mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-22 19:46:36 +01:00
Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts: code/setup.dm
This commit is contained in:
@@ -7,7 +7,7 @@
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icon_opened = "medicalopen"
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icon_broken = "medicalbroken"
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icon_off = "medicaloff"
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req_access = list(access_medical)
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req_access = list(access_medical_equip)
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New()
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@@ -52,7 +52,7 @@
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/obj/structure/closet/secure_closet/medical3
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name = "medical doctor's locker"
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req_access = list(access_medical)
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req_access = list(access_medical_equip)
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icon_state = "securemed1"
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icon_closed = "securemed"
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icon_locked = "securemed1"
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@@ -187,7 +187,7 @@
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anchored = 1
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density = 0
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wall_mounted = 1
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req_access = list(access_medical)
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req_access = list(access_medical_equip)
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/obj/structure/closet/secure_closet/medical_wall/update_icon()
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if(broken)
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@@ -166,7 +166,7 @@
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/obj/structure/closet/secure_closet/security
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name = "security officer's locker"
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req_access = list(access_security)
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req_access = list(access_brig)
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icon_state = "sec1"
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icon_closed = "sec"
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icon_locked = "sec1"
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@@ -286,8 +286,8 @@
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New()
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..()
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new /obj/item/weapon/reagent_containers/ld50_syringe/choral(src)
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new /obj/item/weapon/reagent_containers/ld50_syringe/choral(src)
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new /obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral(src)
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new /obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral(src)
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return
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@@ -39,7 +39,7 @@
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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else
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reagents.trans_to(I, 5) //
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reagents.trans_to_obj(I, 5) //
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user << "<span class='notice'>You wet [I] in [src].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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return
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@@ -186,7 +186,7 @@
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/obj/structure/bed/chair/janicart/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/mop))
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if(reagents.total_volume > 1)
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reagents.trans_to(I, 2)
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reagents.trans_to_obj(I, 2)
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user << "<span class='notice'>You wet [I] in the [callme].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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else
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@@ -22,6 +22,6 @@
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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else
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reagents.trans_to(I, 5)
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reagents.trans_to_obj(I, 5)
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user << "<span class='notice'>You wet [I] in [src].</span>"
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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