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tweaks a bunch of lighting values. reduces the amount of light_power values greater than 1
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@@ -197,7 +197,7 @@
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desc = "This is an unusual plant. It's bulbous ends emit a soft blue light."
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icon_state = "plant-09"
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light_range = 2
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light_power = 1
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light_power = 0.6
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light_color = "#33CCFF"
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/obj/structure/flora/pottedplant/orientaltree
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@@ -255,7 +255,7 @@
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desc = "This is a subterranean plant. It's bulbous ends glow faintly."
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icon_state = "plant-20"
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light_range = 2
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light_power = 1
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light_power = 0.6
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light_color = "#FF6633"
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/obj/structure/flora/pottedplant/minitree
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@@ -301,7 +301,7 @@
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desc = "This is a subterranean plant. It's bulbous ends glow faintly."
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icon_state = "glowplant"
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light_range = 2
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light_power = 1
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light_power = 0.6
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light_color = "#FF6633"
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/obj/structure/flora/sif/subterranean/initialize()
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@@ -315,4 +315,4 @@
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/obj/structure/flora/sif/eyes/initialize()
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icon_state = "[initial(icon_state)][rand(1,3)]"
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. = ..()
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. = ..()
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