From 768887d85a5e8136ad3779fe8bcf946bebe2729e Mon Sep 17 00:00:00 2001 From: ReddeyfishVor <36580397+ReddeyfishVor@users.noreply.github.com> Date: Wed, 11 Apr 2018 17:14:22 -0700 Subject: [PATCH] Virgo merge (#107) * Move pilot helmets from southern_cross to main files, they are used on multiple maps now. * Ports export reports (#5051) * Ports export reports * Absolute pathing, small touchups * remove both layers * POLARIS: No string compare for assistants * Make turf obfuscation lists lazy * Improve two image cleanups * POLARIS: zshadows should be as invisible as their origin * POLARIS: Allow alteration of mob default see_invisible * say() safety check on client Spawn keeps it from destroying all say(), thankfully, but needs to be fixed. * POLARIS: Reduce double admin logs * POLARIS: Clean up adminpm logs * POLARIS: Communicator small refactor * POLARIS: UI Tweak involving species rarity * POLARIS: Allow species-specific statpanels * POLARIS: "0x32" is not a valid single-bit flag * POLARIS: Lazylen species restricted list * POLARIS: Prevent ghosts from ejecting borgs from rechargers * POLARIS: Make borg recharger test more robust * POLARIS: Another recharger fix * Fix nif logs * Removes some problematic HIDEJUMPSUIT flags * Camera fix * adds statue * adds statue * Revert "adds statue" This reverts commit f1c9193797378b5897e1fe2b8f331c82a2fd1b44. * POLARIS: Improve robot and typing overlays * Change to Teshari to test for bug Removing these, to see if they are related to the Teshari bug. These are the only two unique sprite features that I can see. * Promethean tweaks (hunger, regen time) * Xenoarch Multitool & Xenoarch Excavation Drill (#5058) * Xenoarch Multitool & Xenoarch Excavation Drill * Makes the tool work better * Cuts down on lines & left comments * change to m * Ports antibiotics overhaul (#5050) * Ports antibiotics overhaul * Update the rest of the places "spaceacillin" is used where antibiotics is meant. * Antibiotics port compiles * Fixes the drone borg ID thing AGAIN. (#5080) * Fixes the drone borg ID thing * Updates tracking implant description * Update tools_pickaxe_vr.dm * Removes excavation drill * Fixes default synth tails necessitating potentially harmful mystery delays in mannequin generation. -Now get_tail_image() can check the owner's syntheticness without having to wait for something else to call it whenever/wherever the fuck it happens. * Fixes missing pixel on human ass. * Update update_icons_vr.dm * absolute pathing * added slashes. No idea for what, but I don't want anyone to ask me to do it because they have OCD * Some size stuff for Proteans * Removes a bunch of my unused fluff stuff * fixed vale borg flashlight eye sprites * Changes to objects random - Fixed the icon_state for 'structure/plushie/carp' and the random first aid kit spawner - Added a random chance tool spawn for power tools (most of the time it should still just be regular tools) - Adjusted the spawn rate of medkits, combat medkits should be more rare - Cash split into its own loot item - Plushies split into large and small plushies - All the extra plushie spawns added to the random plushie spawn - Eightball and conch shell added to toy spawns - Added spawn points for the large plushies, cash, and the power tools * Removes an inconsistency in custom species code This line had no real use at all. It may even have contributed to various issues. All basic humanoid species have had their appearances constructed onto an existing blank 32x32 icon_state named and called for as "nothing" inside the effects.dmi. There are no untitled blanks either inside the effects.dmi file, so the funky deviant custom species icon_states would never have had any proper fallback. * Re-establishes existing foundations for human icon This line had no real use at all that I could find. It may even have contributed to various issues. Before this line was added, all basic humanoid species have had their appearances constructed onto an actually existing blank 32x32 icon_state named and called for as "nothing" inside the effects.dmi. There are no untitled blanks either inside the effects.dmi file, so the funky deviant species specific icon_states would never have had any proper fallback either. No negative effects whatsoever detected in testing runs. Maybe slight framerate increase, but that was likely unrelated/placebo lmao * Couple security otie fixes -Fixes sec oties failing to announce arrests for sec comms. -Adds another announcement for sec oties to confirm successfully detained crimester. * Fixes custom accessories not showing up on things Contradictory hardcoding babe. * Fixes inconsistencies in organ system -Seems the years old conversion to turn old limb names and tags and such to BP constants was never finished. -This also fixes warning spammy diona organ tags. * Balance pass on custom species traits * Revert "Fixes cameras making completely black photos" * Fixes handheld cameras * Resh - Navy HoS Jacket https://forum.vore-station.net/viewtopic.php?f=27&t=1065 - approved fluff app. Long time coming, lol. (And first time 'coding'/using github to change files. hope I did it right. Oof.) * Increase prom limb health by 60% * changes hairstyles to use species defines * Correct Resh custom_items.txt for HoS jacket * (SQ-Merge) Adds in Floppy Bunny ears. (#3348) * (SQ-Merge) Possible fix for drop-nomming (#3331) * possible drop-nomming fix * no longer 100% fall cushion on non-aligning prefs * fixed some checks * (SQ-Merge) Makes rads not kill people in stomachs (#3342) * Makes rads not kill people in stomachs * There we go * Update radiation.dm * POLARIS: Fixes #3308 (VS) - Skrell lack eyes * POLARIS: Fixes #3280 (VS) - Typing as ghost removes overlays Also gives them the proper ghost speech bubble. Unsure why it wasn't used! * POLARIS: Fixes #3298 (VS) - Observer-ghosts were naked instead of dressed * POLARIS: Fixes #3270 (VS) - Cleanbots make noise too often, reduce chance * POLARIS: Fixes #3264 (VS) - MMI insertion sanitizes w/o numbers allowed * POLARIS: Fixes #3237 (VS) - Cryoconsoles are lit even when unpowered * POLARIS: Fixes #3238 (VS) - Nothing but humans can understand silicons talking * POLARIS: Fixes #3221 (VS) - No explanation of what to do in the case of system instability * POLARIS: Fixes #2601 (VS) - Allows mechs to continue charging after battery swap w/o moving * POLARIS: Fixes #5282 (VS) - Allow use of pens to label pill bottles, like glass bottles * POLARIS: Fixes #2573 (VS) - Slap cigarettes off people's faces * POLARIS: Ventcrawling assistance * POLARIS: Fix holders to avoid forcemoving held mob to nullspace * POLARIS: Allow crawling through vertical pipes * POLARIS: Weird snacks runtime * POLARIS: Sometimes items have this set to null because they are bad. * POLARIS: Beam weapons runtime when you shoot yourself * POLARIS: Fix a call to the wrong update icons in prom regen * POLARIS: Fix incorrect robolimb checks * POLARIS: Heal robolimbs when you heal everything Typically only used in magic and stuff, makes sense to heal both (otherwise there's no way to heal whole FBP bodies) * POLARIS: Add eye color to shapeshifters * POLARIS: Adds an animation thing, uses it on ventcrawls * Fixes Suit Storage Icons Items in suit storage should no longer vanish. * Adds Keypad Auth to CE Office * 44 revolvers Port from Bay - Addition of two more revolvers in 44 cal for variety - Creation of rubber rounds for 44 cal (stats taken from virgo no idea how good they are in actual fights) - Includes 44 ammo speedloaders, regular and rubber speedloaders - Slight adjustments to allow for firing animations taken from Bay (the mosley revolver has a firing animation that plays) - Includes in hand sprites We did already have the 'webley' sprite (it exists in a recolored sprite). However it is a alternate sprite for the detective's 45 revolver. This brings it in as a actual proper revolver with sprites that are different than the detectives revolver, and maybe in the future can be thrown into loot lists and PoIs. * Adds bioprinter to medical Only internal organs work well * Fixes feathered tesh tail and removes an useless piece of code. -Feathered tesh tail now uses the proper dual color system now that it no longer comes with the default tail. -Removes completely redundant body hair code from robolimb icon generation. * byond beta back on its bullshit * Update organ_icon.dm * Update organ_icon.dm * Probably maybe fixes blank lines for prey * Fixes incorrect camera naming/networks. Fixes #3353 * Nanoui now supports use of multiple templates (#5105) * Nanoui now supports use of multiple templates * Removing debug code, indentation * Indentation * Arranges lots of things into planes (#5072) * Rearranges a billion things into planes * Make cryotubes fancy * Update Travis * Fix hiding logic * Lore-Compliant Oculum News Channel (#5111) * adds an e-reader full of news to the loadout * Political Almanac -> Pocket Newscaster * new news channel containing lore-compliant news that's not bad * prettified lorecodex, added a month's worth of news (#5112) * prettified lorecodex : added a month's worth of news * what the hell elgie * all according to kaikoku * Grant remote profile access to R_DEBUG holders * Fix for MOB_CAN_SEE_PLANE * Normal brute kits disinfect wounds * Fixes fullbright mode hiding lighting overlays. Fullbright plane master being above lighting plane master is important, shouldn't be removed. * Fixes machines being below tables they should sit upon. * Fixes Runtime in logging.dm,61 * Removes vials * Update and rename pai_manifest.tmpl to crew_manifest.tmpl * Change of template * Fixes infinite loop in FBP naming w/o client * Adds Map Template Groups Adds ability to have many different 'versions' of a PoI, yet only having one show up per round. An example on how to do this is provided with Radio Free Sif (aka DJOutpost). Just make sure all the different versions have the same 'template_group' value. * Adds a message on emag to the battle arcade machine. (#5129) * Updates one arcade machine emag message to to_chat, adds another. * Returns 1 in emag_act for orion trail. * Converts a bunch of stuff to macros. Should probably not break anything. * Fixes an improper macro usage. * Attempts to fix all 20 errors. * Makes syndie dufflebags hint that they let you move faster * Fixes untagged sorting junction * Actually adds adhoc_fallback to pilot headsets * Map fixes and tweaks - Flashers in brig cells now should work, extra floor flash in communal brig to deal with crims. - Inproper access, SMES rooms. - Trader start point being dark now fixed. - Medical Vendor Plus has more advanced burn and trauma kits. Also splints. - Cell 1 and 2 in the brig can now be accessed by detectives. - Additional r-walls next to the engine room to help with rads. - Floor decals in a couple areas. - RD office now has its telescreen back. * Fix unused variable warnings. * Fix light/camera layers for macros and fix constants for them too. * Updates changelog * Camera types exist to determine networks! * Reverted use of 'usr' back to 'user' from commit 05fd53ebccf2e4f2be0b60f405bff8d200c0b72d * Fixes a bug. It's flatland zorren. Fixes #3376 * Fixes wallet-HUD interaction issues. (#5130) * Fixes wallet-HUD interaction issues. * Fixes HUDs, too. Forgot to commit this the first time. Also hopefully didn't change the map to examplemap. * Fixes an indentation error. * Nerfs solargrub drain speed. Due to the lack of saturation in the moderate event container, solargrubs show up way too frequently, and changing the frequency doesn't help. The container has to pick. This change will just bump the drain speed down so severely, that if you kill one or two grubs, the station should barely feel the impact anymore. As opposed to having to kill 4/5 grubs on average. Gradual nerfs seem logical, as grubs get more and mroe of a day-to-day experience, and most people know about them now. Time to stop the witch hunting for those annoying grubs :p * In which MC is dumb. Actually removes network override * Initial cleanup/changes * More optimizations for character joins * Switch cables and pipes to use define constants instead of literals for layers. Also fix a few things to be on the correct plane. Basically the under-floor stuff is supposed to be on PLATING_PLANE. Portable atmospherics go on object layer so they are above stationary machinery, given that they move around. Fixed wires to be on top of pipes like they used to be, otherwise they'd be obscured too often. * Don't kick admin observers for inactivity. They might be waiting for ahelps. * Fixes vox not having hardsuit sprites. Uses the new defines. * Replaces base egun sprite * Small fixes and ports discovered during merge. (#5138) * POLARIS: No string compare for assistants * POLARIS: Move these planes to more useful places * POLARIS: Only spam ghosts with chat messages from things with real clients * Fix small forgotten lines of text accidentally left out of VS syncs. * Fix typo'd plane in lighting.dm and remove redundant definitions. * Fixes a bunch of simple animal vore icon issues. * Fixes Pathing * Small Shock/Holo collar tweaks. -Updates their old >> dialogue. -Makes shock collars taggable. Was gonna fix them showing up in forced lowercase on people but that turned out to be a separate polaris issue that I just opened a fix for up there. * more fixes etc * Update solargrub.dm * Improves contrasts on sprites and removes the need for mirroring upstream sprites * adds generic gibs to vore mob icons to prevent sneks * Adds a bunch of stuff to cargo selection. -Xenowear crate, 13 non-random xenowear items for 100 points. -Teshari smocks crate, comes with all the 5 basic colors for 25 points. -Teshari undercoats, comes with 4 random colors from basic and grey selection for 20 points. -Teshari undercoats black, comes with 4 random colors from the black trim selection for 20 points. -Teshari cloaks, comes with 4 random colors from basic and grey selection for 40 points. -Teshari cloaks black, comes with 4 random colors from the black trim selection for 40 points. -Utility uniforms, comes with the 3 loadout utility uniforms (black/blue/grey) for 30 points. -Skirts crate, comes with the 10 regular type skirts for 40 points. -Varsity jackets, comes with the set of 6 colors for 60 points. -Leather gear crate, comes with 5 random items from a selection of 21 more or less tough/kinky gear for 50 points. -Eyewear crate, comes with 11 cosmetic and/or prescription pieces for 50 points. -Gloves crate, comes with 4 random gloves with a chance to hit a couple fancier ones among the basic colors for 40 points. -Boots crate, comes with 3 random pairs of boots freely available in loadout for 60 points. -Taurbags crate, comes with the 3 universal saddlebags we have (basic/robust/vest) for 60 points. -Cuisine crate, comes with 5 random foods from a list of varying cultural fanciness for 25 points. -Burger crate, comes with 5 random basic burgers for 15 points. -Special burger crate, comes with 3 random special burgers for 60 points. -Bakery products, comes with 5 random bakery products for 15 points. -Cakes crate, comes with 5 random cakes for 50 points. -Mexican food crate, comes with 5 random mexican foods for 15 points. -Asian food crate, comes with 5 random asian foods for 15 points. -Action figures crate, comes with 5 random figures for 50 points. -Tabletop miniatures crate, delivers the set of those characters for 30 points. -Plushies crate, comes with 3 random plushies for 30 points. * Changes wedding rings to be a subtype of ring Also moves them to their own .dm, since they're now a subtype of the thing in rings.dm. Also changed bethrothed to spouse, as the former is usually before marriage and not after. Benefits of this include: Being able to wear gloves over wedding rings. Making them tiny instead of small. Making their gender neuter instead of plural, so it wont say "some wedding ring" when you examine someone wearing them. Probably more good things. Issue reported by HzDonut. * Cargo pack tweaks. * Adds a machine for recoloring apparel ingame. -Not mapped in currently. -Still unsure whether to have it whitelisted for white/grey items only or to let people have their fun experimenting on nasty aesthetics. -Also supports bags and belts. Yes, I've heard the pleas of the people not liking the default grey being the only public backpack option there is. * Reverts gauze disinfecting until a proper solution can be put in place. * Fixed mesons NIFSoft overlay not highlighting open spaces above * Fixes #3368 - Teleporting now often respects dropnom pref * Fixes #3344 - Holocarp set DM_HOLD when holodeck is safe * Squashed commit of the following: commit f55edb98499b600186be9f58c0d245b454479b74 Author: Verkister Date: Sun Apr 8 17:05:19 2018 +0300 we'll see about that whitelist crap later then commit 186ce2aba274c4009c42a730d1ba7c67dddf8ea6 Author: Verkister Date: Sun Apr 8 16:32:08 2018 +0300 screw you too travis commit 470789300bda3949de4027dc8e2c25ae8427eaae Author: Verkister Date: Sun Apr 8 16:10:29 2018 +0300 Update painter_vr.dm commit e9dee86b0cb84172c95f3a91ba73ce0b2661820c Author: Verkister Date: Sun Apr 8 15:51:37 2018 +0300 Update painter_vr.dm * allows meteors to be deflected by baseball bats * snib * oh, and the DME, too * fixes the meteor refusing to move at all after being deflected * done * Fix shuttle corner turfs disappearing when shuttle moves. When shuttles land on a turf, it takes the appearance of the turf it lands on as an underlay. Must make sure this underlay is on FLOAT_PLANE otherwise it will likely end up OVER the turf itself. * Set appropriate vars for persisting adminspawned characters * Minor Psych office tweaks. Closes 2090 * Adds compact defib to CC medbay. Closes #2287 * Makes the door button in EVA ACTUALLY WORK * Squashed commit of the following: commit bd470fd0276e83fa1516cc1b966308165d081b1b Author: Verkister Date: Tue Apr 10 20:45:00 2018 +0300 Update painter_vr.dm commit 12e39bcec9b717d477a64aca0f8dfe917917986b Author: Verkister Date: Mon Apr 9 09:34:50 2018 +0300 Update painter_vr.dm * Reduce abduction chance 1%->0.5%, add logs * Removes Camilla's plush as per request * Some protean fixes (regen, size as blob, gender) * switch map to tgm for merge * convert map to tgm for merge --- code/ATMOSPHERICS/atmospherics.dm | 7 +- .../components/unary/outlet_injector.dm | 1 - code/ATMOSPHERICS/mainspipe.dm | 3 +- code/ATMOSPHERICS/pipes/cap.dm | 9 +- code/ATMOSPHERICS/pipes/he_pipes.dm | 2 +- code/ATMOSPHERICS/pipes/manifold.dm | 9 +- code/ATMOSPHERICS/pipes/manifold4w.dm | 9 +- code/ATMOSPHERICS/pipes/pipe_base.dm | 2 +- code/ATMOSPHERICS/pipes/simple.dm | 8 +- code/ATMOSPHERICS/pipes/tank.dm | 1 + code/__defines/_planes+layers.dm | 78 +- code/__defines/chemistry.dm | 3 +- code/__defines/construction.dm | 7 +- code/__defines/items_clothing.dm | 20 +- code/__defines/lighting.dm | 1 - code/__defines/mobs.dm | 2 +- code/__defines/mobs_vr.dm | 14 + code/_onclick/hud/alien_larva.dm | 2 +- code/_onclick/hud/hud.dm | 11 +- code/_onclick/hud/other_mobs.dm | 14 +- code/_onclick/hud/robot.dm | 16 +- code/_onclick/telekinesis.dm | 2 +- code/controllers/Processes/inactivity.dm | 16 +- code/controllers/Processes/planet.dm | 3 +- .../emergency_shuttle_controller.dm | 3 +- code/controllers/subsystems/air.dm | 2 +- code/controllers/subsystems/airflow.dm | 16 +- code/datums/ghost_query.dm | 6 + code/datums/helper_datums/teleport_vr.dm | 12 +- code/datums/outfits/jobs/medical.dm | 6 +- code/datums/repositories/radiation.dm | 7 +- code/datums/supplypacks/costumes_vr.dm | 264 + code/datums/supplypacks/hospitality_vr.dm | 84 + code/datums/supplypacks/recreation.dm | 1 + code/datums/supplypacks/recreation_vr.dm | 29 + code/game/antagonist/antagonist_update.dm | 4 +- code/game/area/Space Station 13 areas.dm | 77 +- code/game/area/areas.dm | 78 +- code/game/atoms.dm | 2 +- code/game/atoms_movable.dm | 2 +- code/game/atoms_movable_vr.dm | 2 + .../endgame/supermatter_cascade/portal.dm | 5 +- code/game/gamemodes/meteor/meteors.dm | 1 + code/game/gamemodes/meteor/meteors_vr.dm | 10 + code/game/jobs/job_controller.dm | 3 +- code/game/machinery/Beacon.dm | 2 +- code/game/machinery/ai_slipper.dm | 1 - .../atmoalter/portable_atmospherics.dm | 1 + code/game/machinery/camera/camera.dm | 3 +- code/game/machinery/camera/camera_vr.dm | 6 +- code/game/machinery/computer/arcade.dm | 44 +- code/game/machinery/computer/supply.dm | 8 +- code/game/machinery/computer3/lapvend.dm | 1 - code/game/machinery/cryo.dm | 69 +- code/game/machinery/doors/airlock.dm | 4 +- code/game/machinery/holosign.dm | 2 +- code/game/machinery/kitchen/icecream.dm | 1 - code/game/machinery/kitchen/microwave.dm | 1 - code/game/machinery/kitchen/smartfridge.dm | 1 - code/game/machinery/machinery.dm | 1 + code/game/machinery/magnet.dm | 3 +- code/game/machinery/navbeacon.dm | 3 +- code/game/machinery/newscaster.dm | 17 +- code/game/machinery/overview.dm | 4 +- code/game/machinery/painter_vr.dm | 109 + code/game/machinery/vending.dm | 3 +- code/game/machinery/wall_frames.dm | 28 +- code/game/mecha/combat/gorilla.dm | 2 +- code/game/mecha/mech_sensor.dm | 2 +- code/game/objects/effects/alien/aliens.dm | 5 +- code/game/objects/effects/chem/chemsmoke.dm | 2 +- .../objects/effects/decals/Cleanable/fuel.dm | 2 +- .../effects/decals/Cleanable/humans.dm | 4 +- .../objects/effects/decals/Cleanable/misc.dm | 15 +- code/game/objects/effects/decals/cleanable.dm | 1 + code/game/objects/effects/decals/crayon.dm | 2 +- code/game/objects/effects/decals/misc.dm | 4 +- .../objects/effects/decals/warning_stripes.dm | 1 - code/game/objects/effects/misc.dm | 3 +- code/game/objects/effects/overlays.dm | 19 +- code/game/objects/effects/spiders.dm | 2 +- code/game/objects/items/crayons.dm | 104 +- .../objects/items/devices/communicator/UI.dm | 2 +- code/game/objects/items/shooting_range.dm | 1 - code/game/objects/items/stacks/medical.dm | 1 + code/game/objects/items/toys.dm | 2 +- .../objects/items/weapons/id cards/cards.dm | 1 - .../objects/items/weapons/implants/implant.dm | 2 +- code/game/objects/items/weapons/melee/misc.dm | 39 +- code/game/objects/items/weapons/policetape.dm | 9 +- .../objects/items/weapons/storage/backpack.dm | 8 +- .../objects/items/weapons/storage/belt.dm | 7 +- .../objects/items/weapons/storage/fancy.dm | 49 +- .../storage/{quickdraw_vr.dm => quickdraw.dm} | 4 +- .../objects/items/weapons/storage/wallets.dm | 13 +- code/game/objects/items/weapons/tape.dm | 2 +- code/game/objects/items/weapons/trays.dm | 2 +- code/game/objects/objs.dm | 3 + code/game/objects/random/maintenance.dm | 5 - code/game/objects/random/misc.dm | 83 +- code/game/objects/structures/bedsheet_bin.dm | 7 +- .../structures/ghost_pods/ghost_pods.dm | 6 +- .../objects/structures/ghost_pods/silicon.dm | 36 +- code/game/objects/structures/girders.dm | 2 +- code/game/objects/structures/gravemarker.dm | 2 +- code/game/objects/structures/grille.dm | 2 +- code/game/objects/structures/lattice.dm | 2 +- code/game/objects/structures/morgue.dm | 2 +- code/game/objects/structures/railing.dm | 2 +- code/game/objects/structures/safe.dm | 3 +- code/game/objects/structures/signs.dm | 2 +- .../structures/stool_bed_chair_nest/chairs.dm | 6 +- code/game/objects/structures/target_stake.dm | 2 +- code/game/objects/structures/transit_tubes.dm | 2 +- code/game/objects/structures/window.dm | 4 +- code/game/supplyshuttle.dm | 527 +- code/game/turfs/flooring/flooring.dm | 7 + code/game/turfs/flooring/flooring_decals.dm | 2 +- code/game/turfs/flooring/flooring_premade.dm | 14 + code/game/turfs/simulated/floor_icon.dm | 2 +- code/game/turfs/simulated/floor_types.dm | 1 + code/game/turfs/simulated/outdoors/snow.dm | 4 +- code/game/turfs/simulated/walls.dm | 2 +- code/game/turfs/turf.dm | 2 + code/game/turfs/unsimulated/shuttle.dm | 1 - code/modules/admin/admin.dm | 1 + code/modules/admin/admin_ranks.dm | 4 + code/modules/admin/holder2.dm | 2 + code/modules/admin/verbs/randomverbs.dm | 10 + code/modules/blob2/blobs/base_blob.dm | 3 +- .../preference_setup/general/03_body.dm | 10 +- .../loadout/loadout_gloves_vr.dm | 4 +- code/modules/clothing/clothing_vr.dm | 22 +- .../clothing/gloves/miscellaneous_vr.dm | 17 - .../modules/clothing/head/pilot_helmet.dm | 10 +- code/modules/clothing/rings/rings_vr.dm | 17 + .../clothing/spacesuits/rig/rig_pieces_vr.dm | 46 +- code/modules/clothing/suits/armor.dm | 7 +- code/modules/clothing/suits/jobs.dm | 2 +- .../clothing/under/accessories/accessory.dm | 6 +- .../under/accessories/accessory_vr.dm | 21 +- code/modules/economy/economy_misc.dm | 1 + code/modules/economy/lorenews.dm | 110 + code/modules/events/event_container.dm | 1 + code/modules/events/event_dynamic.dm | 1 + code/modules/flufftext/Hallucination.dm | 2 +- .../hydroponics/spreading/spreading.dm | 5 +- code/modules/lighting/lighting_overlay.dm | 1 - code/modules/lore_codex/news_data/main.dm | 37 +- code/modules/maps/tg/map_template.dm | 19 +- code/modules/mining/mine_turfs.dm | 30 +- code/modules/mob/dead/observer/observer.dm | 15 +- code/modules/mob/dead/observer/observer_vr.dm | 13 - code/modules/mob/hear_say.dm | 5 - code/modules/mob/holder.dm | 1 - code/modules/mob/language/generic.dm | 6 +- code/modules/mob/language/language.dm | 2 +- .../living/carbon/alien/diona/diona_powers.dm | 2 - code/modules/mob/living/carbon/brain/MMI.dm | 1 + code/modules/mob/living/carbon/brain/say.dm | 4 +- .../mob/living/carbon/human/emote_vr.dm | 7 + code/modules/mob/living/carbon/human/human.dm | 104 +- .../mob/living/carbon/human/human_powers.dm | 17 - code/modules/mob/living/carbon/human/life.dm | 31 +- .../carbon/human/species/station/blank_vr.dm | 1 - .../human/species/station/prometheans_vr.dm | 28 +- .../station/protean_vr/protean_blob.dm | 32 +- .../station/protean_vr/protean_powers.dm | 140 +- .../station/protean_vr/protean_species.dm | 16 +- .../carbon/human/species/station/seromi.dm | 4 +- .../carbon/human/species/station/station.dm | 30 + .../human/species/station/station_vr.dm | 18 +- .../species/station/traits_vr/negative.dm | 12 +- .../species/station/traits_vr/positive.dm | 42 +- .../mob/living/carbon/human/update_icons.dm | 40 +- .../mob/living/carbon/metroid/metroid.dm | 3 +- code/modules/mob/living/life.dm | 3 +- code/modules/mob/living/living.dm | 14 +- code/modules/mob/living/living_powers.dm | 11 +- code/modules/mob/living/say.dm | 8 +- .../living/silicon/pai/software_modules.dm | 2 +- .../living/silicon/robot/drone/drone_items.dm | 15 + .../modules/mob/living/silicon/robot/robot.dm | 8 +- .../mob/living/simple_animal/animals/bear.dm | 1 + .../mob/living/simple_animal/borer/borer.dm | 3 - .../simple_animal/borer/borer_powers.dm | 1 - .../mob/living/simple_animal/simple_animal.dm | 6 + .../living/simple_animal/simple_animal_vr.dm | 26 +- .../mob/living/simple_animal/slime/ai.dm | 41 +- .../mob/living/simple_animal/slime/life.dm | 26 +- .../mob/living/simple_animal/slime/slime.dm | 9 +- .../living/simple_animal/slime/subtypes.dm | 2 +- .../mob/living/simple_animal/vore/badboi.dm | 2 +- .../mob/living/simple_animal/vore/otie.dm | 8 +- .../mob/living/simple_animal/vore/panther.dm | 2 +- .../living/simple_animal/vore/solargrub.dm | 6 +- .../simple_animal/vore/zz_vore_overrides.dm | 16 +- code/modules/mob/mob_defines.dm | 3 +- code/modules/mob/mob_grab.dm | 7 +- code/modules/mob/mob_helpers.dm | 2 +- code/modules/mob/mob_planes.dm | 2 +- .../mob/new_player/preferences_setup.dm | 1 - .../mob/new_player/sprite_accessories_vr.dm | 129 +- code/modules/multiz/movement_vr.dm | 47 +- code/modules/multiz/pipes.dm | 8 +- code/modules/nano/nanoui.dm | 5 + code/modules/nifsoft/software/01_vision.dm | 2 +- .../modules/organs/internal/organ_internal.dm | 6 +- code/modules/organs/organ_external.dm | 10 +- code/modules/organs/subtypes/diona.dm | 34 +- code/modules/organs/subtypes/seromi.dm | 8 +- code/modules/organs/subtypes/slime_vr.dm | 22 + code/modules/organs/subtypes/standard.dm | 32 +- code/modules/paperwork/paper.dm | 3 +- code/modules/paperwork/paper_bundle.dm | 3 +- code/modules/paperwork/pen.dm | 21 +- code/modules/paperwork/photography.dm | 2 +- code/modules/power/cable.dm | 3 +- code/modules/power/cable_ender.dm | 3 +- code/modules/power/cable_heavyduty.dm | 3 +- code/modules/power/fusion/core/core_field.dm | 3 +- .../fusion/fuel_assembly/fuel_assembly.dm | 1 - .../fusion/fuel_assembly/fuel_compressor.dm | 1 - code/modules/power/lighting.dm | 17 +- code/modules/power/lighting_vr.dm | 17 +- code/modules/power/sensors/powernet_sensor.dm | 2 +- code/modules/power/singularity/singularity.dm | 2 +- code/modules/power/terminal.dm | 4 +- .../projectiles/ammunition/magazines.dm | 18 + code/modules/projectiles/ammunition/rounds.dm | 6 + code/modules/projectiles/effects.dm | 2 +- code/modules/projectiles/gun.dm | 6 +- .../projectiles/guns/energy/nuclear_vr.dm | 14 + .../projectiles/guns/projectile/revolver.dm | 22 +- code/modules/projectiles/projectile.dm | 8 + .../modules/projectiles/projectile/animate.dm | 1 + code/modules/projectiles/projectile/beams.dm | 8 + .../modules/projectiles/projectile/bullets.dm | 12 + code/modules/projectiles/projectile/change.dm | 2 + code/modules/projectiles/projectile/energy.dm | 8 + code/modules/projectiles/projectile/force.dm | 2 + .../modules/projectiles/projectile/special.dm | 15 + code/modules/reagents/Chemistry-Machinery.dm | 1 - .../Chemistry-Reagents-Food-Drinks.dm | 10 +- .../Chemistry-Reagents-Medicine.dm | 2 +- .../Chemistry-Reagents-Other.dm | 54 + code/modules/reagents/Chemistry-Recipes.dm | 16 +- .../reagents/reagent_containers/syringes.dm | 3 +- code/modules/recycling/conveyor2.dm | 3 +- code/modules/recycling/disposal.dm | 3 +- code/modules/research/designs.dm | 16 + code/modules/research/designs_vr.dm | 8 - code/modules/shieldgen/energy_field.dm | 3 +- .../spells/aoe_turf/conjure/conjure.dm | 3 +- .../modules/spells/targeted/ethereal_jaunt.dm | 3 +- code/modules/surgery/robotics.dm | 4 +- code/modules/tables/flipping.dm | 5 +- code/modules/tables/tables.dm | 2 +- code/modules/turbolift/turbolift_console.dm | 2 +- code/modules/ventcrawl/ventcrawl.dm | 3 +- code/modules/virus2/disease2.dm | 2 +- code/modules/virus2/helpers.dm | 2 +- .../vore/appearance/sprite_accessories_vr.dm | 9 +- .../vore/appearance/update_icons_vr.dm | 3 +- code/modules/vore/eating/bellymodes_vr.dm | 7 +- code/modules/vore/eating/living_vr.dm | 7 +- .../vore/fluffstuff/custom_boxes_vr.dm | 14 +- .../vore/fluffstuff/custom_items_vr.dm | 81 +- code/modules/vore/resizing/resize_vr.dm | 2 +- .../xenoarcheaology/artifacts/gigadrill.dm | 2 +- code/modules/xenoarcheaology/boulder.dm | 19 +- code/modules/xenoarcheaology/tools/tools.dm | 48 +- .../xenoarcheaology/tools/tools_pickaxe.dm | 40 + .../xenoarcheaology/tools/tools_pickaxe_vr.dm | 44 - config/custom_items.txt | 13 +- html/changelog.html | 81 + html/changelogs/.all_changelog.yml | 95 +- html/changelogs/Anewbe - Pills.yml | 36 - html/changelogs/Anewbe - Robolimb Repair.yml | 36 - html/changelogs/Anewbe - Syringes.yml | 36 - html/changelogs/MisterLayne - ED-CLN.yml | 6 - .../MisterLayne - SnowballTEMPFIX.yml | 6 - html/changelogs/Nerezza - APC-Tweak.yml | 36 - html/changelogs/Nerezza - Hardsuit-fixes.yml | 39 - .../Nerezza - off-the-chopblock.yml | 36 - html/changelogs/Nerezza - sifwoodfix.yml | 36 - ... EMP tweaks.yml => Woodrat - Bugfixes.yml} | 12 +- .../Woodrat - Supplypack Adjustments.yml | 41 - html/changelogs/example - Copy.yml | 8 - html/changelogs/lorwp-pilotfallback.yml | 13 + icons/mob/back.dmi | Bin 96140 -> 97951 bytes icons/mob/human_races/r_def_human_vr.dmi | Bin 8129 -> 8129 bytes icons/mob/human_races/r_human_vr.dmi | Bin 7848 -> 7848 bytes icons/mob/items/lefthand_guns.dmi | Bin 57492 -> 57783 bytes icons/mob/items/lefthand_melee.dmi | Bin 20535 -> 24793 bytes icons/mob/items/righthand_guns.dmi | Bin 61898 -> 62151 bytes icons/mob/items/righthand_melee.dmi | Bin 19899 -> 23772 bytes .../sc_head.dmi => icons/mob/pilot_helmet.dmi | Bin icons/mob/screen1_robot.dmi | Bin 136736 -> 136942 bytes icons/mob/screen1_robot_minimalist.dmi | Bin 120424 -> 120770 bytes icons/mob/species/protean/protean_powers.dmi | Bin 1509 -> 1729 bytes .../mob/species/seromi/pilot_helmet.dmi | Bin icons/mob/vore.dmi | Bin 187085 -> 187463 bytes icons/mob/vore/ears_vr.dmi | Bin 16183 -> 16471 bytes icons/mob/vore64x64.dmi | Bin 129495 -> 129809 bytes icons/mob/widerobot_vr.dmi | Bin 349949 -> 355659 bytes icons/obj/ammo.dmi | Bin 24499 -> 25616 bytes icons/obj/clothing/hats.dmi | Bin 99148 -> 99756 bytes icons/obj/crayons.dmi | Bin 732 -> 5079 bytes icons/obj/cryogenics_split.dmi | Bin 5537 -> 3328 bytes icons/obj/eguns_vr.dmi | Bin 0 -> 811 bytes icons/obj/gun.dmi | Bin 87928 -> 89933 bytes icons/obj/pda_old.dmi | Bin 20908 -> 21231 bytes icons/obj/storage.dmi | Bin 59117 -> 59399 bytes icons/obj/structures.dmi | Bin 103181 -> 103890 bytes icons/obj/vending_vr.dmi | Bin 65839 -> 70179 bytes icons/obj/weapons.dmi | Bin 42931 -> 43252 bytes icons/obj/xenoarchaeology.dmi | Bin 68454 -> 69275 bytes maps/RandomZLevels/wildwest.dm | 173 + maps/northern_star/polaris-1.dmm | 20302 ++++++++-------- maps/southern_cross/items/headset_sc.dm | 1 + maps/southern_cross/southern_cross-1.dmm | 236 +- maps/southern_cross/southern_cross.dm | 1 - .../surface_submaps/mountains/SwordCave.dmm | 55 + .../surface_submaps/mountains/mountains.dm | 6 + .../mountains/mountains_areas.dm | 8 +- .../surface_submaps/wilderness/DJOutpost2.dmm | 56 + .../surface_submaps/wilderness/wilderness.dm | 9 + .../wilderness/wilderness_areas.dm | 3 + maps/tether/tether-01-surface1.dmm | 10 +- maps/tether/tether-02-surface2.dmm | 5 +- maps/tether/tether-05-station1.dmm | 22 +- maps/tether/tether-06-station2.dmm | 30 +- maps/tether/tether-07-station3.dmm | 119 +- maps/tether/tether-10-colony.dmm | 9 +- maps/tether/tether_shuttles.dm | 6 +- nano/js/nano_state.js | 152 +- nano/js/nano_template.js | 171 +- nano/templates/crew_manifest.tmpl | 27 + nano/templates/pai_manifest.tmpl | 76 - sound/effects/footstep/snow1.ogg | Bin 0 -> 13992 bytes sound/effects/footstep/snow2.ogg | Bin 0 -> 13114 bytes sound/effects/footstep/snow3.ogg | Bin 0 -> 10534 bytes sound/effects/footstep/snow4.ogg | Bin 0 -> 9760 bytes sound/effects/footstep/snow5.ogg | Bin 0 -> 10600 bytes vorestation.dme | 13 +- 346 files changed, 13967 insertions(+), 12383 deletions(-) create mode 100644 code/datums/supplypacks/costumes_vr.dm create mode 100644 code/datums/supplypacks/hospitality_vr.dm create mode 100644 code/game/atoms_movable_vr.dm create mode 100644 code/game/gamemodes/meteor/meteors_vr.dm create mode 100644 code/game/machinery/painter_vr.dm rename code/game/objects/items/weapons/storage/{quickdraw_vr.dm => quickdraw.dm} (94%) rename maps/southern_cross/items/clothing/sc_head.dm => code/modules/clothing/head/pilot_helmet.dm (93%) create mode 100644 code/modules/clothing/rings/rings_vr.dm create mode 100644 code/modules/economy/lorenews.dm create mode 100644 code/modules/organs/subtypes/slime_vr.dm create mode 100644 code/modules/projectiles/guns/energy/nuclear_vr.dm delete mode 100644 html/changelogs/Anewbe - Pills.yml delete mode 100644 html/changelogs/Anewbe - Robolimb Repair.yml delete mode 100644 html/changelogs/Anewbe - Syringes.yml delete mode 100644 html/changelogs/MisterLayne - ED-CLN.yml delete mode 100644 html/changelogs/MisterLayne - SnowballTEMPFIX.yml delete mode 100644 html/changelogs/Nerezza - APC-Tweak.yml delete mode 100644 html/changelogs/Nerezza - Hardsuit-fixes.yml delete mode 100644 html/changelogs/Nerezza - off-the-chopblock.yml delete mode 100644 html/changelogs/Nerezza - sifwoodfix.yml rename html/changelogs/{Anewbe - VeyMed EMP tweaks.yml => Woodrat - Bugfixes.yml} (70%) delete mode 100644 html/changelogs/Woodrat - Supplypack Adjustments.yml delete mode 100644 html/changelogs/example - Copy.yml create mode 100644 html/changelogs/lorwp-pilotfallback.yml rename maps/southern_cross/icons/mob/sc_head.dmi => icons/mob/pilot_helmet.dmi (100%) rename maps/southern_cross/icons/mob/species/teshari/sc_head.dmi => icons/mob/species/seromi/pilot_helmet.dmi (100%) create mode 100644 icons/obj/eguns_vr.dmi create mode 100644 maps/RandomZLevels/wildwest.dm create mode 100644 maps/submaps/surface_submaps/mountains/SwordCave.dmm create mode 100644 maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm create mode 100644 nano/templates/crew_manifest.tmpl delete mode 100644 nano/templates/pai_manifest.tmpl create mode 100644 sound/effects/footstep/snow1.ogg create mode 100644 sound/effects/footstep/snow2.ogg create mode 100644 sound/effects/footstep/snow3.ogg create mode 100644 sound/effects/footstep/snow4.ogg create mode 100644 sound/effects/footstep/snow5.ogg diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index fc074184d8..acb1da7b02 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -17,7 +17,8 @@ Pipelines + Other Objects -> Pipe network var/nodealert = 0 var/power_rating //the maximum amount of power the machine can use to do work, affects how powerful the machine is, in Watts - layer = 2.4 //under wires with their 2.44 + layer = ATMOS_LAYER + plane = PLATING_PLANE var/pipe_flags = PIPING_DEFAULT_LAYER_ONLY // Allow other layers by exception basis. var/connect_types = CONNECT_TYPE_REGULAR @@ -201,12 +202,12 @@ Pipelines + Other Objects -> Pipe network if(PIPING_LAYER_SCRUBBER) icon_state = "[icon_state]-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" if(PIPING_LAYER_SUPPLY) icon_state = "[icon_state]-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" if(pipe_flags & PIPING_ALL_LAYER) connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm index 9d980647a8..4a9403a64b 100644 --- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm @@ -6,7 +6,6 @@ icon = 'icons/atmos/injector.dmi' icon_state = "map_injector" pipe_state = "injector" - layer = 3 name = "air injector" desc = "Passively injects air into its surroundings. Has a valve attached to it that can control flow rate." diff --git a/code/ATMOSPHERICS/mainspipe.dm b/code/ATMOSPHERICS/mainspipe.dm index a38587baf5..baba515fae 100644 --- a/code/ATMOSPHERICS/mainspipe.dm +++ b/code/ATMOSPHERICS/mainspipe.dm @@ -34,7 +34,8 @@ obj/machinery/atmospherics/pipe/mains_component obj/machinery/atmospherics/mains_pipe icon = 'icons/obj/atmospherics/mainspipe.dmi' - layer = 2.4 //under wires with their 2.5 + layer = PIPES_LAYER + plane = PLATING_PLANE var/volume = 0 diff --git a/code/ATMOSPHERICS/pipes/cap.dm b/code/ATMOSPHERICS/pipes/cap.dm index 4bcf200140..a03ce16af5 100644 --- a/code/ATMOSPHERICS/pipes/cap.dm +++ b/code/ATMOSPHERICS/pipes/cap.dm @@ -7,7 +7,6 @@ icon = 'icons/atmos/pipes.dmi' icon_state = "" level = 2 - layer = 2.4 //under wires with their 2.44 volume = 35 @@ -80,7 +79,7 @@ icon_state = "cap-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -90,7 +89,7 @@ icon_state = "cap-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -105,7 +104,7 @@ icon_state = "cap-f-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -115,6 +114,6 @@ icon_state = "cap-f-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/ATMOSPHERICS/pipes/he_pipes.dm b/code/ATMOSPHERICS/pipes/he_pipes.dm index fe6580b1ce..2d77e3a4ca 100644 --- a/code/ATMOSPHERICS/pipes/he_pipes.dm +++ b/code/ATMOSPHERICS/pipes/he_pipes.dm @@ -12,7 +12,7 @@ construction_type = /obj/item/pipe/binary/bendable pipe_state = "he" - layer = 2.41 + layer = PIPES_HE_LAYER var/initialize_directions_he var/surface = 2 //surface area in m^2 var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh diff --git a/code/ATMOSPHERICS/pipes/manifold.dm b/code/ATMOSPHERICS/pipes/manifold.dm index bca6dd3379..524d420d39 100644 --- a/code/ATMOSPHERICS/pipes/manifold.dm +++ b/code/ATMOSPHERICS/pipes/manifold.dm @@ -18,7 +18,6 @@ var/obj/machinery/atmospherics/node3 level = 1 - layer = 2.4 //under wires with their 2.44 /obj/machinery/atmospherics/pipe/manifold/New() ..() @@ -166,7 +165,7 @@ icon_state = "map-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -176,7 +175,7 @@ icon_state = "map-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -212,7 +211,7 @@ icon_state = "map-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -222,7 +221,7 @@ icon_state = "map-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/ATMOSPHERICS/pipes/manifold4w.dm b/code/ATMOSPHERICS/pipes/manifold4w.dm index 88adc47d62..0cc022423b 100644 --- a/code/ATMOSPHERICS/pipes/manifold4w.dm +++ b/code/ATMOSPHERICS/pipes/manifold4w.dm @@ -19,7 +19,6 @@ var/obj/machinery/atmospherics/node4 level = 1 - layer = 2.4 //under wires with their 2.44 /obj/machinery/atmospherics/pipe/manifold4w/New() ..() @@ -168,7 +167,7 @@ icon_state = "map_4way-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -178,7 +177,7 @@ icon_state = "map_4way-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -214,7 +213,7 @@ icon_state = "map_4way-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -224,7 +223,7 @@ icon_state = "map_4way-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/ATMOSPHERICS/pipes/pipe_base.dm b/code/ATMOSPHERICS/pipes/pipe_base.dm index 4e852ed0c8..19b05e8b71 100644 --- a/code/ATMOSPHERICS/pipes/pipe_base.dm +++ b/code/ATMOSPHERICS/pipes/pipe_base.dm @@ -7,7 +7,7 @@ var/datum/pipeline/parent var/volume = 0 - layer = 2.4 //under wires with their 2.44 + layer = PIPES_LAYER use_power = 0 pipe_flags = 0 // Does not have PIPING_DEFAULT_LAYER_ONLY flag. diff --git a/code/ATMOSPHERICS/pipes/simple.dm b/code/ATMOSPHERICS/pipes/simple.dm index 77290e5d8a..6aee81807e 100644 --- a/code/ATMOSPHERICS/pipes/simple.dm +++ b/code/ATMOSPHERICS/pipes/simple.dm @@ -173,7 +173,7 @@ icon_state = "intact-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -183,7 +183,7 @@ icon_state = "intact-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -219,7 +219,7 @@ icon_state = "intact-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -229,7 +229,7 @@ icon_state = "intact-supply" connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/ATMOSPHERICS/pipes/tank.dm b/code/ATMOSPHERICS/pipes/tank.dm index c96f4ddf1d..751c9ed607 100644 --- a/code/ATMOSPHERICS/pipes/tank.dm +++ b/code/ATMOSPHERICS/pipes/tank.dm @@ -11,6 +11,7 @@ volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet var/start_pressure = 75*ONE_ATMOSPHERE //Vorestation edit + layer = ATMOS_LAYER level = 1 dir = SOUTH initialize_directions = SOUTH diff --git a/code/__defines/_planes+layers.dm b/code/__defines/_planes+layers.dm index f0c4d4cbc6..ad2962547c 100644 --- a/code/__defines/_planes+layers.dm +++ b/code/__defines/_planes+layers.dm @@ -40,39 +40,71 @@ What is the naming convention for planes or layers? */ -#define SPACE_PLANE -32 // Reserved for use in space/parallax -#define PARALLAX_PLANE -30 // Reserved for use in space/parallax +#define SPACE_PLANE -82 // Reserved for use in space/parallax +#define PARALLAX_PLANE -80 // Reserved for use in space/parallax // OPENSPACE_PLANE reserves all planes between OPENSPACE_PLANE_START and OPENSPACE_PLANE_END inclusive -#define OPENSPACE_PLANE -55 // /turf/simulated/open will use OPENSPACE_PLANE + z (Valid z's being 2 thru 17) -#define OPENSPACE_PLANE_START -53 -#define OPENSPACE_PLANE_END -38 -#define OVER_OPENSPACE_PLANE -37 +#define OPENSPACE_PLANE -75 // /turf/simulated/open will use OPENSPACE_PLANE + z (Valid z's being 2 thru 17) +#define OPENSPACE_PLANE_START -73 +#define OPENSPACE_PLANE_END -58 +#define OVER_OPENSPACE_PLANE -57 + +// Turf Planes +#define SPACE_PLANE -43 // Space turfs themselves +#define PLATING_PLANE -44 // Plating + #define DISPOSAL_LAYER 2.1 // Under objects, even when planeswapped + #define PIPES_LAYER 2.2 // Under objects, even when planeswapped + #define WIRES_LAYER 2.3 // Under objects, even when planeswapped + #define ATMOS_LAYER 2.4 // Pipe-like atmos machinery that goes on the floor, like filters. + #define ABOVE_UTILITY 2.5 // Above stuff like pipes and wires +#define TURF_PLANE -45 // Turfs themselves, most flooring + #define ABOVE_TURF_LAYER 2.1 // Snow and such +#define DECAL_PLANE -44 // Permanent decals +#define DIRTY_PLANE -43 // Nonpermanent decals +#define BLOOD_PLANE -42 // Blood is really dirty, but we can do special stuff if we separate it + +// Obj planes +#define OBJ_PLANE -35 + #define HIDING_LAYER 2.6 // Layer at which mobs hide to be under things like tables + #define DOOR_OPEN_LAYER 2.7 // Under all objects if opened. 