least combustible, jelly.
|
||||
..()
|
||||
|
||||
/datum/reagent/toxin/phoron/touch_turf(var/turf/simulated/T, var/amount)
|
||||
@@ -177,6 +191,11 @@
|
||||
strength = 0
|
||||
overdose = REAGENTS_OVERDOSE
|
||||
|
||||
/datum/reagent/toxin/potassium_chloride/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
..()
|
||||
if(alien == IS_SLIME)
|
||||
M.adjustFireLoss(removed * 2)
|
||||
|
||||
/datum/reagent/toxin/potassium_chloride/overdose(var/mob/living/carbon/M, var/alien)
|
||||
..()
|
||||
if(ishuman(M))
|
||||
@@ -206,6 +225,8 @@
|
||||
H.losebreath = max(10, M.losebreath-10)
|
||||
H.adjustOxyLoss(2)
|
||||
H.Weaken(10)
|
||||
if(alien == IS_SLIME)
|
||||
M.adjustFireLoss(removed * 3)
|
||||
|
||||
/datum/reagent/toxin/zombiepowder
|
||||
name = "Zombie Powder"
|
||||
@@ -353,6 +374,13 @@
|
||||
/datum/reagent/lexorin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
if(alien == IS_SLIME)
|
||||
M.apply_effect(5, AGONY, 0)
|
||||
M.adjustToxLoss(3 * removed)
|
||||
if(prob(10))
|
||||
to_chat(M, "<span class='warning'>Your cellular mass hardens for a moment.</span>")
|
||||
M.Stun(6)
|
||||
return
|
||||
if(alien == IS_SKRELL)
|
||||
M.take_organ_damage(2.4 * removed, 0)
|
||||
if(M.losebreath < 10)
|
||||
@@ -384,9 +412,34 @@
|
||||
if(M.isSynthetic())
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(istype(H) && (H.species.flags & NO_SCAN))
|
||||
return
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(alien == IS_SLIME && prob(25))
|
||||
var/color_shift = rand(-100, 100)
|
||||
spawn(1)
|
||||
if(prob(33))
|
||||
if(H.r_skin)
|
||||
H.r_skin = max(0, min(255, H.r_skin + color_shift))
|
||||
if(H.r_hair)
|
||||
H.r_hair = max(0, min(255, H.r_hair + color_shift))
|
||||
if(H.r_facial)
|
||||
H.r_facial = max(0, min(255, H.r_facial + color_shift))
|
||||
if(prob(33))
|
||||
if(H.g_skin)
|
||||
H.g_skin = max(0, min(255, H.g_skin + color_shift))
|
||||
if(H.g_hair)
|
||||
H.g_hair = max(0, min(255, H.g_hair + color_shift))
|
||||
if(H.g_facial)
|
||||
H.g_facial = max(0, min(255, H.g_facial + color_shift))
|
||||
if(prob(33))
|
||||
if(H.b_skin)
|
||||
H.b_skin = max(0, min(255, H.b_skin + color_shift))
|
||||
if(H.b_hair)
|
||||
H.b_hair = max(0, min(255, H.b_hair + color_shift))
|
||||
if(H.b_facial)
|
||||
H.b_facial = max(0, min(255, H.b_facial + color_shift))
|
||||
if(H.species.flags & NO_SCAN)
|
||||
return
|
||||
|
||||
//The original coder comment here wanted it to be "Approx. one mutation per 10 injected/20 ingested/30 touching units"
|
||||
//The issue was, it was removed (.2) multiplied by .1, which resulted in a .02% chance per tick to have a mutation occur. Or more accurately, 5000 injected for a single mutation.
|
||||
@@ -439,6 +492,7 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#009CA8"
|
||||
metabolism = REM * 0.5
|
||||
ingest_met = REM * 1.5
|
||||
overdose = REAGENTS_OVERDOSE
|
||||
|
||||
/datum/reagent/soporific/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
@@ -485,6 +539,7 @@
|
||||
reagent_state = SOLID
|
||||
color = "#000067"
|
||||
metabolism = REM * 0.5
|
||||
ingest_met = REM * 1.5
|
||||
overdose = REAGENTS_OVERDOSE * 0.5
|
||||
overdose_mod = 5 //For that good, lethal feeling
|
||||
|
||||
|
||||
@@ -55,6 +55,8 @@
|
||||
user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
|
||||
to_chat(user, "<span class='notice'>You inject [M] with \the [src].</span>")
|
||||
to_chat(M, "<span class='notice'>You feel a tiny prick!</span>")
|
||||
|
||||
playsound(src, 'sound/effects/hypospray.ogg',25)
|
||||
|
||||
if(M.reagents)
|
||||
var/contained = reagentlist()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "watertank"
|
||||
plane = TURF_PLANE
|
||||
layer = ABOVE_TURF_LAYER
|
||||
layer = TABLE_LAYER // Above catwalks, hopefully below other things
|
||||
density = 1
|
||||
anchored = 0
|
||||
pressure_resistance = 2*ONE_ATMOSPHERE
|
||||
|
||||
Reference in New Issue
Block a user