Adds 3 new pieces of clothing

This commit is contained in:
kcin2001
2019-04-25 22:41:04 -07:00
parent f7ab8b443b
commit 74ba41b8b9
8 changed files with 80 additions and 4 deletions
@@ -12,4 +12,8 @@
/datum/gear/eyes/science_proper
display_name = "science goggles (no overlay)"
path = /obj/item/clothing/glasses/fluff/science_proper
path = /obj/item/clothing/glasses/fluff/science_proper
datum/gear/eyes/flipgoggles
display_name = "Flip Goggles"
path = /obj/item/clothing/glasses/goggles/flip
@@ -12,4 +12,10 @@
/datum/gear/shoes/siren
display_name = "boots, Siren"
path = /obj/item/clothing/shoes/boots/fluff/siren
path = /obj/item/clothing/shoes/boots/fluff/siren
/datum/gear/shoes/tall
display_name = "tall jackboots"
path = /obj/item/clothing/shoes/boots/jackboots/tall
slot = slot_shoes
sort_category = "Shoes and Footwear"
@@ -20,4 +20,8 @@
/datum/gear/suit/gntop
display_name = "GN crop jacket"
path = /obj/item/clothing/suit/storage/fluff/gntop
path = /obj/item/clothing/suit/storage/fluff/gntop
/datum/gear/suit/denim_vest/black
display_name = "black denim vest"
path = /obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless/black
@@ -1806,4 +1806,66 @@ Departamental Swimsuits, for general use
icon_state = "zao_cap"
icon_override = 'icons/vore/custom_clothes_vr.dmi'
item_state = "zao_cap_mob"
item_state = "zao_cap_mob"
/obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless/black
name = "black denim vest"
desc = "A black denim vest."
icon_state = "blk_jacket"
icon_override = "icons/mob/suit_vr.dmi"
icon = 'icons/mob/suit_vr.dmi'
/obj/item/clothing/glasses/goggles/flip
name = "goggles"
icon_override = "icons/mob/eyes_vr.dmi"
icon = 'icons/mob/eyes_vr.dmi'
desc = "Just some plain old goggles."
icon_state = "Goggles-g"
item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
item_flags = AIRTIGHT
body_parts_covered = EYES
action_button_name = "Flip Goggles"
var/up = 0
sprite_sheets = list(
"Teshari" = 'icons/mob/species/seromi/eyes_vr.dmi'
)
/obj/item/clothing/shoes/boots/jackboots/tall
name = "tall jackboots"
desc = "Modified pair of jackboots, made to be taller by some fashion designer."
icon_state = "tallboots"
icon_override = 'icons/mob/feet_vr.dmi'
icon = 'icons/mob/feet_vr.dmi'
item_state_slots = list(slot_r_hand_str = "tallboots", slot_l_hand_str = "jackboots")
species_restricted = null
/obj/item/clothing/glasses/goggles/flip/attack_self()
toggle()
/obj/item/clothing/glasses/goggles/flip/verb/toggle()
set category = "Object"
set name = "Adjust goggles"
set src in usr
if(usr.canmove && !usr.stat && !usr.restrained())
if(src.up)
src.up = !src.up
flags_inv |= HIDEEYES
body_parts_covered |= EYES
icon_state = initial(icon_state)
flash_protection = initial(flash_protection)
tint = initial(tint)
to_chat(usr, "You flip \the [src] down to protect your eyes.")
else
src.up = !src.up
flags_inv &= ~HIDEEYES
body_parts_covered &= ~EYES
icon_state = "[initial(icon_state)]up"
flash_protection = FLASH_PROTECTION_NONE
tint = TINT_NONE
to_chat(usr, "You push \the [src] up out of your face.")
update_clothing_icon()
usr.update_action_buttons()