2.7 due to tables being at 2.6 + #define TABLE_LAYER 2.8 // Just under stuff that wants to be slightly below common objects. + #define UNDER_JUNK_LAYER 2.9 // Things that want to be slightly below common objects + // Turf/Obj layer boundary + #define ABOVE_JUNK_LAYER 3.1 // Things that want to be slightly above common objects + #define DOOR_CLOSED_LAYER 3.1 // Doors when closed + #define WINDOW_LAYER 3.2 // Windows + #define ON_WINDOW_LAYER 3.3 // Ontop of a window + #define SHOWER_OPEN_LAYER 3.4 // Showers when open + // Obj/Mob layer boundary + #define SHOWER_CLOSED_LAYER 4.2 // Should be converted to plane swaps + +// Mob planes +#define MOB_PLANE -25 + #define BELOW_MOB_LAYER 3.9 // Should be converted to plane swaps + #define ABOVE_MOB_LAYER 4.1 // Should be converted to plane swaps + +// Top plane (in the sense that it's the highest in 'the world' and not a UI element) +#define ABOVE_PLANE -10 //////////////////////////////////////////////////////////////////////////////////////// #define PLANE_WORLD 0 // BYOND's default value for plane, the "base plane" //////////////////////////////////////////////////////////////////////////////////////// - //#define TURF_LAYER 2 //For easy recordkeeping; this is a byond define - #define DECALS_LAYER 2.01 - #define OVERTURF_LAYER 2.1 - #define HIDING_LAYER 2.45 //Layer at which mobs hide to be under things like tables - #define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6 - //#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define - #define DOOR_CLOSED_LAYER 3.1 //Above most items if closed - #define SHOWER_OPEN_LAYER 3.4 - #define BELOW_MOB_LAYER 3.9 - //#define MOB_LAYER 4 //For easy recordkeeping; this is a byond define - #define ABOVE_MOB_LAYER 4.1 - #define SHOWER_CLOSED_LAYER 4.2 + //#define AREA_LAYER 1 //For easy recordkeeping; this is a byond define + //#define TURF_LAYER 2 //For easy recordkeeping; this is a byond define + + //#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define + + //#define MOB_LAYER 4 //For easy recordkeeping; this is a byond define + //#define FLY_LAYER 5 //For easy recordkeeping; this is a byond define - #define LIGHTING_LAYER 11 //Layer that lighting used to be on (now it's on a plane) - #define HUD_LAYER 20 //Above lighting, but below obfuscation. For in-game HUD effects (whereas SCREEN_LAYER is for abstract/OOC things like inventory slots) - #define SCREEN_LAYER 22 //Mob HUD/effects layer + + #define HUD_LAYER 20 // Above lighting, but below obfuscation. For in-game HUD effects (whereas SCREEN_LAYER is for abstract/OOC things like inventory slots) + #define SCREEN_LAYER 22 // Mob HUD/effects layer #define PLANE_ADMIN1 3 //Purely for shenanigans (below lighting) - +#define PLANE_PLANETLIGHTING 4 //Lighting on planets #define PLANE_LIGHTING 5 //Where the lighting (and darkness) lives #define PLANE_LIGHTING_ABOVE 6 //For glowy eyes etc. that shouldn't be affected by darkness @@ -125,4 +157,4 @@ What is the naming convention for planes or layers? // Check if a mob can "logically" see an atom plane -#define MOB_CAN_SEE_PLANE(M, P) (P == PLANE_WORLD || (P >= OPENSPACE_PLANE_START && P <= OPENSPACE_PLANE_END) || (P in M.planes_visible)) +#define MOB_CAN_SEE_PLANE(M, P) (P <= PLANE_WORLD || (P in M.planes_visible)) diff --git a/code/__defines/chemistry.dm b/code/__defines/chemistry.dm index 3ae84811b5..c9b34fc2b6 100644 --- a/code/__defines/chemistry.dm +++ b/code/__defines/chemistry.dm @@ -27,7 +27,7 @@ #define IS_SLIME 8 #define CE_STABLE "stable" // Inaprovaline -#define CE_ANTIBIOTIC "antibiotic" // Spaceacilin +#define CE_ANTIBIOTIC "antibiotic" // Antibiotics #define CE_BLOODRESTORE "bloodrestore" // Iron/nutriment #define CE_PAINKILLER "painkiller" #define CE_ALCOHOL "alcohol" // Liver filtering @@ -36,6 +36,7 @@ #define REAGENTS_PER_SHEET 20 +// Attached to CE_ANTIBIOTIC #define ANTIBIO_NORM 1 #define ANTIBIO_OD 2 #define ANTIBIO_SUPER 3 diff --git a/code/__defines/construction.dm b/code/__defines/construction.dm index 837ad7ed38..2bae550a22 100644 --- a/code/__defines/construction.dm +++ b/code/__defines/construction.dm @@ -28,7 +28,7 @@ #define PIPE_BENDABLE 1 //6 directions: N/S, E/W, N/E, N/W, S/E, S/W #define PIPE_TRINARY 2 //4 directions: N/E/S, E/S/W, S/W/N, W/N/E #define PIPE_TRIN_M 3 //8 directions: N->S+E, S->N+E, N->S+W, S->N+W, E->W+S, W->E+S, E->W+N, W->E+N -#define PIPE_DIRECTIONAL 4 //4 directions: N, S, E, W +#define PIPE_DIRECTIONAL 4 //4 directions: N, S, E, W #define PIPE_ONEDIR 5 //1 direction: N/S/E/W #define PIPE_UNARY_FLIPPABLE 6 //8 directions: N, S, E, W, N-flipped, S-flipped, E-flipped, W-flipped #define PIPE_TRIN_T 7 //8 directions: N->S+E, S->N+E, N->S+W, S->N+W, E->W+S, W->E+S, E->W+N, W->E+N @@ -45,6 +45,11 @@ #define PIPING_LAYER_SCRUBBER 3 #define PIPING_LAYER_DEFAULT PIPING_LAYER_REGULAR +// We offset the layer values of the different pipe types to ensure they look nice +#define PIPES_SCRUBBER_LAYER (PIPES_LAYER - 0.02) +#define PIPES_SUPPLY_LAYER (PIPES_LAYER - 0.01) +#define PIPES_HE_LAYER (PIPES_LAYER + 0.01) + // Pipe flags #define PIPING_ALL_LAYER 1 //intended to connect with all layers, check for all instead of just one. #define PIPING_ONE_PER_TURF 2 //can only be built if nothing else with this flag is on the tile already. diff --git a/code/__defines/items_clothing.dm b/code/__defines/items_clothing.dm index 8f67815583..637b450df6 100644 --- a/code/__defines/items_clothing.dm +++ b/code/__defines/items_clothing.dm @@ -88,17 +88,17 @@ #define slot_back 3 #define slot_belt 4 #define slot_wear_id 5 -#define slot_l_store 6 -#define slot_r_store 7 //Some things may reference this, try to keep it here +#define slot_s_store 6 +#define slot_l_store 7 +#define slot_r_store 8 //Some things may reference this, try to keep it here //Shown when inventory unhidden -#define slot_glasses 8 -#define slot_wear_mask 9 -#define slot_gloves 10 -#define slot_head 11 -#define slot_shoes 12 -#define slot_wear_suit 13 -#define slot_w_uniform 14 -#define slot_s_store 15 +#define slot_glasses 9 +#define slot_wear_mask 10 +#define slot_gloves 11 +#define slot_head 12 +#define slot_shoes 13 +#define slot_wear_suit 14 +#define slot_w_uniform 15 #define slot_l_ear 16 #define slot_r_ear 17 //Secret slots diff --git a/code/__defines/lighting.dm b/code/__defines/lighting.dm index 6b05896b8d..00e473fc2a 100644 --- a/code/__defines/lighting.dm +++ b/code/__defines/lighting.dm @@ -9,7 +9,6 @@ #define LIGHTING_LAMBERTIAN 0 // use lambertian shading for light sources #define LIGHTING_HEIGHT 1 // height off the ground of light sources on the pseudo-z-axis, you should probably leave this alone -//#define LIGHTING_LAYER 10 // drawing layer for lighting overlays #define LIGHTING_ICON 'icons/effects/lighting_overlay.dmi' // icon used for lighting shading effects #define LIGHTING_ICON_STATE_DARK "soft_dark" // Change between "soft_dark" and "dark" to swap soft darkvision diff --git a/code/__defines/mobs.dm b/code/__defines/mobs.dm index bb17deacf4..18c8cb1ca7 100644 --- a/code/__defines/mobs.dm +++ b/code/__defines/mobs.dm @@ -9,7 +9,7 @@ #define CANPARALYSE 0x4 #define CANPUSH 0x8 #define LEAPING 0x10 -#define HIDING 0x20 +#define HIDING 0x20 #define PASSEMOTES 0x40 // Mob has a cortical borer or holders inside of it that need to see emotes. #define GODMODE 0x1000 #define FAKEDEATH 0x2000 // Replaces stuff like changeling.changeling_fakedeath. diff --git a/code/__defines/mobs_vr.dm b/code/__defines/mobs_vr.dm index 2b573e334d..0d32000341 100644 --- a/code/__defines/mobs_vr.dm +++ b/code/__defines/mobs_vr.dm @@ -12,3 +12,17 @@ //Protean organs #define O_ORCH "orchestrator" #define O_FACT "refactory" + +//species defines +#define SPECIES_AKULA "Akula" +#define SPECIES_ALRAUNE "Alraune" +#define SPECIES_NEVREAN "Nevrean" +#define SPECIES_PROTEAN "Protean" +#define SPECIES_RAPALA "Rapala" +#define SPECIES_SERGAL "Sergal" +#define SPECIES_VASILISSAN "Vasilissan" +#define SPECIES_VULPKANIN "Vulpkanin" +#define SPECIES_XENOCHIMERA "Xenochimera" +#define SPECIES_XENOHYBRID "Xenomorph Hybrid" +#define SPECIES_ZORREN_FLAT "Flatland Zorren" +#define SPECIES_ZORREN_HIGH "Highlander Zorren" diff --git a/code/_onclick/hud/alien_larva.dm b/code/_onclick/hud/alien_larva.dm index 1f0df80141..2ec9da3b27 100644 --- a/code/_onclick/hud/alien_larva.dm +++ b/code/_onclick/hud/alien_larva.dm @@ -11,7 +11,7 @@ using.icon = 'icons/mob/screen1_alien.dmi' using.icon_state = (mymob.m_intent == "run" ? "running" : "walking") using.screen_loc = ui_acti - using.layer = 20 + using.layer = HUD_LAYER src.adding += using move_intent = using diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index c05426d95d..3a8d8696ce 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -51,7 +51,6 @@ var/list/global_huds = list( /obj/screen/global_screen screen_loc = ui_entire_screen - layer = 17 plane = PLANE_FULLSCREEN mouse_opacity = 0 @@ -74,7 +73,12 @@ var/list/global_huds = list( darksight.icon = null darksight.screen_loc = "1,1" darksight.plane = PLANE_LIGHTING - darksight.plane = LIGHTING_LAYER + 0.1 + + //Marks the center of the screen, for things like ventcrawl + centermarker = new /obj/screen() + centermarker.icon = 'icons/mob/screen1.dmi' + centermarker.icon_state = "centermarker" + centermarker.screen_loc = "CENTER,CENTER" //Marks the center of the screen, for things like ventcrawl centermarker = new /obj/screen() @@ -141,20 +145,17 @@ var/list/global_huds = list( for(i = 1, i <= 4, i++) O = vimpaired[i] O.icon_state = "dither50" - O.layer = 17 O.plane = PLANE_FULLSCREEN O.mouse_opacity = 0 O = darkMask[i] O.icon_state = "dither50" - O.layer = 17 O.plane = PLANE_FULLSCREEN O.mouse_opacity = 0 for(i = 5, i <= 8, i++) O = darkMask[i] O.icon_state = "black" - O.layer = 17 O.plane = PLANE_FULLSCREEN O.mouse_opacity = 2 diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index cab3e3bfca..325a4a4b7e 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -11,13 +11,13 @@ blobpwrdisplay.name = "blob power" blobpwrdisplay.icon_state = "block" blobpwrdisplay.screen_loc = ui_health - blobpwrdisplay.layer = 20 + blobpwrdisplay.layer = HUD_LAYER blobhealthdisplay = new /obj/screen() blobhealthdisplay.name = "blob health" blobhealthdisplay.icon_state = "block" blobhealthdisplay.screen_loc = ui_internal - blobhealthdisplay.layer = 20 + blobhealthdisplay.layer = HUD_LAYER mymob.client.screen = list() @@ -36,7 +36,7 @@ using.icon = ui_style using.icon_state = "intent_"+mymob.a_intent using.screen_loc = ui_zonesel - using.layer = 20 + using.layer = HUD_LAYER src.adding += using action_intent = using @@ -50,7 +50,7 @@ using.name = "help" using.icon = ico using.screen_loc = ui_zonesel - using.layer = 21 + using.layer = HUD_LAYER+0.01 src.adding += using help_intent = using @@ -61,7 +61,7 @@ using.name = "disarm" using.icon = ico using.screen_loc = ui_zonesel - using.layer = 21 + using.layer = HUD_LAYER+0.01 src.adding += using disarm_intent = using @@ -72,7 +72,7 @@ using.name = "grab" using.icon = ico using.screen_loc = ui_zonesel - using.layer = 21 + using.layer = HUD_LAYER+0.01 src.adding += using grab_intent = using @@ -83,7 +83,7 @@ using.name = I_HURT using.icon = ico using.screen_loc = ui_zonesel - using.layer = 21 + using.layer = HUD_LAYER+0.01 src.adding += using hurt_intent = using diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index ae726ec481..dc414df11f 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -30,7 +30,7 @@ var/obj/screen/robot_inventory using.alpha = ui_alpha using.icon_state = "radio" using.screen_loc = ui_movi - using.layer = 20 + using.layer = HUD_LAYER src.adding += using //Module select @@ -43,7 +43,7 @@ var/obj/screen/robot_inventory using.alpha = ui_alpha using.icon_state = "inv1" using.screen_loc = ui_inv1 - using.layer = 20 + using.layer = HUD_LAYER src.adding += using mymob:inv1 = using @@ -55,7 +55,7 @@ var/obj/screen/robot_inventory using.alpha = ui_alpha using.icon_state = "inv2" using.screen_loc = ui_inv2 - using.layer = 20 + using.layer = HUD_LAYER src.adding += using mymob:inv2 = using @@ -67,7 +67,7 @@ var/obj/screen/robot_inventory using.alpha = ui_alpha using.icon_state = "inv3" using.screen_loc = ui_inv3 - using.layer = 20 + using.layer = HUD_LAYER src.adding += using mymob:inv3 = using @@ -81,7 +81,7 @@ var/obj/screen/robot_inventory using.alpha = ui_alpha using.icon_state = mymob.a_intent using.screen_loc = ui_acti - using.layer = 20 + using.layer = HUD_LAYER src.adding += using action_intent = using @@ -119,7 +119,7 @@ var/obj/screen/robot_inventory using.icon_state = "panel" using.alpha = ui_alpha using.screen_loc = ui_borg_panel - using.layer = 19 + using.layer = HUD_LAYER-0.01 src.adding += using //Store @@ -276,6 +276,6 @@ var/obj/screen/robot_inventory r.client.screen -= r.robot_modules_background /mob/living/silicon/robot/update_hud() - ..() if(modtype) - hands.icon_state = lowertext(modtype) \ No newline at end of file + hands.icon_state = lowertext(modtype) + ..() \ No newline at end of file diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index f08727abf3..26c1680421 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -68,7 +68,7 @@ var/const/tk_maxrange = 15 flags = NOBLUDGEON //item_state = null w_class = ITEMSIZE_NO_CONTAINER - layer = 20 + layer = HUD_LAYER var/last_throw = 0 var/atom/movable/focus = null diff --git a/code/controllers/Processes/inactivity.dm b/code/controllers/Processes/inactivity.dm index 2a6cd44d2c..9435a18bf0 100644 --- a/code/controllers/Processes/inactivity.dm +++ b/code/controllers/Processes/inactivity.dm @@ -6,11 +6,11 @@ if(config.kick_inactive) for(last_object in clients) var/client/C = last_object - if(C.is_afk(config.kick_inactive MINUTES)) - if(!istype(C.mob, /mob/observer/dead) && !istype(C.mob, /mob/new_player)) - to_chat(C,"You have been inactive for more than [config.kick_inactive] minute\s and have been disconnected.") - var/information + if(C.is_afk(config.kick_inactive MINUTES) && !C.holder) // VOREStation Edit - Allow admins to idle + to_chat(C,"You have been inactive for more than [config.kick_inactive] minute\s and have been disconnected.") + var/information + if(C.mob) if(ishuman(C.mob)) var/job var/mob/living/carbon/human/H = C.mob @@ -27,10 +27,10 @@ else if(issilicon(C.mob)) information = " while a silicon." - var/adminlinks - adminlinks = " (JMP|CRYO)" + var/adminlinks + adminlinks = " (JMP|CRYO)" - log_and_message_admins("being kicked for AFK[information][adminlinks]", C.mob) + log_and_message_admins("being kicked for AFK[information][adminlinks]", C.mob) - qdel(C) + qdel(C) SCHECK diff --git a/code/controllers/Processes/planet.dm b/code/controllers/Processes/planet.dm index f9fd57f788..e39b5e81b8 100644 --- a/code/controllers/Processes/planet.dm +++ b/code/controllers/Processes/planet.dm @@ -47,7 +47,8 @@ var/datum/controller/process/planet/planet_controller = null //Weather style needs redrawing if(P.needs_work & PLANET_PROCESS_WEATHER) P.needs_work &= ~PLANET_PROCESS_WEATHER - var/image/new_overlay = image(icon = P.weather_holder.current_weather.icon, icon_state = P.weather_holder.current_weather.icon_state, layer = LIGHTING_LAYER - 1) + var/image/new_overlay = image(icon = P.weather_holder.current_weather.icon, icon_state = P.weather_holder.current_weather.icon_state) + new_overlay.plane = PLANE_PLANETLIGHTING //Redraw weather icons for(var/T in P.planet_floors) var/turf/simulated/turf = T diff --git a/code/controllers/emergency_shuttle_controller.dm b/code/controllers/emergency_shuttle_controller.dm index 7fb3a56c61..d7a91c9b4f 100644 --- a/code/controllers/emergency_shuttle_controller.dm +++ b/code/controllers/emergency_shuttle_controller.dm @@ -234,7 +234,8 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle name = "star" var/speed = 10 var/direction = SOUTH - layer = 2 // TURF_LAYER + layer = TURF_LAYER + plane = TURF_PLANE /obj/effect/bgstar/New() ..() diff --git a/code/controllers/subsystems/air.dm b/code/controllers/subsystems/air.dm index ed4602f048..ef0173c33a 100644 --- a/code/controllers/subsystems/air.dm +++ b/code/controllers/subsystems/air.dm @@ -9,7 +9,7 @@ SUBSYSTEM_DEF(air) name = "Air" init_order = INIT_ORDER_AIR - priority = 20 + priority = 35 wait = 2 SECONDS // seconds (We probably can speed this up actually) flags = SS_BACKGROUND // TODO - Should this really be background? It might be important. runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME diff --git a/code/controllers/subsystems/airflow.dm b/code/controllers/subsystems/airflow.dm index 9db8138826..c98a02a5ce 100644 --- a/code/controllers/subsystems/airflow.dm +++ b/code/controllers/subsystems/airflow.dm @@ -14,7 +14,7 @@ SUBSYSTEM_DEF(airflow) wait = 2 flags = SS_NO_INIT runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME - priority = 15 + priority = 30 var/list/processing = list() var/list/currentrun = list() @@ -47,7 +47,7 @@ SUBSYSTEM_DEF(airflow) continue else if (target.airflow_process_delay) target.airflow_process_delay = 0 - + target.airflow_speed = min(target.airflow_speed, 15) target.airflow_speed -= vsc.airflow_speed_decay if (!target.airflow_skip_speedcheck) @@ -89,7 +89,7 @@ SUBSYSTEM_DEF(airflow) if (MC_TICK_CHECK) return continue - + step_towards(target, target.airflow_dest) var/mob/M = target if (ismob(target) && M.client) @@ -98,7 +98,7 @@ SUBSYSTEM_DEF(airflow) if (MC_TICK_CHECK) return -#undef CLEAR_OBJECT +#undef CLEAR_OBJECT /atom/movable var/tmp/airflow_xo @@ -129,9 +129,9 @@ SUBSYSTEM_DEF(airflow) if (airflow_falloff < 1) airflow_dest = null return FALSE - - airflow_speed = min(max(n * (9 / airflow_falloff), 1), 9) - + + airflow_speed = min(max(n * (9 / airflow_falloff), 1), 9) + airflow_od = 0 if (!density) @@ -154,7 +154,7 @@ SUBSYSTEM_DEF(airflow) /atom/movable/proc/RepelAirflowDest(n) if (!prepare_airflow(n)) return - + airflow_xo = -(airflow_dest.x - src.x) airflow_yo = -(airflow_dest.y - src.y) diff --git a/code/datums/ghost_query.dm b/code/datums/ghost_query.dm index 2857476027..d041558a0c 100644 --- a/code/datums/ghost_query.dm +++ b/code/datums/ghost_query.dm @@ -132,3 +132,9 @@ question = "A curious explorer has touched a mysterious rune. \ Would you like to play as the creature it summons?" cutoff_number = 1 + +/datum/ghost_query/cursedblade + role_name = "Cursed Sword" + question = "A cursed blade has been discovered by a curious explorer. \ + Would you like to play as the soul imprisoned within?" + cutoff_number = 1 diff --git a/code/datums/helper_datums/teleport_vr.dm b/code/datums/helper_datums/teleport_vr.dm index 1cb73d6ad9..eba2570c18 100644 --- a/code/datums/helper_datums/teleport_vr.dm +++ b/code/datums/helper_datums/teleport_vr.dm @@ -1,13 +1,17 @@ /datum/teleport/proc/try_televore() //Destination is in a belly - if(isbelly(destination.loc)) + if(isbelly(destination.loc) && isliving(teleatom)) + var/mob/living/L = teleatom var/obj/belly/B = destination.loc - + + if(!L.can_be_drop_prey) //Overloading this as a pref for 'want to be unexpectedly eaten' + return FALSE + teleatom.forceMove(get_turf(B)) //So we can splash the sound and sparks and everything. playSpecials(destination,effectout,soundout) teleatom.forceMove(B) - return 1 + return TRUE //No fun! - return 0 + return FALSE \ No newline at end of file diff --git a/code/datums/outfits/jobs/medical.dm b/code/datums/outfits/jobs/medical.dm index 3b227a2612..1fdd020fcf 100644 --- a/code/datums/outfits/jobs/medical.dm +++ b/code/datums/outfits/jobs/medical.dm @@ -23,8 +23,8 @@ name = OUTFIT_JOB_NAME("Medical Doctor") uniform = /obj/item/clothing/under/rank/medical suit = /obj/item/clothing/suit/storage/toggle/labcoat - l_hand = /obj/item/weapon/storage/firstaid/adv - r_pocket = /obj/item/device/healthanalyzer + l_hand = /obj/item/weapon/storage/firstaid/regular + r_pocket = /obj/item/device/flashlight/pen id_type = /obj/item/weapon/card/id/medical/doctor /decl/hierarchy/outfit/job/medical/doctor/emergency_physician @@ -94,7 +94,7 @@ uniform = /obj/item/clothing/under/rank/medical/scrubs/black suit = /obj/item/clothing/suit/storage/toggle/fr_jacket shoes = /obj/item/clothing/shoes/boots/jackboots - l_hand = /obj/item/weapon/storage/firstaid/adv + l_hand = /obj/item/weapon/storage/firstaid/regular belt = /obj/item/weapon/storage/belt/medical/emt pda_slot = slot_l_store id_type = /obj/item/weapon/card/id/medical/paramedic diff --git a/code/datums/repositories/radiation.dm b/code/datums/repositories/radiation.dm index b8784e04a6..bdf363ce6e 100644 --- a/code/datums/repositories/radiation.dm +++ b/code/datums/repositories/radiation.dm @@ -132,8 +132,7 @@ var/global/repository/radiation/radiation_repository = new() return 1 /mob/living/rad_act(var/severity) - if(severity) - if(!istype(src.loc, /obj/belly)) //eaten mobs are made immune to radiation - src.apply_effect(severity, IRRADIATE, src.getarmor(null, "rad")) + if(severity && !isbelly(loc)) //eaten mobs are made immune to radiation //VOREStation Edit Start + src.apply_effect(severity, IRRADIATE, src.getarmor(null, "rad")) for(var/atom/I in src) - I.rad_act(severity) + I.rad_act(severity) ///VOREStation Edit End diff --git a/code/datums/supplypacks/costumes_vr.dm b/code/datums/supplypacks/costumes_vr.dm new file mode 100644 index 0000000000..fd8921ba77 --- /dev/null +++ b/code/datums/supplypacks/costumes_vr.dm @@ -0,0 +1,264 @@ +/datum/supply_packs/costumes/xenowear_vr + name = "Xenowear crate" + contains = list( + /obj/item/clothing/shoes/footwraps, + /obj/item/clothing/shoes/boots/jackboots/toeless, + /obj/item/clothing/shoes/boots/workboots/toeless, + /obj/item/clothing/suit/tajaran/furs, + /obj/item/clothing/head/tajaran/scarf, + /obj/item/clothing/suit/unathi/robe, + /obj/item/clothing/suit/unathi/mantle, + /obj/item/clothing/under/permit, + /obj/item/clothing/under/vox/vox_casual, + /obj/item/clothing/under/vox/vox_robes, + /obj/item/clothing/under/harness, + /obj/item/clothing/under/skirt/loincloth, + /obj/item/clothing/gloves/vox + ) + cost = 100 + containertype = /obj/structure/closet/crate + containername = "Xenowear crate" + +/datum/supply_packs/costumes/tesh_smocks_vr + name = "Teshari smocks" + contains = list( + /obj/item/clothing/under/seromi/smock, + /obj/item/clothing/under/seromi/smock/rainbow, + /obj/item/clothing/under/seromi/smock/red, + /obj/item/clothing/under/seromi/smock/white, + /obj/item/clothing/under/seromi/smock/yellow + ) + cost = 25 + containertype = /obj/structure/closet/crate + containername = "Teshari smocks crate" + +/datum/supply_packs/randomised/costumes/tesh_coats_vr + name = "Teshari undercoats" + num_contained = 4 + contains = list( + /obj/item/clothing/under/seromi/undercoat/blue_grey, + /obj/item/clothing/under/seromi/undercoat/brown_grey, + /obj/item/clothing/under/seromi/undercoat/green_grey, + /obj/item/clothing/under/seromi/undercoat/lightgrey_grey, + /obj/item/clothing/under/seromi/undercoat/orange, + /obj/item/clothing/under/seromi/undercoat/orange_grey, + /obj/item/clothing/under/seromi/undercoat/pink_grey, + /obj/item/clothing/under/seromi/undercoat/purple_grey, + /obj/item/clothing/under/seromi/undercoat/rainbow, + /obj/item/clothing/under/seromi/undercoat/red_grey, + /obj/item/clothing/under/seromi/undercoat/white_grey, + /obj/item/clothing/under/seromi/undercoat/yellow_grey + ) + cost = 20 + containertype = /obj/structure/closet/crate + containername = "Teshari undercoats crate" + +/datum/supply_packs/randomised/costumes/tesh_coats_b_vr + name = "Teshari undercoats (black)" + num_contained = 4 + contains = list( + /obj/item/clothing/under/seromi/undercoat/black, + /obj/item/clothing/under/seromi/undercoat/black_blue, + /obj/item/clothing/under/seromi/undercoat/black_brown, + /obj/item/clothing/under/seromi/undercoat/black_green, + /obj/item/clothing/under/seromi/undercoat/black_grey, + /obj/item/clothing/under/seromi/undercoat/black_lightgrey, + /obj/item/clothing/under/seromi/undercoat/black_midgrey, + /obj/item/clothing/under/seromi/undercoat/black_orange, + /obj/item/clothing/under/seromi/undercoat/black_pink, + /obj/item/clothing/under/seromi/undercoat/black_purple, + /obj/item/clothing/under/seromi/undercoat/black_red, + /obj/item/clothing/under/seromi/undercoat/black_white, + /obj/item/clothing/under/seromi/undercoat/black_yellow + ) + cost = 20 + containertype = /obj/structure/closet/crate + containername = "Teshari undercoats crate" + +/datum/supply_packs/randomised/costumes/tesh_cloaks_vr + name = "Teshari cloaks" + num_contained = 4 + contains = list( + /obj/item/clothing/suit/storage/seromi/cloak/blue_grey, + /obj/item/clothing/suit/storage/seromi/cloak/brown_grey, + /obj/item/clothing/suit/storage/seromi/cloak/green_grey, + /obj/item/clothing/suit/storage/seromi/cloak/lightgrey_grey, + /obj/item/clothing/suit/storage/seromi/cloak/orange, + /obj/item/clothing/suit/storage/seromi/cloak/orange_grey, + /obj/item/clothing/suit/storage/seromi/cloak/pink_grey, + /obj/item/clothing/suit/storage/seromi/cloak/purple_grey, + /obj/item/clothing/suit/storage/seromi/cloak/rainbow, + /obj/item/clothing/suit/storage/seromi/cloak/red_grey, + /obj/item/clothing/suit/storage/seromi/cloak/white_grey, + /obj/item/clothing/suit/storage/seromi/cloak/yellow_grey + ) + cost = 40 + containertype = /obj/structure/closet/crate + containername = "Teshari cloaks crate" + +/datum/supply_packs/randomised/costumes/tesh_cloaks_b_vr + name = "Teshari cloaks (black)" + num_contained = 4 + contains = list( + /obj/item/clothing/suit/storage/seromi/cloak/black, + /obj/item/clothing/suit/storage/seromi/cloak/black_blue, + /obj/item/clothing/suit/storage/seromi/cloak/black_brown, + /obj/item/clothing/suit/storage/seromi/cloak/black_green, + /obj/item/clothing/suit/storage/seromi/cloak/black_grey, + /obj/item/clothing/suit/storage/seromi/cloak/black_lightgrey, + /obj/item/clothing/suit/storage/seromi/cloak/black_midgrey, + /obj/item/clothing/suit/storage/seromi/cloak/black_orange, + /obj/item/clothing/suit/storage/seromi/cloak/black_pink, + /obj/item/clothing/suit/storage/seromi/cloak/black_purple, + /obj/item/clothing/suit/storage/seromi/cloak/black_red, + /obj/item/clothing/suit/storage/seromi/cloak/black_white, + /obj/item/clothing/suit/storage/seromi/cloak/black_yellow + ) + cost = 40 + containertype = /obj/structure/closet/crate + containername = "Teshari cloaks crate" + +/datum/supply_packs/costumes/utility_vr + name = "Utility uniforms" + contains = list( + /obj/item/clothing/under/utility, + /obj/item/clothing/under/utility/blue, + /obj/item/clothing/under/utility/grey + ) + cost = 30 + containertype = /obj/structure/closet/crate + containername = "Utility uniforms crate" + +/datum/supply_packs/costumes/skirts_vr + name = "Skirts crate" + contains = list( + /obj/item/clothing/under/skirt, + /obj/item/clothing/under/skirt/blue, + /obj/item/clothing/under/skirt/denim, + /obj/item/clothing/under/skirt/khaki, + /obj/item/clothing/under/skirt/outfit, + /obj/item/clothing/under/skirt/red, + /obj/item/clothing/under/skirt/swept, + /obj/item/clothing/under/skirt/outfit/plaid_blue, + /obj/item/clothing/under/skirt/outfit/plaid_purple, + /obj/item/clothing/under/skirt/outfit/plaid_red + ) + cost = 40 + containertype = /obj/structure/closet/crate + containername = "Skirts crate" + +/datum/supply_packs/costumes/varsity_vr + name = "Varsity jackets" + contains = list( + /obj/item/clothing/suit/varsity, + /obj/item/clothing/suit/varsity/blue, + /obj/item/clothing/suit/varsity/brown, + /obj/item/clothing/suit/varsity/green, + /obj/item/clothing/suit/varsity/purple, + /obj/item/clothing/suit/varsity/red + ) + cost = 60 + containertype = /obj/structure/closet/crate + containername = "Varsity jackets crate" + +/datum/supply_packs/randomised/costumes/leathergear_vr + name = "Leather gear" + num_contained = 5 + contains = list( + /obj/item/clothing/suit/leathercoat, + /obj/item/clothing/suit/storage/leather_jacket_alt, + /obj/item/clothing/suit/storage/toggle/leather_jacket, + /obj/item/clothing/suit/storage/toggle/leather_jacket/sleeveless, + /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen, + /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen/sleeveless, + /obj/item/clothing/under/pants/chaps, + /obj/item/clothing/under/pants/chaps/black, + /obj/item/clothing/under/harness, + /obj/item/clothing/shoes/leather, + /obj/item/clothing/shoes/boots/jungle, + /obj/item/clothing/shoes/boots/jackboots, + /obj/item/clothing/shoes/boots/cowboy, + /obj/item/clothing/shoes/boots/cowboy/classic, + /obj/item/clothing/shoes/boots/cowboy/snakeskin, + /obj/item/clothing/accessory/chaps, + /obj/item/clothing/accessory/chaps/black, + /obj/item/clothing/accessory/collar/spike, + /obj/item/clothing/gloves/fingerless, + /obj/item/clothing/gloves/botanic_leather, + /obj/item/clothing/head/cowboy_hat, + /obj/item/clothing/head/cowboy_hat/black + ) + cost = 50 + containertype = /obj/structure/closet/crate + containername = "Leather gear crate" + +/datum/supply_packs/costumes/eyewear_vr + name = "Eyewear crate" + contains = list( + /obj/item/clothing/glasses/eyepatch, + /obj/item/clothing/glasses/fakesunglasses, + /obj/item/clothing/glasses/fakesunglasses/aviator, + /obj/item/clothing/glasses/fluff/science_proper, + /obj/item/clothing/glasses/fluff/spiffygogs, + /obj/item/clothing/glasses/gglasses, + /obj/item/clothing/glasses/monocle, + /obj/item/clothing/glasses/regular, + /obj/item/clothing/glasses/regular/hipster, + /obj/item/clothing/glasses/regular/scanners, + /obj/item/clothing/glasses/threedglasses + ) + cost = 50 + containertype = /obj/structure/closet/crate + containername = "Eyewear crate" + +/datum/supply_packs/randomised/costumes/gloves_vr + name = "Gloves crate" + num_contained = 4 + contains = list( + /obj/item/clothing/gloves/black, + /obj/item/clothing/gloves/blue, + /obj/item/clothing/gloves/botanic_leather, + /obj/item/clothing/gloves/brown, + /obj/item/clothing/gloves/evening, + /obj/item/clothing/gloves/fingerless, + /obj/item/clothing/gloves/fyellow, + /obj/item/clothing/gloves/green, + /obj/item/clothing/gloves/grey, + /obj/item/clothing/gloves/light_brown, + /obj/item/clothing/gloves/orange, + /obj/item/clothing/gloves/purple, + /obj/item/clothing/gloves/rainbow, + /obj/item/clothing/gloves/red, + /obj/item/clothing/gloves/white + ) + cost = 40 + containertype = /obj/structure/closet/crate + containername = "Gloves crate" + +/datum/supply_packs/randomised/costumes/boots_vr + name = "Boots crate" + num_contained = 3 + contains = list( + /obj/item/clothing/shoes/boots/workboots, + /obj/item/clothing/shoes/boots/cowboy, + /obj/item/clothing/shoes/boots/cowboy/classic, + /obj/item/clothing/shoes/boots/cowboy/snakeskin, + /obj/item/clothing/shoes/boots/duty, + /obj/item/clothing/shoes/boots/jackboots, + /obj/item/clothing/shoes/boots/jungle, + /obj/item/clothing/shoes/boots/winter + ) + cost = 60 + containertype = /obj/structure/closet/crate + containername = "Boots crate" + +/datum/supply_packs/costumes/taurbags + name = "Saddlebags crate" + contains = list( + /obj/item/weapon/storage/backpack/saddlebag_common, + /obj/item/weapon/storage/backpack/saddlebag_common/robust, + /obj/item/weapon/storage/backpack/saddlebag_common/vest + ) + cost = 60 + containertype = /obj/structure/closet/crate + containername = "Saddlebags crate" \ No newline at end of file diff --git a/code/datums/supplypacks/hospitality_vr.dm b/code/datums/supplypacks/hospitality_vr.dm new file mode 100644 index 0000000000..1f69ef1151 --- /dev/null +++ b/code/datums/supplypacks/hospitality_vr.dm @@ -0,0 +1,84 @@ +/datum/supply_packs/randomised/hospitality/burgers_vr + num_contained = 5 + contains = list( + /obj/item/weapon/reagent_containers/food/snacks/bigbiteburger, + /obj/item/weapon/reagent_containers/food/snacks/cheeseburger, + /obj/item/weapon/reagent_containers/food/snacks/jellyburger, + /obj/item/weapon/reagent_containers/food/snacks/tofuburger, + /obj/item/weapon/reagent_containers/food/snacks/fishburger + ) + name = "Burger crate" + cost = 25 + containertype = /obj/structure/closet/crate/freezer + containername = "Burger crate" +/* +/datum/supply_packs/randomised/hospitality/bakery_vr + num_contained = 5 + contains = list( + /obj/item/weapon/reagent_containers/food/snacks/baguette, + /obj/item/weapon/reagent_containers/food/snacks/appletart, + /obj/item/weapon/reagent_containers/food/snacks/berrymuffin, + /obj/item/weapon/reagent_containers/food/snacks/bunbun, + /obj/item/weapon/reagent_containers/food/snacks/cherrypie, + /obj/item/weapon/reagent_containers/food/snacks/cookie, + /obj/item/weapon/reagent_containers/food/snacks/croissant, + /obj/item/weapon/reagent_containers/food/snacks/donut/normal, + /obj/item/weapon/reagent_containers/food/snacks/donut/jelly, + /obj/item/weapon/reagent_containers/food/snacks/donut/cherryjelly, + /obj/item/weapon/reagent_containers/food/snacks/muffin, + /obj/item/weapon/reagent_containers/food/snacks/pie, + /obj/item/weapon/reagent_containers/food/snacks/plump_pie, + /obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit, + /obj/item/weapon/reagent_containers/food/snacks/poppypretzel, + /obj/item/weapon/reagent_containers/food/snacks/sugarcookie, + /obj/item/weapon/reagent_containers/food/snacks/waffles + ) + name = "Bakery products crate" + cost = 25 + containertype = /obj/structure/closet/crate/freezer + containername = "Bakery products crate" + +/datum/supply_packs/randomised/hospitality/cakes_vr + num_contained = 2 + contains = list( + /obj/item/weapon/reagent_containers/food/snacks/sliceable/applecake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/carrotcake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesecake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/chocolatecake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/lemoncake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/limecake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/orangecake, + /obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake + ) + name = "Cake crate" + cost = 100 + containertype = /obj/structure/closet/crate/freezer + containername = "Cake crate" + +/datum/supply_packs/randomised/hospitality/mexican_vr + num_contained = 5 + contains = list( + /obj/item/weapon/reagent_containers/food/snacks/cheeseburrito, + /obj/item/weapon/reagent_containers/food/snacks/enchiladas, + /obj/item/weapon/reagent_containers/food/snacks/meatburrito, + /obj/item/weapon/reagent_containers/food/snacks/taco + ) + name = "Mexican takeout crate" + cost = 50 + containertype = /obj/structure/closet/crate/freezer + containername = "Mexican takeout crate" +*/ +/datum/supply_packs/randomised/hospitality/asian_vr + num_contained = 5 + contains = list( + /obj/item/weapon/reagent_containers/food/snacks/generalschicken, + /obj/item/weapon/reagent_containers/food/snacks/hotandsoursoup + ) + name = "Chinese takeout crate" + cost = 50 + containertype = /obj/structure/closet/crate/freezer + containername = "Chinese takeout crate" + +/datum/supply_packs/randomised/hospitality/pizza + cost = 50 \ No newline at end of file diff --git a/code/datums/supplypacks/recreation.dm b/code/datums/supplypacks/recreation.dm index 7bfdaaeeb6..7f801ea1b3 100644 --- a/code/datums/supplypacks/recreation.dm +++ b/code/datums/supplypacks/recreation.dm @@ -39,6 +39,7 @@ name = "Arts and Crafts supplies" contains = list( /obj/item/weapon/storage/fancy/crayons, + /obj/item/weapon/storage/fancy/markers, /obj/item/device/camera, /obj/item/device/camera_film = 2, /obj/item/weapon/storage/photo_album, diff --git a/code/datums/supplypacks/recreation_vr.dm b/code/datums/supplypacks/recreation_vr.dm index c630c42006..859a026d85 100644 --- a/code/datums/supplypacks/recreation_vr.dm +++ b/code/datums/supplypacks/recreation_vr.dm @@ -40,3 +40,32 @@ cost = 50 containertype = /obj/structure/closet/crate containername = "wolfgirl cosplay crate" + +/datum/supply_packs/randomised/recreation/figures_vr + name = "Action figures crate" + num_contained = 5 + contains = list( + /obj/random/action_figure + ) + cost = 200 + containertype = /obj/structure/closet/crate + containername = "Action figures crate" + +/datum/supply_packs/recreation/characters_vr + name = "Tabletop miniatures" + contains = list( + /obj/item/weapon/storage/box/characters + ) + containertype = /obj/structure/closet/crate + containername = "Tabletop miniatures crate" + cost = 50 + +/datum/supply_packs/randomised/recreation/plushies_vr + name = "Plushies crate" + num_contained = 3 + contains = list( + /obj/random/plushie + ) + cost = 60 + containertype = /obj/structure/closet/crate + containername = "Plushies crate" diff --git a/code/game/antagonist/antagonist_update.dm b/code/game/antagonist/antagonist_update.dm index 7cf17b5640..16c27f82c7 100644 --- a/code/game/antagonist/antagonist_update.dm +++ b/code/game/antagonist/antagonist_update.dm @@ -33,7 +33,9 @@ if(!antag_indicator || !other.current || !recipient.current) return var/indicator = (faction_indicator && (other in faction_members)) ? faction_indicator : antag_indicator - return image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator, layer = LIGHTING_LAYER+0.1) + var/image/returnimage = image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator) + returnimage.plane = PLANE_LIGHTING_ABOVE + return returnimage /datum/antagonist/proc/update_all_icons() if(!antag_indicator) diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 74df297775..bbecbe5f97 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -13,82 +13,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station */ - - -/area - var/fire = null - var/atmos = 1 - var/atmosalm = 0 - var/poweralm = 1 - var/party = null - level = null - name = "Unknown" - icon = 'icons/turf/areas.dmi' - icon_state = "unknown" - layer = 10 - luminosity = 0 - mouse_opacity = 0 - var/lightswitch = 1 - - var/eject = null - - var/debug = 0 - var/requires_power = 1 - var/always_unpowered = 0 //this gets overriden to 1 for space in area/New() - - var/power_equip = 1 - var/power_light = 1 - var/power_environ = 1 - var/music = null - var/used_equip = 0 - var/used_light = 0 - var/used_environ = 0 - - var/has_gravity = 1 - var/obj/machinery/power/apc/apc = null - var/no_air = null -// var/list/lights // list of all lights on this area - var/list/all_doors = null //Added by Strumpetplaya - Alarm Change - Contains a list of doors adjacent to this area - var/firedoors_closed = 0 - var/list/ambience = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg') - var/list/forced_ambience = null - var/sound_env = STANDARD_STATION - var/turf/base_turf //The base turf type of the area, which can be used to override the z-level's base turf - -/*Adding a wizard area teleport list because motherfucking lag -- Urist*/ -/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/ -var/list/teleportlocs = list() - -/hook/startup/proc/setupTeleportLocs() - for(var/area/AR in world) - if(istype(AR, /area/shuttle) || istype(AR, /area/syndicate_station) || istype(AR, /area/wizard_station)) continue - if(teleportlocs.Find(AR.name)) continue - var/turf/picked = pick(get_area_turfs(AR.type)) - if (picked.z in using_map.station_levels) - teleportlocs += AR.name - teleportlocs[AR.name] = AR - - teleportlocs = sortAssoc(teleportlocs) - - return 1 - -var/list/ghostteleportlocs = list() - -/hook/startup/proc/setupGhostTeleportLocs() - for(var/area/AR in world) - if(ghostteleportlocs.Find(AR.name)) continue - if(istype(AR, /area/aisat) || istype(AR, /area/derelict) || istype(AR, /area/tdome) || istype(AR, /area/shuttle/specops/centcom)) - ghostteleportlocs += AR.name - ghostteleportlocs[AR.name] = AR - var/turf/picked = pick(get_area_turfs(AR.type)) - if (picked.z in using_map.player_levels) - ghostteleportlocs += AR.name - ghostteleportlocs[AR.name] = AR - - ghostteleportlocs = sortAssoc(ghostteleportlocs) - - return 1 - /*-----------------------------------------------------------------------------*/ ///////// @@ -358,6 +282,7 @@ area/space/atmosalert() /area/shuttle/trade name = "\improper Trade Station" icon_state = "red" + dynamic_lighting = 0 /area/shuttle/trade/centcom name = "\improper Trade Shuttle CentCom" diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 4673d0ef26..ba929f61ee 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -1,15 +1,49 @@ // Areas.dm - - -// === /area + var/fire = null + var/atmos = 1 + var/atmosalm = 0 + var/poweralm = 1 + var/party = null + level = null + name = "Unknown" + icon = 'icons/turf/areas.dmi' + icon_state = "unknown" + plane = PLANE_LIGHTING_ABOVE //In case we color them + luminosity = 0 + mouse_opacity = 0 + var/lightswitch = 1 + + var/eject = null + + var/debug = 0 + var/requires_power = 1 + var/always_unpowered = 0 //this gets overriden to 1 for space in area/New() + + var/power_equip = 1 + var/power_light = 1 + var/power_environ = 1 + var/music = null + var/used_equip = 0 + var/used_light = 0 + var/used_environ = 0 + + var/has_gravity = 1 + var/obj/machinery/power/apc/apc = null + var/no_air = null +// var/list/lights // list of all lights on this area + var/list/all_doors = null //Added by Strumpetplaya - Alarm Change - Contains a list of doors adjacent to this area + var/firedoors_closed = 0 + var/list/ambience = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg') + var/list/forced_ambience = null + var/sound_env = STANDARD_STATION + var/turf/base_turf //The base turf type of the area, which can be used to override the z-level's base turf var/global/global_uid = 0 var/uid /area/New() icon_state = "" - layer = 10 uid = ++global_uid all_areas += src @@ -275,7 +309,7 @@ var/list/mob/living/forced_ambiance_list = new chosen_ambiance = sound(chosen_ambiance, repeat = 1, wait = 0, volume = 25, channel = CHANNEL_AMBIENCE_FORCED) L << chosen_ambiance else - L << sound(null, channel = 1) + L << sound(null, channel = CHANNEL_AMBIENCE_FORCED) else if(src.ambience.len && prob(35)) if((world.time >= L.client.played + 600)) var/sound = pick(ambience) @@ -345,3 +379,37 @@ var/list/mob/living/forced_ambiance_list = new /area/drop_location() CRASH("Bad op: area/drop_location() called") + +/*Adding a wizard area teleport list because motherfucking lag -- Urist*/ +/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/ +var/list/teleportlocs = list() + +/hook/startup/proc/setupTeleportLocs() + for(var/area/AR in world) + if(istype(AR, /area/shuttle) || istype(AR, /area/syndicate_station) || istype(AR, /area/wizard_station)) continue + if(teleportlocs.Find(AR.name)) continue + var/turf/picked = pick(get_area_turfs(AR.type)) + if (picked.z in using_map.station_levels) + teleportlocs += AR.name + teleportlocs[AR.name] = AR + + teleportlocs = sortAssoc(teleportlocs) + + return 1 + +var/list/ghostteleportlocs = list() + +/hook/startup/proc/setupGhostTeleportLocs() + for(var/area/AR in world) + if(ghostteleportlocs.Find(AR.name)) continue + if(istype(AR, /area/aisat) || istype(AR, /area/derelict) || istype(AR, /area/tdome) || istype(AR, /area/shuttle/specops/centcom)) + ghostteleportlocs += AR.name + ghostteleportlocs[AR.name] = AR + var/turf/picked = pick(get_area_turfs(AR.type)) + if (picked.z in using_map.player_levels) + ghostteleportlocs += AR.name + ghostteleportlocs[AR.name] = AR + + ghostteleportlocs = sortAssoc(ghostteleportlocs) + + return 1 diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 9741abe957..983c92cdf5 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -1,5 +1,5 @@ /atom - layer = 2 + layer = TURF_LAYER //This was here when I got here. Why though? var/level = 2 var/flags = 0 var/list/fingerprints diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 0cd09b8a57..5311d642a2 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -1,5 +1,5 @@ /atom/movable - layer = 3 + layer = OBJ_LAYER appearance_flags = TILE_BOUND|PIXEL_SCALE var/last_move = null var/anchored = 0 diff --git a/code/game/atoms_movable_vr.dm b/code/game/atoms_movable_vr.dm new file mode 100644 index 0000000000..d529122029 --- /dev/null +++ b/code/game/atoms_movable_vr.dm @@ -0,0 +1,2 @@ +/atom/movable/proc/Bump_vr(var/atom/A, yes) + return diff --git a/code/game/gamemodes/endgame/supermatter_cascade/portal.dm b/code/game/gamemodes/endgame/supermatter_cascade/portal.dm index fb4888ee20..2c47b8e162 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/portal.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/portal.dm @@ -10,7 +10,7 @@ announce=0 cause_hell=0 - layer=LIGHTING_LAYER+2 // ITS SO BRIGHT + plane = PLANE_LIGHTING_ABOVE // ITS SO BRIGHT consume_range = 6 @@ -79,7 +79,8 @@ var/turf/T_mob = get_turf(src) if((R.z == T_mob.z) && (get_dist(R,T_mob) <= (R.consume_range+10)) && !(R in view(T_mob))) if(!riftimage) - riftimage = image('icons/obj/rift.dmi',T_mob,"rift",LIGHTING_LAYER+2,1) + riftimage = image('icons/obj/rift.dmi',T_mob,"rift",1,1) + riftimage.plane = PLANE_LIGHTING_ABOVE riftimage.mouse_opacity = 0 var/new_x = 32 * (R.x - T_mob.x) + R.pixel_x diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index 77ee16063e..84cbb4d904 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -140,6 +140,7 @@ SpinAnimation() /obj/effect/meteor/Bump(atom/A) + if(attempt_vr(src,"Bump_vr",list(A))) return //VOREStation Edit - allows meteors to be deflected by baseball bats if(A) if(A.handle_meteor_impact(src)) // Used for special behaviour when getting hit specifically by a meteor, like a shield. ram_turf(get_turf(A)) diff --git a/code/game/gamemodes/meteor/meteors_vr.dm b/code/game/gamemodes/meteor/meteors_vr.dm new file mode 100644 index 0000000000..6c24416b39 --- /dev/null +++ b/code/game/gamemodes/meteor/meteors_vr.dm @@ -0,0 +1,10 @@ +/obj/effect/meteor/Bump_vr(atom/A)//BATTER UP + if(istype(A, /mob/living/carbon)) + var/mob/living/carbon/batter = A + var/obj/item/I = batter.get_active_hand() + if(!batter.stat && istype(I, /obj/item/weapon/material/twohanded/baseballbat)) + batter.do_attack_animation(src) + batter.visible_message("[batter] deflects [src] with [I]]! Home run!", "You deflect [src] with [I]! Home run!") + walk_away(src, batter, 100, 1) + return TRUE + return diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index bde825fcf3..aa9f131b50 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -413,7 +413,8 @@ var/global/datum/controller/occupations/job_master job.equip_backpack(H) // job.equip_survival(H) job.apply_fingerprints(H) - H.equip_post_job() + if(job.title != "Cyborg" && job.title != "AI") + H.equip_post_job() //If some custom items could not be equipped before, try again now. for(var/thing in custom_equip_leftovers) diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm index c59c67c300..b34d1565a0 100644 --- a/code/game/machinery/Beacon.dm +++ b/code/game/machinery/Beacon.dm @@ -4,7 +4,7 @@ name = "Bluespace Gigabeacon" desc = "A device that draws power from bluespace and creates a permanent tracking beacon." level = 1 // underfloor - layer = 2.5 + layer = UNDER_JUNK_LAYER anchored = 1 use_power = 1 idle_power_usage = 0 diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 0ea5527df2..dd79d5acc1 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -2,7 +2,6 @@ name = "\improper AI Liquid Dispenser" icon = 'icons/obj/device.dmi' icon_state = "motion0" - layer = 3 anchored = 1.0 use_power = 1 idle_power_usage = 10 diff --git a/code/game/machinery/atmoalter/portable_atmospherics.dm b/code/game/machinery/atmoalter/portable_atmospherics.dm index 92004f9afe..84d00eff04 100644 --- a/code/game/machinery/atmoalter/portable_atmospherics.dm +++ b/code/game/machinery/atmoalter/portable_atmospherics.dm @@ -1,6 +1,7 @@ /obj/machinery/portable_atmospherics name = "atmoalter" use_power = 0 + layer = OBJ_LAYER // These are mobile, best not be under everything. var/datum/gas_mixture/air_contents = new var/obj/machinery/atmospherics/portables_connector/connected_port diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index c25b3448bd..30955879f8 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -6,7 +6,8 @@ use_power = 2 idle_power_usage = 5 active_power_usage = 10 - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER var/list/network = list(NETWORK_DEFAULT) var/c_tag = null diff --git a/code/game/machinery/camera/camera_vr.dm b/code/game/machinery/camera/camera_vr.dm index fcef1edeb9..1111b2773c 100644 --- a/code/game/machinery/camera/camera_vr.dm +++ b/code/game/machinery/camera/camera_vr.dm @@ -1,7 +1,7 @@ /obj/machinery/camera - layer = 4 + layer = BELOW_MOB_LAYER /obj/machinery/camera/New() ..() - if (dir == 1) // idk why the fuck dir is not 2 - layer = 5 \ No newline at end of file + if (dir == NORTH) + layer = ABOVE_MOB_LAYER \ No newline at end of file diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 2f0fce2bd3..bdf4e95fe0 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -271,6 +271,8 @@ /obj/machinery/computer/arcade/battle/emag_act(var/charges, var/mob/user) if(!emagged) + to_chat(user, span("notice","You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Hyper-Lethal Mode.")) + temp = "If you die in the game, you die for real!" player_hp = 30 player_mp = 10 @@ -399,18 +401,18 @@ dat += "
You ran out of food and starved." if(emagged) user.nutrition = 0 //yeah you pretty hongry - user << "Your body instantly contracts to that of one who has not eaten in months. Agonizing cramps seize you as you fall to the floor." + to_chat(user, span("danger", "Your body instantly contracts to that of one who has not eaten in months. Agonizing cramps seize you as you fall to the floor.")) if(fuel <= 0) dat += "
You ran out of fuel, and drift, slowly, into a star." if(emagged) var/mob/living/M = user M.adjust_fire_stacks(5) - M.IgniteMob() //flew into a star, so you're on fire - user << "You feel an immense wave of heat emanate from \the [src]. Your skin bursts into flames." + M.IgniteMob() //flew into a star, so you're on fire + to_chat(user,span("danger", "You feel an immense wave of heat emanate from \the [src]. Your skin bursts into flames.")) dat += "

