Update synx.dm

This commit is contained in:
Sharkmare
2019-02-13 15:22:00 +01:00
committed by GitHub
parent c4aa03cc82
commit 73496ad12b
@@ -198,12 +198,16 @@ mob/living/simple_animal/synx/PunchTarget()
name = "HONK"
description = "HONK"
id = "clownsynxchem"
metabolism = REM * 0.2 //ten times faster for convenience of testers.
metabolism = REM * 0.5
color = "#FFFFFF"
overdose = REAGENTS_OVERDOSE * 200
/datum/reagent/inaprovaline/synxchem/clown/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.adjustToxLoss(0.01)
playsound(M.loc, 'sound/items/bikehorn.ogg', 50, 1)
var/location = get_turf(M)
new /obj/item/weapon/bikehorn(location)
M.custom_pain("You suddenly cough up a bikehorn!",60)
/datum/reagent/inaprovaline/synxchem/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
@@ -378,7 +382,6 @@ mob/living/simple_animal/synx/PunchTarget()
vore_bump_chance = 0 //lowered bump chance
vore_escape_chance = 30 //Much higher escape chance.. it's a hologram.
swallowTime = 10 SECONDS //Much more time to run
contents = list("/datum/seed/hardlightseed/typesx") //Dont read this.
/mob/living/simple_animal/retaliate/synx/pet/holo/New()
set_light() //hologram lighting