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Adds 3 new pieces of clothing
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@@ -1806,4 +1806,66 @@ Departamental Swimsuits, for general use
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icon_state = "zao_cap"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "zao_cap_mob"
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item_state = "zao_cap_mob"
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/obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless/black
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name = "black denim vest"
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desc = "A black denim vest."
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icon_state = "blk_jacket"
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icon_override = "icons/mob/suit_vr.dmi"
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icon = 'icons/mob/suit_vr.dmi'
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/obj/item/clothing/glasses/goggles/flip
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name = "goggles"
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icon_override = "icons/mob/eyes_vr.dmi"
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icon = 'icons/mob/eyes_vr.dmi'
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desc = "Just some plain old goggles."
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icon_state = "Goggles-g"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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item_flags = AIRTIGHT
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body_parts_covered = EYES
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action_button_name = "Flip Goggles"
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var/up = 0
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sprite_sheets = list(
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"Teshari" = 'icons/mob/species/seromi/eyes_vr.dmi'
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)
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/obj/item/clothing/shoes/boots/jackboots/tall
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name = "tall jackboots"
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desc = "Modified pair of jackboots, made to be taller by some fashion designer."
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icon_state = "tallboots"
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icon_override = 'icons/mob/feet_vr.dmi'
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icon = 'icons/mob/feet_vr.dmi'
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item_state_slots = list(slot_r_hand_str = "tallboots", slot_l_hand_str = "jackboots")
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species_restricted = null
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/obj/item/clothing/glasses/goggles/flip/attack_self()
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toggle()
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/obj/item/clothing/glasses/goggles/flip/verb/toggle()
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set category = "Object"
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set name = "Adjust goggles"
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set src in usr
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if(usr.canmove && !usr.stat && !usr.restrained())
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if(src.up)
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src.up = !src.up
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flags_inv |= HIDEEYES
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body_parts_covered |= EYES
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icon_state = initial(icon_state)
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flash_protection = initial(flash_protection)
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tint = initial(tint)
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to_chat(usr, "You flip \the [src] down to protect your eyes.")
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else
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src.up = !src.up
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flags_inv &= ~HIDEEYES
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body_parts_covered &= ~EYES
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icon_state = "[initial(icon_state)]up"
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flash_protection = FLASH_PROTECTION_NONE
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tint = TINT_NONE
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to_chat(usr, "You push \the [src] up out of your face.")
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update_clothing_icon()
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usr.update_action_buttons()
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