OK...

" if(emagged) - user << "You're never going to make it to Orion..." + to_chat(user, span("danger", "You're never going to make it to Orion...")) user.death() emagged = 0 //removes the emagged status after you lose gameStatus = ORION_STATUS_START @@ -475,20 +477,20 @@ switch(event) if(ORION_TRAIL_RAIDERS) if(prob(50)) - usr << "You hear battle shouts. The tramping of boots on cold metal. Screams of agony. The rush of venting air. Are you going insane?" + to_chat(usr, span("warning", "You hear battle shouts. The tramping of boots on cold metal. Screams of agony. The rush of venting air. Are you going insane?")) M.hallucination += 30 else - usr << "Something strikes you from behind! It hurts like hell and feel like a blunt weapon, but nothing is there..." + to_chat(usr, span("danger", "Something strikes you from behind! It hurts like hell and feel like a blunt weapon, but nothing is there...")) M.take_organ_damage(25) if(ORION_TRAIL_ILLNESS) var/severity = rand(1,3) //pray to RNGesus. PRAY, PIGS if(severity == 1) - M << "You suddenly feel slightly nauseous." //got off lucky + to_chat(M, span("warning", "You suddenly feel slightly nauseous.")) //got off lucky if(severity == 2) - usr << "You suddenly feel extremely nauseous and hunch over until it passes." + to_chat(usr, span("warning", "You suddenly feel extremely nauseous and hunch over until it passes.")) M.Stun(3) if(severity >= 3) //you didn't pray hard enough - M << "An overpowering wave of nausea consumes over you. You hunch over, your stomach's contents preparing for a spectacular exit." + to_chat(M, span("warning", "An overpowering wave of nausea consumes over you. You hunch over, your stomach's contents preparing for a spectacular exit.")) spawn(30) if(istype(M,/mob/living/carbon/human)) var/mob/living/carbon/human/H = M @@ -499,12 +501,12 @@ src.visible_message("A sudden gust of powerful wind slams \the [M] into the floor!", "You hear a large fwooshing sound, followed by a bang.") M.take_organ_damage(15) else - M << "A violent gale blows past you, and you barely manage to stay standing!" + to_chat(M, span("warning", "A violent gale blows past you, and you barely manage to stay standing!")) if(ORION_TRAIL_COLLISION) //by far the most damaging event if(prob(90) && !hull) var/turf/simulated/floor/F = src.loc F.ChangeTurf(/turf/space) - src.visible_message("Something slams into the floor around \the [src], exposing it to space!", "You hear something crack and break.") + src.visible_message(span("danger", "Something slams into the floor around \the [src], exposing it to space!"), "You hear something crack and break.") else src.visible_message("Something slams into the floor around \the [src] - luckily, it didn't get through!", "You hear something crack.") if(ORION_TRAIL_MALFUNCTION) @@ -573,9 +575,9 @@ event() if(emagged) //has to be here because otherwise it doesn't work src.show_message("\The [src] states, 'YOU ARE EXPERIENCING A BLACKHOLE. BE TERRIFIED.","You hear something say, 'YOU ARE EXPERIENCING A BLACKHOLE. BE TERRFIED'") - usr << "Something draws you closer and closer to the machine." + to_chat(usr, span("warning", "Something draws you closer and closer to the machine.")) sleep(10) - usr << "This is really starting to hurt!" + to_chat(usr, span("danger", "This is really starting to hurt!")) var i; //spawning a literal blackhole would be fun, but a bit disruptive. for(i=0;i<4;i++) var/mob/living/L = usr @@ -1001,12 +1003,12 @@ /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user) if(!emagged) - user << "You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode." + to_chat(user, span("notice", "You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode.")) name = "The Orion Trail: Realism Edition" desc = "Learn how our ancestors got to Orion, and try not to die in the process!" newgame() emagged = 1 - + return 1 /obj/item/weapon/orion_ship name = "model settler ship" @@ -1021,9 +1023,9 @@ if(!(in_range(user, src))) return if(!active) - user << "There's a little switch on the bottom. It's flipped down." + to_chat(user, span("notice", "There's a little switch on the bottom. It's flipped down.")) else - user << "There's a little switch on the bottom. It's flipped up." + to_chat(user, span("notice", "There's a little switch on the bottom. It's flipped up.")) /obj/item/weapon/orion_ship/attack_self(mob/user) if(active) @@ -1032,17 +1034,17 @@ message_admins("[key_name_admin(usr)] primed an explosive Orion ship for detonation.") log_game("[key_name(usr)] primed an explosive Orion ship for detonation.") - user << "You flip the switch on the underside of [src]." + to_chat(user, span("warning", "You flip the switch on the underside of [src].")) active = 1 - src.visible_message("[src] softly beeps and whirs to life!") + src.visible_message(span("notice", "[src] softly beeps and whirs to life!")) src.audible_message("\The [src] says, 'This is ship ID #[rand(1,1000)] to Orion Port Authority. We're coming in for landing, over.'") sleep(20) - src.visible_message("[src] begins to vibrate...") + src.visible_message(span("warning", "[src] begins to vibrate...")) src.audible_message("\The [src] says, 'Uh, Port? Having some issues with our reactor, could you check it out? Over.'") sleep(30) src.audible_message("\The [src] says, 'Oh, God! Code Eight! CODE EIGHT! IT'S GONNA BL-'") sleep(3.6) - src.visible_message("[src] explodes!") + src.visible_message(span("danger", "[src] explodes!")) explosion(src.loc, 1,2,4) qdel(src) diff --git a/code/game/machinery/computer/supply.dm b/code/game/machinery/computer/supply.dm index c56a9a996c..e76f4db468 100644 --- a/code/game/machinery/computer/supply.dm +++ b/code/game/machinery/computer/supply.dm @@ -40,8 +40,7 @@
\nRequest items

View approved orders

View requests

- "} // VOREStation Edit - Export reports - dat += {"\nView export report

+ \nView export report

Close"} user << browse(dat, "window=computer;size=575x450") @@ -200,8 +199,7 @@ \nOrder items
\n
\nView requests
\n
\nView orders
\n
- "} // VOREStation Edit - Export reports - dat += {"\nView export report
\n
+ \nView export report
\n
\nClose"} @@ -371,7 +369,6 @@ temp += "
Clear list" temp += "
OK" - //VOREStation Edit - Export reports else if (href_list["viewexport"]) temp = "Previous shuttle export report:

" var/cratecount = 0 @@ -383,7 +380,6 @@ temp += "[EC.name] exported for [EC.value] supply points
" temp += "
Shipment of [cratecount] crates exported for [totalvalue] supply points.
" temp += "
OK" - //VOREStation Edit End else if (href_list["rreq"]) var/ordernum = text2num(href_list["rreq"]) diff --git a/code/game/machinery/computer3/lapvend.dm b/code/game/machinery/computer3/lapvend.dm index e1e70ca3a7..cbfa8686bc 100644 --- a/code/game/machinery/computer3/lapvend.dm +++ b/code/game/machinery/computer3/lapvend.dm @@ -3,7 +3,6 @@ desc = "A generic vending machine." icon = 'icons/obj/vending.dmi' icon_state = "robotics" - layer = 2.9 anchored = 1 density = 1 var/obj/machinery/computer3/laptop/vended/newlap = null diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index 6709cb2363..f7ab7e7a7e 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -6,13 +6,15 @@ icon_state = "pod_preview" density = 1 anchored = 1.0 - layer = 2.8 + layer = UNDER_JUNK_LAYER interact_offline = 1 var/on = 0 use_power = 1 idle_power_usage = 20 active_power_usage = 200 + buckle_lying = FALSE + buckle_dir = SOUTH var/temperature_archived var/mob/living/carbon/occupant = null @@ -20,12 +22,29 @@ var/current_heat_capacity = 50 + var/image/fluid + /obj/machinery/atmospherics/unary/cryo_cell/New() ..() icon = 'icons/obj/cryogenics_split.dmi' - update_icon() + icon_state = "base" initialize_directions = dir +/obj/machinery/atmospherics/unary/cryo_cell/initialize() + . = ..() + var/image/tank = image(icon,"tank") + tank.alpha = 200 + tank.pixel_y = 18 + tank.plane = MOB_PLANE + tank.layer = MOB_LAYER+0.2 //Above fluid + fluid = image(icon, "tube_filler") + fluid.pixel_y = 18 + fluid.alpha = 200 + fluid.plane = MOB_PLANE + fluid.layer = MOB_LAYER+0.1 //Below glass, above mob + add_overlay(tank) + update_icon() + /obj/machinery/atmospherics/unary/cryo_cell/Destroy() var/turf/T = src.loc T.contents += contents @@ -153,6 +172,7 @@ if(beaker) beaker.loc = get_step(src.loc, SOUTH) beaker = null + update_icon() if(href_list["ejectOccupant"]) if(!occupant || isslime(usr) || ispAI(usr)) @@ -172,6 +192,7 @@ user.drop_item() G.loc = src user.visible_message("[user] adds \a [G] to \the [src]!", "You add \a [G] to \the [src]!") + update_icon() else if(istype(G, /obj/item/weapon/grab)) var/obj/item/weapon/grab/grab = G if(!ismob(grab.affecting)) @@ -191,40 +212,23 @@ put_mob(target) /obj/machinery/atmospherics/unary/cryo_cell/update_icon() - overlays.Cut() - icon_state = "pod[on]" - var/image/I - - I = image(icon, "pod[on]_top") - I.layer = 5 // this needs to be fairly high so it displays over most things, but it needs to be under lighting (at 10) - I.pixel_z = 32 - overlays += I - - if(occupant) - var/image/pickle = image(occupant.icon, occupant.icon_state) - pickle.overlays = occupant.overlays - pickle.pixel_z = 18 - pickle.layer = 5 - overlays += pickle - - I = image(icon, "lid[on]") - I.layer = 5 - overlays += I - - I = image(icon, "lid[on]_top") - I.layer = 5 - I.pixel_z = 32 - overlays += I + cut_overlay(fluid) + fluid.color = null + if(on) + if(beaker) + fluid.color = beaker.reagents.get_color() + add_overlay(fluid) /obj/machinery/atmospherics/unary/cryo_cell/proc/process_occupant() if(air_contents.total_moles < 10) return if(occupant) - if(occupant.stat == 2) + if(occupant.stat >= DEAD) return occupant.bodytemperature += 2*(air_contents.temperature - occupant.bodytemperature)*current_heat_capacity/(current_heat_capacity + air_contents.heat_capacity()) occupant.bodytemperature = max(occupant.bodytemperature, air_contents.temperature) // this is so ugly i'm sorry for doing it i'll fix it later i promise - occupant.stat = 1 + occupant.stat = UNCONSCIOUS + occupant.dir = SOUTH if(occupant.bodytemperature < T0C) occupant.sleeping = max(5, (1/occupant.bodytemperature)*2000) occupant.Paralyse(max(5, (1/occupant.bodytemperature)*3000)) @@ -273,14 +277,16 @@ if(occupant.client) occupant.client.eye = occupant.client.mob occupant.client.perspective = MOB_PERSPECTIVE + vis_contents -= occupant + occupant.pixel_x = occupant.default_pixel_x + occupant.pixel_y = occupant.default_pixel_y occupant.loc = get_step(src.loc, SOUTH) //this doesn't account for walls or anything, but i don't forsee that being a problem. if(occupant.bodytemperature < 261 && occupant.bodytemperature >= 70) //Patch by Aranclanos to stop people from taking burn damage after being ejected occupant.bodytemperature = 261 // Changed to 70 from 140 by Zuhayr due to reoccurance of bug. -// occupant.metabslow = 0 + unbuckle_mob(occupant, force = TRUE) occupant = null current_heat_capacity = initial(current_heat_capacity) update_use_power(1) - update_icon() return /obj/machinery/atmospherics/unary/cryo_cell/proc/put_mob(mob/living/carbon/M as mob) if(stat & (NOPOWER|BROKEN)) @@ -307,6 +313,9 @@ if(M.health > -100 && (M.health < 0 || M.sleeping)) M << "You feel a cold liquid surround you. Your skin starts to freeze up." occupant = M + buckle_mob(occupant, forced = TRUE, check_loc = FALSE) + vis_contents |= occupant + occupant.pixel_y += 19 current_heat_capacity = HEAT_CAPACITY_HUMAN update_use_power(2) // M.metabslow = 1 diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 344f1c9a10..23191b6beb 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -446,8 +446,8 @@ desc = "It's an extra resilient airlock intended for spacefaring vessels." icon = 'icons/obj/doors/shuttledoors.dmi' explosion_resistance = 20 - opacity = 0 //VOREStation Edit - They have windows. - glass = 1 //VOREStation Edit - They have windows. + opacity = 0 + glass = 1 assembly_type = /obj/structure/door_assembly/door_assembly_voidcraft // Airlock opens from top-bottom instead of left-right. diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index 215238a80b..39a91b8aff 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -4,7 +4,7 @@ desc = "Small wall-mounted holographic projector" icon = 'icons/obj/holosign.dmi' icon_state = "sign_off" - layer = 4 + plane = MOB_PLANE use_power = 1 idle_power_usage = 2 active_power_usage = 4 diff --git a/code/game/machinery/kitchen/icecream.dm b/code/game/machinery/kitchen/icecream.dm index fab6319e26..09cb3289ed 100644 --- a/code/game/machinery/kitchen/icecream.dm +++ b/code/game/machinery/kitchen/icecream.dm @@ -172,7 +172,6 @@ name = "ice cream cone" desc = "Delicious waffle cone, but no ice cream." icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time - layer = 3.1 bitesize = 3 var/ice_creamed = 0 diff --git a/code/game/machinery/kitchen/microwave.dm b/code/game/machinery/kitchen/microwave.dm index fa81ff1620..3da253e682 100644 --- a/code/game/machinery/kitchen/microwave.dm +++ b/code/game/machinery/kitchen/microwave.dm @@ -2,7 +2,6 @@ name = "microwave" icon = 'icons/obj/kitchen.dmi' icon_state = "mw" - layer = 2.9 density = 1 anchored = 1 use_power = 1 diff --git a/code/game/machinery/kitchen/smartfridge.dm b/code/game/machinery/kitchen/smartfridge.dm index a2f5c00ad1..b2c3d21b68 100644 --- a/code/game/machinery/kitchen/smartfridge.dm +++ b/code/game/machinery/kitchen/smartfridge.dm @@ -4,7 +4,6 @@ name = "\improper SmartFridge" icon = 'icons/obj/vending.dmi' icon_state = "smartfridge" - layer = 2.9 density = 1 anchored = 1 use_power = 1 diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 673e366313..874f8876b9 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -97,6 +97,7 @@ Class Procs: name = "machinery" icon = 'icons/obj/stationobjs.dmi' w_class = ITEMSIZE_NO_CONTAINER + layer = UNDER_JUNK_LAYER var/stat = 0 var/emagged = 0 diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index af61e93424..8022235736 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -9,8 +9,7 @@ icon_state = "floor_magnet-f" name = "Electromagnetic Generator" desc = "A device that uses station power to create points of magnetic energy." - level = 1 // underfloor - layer = 2.5 + plane = PLATING_PLANE anchored = 1 use_power = 1 idle_power_usage = 50 diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index ac0af16378..7e472c8eca 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -8,8 +8,7 @@ var/global/list/navbeacons = list() // no I don't like putting this in, but it w icon_state = "navbeacon0-f" name = "navigation beacon" desc = "A beacon used for bot navigation." - level = 1 // underfloor - layer = 2.5 + plane = PLATING_PLANE anchored = 1 var/open = 0 // true if cover is open var/locked = 1 // true if controls are locked diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 5ce605afcc..b9bd4a6855 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -935,20 +935,11 @@ obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob) /obj/machinery/newscaster/proc/scan_user(mob/living/user as mob) if(istype(user,/mob/living/carbon/human)) //User is a human var/mob/living/carbon/human/human_user = user - if(human_user.wear_id) //Newscaster scans you - if(istype(human_user.wear_id, /obj/item/device/pda)) //autorecognition, woo! - var/obj/item/device/pda/P = human_user.wear_id - if(P.id) - scanned_user = GetNameAndAssignmentFromId(P.id) - else - scanned_user = "Unknown" - else if(istype(human_user.wear_id, /obj/item/weapon/card/id)) - var/obj/item/weapon/card/id/ID = human_user.wear_id - scanned_user = GetNameAndAssignmentFromId(ID) - else - scanned_user ="Unknown" + var/obj/item/weapon/card/id/I = human_user.GetIdCard() + if(I) + scanned_user = GetNameAndAssignmentFromId(I) else - scanned_user ="Unknown" + scanned_user = "Unknown" else var/mob/living/silicon/ai_user = user scanned_user = "[ai_user.name] ([ai_user.job])" diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm index 48bd028c09..0ec65cc30d 100644 --- a/code/game/machinery/overview.dm +++ b/code/game/machinery/overview.dm @@ -168,7 +168,7 @@ qdel(I) qdel(J) H.icon = HI - H.layer = 25 + H.hud_layerise() usr.mapobjs += H #else @@ -287,7 +287,7 @@ H.icon = I qdel(I) - H.layer = 25 + H.hud_layerise() usr.mapobjs += H #endif diff --git a/code/game/machinery/painter_vr.dm b/code/game/machinery/painter_vr.dm new file mode 100644 index 0000000000..4130194012 --- /dev/null +++ b/code/game/machinery/painter_vr.dm @@ -0,0 +1,109 @@ +/obj/machinery/gear_painter + name = "Color Mate" + desc = "A machine to give your apparel a fresh new color! Recommended to use with white items for best results." + icon = 'icons/obj/vending_vr.dmi' + icon_state = "colormate" + density = 1 + anchored = 1 + var/list/processing = list() + var/activecolor = "#FFFFFF" + var/list/allowed_types = list( + /obj/item/clothing, + /obj/item/weapon/storage/backpack, + /obj/item/weapon/storage/belt + ) + +/obj/machinery/gear_painter/update_icon() + if(panel_open) + icon_state = "colormate_open" + else if(inoperable()) + icon_state = "colormate_off" + else if(processing.len) + icon_state = "colormate_active" + else + icon_state = "colormate" + +/obj/machinery/gear_painter/Destroy() + for(var/atom/movable/O in processing) + O.forceMove(drop_location()) + processing.Cut() + return ..() + +/obj/machinery/gear_painter/attackby(obj/item/W as obj, mob/user as mob) + if(processing.len) + to_chat(user, "The machine is already loaded.") + return + if(default_deconstruction_screwdriver(user, W)) + return + if(default_deconstruction_crowbar(user, W)) + return + if(default_unfasten_wrench(user, W, 40)) + return + + if(is_type_in_list(W, allowed_types) && !inoperable()) + user.visible_message("[user] inserts \the [W] into the Color Mate receptable.") + user.drop_from_inventory(W) + W.forceMove(src) + processing |= W + else + ..() + update_icon() + +/obj/machinery/gear_painter/attack_hand(mob/user as mob) + if(..()) + return + interact(user) + +/obj/machinery/gear_painter/interact(mob/user as mob) + if(inoperable()) + return + user.set_machine(src) + var/dat = "Color Mate Control Panel
" + if(!processing.len) + dat += "No item inserted." + else + for(var/atom/movable/O in processing) + dat += "Item inserted: [O]
" + dat += "Select new color.
" + dat += "Color: " + dat += "Apply new color.

" + dat += "Remove paintjob.

" + dat += "Eject item.

