From 6c1ab66d446b3dfca29053b107bb9f4a964c63da Mon Sep 17 00:00:00 2001 From: Aronai Sieyes Date: Sun, 28 Jan 2018 04:10:20 -0500 Subject: [PATCH] POLARIS: Allow pulling objects through step teleports. (#4635) --- code/game/objects/effects/step_triggers.dm | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/code/game/objects/effects/step_triggers.dm b/code/game/objects/effects/step_triggers.dm index 5590b70316..a42df7f3e9 100644 --- a/code/game/objects/effects/step_triggers.dm +++ b/code/game/objects/effects/step_triggers.dm @@ -96,7 +96,18 @@ Trigger(var/atom/movable/A) if(teleport_x && teleport_y && teleport_z) var/turf/T = locate(teleport_x, teleport_y, teleport_z) - A.forceMove(T) + if(isliving(A)) + var/mob/living/L = A + if(L.pulling) + var/atom/movable/P = L.pulling + L.stop_pulling() + P.forceMove(T) + L.forceMove(T) + L.start_pulling(P) + else + A.forceMove(T) + else + A.forceMove(T) /* Random teleporter, teleports atoms to locations ranging from teleport_x - teleport_x_offset, etc */