From 72444a7e5fd4564712318557ecb6412d5e61b136 Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Fri, 22 Feb 2019 00:25:15 +0100 Subject: [PATCH] Stopping dead lizards from mutating Also adding the lizard gang --- code/modules/mob/living/simple_animal/animals/lizard.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_animal/animals/lizard.dm b/code/modules/mob/living/simple_animal/animals/lizard.dm index 8336a401bb..79b57578fa 100644 --- a/code/modules/mob/living/simple_animal/animals/lizard.dm +++ b/code/modules/mob/living/simple_animal/animals/lizard.dm @@ -1,6 +1,7 @@ /mob/living/simple_animal/lizard name = "Lizard" desc = "A cute tiny lizard." + faction = "lizard" tt_desc = "E Anolis cuvieri" icon = 'icons/mob/critter.dmi' icon_state = "lizard" @@ -33,7 +34,7 @@ . = ..() if(amount_grown >= 0) amount_grown += rand(0,2) - if(amount_grown >= 100) + if(amount_grown >= 100 && icon_state != icon_dead) lizardman() return @@ -45,4 +46,4 @@ else new /mob/living/simple_animal/hostile/deathclaw(get_turf(src)) qdel(src) - \ No newline at end of file +