" + + var/datum/browser/menu = new(user, "colormate","Color Mate Control Panel", 400, 600, src) + menu.set_content(dat) + menu.open() + return + +/obj/machinery/gear_painter/Topic(href, href_list) + if(..()) + return + + usr.set_machine(src) + add_fingerprint(usr) + + if(href_list["close"]) + return + + if(href_list["select"]) + var/newcolor = input(usr, "Choose a color.", "", activecolor) as color|null + if(newcolor) + activecolor = newcolor + + if(href_list["paint"]) + for(var/atom/movable/O in processing) + O.color = activecolor + playsound(src.loc, 'sound/effects/spray3.ogg', 50, 1) + + if(href_list["clear"]) + for(var/atom/movable/O in processing) + O.color = initial(O.color) + playsound(src.loc, 'sound/effects/spray3.ogg', 50, 1) + + if(href_list["eject"]) + for(var/atom/movable/O in processing) + O.forceMove(drop_location()) + processing.Cut() + + update_icon() + updateUsrDialog() diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index ca1fa7b3b1..13a966f71b 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -6,7 +6,6 @@ desc = "A generic vending machine." icon = 'icons/obj/vending_vr.dmi' //VOREStation Edit - Eris vending machine sprites icon_state = "generic" - layer = 2.9 anchored = 1 density = 1 @@ -863,7 +862,7 @@ /obj/item/weapon/reagent_containers/glass/bottle/stoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/toxin = 4, /obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/syringe = 12, /obj/item/device/healthanalyzer = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4, /obj/item/weapon/reagent_containers/dropper = 2, - /obj/item/stack/medical/advanced/bruise_pack = 3, /obj/item/stack/medical/advanced/ointment = 3, /obj/item/stack/medical/splint = 2, + /obj/item/stack/medical/advanced/bruise_pack = 6, /obj/item/stack/medical/advanced/ointment = 6, /obj/item/stack/medical/splint = 4, /obj/item/weapon/storage/pill_bottle/carbon = 2) contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3,/obj/item/weapon/reagent_containers/pill/stox = 4,/obj/item/weapon/reagent_containers/pill/antitox = 6) idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan. diff --git a/code/game/machinery/wall_frames.dm b/code/game/machinery/wall_frames.dm index 3a036eec8e..1765eac3ec 100644 --- a/code/game/machinery/wall_frames.dm +++ b/code/game/machinery/wall_frames.dm @@ -29,7 +29,7 @@ update_type_list() var/datum/frame/frame_types/frame_type if(!build_machine_type) - var/datum/frame/frame_types/response = input(usr, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_floor + var/datum/frame/frame_types/response = input(user, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_floor if(!response || response.name == "Cancel") return frame_type = response @@ -37,10 +37,10 @@ build_machine_type = /obj/structure/frame if(frame_type.frame_size != 5) - new /obj/item/stack/material/steel(usr.loc, (5 - frame_type.frame_size)) + new /obj/item/stack/material/steel(user.loc, (5 - frame_type.frame_size)) var/ndir - ndir = usr.dir + ndir = user.dir if(!(ndir in cardinal)) return @@ -48,13 +48,15 @@ M.fingerprints = fingerprints M.fingerprintshidden = fingerprintshidden M.fingerprintslast = fingerprintslast + if(istype(src.loc, /obj/item/weapon/gripper)) //Typical gripper shenanigans + user.drop_item() qdel(src) /obj/item/frame/proc/try_build(turf/on_wall, mob/user as mob) update_type_list() var/datum/frame/frame_types/frame_type if(!build_machine_type) - var/datum/frame/frame_types/response = input(usr, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_wall + var/datum/frame/frame_types/response = input(user, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_wall if(!response || response.name == "Cancel") return frame_type = response @@ -62,38 +64,40 @@ build_machine_type = /obj/structure/frame if(frame_type.frame_size != 5) - new /obj/item/stack/material/steel(usr.loc, (5 - frame_type.frame_size)) + new /obj/item/stack/material/steel(user.loc, (5 - frame_type.frame_size)) - if(get_dist(on_wall, usr)>1) + if(get_dist(on_wall, user)>1) return var/ndir if(reverse) - ndir = get_dir(usr, on_wall) + ndir = get_dir(user, on_wall) else - ndir = get_dir(on_wall, usr) + ndir = get_dir(on_wall, user) if(!(ndir in cardinal)) return - var/turf/loc = get_turf(usr) + var/turf/loc = get_turf(user) var/area/A = loc.loc if(!istype(loc, /turf/simulated/floor)) - usr << "\The frame cannot be placed on this spot." + to_chat(user, "\The frame cannot be placed on this spot.") return if(A.requires_power == 0 || A.name == "Space") - usr << "\The [src] Alarm cannot be placed in this area." + to_chat(user, "\The [src] Alarm cannot be placed in this area.") return if(gotwallitem(loc, ndir)) - usr << "There's already an item on this wall!" + to_chat(user, "There's already an item on this wall!") return var/obj/machinery/M = new build_machine_type(loc, ndir, 1, frame_type) M.fingerprints = fingerprints M.fingerprintshidden = fingerprintshidden M.fingerprintslast = fingerprintslast + if(istype(src.loc, /obj/item/weapon/gripper)) //Typical gripper shenanigans + user.drop_item() qdel(src) /obj/item/frame/light diff --git a/code/game/mecha/combat/gorilla.dm b/code/game/mecha/combat/gorilla.dm index b6f1915667..cc5dacebc3 100644 --- a/code/game/mecha/combat/gorilla.dm +++ b/code/game/mecha/combat/gorilla.dm @@ -51,7 +51,7 @@ desc = "... Blitzkrieg?" icon = 'icons/mecha/mecha64x64.dmi' icon_state = "pzrwreck" - layer = 4 // so it overlaps other people + plane = MOB_PLANE pixel_x = -16 anchored = 1 // It's fucking huge. You aren't moving it. diff --git a/code/game/mecha/mech_sensor.dm b/code/game/mecha/mech_sensor.dm index 87a9863ee8..5173f182ce 100644 --- a/code/game/mecha/mech_sensor.dm +++ b/code/game/mecha/mech_sensor.dm @@ -7,7 +7,7 @@ density = 1 throwpass = 1 use_power = 1 - layer = 3.3 + layer = ON_WINDOW_LAYER power_channel = EQUIP var/on = 0 var/id_tag = null diff --git a/code/game/objects/effects/alien/aliens.dm b/code/game/objects/effects/alien/aliens.dm index 2c864f0a56..7a79c21e1e 100644 --- a/code/game/objects/effects/alien/aliens.dm +++ b/code/game/objects/effects/alien/aliens.dm @@ -147,7 +147,8 @@ anchored = 1 density = 0 - layer = 2 + plane = TURF_PLANE + layer = ABOVE_TURF_LAYER var/health = 15 var/obj/effect/alien/weeds/node/linked_node = null @@ -155,7 +156,7 @@ icon_state = "weednode" name = "purple sac" desc = "Weird purple octopus-like thing." - layer = 3 + layer = ABOVE_TURF_LAYER+0.01 light_range = NODERANGE var/node_range = NODERANGE diff --git a/code/game/objects/effects/chem/chemsmoke.dm b/code/game/objects/effects/chem/chemsmoke.dm index be7e759a63..436ebabcc9 100644 --- a/code/game/objects/effects/chem/chemsmoke.dm +++ b/code/game/objects/effects/chem/chemsmoke.dm @@ -161,7 +161,7 @@ if(chemholder.reagents.reagent_list.len) chemholder.reagents.trans_to_obj(smoke, chemholder.reagents.total_volume / dist, copy = 1) //copy reagents to the smoke so mob/breathe() can handle inhaling the reagents smoke.icon = I - smoke.layer = 6 + smoke.plane = ABOVE_PLANE smoke.set_dir(pick(cardinal)) smoke.pixel_x = -32 + rand(-8, 8) smoke.pixel_y = -32 + rand(-8, 8) diff --git a/code/game/objects/effects/decals/Cleanable/fuel.dm b/code/game/objects/effects/decals/Cleanable/fuel.dm index c04540535b..b69226815e 100644 --- a/code/game/objects/effects/decals/Cleanable/fuel.dm +++ b/code/game/objects/effects/decals/Cleanable/fuel.dm @@ -2,7 +2,7 @@ //Liquid fuel is used for things that used to rely on volatile fuels or phoron being contained to a couple tiles. icon = 'icons/effects/effects.dmi' icon_state = "fuel" - layer = TURF_LAYER+0.2 + plane = DIRTY_PLANE anchored = 1 var/amount = 1 diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 46b9d3645c..90f708ff9d 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -10,7 +10,7 @@ var/global/list/image/splatter_cache=list() gender = PLURAL density = 0 anchored = 1 - layer = 2 + plane = BLOOD_PLANE icon = 'icons/effects/blood.dmi' icon_state = "mfloor1" random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7") @@ -179,7 +179,6 @@ var/global/list/image/splatter_cache=list() gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "gibbl5" random_icon_states = list("gib1", "gib2", "gib3", "gib5", "gib6") @@ -236,7 +235,6 @@ var/global/list/image/splatter_cache=list() gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "mucus" random_icon_states = list("mucus") diff --git a/code/game/objects/effects/decals/Cleanable/misc.dm b/code/game/objects/effects/decals/Cleanable/misc.dm index ab01bfa005..1ef83bc722 100644 --- a/code/game/objects/effects/decals/Cleanable/misc.dm +++ b/code/game/objects/effects/decals/Cleanable/misc.dm @@ -4,7 +4,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/obj/objects.dmi' icon_state = "shards" @@ -36,7 +35,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/effects.dmi' icon_state = "dirt" mouse_opacity = 0 @@ -47,7 +45,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/effects.dmi' icon_state = "flour" @@ -57,7 +54,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 light_range = 1 icon = 'icons/effects/effects.dmi' icon_state = "greenglow" @@ -67,7 +63,7 @@ desc = "Somebody should remove that." density = 0 anchored = 1 - layer = 3 + plane = OBJ_PLANE icon = 'icons/effects/effects.dmi' icon_state = "cobweb1" @@ -76,7 +72,7 @@ desc = "It looks like a melted... something." density = 0 anchored = 1 - layer = 3 + plane = OBJ_PLANE icon = 'icons/obj/chemical.dmi' icon_state = "molten" @@ -85,7 +81,7 @@ desc = "Somebody should remove that." density = 0 anchored = 1 - layer = 3 + plane = OBJ_PLANE icon = 'icons/effects/effects.dmi' icon_state = "cobweb2" @@ -96,7 +92,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "vomit_1" random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4") @@ -107,7 +102,6 @@ desc = "It's red." density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3") @@ -116,7 +110,6 @@ desc = "Seems like this one won't hatch." density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3") @@ -125,7 +118,6 @@ desc = "It's pie cream from a cream pie." density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("smashed_pie") @@ -134,7 +126,6 @@ desc = "Some kind of fruit smear." density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "mfloor1" random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7") diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 2db1e5e948..f7965e092d 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -1,4 +1,5 @@ /obj/effect/decal/cleanable + plane = DIRTY_PLANE var/list/random_icon_states = list() /obj/effect/decal/cleanable/clean_blood(var/ignore = 0) diff --git a/code/game/objects/effects/decals/crayon.dm b/code/game/objects/effects/decals/crayon.dm index 20047ced12..55bb54b803 100644 --- a/code/game/objects/effects/decals/crayon.dm +++ b/code/game/objects/effects/decals/crayon.dm @@ -2,7 +2,7 @@ name = "rune" desc = "A rune drawn in crayon." icon = 'icons/obj/rune.dmi' - layer = 2.1 + plane = DIRTY_PLANE anchored = 1 New(location,main = "#FFFFFF",shade = "#000000",var/type = "rune") diff --git a/code/game/objects/effects/decals/misc.dm b/code/game/objects/effects/decals/misc.dm index 964a1301b8..f3a75ce3c2 100644 --- a/code/game/objects/effects/decals/misc.dm +++ b/code/game/objects/effects/decals/misc.dm @@ -3,7 +3,7 @@ desc = "It's an arrow hanging in mid-air. There may be a wizard about." icon = 'icons/mob/screen1.dmi' icon_state = "arrow" - layer = 16.0 + plane = ABOVE_PLANE anchored = 1 mouse_opacity = 0 @@ -11,4 +11,4 @@ /obj/effect/decal/spraystill density = 0 anchored = 1 - layer = 50 \ No newline at end of file + plane = ABOVE_PLANE \ No newline at end of file diff --git a/code/game/objects/effects/decals/warning_stripes.dm b/code/game/objects/effects/decals/warning_stripes.dm index e22acfad74..db7c4bf74f 100644 --- a/code/game/objects/effects/decals/warning_stripes.dm +++ b/code/game/objects/effects/decals/warning_stripes.dm @@ -1,6 +1,5 @@ /obj/effect/decal/warning_stripes icon = 'icons/effects/warning_stripes.dmi' - layer = 2 /obj/effect/decal/warning_stripes/New() . = ..() diff --git a/code/game/objects/effects/misc.dm b/code/game/objects/effects/misc.dm index 349400226a..aaebab4355 100644 --- a/code/game/objects/effects/misc.dm +++ b/code/game/objects/effects/misc.dm @@ -26,7 +26,8 @@ desc = "Something swinging really wide." icon = 'icons/effects/96x96.dmi' icon_state = "cleave" - layer = 6 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER time_to_die = 6 alpha = 140 mouse_opacity = 0 diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index d6dea13c51..9f4f0fa118 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -17,7 +17,8 @@ icon = 'icons/misc/beach2.dmi' icon_state = "palm1" density = 1 - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER anchored = 1 /obj/effect/overlay/palmtree_l @@ -25,7 +26,8 @@ icon = 'icons/misc/beach2.dmi' icon_state = "palm2" density = 1 - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER anchored = 1 /obj/effect/overlay/coconut @@ -37,7 +39,7 @@ name = "Bluespace" icon = 'icons/turf/space.dmi' icon_state = "bluespacify" - layer = 10 + plane = ABOVE_PLANE /obj/effect/overlay/wallrot name = "wallrot" @@ -45,7 +47,8 @@ icon = 'icons/effects/wallrot.dmi' anchored = 1 density = 1 - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER mouse_opacity = 0 /obj/effect/overlay/wallrot/New() @@ -70,7 +73,8 @@ /obj/effect/overlay/snow/floor icon_state = "snowfloor" - layer = 2.01 //Just above floor + plane = TURF_PLANE + layer = ABOVE_TURF_LAYER mouse_opacity = 0 //Don't block underlying tile interactions /obj/effect/overlay/snow/floor/edges @@ -81,11 +85,12 @@ /obj/effect/overlay/snow/airlock icon_state = "snowairlock" - layer = 3.2 //Just above airlocks + layer = DOOR_CLOSED_LAYER+0.01 /obj/effect/overlay/snow/floor/pointy icon_state = "snowfloorpointy" /obj/effect/overlay/snow/wall icon_state = "snowwall" - layer = 5 //Same as lights so humans can stand under it + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index b0e66f6306..4e76f58e4d 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -123,7 +123,7 @@ desc = "It never stays still for long." icon_state = "spiderling" anchored = 0 - layer = 2.7 + layer = HIDING_LAYER health = 3 var/last_itch = 0 var/amount_grown = -1 diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 31bb9160f8..f1a99a6090 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -46,11 +46,11 @@ if(colour != "#FFFFFF" && shadeColour != "#000000") colour = "#FFFFFF" shadeColour = "#000000" - user << "You will now draw in white and black with this crayon." + to_chat(user, "You will now draw in white and black with this crayon.") else colour = "#000000" shadeColour = "#FFFFFF" - user << "You will now draw in black and white with this crayon." + to_chat(user, "You will now draw in black and white with this crayon.") return /obj/item/weapon/pen/crayon/rainbow @@ -72,22 +72,22 @@ switch(drawtype) if("letter") drawtype = input("Choose the letter.", "Crayon scribbles") in list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z") - user << "You start drawing a letter on the [target.name]." + to_chat(user, "You start drawing a letter on the [target.name].") if("graffiti") - user << "You start drawing graffiti on the [target.name]." + to_chat(user, "You start drawing graffiti on the [target.name].") if("rune") - user << "You start drawing a rune on the [target.name]." + to_chat(user, "You start drawing a rune on the [target.name].") if("arrow") drawtype = input("Choose the arrow.", "Crayon scribbles") in list("left", "right", "up", "down") - user << "You start drawing an arrow on the [target.name]." + to_chat(user, "You start drawing an arrow on the [target.name].") if(instant || do_after(user, 50)) new /obj/effect/decal/cleanable/crayon(target,colour,shadeColour,drawtype) - user << "You finish drawing." + to_chat(user, "You finish drawing.") target.add_fingerprint(user) // Adds their fingerprints to the floor the crayon is drawn on. if(uses) uses-- if(!uses) - user << "You used up your crayon!" + to_chat(user, "You used up your crayon!") qdel(src) return @@ -99,7 +99,93 @@ if(uses) uses -= 5 if(uses <= 0) - user << "You ate your crayon!" + to_chat(user,"You ate your crayon!") qdel(src) else ..() + +/obj/item/weapon/pen/crayon/marker/black + icon_state = "markerblack" + colour = "#2D2D2D" + shadeColour = "#000000" + colourName = "black" + +/obj/item/weapon/pen/crayon/marker/red + icon_state = "markerred" + colour = "#DA0000" + shadeColour = "#810C0C" + colourName = "red" + +/obj/item/weapon/pen/crayon/marker/orange + icon_state = "markerorange" + colour = "#FF9300" + shadeColour = "#A55403" + colourName = "orange" + +/obj/item/weapon/pen/crayon/marker/yellow + icon_state = "markeryellow" + colour = "#FFF200" + shadeColour = "#886422" + colourName = "yellow" + +/obj/item/weapon/pen/crayon/marker/green + icon_state = "markergreen" + colour = "#A8E61D" + shadeColour = "#61840F" + colourName = "green" + +/obj/item/weapon/pen/crayon/marker/blue + icon_state = "markerblue" + colour = "#00B7EF" + shadeColour = "#0082A8" + colourName = "blue" + +/obj/item/weapon/pen/crayon/marker/purple + icon_state = "markerpurple" + colour = "#DA00FF" + shadeColour = "#810CFF" + colourName = "purple" + +/obj/item/weapon/pen/crayon/marker/mime + icon_state = "markermime" + desc = "A very sad-looking marker." + colour = "#FFFFFF" + shadeColour = "#000000" + colourName = "mime" + uses = 0 + +/obj/item/weapon/pen/crayon/marker/mime/attack_self(mob/living/user as mob) //inversion + if(colour != "#FFFFFF" && shadeColour != "#000000") + colour = "#FFFFFF" + shadeColour = "#000000" + to_chat(user, "You will now draw in white and black with this marker.") + else + colour = "#000000" + shadeColour = "#FFFFFF" + to_chat(user, "You will now draw in black and white with this marker.") + return + +/obj/item/weapon/pen/crayon/marker/rainbow + icon_state = "markerrainbow" + colour = "#FFF000" + shadeColour = "#000FFF" + colourName = "rainbow" + uses = 0 + +/obj/item/weapon/pen/crayon/marker/rainbow/attack_self(mob/living/user as mob) + colour = input(user, "Please select the main colour.", "Marker colour") as color + shadeColour = input(user, "Please select the shade colour.", "Marker colour") as color + return + +/obj/item/weapon/pen/crayon/marker/attack(mob/M as mob, mob/user as mob) + if(M == user) + to_chat(user, "You take a bite of the marker and swallow it.") + user.nutrition += 1 + user.reagents.add_reagent("marker_ink",6) + if(uses) + uses -= 5 + if(uses <= 0) + to_chat(user,"You ate the marker!") + qdel(src) + else + ..() \ No newline at end of file diff --git a/code/game/objects/items/devices/communicator/UI.dm b/code/game/objects/items/devices/communicator/UI.dm index 4baa0a71c0..3333dfb14e 100644 --- a/code/game/objects/items/devices/communicator/UI.dm +++ b/code/game/objects/items/devices/communicator/UI.dm @@ -185,7 +185,7 @@ if(text) exonet.send_message(their_address, "text", text) im_list += list(list("address" = exonet.address, "to_address" = their_address, "im" = text)) - log_pda("(COMM: [src]) sent \"[text]\" to [exonet.get_atom_from_address(their_address)]",usr) + log_pda("(COMM: [src]) sent \"[text]\" to [exonet.get_atom_from_address(their_address)]", usr) for(var/mob/M in player_list) if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears)) if(istype(M, /mob/new_player) || M.forbid_seeing_deadchat) diff --git a/code/game/objects/items/shooting_range.dm b/code/game/objects/items/shooting_range.dm index f1c9aa2d14..e24a727b99 100644 --- a/code/game/objects/items/shooting_range.dm +++ b/code/game/objects/items/shooting_range.dm @@ -104,7 +104,6 @@ bmark.pixel_x = p_x bmark.pixel_y = p_y bmark.icon = 'icons/effects/effects.dmi' - bmark.layer = 3.5 bmark.icon_state = "scorch" if(decaltype == 1) diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index eb62b5d674..7a665c0038 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -111,6 +111,7 @@ user.visible_message("\The [user] places a bandaid over \a [W.desc] on [M]'s [affecting.name].", \ "You place a bandaid over \a [W.desc] on [M]'s [affecting.name]." ) W.bandage() + // W.disinfect() // VOREStation - Tech1 should not disinfect used++ affecting.update_damages() if(used == amount) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 168d7708bf..3931bec8ef 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -860,7 +860,7 @@ /obj/structure/plushie/carp name = "plush carp" desc = "A plushie of an elated carp! Straight from the wilds of the Vir frontier, now right here in your hands." - icon_state = "plushie/carp" + icon_state = "carpplushie" phrase = "Glorf!" /obj/structure/plushie/beepsky diff --git a/code/game/objects/items/weapons/id cards/cards.dm b/code/game/objects/items/weapons/id cards/cards.dm index 7345e8871e..e7a3d3f4d5 100644 --- a/code/game/objects/items/weapons/id cards/cards.dm +++ b/code/game/objects/items/weapons/id cards/cards.dm @@ -46,7 +46,6 @@ name = "\proper the coordinates to clown planet" icon_state = "data" item_state = "card-id" - layer = 3 level = 2 desc = "This card contains coordinates to the fabled Clown Planet. Handle with care." function = "teleporter" diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index 53a6de9564..3e656b844b 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -71,7 +71,7 @@ /obj/item/weapon/implant/tracking name = "tracking implant" - desc = "Track with this." + desc = "An implant normally given to dangerous criminals. Allows security to track your location." var/id = 1 var/degrade_time = 10 MINUTES //How long before the implant stops working outside of a living body. diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm index c7212c336d..81f233cdec 100644 --- a/code/game/objects/items/weapons/melee/misc.dm +++ b/code/game/objects/items/weapons/melee/misc.dm @@ -50,4 +50,41 @@ // Randomizes color /obj/item/weapon/melee/umbrella/random/New() color = "#"+get_random_colour() - ..() \ No newline at end of file + ..() + +/obj/item/weapon/melee/cursedblade + name = "crystal blade" + desc = "The red crystal blade's polished surface glints in the light, giving off a faint glow." + icon_state = "soulblade" + slot_flags = SLOT_BELT | SLOT_BACK + force = 30 + throwforce = 10 + w_class = ITEMSIZE_NORMAL + sharp = 1 + edge = 1 + attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") + hitsound = 'sound/weapons/bladeslice.ogg' + can_speak = 1 + var/list/voice_mobs = list() //The curse of the sword is that it has someone trapped inside. + + +/obj/item/weapon/melee/cursedblade/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack") + if(default_parry_check(user, attacker, damage_source) && prob(50)) + user.visible_message("\The [user] parries [attack_text] with \the [src]!") + playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1) + return 1 + return 0 + +/obj/item/weapon/melee/cursedblade/proc/ghost_inhabit(var/mob/candidate) + if(!isobserver(candidate)) + return + //Handle moving the ghost into the new shell. + announce_ghost_joinleave(candidate, 0, "They are occupying a cursed sword now.") + var/mob/living/voice/new_voice = new /mob/living/voice(src) //Make the voice mob the ghost is going to be. + new_voice.transfer_identity(candidate) //Now make the voice mob load from the ghost's active character in preferences. + new_voice.mind = candidate.mind //Transfer the mind, if any. + new_voice.ckey = candidate.ckey //Finally, bring the client over. + new_voice.name = "cursed sword" //Cursed swords shouldn't be known characters. + new_voice.real_name = "cursed sword" + voice_mobs.Add(new_voice) + listening_objects |= src \ No newline at end of file diff --git a/code/game/objects/items/weapons/policetape.dm b/code/game/objects/items/weapons/policetape.dm index 3bb0c89bdc..43183d45f4 100644 --- a/code/game/objects/items/weapons/policetape.dm +++ b/code/game/objects/items/weapons/policetape.dm @@ -30,7 +30,7 @@ var/list/tape_roll_applications = list() name = "tape" icon = 'icons/policetape.dmi' anchored = 1 - layer = 3.2 + layer = WINDOW_LAYER var/lifted = 0 var/crumpled = 0 var/tape_dir = 0 @@ -257,7 +257,7 @@ var/list/tape_roll_applications = list() else var/obj/item/tape/P = new tape_type(T) P.update_icon() - P.layer = 3.2 + P.layer = WINDOW_LAYER user << "You finish placing \the [src]." if (istype(A, /turf/simulated/floor) ||istype(A, /turf/unsimulated/floor)) @@ -307,10 +307,11 @@ var/list/tape_roll_applications = list() /obj/item/tape/proc/lift(time) lifted = 1 - layer = 8 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER spawn(time) lifted = 0 - layer = initial(layer) + reset_plane_and_layer() // Returns a list of all tape objects connected to src, including itself. /obj/item/tape/proc/gettapeline() diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 4d567019ae..cee423a627 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -138,18 +138,18 @@ /obj/item/weapon/storage/backpack/dufflebag/syndie name = "black dufflebag" - desc = "A large dufflebag for holding extra tactical supplies." + desc = "A large dufflebag for holding extra tactical supplies. This one appears to be made out of lighter material than usual." icon_state = "duffle_syndie" slowdown = 0 /obj/item/weapon/storage/backpack/dufflebag/syndie/med name = "medical dufflebag" - desc = "A large dufflebag for holding extra tactical medical supplies." + desc = "A large dufflebag for holding extra tactical medical supplies. This one appears to be made out of lighter material than usual." icon_state = "duffle_syndiemed" /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo name = "ammunition dufflebag" - desc = "A large dufflebag for holding extra weapons ammunition and supplies." + desc = "A large dufflebag for holding extra weapons ammunition and supplies. This one appears to be made out of lighter material than usual." icon_state = "duffle_syndieammo" /obj/item/weapon/storage/backpack/dufflebag/captain @@ -417,4 +417,4 @@ else H.visible_message("\The [src] decides not to unpack \the [src]!", \ "You decide not to unpack \the [src]!") - return \ No newline at end of file + return diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index efd82f5517..97e0366413 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -135,7 +135,8 @@ /obj/item/weapon/crowbar, /obj/item/device/flashlight, /obj/item/weapon/cell/device, - /obj/item/weapon/extinguisher/mini + /obj/item/weapon/extinguisher/mini, + /obj/item/weapon/storage/quickdraw/syringe_case ) /obj/item/weapon/storage/belt/medical/emt @@ -373,7 +374,9 @@ /obj/item/weapon/storage/excavation, /obj/item/weapon/anobattery, /obj/item/device/ano_scanner, - /obj/item/weapon/pickaxe/hand + /obj/item/weapon/pickaxe/hand, + /obj/item/device/xenoarch_multi_tool, + /obj/item/weapon/pickaxe/excavationdrill ) /obj/item/weapon/storage/belt/fannypack diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index c390cb0abd..c1de372dc1 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -107,10 +107,52 @@ if(istype(W,/obj/item/weapon/pen/crayon)) switch(W:colourName) if("mime") - to_chat(usr,"This crayon is too sad to be contained in this box.") + to_chat(user, "This crayon is too sad to be contained in this box.") return if("rainbow") - to_chat(usr,"This crayon is too powerful to be contained in this box.") + to_chat(user, "This crayon is too powerful to be contained in this box.") + return + ..() + +/obj/item/weapon/storage/fancy/markers + name = "box of markers" + desc = "A very professional looking box of permanent markers." + icon = 'icons/obj/crayons.dmi' + icon_state = "markerbox" + w_class = ITEMSIZE_SMALL + icon_type = "marker" + can_hold = list( + /obj/item/weapon/pen/crayon/marker + ) + starts_with = list( + /obj/item/weapon/pen/crayon/marker/black, + /obj/item/weapon/pen/crayon/marker/red, + /obj/item/weapon/pen/crayon/marker/orange, + /obj/item/weapon/pen/crayon/marker/yellow, + /obj/item/weapon/pen/crayon/marker/green, + /obj/item/weapon/pen/crayon/marker/blue, + /obj/item/weapon/pen/crayon/marker/purple + ) + +/obj/item/weapon/storage/fancy/markers/initialize() + . = ..() + update_icon() + +/obj/item/weapon/storage/fancy/markers/update_icon() + var/mutable_appearance/ma = new(src) + ma.overlays = list() + for(var/obj/item/weapon/pen/crayon/marker/marker in contents) + ma.overlays += image('icons/obj/crayons.dmi',"m"+marker.colourName) + appearance = ma + +/obj/item/weapon/storage/fancy/markers/attackby(obj/item/W as obj, mob/user as mob) + if(istype(W,/obj/item/weapon/pen/crayon/marker)) + switch(W:colourName) + if("mime") + to_chat(user, "This marker is too depressing to be contained in this box.") + return + if("rainbow") + to_chat(user, "This marker is too childish to be contained in this box.") return ..() @@ -259,7 +301,8 @@ icon_state = "paperbox" icon = 'icons/obj/cigarettes.dmi' w_class = ITEMSIZE_TINY - throwforce = 1 + throwforce = 2 + slot_flags = SLOT_BELT storage_slots = 14 can_hold = list(/obj/item/weapon/rollingpaper) starts_with = list(/obj/item/weapon/rollingpaper = 14) diff --git a/code/game/objects/items/weapons/storage/quickdraw_vr.dm b/code/game/objects/items/weapons/storage/quickdraw.dm similarity index 94% rename from code/game/objects/items/weapons/storage/quickdraw_vr.dm rename to code/game/objects/items/weapons/storage/quickdraw.dm index c32405e90a..7d39b6818b 100644 --- a/code/game/objects/items/weapons/storage/quickdraw_vr.dm +++ b/code/game/objects/items/weapons/storage/quickdraw.dm @@ -7,7 +7,7 @@ /obj/item/weapon/storage/quickdraw name = "quickdraw" desc = "This object should not appear" - icon = 'icons/obj/storage_vr.dmi' + icon = 'icons/obj/storage_vr.dmi' // VOREStation Edit //Quickmode //When set to 0, this storage will operate as a regular storage, and clicking on it while equipped will open it as a storage @@ -49,6 +49,8 @@ if(src.loc == user) //Are they carrying us? toggle_quickdraw() +// If we start adding more of these, we'll need to make them their own folder. 'til then, this one should be fine. + // ----------------------------- // Syringe case // ----------------------------- diff --git a/code/game/objects/items/weapons/storage/wallets.dm b/code/game/objects/items/weapons/storage/wallets.dm index 02be9fdfaf..cb376787ab 100644 --- a/code/game/objects/items/weapons/storage/wallets.dm +++ b/code/game/objects/items/weapons/storage/wallets.dm @@ -10,6 +10,9 @@ /obj/item/weapon/card, /obj/item/clothing/mask/smokable/cigarette/, /obj/item/device/flashlight/pen, + /obj/item/device/tape, + /obj/item/weapon/cartridge, + /obj/item/device/encryptionkey, /obj/item/seeds, /obj/item/stack/medical, /obj/item/weapon/coin, @@ -18,13 +21,21 @@ /obj/item/weapon/implanter, /obj/item/weapon/flame/lighter, /obj/item/weapon/flame/match, + /obj/item/weapon/forensics, + /obj/item/weapon/glass_extra, + /obj/item/weapon/haircomb, + /obj/item/weapon/hand, + /obj/item/weapon/key, + /obj/item/weapon/lipstick, /obj/item/weapon/paper, /obj/item/weapon/pen, /obj/item/weapon/photo, /obj/item/weapon/reagent_containers/dropper, + /obj/item/weapon/sample, /obj/item/weapon/screwdriver, /obj/item/weapon/stamp, - /obj/item/clothing/accessory/permit + /obj/item/clothing/accessory/permit, + /obj/item/clothing/accessory/badge ) slot_flags = SLOT_ID diff --git a/code/game/objects/items/weapons/tape.dm b/code/game/objects/items/weapons/tape.dm index 30257a2b84..83e944f593 100644 --- a/code/game/objects/items/weapons/tape.dm +++ b/code/game/objects/items/weapons/tape.dm @@ -131,7 +131,7 @@ icon = 'icons/obj/bureaucracy.dmi' icon_state = "tape" w_class = ITEMSIZE_TINY - layer = 4 + plane = MOB_PLANE anchored = 1 //it's sticky, no you cant move it var/obj/item/weapon/stuck = null diff --git a/code/game/objects/items/weapons/trays.dm b/code/game/objects/items/weapons/trays.dm index 68a2c3a774..8d9977cc17 100644 --- a/code/game/objects/items/weapons/trays.dm +++ b/code/game/objects/items/weapons/trays.dm @@ -188,7 +188,7 @@ carrying.Add(I) Img.icon = I.icon Img.icon_state = I.icon_state - Img.layer = 30 + I.layer + Img.layer = layer + I.layer*0.01 if(istype(I, /obj/item/weapon/material)) var/obj/item/weapon/material/O = I if(O.applies_material_colour) diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 3833133f4a..3835b2a24b 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -1,4 +1,6 @@ /obj + layer = OBJ_LAYER + plane = OBJ_PLANE //Used to store information about the contents of the object. var/list/matter var/w_class // Size of the object. @@ -13,6 +15,7 @@ var/armor_penetration = 0 var/show_messages var/preserve_item = 0 //whether this object is preserved when its owner goes into cryo-storage, gateway, etc + var/can_speak = 0 //For MMIs and admin trickery. If an object has a brainmob in its contents, set this to 1 to allow it to speak. var/show_examine = TRUE // Does this pop up on a mob when the mob is examined? diff --git a/code/game/objects/random/maintenance.dm b/code/game/objects/random/maintenance.dm index fa126858cc..e7e45a8791 100644 --- a/code/game/objects/random/maintenance.dm +++ b/code/game/objects/random/maintenance.dm @@ -100,11 +100,6 @@ something, make sure it's not in one of the other lists.*/ prob(1);/obj/item/clothing/under/harness, prob(1);/obj/item/clothing/under/tactical, prob(3);/obj/item/clothing/accessory/storage/webbing, - prob(4);/obj/item/weapon/spacecash/c1, - prob(3);/obj/item/weapon/spacecash/c10, - prob(3);/obj/item/weapon/spacecash/c20, - prob(1);/obj/item/weapon/spacecash/c50, - prob(1);/obj/item/weapon/spacecash/c100, prob(3);/obj/item/weapon/camera_assembly, prob(4);/obj/item/weapon/caution, prob(3);/obj/item/weapon/caution/cone, diff --git a/code/game/objects/random/misc.dm b/code/game/objects/random/misc.dm index 0ebc879e72..29b597d460 100644 --- a/code/game/objects/random/misc.dm +++ b/code/game/objects/random/misc.dm @@ -19,6 +19,18 @@ /obj/item/device/flashlight, /obj/item/device/multitool) +/obj/random/tool/powermaint + name = "random powertool" + desc = "This is a random rare powertool for maintenance" + icon_state = "jaws_pry" + +/obj/random/tool/powermaint/item_to_spawn() + return pick(prob(320);/obj/random/tool, + prob(1);/obj/item/weapon/screwdriver/power, + prob(1);/obj/item/weapon/wirecutters/power, + prob(15);/obj/item/weapon/weldingtool/electric, + prob(5);/obj/item/weapon/weldingtool/experimental) + /obj/random/tool/power name = "random powertool" desc = "This is a random powertool" @@ -148,7 +160,7 @@ name = "Random Medicine" desc = "This is a random medical item." icon = 'icons/obj/items.dmi' - icon_state = "traumakit" + icon_state = "advfirstaid" /obj/random/medical/item_to_spawn() return pick(prob(21);/obj/random/medical/lite, @@ -203,11 +215,11 @@ icon_state = "firstaid" /obj/random/firstaid/item_to_spawn() - return pick(prob(4);/obj/item/weapon/storage/firstaid/regular, - prob(3);/obj/item/weapon/storage/firstaid/toxin, - prob(3);/obj/item/weapon/storage/firstaid/o2, - prob(2);/obj/item/weapon/storage/firstaid/adv, - prob(3);/obj/item/weapon/storage/firstaid/fire, + return pick(prob(10);/obj/item/weapon/storage/firstaid/regular, + prob(8);/obj/item/weapon/storage/firstaid/toxin, + prob(8);/obj/item/weapon/storage/firstaid/o2, + prob(6);/obj/item/weapon/storage/firstaid/adv, + prob(8);/obj/item/weapon/storage/firstaid/fire, prob(1);/obj/item/weapon/storage/firstaid/combat) /obj/random/contraband @@ -236,6 +248,20 @@ prob(2);/obj/item/weapon/reagent_containers/syringe/drugs, prob(1);/obj/item/weapon/reagent_containers/syringe/steroid) +/obj/random/cash + name = "random currency" + desc = "LOADSAMONEY!" + icon = 'icons/obj/items.dmi' + icon_state = "spacecash1" + +/obj/random/cash/item_to_spawn() + return pick(prob(320);/obj/random/maintenance/clean, + prob(12);/obj/item/weapon/spacecash/c1, + prob(8);/obj/item/weapon/spacecash/c10, + prob(4);/obj/item/weapon/spacecash/c20, + prob(1);/obj/item/weapon/spacecash/c50, + prob(1);/obj/item/weapon/spacecash/c100) + /obj/random/soap name = "Random Soap" desc = "This is a random bar of soap." @@ -246,7 +272,7 @@ return pick(prob(3);/obj/item/weapon/soap, prob(2);/obj/item/weapon/soap/nanotrasen, prob(2);/obj/item/weapon/soap/deluxe, - prob(1);/obj/item/weapon/soap/syndie,) + prob(1);/obj/item/weapon/soap/syndie) /obj/random/drinkbottle @@ -387,14 +413,45 @@ icon_state = "nymphplushie" /obj/random/plushie/item_to_spawn() + return pick(/obj/item/toy/plushie/nymph, + /obj/item/toy/plushie/mouse, + /obj/item/toy/plushie/kitten, + /obj/item/toy/plushie/lizard, + /obj/item/toy/plushie/black_cat, + /obj/item/toy/plushie/black_fox, + /obj/item/toy/plushie/blue_fox, + /obj/random/carp_plushie, + /obj/item/toy/plushie/coffee_fox, + /obj/item/toy/plushie/corgi, + /obj/item/toy/plushie/crimson_fox, + /obj/item/toy/plushie/deer, + /obj/item/toy/plushie/girly_corgi, + /obj/item/toy/plushie/grey_cat, + /obj/item/toy/plushie/marble_fox, + /obj/item/toy/plushie/octopus, + /obj/item/toy/plushie/orange_cat, + /obj/item/toy/plushie/orange_fox, + /obj/item/toy/plushie/pink_fox, + /obj/item/toy/plushie/purple_fox, + /obj/item/toy/plushie/red_fox, + /obj/item/toy/plushie/robo_corgi, + /obj/item/toy/plushie/siamese_cat, + /obj/item/toy/plushie/spider, + /obj/item/toy/plushie/tabby_cat, + /obj/item/toy/plushie/tuxedo_cat, + /obj/item/toy/plushie/white_cat) + +/obj/random/plushielarge + name = "random large plushie" + desc = "This is a randomn large plushie." + icon = 'icons/obj/toy.dmi' + icon_state = "droneplushie" + +/obj/random/plushielarge/item_to_spawn() return pick(/obj/structure/plushie/ian, /obj/structure/plushie/drone, /obj/structure/plushie/carp, - /obj/structure/plushie/beepsky, - /obj/item/toy/plushie/nymph, - /obj/item/toy/plushie/mouse, - /obj/item/toy/plushie/kitten, - /obj/item/toy/plushie/lizard) + /obj/structure/plushie/beepsky) /obj/random/toy name = "random toy" @@ -418,6 +475,8 @@ /obj/item/toy/crossbow, /obj/item/toy/blink, /obj/item/toy/waterflower, + /obj/item/toy/eight_ball, + /obj/item/toy/eight_ball/conch, /obj/item/toy/prize/ripley, /obj/item/toy/prize/fireripley, /obj/item/toy/prize/deathripley, diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index 5c3542015c..9b3d866d2b 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -10,7 +10,8 @@ LINEN BINS icon = 'icons/obj/items.dmi' icon_state = "sheet" slot_flags = SLOT_BACK - layer = 4.0 + plane = MOB_PLANE + layer = BELOW_MOB_LAYER throwforce = 1 throw_speed = 1 throw_range = 2 @@ -19,9 +20,9 @@ LINEN BINS /obj/item/weapon/bedsheet/attack_self(mob/user as mob) user.drop_item() if(layer == initial(layer)) - layer = MOB_LAYER + 0.1 + layer = ABOVE_MOB_LAYER else - layer = initial(layer) + reset_plane_and_layer() add_fingerprint(user) return diff --git a/code/game/objects/structures/ghost_pods/ghost_pods.dm b/code/game/objects/structures/ghost_pods/ghost_pods.dm index 03cc4bec3f..16dcd2ddb7 100644 --- a/code/game/objects/structures/ghost_pods/ghost_pods.dm +++ b/code/game/objects/structures/ghost_pods/ghost_pods.dm @@ -10,12 +10,14 @@ var/needscharger //For drone pods that want their pod to turn into a charger. // Call this to get a ghost volunteer. -/obj/structure/ghost_pod/proc/trigger() +/obj/structure/ghost_pod/proc/trigger(var/alert, var/adminalert) if(!ghost_query_type) return FALSE if(busy) return FALSE + visible_message(alert) + log_and_message_admins(adminalert) busy = TRUE var/datum/ghost_query/Q = new ghost_query_type() var/list/winner = Q.query() @@ -44,7 +46,7 @@ /obj/structure/ghost_pod/manual/attack_hand(var/mob/living/user) if(!used) if(confirm_before_open) - if(alert(user, "Are you sure you want to open \the [src]?", "Confirm", "No", "Yes") == "No") + if(alert(user, "Are you sure you want to touch \the [src]?", "Confirm", "No", "Yes") == "No") return trigger() diff --git a/code/game/objects/structures/ghost_pods/silicon.dm b/code/game/objects/structures/ghost_pods/silicon.dm index 4e954afd4e..1e7210a1ec 100644 --- a/code/game/objects/structures/ghost_pods/silicon.dm +++ b/code/game/objects/structures/ghost_pods/silicon.dm @@ -13,9 +13,7 @@ needscharger = TRUE /obj/structure/ghost_pod/manual/lost_drone/trigger() - ..() - visible_message("\The [src] appears to be attempting to restart the robot contained inside.") - log_and_message_admins("is attempting to open \a [src].") + ..("\The [src] appears to be attempting to restart the robot contained inside.", "is attempting to open \a [src].") /obj/structure/ghost_pod/manual/lost_drone/create_occupant(var/mob/M) density = FALSE @@ -68,14 +66,13 @@ description_info = "This will summon some manner of creature through quite dubious means. The creature will be controlled by a player." icon_state = "corgirune" icon_state_opened = "corgirune-inert" - density = TRUE + density = FALSE + anchored = TRUE ghost_query_type = /datum/ghost_query/corgi_rune confirm_before_open = TRUE /obj/structure/ghost_pod/manual/corgi/trigger() - ..() - visible_message("\The [usr] places their hand on the rune!") - log_and_message_admins("is attempting to summon a corgi.") + ..("\The [usr] places their hand on the rune!", "is attempting to summon a corgi.") /obj/structure/ghost_pod/manual/corgi/create_occupant(var/mob/M) density = FALSE @@ -86,4 +83,29 @@ R.ckey = M.ckey visible_message("With a bright flash of light, \the [src] disappears, and in its place stands a small corgi.") log_and_message_admins("successfully touched \a [src] and summoned a corgi.") + ..() + +/obj/structure/ghost_pod/manual/cursedblade + name = "abandoned blade" + desc = "A red crystal blade that someone jammed deep into a stone. If you try hard enough, you might be able to remove it." + icon_state = "soulblade-embedded" + icon_state_opened = "soulblade-released" + density = TRUE + anchored = TRUE + ghost_query_type = /datum/ghost_query/cursedblade + confirm_before_open = TRUE + +/obj/structure/ghost_pod/manual/cursedblade/trigger() + ..("\The [usr] attempts to pull out the sword!", "is activating a cursed blade.") + +/obj/structure/ghost_pod/manual/cursedblade/create_occupant(var/mob/M) + density = FALSE + var/obj/item/weapon/melee/cursedblade/R = new(get_turf(src)) + to_chat(M, "You are a Cursed Sword, discovered by a hapless explorer. \ + You were once an explorer yourself, when one day you discovered a strange sword made from a red crystal. As soon as you touched it,\ + your body was reduced to ashes and your soul was cursed to remain trapped in the blade forever. \ + Now it is up to you to decide whether you want to be a faithful companion, or a bitter prisoner of the blade.") + R.ghost_inhabit(M) + visible_message("The blade shines brightly for a brief moment as [usr] pulls it out of the stone!") + log_and_message_admins("successfully acquired a cursed sword.") ..() \ No newline at end of file diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index a3ff9ac9af..a22bbae0d2 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -2,7 +2,7 @@ icon_state = "girder" anchored = 1 density = 1 - layer = 2 + plane = PLATING_PLANE w_class = ITEMSIZE_HUGE var/state = 0 var/health = 200 diff --git a/code/game/objects/structures/gravemarker.dm b/code/game/objects/structures/gravemarker.dm index a10cd0bf6e..e20591b939 100644 --- a/code/game/objects/structures/gravemarker.dm +++ b/code/game/objects/structures/gravemarker.dm @@ -8,7 +8,7 @@ throwpass = 1 climbable = 1 - layer = 3.1 //Above dirt piles + layer = ABOVE_JUNK_LAYER //Maybe make these calculate based on material? var/health = 100 diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 1c7beea412..71eccd6ceb 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -7,7 +7,7 @@ anchored = 1 flags = CONDUCT pressure_resistance = 5*ONE_ATMOSPHERE - layer = 2.9 + layer = UNDER_JUNK_LAYER explosion_resistance = 1 var/health = 10 var/destroyed = 0 diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index c042b8fc9a..d9ec122c55 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -6,7 +6,7 @@ density = 0 anchored = 1.0 w_class = ITEMSIZE_NORMAL - layer = 2.3 //under pipes + plane = PLATING_PLANE // flags = CONDUCT /obj/structure/lattice/initialize() diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 4954553a00..cbdacacb69 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -148,7 +148,7 @@ icon = 'icons/obj/stationobjs.dmi' icon_state = "morguet" density = 1 - layer = 2.0 + plane = TURF_PLANE var/obj/structure/morgue/connected = null anchored = 1 throwpass = 1 diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm index 27bb902aea..e67750b8f3 100644 --- a/code/game/objects/structures/railing.dm +++ b/code/game/objects/structures/railing.dm @@ -6,7 +6,7 @@ density = 1 throwpass = 1 climbable = 1 - layer = 3.2 //Just above doors + layer = WINDOW_LAYER anchored = 1 flags = ON_BORDER icon_state = "railing0" diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 7f78e8f0e7..37edb603c1 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -172,7 +172,8 @@ obj/structure/safe/ex_act(severity) icon_state = "floorsafe" density = 0 level = 1 //underfloor - layer = 2.5 + plane = TURF_PLANE + layer = ABOVE_UTILITY /obj/structure/safe/floor/initialize() . = ..() diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 2d26821bbe..b180b88603 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -3,7 +3,7 @@ anchored = 1 opacity = 0 density = 0 - layer = 3.5 + layer = ABOVE_JUNK_LAYER w_class = ITEMSIZE_NORMAL /obj/structure/sign/ex_act(severity) diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index 2eb40d5819..8d391f14ff 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -48,15 +48,17 @@ if(isnull(stool_cache[cache_key])) var/image/I = image(icon, "[base_icon]_armrest") I.layer = MOB_LAYER + 0.1 + I.plane = MOB_PLANE I.color = padding_material.icon_colour stool_cache[cache_key] = I overlays |= stool_cache[cache_key] /obj/structure/bed/chair/proc/update_layer() if(src.dir == NORTH) - src.layer = FLY_LAYER + plane = MOB_PLANE + layer = MOB_LAYER + 0.1 else - src.layer = OBJ_LAYER + reset_plane_and_layer() /obj/structure/bed/chair/set_dir() ..() diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index 83396b363e..646e52218c 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -29,7 +29,7 @@ W.density = 1 user.remove_from_mob(W) W.loc = loc - W.layer = 3.1 + W.layer = ABOVE_JUNK_LAYER pinned_target = W user << "You slide the target into the stake." return diff --git a/code/game/objects/structures/transit_tubes.dm b/code/game/objects/structures/transit_tubes.dm index 0f9b4a603a..c260103a56 100644 --- a/code/game/objects/structures/transit_tubes.dm +++ b/code/game/objects/structures/transit_tubes.dm @@ -7,7 +7,7 @@ icon = 'icons/obj/pipes/transit_tube.dmi' icon_state = "E-W" density = 1 - layer = 3.1 + layer = ABOVE_JUNK_LAYER anchored = 1.0 var/list/tube_dirs = null var/exit_delay = 2 diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 9c8df70d21..cbaf8f8cf8 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -5,7 +5,7 @@ density = 1 w_class = ITEMSIZE_NORMAL - layer = 3.2//Just above doors + layer = WINDOW_LAYER pressure_resistance = 4*ONE_ATMOSPHERE anchored = 1.0 flags = ON_BORDER @@ -462,7 +462,7 @@ if(ratio > 75) return - var/image/I = image(icon, "damage[ratio]", layer + 0.1) + var/image/I = image(icon, "damage[ratio]", layer = layer + 0.1) overlays += I return diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index c873ecf61d..3cc0bb8ab9 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -1,8 +1,8 @@ //Config stuff -#define SUPPLY_DOCKZ 1 //Z-level of the Dock. -#define SUPPLY_STATIONZ 1 //Z-level of the Station. -#define SUPPLY_STATION_AREATYPE "/area/supply/station" //Type of the supply shuttle area for station -#define SUPPLY_DOCK_AREATYPE "/area/supply/dock" //Type of the supply shuttle area for dock +#define SUPPLY_DOCKZ 2 //Z-level of the Dock. +#define SUPPLY_STATIONZ 1 //Z-level of the Station. +#define SUPPLY_STATION_AREATYPE "/area/supply/station" //Type of the supply shuttle area for station +#define SUPPLY_DOCK_AREATYPE "/area/supply/dock" //Type of the supply shuttle area for dock //Supply packs are in /code/defines/obj/supplypacks.dm //Computers are in /code/game/machinery/computer/supply.dm @@ -10,333 +10,324 @@ var/datum/controller/supply/supply_controller = new() var/list/mechtoys = list( - /obj/item/toy/prize/ripley, - /obj/item/toy/prize/fireripley, - /obj/item/toy/prize/deathripley, - /obj/item/toy/prize/gygax, - /obj/item/toy/prize/durand, - /obj/item/toy/prize/honk, - /obj/item/toy/prize/marauder, - /obj/item/toy/prize/seraph, - /obj/item/toy/prize/mauler, - /obj/item/toy/prize/odysseus, - /obj/item/toy/prize/phazon + /obj/item/toy/prize/ripley, + /obj/item/toy/prize/fireripley, + /obj/item/toy/prize/deathripley, + /obj/item/toy/prize/gygax, + /obj/item/toy/prize/durand, + /obj/item/toy/prize/honk, + /obj/item/toy/prize/marauder, + /obj/item/toy/prize/seraph, + /obj/item/toy/prize/mauler, + /obj/item/toy/prize/odysseus, + /obj/item/toy/prize/phazon ) /obj/item/weapon/paper/manifest - name = "supply manifest" - var/is_copy = 1 + name = "supply manifest" + var/is_copy = 1 /area/supply/station - name = "Supply Shuttle" - icon_state = "shuttle3" - requires_power = 0 - base_turf = /turf/space + name = "Supply Shuttle" + icon_state = "shuttle3" + requires_power = 0 + base_turf = /turf/space /area/supply/dock - name = "Supply Shuttle" - icon_state = "shuttle3" - requires_power = 0 - base_turf = /turf/space + name = "Supply Shuttle" + icon_state = "shuttle3" + requires_power = 0 + base_turf = /turf/space /obj/structure/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY - name = "\improper plastic flaps" - desc = "Completely impassable - or are they?" - icon = 'icons/obj/stationobjs.dmi' //Change this. - icon_state = "plasticflaps" - density = 0 - anchored = 1 - layer = 4 - explosion_resistance = 5 - var/list/mobs_can_pass = list( - /mob/living/bot, - /mob/living/simple_animal/slime, - /mob/living/simple_animal/mouse, - /mob/living/silicon/robot/drone - ) + name = "\improper plastic flaps" + desc = "Completely impassable - or are they?" + icon = 'icons/obj/stationobjs.dmi' //Change this. + icon_state = "plasticflaps" + density = 0 + anchored = 1 + layer = MOB_LAYER + plane = MOB_PLANE + explosion_resistance = 5 + var/list/mobs_can_pass = list( + /mob/living/bot, + /mob/living/simple_animal/slime, + /mob/living/simple_animal/mouse, + /mob/living/silicon/robot/drone + ) /obj/structure/plasticflaps/attackby(obj/item/P, mob/user) - if(istype(P, /obj/item/weapon/wirecutters)) - playsound(src, P.usesound, 50, 1) - user << "You start to cut the plastic flaps." - if(do_after(user, 10 * P.toolspeed)) - user << "You cut the plastic flaps." - var/obj/item/stack/material/plastic/A = new /obj/item/stack/material/plastic( src.loc ) - A.amount = 4 - qdel(src) - return - else - return + if(istype(P, /obj/item/weapon/wirecutters)) + playsound(src, P.usesound, 50, 1) + user << "You start to cut the plastic flaps." + if(do_after(user, 10 * P.toolspeed)) + user << "You cut the plastic flaps." + var/obj/item/stack/material/plastic/A = new /obj/item/stack/material/plastic( src.loc ) + A.amount = 4 + qdel(src) + return + else + return /obj/structure/plasticflaps/CanPass(atom/A, turf/T) - if(istype(A) && A.checkpass(PASSGLASS)) - return prob(60) + if(istype(A) && A.checkpass(PASSGLASS)) + return prob(60) - var/obj/structure/bed/B = A - if (istype(A, /obj/structure/bed) && B.has_buckled_mobs())//if it's a bed/chair and someone is buckled, it will not pass - return 0 + var/obj/structure/bed/B = A + if (istype(A, /obj/structure/bed) && B.has_buckled_mobs())//if it's a bed/chair and someone is buckled, it will not pass + return 0 - if(istype(A, /obj/vehicle)) //no vehicles - return 0 + if(istype(A, /obj/vehicle)) //no vehicles + return 0 - var/mob/living/M = A - if(istype(M)) - if(M.lying) - return ..() - for(var/mob_type in mobs_can_pass) - if(istype(A, mob_type)) - return ..() - return issmall(M) + var/mob/living/M = A + if(istype(M)) + if(M.lying) + return ..() + for(var/mob_type in mobs_can_pass) + if(istype(A, mob_type)) + return ..() + return issmall(M) - return ..() + return ..() /obj/structure/plasticflaps/ex_act(severity) - switch(severity) - if (1) - qdel(src) - if (2) - if (prob(50)) - qdel(src) - if (3) - if (prob(5)) - qdel(src) + switch(severity) + if (1) + qdel(src) + if (2) + if (prob(50)) + qdel(src) + if (3) + if (prob(5)) + qdel(src) /obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates - name = "airtight plastic flaps" - desc = "Heavy duty, airtight, plastic flaps." + name = "airtight plastic flaps" + desc = "Heavy duty, airtight, plastic flaps." - New() //set the turf below the flaps to block air - var/turf/T = get_turf(loc) - if(T) - T.blocks_air = 1 - ..() +/obj/structure/plasticflaps/mining/New() //set the turf below the flaps to block air + var/turf/T = get_turf(loc) + if(T) + T.blocks_air = 1 + ..() - Destroy() //lazy hack to set the turf to allow air to pass if it's a simulated floor - var/turf/T = get_turf(loc) - if(T) - if(istype(T, /turf/simulated/floor)) - T.blocks_air = 0 - ..() +/obj/structure/plasticflaps/mining/Destroy() //lazy hack to set the turf to allow air to pass if it's a simulated floor + var/turf/T = get_turf(loc) + if(T && istype(T, /turf/simulated/floor)) + T.blocks_air = 0 + ..() /* /obj/effect/marker/supplymarker - icon_state = "X" - icon = 'icons/misc/mark.dmi' - name = "X" - invisibility = 101 - anchored = 1 - opacity = 0 + icon_state = "X" + icon = 'icons/misc/mark.dmi' + name = "X" + invisibility = 101 + anchored = 1 + opacity = 0 */ /datum/supply_order - var/ordernum - var/datum/supply_packs/object = null - var/orderedby = null - var/comment = null + var/ordernum + var/datum/supply_packs/object = null + var/orderedby = null + var/comment = null -//VOREStation Edit - Export reports /datum/exported_crate - var/name - var/value -//VOREStation Edit End + var/name + var/value /datum/controller/supply - //supply points - var/points = 50 - var/points_per_process = 1.5 - var/points_per_slip = 2 - var/points_per_platinum = 5 // 5 points per sheet - var/points_per_phoron = 5 - var/points_per_money = 0.02 - //control - var/ordernum - var/list/shoppinglist = list() - var/list/requestlist = list() - var/list/supply_packs = list() - var/list/exported_crates = list() //VOREStation Edit - Export reports - //shuttle movement - var/movetime = 1200 - var/datum/shuttle/ferry/supply/shuttle + //supply points + var/points = 50 + var/points_per_process = 1.5 + var/points_per_slip = 2 + var/points_per_platinum = 5 // 5 points per sheet + var/points_per_phoron = 5 + var/points_per_money = 0.02 + //control + var/ordernum + var/list/shoppinglist = list() + var/list/requestlist = list() + var/list/supply_packs = list() + var/list/exported_crates = list() + //shuttle movement + var/movetime = 1200 + var/datum/shuttle/ferry/supply/shuttle - New() - ordernum = rand(1,9000) +/datum/controller/supply/New() + ordernum = rand(1,9000) - for(var/typepath in (typesof(/datum/supply_packs) - /datum/supply_packs)) - var/datum/supply_packs/P = new typepath() - supply_packs[P.name] = P + for(var/typepath in (typesof(/datum/supply_packs) - /datum/supply_packs)) + var/datum/supply_packs/P = new typepath() + supply_packs[P.name] = P - // Supply shuttle ticker - handles supply point regeneration - // This is called by the process scheduler every thirty seconds - proc/process() - points += points_per_process +// Supply shuttle ticker - handles supply point regeneration +// This is called by the process scheduler every thirty seconds +/datum/controller/supply/proc/process() + points += points_per_process - //To stop things being sent to CentCom which should not be sent to centcomm. Recursively checks for these types. - proc/forbidden_atoms_check(atom/A) - if(istype(A,/mob/living)) - return 1 - if(istype(A,/obj/item/weapon/disk/nuclear)) - return 1 - if(istype(A,/obj/machinery/nuclearbomb)) - return 1 - if(istype(A,/obj/item/device/radio/beacon)) - return 1 +//To stop things being sent to CentCom which should not be sent to centcomm. Recursively checks for these types. +/datum/controller/supply/proc/forbidden_atoms_check(atom/A) + if(isliving(A)) + return 1 + if(istype(A,/obj/item/weapon/disk/nuclear)) + return 1 + if(istype(A,/obj/machinery/nuclearbomb)) + return 1 + if(istype(A,/obj/item/device/radio/beacon)) + return 1 - for(var/i=1, i<=A.contents.len, i++) - var/atom/B = A.contents[i] - if(.(B)) - return 1 + for(var/i=1, i<=A.contents.len, i++) + var/atom/B = A.contents[i] + if(.(B)) + return 1 - //Sellin - proc/sell() - var/area/area_shuttle = shuttle.get_location_area() - if(!area_shuttle) return +//Sellin +/datum/controller/supply/proc/sell() + var/area/area_shuttle = shuttle.get_location_area() + if(!area_shuttle) return - callHook("sell_shuttle", list(area_shuttle)); + callHook("sell_shuttle", list(area_shuttle)); - var/phoron_count = 0 - var/plat_count = 0 - var/money_count = 0 + var/phoron_count = 0 + var/plat_count = 0 + var/money_count = 0 - exported_crates = list() //VOREStation Edit - Export reports + exported_crates = list() - for(var/atom/movable/MA in area_shuttle) - if(MA.anchored) continue + for(var/atom/movable/MA in area_shuttle) + if(MA.anchored) continue - // Must be in a crate! - if(istype(MA,/obj/structure/closet/crate)) - //VOREStation Edit - Export reports - var/oldpoints = points - var/oldphoron = phoron_count - var/oldplatinum = plat_count - var/oldmoney = money_count - //VOREStation Edit End + // Must be in a crate! + if(istype(MA,/obj/structure/closet/crate)) + var/oldpoints = points + var/oldphoron = phoron_count + var/oldplatinum = plat_count + var/oldmoney = money_count - var/obj/structure/closet/crate/CR = MA - callHook("sell_crate", list(CR, area_shuttle)) + var/obj/structure/closet/crate/CR = MA + callHook("sell_crate", list(CR, area_shuttle)) - points += CR.points_per_crate - var/find_slip = 1 + points += CR.points_per_crate + var/find_slip = 1 - for(var/atom in CR) - // Sell manifests - var/atom/A = atom - if(find_slip && istype(A,/obj/item/weapon/paper/manifest)) - var/obj/item/weapon/paper/manifest/slip = A - if(!slip.is_copy && slip.stamped && slip.stamped.len) //yes, the clown stamp will work. clown is the highest authority on the station, it makes sense - points += points_per_slip - find_slip = 0 - continue + for(var/atom in CR) + // Sell manifests + var/atom/A = atom + if(find_slip && istype(A,/obj/item/weapon/paper/manifest)) + var/obj/item/weapon/paper/manifest/slip = A + if(!slip.is_copy && slip.stamped && slip.stamped.len) //yes, the clown stamp will work. clown is the highest authority on the station, it makes sense + points += points_per_slip + find_slip = 0 + continue - // Sell phoron and platinum - if(istype(A, /obj/item/stack)) - var/obj/item/stack/P = A - switch(P.get_material_name()) - if("phoron") phoron_count += P.get_amount() - if("platinum") plat_count += P.get_amount() + // Sell phoron and platinum + if(istype(A, /obj/item/stack)) + var/obj/item/stack/P = A + switch(P.get_material_name()) + if("phoron") phoron_count += P.get_amount() + if("platinum") plat_count += P.get_amount() - //Sell spacebucks - if(istype(A, /obj/item/weapon/spacecash)) - var/obj/item/weapon/spacecash/cashmoney = A - money_count += cashmoney.worth + //Sell spacebucks + if(istype(A, /obj/item/weapon/spacecash)) + var/obj/item/weapon/spacecash/cashmoney = A + money_count += cashmoney.worth - //VOREStation Edit - Export reports - var/datum/exported_crate/EC = new /datum/exported_crate() - EC.name = CR.name - EC.value = points - oldpoints - EC.value += (phoron_count - oldphoron) * points_per_phoron - EC.value += (plat_count - oldplatinum) * points_per_platinum - EC.value += (money_count - oldmoney) * points_per_money - exported_crates += EC - //VOREStation Edit End + var/datum/exported_crate/EC = new /datum/exported_crate() + EC.name = CR.name + EC.value = points - oldpoints + EC.value += (phoron_count - oldphoron) * points_per_phoron + EC.value += (plat_count - oldplatinum) * points_per_platinum + EC.value += (money_count - oldmoney) * points_per_money + exported_crates += EC - qdel(MA) + qdel(MA) - if(phoron_count) - points += phoron_count * points_per_phoron + points += phoron_count * points_per_phoron + points += plat_count * points_per_platinum + points += money_count * points_per_money - if(plat_count) - points += plat_count * points_per_platinum +//Buyin +/datum/controller/supply/proc/buy() + if(!shoppinglist.len) + return - if(money_count) - points += money_count * points_per_money + var/orderedamount = shoppinglist.len - //Buyin - proc/buy() - if(!shoppinglist.len) return + var/area/area_shuttle = shuttle.get_location_area() + if(!area_shuttle) + return - var/orderedamount = shoppinglist.len + var/list/clear_turfs = list() - var/area/area_shuttle = shuttle.get_location_area() - if(!area_shuttle) return + for(var/turf/T in area_shuttle) + if(T.density) + continue + var/contcount + for(var/atom/A in T.contents) + if(!A.simulated) + continue + contcount++ + if(contcount) + continue + clear_turfs += T - var/list/clear_turfs = list() + for(var/S in shoppinglist) + if(!clear_turfs.len) break + var/i = rand(1,clear_turfs.len) + var/turf/pickedloc = clear_turfs[i] + clear_turfs.Cut(i,i+1) + shoppinglist -= S - for(var/turf/T in area_shuttle) - if(T.density) continue - var/contcount - for(var/atom/A in T.contents) - if(!A.simulated) - continue - contcount++ - if(contcount) - continue - clear_turfs += T + var/datum/supply_order/SO = S + var/datum/supply_packs/SP = SO.object - for(var/S in shoppinglist) - if(!clear_turfs.len) break - var/i = rand(1,clear_turfs.len) - var/turf/pickedloc = clear_turfs[i] - clear_turfs.Cut(i,i+1) - shoppinglist -= S + var/obj/A = new SP.containertype(pickedloc) + A.name = "[SP.containername] [SO.comment ? "([SO.comment])":"" ]" - var/datum/supply_order/SO = S - var/datum/supply_packs/SP = SO.object + //supply manifest generation begin + var/obj/item/weapon/paper/manifest/slip + if(!SP.contraband) + slip = new /obj/item/weapon/paper/manifest(A) + slip.is_copy = 0 + slip.info = "

[command_name()] Shipping Manifest



" + slip.info +="Order #[SO.ordernum]
" + slip.info +="Destination: [station_name()]
" + slip.info +="[orderedamount] PACKAGES IN THIS SHIPMENT
" + slip.info +="CONTENTS:
    " - var/obj/A = new SP.containertype(pickedloc) - A.name = "[SP.containername] [SO.comment ? "([SO.comment])":"" ]" + //spawn the stuff, finish generating the manifest while you're at it + if(SP.access) + if(isnum(SP.access)) + A.req_access = list(SP.access) + else if(islist(SP.access)) + var/list/L = SP.access // access var is a plain var, we need a list + A.req_access = L.Copy() + else + log_debug("Supply pack with invalid access restriction [SP.access] encountered!") - //supply manifest generation begin + var/list/contains + if(istype(SP,/datum/supply_packs/randomised)) + var/datum/supply_packs/randomised/SPR = SP + contains = list() + if(SPR.contains.len) + for(var/j=1,j<=SPR.num_contained,j++) + contains += pick(SPR.contains) + else + contains = SP.contains - var/obj/item/weapon/paper/manifest/slip - if(!SP.contraband) - slip = new /obj/item/weapon/paper/manifest(A) - slip.is_copy = 0 - slip.info = "

    [command_name()] Shipping Manifest



    " - slip.info +="Order #[SO.ordernum]
    " - slip.info +="Destination: [station_name()]
    " - slip.info +="[orderedamount] PACKAGES IN THIS SHIPMENT
    " - slip.info +="CONTENTS:
      " + for(var/typepath in contains) + if(!typepath) continue + var/number_of_items = max(1, contains[typepath]) + for(var/j = 1 to number_of_items) + var/atom/B2 = new typepath(A) + if(slip) slip.info += "
    • [B2.name]
    • " //add the item to the manifest - //spawn the stuff, finish generating the manifest while you're at it - if(SP.access) - if(isnum(SP.access)) - A.req_access = list(SP.access) - else if(islist(SP.access)) - var/list/L = SP.access // access var is a plain var, we need a list - A.req_access = L.Copy() - else - world << "Supply pack with invalid access restriction [SP.access] encountered!" + //manifest finalisation + if(slip) + slip.info += "

    " + slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS
    " - var/list/contains - if(istype(SP,/datum/supply_packs/randomised)) - var/datum/supply_packs/randomised/SPR = SP - contains = list() - if(SPR.contains.len) - for(var/j=1,j<=SPR.num_contained,j++) - contains += pick(SPR.contains) - else - contains = SP.contains - - for(var/typepath in contains) - if(!typepath) continue - var/number_of_items = max(1, contains[typepath]) - for(var/j = 1 to number_of_items) - var/atom/B2 = new typepath(A) - if(slip) slip.info += "
  • [B2.name]
  • " //add the item to the manifest - - //manifest finalisation - if(slip) - slip.info += "

" - slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS
" - - return \ No newline at end of file + return diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index 1affecf04f..ffa396e811 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -67,6 +67,13 @@ var/list/flooring_types desc = "A layer of many tiny bits of frozen water. It's hard to tell how deep it is." icon = 'icons/turf/snow_new.dmi' icon_base = "snow" + footstep_sounds = list("human" = list( + 'sound/effects/footstep/snow1.ogg', + 'sound/effects/footstep/snow2.ogg', + 'sound/effects/footstep/snow3.ogg', + 'sound/effects/footstep/snow4.ogg', + 'sound/effects/footstep/snow5.ogg')) + /decl/flooring/snow/snow2 name = "snow" diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm index ea9a7f77fb..8d24e46765 100644 --- a/code/game/turfs/flooring/flooring_decals.dm +++ b/code/game/turfs/flooring/flooring_decals.dm @@ -6,7 +6,7 @@ var/list/floor_decals = list() /obj/effect/floor_decal name = "floor decal" icon = 'icons/turf/flooring/decals_vr.dmi' // VOREStation Edit - layer = DECALS_LAYER + plane = DECAL_PLANE var/supplied_dir /obj/effect/floor_decal/New(var/newloc, var/newdir, var/newcolour) diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm index a83e200b8d..73c4053bfa 100644 --- a/code/game/turfs/flooring/flooring_premade.dm +++ b/code/game/turfs/flooring/flooring_premade.dm @@ -68,12 +68,26 @@ icon_state = "wood" initial_flooring = /decl/flooring/wood +/turf/simulated/floor/wood/broken + icon_state = "wood_broken0" // This gets changed when spawned. + +/turf/simulated/floor/wood/broken/initialize() + break_tile() + return ..() + /turf/simulated/floor/wood/sif name = "alien wooden floor" icon = 'icons/turf/flooring/wood.dmi' icon_state = "sifwood" initial_flooring = /decl/flooring/wood/sif +/turf/simulated/floor/wood/sif/broken + icon_state = "sifwood_broken0" // This gets changed when spawned. + +/turf/simulated/floor/wood/sif/broken/initialize() + break_tile() + return ..() + /turf/simulated/floor/grass name = "grass patch" icon = 'icons/turf/flooring/grass.dmi' diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm index 1faf198ced..a7cab51424 100644 --- a/code/game/turfs/simulated/floor_icon.dm +++ b/code/game/turfs/simulated/floor_icon.dm @@ -7,7 +7,7 @@ var/image/no_ceiling_image = null return TRUE /proc/cache_no_ceiling_image() - no_ceiling_image = image(icon = 'icons/turf/open_space.dmi', icon_state = "no_ceiling", layer = OVERTURF_LAYER) + no_ceiling_image = image(icon = 'icons/turf/open_space.dmi', icon_state = "no_ceiling") no_ceiling_image.plane = PLANE_MESONS /turf/simulated/floor/update_icon(var/update_neighbors) diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index 3c4856cf00..dc49c0d893 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -105,6 +105,7 @@ if(landed_holder && !interior_corner) var/mutable_appearance/landed_on = new(landed_holder) landed_on.layer = FLOAT_LAYER //Not turf + landed_on.plane = FLOAT_PLANE //Not turf us.underlays = list(landed_on) appearance = us return diff --git a/code/game/turfs/simulated/outdoors/snow.dm b/code/game/turfs/simulated/outdoors/snow.dm index 9926c4704a..5fed8af66b 100644 --- a/code/game/turfs/simulated/outdoors/snow.dm +++ b/code/game/turfs/simulated/outdoors/snow.dm @@ -3,12 +3,14 @@ icon_state = "snow" edge_blending_priority = 6 movement_cost = 2 + initial_flooring = /decl/flooring/snow turf_layers = list( /turf/simulated/floor/outdoors/rocks, /turf/simulated/floor/outdoors/dirt ) var/list/crossed_dirs = list() + /turf/simulated/floor/outdoors/snow/Entered(atom/A) if(isliving(A)) var/mdir = "[A.dir]" @@ -51,5 +53,5 @@ if(istype(M, /mob/living)) if(M.stunned == 0) to_chat(M, "You slide across the ice!") - M.SetStunned(2) + M.SetStunned(1) step(M,M.dir) diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 21fd9492f0..e5bb57ad9e 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -252,7 +252,7 @@ O.icon_state = "2" O.anchored = 1 O.density = 1 - O.layer = 5 + O.plane = ABOVE_PLANE if(girder_material.integrity >= 150 && !girder_material.is_brittle()) //Strong girders will remain in place when a wall is melted. dismantle_wall(1,1) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index e874d6ddee..27f8bd6c14 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -1,5 +1,7 @@ /turf icon = 'icons/turf/floors.dmi' + layer = TURF_LAYER + plane = TURF_PLANE level = 1 var/holy = 0 diff --git a/code/game/turfs/unsimulated/shuttle.dm b/code/game/turfs/unsimulated/shuttle.dm index 99f5bc15bd..cb70c6c36d 100644 --- a/code/game/turfs/unsimulated/shuttle.dm +++ b/code/game/turfs/unsimulated/shuttle.dm @@ -3,7 +3,6 @@ icon = 'icons/turf/shuttle_white.dmi' thermal_conductivity = 0.05 heat_capacity = 0 - layer = 2 /turf/unsimulated/shuttle/wall name = "wall" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 7c5b9194d8..28f8036a5a 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -7,6 +7,7 @@ var/global/floorIsLava = 0 /proc/message_admins(var/msg) msg = "ADMIN LOG: [msg]" //log_adminwarn(msg) //log_and_message_admins is for this + for(var/client/C in admins) if((R_ADMIN|R_MOD) & C.holder.rights) C << msg diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm index 12c00aa708..772c1886a8 100644 --- a/code/modules/admin/admin_ranks.dm +++ b/code/modules/admin/admin_ranks.dm @@ -6,6 +6,10 @@ var/list/admin_ranks = list() //list of all ranks with associated rights var/previous_rights = 0 + //Clear profile access + for(var/A in world.GetConfig("admin")) + world.SetConfig("APP/admin", A, null) + //load text from file var/list/Lines = file2list("config/admin_ranks.txt") diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm index 4f0cba95c4..2d74b43433 100644 --- a/code/modules/admin/holder2.dm +++ b/code/modules/admin/holder2.dm @@ -23,6 +23,8 @@ var/list/admin_datums = list() rank = initial_rank rights = initial_rights admin_datums[ckey] = src + if(rights & R_DEBUG) //grant profile access + world.SetConfig("APP/admin", ckey, "role=admin") /datum/admins/proc/associate(client/C) if(istype(C)) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index d4b09bfc21..bf7952ea61 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -425,6 +425,10 @@ Traitors and the like can also be revived with the previous role mostly intact. //For logging later var/admin = key_name_admin(src) var/player_key = picked_client.key + //VOREStation Add - Needed for persistence + var/picked_ckey = picked_client.ckey + var/picked_slot = picked_client.prefs.default_slot + //VOREStation Add End var/mob/living/carbon/human/new_character var/spawnloc @@ -471,6 +475,12 @@ Traitors and the like can also be revived with the previous role mostly intact. antag_data.add_antagonist(new_character.mind) antag_data.place_mob(new_character) + //VOREStation Add - Required for persistence + if(new_character.mind) + new_character.mind.loaded_from_ckey = picked_ckey + new_character.mind.loaded_from_slot = picked_slot + //VOREStation Add End + //If desired, apply equipment. if(equipment) if(charjob) diff --git a/code/modules/blob2/blobs/base_blob.dm b/code/modules/blob2/blobs/base_blob.dm index ba9f41c403..19461e68c8 100644 --- a/code/modules/blob2/blobs/base_blob.dm +++ b/code/modules/blob2/blobs/base_blob.dm @@ -285,7 +285,8 @@ var/list/blobs = list() name = "blob" desc = "The blob lashing out at something." icon_state = "blob_attack" - layer = 5.2 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER time_to_die = 6 alpha = 140 mouse_opacity = 0 diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm index 88b001dd89..203527fb18 100644 --- a/code/modules/client/preference_setup/general/03_body.dm +++ b/code/modules/client/preference_setup/general/03_body.dm @@ -282,21 +282,21 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O . += "Hair
" if(has_flag(mob_species, HAS_HAIR_COLOR)) - . += "Change Color
__
" + . += "Change Color
__
" . += " Style: [pref.h_style]
" . += "
Facial
" if(has_flag(mob_species, HAS_HAIR_COLOR)) - . += "Change Color
__
" + . += "Change Color
__
" . += " Style: [pref.f_style]
" if(has_flag(mob_species, HAS_EYE_COLOR)) . += "
Eyes
" - . += "Change Color
__

" + . += "Change Color
__

" if(has_flag(mob_species, HAS_SKIN_COLOR)) . += "
Body Color
" - . += "Change Color
__

" + . += "Change Color
__

" . += "
Body Markings +
" for(var/M in pref.body_markings) @@ -307,7 +307,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O . += "
" . += "Allow Synth color: [pref.synth_color ? "Yes" : "No"]
" if(pref.synth_color) - . += "Change Color
__
" + . += "Change Color
__
" . = jointext(.,null) diff --git a/code/modules/client/preference_setup/loadout/loadout_gloves_vr.dm b/code/modules/client/preference_setup/loadout/loadout_gloves_vr.dm index 56ea7626b0..c6c51f5bbd 100644 --- a/code/modules/client/preference_setup/loadout/loadout_gloves_vr.dm +++ b/code/modules/client/preference_setup/loadout/loadout_gloves_vr.dm @@ -1,10 +1,10 @@ /datum/gear/gloves/goldring display_name = "wedding ring, gold" - path = /obj/item/clothing/gloves/weddingring + path = /obj/item/clothing/gloves/ring/wedding /datum/gear/gloves/silverring display_name = "wedding ring, silver" - path = /obj/item/clothing/gloves/weddingring/silver + path = /obj/item/clothing/gloves/ring/wedding/silver /datum/gear/gloves/colored display_name = "gloves, colorable" diff --git a/code/modules/clothing/clothing_vr.dm b/code/modules/clothing/clothing_vr.dm index bb89caa603..fd0beeddf3 100644 --- a/code/modules/clothing/clothing_vr.dm +++ b/code/modules/clothing/clothing_vr.dm @@ -85,17 +85,17 @@ slot_flags = SLOT_MASK body_parts_covered = FACE|EYES sprite_sheets = list( - "Teshari" = 'icons/mob/species/seromi/masks_vr.dmi', - "Vox" = 'icons/mob/species/vox/masks.dmi', - "Tajara" = 'icons/mob/species/tajaran/mask_vr.dmi', - "Unathi" = 'icons/mob/species/unathi/mask_vr.dmi', - "Sergal" = 'icons/mob/species/sergal/mask_vr.dmi', - "Nevrean" = 'icons/mob/species/nevrean/mask_vr.dmi', - "Fox" = 'icons/mob/species/fox/mask_vr.dmi', - "Fennec" = 'icons/mob/species/fennec/mask_vr.dmi', - "Akula" = 'icons/mob/species/akula/mask_vr.dmi', - "Vulpkanin" = 'icons/mob/species/vulpkanin/mask.dmi', - "Xenochimera" = 'icons/mob/species/tajaran/mask_vr.dmi' + SPECIES_TESHARI = 'icons/mob/species/seromi/masks_vr.dmi', + SPECIES_VOX = 'icons/mob/species/vox/masks.dmi', + SPECIES_TAJ = 'icons/mob/species/tajaran/mask_vr.dmi', + SPECIES_UNATHI = 'icons/mob/species/unathi/mask_vr.dmi', + SPECIES_SERGAL = 'icons/mob/species/sergal/mask_vr.dmi', + SPECIES_NEVREAN = 'icons/mob/species/nevrean/mask_vr.dmi', + SPECIES_ZORREN_HIGH = 'icons/mob/species/fox/mask_vr.dmi', + SPECIES_ZORREN_FLAT = 'icons/mob/species/fennec/mask_vr.dmi', + SPECIES_AKULA = 'icons/mob/species/akula/mask_vr.dmi', + SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/mask.dmi', + SPECIES_XENOCHIMERA = 'icons/mob/species/tajaran/mask_vr.dmi' ) //"Spider" = 'icons/mob/species/spider/mask_vr.dmi' Add this later when they have custom mask sprites and everything. diff --git a/code/modules/clothing/gloves/miscellaneous_vr.dm b/code/modules/clothing/gloves/miscellaneous_vr.dm index aee86bff27..9507f70046 100644 --- a/code/modules/clothing/gloves/miscellaneous_vr.dm +++ b/code/modules/clothing/gloves/miscellaneous_vr.dm @@ -1,20 +1,3 @@ -/obj/item/clothing/gloves/weddingring - name = "golden wedding ring" - desc = "For showing your devotion to another person. It has a golden glimmer to it." - icon = 'icons/obj/clothing/gloves_vr.dmi' - icon_state = "wedring_g" - item_state = "wedring_g" - var/partnername = "" - -/obj/item/clothing/gloves/weddingring/attack_self(mob/user) - partnername = copytext(sanitize(input(user, "Would you like to change the holoengraving on the ring?", "Name your betrothed", "Bae") as null|text),1,MAX_NAME_LEN) - name = "[initial(name)] - [partnername]" - -/obj/item/clothing/gloves/weddingring/silver - name = "silver wedding ring" - icon_state = "wedring_s" - item_state = "wedring_s" - /obj/item/clothing/gloves/color desc = "A pair of gloves, they don't look special in any way." item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white") diff --git a/maps/southern_cross/items/clothing/sc_head.dm b/code/modules/clothing/head/pilot_helmet.dm similarity index 93% rename from maps/southern_cross/items/clothing/sc_head.dm rename to code/modules/clothing/head/pilot_helmet.dm index f6be4cac96..feb60ae3a3 100644 --- a/maps/southern_cross/items/clothing/sc_head.dm +++ b/code/modules/clothing/head/pilot_helmet.dm @@ -4,11 +4,10 @@ name = "pilot helmet" desc = "Standard pilot gear. Protects the head from impacts." icon_state = "pilot_helmet1" - item_icons = list(slot_head_str = 'maps/southern_cross/icons/mob/sc_head.dmi') - icon = 'maps/southern_cross/icons/obj/sc_hats.dmi' + item_icons = list(slot_head_str = 'icons/mob/pilot_helmet.dmi') sprite_sheets = list( - "Teshari" = 'maps/southern_cross/icons/mob/species/teshari/sc_head.dmi' - ) + SPECIES_TESHARI = 'icons/mob/species/seromi/pilot_helmet.dmi' + ) flags = THICKMATERIAL armor = list(melee = 20, bullet = 10, laser = 10, energy = 5, bomb = 10, bio = 0, rad = 0) flags_inv = HIDEEARS @@ -190,9 +189,6 @@ name = "pilot helmet" desc = "Standard pilot gear. Protects the head from impacts. This one has a retractable visor" icon_state = "pilot_helmet2" - sprite_sheets = list( - "Teshari" = 'maps/southern_cross/icons/mob/species/teshari/sc_head.dmi' - ) action_button_name = "Toggle Visor" /obj/item/clothing/head/pilot/alt/attack_self(mob/user as mob) diff --git a/code/modules/clothing/rings/rings_vr.dm b/code/modules/clothing/rings/rings_vr.dm new file mode 100644 index 0000000000..56c72cc7c5 --- /dev/null +++ b/code/modules/clothing/rings/rings_vr.dm @@ -0,0 +1,17 @@ +/obj/item/clothing/gloves/ring/wedding + name = "golden wedding ring" + desc = "For showing your devotion to another person. It has a golden glimmer to it." + icon = 'icons/obj/clothing/gloves_vr.dmi' + icon_state = "wedring_g" + item_state = "wedring_g" + var/partnername = "" + +/obj/item/clothing/gloves/ring/wedding/attack_self(mob/user) + partnername = copytext(sanitize(input(user, "Would you like to change the holoengraving on the ring?", "Name your spouse", "Bae") as null|text),1,MAX_NAME_LEN) + name = "[initial(name)] - [partnername]" + +/obj/item/clothing/gloves/ring/wedding/silver + name = "silver wedding ring" + desc = "For showing your devotion to another person. It has a silver glimmer to it." + icon_state = "wedring_s" + item_state = "wedring_s" diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm b/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm index ec36224801..494c54d05a 100644 --- a/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm +++ b/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm @@ -1,33 +1,35 @@ /obj/item/clothing/head/helmet/space/rig sprite_sheets = list( - "Tajara" = 'icons/mob/species/tajaran/helmet.dmi', - "Skrell" = 'icons/mob/species/skrell/helmet.dmi', - "Unathi" = 'icons/mob/species/unathi/helmet.dmi', - "Nevrean" = 'icons/mob/species/nevrean/helmet_vr.dmi', - "Akula" = 'icons/mob/species/akula/helmet_vr.dmi', - "Sergal" = 'icons/mob/species/sergal/helmet_vr.dmi', - "Flatland Zorren" = 'icons/mob/species/fennec/helmet_vr.dmi', - "Highlander Zorren" = 'icons/mob/species/fox/helmet_vr.dmi', - "Vulpkanin" = 'icons/mob/species/vulpkanin/helmet.dmi', - "Promethean" = 'icons/mob/species/skrell/helmet.dmi', - "Xenomorph Hybrid" = 'icons/mob/species/unathi/helmet.dmi' + SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi', + SPECIES_SKRELL = 'icons/mob/species/skrell/helmet.dmi', + SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi', + SPECIES_NEVREAN = 'icons/mob/species/nevrean/helmet_vr.dmi', + SPECIES_AKULA = 'icons/mob/species/akula/helmet_vr.dmi', + SPECIES_SERGAL = 'icons/mob/species/sergal/helmet_vr.dmi', + SPECIES_ZORREN_FLAT = 'icons/mob/species/fennec/helmet_vr.dmi', + SPECIES_ZORREN_HIGH = 'icons/mob/species/fox/helmet_vr.dmi', + SPECIES_VULPKANI = 'icons/mob/species/vulpkanin/helmet.dmi', + SPECIES_PROMETHEAN = 'icons/mob/species/skrell/helmet.dmi', + SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet.dmi', + SPECIES_VOX = 'icons/mob/species/vox/head.dmi' ) /obj/item/clothing/suit/space/rig sprite_sheets = list( - "Tajara" = 'icons/mob/species/tajaran/suit.dmi', - "Skrell" = 'icons/mob/species/skrell/suit.dmi', - "Unathi" = 'icons/mob/species/unathi/suit.dmi', - "Nevrean" = 'icons/mob/species/nevrean/suit_vr.dmi', - "Akula" = 'icons/mob/species/akula/suit_vr.dmi', - "Sergal" = 'icons/mob/species/sergal/suit_vr.dmi', - "Flatland Zorren" = 'icons/mob/species/fennec/suit_vr.dmi', - "Highlander Zorren" = 'icons/mob/species/fox/suit_vr.dmi', - "Vulpkanin" = 'icons/mob/species/vulpkanin/suit.dmi', - "Promethean" = 'icons/mob/species/skrell/suit.dmi', - "Xenomorph Hybrid" = 'icons/mob/species/unathi/suit.dmi' + SPECIES_TAJ = 'icons/mob/species/tajaran/suit.dmi', + SPECIES_SKRELL = 'icons/mob/species/skrell/suit.dmi', + SPECIES_UNATHI = 'icons/mob/species/unathi/suit.dmi', + SPECIES_NEVREAN = 'icons/mob/species/nevrean/suit_vr.dmi', + SPECIES_AKULA = 'icons/mob/species/akula/suit_vr.dmi', + SPECIES_SERGAL = 'icons/mob/species/sergal/suit_vr.dmi', + SPECIES_ZORREN_FLAT = 'icons/mob/species/fennec/suit_vr.dmi', + SPECIES_ZORREN_HIGH = 'icons/mob/species/fox/suit_vr.dmi', + SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit.dmi', + SPECIES_PROMETHEAN = 'icons/mob/species/skrell/suit.dmi', + SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit.dmi', + SPECIES_VOX = 'icons/mob/species/vox/suit.dmi' ) /obj/item/clothing/suit/space/rig diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index fcb3040f81..40ce8258af 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -45,7 +45,6 @@ icon_state = "riot" item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat") armor = list(melee = 80, bullet = 10, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0) - flags_inv = HIDEJUMPSUIT siemens_coefficient = 0.5 /obj/item/clothing/suit/armor/riot/alt @@ -115,7 +114,7 @@ icon_state = "swatarmor" item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat") body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS - flags_inv = HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER + flags_inv = HIDETIE|HIDEHOLSTER slowdown = 1 armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0) siemens_coefficient = 0.7 @@ -311,7 +310,7 @@ desc = "An armoured jacket with silver rank pips and livery." icon_state = "warden_jacket" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS - flags_inv = HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER + flags_inv = HIDETIE|HIDEHOLSTER /obj/item/clothing/suit/storage/vest/wardencoat/alt name = "Warden's jacket" @@ -332,7 +331,7 @@ desc = "A greatcoat enhanced with a special alloy for some protection and style." icon_state = "hos" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS - flags_inv = HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER + flags_inv = HIDETIE|HIDEHOLSTER //Jensen cosplay gear /obj/item/clothing/suit/storage/vest/hoscoat/jensen diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 5b3a08f3ab..182449b765 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -45,7 +45,7 @@ desc = "A long, flowing white robe. It looks comfortable, but not very warm." icon_state = "whiteout_robe" item_state_slots = list(slot_r_hand_str = "suit_white", slot_l_hand_str = "suit_white") - flags_inv = HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER + flags_inv = HIDETIE|HIDEHOLSTER hoodtype = /obj/item/clothing/head/chaplain_hood/whiteout //Chaplain diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm index e50c563aed..67c82dcf79 100644 --- a/code/modules/clothing/under/accessories/accessory.dm +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -26,7 +26,9 @@ if(icon_override) if("[tmp_icon_state]_tie" in icon_states(icon_override)) tmp_icon_state = "[tmp_icon_state]_tie" - inv_overlay = image(icon = INV_ACCESSORIES_DEF_ICON, icon_state = tmp_icon_state, dir = SOUTH) + inv_overlay = image(icon = icon_override, icon_state = tmp_icon_state, dir = SOUTH) + else + inv_overlay = image(icon = INV_ACCESSORIES_DEF_ICON, icon_state = tmp_icon_state, dir = SOUTH) return inv_overlay /obj/item/clothing/accessory/proc/get_mob_overlay() @@ -387,4 +389,4 @@ /obj/item/clothing/accessory/bracelet/material/glass/New(var/newloc) ..(newloc, "glass") - ..() \ No newline at end of file + ..() diff --git a/code/modules/clothing/under/accessories/accessory_vr.dm b/code/modules/clothing/under/accessories/accessory_vr.dm index 4a975f6bf7..ba1a4f3b17 100644 --- a/code/modules/clothing/under/accessories/accessory_vr.dm +++ b/code/modules/clothing/under/accessories/accessory_vr.dm @@ -61,6 +61,16 @@ if(href_list["freq"]) var/new_frequency = sanitize_frequency(frequency + text2num(href_list["freq"])) set_frequency(new_frequency) + if(href_list["tag"]) + var/str = copytext(reject_bad_text(input(usr,"Tag text?","Set tag","")),1,MAX_NAME_LEN) + if(!str || !length(str)) + to_chat(usr,"[name]'s tag set to be blank.") + name = initial(name) + desc = initial(desc) + else + to_chat(usr,"You set the [name]'s tag to '[str]'.") + name = initial(name) + " ([str])" + desc = initial(desc) + " The tag says \"[str]\"." else if(href_list["code"]) code += text2num(href_list["code"]) @@ -100,7 +110,7 @@ M = loc if(ismob(loc.loc)) M = loc.loc // This is about as terse as I can make my solution to the whole 'collar won't work when attached as accessory' thing. - M << "You feel a sharp shock!" + to_chat(M,"You feel a sharp shock!") var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(3, 1, M) s.start() @@ -125,6 +135,9 @@ - [code] + +
+ + Tag: + Set tag
"} user << browse(dat, "window=radio") onclose(user, "radio") @@ -152,15 +165,15 @@ overlay_state = "collar_holo_overlay" /obj/item/clothing/accessory/collar/holo/attack_self(mob/user as mob) - user << "[name]'s interface is projected onto your hand." + to_chat(user,"[name]'s interface is projected onto your hand.") var/str = copytext(reject_bad_text(input(user,"Tag text?","Set tag","")),1,MAX_NAME_LEN) if(!str || !length(str)) - user << "[name]'s tag set to be blank." + to_chat(user,"[name]'s tag set to be blank.") name = initial(name) desc = initial(desc) else - user << "You set the [name]'s tag to '[str]'." + to_chat(user,"You set the [name]'s tag to '[str]'.") name = initial(name) + " ([str])" desc = initial(desc) + " The tag says \"[str]\"." diff --git a/code/modules/economy/economy_misc.dm b/code/modules/economy/economy_misc.dm index 84a187ef91..3ab22c662d 100644 --- a/code/modules/economy/economy_misc.dm +++ b/code/modules/economy/economy_misc.dm @@ -92,6 +92,7 @@ var/global/economy_init = 0 news_network.CreateFeedChannel("The [using_map.starsys_name] Times", "[using_map.starsys_name] Times ExoNode - [using_map.station_short]", 1, 1) news_network.CreateFeedChannel("The Gibson Gazette", "Editor Mike Hammers", 1, 1) + news_network.CreateFeedChannel("Oculum Content Aggregator", "Oculus v6rev7", 1, 1) for(var/loc_type in typesof(/datum/trade_destination) - /datum/trade_destination) var/datum/trade_destination/D = new loc_type diff --git a/code/modules/economy/lorenews.dm b/code/modules/economy/lorenews.dm new file mode 100644 index 0000000000..0cafead0fb --- /dev/null +++ b/code/modules/economy/lorenews.dm @@ -0,0 +1,110 @@ +/datum/event/lore_news + endWhen = 10 + +/datum/event/lore_news/announce() + var/author = "Oculus v6rev7" + var/channel = "Oculum Content Aggregator" + + + //locations by region for later pick() + //probably would be good to move these to a global somehwere but fuck if I know how to do that + //var/list/rim = list("Shelf", "Vounna", "Relan", "Whythe", "Angessa's Pearl") // this is also the Association list for most purposes //Unused? + var/list/crescent = list("Saint Columbia", "Ganesha", "Gavel", "Oasis", "Kess-Gendar") //Vir not included + var/list/core = list("Sol", "Alpha Centauri", "Tau Ceti", "Altair") + var/list/heights = list("New Ohio", "Mahi-Mahi", "Parvati", "Sidhe", "New Seoul") + var/list/bowl = list("Zhu Que", "New Singapore", "Isavau's Gamble", "Love", "Viola", "Stove") + var/list/crypt = list("El", "Jahan's Post", "Abel's Rest", "Raphael", "Thoth", "Terminus") + var/list/weird = list("Silk", "Nyx") //no region + + //by government + var/list/solgov = crescent + core + heights + bowl + crypt + weird + var/list/skrell = list("Qerr'Vallis", "Qerma-Lakirr", "Harrqak", "Kauq'xum") + //var/list/skrellfar = list("The Far Kingdom of Light and Shifting Shadow")// more colonies Elgeon //Unused? + //var/list/unathi = list("Moghes", "Qerrna-Qamxea", "Abel's Rest") // more colonies Anewbe //Unused? + var/list/tajara = list("Rarkajar", "Mesomori", "Arathiir") + //var/list/independent = list("New Kyoto", "Casini's Reach", "Ue'Orsi", "Natuna", "Neon Light") //Unused? + + //this is what you should pick for most applications + //whether or not the rim goes there is something that should be changed per the metaplot + var/list/loc = solgov + skrell + tajara + + //this includes systems Sol doesn't really have eyes on + //var/list/allloc = loc + unathi + skrellfar + independent + rim + + //copied right from organizations.dm + var/list/ship_names = list( + "Kestrel", + "Beacon", + "Signal", + "Freedom", + "Glory", + "Axiom", + "Eternal", + "Harmony", + "Light", + "Discovery", + "Endeavor", + "Explorer", + "Swift", + "Dragonfly", + "Ascendant", + "Tenacious", + "Pioneer", + "Hawk", + "Haste", + "Radiant", + "Luminous" + ) + + //generated based on Cerebulon's thing on the wiki + var/list/prefixes = list("IAV","ICV","IDV","IDV","IEV","IFV","IIV","ILV","IMV","IRV","ISV","ITV","SCG-A","SCG-C","SCG-D","SCG-D","SCG-E","SCG-F","SCG-I","SCG-L","SCG-M","SCG-R","SCG-S","SCG-T","BAV","BCV","BDV","BDV","BEV","BFV","BIV","BLV","BMV","BRV","BSV","BTV","HAV","HCV","HDV","HDV","HEV","HFV","HIV","HLV","HMV","HRV","HSV","HTV","MAV","MCV","MDV","MDV","MEV","MFV","MIV","MLV","MMV","MRV","MSV","MTV","NAV","NCV","NDV","NDV","NEV","NFV","NIV","NLV","NMV","NRV","NSV","NTV","VAV","VCV","VDV","VDV","VEV","VFV","VIV","VLV","VMV","VRV","VSV","VTV","WAV","WCV","WDV","WDV","WEV","WFV","WIV","WLV","WMV","WRV","WSV","WTV","XAV","XCV","XDV","XDV","XEV","XFV","XIV","XLV","XMV","XRV","XSV","XTV","ZAV","ZCV","ZDV","ZDV","ZEV","ZFV","ZIV","ZLV","ZMV","ZRV","ZSV","ZTV","GAV","GCV","GDV","GDV","GEV","GFV","GIV","GLV","GMV","GRV","GSV","GTV","AAV","ACV","ADV","ADV","AEV","AFV","AIV","ALV","AMV","ARV","ASV","ATV","LAV","LCV","LDV","LDV","LEV","LFV","LIV","LLV","LMV","LRV","LSV","LTV") + + //var/datum/trade_destination/affected_dest = pick(weighted_mundaneevent_locations) //shouldn't do anything, not removing it to avoid breaking shit + //formatting breaks my fucking eyes + var/body = pick("A high-ranking Vey-Med executive was revealed to have been experimenting on biological neural enhancement techniques, believed to be of Skrellian origin, which could lead to the production of transhuman entities with an average cognitive capacity 30% greater than a baseline human.", + "[random_name(MALE)], chairman of the controversial Friends of Ned party, is scheduled to speak at a prominant university in [pick(core)] this Monday, according to a statement on his official newsfeed.", + "A wing of Ward-Takahashi B-class drones became catatonic this Thursday after tripping late-stage anti-emergence protocols. W-T Chief of Development has declined to comment.", + "A brand-new shipment of recreational voidcraft has been deemed \"Unsafe for use\" and seized at [pick(solgov)] customs. Wulf Aeronautics blames error in automated manufactory on [pick(solgov)], assures shareholders of \"One time incident\" after shares drop 4%.", + "Activity in a mostly automated Xion work-site in [pick(solgov)] has been suspended indefinitely, after reports of atypical drone behavior. The EIO's assigned investigator commented on the shutdown, saying \"We'll get them up and running again as soon as we're sure it's safe.\" No comment so far on an estimated time or date of reopening.", + "The EIO has officially raised the Emergence Threat Level in [pick(solgov)] to Blue. Citizens are reminded to comply with all EIO Agent requests. Failure to do so will be met with legal action, up to and including imprisonment.", + "All SolGov citizens beware, the scourge know as the Vox have increased the frequency of their attacks on isolated and poorly defended SolGov territories in [pick(bowl)]. Citizens have been advised to travel in groups and remain aware of their surroundings at all times.", + "The Unathi have recently moved a large amount of material into Abel's Rest, under the premise of building additional power plants. According to our sources, the material is in fact being channeled into domestic terrorist groups on both sides, in an attempt to incite a SolGov response. More news as the story develops.", + "Controversial Kishari director [random_name(FEMALE)] announced this Friday a sequel to the 2525 animated series Soldiers of the Yearlong War. Open auditions for supporting cast members have been called.", + "Amid concerns that it promotes a pro-transtech agenda, a high-profile screening of the award-winning animated film \"The Inventor's Marvelous Mechanical Maidens\" was canceled today on [pick(pick(core, heights))].", + "A radiation leak caused by a power unit rupture at a [pick(solgov)] hazardous materials reclamation plant has left several workers and neighboring residents with acute radiation poisoning. Witnesses report that a basic lifting drone failed to recognize and collided with the misplaced unit.", + "Xenophobic fringe group Humanity First has claimed credit for a bombing at a local government office on [pick(solgov)] which left three seriously injured. Police report that they have two suspects in custody, but details remain sparse.", + "Government official [random_name(MALE)] reports that the crew of the [pick(prefixes)] [pick(ship_names)], the vessel boarded by Jaguar Gang pirates earlier this week, are \"Safe, unharmed, and happy to be back at work.\" Officials were unable to comment on future security measures at this time.", + "Sanitation Technician [random_name(FEMALE)] says she was trapped in her work bathroom for three days after the locking system went haywire! The furious techie says she wants a \"hefty sum\" from her employers and that she won't be visiting that cubicle again any time soon!", + "Experts at a top university have said that almost every position in modern society might be filled by a robot within the next few decades if production continues at its current rate. Workers' Rights groups have expressed alarm at the news, and have called for protections against the \"Tin menace\".", + "An alleged cyberattack on Bishop Cybernetics systems reported to have resulted in the theft of customer data including detailed medical and biological records has been dismissed as \"Unfounded scaremongering\" by company executives.", + "[pick(crescent)] resident [random_name(FEMALE)] says she was overjoyed when her son told her he was planning to get married, but was appalled to find the bride-to-be was a common household cleaning drone! GR3TA assures us that \"Cleaning is complete.\"", + "Striking workers at a manufacturing plant on [pick(bowl)] have returned to work after news spread that plant owners would relocate operations to an automated facility if production did not resume by the end of the month. Factory investor [random_name(FEMALE)] expressed admiration at the \"Decisive action\" taken by the company.", + "Police in [pick(core)] report that they have arrested a man in connection with multinationalist fringe group Nation of Mars. Authorities were alerted when the man's ID was flagged by new screening software at the city spaceport as a known sympathizer with the violent terrorist organization.", + "The mystery of the [pick(prefixes)] [pick(ship_names)] has come to its end as a member of the vessel's skeleton crew was arrested in connection with Golden Tiger activities on the Skrell border. According to authorities, the ship - declared missing some months ago - was illegally sold to criminal elements on its way to breaking yards at [pick(heights)].", + "[random_name(MALE)] comes clean about his decade-long nightmare kept as a slave on Eutopia in a new book to be released later this year. The harried author has fought lawsuits at every turn that claim that his account is \"A work of pure fiction with an obvious leftist agenda.\"", + "Gas mask toting Revolutionary Solar People's Party extremists have reportedly attacked police at a rally in [pick(crypt)]. Peace-keeping officers were viscously pelted with objects and several protesters were found to be equipped with bottles containing an \"unknown substance.\"", + "Be careful what you say around your personal AI device as you never know who might be listening, say top minds! Cybercrime expert [random_name(FEMALE)] says hackers can easily trick your device to listen in on your conversations, record you in secret, or even steal your identity!", + "Thousands of travellers have been stranded at [pick(loc)] spaceport as a major error with the artificial intelligence system purged weeks worth of scheduling and manifest data from the port's mainframe. Major Bill's Transportation is offering stranded passengers 20% off replacement flights.", + "An outraged pet owner claims that a cybernetic company in [pick(solgov)] performed \"disturbing\" surgeries on their beloved cat, Pickles. [random_name(PLURAL)], 58 claims that the local cybernetics firm stole the furry friend from the vet's office and \"Replaced his brain with ones and zeroes.\"", + "Doctors in [pick(pick(skrell, heights))] were left in awe and horror as a Teshari was hatched with the features of an adult human man! Sources say that the youngster hatched with a full head of hair and could recite six nursery rhymes from memory. Could Skrell genetic experiments be to blame?", + "Miners in [pick(bowl)] were dismayed to discover that their boss was actually a C-class drone intelligence! \"I should've known there was something wrong,\" says dumbfounded miner [random_name(MALE)],\"I'd say good morning and he'd just start listing off mineral densities and coordinates. I just thought he loved his job a little too much.\"", + "The remains of an early 22nd century voidcraft containing \"Period artifacts, technology and human remains\" has been located on the surface of Luna after centuries of being disregarded as worthless wreck. Historians hope the find will provide insight into daily life under the short-lived Selene Federation.", + "The unexpected discovery of the remains of a what was believed to be a previously undiscovered species by workers on [pick("Nisp", "Binma", "Sif", "Kishar", "Abel's Rest", "Merelar")] has now been dismissed. Upon close analysis of the specimen, it was identified as a \"Bear with mange\", apparently dumped there some weeks prior.", + "According to a public statement by electronics giant Ward-Takahashi, many artificial intelligence systems - ranging from household appliances to industrial drones and habitat control networks - manufactured before 2550 could be at risk from a new virus dubbed \"Cap-3k\".", + "A controversial opera billed as \"The true story of Nos Amis\" has been criticized by law enforcement agencies as \"glorifying\" some of the most infamous gangsters of the 22nd century. The Polish-language \"Z Francji, do Gwiazd\" is to be distributed exclusively in Alpha Centauri for one week only.", + "Injury count continues to rise in the aftermath of the Positronic Rights Group Rally in [pick(pick(bowl, core, heights))]. Homemade teargas grenades were launched into the crowd at approximately 3:45 pm on Saturday by an unidentified person. Authorities urge anyone with information to call in, toll-free, at any time.", + "Representatives report that investigations continue on a string of fires on [pick("Nisp", "Binma", "Sif", "Kishar", "Abel's Rest", "Merelar")]. While no information has been released to the public, authorities assure the press that they are doing everything in their power to find those responsible.", + "En-route to the contentious rim system, a medical aid mission to Natuna was stopped by Ue-Katish pirates masquerading as refugees, who boarded the ship and stripped it of all supplies.", + "Lead Singer of Strawberry Idol Revealed As Three Teshari In A Trench Coat-- Newest gimmick or shocking revelation??", + "Shocking art critics throughout the system, a recent submission to the [pick(solgov)] Museum of Absurdism's contemporary exhibit was revealed to actually be the nutritional information on the back of a dehydrated cereal product common in Skrell space.", + "The celebrated magical kid series \"Petit Yuusha Jossen Temonila\" has announced its newest season at the height of its demicentenial festival. Noted director [random_name(MALE)] has promised to bring a diverse production staff to the venerable series, and has stated a theme of \"the friendships that transcend borders\".", + "The Hephaestus Industries board of directors announced this Monday the highest annual profits since the height of the Lizard Riots.", + "A radical group of Mercurials were convicted today of violations of Five Points legislature at an extraordinary court on [pick(solgov)]. These convictions come at the heels of a successful sting operation six years in the making, lead by local Head of EIO [random_name(FEMALE)].", + "An unnamed official of the shipping TSC Major Bill's Transportation narrowly escaped an attempt on their life by a deranged assassin. The assassin claims to have been driven to this henious act by the corporation's infamous jingle.", + "In the aftermath of yesterday's synthphobic rally on [pick(solgov)], three positronic citizens were left irreparably damaged by a hostile mob, who claim that the victims were \"AAs\" attempting to infiltrate the rally.", + "EIO spokesperson [random_name(MALE)] stated in a press conference yesterday that the \"Shakespear\" A-class codeline was briefly available for download on the darknet, although they claim to be \"confident that the leak was shut down before any significant portion could be downloaded\". Experts suspect Association involvement.", + "[pick("Strives Towards", "Embraces", "Dreams of", "Cultivates", "Advocates", "Exemplifies")] [pick("Strength", "Wisdom", "Independence", "Pragmatism", "Reason", "Development")], a Community Child from Angessa's Pearl, published his memoir today, detailing a shocking level of abuse by caretakers and educators.", + "Nova Sixty, Mercurial web personality, claims that the disappearence of the SCG-R Song Shi was a plot by \"extradimensional rockmen\" who intend to sow mistrust between the Association and SolGov. Quote Sixty, \"The Far Kingdoms' attempt to hide the TRUTH only proves that they and their rockman allies are NOT to be trusted.\"", + ) + + news_network.SubmitArticle(body, author, channel, null, 1) diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm index 7f234b1455..3a57a7d753 100644 --- a/code/modules/events/event_container.dm +++ b/code/modules/events/event_container.dm @@ -140,6 +140,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust , 60, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Trivial News", /datum/event/trivial_news, 400), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Ian Storm", /datum/event/ianstorm, 50), + new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lore News", /datum/event/lore_news, 400), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100)), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50)), ) diff --git a/code/modules/events/event_dynamic.dm b/code/modules/events/event_dynamic.dm index 9f8eca869c..b1a537639d 100644 --- a/code/modules/events/event_dynamic.dm +++ b/code/modules/events/event_dynamic.dm @@ -48,6 +48,7 @@ var/list/event_last_fired = list() possibleEvents[/datum/event/economic_event] = 300 possibleEvents[/datum/event/trivial_news] = 400 possibleEvents[/datum/event/mundane_news] = 300 + possibleEvents[/datum/event/lore_news] = 300 // up this if the above ones get removed as they damn well should possibleEvents[/datum/event/pda_spam] = max(min(25, player_list.len) * 4, 200) possibleEvents[/datum/event/money_lotto] = max(min(5, player_list.len), 50) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 3c3f1fd194..568cf8f44f 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -47,7 +47,7 @@ mob/living/carbon/proc/handle_hallucinations() if(!H.r_store) slots_free += ui_storage2 if(slots_free.len) halitem.screen_loc = pick(slots_free) - halitem.layer = 50 + halitem.hud_layerise() switch(rand(1,6)) if(1) //revolver halitem.icon = 'icons/obj/gun.dmi' diff --git a/code/modules/hydroponics/spreading/spreading.dm b/code/modules/hydroponics/spreading/spreading.dm index f08f28d97a..c35d4b489a 100644 --- a/code/modules/hydroponics/spreading/spreading.dm +++ b/code/modules/hydroponics/spreading/spreading.dm @@ -51,7 +51,6 @@ density = 0 icon = 'icons/obj/hydroponics_growing.dmi' icon_state = "bush4-1" - layer = 3 pass_flags = PASSTABLE mouse_opacity = 2 @@ -192,12 +191,12 @@ icon_state = "[seed.get_trait(TRAIT_PLANT_ICON)]-[growth]" if(growth>2 && growth == max_growth) - layer = 5 + plane = ABOVE_PLANE set_opacity(1) if(!isnull(seed.chems["woodpulp"])) density = 1 else - layer = 3 + reset_plane_and_layer() density = 0 /obj/effect/plant/proc/calc_dir() diff --git a/code/modules/lighting/lighting_overlay.dm b/code/modules/lighting/lighting_overlay.dm index cade937bfb..5e97aa6818 100644 --- a/code/modules/lighting/lighting_overlay.dm +++ b/code/modules/lighting/lighting_overlay.dm @@ -5,7 +5,6 @@ simulated = 0 anchored = 1 icon = LIGHTING_ICON - layer = LIGHTING_LAYER plane = PLANE_LIGHTING //invisibility = INVISIBILITY_LIGHTING color = LIGHTING_BASE_MATRIX diff --git a/code/modules/lore_codex/news_data/main.dm b/code/modules/lore_codex/news_data/main.dm index 2a59e12d5e..2b0c7a4a81 100644 --- a/code/modules/lore_codex/news_data/main.dm +++ b/code/modules/lore_codex/news_data/main.dm @@ -4,11 +4,13 @@ region. Each is labled by date of publication and title. This list is self-updating, and from time to time the publisher will push new \ articles. You are encouraged to check back frequently." children = list( - /datum/lore/codex/page/article1, - /datum/lore/codex/page/article2, - /datum/lore/codex/page/article3, - /datum/lore/codex/page/article4, + /datum/lore/codex/page/article7, + /datum/lore/codex/page/article6, /datum/lore/codex/page/article5, + /datum/lore/codex/page/article4, + /datum/lore/codex/page/article3, + /datum/lore/codex/page/article2, + /datum/lore/codex/page/article1, /datum/lore/codex/page/about_news, ) @@ -20,7 +22,7 @@ information, feel free to visit our homepage at oc.about.tsc, or the sites of any of our constituents." /datum/lore/codex/page/article1 - name = "08/30/61-- VGA Legalizes Prometheans; Nanotrasen Begins Manufacture and Testing" + name = "08/30/61 - VGA Legalizes Prometheans; Nanotrasen Begins Manufacture and Testing" data = "Today's meeting of the Vir Bicameral led to the passing of the Wynther-Helsey Bill, an implementation of the legal framework \ used in Aetolus to handle the production and cultivation of the Macrolimbus species dubbed \"Prometheans\". These ill-researched organisms \ possess cognitive abilities easily equaling those of A-class drones, but so far have not been included under the EIO's list of dangerous \ @@ -38,7 +40,7 @@ follow-up poll indicates that an appreciable number of Sivians do not support the framework's current implementation." /datum/lore/codex/page/article2 - name = "2/3/62-- Corporate Coup on Aetolus" + name = "2/3/62 - Corporate Coup on Aetolus" data = "A recent incident aboard the NRS Prometheus issued in a major change in the leadership of the Promethean homeworld. During \ a late-night meeting of the Nanotrasen Board of Trustees, several high-ranking personnel, including Head of Research Naomi Harper,\ announced their intention to assume direct control of Nanotrasen facilities in the system. It is known that several dissenting \ @@ -51,7 +53,7 @@ not responded to. Free Traders are recommended to stay clear of the region until the situation resolves itself." /datum/lore/codex/page/article3 - name = "2/10/62-- Aetolian Partisans Declare Independence" + name = "2/10/62 - Aetolian Partisans Declare Independence" data = "Breaking their week-long silence, the leaders of the Aetolian Coup, and their spokesperson and presumed leader Naomi Harper issued an address earlier today, delivered to the Oculum Broadcast office on Pearl by drone courier. Quote Dr. Harper: \"Our previous silence was a necessity, while we consolidated our forces and dealt with corporatists both internally and in Vounna's former Grayson outposts.\". In Harper's hour-long address, she berates the failure of SolGov to provide adequate protections for Prometheans. \"We will not let the Promethean be another positronic brain; they will not labor under a century of slavery, deprived of a state to call their own. The Luddites of the Friends and of the Icarus Front will not be permitted to decide the fate of a nascent race before it begins.\"\

\ Harper proceeded to unilaterally declare Vounna's independence from SolGov, claiming sovereignty over the system as the first Chairperson of the \"Aetolian Council\". Speaker of the Shadow Coalition ISA-5 has urged their government to treat the developing situation with caution but decried Harper's rhetoric, stating in a press release, \"While I know well the injustices visited on myself and my people by misguided forbearers, it is important to treat any emerging technology with respect. Current policies regarding the Prometheans are designed to limit risk during sociological trials on Aetolus and beyond. As for myself, I doubt the sincerity of this human who claims to speak for the Prometheans, when the Prometheans are perfectly equipped to speak for themselves.\"\ @@ -59,7 +61,7 @@ NanoTrasen is expected to redouble their Promethean research programs in the Vir system until stability is restored to Vounna." /datum/lore/codex/page/article4 - name = "2/14/62-- SCG Denounces Aetolian Coup; Mobilizes Fleet" + name = "2/14/62 - SCG Denounces Aetolian Coup; Mobilizes Fleet" data = "Dismissing claims of inaction, a spokesperson for the Solar Confederate Government today confirmed that the Colonial Assembly has voted overwhelmingly in favor of swift military action in response to the coup on Aetolus earlier this month. Icarus Front Chairperson Mackenzie West was quick to make a damning official statement: \"Dr. Harper and her radical agitators cannot be excused for their violent, despicable attempts to destabilize the flourishing economy of the Almach Rim. The ruthless murder of innocents, and illegal seizure of private property are crimes that cannot merely be met with strong words and gentle slaps to the wrist\"...\"I am proud to announce that two units of brave Solar marines have been assigned to the SCG-R Song Shi rapid response cruiser, with the full backing of the Icarus Front - and I hope with my heart, the backing of all patriotic Solar citizens.\"\

\ The decision faced resistance from more laissez faire Assembly member states, including prominent SEO governor Bruno Ofako, delaying an earlier consensus. Supporters of the action hope that this decisive display of military strength will encourage the rebels to stand down without further bloodshed, and submit to prosecution by the Lunar High Courts.\ @@ -67,7 +69,7 @@ The Icarus Front has also proposed a temporary ban on continued Promethean research, though this motion has yet to gain any traction." /datum/lore/codex/page/article5 - name = "2/23/62-- \"Almach Association\" Shocks Nation" + name = "2/23/62 - \"Almach Association\" Shocks Nation" data = "Shocking the nation, in the wee hours UTC a number of governments in the Almach Rim announced their intent to secede from the Confederacy as a unified political organization they refer to as the Almach Association, joining the already-declared Aetolian Council. Among the half-dozen affected systems is Angessa's Pearl, through which the Song Shi was passing en route to Aetolus. The Association has already issued a political manifesto and a foundational charter, leading political scientists across the galaxy to suspect back-doors collusion and possible Shelfican interference, a hypothesis made more likely by Morpheus Cyberkinetics' exonet site voicing support for the Association. Others suspect a moment of political crystallization, not unlike that in the Golden Hour three centuries ago. These researchers are already referring to this morning's events as the Gray Hour.\

\ The Association's official manifesto repudiates the Five Points, calling them \"an archaic and distinctly human invention\". Experts agree that this bold declaration puts the Movement more in line with the Golden Hour than with the Age of Secession, and many fear that nothing short of a miracle like the discovery of the positronics will spare humanity from a bloody civil war.\ @@ -75,3 +77,20 @@ While the Association currently lists only a handful of Almach Rim systems as \"Constituent Organizations\", it has named Shelf, the Free Relan Federation, and the Eutopian Foreign Relations Board as \"observers\". The implications of this status are yet to be identified.\

\ The fate of the SCG-R Song Shi and her crew remain unknown." + +/datum/lore/codex/page/article6 + name = "3/03/62 - A Week Out From Almach: What are the facts?" + data = "* Several organizations in the Almach Rim, including Angessa's Pearl, the Aetolian Council, the Interstellar Workers of Wythe, the Republic of Whitney, and members of several prominent families in the Neon Light unilaterally declared secession from SCG.

*This secession was first called the Grey Hour by political scientists in New Florence, a term popularized by reporter Elspor Fong.

* Shelf, the FRF, and the EFRB were declared \"observers\" in the Almach Association charter.

* None of these organizations have issued a statement on the matter.

* The SCG-R Song Shi was stranded in the region during the secession.

* SolGov has not issued an official statement of the fate of the Song Shi.

* Several confederate agencies, including Emergent Intelligence Oversight, the Trade and Customs Bureau, and SCG Fleet Intelligence have declared a \"state of emergency\".

* SolGov itself has NOT declared a state of emergency.

* Legitimate communications in and out of the Almach Rim are restricted to audited text messages for the period.

* Several illegitimate communication links exist and are believed by Fleet Intelligence to be currently hosting the official sites for Morpheus Cyberkinetics and for the Association itself.

* Icarus Front chairperson Mackenzie West has proposed a moratorium on the creation of new Prometheans for the duration of the crisis.

* Local laws on the subject will apply until the Assembly meets late in May.

* No confederate lawmaker has proposed action against Relani, Shelfican, or newly Almachi nationals living within stable regions.

* The border remains tightly closed to migrants, media, and diplomats alike." + +/datum/lore/codex/page/article7 + name = "3/21/62 - Relan, Shelf Join the Almach Association" + data = "Recent reports from within the Association indicate that the Free Relan Federation and Shelf have officially decided to join the Almach Association. President Nia Fischer of the FRF had this to say on the matter, in a speech addressed to the population at large. \ +

\ + \ + \"Our decision to join the Association may, at first, seem strange. It is true that we have much to gain from trade with the Solars, and that the radical transhumanism of Angessa's Pearl is not our way. But I will remind you that it was Shelf, not Sol, who ensured our prosperity just over two decades ago-- who safeguarded our independence and prevented us from falling to barbarism and dictatorship. We owe it, not just to Shelf but to all the members of the Almach Rim, to support their independence just the same. And that, my fellow Relanians, is the crux of it all. The Association is a revolution, at the heart of it all, and many of the now-independent states were owned near-outright by Trans-Stellar Corporations until the Association allowed them to shake out their fetters. What right do we have to sit by while just a dozen light-years coreward newly-born republics suffer the growing pains of independence? What right do we have to bask in our own stability when our neighbors, our comrades in ideology, are struggling with a cruel blockade proposed by politicians back on Earth and Luna? That is why we must join with them, guard them, and guide them, for as long as need be.\"\ +

\ + \ + A Shelfican spokesperson, meanwhile, had only this to say:\ +

\ + \"We're probably going to regret this but, y'know, the whole thing is kind of our fault. Sure, whatever.\"" + diff --git a/code/modules/maps/tg/map_template.dm b/code/modules/maps/tg/map_template.dm index 5ffc507888..c6f9503a0a 100644 --- a/code/modules/maps/tg/map_template.dm +++ b/code/modules/maps/tg/map_template.dm @@ -13,6 +13,7 @@ var/list/global/map_templates = list() /datum/map_template var/name = "Default Template Name" var/desc = "Some text should go here. Maybe." + var/template_group = null // If this is set, no more than one template in the same group will be spawned, per submap seeding. var/width = 0 var/height = 0 var/mappath = null @@ -67,7 +68,7 @@ var/list/global/map_templates = list() admin_notice("Initializing newly created atom(s) in submap.", R_DEBUG) SSatoms.InitializeAtoms(atoms) - + admin_notice("Initializing atmos pipenets and machinery in submap.", R_DEBUG) SSmachines.setup_atmos_machinery(atmos_machines) @@ -190,6 +191,7 @@ var/list/global/map_templates = list() CHECK_TICK var/list/loaded_submap_names = list() + var/list/template_groups_used = list() // Used to avoid spawning three seperate versions of the same PoI. // Now lets start choosing some. while(budget > 0 && overall_sanity > 0) @@ -210,6 +212,14 @@ var/list/global/map_templates = list() // Can we afford it? if(chosen_template.cost > budget) + priority_submaps -= chosen_template + potential_submaps -= chosen_template + continue + + // Did we already place down a very similar submap? + if(chosen_template.template_group && chosen_template.template_group in template_groups_used) + priority_submaps -= chosen_template + potential_submaps -= chosen_template continue // If so, try to place it. @@ -242,14 +252,21 @@ var/list/global/map_templates = list() CHECK_TICK + // For pretty maploading statistics. if(loaded_submap_names[chosen_template.name]) loaded_submap_names[chosen_template.name] += 1 else loaded_submap_names[chosen_template.name] = 1 + // To avoid two 'related' similar submaps existing at the same time. + if(chosen_template.template_group) + template_groups_used += chosen_template.template_group + + // To deduct the cost. if(chosen_template.cost >= 0) budget -= chosen_template.cost + // Remove the submap from our options. if(chosen_template in priority_submaps) // Always remove priority submaps. priority_submaps -= chosen_template else if(!chosen_template.allow_duplicates) diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index ced8b13843..b59909376f 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -243,7 +243,7 @@ var/list/mining_overlay_cache = list() /turf/simulated/mineral/attackby(obj/item/weapon/W as obj, mob/user as mob) if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey") - usr << "You don't have the dexterity to do this!" + to_chat(user, "You don't have the dexterity to do this!") return if(!density) @@ -263,19 +263,19 @@ var/list/mining_overlay_cache = list() if(valid_tool) if (sand_dug) - user << "This area has already been dug." + to_chat(user, "This area has already been dug.") return var/turf/T = user.loc if (!(istype(T))) return - user << "You start digging." + to_chat(user, "You start digging.") playsound(user.loc, 'sound/effects/rustle1.ogg', 50, 1) if(!do_after(user,40)) return - user << "You dug a hole." + to_chat(user, "You dug a hole.") GetDrilled() else if(istype(W,/obj/item/weapon/storage/bag/ore)) @@ -298,7 +298,7 @@ var/list/mining_overlay_cache = list() return var/obj/item/stack/rods/R = W if (R.use(1)) - user << "Constructing support lattice ..." + to_chat(user, "Constructing support lattice ...") playsound(src, 'sound/weapons/Genhit.ogg', 50, 1) new /obj/structure/lattice(get_turf(src)) @@ -314,7 +314,7 @@ var/list/mining_overlay_cache = list() S.use(1) return else - user << "The plating is going to need some support." + to_chat(user, "The plating is going to need some support.") return @@ -334,7 +334,17 @@ var/list/mining_overlay_cache = list() var/obj/item/device/measuring_tape/P = W user.visible_message("\The [user] extends \a [P] towards \the [src].","You extend \the [P] towards \the [src].") if(do_after(user, 15)) - user << "\The [src] has been excavated to a depth of [excavation_level]cm." + to_chat(user, "\The [src] has been excavated to a depth of [excavation_level]cm.") + return + + if(istype(W, /obj/item/device/xenoarch_multi_tool)) + var/obj/item/device/xenoarch_multi_tool/C = W + if(C.mode) //Mode means scanning + C.depth_scanner.scan_atom(user, src) + else + user.visible_message("\The [user] extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!", "You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!") + if(do_after(user, 15)) + to_chat(user, "\The [src] has been excavated to a depth of [excavation_level]cm.") return if (istype(W, /obj/item/weapon/pickaxe)) @@ -356,7 +366,7 @@ var/list/mining_overlay_cache = list() if(newDepth > F.excavation_required) // Digging too deep can break the item. At least you won't summon a Balrog (probably) fail_message = ". [pick("There is a crunching noise","[W] collides with some different rock","Part of the rock face crumbles away","Something breaks under [W]")]" - user << "You start [P.drill_verb][fail_message]." + to_chat(user, "You start [P.drill_verb][fail_message].") if(fail_message && prob(90)) if(prob(25)) @@ -375,7 +385,7 @@ var/list/mining_overlay_cache = list() else if(newDepth > F.excavation_required - F.clearance_range) // Not quite right but you still extract your find, the closer to the bottom the better, but not above 80% excavate_find(prob(80 * (F.excavation_required - newDepth) / F.clearance_range), F) - user << "You finish [P.drill_verb] \the [src]." + to_chat(user, "You finish [P.drill_verb] \the [src].") if(newDepth >= 200) // This means the rock is mined out fully var/obj/structure/boulder/B @@ -480,7 +490,7 @@ var/list/mining_overlay_cache = list() if(prob(50)) pain = 1 for(var/mob/living/M in range(src, 200)) - M << "[pick("A high-pitched [pick("keening","wailing","whistle")]","A rumbling noise like [pick("thunder","heavy machinery")]")] somehow penetrates your mind before fading away!" + to_chat(M, "[pick("A high-pitched [pick("keening","wailing","whistle")]","A rumbling noise like [pick("thunder","heavy machinery")]")] somehow penetrates your mind before fading away!") if(pain) flick("pain",M.pain) if(prob(50)) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 0b65e6819c..1656786afd 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -8,7 +8,7 @@ desc = "It's a g-g-g-g-ghooooost!" //jinkies! icon = 'icons/mob/ghost.dmi' icon_state = "ghost" - layer = 3.9 //Just below normal mobs + layer = BELOW_MOB_LAYER plane = PLANE_GHOSTS alpha = 127 stat = DEAD @@ -795,5 +795,18 @@ mob/observer/dead/MayRespawn(var/feedback = 0) /mob/observer/dead/is_deaf() return FALSE +/mob/observer/dead/verb/paialert() + set category = "Ghost" + set name = "Blank pAI alert" + set desc = "Flash an indicator light on available blank pAI devices for a smidgen of hope." + if(usr.client.prefs.be_special & BE_PAI) + for(var/obj/item/device/paicard/p in world) + var/obj/item/device/paicard/PP = p + if(PP.pai == null) + PP.icon = 'icons/obj/pda_vr.dmi' // VOREStation Edit + PP.overlays += "pai-ghostalert" + spawn(54) + PP.overlays.Cut() + /mob/observer/dead/speech_bubble_appearance() return "ghost" diff --git a/code/modules/mob/dead/observer/observer_vr.dm b/code/modules/mob/dead/observer/observer_vr.dm index 1572c41510..97280c78b9 100644 --- a/code/modules/mob/dead/observer/observer_vr.dm +++ b/code/modules/mob/dead/observer/observer_vr.dm @@ -1,16 +1,3 @@ -/mob/observer/dead/verb/paialert() - set category = "Ghost" - set name = "Blank pAI alert" - set desc = "Flash an indicator light on available blank pAI devices for a smidgen of hope." - if(usr.client.prefs.be_special & BE_PAI) - for(var/obj/item/device/paicard/p in world) - var/obj/item/device/paicard/PP = p - if(PP.pai == null) - PP.icon = 'icons/obj/pda_vr.dmi' - PP.overlays += "pai-ghostalert" - spawn(54) - PP.overlays.Cut() - /mob/observer/dead/verb/nifjoin() set category = "Ghost" set name = "Join Into Soulcatcher" diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm index 4d01759ce9..7153c0fe26 100644 --- a/code/modules/mob/hear_say.dm +++ b/code/modules/mob/hear_say.dm @@ -302,11 +302,6 @@ else adverb = " a very lengthy message" message = "[speaker] [verb][adverb]." - if(src.status_flags & PASSEMOTES) - for(var/obj/item/weapon/holder/H in src.contents) - H.show_message(message) - for(var/mob/living/M in src.contents) - M.show_message(message) src.show_message(message) /mob/proc/hear_sleep(var/message) diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm index 2f3a6d8a63..7a6cd1fbf9 100644 --- a/code/modules/mob/holder.dm +++ b/code/modules/mob/holder.dm @@ -139,7 +139,6 @@ var/list/holder_mob_icon_cache = list() grabber << "You scoop up \the [src]!" src << "\The [grabber] scoops you up!" - grabber.status_flags |= PASSEMOTES H.sync(src) return H diff --git a/code/modules/mob/language/generic.dm b/code/modules/mob/language/generic.dm index d1e2eab309..6f851694a9 100644 --- a/code/modules/mob/language/generic.dm +++ b/code/modules/mob/language/generic.dm @@ -61,9 +61,9 @@ colour = "terminus" key = "4" flags = WHITELISTED - syllables = list ("die", "en", "skei", "van", "son", "der", "aar", "ch", "op", "ruk", "aa", "be", "ne", "het", - "ek", "ras", "ver", "zan", "das", "waa", "geb", "vol", "lu", "min", "breh", "rus", "stv", "ee", "goe", "sk", - "la", "ver", "we", "ge", "luk", "an", "ar", "at", "es", "et", "bel", "du", "jaa", "ch", "kk", "gh", "ll", "uu", "wat") + syllables = list (".a", "spa", "pan", "blaif", "stra", "!u", "!ei", "!am", "by", ".y", "gry", "zbly", "!y", "fl", + "sm", "rn", "cpi", "ku", "koi", "pr", "glau", "stu", "ved", "ki", "tsa", "xau", "jbu", "sny", "stro", "nu", + "uan", "ju", "!i", "ge", "luk", "an", "ar", "at", "es", "et", "bel", "ki", "jaa", "ch", "ki", "gh", "ll", "uu", "wat") // Criminal language. /datum/language/gutter diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm index ef8fc37c19..c6089a8788 100644 --- a/code/modules/mob/language/language.dm +++ b/code/modules/mob/language/language.dm @@ -99,7 +99,7 @@ return (copytext(message, length(message)) == "!") ? 2 : 1 /datum/language/proc/broadcast(var/mob/living/speaker,var/message,var/speaker_mask) - log_say("(HIVE) [message]", src) + log_say("(HIVE) [message]", speaker) if(!speaker_mask) speaker_mask = speaker.name message = format_message(message, get_spoken_verb(message)) diff --git a/code/modules/mob/living/carbon/alien/diona/diona_powers.dm b/code/modules/mob/living/carbon/alien/diona/diona_powers.dm index 614647993b..585b421c7f 100644 --- a/code/modules/mob/living/carbon/alien/diona/diona_powers.dm +++ b/code/modules/mob/living/carbon/alien/diona/diona_powers.dm @@ -33,7 +33,6 @@ if(!istype(H) || !src || !(src.Adjacent(H))) return 0 H << "You feel your being twine with that of \the [src] as it merges with your biomass." - H.status_flags |= PASSEMOTES src << "You feel your being twine with that of \the [H] as you merge with its biomass." loc = H verbs += /mob/living/carbon/alien/diona/proc/split @@ -66,4 +65,3 @@ for(var/atom/A in M.contents) if(istype(A,/mob/living/simple_animal/borer) || istype(A,/obj/item/weapon/holder)) return - M.status_flags &= ~PASSEMOTES \ No newline at end of file diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm index 1aaa236446..07f65f62b5 100644 --- a/code/modules/mob/living/carbon/brain/MMI.dm +++ b/code/modules/mob/living/carbon/brain/MMI.dm @@ -6,6 +6,7 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "mmi_empty" w_class = ITEMSIZE_NORMAL + can_speak = 1 origin_tech = list(TECH_BIO = 3) req_access = list(access_robotics) diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm index 8797cd596a..a09d8ce3e5 100644 --- a/code/modules/mob/living/carbon/brain/say.dm +++ b/code/modules/mob/living/carbon/brain/say.dm @@ -5,8 +5,8 @@ message = sanitize(message) - if(!(container && istype(container, /obj/item/device/mmi))) - return //No MMI, can't speak, bucko./N + if(!(container && container.can_speak)) + return //Certain objects can speak, like MMIs. Most others cannot. -Q else var/datum/language/speaking = parse_language(message) if(speaking) diff --git a/code/modules/mob/living/carbon/human/emote_vr.dm b/code/modules/mob/living/carbon/human/emote_vr.dm index 0b6b9ea7af..46a12d0d8c 100644 --- a/code/modules/mob/living/carbon/human/emote_vr.dm +++ b/code/modules/mob/living/carbon/human/emote_vr.dm @@ -104,3 +104,10 @@ return 0 change_gender_identity(new_gender_identity) return 1 + +/mob/living/carbon/human/verb/switch_tail_layer() + set name = "Switch tail layer" + set category = "IC" + set desc = "Switch tail layer on top." + tail_alt = !tail_alt + update_tail_showing() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 4d36034323..b7af06c595 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -399,12 +399,9 @@ var/modified = 0 var/perpname = "wot" - if(wear_id) - var/obj/item/weapon/card/id/I = wear_id.GetID() - if(I) - perpname = I.registered_name - else - perpname = name + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else perpname = name @@ -438,14 +435,11 @@ var/perpname = "wot" var/read = 0 - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.security) @@ -468,14 +462,11 @@ var/perpname = "wot" var/read = 0 - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.security) @@ -496,14 +487,11 @@ if (href_list["secrecordadd"]) if(hasHUD(usr,"security")) var/perpname = "wot" - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.security) @@ -527,14 +515,11 @@ var/perpname = "wot" var/modified = 0 - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) @@ -566,14 +551,11 @@ var/perpname = "wot" var/read = 0 - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.medical) @@ -597,14 +579,11 @@ var/perpname = "wot" var/read = 0 - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.medical) @@ -625,14 +604,11 @@ if (href_list["medrecordadd"]) if(hasHUD(usr,"medical")) var/perpname = "wot" - if(wear_id) - if(istype(wear_id,/obj/item/weapon/card/id)) - perpname = wear_id:registered_name - else if(istype(wear_id,/obj/item/device/pda)) - var/obj/item/device/pda/tempPda = wear_id - perpname = tempPda.owner + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else - perpname = src.name + perpname = name for (var/datum/data/record/E in data_core.general) if (E.fields["name"] == perpname) for (var/datum/data/record/R in data_core.medical) @@ -1184,7 +1160,7 @@ if(!(gender in species.genders)) gender = species.genders[1] - icon_state = lowertext(species.name) + //icon_state = lowertext(species.name) //Necessary? species.create_organs(src) @@ -1573,7 +1549,7 @@ return species.fire_icon_state // Called by job_controller. Makes drones start with a permit, might be useful for other people later too. -/mob/living/carbon/human/equip_post_job() //Drone Permit moved to equip_survival_gear() +/mob/living/carbon/human/equip_post_job() var/braintype = get_FBP_type() if(braintype == FBP_DRONE) var/turf/T = get_turf(src) @@ -1583,8 +1559,9 @@ /mob/living/carbon/human/proc/update_icon_special() //For things such as teshari hiding and whatnot. if(status_flags & HIDING) // Hiding? Carry on. - if(stat == DEAD || paralysis || weakened || stunned) //stunned/knocked down by something that isn't the rest verb? Note: This was tried with INCAPACITATION_STUNNED, but that refused to work. - status_flags &= ~HIDING //No hiding for you. Mob layer should be updated naturally, but it actually isn't. + if(stat == DEAD || paralysis || weakened || stunned || restrained()) //stunned/knocked down by something that isn't the rest verb? Note: This was tried with INCAPACITATION_STUNNED, but that refused to work. + reset_plane_and_layer() + status_flags &= ~HIDING else layer = HIDING_LAYER @@ -1614,12 +1591,9 @@ if(hasHUD(user,"security")) //Try to find their name var/perpname - if(wear_id) - var/obj/item/weapon/card/id/I = wear_id.GetID() - if(I) - perpname = I.registered_name - else - perpname = name + var/obj/item/weapon/card/id/I = GetIdCard() + if(I) + perpname = I.registered_name else perpname = name //Try to find their record diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm index 9300791028..41c240b98a 100644 --- a/code/modules/mob/living/carbon/human/human_powers.dm +++ b/code/modules/mob/living/carbon/human/human_powers.dm @@ -279,20 +279,3 @@ to_chat(src, "Your regeneration is interrupted!") nutrition -= 75 active_regen = FALSE - -/mob/living/carbon/human/proc/hide_humanoid() - set name = "Hide" - set desc = "Allows you to hide beneath tables or certain items. Toggled on or off." - set category = "Abilities" - - if(stat == DEAD || paralysis || weakened || stunned || restrained()) // No hiding if you're stunned! - return - - if(status_flags & HIDING) - layer = MOB_LAYER - to_chat(src, "You have stopped hiding.") - else - layer = HIDING_LAYER //Just above cables with their 2.44 - to_chat(src, "You are now hiding.") - - status_flags ^= HIDING diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index c22eea6911..8619dee42d 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -853,28 +853,6 @@ if(status_flags & GODMODE) return 0 //godmode - var/obj/item/organ/internal/diona/node/light_organ = locate() in internal_organs - - if(!isSynthetic()) - if(light_organ && !light_organ.is_broken()) - var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing - if(isturf(loc)) //else, there's considered to be no light - var/turf/T = loc - light_amount = T.get_lumcount() * 10 - nutrition += light_amount - traumatic_shock -= light_amount - - if(species.flags & IS_PLANT) - if(nutrition > 450) - nutrition = 450 - - if(light_amount >= 3) //if there's enough light, heal - adjustBruteLoss(-(round(light_amount/2))) - adjustFireLoss(-(round(light_amount/2))) - adjustToxLoss(-(light_amount)) - adjustOxyLoss(-(light_amount)) - //TODO: heal wounds, heal broken limbs. - if(species.light_dam) var/light_amount = 0 if(isturf(loc)) @@ -906,14 +884,7 @@ var/growlsound = pick(hunger_sounds) var/growlmultiplier = 100 - (nutrition / 250 * 100) playsound(src, growlsound, vol = growlmultiplier, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises) - - if(!isSynthetic() && (species.flags & IS_PLANT) && (!light_organ || light_organ.is_broken())) - if(nutrition < 200) - take_overall_damage(2,0) - - //traumatic_shock is updated every tick, incrementing that is pointless - shock_stage is the counter. - //Not that it matters much for diona, who have NO_PAIN. - shock_stage++ + // VOREStation Edit End // TODO: stomach and bloodstream organ. if(!isSynthetic()) diff --git a/code/modules/mob/living/carbon/human/species/station/blank_vr.dm b/code/modules/mob/living/carbon/human/species/station/blank_vr.dm index cfa512be54..6cefffb7de 100644 --- a/code/modules/mob/living/carbon/human/species/station/blank_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/blank_vr.dm @@ -87,7 +87,6 @@ //Set up a mob H.species = new_copy - H.icon_state = lowertext(new_copy.get_bodytype()) if(new_copy.holder_type) H.holder_type = new_copy.holder_type diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm index 70ab7f577b..53d540e4b0 100644 --- a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm @@ -1,15 +1,26 @@ /datum/species/shapeshifter/promethean - min_age = 18 + min_age = 18 //Required for server rules max_age = 80 - valid_transform_species = list("Human", "Unathi", "Tajara", "Skrell", "Diona", "Teshari", "Monkey","Sergal","Akula","Nevrean","Highlander Zorren","Flatland Zorren", "Vulpkanin", "Vasilissan", "Rapala", "Neaera", "Stok", "Farwa", "Sobaka", "Wolpin", "Saru", "Sparra") - heal_rate = 0.2 //They heal .2, along with the natural .2 heal per tick when below the organ natural heal damage threshhold. - siemens_coefficient = 1 //Prevents them from being immune to tasers and stun weapons. - death_message = "goes limp, their body becoming softer..." + valid_transform_species = list( + "Human", "Unathi", "Tajara", "Skrell", + "Diona", "Teshari", "Monkey","Sergal", + "Akula","Nevrean","Highlander Zorren", + "Flatland Zorren", "Vulpkanin", "Vasilissan", + "Rapala", "Neaera", "Stok", "Farwa", "Sobaka", + "Wolpin", "Saru", "Sparra") + + heal_rate = 0.2 //As of writing, original was 0.5 - Slows regen speed (bad) + hunger_factor = 0.1 //As of writing, original was 0.2 - Slows hunger rate (good) + siemens_coefficient = 1 //As of writing, original was 0.4 (bad) + active_regen_mult = 0.66 //As of writing, original was 1 (good) + color_mult = 1 - mob_size = MOB_MEDIUM - num_alternate_languages = 1 //Let's at least give them one - appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS | HAS_UNDERWEAR + mob_size = MOB_MEDIUM //As of writing, original was MOB_SMALL - Allows normal swapping (good) + num_alternate_languages = 1 //Might be outdated: They currently have 3 in the other file trashcan = 1 //They have goopy bodies. They can just dissolve things within them. + + appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS | HAS_UNDERWEAR + inherent_verbs = list( /mob/living/carbon/human/proc/shapeshifter_select_shape, /mob/living/carbon/human/proc/shapeshifter_select_colour, @@ -25,6 +36,7 @@ /mob/living/proc/eat_trash ) + death_message = "goes limp, their body becoming softer..." /datum/species/shapeshifter/promethean/handle_death(var/mob/living/carbon/human/H) return //This nullifies them gibbing. diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm index 438a805b9c..610315275a 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm @@ -54,7 +54,6 @@ humanform = H updatehealth() refactory = locate() in humanform.internal_organs - verbs |= /mob/living/simple_animal/protean_blob/proc/revert_form verbs |= /mob/living/proc/ventcrawl verbs |= /mob/living/proc/hide else @@ -74,29 +73,8 @@ /mob/living/simple_animal/protean_blob/Stat() ..() - if(statpanel("Status")) - stat(null, "- -- --- Protean Stats --- -- -") - stat(null, "Condition: [health]/[maxHealth]") - if(refactory) - var/max = refactory.max_storage - for(var/material in refactory.materials) - var/amount = refactory.get_stored_material(material) - stat(null, "[capitalize(material)]: [amount]/[max]") - -/mob/living/simple_animal/protean_blob/proc/revert_form() - set name = "Ref - Humanoid" - set desc = "Regain your humanoid form." - set category = "Abilities" - - if(health < maxHealth*0.5) - to_chat(src,"You're too injured for that! Regenerate using steel first.") - return - if(humanform) - humanform.nano_outofblob(src) - else - to_chat(src,"Something's gone terribly wrong and we can't find your human body. Admin-help this.") - return + humanform.species.Stat(humanform) /mob/living/simple_animal/protean_blob/update_icon() if(humanform) @@ -243,6 +221,10 @@ //Create our new blob var/mob/living/simple_animal/protean_blob/blob = new(creation_spot,src) + //Size update + blob.transform = matrix()*size_multiplier + blob.size_multiplier = size_multiplier + //Put our owner in it (don't transfer var/mind) blob.ckey = ckey temporary_form = blob @@ -293,6 +275,10 @@ //Record where they should go var/atom/reform_spot = blob.drop_location() + //Size update + transform = matrix()*blob.size_multiplier + size_multiplier = blob.size_multiplier + //Move them back where the blob was forceMove(reform_spot) diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm index bc93a8fbab..7b7304b846 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm @@ -12,11 +12,13 @@ to_chat(src,"You must be awake and standing to perform this action!") return - var/obj/item/organ/internal/nano/refactory/refactory = locate() in internal_organs - if(!refactory || refactory.status & ORGAN_DEAD) - to_chat(src,"You don't have a refactory module!") + var/obj/item/organ/internal/nano/refactory/refactory = nano_get_refactory() + //Missing the organ that does this + if(!istype(refactory)) + to_chat(src,"You don't have a working refactory module!") return + var/choice = input(src,"Pick the bodypart to change:", "Refactor - One Bodypart") as null|anything in species.has_limbs if(!choice) return @@ -70,7 +72,6 @@ eo.robotize(manu_choice) visible_message("[src]'s ") update_icons_body() -#undef PER_LIMB_STEEL_COST //// // Full Refactor @@ -85,10 +86,10 @@ to_chat(src,"You must be awake and standing to perform this action!") return - var/obj/item/organ/internal/nano/refactory/refactory = locate() in internal_organs + var/obj/item/organ/internal/nano/refactory/refactory = nano_get_refactory() //Missing the organ that does this if(!istype(refactory)) - to_chat(src,"You don't have a refactory module!") + to_chat(src,"You don't have a working refactory module!") return //Already regenerating @@ -176,10 +177,10 @@ set category = "Abilities" set hidden = TRUE - var/obj/item/organ/internal/nano/refactory/refactory = locate() in internal_organs + var/obj/item/organ/internal/nano/refactory/refactory = nano_get_refactory() //Missing the organ that does this if(!istype(refactory)) - to_chat(src,"You don't have a refactory module!") + to_chat(src,"You don't have a working refactory module!") return var/held = get_active_hand() @@ -195,25 +196,40 @@ var/substance = matstack.material.name var/actually_added = refactory.add_stored_material(substance,howmuch*matstack.perunit) matstack.use(Ceiling(actually_added/matstack.perunit)) - if(actually_added < howmuch) + if(actually_added && actually_added < howmuch) to_chat(src,"Your refactory module is now full, so only [actually_added] units were stored.") - else + visible_message(src,"[src] nibbles some of the [substance] right off the stack!") + else if(actually_added) to_chat(src,"You store [actually_added] units of [substance].") + visible_message(src,"[src] devours some of the [substance] right off the stack!") + else + to_chat(src,"You're completely capped out on [substance]!") //// // Blob Form //// /mob/living/carbon/human/proc/nano_blobform() - set name = "Become Amorphous" - set desc = "Drop your shape and assume a more natural form." + set name = "Toggle Blobform" + set desc = "Switch between amorphous and humanoid forms." set category = "Abilities" set hidden = TRUE - if(stat) - to_chat(src,"You must be awake and standing to perform this action!") + //Blob form + if(temporary_form) + if(health < maxHealth*0.5) + to_chat(temporary_form,"You need to regenerate more nanites first!") + else if(temporary_form.stat) + to_chat(temporary_form,"You can only do this while not stunned.") + return + else + nano_outofblob(temporary_form) + + //Human form + else if(stat) + to_chat(src,"You can only do this while not stunned.") return - - nano_intoblob() + else + nano_intoblob() //// // Change fitting @@ -230,7 +246,71 @@ var/new_species = input("Please select a species to emulate.", "Shapeshifter Body") as null|anything in playable_species if(new_species) impersonate_bodytype = new_species - regenerate_icons() + regenerate_icons() //Expensive, but we need to recrunch all the icons we're wearing + +//// +// Change size +//// +/mob/living/carbon/human/proc/nano_set_size() + set name = "Adjust Volume" + set category = "Abilities" + set hidden = TRUE + + var/mob/living/user = temporary_form || src + + var/obj/item/organ/internal/nano/refactory/refactory = nano_get_refactory() + //Missing the organ that does this + if(!istype(refactory)) + to_chat(user,"You don't have a working refactory module!") + return + + var/nagmessage = "Adjust your mass to be a size between 25 to 200%. Up-sizing consumes metal, downsizing returns metal." + var/new_size = input(user, nagmessage, "Pick a Size", user.size_multiplier*100) as num|null + if(!new_size || !IsInRange(new_size,25,200)) + return + + var/size_factor = new_size/100 + + //Will be: -1.75 for 200->25, and 1.75 for 25->200 + var/sizediff = size_factor - user.size_multiplier + + //Negative if shrinking, positive if growing + //Will be (PLSC*2)*-1.75 to 1.75 + //For 2000 PLSC that's -7000 to 7000 + var/cost = (PER_LIMB_STEEL_COST*2)*sizediff + + //Sizing up + if(cost > 0) + if(refactory.use_stored_material("steel",cost)) + user.resize(size_factor) + else + to_chat(user,"That size change would cost [cost] steel, which you don't have.") + return + //Sizing down (or not at all) + if(cost <= 0) + cost = abs(cost) + var/actually_added = refactory.add_stored_material("steel",cost) + user.resize(size_factor) + if(actually_added != cost) + to_chat(user,"Unfortunately, [cost-actually_added] steel was lost due to lack of storage space.") + + user.visible_message("Black mist swirls around [user] as they change size.") + +/// /// /// A helper to reuse +/mob/living/proc/nano_get_refactory(obj/item/organ/internal/nano/refactory/R) + if(istype(R)) + if(!(R.status & ORGAN_DEAD)) + return R + return + +/mob/living/simple_animal/protean_blob/nano_get_refactory() + if(refactory) + return ..(refactory) + if(humanform) + return humanform.nano_get_refactory() + +/mob/living/carbon/human/nano_get_refactory() + return ..(locate(/obj/item/organ/internal/nano/refactory) in internal_organs) @@ -252,20 +332,34 @@ if(opts) to_chat(usr,"[ability_name] - [desc]") else - do_ability(usr) + //Humanform using it + if(ishuman(usr)) + do_ability(usr) + //Blobform using it + else + var/mob/living/simple_animal/protean_blob/blob = usr + if(!blob.humanform) + return + do_ability(blob.humanform) -/obj/effect/protean_ability/proc/do_ability(var/mob/living/carbon/human/H) - if(istype(H) && !H.stat) - call(H,to_call)() +/obj/effect/protean_ability/proc/do_ability(var/mob/living/L) + if(istype(L) && !L.stat) + call(L,to_call)() return FALSE /// The actual abilities /obj/effect/protean_ability/into_blob - ability_name = "Become Amorphous" + ability_name = "Toggle Blobform" desc = "Discard your shape entirely, changing to a low-energy blob that can fit into small spaces. You'll consume steel to repair yourself in this form." icon_state = "blob" to_call = /mob/living/carbon/human/proc/nano_blobform +/obj/effect/protean_ability/change_volume + ability_name = "Change Volume" + desc = "Alter your size by consuming steel to produce additional nanites, or regain steel by reducing your size and reclaiming them." + icon_state = "volume" + to_call = /mob/living/carbon/human/proc/nano_set_size + /obj/effect/protean_ability/reform_limb ability_name = "Ref - Single Limb" desc = "Rebuild or replace a single limb, assuming you have 2000 steel." @@ -283,3 +377,5 @@ desc = "Store the metal you're holding. Your refactory can only store steel, and all other metals will be converted into nanites ASAP for various effects." icon_state = "metal" to_call = /mob/living/carbon/human/proc/nano_metalnom + +#undef PER_LIMB_STEEL_COST \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm index 0d3da709c1..a37a0d921d 100644 --- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm @@ -86,11 +86,13 @@ /mob/living/carbon/human/proc/nano_partswap, /mob/living/carbon/human/proc/nano_metalnom, /mob/living/carbon/human/proc/nano_blobform, + /mob/living/carbon/human/proc/nano_set_size, /mob/living/carbon/human/proc/nano_change_fitting, //These verbs are displayed normally, /mob/living/carbon/human/proc/shapeshifter_select_hair, /mob/living/carbon/human/proc/shapeshifter_select_hair_colors, /mob/living/carbon/human/proc/shapeshifter_select_colour, - /mob/living/carbon/human/proc/shapeshifter_select_eye_colour + /mob/living/carbon/human/proc/shapeshifter_select_eye_colour, + /mob/living/carbon/human/proc/shapeshifter_select_gender ) var/global/list/abilities = list() @@ -185,7 +187,7 @@ /datum/species/protean/Stat(var/mob/living/carbon/human/H) ..() if(statpanel("Protean")) - var/obj/item/organ/internal/nano/refactory/refactory = locate() in H.internal_organs + var/obj/item/organ/internal/nano/refactory/refactory = H.nano_get_refactory() if(refactory && !(refactory.status & ORGAN_DEAD)) stat(null, "- -- --- Refactory Metal Storage --- -- -") var/max = refactory.max_storage @@ -203,7 +205,7 @@ // Various modifiers /datum/modifier/protean stacks = MODIFIER_STACK_FORBID - var/material_use = 100 + var/material_use = 150 var/material_name = DEFAULT_WALL_MATERIAL /datum/modifier/protean/on_applied() @@ -216,7 +218,7 @@ if(holder.temporary_form) to_chat(holder.temporary_form,on_expired_text) -/datum/modifier/protean/tick() +/datum/modifier/protean/check_if_valid() //No origin set if(!istype(origin)) expire() @@ -237,7 +239,6 @@ on_created_text = "You feel yourself accelerate, the metallic hydrogen increasing your speed temporarily." on_expired_text = "Your refactory finishes consuming the metallic hydrogen, and you return to normal speed." - material_use = 100 material_name = "mhydrogen" slowdown = -1 @@ -249,7 +250,6 @@ on_created_text = "You feel yourself become nearly impervious to physical attacks as plasteel nanites are made." on_expired_text = "Your refactory finishes consuming the plasteel, and you return to your normal nanites." - material_use = 100 material_name = "plasteel" incoming_brute_damage_percent = 0.5 @@ -261,7 +261,6 @@ on_created_text = "You feel yourself become more reflective, able to resist heat and fire better for a time." on_expired_text = "Your refactory finishes consuming the diamond, and you return to your normal nanites." - material_use = 100 material_name = "diamond" incoming_fire_damage_percent = 0.2 @@ -273,7 +272,6 @@ on_created_text = "You feel new nanites being produced from your stockpile of steel, healing you slowly." on_expired_text = "Your steel supply has either run out, or is no longer needed, and your healing stops." - material_use = 100 material_name = "steel" /datum/modifier/protean/steel/tick() @@ -302,4 +300,4 @@ src.name += " ([new_name])" desc += "\nVALID THROUGH END OF: [time2text(world.timeofday, "Month") +" "+ num2text(text2num(time2text(world.timeofday, "YYYY"))+544)]\nREGISTRANT: [new_name]" -#undef DAM_SCALE_FACTOR \ No newline at end of file +#undef DAM_SCALE_FACTOR diff --git a/code/modules/mob/living/carbon/human/species/station/seromi.dm b/code/modules/mob/living/carbon/human/species/station/seromi.dm index b43e81a2e3..f2adbcee31 100644 --- a/code/modules/mob/living/carbon/human/species/station/seromi.dm +++ b/code/modules/mob/living/carbon/human/species/station/seromi.dm @@ -23,7 +23,7 @@ flesh_color = "#5F7BB0" base_color = "#001144" tail = "seromitail" - //tail_hair = "feathers" + //tail_hair = "feathers" //TESHARI TEMPORARY REMOVAL reagent_tag = IS_TESHARI move_trail = /obj/effect/decal/cleanable/blood/tracks/paw @@ -114,7 +114,7 @@ inherent_verbs = list( /mob/living/carbon/human/proc/sonar_ping, - /mob/living/carbon/human/proc/hide_humanoid + /mob/living/proc/hide ) /datum/species/teshari/equip_survival_gear(var/mob/living/carbon/human/H) diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm index de0929770c..500829d6fc 100644 --- a/code/modules/mob/living/carbon/human/species/station/station.dm +++ b/code/modules/mob/living/carbon/human/species/station/station.dm @@ -407,3 +407,33 @@ qdel(D) H.visible_message("\The [H] splits apart with a wet slithering noise!") + +/datum/species/diona/handle_environment_special(var/mob/living/carbon/human/H) + if(H.inStasisNow()) + return + + var/obj/item/organ/internal/diona/node/light_organ = locate() in H.internal_organs + + if(light_organ && !light_organ.is_broken()) + var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing + if(isturf(H.loc)) //else, there's considered to be no light + var/turf/T = H.loc + light_amount = T.get_lumcount() * 10 + H.nutrition += light_amount + H.shock_stage -= light_amount + + if(H.nutrition > 450) + H.nutrition = 450 + if(light_amount >= 3) //if there's enough light, heal + H.adjustBruteLoss(-(round(light_amount/2))) + H.adjustFireLoss(-(round(light_amount/2))) + H.adjustToxLoss(-(light_amount)) + H.adjustOxyLoss(-(light_amount)) + //TODO: heal wounds, heal broken limbs. + + else if(H.nutrition < 200) + H.take_overall_damage(2,0) + + //traumatic_shock is updated every tick, incrementing that is pointless - shock_stage is the counter. + //Not that it matters much for diona, who have NO_PAIN. + H.shock_stage++ diff --git a/code/modules/mob/living/carbon/human/species/station/station_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_vr.dm index 2b85e107e7..45eb52e70e 100644 --- a/code/modules/mob/living/carbon/human/species/station/station_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/station_vr.dm @@ -1,5 +1,5 @@ /datum/species/sergal - name = "Sergal" + name = SPECIES_SERGAL name_plural = "Sergals" icobase = 'icons/mob/human_races/r_sergal.dmi' deform = 'icons/mob/human_races/r_def_sergal.dmi' @@ -60,7 +60,7 @@ ) /datum/species/akula - name = "Akula" + name = SPECIES_AKULA name_plural = "Akula" icobase = 'icons/mob/human_races/r_akula.dmi' deform = 'icons/mob/human_races/r_def_akula.dmi' @@ -104,7 +104,7 @@ return TRUE // Surprise, SHERKS. /datum/species/nevrean - name = "Nevrean" + name = SPECIES_NEVREAN name_plural = "Nevreans" icobase = 'icons/mob/human_races/r_nevrean.dmi' deform = 'icons/mob/human_races/r_def_nevrean.dmi' @@ -148,7 +148,7 @@ ) /datum/species/hi_zoxxen - name = "Highlander Zorren" + name = SPECIES_ZORREN_HIGH name_plural = "Zorren" icobase = 'icons/mob/human_races/r_fox_vr.dmi' deform = 'icons/mob/human_races/r_def_fox.dmi' @@ -186,7 +186,7 @@ inherent_verbs = list(/mob/living/proc/shred_limb) /datum/species/fl_zorren - name = "Flatland Zorren" + name = SPECIES_ZORREN_FLAT name_plural = "Zorren" icobase = 'icons/mob/human_races/r_fennec_vr.dmi' deform = 'icons/mob/human_races/r_def_fennec.dmi' @@ -225,7 +225,7 @@ /datum/species/vulpkanin - name = "Vulpkanin" + name = SPECIES_VULPKANIN name_plural = "Vulpkanin" icobase = 'icons/mob/human_races/r_vulpkanin.dmi' deform = 'icons/mob/human_races/r_vulpkanin.dmi' @@ -261,7 +261,7 @@ max_age = 80 /datum/species/xenohybrid - name = "Xenomorph Hybrid" + name = SPECIES_XENOHYBRID name_plural = "Xenomorphs" icobase = 'icons/mob/human_races/r_xenomorph.dmi' deform = 'icons/mob/human_races/r_def_xenomorph.dmi' @@ -339,7 +339,7 @@ inherent_verbs = list( /mob/living/carbon/human/proc/sonar_ping, - /mob/living/carbon/human/proc/hide_humanoid, + /mob/living/proc/hide, /mob/living/proc/shred_limb, /mob/living/proc/toggle_pass_table, /mob/living/carbon/human/proc/succubus_bite @@ -365,7 +365,7 @@ inherent_verbs = list(/mob/living/proc/shred_limb) datum/species/harpy - name = "Rapala" + name = SPECIES_RAPALA name_plural = "Rapalans" icobase = 'icons/mob/human_races/r_harpy_vr.dmi' deform = 'icons/mob/human_races/r_def_harpy_vr.dmi' diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm index f8fdcc79cb..4f5b839f5d 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm @@ -1,13 +1,13 @@ /datum/trait/speed_slow name = "Slowdown" desc = "Allows you to move slower on average than baseline." - cost = -3 + cost = -2 var_changes = list("slowdown" = 0.5) /datum/trait/speed_slow_plus name = "Major Slowdown" desc = "Allows you to move MUCH slower on average than baseline." - cost = -5 + cost = -3 var_changes = list("slowdown" = 1.0) /datum/trait/weakling @@ -81,13 +81,13 @@ /datum/trait/conductive name = "Conductive" desc = "Increases your susceptibility to electric shocks by 50%" - cost = -2 + cost = -1 var_changes = list("siemens_coefficient" = 1.5) //This makes you a lot weaker to tasers. /datum/trait/conductive_plus name = "Major Conductive" desc = "Increases your susceptibility to electric shocks by 100%" - cost = -3 + cost = -2 var_changes = list("siemens_coefficient" = 2.0) //This makes you extremely weak to tasers. /datum/trait/photosensitive @@ -116,7 +116,7 @@ /datum/trait/colorblind name = "Colorblindness (Monochromancy)" desc = "You simply can't see colors at all, period. You are 100% colorblind." - cost = -3 + cost = -1 /datum/trait/colorblind/apply(var/datum/species/S,var/mob/living/carbon/human/H) ..(S,H) @@ -127,7 +127,7 @@ /datum/trait/colorblind/para_vulp name = "Colorblindness (Para Vulp)" desc = "You have a severe issue with green colors and have difficulty recognizing them from red colors." - cost = -2 + cost = -1 /datum/trait/colorblind/para_vulp/apply(var/datum/species/S,var/mob/living/carbon/human/H) ..(S,H) diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm index 3d29aad827..900ca7b867 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm @@ -1,15 +1,9 @@ /datum/trait/speed_fast name = "Haste" desc = "Allows you to move faster on average than baseline." - cost = 3 + cost = 4 var_changes = list("slowdown" = -0.5) -/datum/trait/speed_fast_plus - name = "Major Haste" - desc = "Allows you to move MUCH faster on average than baseline." - cost = 5 - var_changes = list("slowdown" = -1.0) - /datum/trait/hardy name = "Hardy" desc = "Allows you to carry heavy equipment with less slowdown." @@ -25,23 +19,13 @@ /datum/trait/endurance_high name = "High Endurance" desc = "Increases your maximum total hitpoints to 125" - cost = 2 + cost = 4 var_changes = list("total_health" = 125) apply(var/datum/species/S,var/mob/living/carbon/human/H) ..(S,H) H.setMaxHealth(S.total_health) -/datum/trait/endurance_very_high - name = "Very High Endurance" - desc = "Increases your maximum total hitpoints to 150" - cost = 3 - var_changes = list("total_health" = 150) - - apply(var/datum/species/S,var/mob/living/carbon/human/H) - ..(S,H) - H.setMaxHealth(S.total_health) - /datum/trait/nonconductive name = "Non-Conductive" desc = "Decreases your susceptibility to electric shocks by a 25% amount." @@ -81,38 +65,28 @@ /datum/trait/minor_brute_resist name = "Minor Brute Resist" desc = "Adds 15% resistance to brute damage sources." - cost = 1 + cost = 2 var_changes = list("brute_mod" = 0.85) /datum/trait/brute_resist name = "Brute Resist" desc = "Adds 25% resistance to brute damage sources." - cost = 2 - var_changes = list("brute_mod" = 0.75) - -/datum/trait/brute_resist_plus - name = "Major Brute Resist" - desc = "Adds 50% resistance to brute damage sources." cost = 3 - var_changes = list("brute_mod" = 0.5) + var_changes = list("brute_mod" = 0.75) + excludes = list(/datum/trait/minor_burn_resist,/datum/trait/burn_resist) /datum/trait/minor_burn_resist name = "Minor Burn Resist" desc = "Adds 15% resistance to burn damage sources." - cost = 1 + cost = 2 var_changes = list("burn_mod" = 0.85) /datum/trait/burn_resist name = "Burn Resist" desc = "Adds 25% resistance to burn damage sources." - cost = 2 - var_changes = list("burn_mod" = 0.75) - -/datum/trait/burn_resist_plus - name = "Major Burn Resist" - desc = "Adds 50% resistance to burn damage sources." cost = 3 - var_changes = list("burn_mod" = 0.5) + var_changes = list("burn_mod" = 0.75) + excludes = list(/datum/trait/minor_brute_resist,/datum/trait/brute_resist) /datum/trait/photoresistant name = "Photoresistant" diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 0db94400c5..b2c9a0e221 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -87,11 +87,12 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() #define L_HAND_LAYER 26 //Left-hand item #define R_HAND_LAYER 27 //Right-hand item #define WING_LAYER 28 //VOREStation edit. Simply move this up a number if things are added. -#define MODIFIER_EFFECTS_LAYER 29 //Effects drawn by modifiers -#define FIRE_LAYER 30 //'Mob on fire' overlay layer -#define WATER_LAYER 31 //'Mob submerged' overlay layer -#define TARGETED_LAYER 32 //'Aimed at' overlay layer -#define TOTAL_LAYERS 32 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list. +#define TAIL_LAYER_ALT 29 //VOREStation edit. Simply move this up a number if things are added. +#define MODIFIER_EFFECTS_LAYER 30 //Effects drawn by modifiers +#define FIRE_LAYER 31 //'Mob on fire' overlay layer +#define WATER_LAYER 32 //'Mob submerged' overlay layer +#define TARGETED_LAYER 33 //'Aimed at' overlay layer +#define TOTAL_LAYERS 33 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list. ////////////////////////////////// /mob/living/carbon/human @@ -839,13 +840,15 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() return remove_layer(TAIL_LAYER) + remove_layer(TAIL_LAYER_ALT) // VOREStation Edit - START - Alt Tail Layer + + var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER - // VOREStation Edit - START var/image/vr_tail_image = get_tail_image() if(vr_tail_image) - vr_tail_image.layer = BODY_LAYER+TAIL_LAYER - overlays_standing[TAIL_LAYER] = vr_tail_image - apply_layer(TAIL_LAYER) + vr_tail_image.layer = BODY_LAYER+used_tail_layer + overlays_standing[used_tail_layer] = vr_tail_image + apply_layer(used_tail_layer) return // VOREStation Edit - END @@ -854,7 +857,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() //This one is actually not that bad I guess. if(species_tail && !(wear_suit && wear_suit.flags_inv & HIDETAIL)) var/icon/tail_s = get_tail_icon() - overlays_standing[TAIL_LAYER] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+TAIL_LAYER) + overlays_standing[used_tail_layer] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+used_tail_layer) // VOREStation Edit - Alt Tail Layer animate_tail_reset() //TODO: Is this the appropriate place for this, and not on species...? @@ -879,17 +882,19 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() return tail_icon /mob/living/carbon/human/proc/set_tail_state(var/t_state) - var/image/tail_overlay = overlays_standing[TAIL_LAYER] + var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // VOREStation Edit - START - Alt Tail Layer + var/image/tail_overlay = overlays_standing[used_tail_layer] remove_layer(TAIL_LAYER) + remove_layer(TAIL_LAYER_ALT) if(tail_overlay) - overlays_standing[TAIL_LAYER] = tail_overlay + overlays_standing[used_tail_layer] = tail_overlay if(species.get_tail_animation(src)) tail_overlay.icon_state = t_state . = tail_overlay - apply_layer(TAIL_LAYER) + apply_layer(used_tail_layer) // VOREStation Edit - END //Not really once, since BYOND can't do that. //Update this if the ability to flick() images or make looping animation start at the first frame is ever added. @@ -899,8 +904,9 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() return var/t_state = "[species.get_tail(src)]_once" - - var/image/tail_overlay = overlays_standing[TAIL_LAYER] + var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // VOREStation Edit - Alt Tail Layer + + var/image/tail_overlay = overlays_standing[used_tail_layer] // VOREStation Edit - Alt Tail Layer if(tail_overlay && tail_overlay.icon_state == t_state) return //let the existing animation finish @@ -908,7 +914,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() if(tail_overlay) spawn(20) //check that the animation hasn't changed in the meantime - if(overlays_standing[TAIL_LAYER] == tail_overlay && tail_overlay.icon_state == t_state) + if(overlays_standing[used_tail_layer] == tail_overlay && tail_overlay.icon_state == t_state) // VOREStation Edit - Alt Tail Layer animate_tail_stop() /mob/living/carbon/human/proc/animate_tail_start() @@ -1048,4 +1054,4 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon() #undef FIRE_LAYER #undef WATER_LAYER #undef TARGETED_LAYER -#undef TOTAL_LAYERS \ No newline at end of file +#undef TOTAL_LAYERS diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 5fdea4a0e6..31fe6b3152 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -6,7 +6,8 @@ var/is_adult = 0 speak_emote = list("chirps") - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER maxHealth = 150 health = 150 gender = NEUTER diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 27b6d55ba8..6425081167 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -6,11 +6,12 @@ if (transforming) return + handle_modifiers() //VOREStation Edit - Needs to be done even if in nullspace. if(!loc) return var/datum/gas_mixture/environment = loc.return_air() - handle_modifiers() // Do this early since it might affect other things later. + //handle_modifiers() // Do this early since it might affect other things later. //VOREStation Edit handle_light() diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index e5cec557a5..2e0db163de 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -13,7 +13,6 @@ var/mutable_appearance/dsma = new(dsoverlay) //Changing like ten things, might as well. dsma.alpha = 0 dsma.plane = PLANE_LIGHTING - dsma.layer = LIGHTING_LAYER + 0.1 dsma.blend_mode = BLEND_ADD dsoverlay.appearance = dsma @@ -881,7 +880,6 @@ default behaviour is: for(var/atom/A in M.contents) if(istype(A,/mob/living/simple_animal/borer) || istype(A,/obj/item/weapon/holder)) return - M.status_flags &= ~PASSEMOTES else if(istype(H.loc,/obj/item/clothing/accessory/holster)) var/obj/item/clothing/accessory/holster/holster = H.loc @@ -1062,7 +1060,7 @@ default behaviour is: if(lying != lying_prev) lying_prev = lying update_transform() - + return canmove // Adds overlays for specific modifiers. @@ -1090,10 +1088,10 @@ default behaviour is: /mob/living/proc/is_sentient() return TRUE -/* //VOREStation Edit. We have a better system in place. + /mob/living/update_transform() // First, get the correct size. - var/desired_scale = icon_scale + var/desired_scale = size_multiplier //VOREStation edit for(var/datum/modifier/M in modifiers) if(!isnull(M.icon_scale_percent)) desired_scale *= M.icon_scale_percent @@ -1103,8 +1101,8 @@ default behaviour is: M.Scale(desired_scale) M.Translate(0, 16*(desired_scale-1)) src.transform = M - animate(src, transform = M, time = 10) -*/ //VOREStation Edit + //animate(src, transform = M, time = 10) //VOREStation edit + // This handles setting the client's color variable, which makes everything look a specific color. // This proc is here so it can be called without needing to check if the client exists, or if the client relogs. @@ -1226,7 +1224,7 @@ default behaviour is: return UNDERWATER else return ..() - + //Add an entry to overlays, assuming it exists /mob/living/proc/apply_hud(cache_index, var/image/I) hud_list[cache_index] = I diff --git a/code/modules/mob/living/living_powers.dm b/code/modules/mob/living/living_powers.dm index d2c2d72e4e..1442c80f9b 100644 --- a/code/modules/mob/living/living_powers.dm +++ b/code/modules/mob/living/living_powers.dm @@ -6,9 +6,12 @@ if(stat == DEAD || paralysis || weakened || stunned || restrained()) return - if(layer == HIDING_LAYER) - layer = MOB_LAYER - src << text("You have stopped hiding.") + if(status_flags & HIDING) + status_flags &= ~HIDING + reset_plane_and_layer() + to_chat(src,"You have stopped hiding.") else + status_flags |= HIDING layer = HIDING_LAYER //Just above cables with their 2.44 - src << text("You are now hiding.") + plane = OBJ_PLANE + to_chat(src,"You are now hiding.") diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 9eeeb05d4a..88072dc2cf 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -308,7 +308,6 @@ proc/get_radio_key_from_channel(var/channel) var/image/speech_bubble = image('icons/mob/talk_vr.dmi',src,"[speech_type][speech_bubble_test]") //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons images_to_clients[speech_bubble] = list() - // Attempt Multi-Z Talking var/mob/above = src.shadow while(!QDELETED(above)) @@ -375,8 +374,11 @@ proc/get_radio_key_from_channel(var/channel) return 1 /mob/living/proc/say_signlang(var/message, var/verb="gestures", var/datum/language/language) - for (var/mob/O in viewers(src, null)) - O.hear_signlang(message, verb, language, src) + var/list/potentials = get_mobs_and_objs_in_view_fast(src, world.view) + var/list/mobs = potentials["mobs"] + for(var/hearer in mobs) + var/mob/M = hearer + M.hear_signlang(message, verb, language, src) return 1 /obj/effect/speech_bubble diff --git a/code/modules/mob/living/silicon/pai/software_modules.dm b/code/modules/mob/living/silicon/pai/software_modules.dm index bfeea5e1b4..7a7df5513b 100644 --- a/code/modules/mob/living/silicon/pai/software_modules.dm +++ b/code/modules/mob/living/silicon/pai/software_modules.dm @@ -131,7 +131,7 @@ ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) if(!ui) // Don't copy-paste this unless you're making a pAI software module! - ui = new(user, user, id, "pai_manifest.tmpl", "Crew Manifest", 450, 600) + ui = new(user, user, id, "crew_manifest.tmpl", "Crew Manifest", 450, 600) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index e8d3e0ad2c..ac78f5aab9 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -199,6 +199,21 @@ wrapped = null //update_icon() +/obj/item/weapon/gripper/proc/drop_item_nm() + + if(!wrapped) + for(var/obj/item/thing in src.contents) + thing.loc = get_turf(src) + return + + if(wrapped.loc != src) + wrapped = null + return + + wrapped.loc = get_turf(src) + wrapped = null + //update_icon() + /obj/item/weapon/gripper/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) if(wrapped) //The force of the wrapped obj gets set to zero during the attack() and afterattack(). force_holder = wrapped.force diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 4b45c0a34e..3136fb6cc8 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -1114,4 +1114,10 @@ return /mob/living/silicon/robot/is_sentient() - return braintype != "Drone" \ No newline at end of file + return braintype != "Drone" + + +/mob/living/silicon/robot/drop_item() + if(module_active && istype(module_active,/obj/item/weapon/gripper)) + var/obj/item/weapon/gripper/G = module_active + G.drop_item_nm() \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/animals/bear.dm b/code/modules/mob/living/simple_animal/animals/bear.dm index 3ffd495ff7..4f627a76f0 100644 --- a/code/modules/mob/living/simple_animal/animals/bear.dm +++ b/code/modules/mob/living/simple_animal/animals/bear.dm @@ -2,6 +2,7 @@ /mob/living/simple_animal/hostile/bear name = "space bear" desc = "RawrRawr!!" + tt_desc = "Ursinae aetherius" //...bearspace? Maybe. icon_state = "bear" icon_living = "bear" icon_dead = "bear_dead" diff --git a/code/modules/mob/living/simple_animal/borer/borer.dm b/code/modules/mob/living/simple_animal/borer/borer.dm index b89e2f2af6..e4add4d749 100644 --- a/code/modules/mob/living/simple_animal/borer/borer.dm +++ b/code/modules/mob/living/simple_animal/borer/borer.dm @@ -168,9 +168,6 @@ host.reset_view(null) host.machine = null - - var/mob/living/H = host - H.status_flags &= ~PASSEMOTES host = null return diff --git a/code/modules/mob/living/simple_animal/borer/borer_powers.dm b/code/modules/mob/living/simple_animal/borer/borer_powers.dm index 311b013ef8..b75da20cc4 100644 --- a/code/modules/mob/living/simple_animal/borer/borer_powers.dm +++ b/code/modules/mob/living/simple_animal/borer/borer_powers.dm @@ -104,7 +104,6 @@ M << "Something disgusting and slimy wiggles into your ear!" src.host = M - src.host.status_flags |= PASSEMOTES src.forceMove(M) //Update their traitor status. diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 450580fbb4..4c6d9312c4 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -314,6 +314,12 @@ else ma.icon_state = initial(icon_state) + //VOREStation edit start + var/vore_icon_state = update_vore_icon() + if(vore_icon_state) + ma.icon_state = vore_icon_state + //VOREStation edit end + if(has_hands) if(r_hand_sprite) ma.overlays += r_hand_sprite diff --git a/code/modules/mob/living/simple_animal/simple_animal_vr.dm b/code/modules/mob/living/simple_animal/simple_animal_vr.dm index 90d899fa08..faae913d44 100644 --- a/code/modules/mob/living/simple_animal/simple_animal_vr.dm +++ b/code/modules/mob/living/simple_animal/simple_animal_vr.dm @@ -44,21 +44,21 @@ var/obj/belly/B = belly for(var/mob/living/M in B) new_fullness += M.size_multiplier - new_fullness = round(new_fullness, 1) // Because intervals of 0.25 are going to make sprite artists cry. + new_fullness = round(new_fullness, 1) // Because intervals of 0.25 are going to make sprite artists cry. vore_fullness = min(vore_capacity, new_fullness) -/mob/living/simple_animal/update_icon() - . = ..() // Call sideways "parent" to decide state - if(vore_active) - update_fullness() - if(!vore_fullness) - return - else if(icon_state == icon_living && (vore_icons & SA_ICON_LIVING)) - icon_state = "[icon_state]-[vore_fullness]" - else if(icon_state == icon_dead && (vore_icons & SA_ICON_DEAD)) - icon_state = "[icon_state]-[vore_fullness]" - else if(icon_state == icon_rest && (vore_icons & SA_ICON_REST)) - icon_state = "[icon_state]-[vore_fullness]" +/mob/living/simple_animal/proc/update_vore_icon() + if(!vore_active) + return 0 + update_fullness() + if(!vore_fullness) + return 0 + else if((stat == CONSCIOUS) && (!icon_rest || !resting || !incapacitated(INCAPACITATION_DISABLED)) && (vore_icons & SA_ICON_LIVING)) + return "[icon_living]-[vore_fullness]" + else if(stat >= DEAD && (vore_icons & SA_ICON_DEAD)) + return "[icon_dead]-[vore_fullness]" + else if(((stat == UNCONSCIOUS) || resting || incapacitated(INCAPACITATION_DISABLED) ) && icon_rest && (vore_icons & SA_ICON_REST)) + return "[icon_rest]-[vore_fullness]" /mob/living/simple_animal/proc/will_eat(var/mob/living/M) if(client) //You do this yourself, dick! diff --git a/code/modules/mob/living/simple_animal/slime/ai.dm b/code/modules/mob/living/simple_animal/slime/ai.dm index b35ebb6e03..3a8718c997 100644 --- a/code/modules/mob/living/simple_animal/slime/ai.dm +++ b/code/modules/mob/living/simple_animal/slime/ai.dm @@ -5,9 +5,46 @@ return ..() +/mob/living/simple_animal/slime/Found(mob/living/L) + if(isliving(L)) + if(SA_attackable(L)) + if(L.faction == faction && !attack_same) + if(ishuman(L)) + var/mob/living/carbon/human/H = L + if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too. + return H // Monkeys are always food. + else + return + + if(L in friends) + return + + if(istype(L, /mob/living/simple_animal/slime)) + var/mob/living/simple_animal/slime/buddy = L + if(buddy.slime_color == src.slime_color || discipline || unity || buddy.unity) + return // Don't hurt same colored slimes. + else + return buddy //do hurt others + + if(ishuman(L)) + var/mob/living/carbon/human/H = L + if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too. + return H // Monkeys are always food. + + if(issilicon(L) || isbot(L)) + if(discipline && !rabid) + return // We're a good slime. For now at least. + return + return + /mob/living/simple_animal/slime/special_target_check(mob/living/L) - if(L.faction == faction && !attack_same) - return FALSE + if(L.faction == faction && !attack_same && !istype(L, /mob/living/simple_animal/slime)) + if(ishuman(L)) + var/mob/living/carbon/human/H = L + if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too. + return TRUE // Monkeys are always food. + else + return FALSE if(L in friends) return FALSE diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm index 21e7c62820..691b880574 100644 --- a/code/modules/mob/living/simple_animal/slime/life.dm +++ b/code/modules/mob/living/simple_animal/slime/life.dm @@ -112,6 +112,11 @@ if(!speaker.client) return + //Are all slimes being referred to? + var/mass_order = 0 + if(findtext(message, "slimes")) + mass_order = 1 + // Say hello back. if(findtext(message, "hello") || findtext(message, "hi") || findtext(message, "greetings")) delayed_say(pick("Hello...", "Hi..."), speaker) @@ -165,13 +170,14 @@ var/list/valid_names = splittext(L.name, " ") // Should output list("John", "Doe") as an example. for(var/line in valid_names) // Check each part of someone's name. if(findtext(message, lowertext(line))) // If part of someone's name is in the command, the slime targets them if allowed to. - if(special_target_check(L)) - delayed_say("Okay... I attack \the [L]...", speaker) - LoseFollow() - set_target(L) - return - else - delayed_say("No... I won't attack \the [L].", speaker) - return - // If we're here, it couldn't find anyone with that name. - delayed_say("No... I don't know who to attack...", speaker) + if(!(mass_order && line == "slime")) //don't think random other slimes are target + if(special_target_check(L)) + delayed_say("Okay... I attack \the [L]...", speaker) + LoseFollow() + set_target(L, 1) + return + else + delayed_say("No... I won't attack \the [L].", speaker) + return + // If we're here, it couldn't find anyone with that name. + delayed_say("No... I don't know who to attack...", speaker) diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index 93b1f0e9c6..219074dc6c 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -356,10 +356,13 @@ baby.mutation_chance = mutation_chance baby.power_charge = round(power_charge / 4) baby.resentment = max(resentment - 1, 0) - baby.discipline = max(discipline - 1, 0) - baby.obedience = max(obedience - 1, 0) - baby.unity = unity + if(!istype(baby, /mob/living/simple_animal/slime/light_pink)) + baby.discipline = max(discipline - 1, 0) + baby.obedience = max(obedience - 1, 0) + if(!istype(baby, /mob/living/simple_animal/slime/rainbow)) + baby.unity = unity baby.faction = faction + baby.attack_same = attack_same baby.friends = friends.Copy() if(rabid) baby.enrage() diff --git a/code/modules/mob/living/simple_animal/slime/subtypes.dm b/code/modules/mob/living/simple_animal/slime/subtypes.dm index 486c04866f..d30bdf0d7d 100644 --- a/code/modules/mob/living/simple_animal/slime/subtypes.dm +++ b/code/modules/mob/living/simple_animal/slime/subtypes.dm @@ -120,7 +120,7 @@ /mob/living/simple_animal/slime/dark_purple desc = "This slime produces ever-coveted phoron. Risky to handle but very much worth it." - color = "#CC23FF" + color = "#660088" slime_color = "dark purple" coretype = /obj/item/slime_extract/dark_purple reagent_injected = "phoron" diff --git a/code/modules/mob/living/simple_animal/vore/badboi.dm b/code/modules/mob/living/simple_animal/vore/badboi.dm index 11ede1c105..735d593891 100644 --- a/code/modules/mob/living/simple_animal/vore/badboi.dm +++ b/code/modules/mob/living/simple_animal/vore/badboi.dm @@ -51,7 +51,7 @@ vore_active = TRUE vore_capacity = 1 vore_pounce_chance = 30 - vore_icons = SA_ICON_LIVING + vore_icons = SA_ICON_LIVING | SA_ICON_REST vore_stomach_name = "fuel processor" vore_stomach_flavor = "You have ended up in the fuel processor of this corrupted machine. This place was definitely not designed with safety and comfort in mind. The heated and cramped surroundings oozing potent fluids all over your form, eager to do nothing less than breaking you apart to fuel its rampage for the next few days... hours... minutes? Oh dear..." diff --git a/code/modules/mob/living/simple_animal/vore/otie.dm b/code/modules/mob/living/simple_animal/vore/otie.dm index 662c49b1d5..988855cac2 100644 --- a/code/modules/mob/living/simple_animal/vore/otie.dm +++ b/code/modules/mob/living/simple_animal/vore/otie.dm @@ -56,7 +56,7 @@ vore_active = 1 vore_capacity = 1 vore_pounce_chance = 20 - vore_icons = SA_ICON_LIVING + vore_icons = SA_ICON_LIVING | SA_ICON_REST /mob/living/simple_animal/otie/feral //gets the pet2tame feature. starts out hostile tho so get gamblin' name = "mutated feral otie" @@ -204,6 +204,8 @@ /mob/living/simple_animal/otie/security/feed_grabbed_to_self(var/mob/living/user, var/mob/living/prey) // Make the gut start out safe for bellybrigging. if(ishuman(prey)) vore_selected.digest_mode = DM_HOLD + if(check_threat(prey) >= 4) + global_announcer.autosay("[src] has detained suspect [target_name(prey)] in [get_area(src)].", "SmartCollar oversight", "Security") if(istype(prey,/mob/living/simple_animal/mouse)) vore_selected.digest_mode = DM_DIGEST . = ..() @@ -231,9 +233,9 @@ try_say_list(say_got_target) target_mob = M last_target_time = world.time - return M if(check_threat(M) >= 4) - global_announcer.autosay("[src] is attempting to 'detain' suspect [target_name(M)] in [get_area(src)].", "[src]", "Security") + global_announcer.autosay("[src] is attempting to detain suspect [target_name(M)] in [get_area(src)].", "SmartCollar oversight", "Security") + return M else if(investigates) spawn(1) WanderTowards(seen) diff --git a/code/modules/mob/living/simple_animal/vore/panther.dm b/code/modules/mob/living/simple_animal/vore/panther.dm index 3e723e68fc..454ef4d927 100644 --- a/code/modules/mob/living/simple_animal/vore/panther.dm +++ b/code/modules/mob/living/simple_animal/vore/panther.dm @@ -32,4 +32,4 @@ vore_active = 1 vore_capacity = 2 vore_pounce_chance = 10 - vore_icons = SA_ICON_LIVING + vore_icons = SA_ICON_LIVING | SA_ICON_REST diff --git a/code/modules/mob/living/simple_animal/vore/solargrub.dm b/code/modules/mob/living/simple_animal/vore/solargrub.dm index 2c7d518e1f..0dfb81cd09 100644 --- a/code/modules/mob/living/simple_animal/vore/solargrub.dm +++ b/code/modules/mob/living/simple_animal/vore/solargrub.dm @@ -77,8 +77,8 @@ List of things solar grubs should be able to do: sparks.start() anchored = 1 PN = attached.powernet - PN.draw_power(150000) - var/apc_drain_rate = 4000 //5000 seems a bit high, knocking it down to 4000 + PN.draw_power(100000) // previous value 150000 + var/apc_drain_rate = 750 //Going to see if grubs are better as a minimal bother. previous value : 4000 for(var/obj/machinery/power/terminal/T in PN.nodes) if(istype(T.master, /obj/machinery/power/apc)) var/obj/machinery/power/apc/A = T.master @@ -116,4 +116,4 @@ List of things solar grubs should be able to do: . = ..() if(. == 0 && !is_dead()) set_light(2.5, 1, COLOR_YELLOW) - return 1 \ No newline at end of file + return 1 diff --git a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm index c71cc1d36e..a8ce697d64 100644 --- a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm +++ b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm @@ -65,7 +65,7 @@ icon_state = "queen_s" icon_living = "queen_s" icon_dead = "queen_dead" - vore_icons = SA_ICON_LIVING + vore_icons = SA_ICON_LIVING | SA_ICON_REST old_x = -16 old_y = 0 default_pixel_x = -16 @@ -77,6 +77,7 @@ /mob/living/simple_animal/hostile/alien/sentinel/praetorian icon = 'icons/mob/vore64x64.dmi' + vore_icons = SA_ICON_LIVING | SA_ICON_REST /mob/living/simple_animal/hostile/alien/queen/empress/mother vore_icons = 0 // NO VORE SPRITES @@ -226,11 +227,20 @@ /mob/living/simple_animal/hostile/carp/holodeck vore_icons = 0 // NO VORE SPRITES + vore_digest_chance = 0 + vore_absorb_chance = 0 + // Override stuff for holodeck carp to make them not digest when set to safe! +/mob/living/simple_animal/hostile/carp/holodeck/init_vore() + . = ..() + var/safe = (faction == "neutral") + for(var/belly in vore_organs) + var/obj/belly/B = belly + B.digest_mode = safe ? DM_HOLD : vore_default_mode + /mob/living/simple_animal/hostile/carp/holodeck/set_safety(var/safe) . = ..() for(var/belly in vore_organs) var/obj/belly/B = belly B.digest_mode = safe ? DM_HOLD : vore_default_mode - B.digestchance = safe ? 0 : vore_digest_chance - B.absorbchance = safe ? 0 : vore_absorb_chance + \ No newline at end of file diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index a06a0b1f69..32902d7d48 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -1,6 +1,7 @@ /mob density = 1 - layer = 4.0 + layer = MOB_LAYER + plane = MOB_PLANE animate_movement = 2 flags = PROXMOVE var/datum/mind/mind diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index af4014ec27..5fcd09f01b 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -31,7 +31,6 @@ var/force_down //determines if the affecting mob will be pinned to the ground var/dancing //determines if assailant and affecting keep looking at each other. Basically a wrestling position - layer = 21 abstract = 1 item_state = "nothing" w_class = ITEMSIZE_HUGE @@ -204,7 +203,7 @@ return var/shift = 0 var/adir = get_dir(assailant, affecting) - affecting.layer = 4 + affecting.layer = MOB_LAYER switch(state) if(GRAB_PASSIVE) shift = 8 @@ -227,7 +226,7 @@ switch(adir) if(NORTH) animate(affecting, pixel_x = 0, pixel_y =-shift, 5, 1, LINEAR_EASING) - affecting.layer = 3.9 + affecting.layer = BELOW_MOB_LAYER if(SOUTH) animate(affecting, pixel_x = 0, pixel_y = shift, 5, 1, LINEAR_EASING) if(WEST) @@ -406,7 +405,7 @@ /obj/item/weapon/grab/Destroy() animate(affecting, pixel_x = 0, pixel_y = 0, 4, 1, LINEAR_EASING) - affecting.layer = 4 + affecting.reset_plane_and_layer() if(affecting) affecting.grabbed_by -= src affecting = null diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 38b8bbe4d6..10be531825 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -635,7 +635,7 @@ var/global/image/backplane else var/area/A = get_area(src) return A.sound_env - + /mob/proc/position_hud_item(var/obj/item/item, var/slot) if(!istype(hud_used) || !slot || !LAZYLEN(hud_used.slot_info)) return diff --git a/code/modules/mob/mob_planes.dm b/code/modules/mob/mob_planes.dm index 1252ed6649..8ffc15bc9f 100644 --- a/code/modules/mob/mob_planes.dm +++ b/code/modules/mob/mob_planes.dm @@ -135,7 +135,7 @@ //Lighting is weird and has matrix shenanigans. Think of this as turning on/off darkness. /obj/screen/plane_master/fullbright plane = PLANE_LIGHTING - layer = LIGHTING_LAYER+1 + layer = LAYER_HUD_BASE+1 // This MUST be above the lighting plane_master color = null //To break lighting when visible (this is sorta backwards) alpha = 0 //Starts full opaque invisibility = 101 diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index e7960e1b9a..15e16d912b 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -195,7 +195,6 @@ /datum/preferences/proc/dress_preview_mob(var/mob/living/carbon/human/mannequin) copy_to(mannequin, TRUE) - sleep(1) //VOREStation Add - Not sure why this is required. Some race condition about robo manufacturers with tails. if(!equip_preview_mob) return diff --git a/code/modules/mob/new_player/sprite_accessories_vr.dm b/code/modules/mob/new_player/sprite_accessories_vr.dm index 2ce943fa01..8c4b66bfa0 100644 --- a/code/modules/mob/new_player/sprite_accessories_vr.dm +++ b/code/modules/mob/new_player/sprite_accessories_vr.dm @@ -8,7 +8,7 @@ //var/icon_add = 'icons/mob/human_face.dmi' //Already defined in sprite_accessories.dm line 49. var/color_blend_mode = ICON_MULTIPLY - species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Xenochimera", "Xenomorph Hybrid", "Vasilissan", "Rapala") //This lets all races use the default hairstyles. + species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This lets all races use the default hairstyles. awoohair name = "Shoulder-length Messy" @@ -42,28 +42,28 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "serg_plain" - species_allowed = list("Sergal") + species_allowed = list(SPECIES_SERGAL) sergal_medicore name = "Sergal Medicore" icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "serg_medicore" - species_allowed = list("Sergal") + species_allowed = list(SPECIES_SERGAL) sergal_tapered name = "Sergal Tapered" icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "serg_tapered" - species_allowed = list("Sergal") + species_allowed = list(SPECIES_SERGAL) sergal_fairytail name = "Sergal Fairytail" icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "serg_fairytail" - species_allowed = list("Sergal") + species_allowed = list(SPECIES_SERGAL) braid name = "Floorlength Braid" @@ -81,14 +81,14 @@ name = "Bald" icon_state = "bald" gender = MALE - species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Xenochimera", "Xenomorph Hybrid", "Vasilissan", "Xenochimera", "Rapala") //Lets all the races be bald if they want. + species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //Lets all the races be bald if they want. ponytail6_fixed //Eggnerd's done with waiting for upstream fixes lmao. name = "Ponytail 6 but fixed" icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "hair_ponytail6" - species_allowed = list("Human","Skrell","Unathi","Tajara", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Xenochimera", "Xenomorph Hybrid", "Rapala") + species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_NEVREAN, SPECIES_AKULA,SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) una_hood name = "Cobra Hood" @@ -99,116 +99,115 @@ una_spines_long name = "Long Unathi Spines" icon_state = "soghun_longspines" - species_allowed = list("Unathi", "Xenochimera") //Xenochimera get most hairstyles since they're abominations. + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) //Xenochimera get most hairstyles since they're abominations. una_spines_short name = "Short Unathi Spines" icon_state = "soghun_shortspines" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_frills_long name = "Long Unathi Frills" icon_state = "soghun_longfrills" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_frills_short name = "Short Unathi Frills" icon_state = "soghun_shortfrills" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_horns name = "Unathi Horns" icon_state = "soghun_horns" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_bighorns name = "Unathi Big Horns" icon_state = "unathi_bighorn" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_smallhorns name = "Unathi Small Horns" icon_state = "unathi_smallhorn" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_ramhorns name = "Unathi Ram Horns" icon_state = "unathi_ramhorn" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_sidefrills name = "Unathi Side Frills" icon_state = "unathi_sidefrills" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) una_doublehorns name = "Double Unathi Horns" icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "soghun_dubhorns" - species_allowed = list("Unathi", "Xenochimera") + species_allowed = list(SPECIES_UNATHI, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears name = "Tajaran Ears" icon_state = "ears_plain" - species_allowed = list("Tajara", "Xenochimera") - + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_clean name = "Tajara Clean" icon_state = "hair_clean" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_bangs name = "Tajara Bangs" icon_state = "hair_bangs" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_braid name = "Tajara Braid" icon_state = "hair_tbraid" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_shaggy name = "Tajara Shaggy" icon_state = "hair_shaggy" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_mohawk name = "Tajaran Mohawk" icon_state = "hair_mohawk" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_plait name = "Tajara Plait" icon_state = "hair_plait" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_straight name = "Tajara Straight" icon_state = "hair_straight" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_long name = "Tajara Long" icon_state = "hair_long" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_rattail name = "Tajara Rat Tail" icon_state = "hair_rattail" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_spiky name = "Tajara Spiky" icon_state = "hair_tajspiky" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) taj_ears_messy name = "Tajara Messy" icon_state = "hair_messy" - species_allowed = list("Tajara", "Xenochimera") + species_allowed = list(SPECIES_TAJ, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) //Teshari things teshari @@ -257,23 +256,23 @@ skr_tentacle_veryshort name = "Skrell Very Short Tentacles" icon_state = "skrell_hair_veryshort" - species_allowed = list("Skrell", "Xenochimera") + species_allowed = list(SPECIES_SKRELL, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) gender = MALE skr_tentacle_short name = "Skrell Short Tentacles" icon_state = "skrell_hair_short" - species_allowed = list("Skrell", "Xenochimera") + species_allowed = list(SPECIES_SKRELL, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) skr_tentacle_average name = "Skrell Average Tentacles" icon_state = "skrell_hair_average" - species_allowed = list("Skrell", "Xenochimera") + species_allowed = list(SPECIES_SKRELL, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) skr_tentacle_verylong name = "Skrell Long Tentacles" icon_state = "skrell_hair_verylong" - species_allowed = list("Skrell", "Xenochimera") + species_allowed = list(SPECIES_SKRELL, SPECIES_XENOCHIMERA, SPECIES_PROTEAN) gender = FEMALE // Vulpa stuffs @@ -281,7 +280,7 @@ vulp_hair_none name = "None" icon_state = "bald" - species_allowed = list("Vulpkanin", "Xenochimera") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_hair_kajam @@ -289,7 +288,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "kajam" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_keid @@ -297,7 +296,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "keid" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_adhara @@ -305,7 +304,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "adhara" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_kleeia @@ -313,7 +312,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "kleeia" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_mizar @@ -321,7 +320,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "mizar" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_apollo @@ -329,7 +328,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "apollo" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_belle @@ -337,7 +336,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "belle" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_bun @@ -345,7 +344,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "bun" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_jagged @@ -353,7 +352,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "jagged" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_curl @@ -361,7 +360,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "curl" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_hawk @@ -369,7 +368,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "hawk" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_anita @@ -377,7 +376,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "anita" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_short @@ -385,7 +384,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "short" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER vulp_hair_spike @@ -393,7 +392,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "spike" - species_allowed = list("Vulpkanin", "Xenochimera", "Tajara", "Sergal", "Flatland Zorren", "Highlander Zorren") + species_allowed = list(SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_TAJ, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_PROTEAN) gender = NEUTER //xeno stuffs @@ -402,7 +401,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "cxeno_drone" - species_allowed = list("Xenomorph Hybrid") + species_allowed = list(SPECIES_XENOHYBRID) gender = NEUTER // figure this one out for better coloring xeno_head_sentinel_color @@ -410,7 +409,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "cxeno_sentinel" - species_allowed = list("Xenomorph Hybrid") + species_allowed = list(SPECIES_XENOHYBRID) gender = NEUTER xeno_head_queen_color @@ -418,7 +417,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "cxeno_queen" - species_allowed = list("Xenomorph Hybrid") + species_allowed = list(SPECIES_XENOHYBRID) gender = NEUTER xeno_head_hunter_color @@ -426,7 +425,7 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "cxeno_hunter" - species_allowed = list("Xenomorph Hybrid") + species_allowed = list(SPECIES_XENOHYBRID) gender = NEUTER xeno_head_praetorian_color @@ -434,82 +433,82 @@ icon = 'icons/mob/human_face_vr.dmi' icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "cxeno_praetorian" - species_allowed = list("Xenomorph Hybrid") + species_allowed = list(SPECIES_XENOHYBRID) gender = NEUTER /datum/sprite_accessory/facial_hair icon = 'icons/mob/human_face_or_vr.dmi' var/color_blend_mode = ICON_MULTIPLY - species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Xenochimera", "Xenomorph Hybrid", "Vasilissan", "Rapala") //This lets all races use the facial hair styles. + species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This lets all races use the facial hair styles. shaved name = "Shaved" icon_state = "bald" gender = NEUTER - species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Xenochimera", "Xenomorph Hybrid", "Vasilissan", "Rapala") //This needed to be manually defined, apparantly. + species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This needed to be manually defined, apparantly. vulp_none name = "None" icon = 'icons/mob/human_face_vr.dmi' icon_state = "none" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_blaze name = "Blaze" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_blaze" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_vulpine name = "Vulpine" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_vulpine" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_earfluff name = "Earfluff" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_earfluff" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_mask name = "Mask" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_mask" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_patch name = "Patch" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_patch" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_ruff name = "Ruff" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_ruff" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_kita name = "Kita" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_kita" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER vulp_swift name = "Swift" icon = 'icons/mob/human_face_vr.dmi' icon_state = "vulp_facial_swift" - species_allowed = list("Vulpkanin") + species_allowed = list(SPECIES_VULPKANIN) gender = NEUTER //Special hairstyles diff --git a/code/modules/multiz/movement_vr.dm b/code/modules/multiz/movement_vr.dm index 370aa97f4d..4ed62e2582 100644 --- a/code/modules/multiz/movement_vr.dm +++ b/code/modules/multiz/movement_vr.dm @@ -1,6 +1,6 @@ /mob/living/handle_fall(var/turf/landing) - var/mob/drop_mob= locate(/mob, loc) + var/mob/drop_mob = locate(/mob, landing) if(locate(/obj/structure/stairs) in landing) for(var/atom/A in landing) @@ -13,8 +13,10 @@ if(!O.CanFallThru(src, landing)) return 1 - if(drop_mob && drop_mob != src && ismob(drop_mob)) //Shitload of checks. This is because the game finds various ways to screw me over. - drop_mob.fall_impact(src) + if(drop_mob && !(drop_mob == src) && ismob(drop_mob) && isliving(drop_mob)) //Shitload of checks. This is because the game finds various ways to screw me over. + var/mob/living/drop_living = drop_mob + if(drop_living.dropped_onto(src)) + return // Then call parent to have us actually fall return ..() @@ -41,9 +43,9 @@ M.visible_message("\The [src] drops onto \the [M]! FALL IMPACT SHADOW WEAKEN 8") M.Weaken(8) */ - if(isliving(hit_atom)) //THIS WEAKENS THE PERSON FALLING & NOMS THE PERSON FALLEN ONTO. SRC is person fallen onto. hit_atom is the person falling. Confusing. +/* if(isliving(hit_atom)) //THIS WEAKENS THE PERSON FALLING & NOMS THE PERSON FALLEN ONTO. SRC is person fallen onto. hit_atom is the person falling. Confusing. var/mob/living/pred = hit_atom - pred.visible_message("\The [hit_atom] falls onto \the [src]!") + pred.visible_message("\The [hit_atom] falls onto \the [src.owner]!") pred.Weaken(8) //Stun the person you're dropping onto! You /are/ suffering massive damage for a single stun. var/mob/living/prey = src.owner //The shadow's owner if(isliving(prey)) @@ -52,7 +54,42 @@ else if(prey.can_be_drop_pred && pred.can_be_drop_prey) //Is person being fallen onto pred & person falling prey pred.feed_grabbed_to_self_falling_nom(prey,pred) //oh, how the tables have turned. else + playsound(loc, "punch", 25, 1, -1) prey.Weaken(8) //Just fall onto them if neither of the above apply. + var/tdamage + for(var/i = 1 to 10) + tdamage = rand(0, 10)/2 + pred.adjustBruteLoss(tdamage) + prey.adjustBruteLoss(tdamage) + pred.updatehealth() + prey.updatehealth() +*/ +/mob/living/proc/dropped_onto(var/atom/hit_atom) + if(!isliving(hit_atom)) + return 0 + + var/mob/living/pred = hit_atom + pred.visible_message("\The [hit_atom] falls onto \the [src]!") + pred.Weaken(8) + var/mob/living/prey = src + var/fallloc = prey.loc + if(pred.can_be_drop_pred && prey.can_be_drop_prey) + pred.feed_grabbed_to_self_falling_nom(pred,prey) + pred.loc = fallloc + else if(prey.can_be_drop_pred && pred.can_be_drop_prey) + prey.feed_grabbed_to_self_falling_nom(prey,pred) + else + prey.Weaken(8) + pred.loc = prey.loc + playsound(loc, "punch", 25, 1, -1) + var/tdamage + for(var/i = 1 to 10) + tdamage = rand(0, 10)/2 + pred.adjustBruteLoss(tdamage) + prey.adjustBruteLoss(tdamage) + pred.updatehealth() + prey.updatehealth() + return 1 /mob/observer/dead/CheckFall() return diff --git a/code/modules/multiz/pipes.dm b/code/modules/multiz/pipes.dm index 8d03c8f862..e2796ccff8 100644 --- a/code/modules/multiz/pipes.dm +++ b/code/modules/multiz/pipes.dm @@ -201,7 +201,7 @@ obj/machinery/atmospherics/pipe/zpipe/up/scrubbers desc = "A scrubbers pipe segment to connect upwards." connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -211,7 +211,7 @@ obj/machinery/atmospherics/pipe/zpipe/up/supply desc = "A supply pipe segment to connect upwards." connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -221,7 +221,7 @@ obj/machinery/atmospherics/pipe/zpipe/down/scrubbers desc = "A scrubbers pipe segment to connect downwards." connect_types = CONNECT_TYPE_SCRUBBER piping_layer = PIPING_LAYER_SCRUBBER - layer = 2.38 + layer = PIPES_SCRUBBER_LAYER icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -231,6 +231,6 @@ obj/machinery/atmospherics/pipe/zpipe/down/supply desc = "A supply pipe segment to connect downwards." connect_types = CONNECT_TYPE_SUPPLY piping_layer = PIPING_LAYER_SUPPLY - layer = 2.39 + layer = PIPES_SUPPLY_LAYER icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index ec003a813e..310bbfa9c5 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -519,3 +519,8 @@ nanoui is used to open and update nano browser uis */ /datum/nanoui/proc/update(var/force_open = 0) src_object.ui_interact(user, ui_key, src, force_open, master_ui, state) + +/datum/nanoui/proc/append_template(var/key, var/filename) + add_template(key, filename) + open() + update(1) diff --git a/code/modules/nifsoft/software/01_vision.dm b/code/modules/nifsoft/software/01_vision.dm index 2ce33c1c88..b0006888bd 100644 --- a/code/modules/nifsoft/software/01_vision.dm +++ b/code/modules/nifsoft/software/01_vision.dm @@ -102,7 +102,7 @@ a_drain = 0.1 access = access_engine tick_flags = NIF_ACTIVETICK - planes_enabled = list(VIS_FULLBRIGHT) + planes_enabled = list(VIS_FULLBRIGHT, VIS_MESONS) vision_flags = (NIF_V_MESONS) incompatible_with = list(NIF_MATERIAL,NIF_THERMALS,NIF_NIGHTVIS) diff --git a/code/modules/organs/internal/organ_internal.dm b/code/modules/organs/internal/organ_internal.dm index 43b3a4c4d7..58ed176505 100644 --- a/code/modules/organs/internal/organ_internal.dm +++ b/code/modules/organs/internal/organ_internal.dm @@ -52,13 +52,13 @@ . = ..() //Should be an interger value for infection level if(!.) return - var/antibiotics = owner.reagents.get_reagent_amount("spaceacillin") + var/antibiotics = owner.chem_effects[CE_ANTIBIOTIC] - if(. >= 2 && antibiotics < 5) //INFECTION_LEVEL_TWO + if(. >= 2 && antibiotics < ANTIBIO_NORM) //INFECTION_LEVEL_TWO if (prob(3)) take_damage(1,silent=prob(30)) - if(. >= 3 && antibiotics < 30) //INFECTION_LEVEL_THREE + if(. >= 3 && antibiotics < ANTIBIO_OD) //INFECTION_LEVEL_THREE if (prob(50)) take_damage(1,silent=prob(15)) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 9378869815..b10decab9a 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -621,13 +621,13 @@ Note that amputating the affected organ does in fact remove the infection from t handle_germ_effects() /obj/item/organ/external/proc/handle_germ_sync() - var/antibiotics = owner.reagents.get_reagent_amount("spaceacillin") + var/antibiotics = owner.chem_effects[CE_ANTIBIOTIC] for(var/datum/wound/W in wounds) //Open wounds can become infected if (owner.germ_level > W.germ_level && W.infection_check()) W.germ_level++ - if (antibiotics < 5) + if (antibiotics < ANTIBIO_NORM) for(var/datum/wound/W in wounds) //Infected wounds raise the organ's germ level if (W.germ_level > germ_level) @@ -638,9 +638,9 @@ Note that amputating the affected organ does in fact remove the infection from t . = ..() //May be null or an infection level, if null then no specific processing needed here if(!.) return - var/antibiotics = owner.reagents.get_reagent_amount("spaceacillin") + var/antibiotics = owner.chem_effects[CE_ANTIBIOTIC] - if(. >= 2 && antibiotics < 5) //INFECTION_LEVEL_TWO + if(. >= 2 && antibiotics < ANTIBIO_NORM) //INFECTION_LEVEL_TWO //spread the infection to internal organs var/obj/item/organ/target_organ = null //make internal organs become infected one at a time instead of all at once for (var/obj/item/organ/I in internal_organs) @@ -672,7 +672,7 @@ Note that amputating the affected organ does in fact remove the infection from t if (parent.germ_level < INFECTION_LEVEL_ONE*2 || prob(30)) parent.germ_level++ - if(. >= 3 && antibiotics < 30) //INFECTION_LEVEL_THREE + if(. >= 3 && antibiotics < ANTIBIO_OD) //INFECTION_LEVEL_THREE if (!(status & ORGAN_DEAD)) status |= ORGAN_DEAD owner << "You can't feel your [name] anymore..." diff --git a/code/modules/organs/subtypes/diona.dm b/code/modules/organs/subtypes/diona.dm index cdb963e35b..c0e4e60c98 100644 --- a/code/modules/organs/subtypes/diona.dm +++ b/code/modules/organs/subtypes/diona.dm @@ -50,7 +50,7 @@ /obj/item/organ/external/diona/arm name = "left upper tendril" - organ_tag = "l_arm" + organ_tag = BP_L_ARM icon_name = "l_arm" max_damage = 30 min_broken_damage = 20 @@ -61,13 +61,13 @@ /obj/item/organ/external/diona/arm/right name = "right upper tendril" - organ_tag = "r_arm" + organ_tag = BP_R_ARM icon_name = "r_arm" body_part = ARM_RIGHT /obj/item/organ/external/diona/leg name = "left lower tendril" - organ_tag = "l_leg" + organ_tag = BP_L_LEG icon_name = "l_leg" max_damage = 30 min_broken_damage = 20 @@ -79,50 +79,50 @@ /obj/item/organ/external/diona/leg/right name = "right lower tendril" - organ_tag = "r_leg" + organ_tag = BP_R_LEG icon_name = "r_leg" body_part = LEG_RIGHT icon_position = RIGHT /obj/item/organ/external/diona/foot name = "left foot" - organ_tag = "l_foot" + organ_tag = BP_L_FOOT icon_name = "l_foot" max_damage = 25 min_broken_damage = 10 w_class = ITEMSIZE_SMALL body_part = FOOT_LEFT icon_position = LEFT - parent_organ = "l_leg" + parent_organ = BP_R_LEG can_stand = 1 /obj/item/organ/external/diona/foot/right name = "right foot" - organ_tag = "r_foot" + organ_tag = BP_R_FOOT icon_name = "r_foot" body_part = FOOT_RIGHT icon_position = RIGHT - parent_organ = "r_leg" + parent_organ = BP_R_LEG joint = "right ankle" amputation_point = "right ankle" /obj/item/organ/external/diona/hand name = "left grasper" - organ_tag = "l_hand" + organ_tag = BP_L_HAND icon_name = "l_hand" max_damage = 25 min_broken_damage = 15 w_class = ITEMSIZE_SMALL body_part = HAND_LEFT - parent_organ = "l_arm" + parent_organ = BP_L_ARM can_grasp = 1 /obj/item/organ/external/diona/hand/right name = "right grasper" - organ_tag = "r_hand" + organ_tag = BP_R_HAND icon_name = "r_hand" body_part = HAND_RIGHT - parent_organ = "r_arm" + parent_organ = BP_R_ARM //DIONA ORGANS. /obj/item/organ/external/diona/removed() @@ -157,26 +157,32 @@ /obj/item/organ/internal/diona/strata name = "neural strata" parent_organ = BP_TORSO + organ_tag = O_STRATA /obj/item/organ/internal/diona/bladder name = "gas bladder" parent_organ = BP_HEAD + organ_tag = O_GBLADDER /obj/item/organ/internal/diona/polyp name = "polyp segment" parent_organ = BP_GROIN + organ_tag = O_POLYP /obj/item/organ/internal/diona/ligament name = "anchoring ligament" parent_organ = BP_GROIN + organ_tag = O_ANCHOR /obj/item/organ/internal/diona/node name = "receptor node" parent_organ = BP_HEAD + organ_tag = O_RESPONSE /obj/item/organ/internal/diona/nutrients name = O_NUTRIENT parent_organ = BP_TORSO + organ_tag = O_NUTRIENT // These are different to the standard diona organs as they have a purpose in other // species (absorbing radiation and light respectively) @@ -191,8 +197,8 @@ /obj/item/organ/internal/diona/node name = "response node" - parent_organ = "head" - organ_tag = "receptor node" + parent_organ = BP_HEAD + organ_tag = O_RESPONSE icon = 'icons/mob/alien.dmi' icon_state = "claw" diff --git a/code/modules/organs/subtypes/seromi.dm b/code/modules/organs/subtypes/seromi.dm index 05b7427cb8..97d34f5d43 100644 --- a/code/modules/organs/subtypes/seromi.dm +++ b/code/modules/organs/subtypes/seromi.dm @@ -1,8 +1,8 @@ /obj/item/organ/external/foot/seromi - //body_hair = "feathers" + //body_hair = "feathers" //TESHARI TEMPORARY REMOVAL /obj/item/organ/external/foot/right/seromi - //body_hair = "feathers" + //body_hair = "feathers" //TESHARI TEMPORARY REMOVAL /obj/item/organ/external/hand/seromi - //body_hair = "feathers" + //body_hair = "feathers" //TESHARI TEMPORARY REMOVAL /obj/item/organ/external/hand/right/seromi - //body_hair = "feathers" + //body_hair = "feathers" //TESHARI TEMPORARY REMOVAL diff --git a/code/modules/organs/subtypes/slime_vr.dm b/code/modules/organs/subtypes/slime_vr.dm new file mode 100644 index 0000000000..270b194f5d --- /dev/null +++ b/code/modules/organs/subtypes/slime_vr.dm @@ -0,0 +1,22 @@ +/obj/item/organ/external/chest/unbreakable/slime + max_damage = 50 +/obj/item/organ/external/groin/unbreakable/slime + max_damage = 30 +/obj/item/organ/external/arm/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/arm/right/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/leg/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/leg/right/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/foot/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/foot/right/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/hand/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/hand/right/unbreakable/slime + max_damage = 8 +/obj/item/organ/external/head/unbreakable/slime + max_damage = 8 diff --git a/code/modules/organs/subtypes/standard.dm b/code/modules/organs/subtypes/standard.dm index 35cdc6a51a..449d7c5137 100644 --- a/code/modules/organs/subtypes/standard.dm +++ b/code/modules/organs/subtypes/standard.dm @@ -72,7 +72,7 @@ owner.custom_pain("A jolt of pain surges through your [name]!",1) /obj/item/organ/external/arm - organ_tag = "l_arm" + organ_tag = BP_L_ARM name = "left arm" icon_name = "l_arm" max_damage = 80 @@ -98,13 +98,13 @@ if (. >= 2) if(prob(.)) owner.custom_pain("A jolt of pain surges through your [name]!",1) - if(organ_tag == "l_arm") //Specific level 2 'feature + if(organ_tag == BP_L_ARM) //Specific level 2 'feature owner.drop_l_hand() - else if(organ_tag == "r_arm") + else if(organ_tag == BP_R_ARM) owner.drop_r_hand() /obj/item/organ/external/arm/right - organ_tag = "r_arm" + organ_tag = BP_R_ARM name = "right arm" icon_name = "r_arm" body_part = ARM_RIGHT @@ -112,7 +112,7 @@ amputation_point = "right shoulder" /obj/item/organ/external/leg - organ_tag = "l_leg" + organ_tag = BP_L_LEG name = "left leg" icon_name = "l_leg" max_damage = 80 @@ -142,7 +142,7 @@ owner.Weaken(5) /obj/item/organ/external/leg/right - organ_tag = "r_leg" + organ_tag = BP_R_LEG name = "right leg" icon_name = "r_leg" body_part = LEG_RIGHT @@ -151,7 +151,7 @@ amputation_point = "right hip" /obj/item/organ/external/foot - organ_tag = "l_foot" + organ_tag = BP_L_FOOT name = "left foot" icon_name = "l_foot" max_damage = 50 @@ -159,7 +159,7 @@ w_class = ITEMSIZE_SMALL body_part = FOOT_LEFT icon_position = LEFT - parent_organ = "l_leg" + parent_organ = BP_L_LEG joint = "left ankle" amputation_point = "left ankle" can_stand = 1 @@ -186,24 +186,24 @@ owner.Weaken(5) /obj/item/organ/external/foot/right - organ_tag = "r_foot" + organ_tag = BP_R_FOOT name = "right foot" icon_name = "r_foot" body_part = FOOT_RIGHT icon_position = RIGHT - parent_organ = "r_leg" + parent_organ = BP_R_LEG joint = "right ankle" amputation_point = "right ankle" /obj/item/organ/external/hand - organ_tag = "l_hand" + organ_tag = BP_L_HAND name = "left hand" icon_name = "l_hand" max_damage = 50 min_broken_damage = 15 w_class = ITEMSIZE_SMALL body_part = HAND_LEFT - parent_organ = "l_arm" + parent_organ = BP_L_ARM joint = "left wrist" amputation_point = "left wrist" can_grasp = 1 @@ -229,17 +229,17 @@ if (. >= 2) if(prob(.)) owner.custom_pain("A jolt of pain surges through your [name]!",1) - if(organ_tag == "l_hand") //Specific level 2 'feature + if(organ_tag == BP_L_HAND) //Specific level 2 'feature owner.drop_l_hand() - else if(organ_tag == "r_hand") + else if(organ_tag == BP_R_HAND) owner.drop_r_hand() /obj/item/organ/external/hand/right - organ_tag = "r_hand" + organ_tag = BP_R_HAND name = "right hand" icon_name = "r_hand" body_part = HAND_RIGHT - parent_organ = "r_arm" + parent_organ = BP_R_ARM joint = "right wrist" amputation_point = "right wrist" diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 9e090c2095..816b62a099 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -13,7 +13,8 @@ w_class = ITEMSIZE_TINY throw_range = 1 throw_speed = 1 - layer = 4 + plane = MOB_PLANE + layer = MOB_LAYER pressure_resistance = 1 slot_flags = SLOT_HEAD body_parts_covered = HEAD diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm index 23ac5ace63..2e3bfb2f79 100644 --- a/code/modules/paperwork/paper_bundle.dm +++ b/code/modules/paperwork/paper_bundle.dm @@ -8,7 +8,8 @@ w_class = ITEMSIZE_SMALL throw_range = 2 throw_speed = 1 - layer = 4 + plane = MOB_PLANE + layer = MOB_LAYER pressure_resistance = 1 attack_verb = list("bapped") var/page = 1 // current page diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index d29dc212ac..3f585f323b 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -184,11 +184,18 @@ var/instant = 0 var/colourName = "red" //for updateIcon purposes - suicide_act(mob/user) - var/datum/gender/TU = gender_datums[user.get_visible_gender()] - viewers(user) << "[user] is jamming the [src.name] up [TU.his] nose and into [TU.his] brain. It looks like [TU.he] [TU.is] trying to commit suicide." - return (BRUTELOSS|OXYLOSS) +/obj/item/weapon/pen/crayon/suicide_act(mob/user) + var/datum/gender/TU = gender_datums[user.get_visible_gender()] + viewers(user) << "[user] is jamming the [src.name] up [TU.his] nose and into [TU.his] brain. It looks like [TU.he] [TU.is] trying to commit suicide." + return (BRUTELOSS|OXYLOSS) - New() - name = "[colourName] crayon" - ..() +/obj/item/weapon/pen/crayon/New() + name = "[colourName] crayon" + +/obj/item/weapon/pen/crayon/marker + name = "marker" + desc = "A chisel-tip permanent marker. Hopefully non-toxic." + icon_state = "markerred" + +/obj/item/weapon/pen/crayon/marker/New() + name = "[colourName] marker" diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index c8b78cfd65..4c0f6bed0e 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -191,7 +191,7 @@ var/global/photo_count = 0 for(var/i; i <= sorted.len; i++) var/atom/A = sorted[i] if(A) - var/icon/img = getFlatIcon(A, picture_planes = picture_planes)//build_composite_icon(A) + var/icon/img = getFlatIcon(A)//, picture_planes = picture_planes)//build_composite_icon(A) //VOREStation Edit // If what we got back is actually a picture, draw it. if(istype(img, /icon)) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index dd0d31540b..18e6fd9d92 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -53,7 +53,8 @@ var/list/possible_cable_coil_colours = list( icon_state = "0-1" var/d1 = 0 var/d2 = 1 - layer = 2.44 //Just below unary stuff, which is at 2.45 and above pipes, which are at 2.4 + plane = PLATING_PLANE + layer = WIRES_LAYER color = COLOR_RED var/obj/machinery/power/breakerbox/breaker_box diff --git a/code/modules/power/cable_ender.dm b/code/modules/power/cable_ender.dm index 3276855271..d6975091ea 100644 --- a/code/modules/power/cable_ender.dm +++ b/code/modules/power/cable_ender.dm @@ -8,7 +8,8 @@ icon = 'icons/obj/power_cond_heavy.dmi' name = "large power cable" desc = "This cable is tough. It cannot be cut with simple hand tools." - layer = 2.39 //Just below pipes, which are at 2.4 + plane = PLATING_PLANE + layer = PIPES_LAYER - 0.05 //Just below pipes color = null unacidable = 1 var/id = null diff --git a/code/modules/power/cable_heavyduty.dm b/code/modules/power/cable_heavyduty.dm index 99c91a6b74..a286517965 100644 --- a/code/modules/power/cable_heavyduty.dm +++ b/code/modules/power/cable_heavyduty.dm @@ -7,7 +7,8 @@ icon = 'icons/obj/power_cond_heavy.dmi' name = "large power cable" desc = "This cable is tough. It cannot be cut with simple hand tools." - layer = 2.39 //Just below pipes, which are at 2.4 + plane = PLATING_PLANE + layer = PIPES_LAYER - 0.05 //Just below pipes color = null /obj/structure/cable/heavyduty/attackby(obj/item/W, mob/user) diff --git a/code/modules/power/fusion/core/core_field.dm b/code/modules/power/fusion/core/core_field.dm index ef1c3716fa..1efb09d777 100644 --- a/code/modules/power/fusion/core/core_field.dm +++ b/code/modules/power/fusion/core/core_field.dm @@ -9,7 +9,8 @@ icon = 'icons/obj/machines/power/fusion.dmi' icon_state = "emfield_s1" alpha = 50 - layer = 4 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER light_color = "#cc7700" var/size = 1 diff --git a/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm b/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm index 468f24510a..29d9362015 100644 --- a/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm +++ b/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm @@ -2,7 +2,6 @@ name = "fuel rod assembly" icon = 'icons/obj/machines/power/fusion.dmi' icon_state = "fuel_assembly" - layer = 4 var/material_name diff --git a/code/modules/power/fusion/fuel_assembly/fuel_compressor.dm b/code/modules/power/fusion/fuel_assembly/fuel_compressor.dm index 6a0f1bc205..375af68696 100644 --- a/code/modules/power/fusion/fuel_assembly/fuel_compressor.dm +++ b/code/modules/power/fusion/fuel_assembly/fuel_compressor.dm @@ -4,7 +4,6 @@ icon_state = "fuel_compressor1" density = 1 anchored = 1 - layer = 4 circuit = /obj/item/weapon/circuitboard/fusion_fuel_compressor diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 7832510947..b3d861d4db 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -16,7 +16,8 @@ icon = 'icons/obj/lighting.dmi' icon_state = "tube-construct-stage1" anchored = 1 - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER var/stage = 1 var/fixture_type = "tube" var/sheets_refunded = 2 @@ -132,7 +133,6 @@ icon = 'icons/obj/lighting.dmi' icon_state = "bulb-construct-stage1" anchored = 1 - layer = 5 stage = 1 fixture_type = "bulb" sheets_refunded = 1 @@ -143,6 +143,7 @@ icon = 'icons/obj/lighting.dmi' icon_state = "flamp-construct-stage1" anchored = 0 + plane = OBJ_PLANE layer = OBJ_LAYER stage = 1 fixture_type = "flamp" @@ -156,7 +157,8 @@ icon_state = "tube1" desc = "A lighting fixture." anchored = 1 - layer = 5 // They were appearing under mobs which is a little weird - Ostaf + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER use_power = 2 idle_power_usage = 2 active_power_usage = 20 @@ -197,6 +199,7 @@ fitting = "bulb" brightness_range = 5 brightness_power = 2 + plane = OBJ_PLANE layer = OBJ_LAYER brightness_color = "#FFF4E5" desc = "A floor lamp." @@ -204,11 +207,6 @@ shows_alerts = FALSE var/lamp_shade = 1 -//Vorestation addition, to override the New() proc further below, since this is a lamp. -/obj/machinery/light/flamp/New() - ..() - layer = OBJ_LAYER - /obj/machinery/light/small/emergency brightness_range = 4 brightness_power = 2 @@ -259,9 +257,6 @@ broken(1) spawn(1) update(0) - //Vorestation addition, so large mobs stop looking stupid in front of lights. - if (dir == 2) - layer = 5 /obj/machinery/light/Destroy() var/area/A = get_area(src) diff --git a/code/modules/power/lighting_vr.dm b/code/modules/power/lighting_vr.dm index 5583716d57..fb4a15a883 100644 --- a/code/modules/power/lighting_vr.dm +++ b/code/modules/power/lighting_vr.dm @@ -1,26 +1,19 @@ // I hate the way macros look stupid standing near lights. I don't care how absurd this looks. /obj/machinery/light_construct - layer = 4 - -/obj/machinery/light_construct/small - layer = 4 - -/obj/machinery/light_construct/flamp - layer = 4 - + layer = BELOW_MOB_LAYER /obj/machinery/light - layer = 4 + layer = BELOW_MOB_LAYER //Vorestation addition, to override the New() proc further below, since this is a lamp. /obj/machinery/light/flamp/New() ..() - layer = 4 + layer = initial(layer) // create a new lighting fixture /obj/machinery/light/New() ..() //Vorestation addition, so large mobs stop looking stupid in front of lights. - if (dir == 2) - layer = 5 \ No newline at end of file + if (dir == SOUTH) // Lights are backwards, SOUTH lights face north (they are on south wall) + layer = ABOVE_MOB_LAYER diff --git a/code/modules/power/sensors/powernet_sensor.dm b/code/modules/power/sensors/powernet_sensor.dm index d082b17922..20c8837b32 100644 --- a/code/modules/power/sensors/powernet_sensor.dm +++ b/code/modules/power/sensors/powernet_sensor.dm @@ -12,7 +12,7 @@ desc = "Small machine which transmits data about specific powernet" anchored = 1 density = 0 - layer = 2.46 // Above cables, but should be below floors. + layer = ABOVE_UTILITY icon = 'icons/obj/objects.dmi' icon_state = "floor_beacon" // If anyone wants to make better sprite, feel free to do so without asking me. diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index a98c0d3718..df5d8997f3 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -7,7 +7,7 @@ icon_state = "singularity_s1" anchored = 1 density = 1 - layer = 6 + plane = ABOVE_PLANE light_range = 6 unacidable = 1 //Don't comment this out. diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index a1f2fbf030..2c01476a7a 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -8,10 +8,10 @@ icon_state = "term" desc = "It's an underfloor wiring terminal for power equipment." level = 1 - layer = TURF_LAYER var/obj/machinery/power/master = null anchored = 1 - layer = 2.6 // a bit above wires + plane = PLATING_PLANE + layer = WIRES_LAYER+0.01 /obj/machinery/power/terminal/New() diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 0e9cf95eb6..94cf0ab21e 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -50,6 +50,7 @@ /obj/item/ammo_magazine/s38/rubber name = "speedloader (.38 rubber)" + icon_state = "T38" ammo_type = /obj/item/ammo_casing/a38r /obj/item/ammo_magazine/s38/emp @@ -493,6 +494,23 @@ max_ammo = 9 multiple_sprites = 1 +/obj/item/ammo_magazine/s44 + name = "speedloader (.44)" + icon_state = "44" + ammo_type = /obj/item/ammo_casing/a44 + matter = list(DEFAULT_WALL_MATERIAL = 1260) //metal costs are very roughly based around 1 .45 casing = 75 metal + caliber = ".44" + max_ammo = 6 + multiple_sprites = 1 + +/obj/item/ammo_magazine/s44/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/s44/rubber + name = "speedloader (.44 rubber)" + icon_state = "R44" + ammo_type = /obj/item/ammo_casing/a44r + ///////// 7.62mm ///////// /obj/item/ammo_magazine/m762 diff --git a/code/modules/projectiles/ammunition/rounds.dm b/code/modules/projectiles/ammunition/rounds.dm index 330e11d89b..028d1cac1e 100644 --- a/code/modules/projectiles/ammunition/rounds.dm +++ b/code/modules/projectiles/ammunition/rounds.dm @@ -59,6 +59,12 @@ caliber = ".44" projectile_type = /obj/item/projectile/bullet/pistol/strong +/obj/item/ammo_casing/a44r + icon_state = "r-casing" + desc = "A .44 rubber bullet casing." + caliber = ".44" + projectile_type = /obj/item/projectile/bullet/pistol/rubber/strong + /* * .75 (aka Gyrojet Rockets, aka admin abuse) */ diff --git a/code/modules/projectiles/effects.dm b/code/modules/projectiles/effects.dm index ba6a749ebe..18010d3d17 100644 --- a/code/modules/projectiles/effects.dm +++ b/code/modules/projectiles/effects.dm @@ -1,7 +1,7 @@ /obj/effect/projectile icon = 'icons/effects/projectiles.dmi' icon_state = "bolt" - layer = 20 + plane = ABOVE_PLANE /obj/effect/projectile/New(var/turf/location) if(istype(location)) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index aa3faa7468..55eefade82 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -58,6 +58,7 @@ var/move_delay = 1 var/fire_sound = 'sound/weapons/Gunshot.ogg' var/fire_sound_text = "gunshot" + var/fire_anim = null var/recoil = 0 //screen shake var/silenced = 0 var/muzzle_flash = 3 @@ -492,7 +493,7 @@ if(!(target && target.loc)) target = targloc //pointblank = 0 - + var/target_for_log if(ismob(target)) target_for_log = target @@ -533,6 +534,9 @@ //called after successfully firing /obj/item/weapon/gun/proc/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0) + if(fire_anim) + flick(fire_anim, src) + if(silenced) if(reflex) user.visible_message( diff --git a/code/modules/projectiles/guns/energy/nuclear_vr.dm b/code/modules/projectiles/guns/energy/nuclear_vr.dm new file mode 100644 index 0000000000..313fcd37d5 --- /dev/null +++ b/code/modules/projectiles/guns/energy/nuclear_vr.dm @@ -0,0 +1,14 @@ +/* +// Virgo's very own file for overriding Polaris' eguns! Should include: Regular egun, Advanced egun, burst egun, mounted egun +// +// NOTICE: All the eguns are child objects of the base thing. If you modify the base egun, all the other eguns will inherit it unless they explicitly override it. +*/ + +/obj/item/weapon/gun/energy/gun + icon = 'icons/obj/eguns_vr.dmi' //makes the egun look for icons here instead. ALL of the eguns. + +/obj/item/weapon/gun/energy/gun/burst + icon = 'icons/obj/gun.dmi' //Points it back at the default file so eguns_vr.dmi doesn't need to mirror all the sprites + +/obj/item/weapon/gun/energy/gun/nuclear + icon = 'icons/obj/gun.dmi' //Points it back at the default file so eguns_vr.dmi doesn't need to mirror all the sprites \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index b33cf11950..481530856f 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -118,7 +118,6 @@ obj/item/weapon/gun/projectile/revolver/detective45/verb/rename_gun() return 1 - // Blade Runner pistol. /obj/item/weapon/gun/projectile/revolver/deckard name = "\improper Deckard .38" @@ -259,3 +258,24 @@ obj/item/weapon/gun/projectile/revolver/detective45/verb/rename_gun() to_chat(user, "\The [src] has a secondary barrel loaded with \a [to_print]") else to_chat(user, "\The [src] has a secondary barrel that is empty.") + + +//Ported from Bay +/obj/item/weapon/gun/projectile/revolver/webley + name = "service revolver" + desc = "A rugged top break revolver based on the Webley Mk. VI model, with modern improvements. Uses .44 magnum rounds." + icon_state = "webley2" + item_state = "webley2" + caliber = ".44" + origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2) + handle_casings = CYCLE_CASINGS + max_shells = 6 + ammo_type = /obj/item/ammo_casing/a44 + +/obj/item/weapon/gun/projectile/revolver/webley/auto + name = "autorevolver" + icon_state = "mosley" + desc = "A shiny Mosley Autococker automatic revolver, with black accents. Marketed as the 'Revolver for the Modern Era'. Uses .44 magnum rounds." + fire_delay = 5.7 //Autorevolver. Also synced with the animation + fire_anim = "mosley_fire" + origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2) \ No newline at end of file diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 8afe135876..b398de7d2f 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -49,6 +49,7 @@ //Effects var/incendiary = 0 //1 for ignite on hit, 2 for trail of fire. 3 maybe later for burst of fire around the impact point. - Mech var/flammability = 0 //Amount of fire stacks to add for the above. + var/combustion = TRUE //Does this set off flammable objects on fire/hit? var/stun = 0 var/weaken = 0 var/paralyze = 0 @@ -90,6 +91,10 @@ //called when the projectile stops flying because it collided with something /obj/item/projectile/proc/on_impact(var/atom/A) impact_effect(effect_transform) // generate impact effect + if(damage && damage_type == BURN) + var/turf/T = get_turf(A) + if(T) + T.hotspot_expose(700, 5) return //Checks if the projectile is eligible for embedding. Not that it necessarily will. @@ -132,6 +137,9 @@ if (!istype(targloc) || !istype(curloc)) return 1 + if(combustion) + curloc.hotspot_expose(700, 5) + if(targloc == curloc) //Shooting something in the same turf target.bullet_act(src, target_zone) on_impact(target) diff --git a/code/modules/projectiles/projectile/animate.dm b/code/modules/projectiles/projectile/animate.dm index c09b98a32b..e88e6faa33 100644 --- a/code/modules/projectiles/projectile/animate.dm +++ b/code/modules/projectiles/projectile/animate.dm @@ -8,6 +8,7 @@ light_range = 2 light_power = 0.5 light_color = "#55AAFF" + combustion = FALSE /obj/item/projectile/animate/Bump(var/atom/change) if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects)) diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index 6fee571544..9755f604ab 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -122,6 +122,8 @@ check_armour = "laser" light_color = "#0066FF" + combustion = FALSE + muzzle_type = /obj/effect/projectile/laser_blue/muzzle tracer_type = /obj/effect/projectile/laser_blue/tracer impact_type = /obj/effect/projectile/laser_blue/impact @@ -142,6 +144,8 @@ check_armour = "laser" light_color = "#FF0D00" + combustion = FALSE + /obj/item/projectile/beam/lastertag/red/on_hit(var/atom/target, var/blocked = 0) if(istype(target, /mob/living/carbon/human)) var/mob/living/carbon/human/M = target @@ -157,6 +161,8 @@ check_armour = "laser" light_color = "#00C6FF" + combustion = FALSE + muzzle_type = /obj/effect/projectile/laser_omni/muzzle tracer_type = /obj/effect/projectile/laser_omni/tracer impact_type = /obj/effect/projectile/laser_omni/impact @@ -190,6 +196,8 @@ damage_type = HALLOSS light_color = "#FFFFFF" + combustion = FALSE + muzzle_type = /obj/effect/projectile/stun/muzzle tracer_type = /obj/effect/projectile/stun/tracer impact_type = /obj/effect/projectile/stun/impact diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 02eab7e93a..36a93a89b0 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -147,6 +147,14 @@ fire_sound = 'sound/weapons/gunshot/gunshot_strong.ogg' damage = 60 +/obj/item/projectile/bullet/pistol/rubber/strong //"rubber" bullets for revolvers and matebas + fire_sound = 'sound/weapons/gunshot/gunshot_strong.ogg' + damage = 10 + agony = 60 + embed_chance = 0 + sharp = 0 + check_armour = "melee" + /obj/item/projectile/bullet/pistol/rubber //"rubber" bullets name = "rubber bullet" damage = 5 @@ -191,6 +199,8 @@ sharp = 0 check_armour = "melee" + combustion = FALSE + /obj/item/projectile/bullet/shotgun/ion/on_hit(var/atom/target, var/blocked = 0) ..() empulse(target, 0, 0, 0, 0) //Only affects what it hits @@ -325,6 +335,8 @@ embed_chance = 0 sharp = 0 + combustion = FALSE + /obj/item/projectile/bullet/pistol/cap/process() loc = null qdel(src) \ No newline at end of file diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 6f19b29bbb..0beffe46a3 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -6,6 +6,8 @@ nodamage = 1 check_armour = "energy" + combustion = FALSE + /obj/item/projectile/change/on_hit(var/atom/change) wabbajack(change) diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 0cbb96a2e0..d5bae0dc22 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -92,6 +92,7 @@ light_power = 0.5 light_color = "#33CC00" + combustion = FALSE /obj/item/projectile/energy/dart name = "dart" @@ -101,6 +102,7 @@ agony = 120 check_armour = "energy" + combustion = FALSE /obj/item/projectile/energy/bolt name = "bolt" @@ -122,6 +124,8 @@ agony = 10 check_armour = "bio" + combustion = FALSE + /obj/item/projectile/energy/neurotoxin name = "neurotoxic spit" icon_state = "neurotoxin" @@ -130,6 +134,8 @@ agony = 80 check_armour = "bio" + combustion = FALSE + /obj/item/projectile/energy/neurotoxin/toxic //New alien mob projectile to match the player-variant's projectiles. name = "neurotoxic spit" icon_state = "neurotoxin" @@ -149,6 +155,8 @@ light_power = 0.5 light_color = "#33CC00" + combustion = FALSE + /obj/item/projectile/energy/plasmastun name = "plasma pulse" icon_state = "plasma_stun" diff --git a/code/modules/projectiles/projectile/force.dm b/code/modules/projectiles/projectile/force.dm index 71b7d34d04..550aab6113 100644 --- a/code/modules/projectiles/projectile/force.dm +++ b/code/modules/projectiles/projectile/force.dm @@ -5,6 +5,8 @@ damage = 20 check_armour = "energy" + combustion = FALSE + /obj/item/projectile/forcebolt/strong name = "force bolt" diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 4e366bed6d..f7ecddb0eb 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -9,6 +9,9 @@ light_range = 2 light_power = 0.5 light_color = "#55AAFF" + + combustion = FALSE + var/sev1_range = 0 var/sev2_range = 1 var/sev3_range = 1 @@ -56,6 +59,8 @@ light_power = 0.5 light_color = "#55AAFF" + combustion = FALSE + /obj/item/projectile/temp/on_hit(atom/target, blocked = FALSE) ..() if(isliving(target)) @@ -85,6 +90,8 @@ name = "heat beam" target_temperature = 1000 + combustion = TRUE + /obj/item/projectile/meteor name = "meteor" icon = 'icons/obj/meteor.dmi' @@ -127,6 +134,8 @@ light_power = 0.5 light_color = "#33CC00" + combustion = FALSE + /obj/item/projectile/energy/floramut/on_hit(var/atom/target, var/blocked = 0) var/mob/living/M = target if(ishuman(target)) @@ -196,6 +205,8 @@ /obj/item/projectile/beam/mindflayer name = "flayer ray" + combustion = FALSE + /obj/item/projectile/beam/mindflayer/on_hit(var/atom/target, var/blocked = 0) if(ishuman(target)) var/mob/living/carbon/human/M = target @@ -218,6 +229,8 @@ damage_type = HALLOSS muzzle_type = null + combustion = FALSE + /obj/item/projectile/bola/on_hit(var/atom/target, var/blocked = 0) if(ishuman(target)) var/mob/living/carbon/human/M = target @@ -235,6 +248,8 @@ damage_type = BRUTE muzzle_type = null + combustion = FALSE + /obj/item/projectile/webball/on_hit(var/atom/target, var/blocked = 0) if(isturf(target.loc)) var/obj/effect/spider/stickyweb/W = locate() in get_turf(target) diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 1ac48546f5..3587e2f36a 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -281,7 +281,6 @@ name = "All-In-One Grinder" icon = 'icons/obj/kitchen.dmi' icon_state = "juicer1" - layer = 2.9 density = 0 anchored = 0 use_power = 1 diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm index d07480735a..ea27e02e4d 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm @@ -453,6 +453,9 @@ if(adj_temp < 0 && M.bodytemperature > 310) M.bodytemperature = min(310, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT)) +/datum/reagent/drink/overdose(var/mob/living/carbon/M, var/alien) //Add special interactions here in the future if desired. + ..() + // Juices /datum/reagent/drink/juice/banana @@ -1047,11 +1050,14 @@ adj_dizzy = -5 adj_drowsy = -3 adj_sleepy = -2 - overdose = 45 + glass_name = "Coffee Milkshake" glass_desc = "An energizing coffee milkshake, perfect for hot days at work.." +/datum/reagent/drink/milkshake/coffeeshake/overdose(var/mob/living/carbon/M, var/alien) + M.make_jittery(5) + /datum/reagent/drink/rewriter name = "Rewriter" id = "rewriter" @@ -2847,4 +2853,4 @@ adj_temp = -5 glass_name = "Mint Julep" - glass_desc = "Minty and refreshing, perfect for a hot day." \ No newline at end of file + glass_desc = "Minty and refreshing, perfect for a hot day." diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm index a0a75e4664..6d91d4ba4f 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm @@ -532,7 +532,7 @@ /datum/reagent/corophizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) ..() M.add_chemical_effect(CE_ANTIBIOTIC, ANTIBIO_SUPER) - + //Based roughly on Levofloxacin's rather severe side-effects if(prob(20)) M.Confuse(5) diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm index 9b15c07b70..6c83b0e26d 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm @@ -49,6 +49,60 @@ id = "crayon_dust_brown" color = "#846F35" +/datum/reagent/marker_ink + name = "Marker ink" + id = "marker_ink" + description = "Intensely coloured ink used in markers." + taste_description = "extremely bitter" + reagent_state = LIQUID + color = "#888888" + overdose = 5 + +/datum/reagent/marker_ink/black + name = "Black marker ink" + id = "marker_ink_black" + color = "#000000" + +/datum/reagent/marker_ink/red + name = "Red marker ink" + id = "marker_ink_red" + color = "#FE191A" + +/datum/reagent/marker_ink/orange + name = "Orange marker ink" + id = "marker_ink_orange" + color = "#FFBE4F" + +/datum/reagent/marker_ink/yellow + name = "Yellow marker ink" + id = "marker_ink_yellow" + color = "#FDFE7D" + +/datum/reagent/marker_ink/green + name = "Green marker ink" + id = "marker_ink_green" + color = "#18A31A" + +/datum/reagent/marker_ink/blue + name = "Blue marker ink" + id = "marker_ink_blue" + color = "#247CFF" + +/datum/reagent/marker_ink/purple + name = "Purple marker ink" + id = "marker_ink_purple" + color = "#CC0099" + +/datum/reagent/marker_ink/grey //Mime + name = "Grey marker ink" + id = "marker_ink_grey" + color = "#808080" + +/datum/reagent/marker_ink/brown //Rainbow + name = "Brown marker ink" + id = "marker_ink_brown" + color = "#846F35" + /datum/reagent/paint name = "Paint" id = "paint" diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index 0feae58505..c86db69632 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -881,7 +881,7 @@ name = "Red paint" id = "red_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_red" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_red" = 1) result_amount = 5 /datum/chemical_reaction/red_paint/send_data() @@ -891,7 +891,7 @@ name = "Orange paint" id = "orange_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_orange" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_orange" = 1) result_amount = 5 /datum/chemical_reaction/orange_paint/send_data() @@ -901,7 +901,7 @@ name = "Yellow paint" id = "yellow_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_yellow" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_yellow" = 1) result_amount = 5 /datum/chemical_reaction/yellow_paint/send_data() @@ -911,7 +911,7 @@ name = "Green paint" id = "green_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_green" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_green" = 1) result_amount = 5 /datum/chemical_reaction/green_paint/send_data() @@ -921,7 +921,7 @@ name = "Blue paint" id = "blue_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_blue" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_blue" = 1) result_amount = 5 /datum/chemical_reaction/blue_paint/send_data() @@ -931,7 +931,7 @@ name = "Purple paint" id = "purple_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_purple" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_purple" = 1) result_amount = 5 /datum/chemical_reaction/purple_paint/send_data() @@ -941,7 +941,7 @@ name = "Grey paint" id = "grey_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_grey" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_grey" = 1) result_amount = 5 /datum/chemical_reaction/grey_paint/send_data() @@ -951,7 +951,7 @@ name = "Brown paint" id = "brown_paint" result = "paint" - required_reagents = list("plasticide" = 1, "water" = 3, "crayon_dust_brown" = 1) + required_reagents = list("plasticide" = 1, "water" = 3, "marker_ink_brown" = 1) result_amount = 5 /datum/chemical_reaction/brown_paint/send_data() diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 26ae0c8a36..a99f7e07fc 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -216,7 +216,8 @@ if(trans) to_chat(user, "You inject [trans] units of the solution. The syringe now contains [src.reagents.total_volume] units.") - add_attack_logs(user,target,"Injected with [src.name] containing [contained], trasferred [trans] units") + if(ismob(target)) + add_attack_logs(user,target,"Injected with [src.name] containing [contained], trasferred [trans] units") else to_chat(user, "The syringe is empty.") diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 2933ee9727..0048cd5194 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -6,7 +6,8 @@ icon_state = "conveyor0" name = "conveyor belt" desc = "A conveyor belt." - layer = 2 // so they appear under stuff + plane = TURF_PLANE + layer = ABOVE_TURF_LAYER anchored = 1 circuit = /obj/item/weapon/circuitboard/conveyor var/operating = 0 // 1 if running forward, -1 if backwards, 0 if off diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index e9b59dd14f..07c8429bfb 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -663,7 +663,8 @@ var/dpdir = 0 // bitmask of pipe directions dir = 0 // dir will contain dominant direction for junction pipes var/health = 10 // health points 0-10 - layer = 2.3 // slightly lower than wires and other pipes + plane = PLATING_PLANE + layer = DISPOSAL_LAYER // slightly lower than wires and other pipes var/base_icon_state // initial icon state on map var/sortType = "" var/subtype = 0 diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 649d041db2..f90fd1c313 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -1802,6 +1802,22 @@ CIRCUITS BELOW build_path = /obj/item/device/universal_translator/ear sort_string = "HABQB" +/datum/design/obj/item/device/xenoarch_multi_tool + name = "xenoarcheology multitool" + id = "xenoarch_multitool" + req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3, TECH_BLUESPACE = 3) + build_path = /obj/item/device/xenoarch_multi_tool + materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "uranium" = 500, "phoron" = 500) + sort_string = "HABQC" + +/datum/design/excavationdrill + name = "Excavation Drill" + id = "excavationdrill" + req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2, TECH_BLUESPACE = 3) + build_type = PROTOLATHE + materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 4000) + build_path = /obj/item/weapon/pickaxe/excavationdrill + /* Uncomment if someone makes these buildable /datum/design/circuit/general_alert name = "general alert console" diff --git a/code/modules/research/designs_vr.dm b/code/modules/research/designs_vr.dm index b2f21d58c4..de86ebf872 100644 --- a/code/modules/research/designs_vr.dm +++ b/code/modules/research/designs_vr.dm @@ -1,11 +1,3 @@ -/datum/design/excavationdrill - name = "Excavation Drill" - desc = "Advanced archaeological drill combining ultrasonic excitation and bluespace manipulation to provide extreme precision. The silver tip is adjustable from 1 to 30 cm." - id = "excavationdrill" - req_tech = list(TECH_MATERIAL = 4, TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_BLUESPACE = 3) //They were never used before. Now they'll be used. Hopefully. - build_type = PROTOLATHE - materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 1000, "silver" = 1000) - build_path = /obj/item/weapon/pickaxe/excavationdrill /* Make language great again /datum/design/item/implant/language name = "Language implant" diff --git a/code/modules/shieldgen/energy_field.dm b/code/modules/shieldgen/energy_field.dm index e558a2621e..023d5fee95 100644 --- a/code/modules/shieldgen/energy_field.dm +++ b/code/modules/shieldgen/energy_field.dm @@ -15,7 +15,8 @@ icon_state = "shield" alpha = 100 anchored = 1 - layer = 4.1 //just above mobs + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER density = 0 var/obj/machinery/shield_gen/my_gen = null var/strength = 0 // in Renwicks diff --git a/code/modules/spells/aoe_turf/conjure/conjure.dm b/code/modules/spells/aoe_turf/conjure/conjure.dm index 1302513bfe..e96985e9bb 100644 --- a/code/modules/spells/aoe_turf/conjure/conjure.dm +++ b/code/modules/spells/aoe_turf/conjure/conjure.dm @@ -56,7 +56,8 @@ How they spawn stuff is decided by behaviour vars, which are explained below animation.density = 0 animation.anchored = 1 animation.icon = 'icons/effects/effects.dmi' - animation.layer = 3 + animation.plane = OBJ_PLANE + animation.layer = ABOVE_JUNK_LAYER animation.master = summoned_object for(var/varName in newVars) diff --git a/code/modules/spells/targeted/ethereal_jaunt.dm b/code/modules/spells/targeted/ethereal_jaunt.dm index e48db592ad..68cf35e9a4 100644 --- a/code/modules/spells/targeted/ethereal_jaunt.dm +++ b/code/modules/spells/targeted/ethereal_jaunt.dm @@ -26,7 +26,8 @@ animation.density = 0 animation.anchored = 1 animation.icon = 'icons/mob/mob.dmi' - animation.layer = 5 + animation.plane = MOB_PLANE + animation.layer = ABOVE_MOB_LAYER animation.master = holder target.ExtinguishMob() if(target.buckled) diff --git a/code/modules/surgery/robotics.dm b/code/modules/surgery/robotics.dm index 245ad905fe..a256482e24 100644 --- a/code/modules/surgery/robotics.dm +++ b/code/modules/surgery/robotics.dm @@ -462,8 +462,8 @@ target.languages = M.brainmob.languages spawn(0) //Name yourself on your own damn time - var/new_name = "" - while(!new_name) + var/new_name = target.name + while(!new_name && target.client) if(!target) return var/try_name = input(target,"Pick a name for your new form!", "New Name", target.name) var/clean_name = sanitizeName(try_name, allow_numbers = TRUE) diff --git a/code/modules/tables/flipping.dm b/code/modules/tables/flipping.dm index 670edd01d8..5de58c1354 100644 --- a/code/modules/tables/flipping.dm +++ b/code/modules/tables/flipping.dm @@ -84,7 +84,8 @@ set_dir(direction) if(dir != NORTH) - layer = 5 + plane = MOB_PLANE + layer = ABOVE_MOB_LAYER climbable = 0 //flipping tables allows them to be used as makeshift barriers flipped = 1 flags |= ON_BORDER @@ -102,7 +103,7 @@ verbs -=/obj/structure/table/proc/do_put verbs +=/obj/structure/table/verb/do_flip - layer = initial(layer) + reset_plane_and_layer() flipped = 0 climbable = initial(climbable) flags &= ~ON_BORDER diff --git a/code/modules/tables/tables.dm b/code/modules/tables/tables.dm index 428dd386a4..395ac2f219 100644 --- a/code/modules/tables/tables.dm +++ b/code/modules/tables/tables.dm @@ -8,7 +8,7 @@ var/list/table_icon_cache = list() density = 1 anchored = 1 climbable = 1 - layer = 2.8 + layer = TABLE_LAYER throwpass = 1 surgery_odds = 66 var/flipped = 0 diff --git a/code/modules/turbolift/turbolift_console.dm b/code/modules/turbolift/turbolift_console.dm index e77447c0d2..cb9e93f4fb 100644 --- a/code/modules/turbolift/turbolift_console.dm +++ b/code/modules/turbolift/turbolift_console.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/turbolift.dmi' anchored = 1 density = 0 - layer = 4 + plane = MOB_PLANE var/datum/turbolift/lift diff --git a/code/modules/ventcrawl/ventcrawl.dm b/code/modules/ventcrawl/ventcrawl.dm index 0c382b52d6..1a4271050d 100644 --- a/code/modules/ventcrawl/ventcrawl.dm +++ b/code/modules/ventcrawl/ventcrawl.dm @@ -182,7 +182,8 @@ var/list/ventcrawl_machinery = list( for(var/datum/pipeline/pipeline in network.line_members) for(var/obj/machinery/atmospherics/A in (pipeline.members || pipeline.edges)) if(!A.pipe_image) - A.pipe_image = image(A, A.loc, layer = 20, dir = A.dir) + A.pipe_image = image(A, A.loc, dir = A.dir) + A.pipe_image.plane = PLANE_LIGHTING_ABOVE pipes_shown += A.pipe_image client.images += A.pipe_image if(client) diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm index 1b8ab86fd6..3670f60bea 100644 --- a/code/modules/virus2/disease2.dm +++ b/code/modules/virus2/disease2.dm @@ -82,7 +82,7 @@ majormutate() //Space antibiotics have a good chance to stop disease completely - if(mob.reagents.has_reagent("spaceacillin")) + if(mob.chem_effects[CE_ANTIBIOTIC]) if(stage == 1 && prob(70-resistance)) src.cure(mob) else diff --git a/code/modules/virus2/helpers.dm b/code/modules/virus2/helpers.dm index d10fdbfb68..64790fdfc5 100644 --- a/code/modules/virus2/helpers.dm +++ b/code/modules/virus2/helpers.dm @@ -81,7 +81,7 @@ proc/airborne_can_reach(turf/source, turf/target) var/list/antibodies_in_common = M.antibodies & disease.antigen if(antibodies_in_common.len) return - if(M.reagents.has_reagent("spaceacillin")) + if(M.chem_effects[CE_ANTIBIOTIC]) if(prob(disease.resistance)) var/datum/disease2/disease/D = disease.getcopy() D.minormutate() diff --git a/code/modules/vore/appearance/sprite_accessories_vr.dm b/code/modules/vore/appearance/sprite_accessories_vr.dm index 5a0c27fe38..37ed8cc5b0 100644 --- a/code/modules/vore/appearance/sprite_accessories_vr.dm +++ b/code/modules/vore/appearance/sprite_accessories_vr.dm @@ -1,9 +1,7 @@ /* Hello and welcome to VOREStation sprite_accessories: For a more general overview please read sprite_accessories.dm. This file is for ears, tails, and taur bodies! - This is intended to be friendly for people with little to no actual coding experience. - !!WARNING!!: changing existing accessory information can be VERY hazardous to savefiles, to the point where you may completely corrupt a server's savefiles. Please refrain from doing this unless you absolutely know what you are doing, and have defined a @@ -265,6 +263,13 @@ color_blend_mode = ICON_MULTIPLY extra_overlay = "vulp-inner" +/datum/sprite_accessory/ears/bunny_floppy + name = "floopy bunny ears (colorable)" + desc = "" + icon_state = "floppy_bun" + do_colouration = 1 + color_blend_mode = ICON_MULTIPLY + // Special snowflake ears go below here. /datum/sprite_accessory/ears/molenar_kitsune diff --git a/code/modules/vore/appearance/update_icons_vr.dm b/code/modules/vore/appearance/update_icons_vr.dm index b17197f1f8..c9321880bc 100644 --- a/code/modules/vore/appearance/update_icons_vr.dm +++ b/code/modules/vore/appearance/update_icons_vr.dm @@ -17,7 +17,8 @@ var/global/list/wing_icon_cache = list() /mob/living/carbon/human/proc/get_tail_image() //If you are FBP with tail style and didn't set a custom one - if(synthetic && synthetic.includes_tail && !tail_style) + var/datum/robolimb/model = isSynthetic() + if(istype(model) && model.includes_tail && !tail_style) var/icon/tail_s = new/icon("icon" = synthetic.icon, "icon_state" = "tail") tail_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD) return image(tail_s) diff --git a/code/modules/vore/eating/bellymodes_vr.dm b/code/modules/vore/eating/bellymodes_vr.dm index 9527421377..564531ef5b 100644 --- a/code/modules/vore/eating/bellymodes_vr.dm +++ b/code/modules/vore/eating/bellymodes_vr.dm @@ -18,9 +18,10 @@ if(contents.len && next_emote <= times_fired) next_emote = times_fired + round(emote_time/wait,1) var/list/EL = emote_lists[digest_mode] - for(var/mob/living/M in contents) - if(M.digestable || !(digest_mode == DM_DIGEST || digest_mode == DM_DIGEST_NUMB || digest_mode == DM_ITEMWEAK)) // don't give digesty messages to indigestible people - to_chat(M,"[pick(EL)]") + if(LAZYLEN(EL)) + for(var/mob/living/M in contents) + if(M.digestable || !(digest_mode == DM_DIGEST || digest_mode == DM_DIGEST_NUMB || digest_mode == DM_ITEMWEAK)) // don't give digesty messages to indigestible people + to_chat(M,"[pick(EL)]") /////////////////////////// Exit Early //////////////////////////// var/list/touchable_items = contents - items_preserved diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm index f8cac9a50f..769e6bd031 100644 --- a/code/modules/vore/eating/living_vr.dm +++ b/code/modules/vore/eating/living_vr.dm @@ -19,6 +19,7 @@ var/absorbing_prey = 0 // Determines if the person is using the succubus drain or not. See station_special_abilities_vr. var/drain_finalized = 0 // Determines if the succubus drain will be KO'd/absorbed. Can be toggled on at any time. var/fuzzy = 1 // Preference toggle for sharp/fuzzy icon. + var/tail_alt = 0 // Tail layer toggle. var/can_be_drop_prey = 0 var/can_be_drop_pred = 1 //Mobs are pred by default. @@ -414,7 +415,11 @@ user.visible_message(attempt_msg) // Now give the prey time to escape... return if they did - var/swallow_time = delay || istype(prey, /mob/living/carbon/human) ? belly.human_prey_swallow_time : belly.nonhuman_prey_swallow_time + var/swallow_time + if(delay) + swallow_time = delay + else + swallow_time = istype(prey, /mob/living/carbon/human) ? belly.human_prey_swallow_time : belly.nonhuman_prey_swallow_time //Timer and progress bar if(!do_after(user, swallow_time, prey)) diff --git a/code/modules/vore/fluffstuff/custom_boxes_vr.dm b/code/modules/vore/fluffstuff/custom_boxes_vr.dm index bf9edaafd5..1776ca6eeb 100644 --- a/code/modules/vore/fluffstuff/custom_boxes_vr.dm +++ b/code/modules/vore/fluffstuff/custom_boxes_vr.dm @@ -181,14 +181,14 @@ ..() //Might look like a lot... but all small items. //Centcom stuff and permit new /obj/item/weapon/card/id/centcom/station/fluff/aronai(src) - new /obj/item/clothing/accessory/permit/gun/fluff/aronai_kadigan(src) + //new /obj/item/clothing/accessory/permit/gun/fluff/aronai_kadigan(src) //Gun and holster - new /obj/item/weapon/gun/projectile/nsfw(src) - new /obj/item/ammo_magazine/nsfw_mag(src) - new /obj/item/ammo_casing/nsfw_batt/stun(src) - new /obj/item/ammo_casing/nsfw_batt/stun(src) - new /obj/item/ammo_casing/nsfw_batt/net(src) - new /obj/item/clothing/accessory/holster(src) + //new /obj/item/weapon/gun/projectile/nsfw(src) + //new /obj/item/ammo_magazine/nsfw_mag(src) + //new /obj/item/ammo_casing/nsfw_batt/stun(src) + //new /obj/item/ammo_casing/nsfw_batt/stun(src) + //new /obj/item/ammo_casing/nsfw_batt/net(src) + //new /obj/item/clothing/accessory/holster(src) /obj/item/weapon/storage/backpack/satchel/gen/fluff/aronai/digest_act(...) return FALSE //I get eaten a lot, okay diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm index 0d5a75f6b0..d82c18828f 100644 --- a/code/modules/vore/fluffstuff/custom_items_vr.dm +++ b/code/modules/vore/fluffstuff/custom_items_vr.dm @@ -331,68 +331,6 @@ configured = 1 to_chat(user, "Card settings set.") -//arokha:Aronai Kadigan - Bloo glasses -/obj/item/clothing/glasses/omnihud/med/fluff/aronai - name = "AR-K glasses" - desc = "The KHI-63-K AR glasses are KHI's normal AR shades for people who don't want implanted AR. \ - These seem pretty fully featured in terms of medical software." - mode = "med" - flash_prot = 2 - - icon = 'icons/vore/custom_items_vr.dmi' - icon_override = 'icons/vore/custom_clothes_vr.dmi' - icon_state = "arohud" - -/obj/item/clothing/glasses/omnihud/med/fluff/aronai/verb/toggle_on() - set name = "Toggle AR-K HUD" - set category = "Object" - set desc = "Toggle on/off the AR-K HUD projection." - set src in usr - - if(!ishuman(usr)) return - - var/mob/living/carbon/human/H = usr - - if(icon_state == initial(icon_state)) - icon_state = "[initial(icon_state)]_on" - to_chat(H, "You ENABLE the AR-K HUD.") - else - icon_state = initial(icon_state) - to_chat(H, "You DISABLE the AR-K HUD.") - - H.update_inv_glasses() - -//arokha:Aronai Kadigan - Fluff hypospray -/obj/item/weapon/reagent_containers/hypospray/vial/fluff/aronai - name = "worn hypospray" - desc = "This hypospray seems a bit well-used. The blue band indicates it's from the CentCom medical division. There's an 'A' scratched into the bottom." - icon = 'icons/vore/custom_items_vr.dmi' - icon_state = "aro_hypo" - -/obj/item/weapon/reagent_containers/hypospray/vial/fluff/aronai/New() - ..() - loaded_vial.name = "[initial(loaded_vial.name)] (tricord)" - loaded_vial.desc = "30 Tricordrazine" - reagents.add_reagent("tricordrazine", 30) - -//arokha:Aronai Kadigan - Vials to go with mk2 hypo -/obj/item/weapon/reagent_containers/glass/beaker/vial/fluff/aro_st - name = "vial (stabilize)" - desc = "10 Tricordrazine, 10 Dexalin Plus, 5 Tramadol, 5 Inaprovaline" - prefill = list("tricordrazine"=10,"dexalinp"=10,"tramadol"=5,"inaprovaline"=5) -/obj/item/weapon/reagent_containers/glass/beaker/vial/fluff/aro_bt - name = "vial (brute)" - desc = "25 Bicaridine, 5 Tricordrazine" - prefill = list("bicaridine"=25,"tricordrazine"=5) -/obj/item/weapon/reagent_containers/glass/beaker/vial/fluff/aro_bu - name = "vial (burn)" - desc = "10 Kelotane, 15 Dermaline, 5 Tricordrazine" - prefill = list("kelotane"=10,"dermaline"=15,"tricordrazine"=5) -/obj/item/weapon/reagent_containers/glass/beaker/vial/fluff/aro_tx - name = "vial (toxins)" - desc = "25 Dylovene, 2 Hyronalin, 3 Tricordrazine" - prefill = list("anti_toxin"=25,"hyronalin"=2,"tricordrazine"=3) - //Swat43:Fortune Bloise /obj/item/weapon/storage/backpack/satchel/fluff/swat43bag name = "Coloured Satchel" @@ -1510,24 +1448,27 @@ //Destination beacon vore checking var/atom/real_dest = dT - var/televored = FALSE //UR GONNA GET VORED var/atom/real_loc = destination.loc if(isbelly(real_loc)) real_dest = real_loc - televored = TRUE if(isliving(real_loc)) var/mob/living/L = real_loc if(L.vore_selected) real_dest = L.vore_selected - televored = TRUE else if(L.vore_organs.len) real_dest = pick(L.vore_organs) + + //Confirm televore + var/televored = FALSE + if(isbelly(real_dest)) + var/obj/belly/B = real_dest + if(!target.can_be_drop_prey && B.owner != user) + to_chat(target,"\The [src] narrowly avoids teleporting you right into \a [lowertext(real_dest.name)]!") + real_dest = dT //Nevermind! + else televored = TRUE - - //Televore fluff stuff - if(televored) - to_chat(target,"\The [src] teleports you right into \a [lowertext(real_dest.name)]!") + to_chat(target,"\The [src] teleports you right into \a [lowertext(real_dest.name)]!") //Phase-out effect phase_out(target,get_turf(target)) @@ -1558,7 +1499,7 @@ ready = 1 update_icon() - logged_events["[world.time]"] = "[user] teleported [target] to [real_dest] [televored ? "(Belly: [lowertext(real_loc.name)])" : null]" + logged_events["[world.time]"] = "[user] teleported [target] to [real_dest] [televored ? "(Belly: [lowertext(real_dest.name)])" : null]" /obj/item/device/perfect_tele/proc/phase_out(var/mob/M,var/turf/T) diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm index 28f398ff99..9e957955b8 100644 --- a/code/modules/vore/resizing/resize_vr.dm +++ b/code/modules/vore/resizing/resize_vr.dm @@ -64,7 +64,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2 /mob/living/proc/resize(var/new_size, var/animate = TRUE) if(size_multiplier == new_size) return 1 - + size_multiplier = new_size //Change size_multiplier so that other items can interact with them if(animate) var/change = new_size - size_multiplier diff --git a/code/modules/xenoarcheaology/artifacts/gigadrill.dm b/code/modules/xenoarcheaology/artifacts/gigadrill.dm index 42c7288d2d..b6c665cb66 100644 --- a/code/modules/xenoarcheaology/artifacts/gigadrill.dm +++ b/code/modules/xenoarcheaology/artifacts/gigadrill.dm @@ -7,7 +7,7 @@ var/drill_time = 10 var/turf/drilling_turf density = 1 - layer = 3.1 //to go over ores + layer = ABOVE_JUNK_LAYER /obj/machinery/giga_drill/attack_hand(mob/user as mob) if(active) diff --git a/code/modules/xenoarcheaology/boulder.dm b/code/modules/xenoarcheaology/boulder.dm index 4c0bafd707..09b9d398ea 100644 --- a/code/modules/xenoarcheaology/boulder.dm +++ b/code/modules/xenoarcheaology/boulder.dm @@ -29,11 +29,22 @@ C.scan_atom(user, src) return + if(istype(I, /obj/item/device/xenoarch_multi_tool)) + var/obj/item/device/xenoarch_multi_tool/C = I + if(C.mode) //Mode means scanning. + C.depth_scanner.scan_atom(user, src) + return + else + user.visible_message("\The [user] extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!", "You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!") + if(do_after(user, 15)) + to_chat(user, "\The [src] has been excavated to a depth of [2 * src.excavation_level]cm.") + return + if(istype(I, /obj/item/device/measuring_tape)) var/obj/item/device/measuring_tape/P = I user.visible_message("\The [user] extends \the [P] towards \the [src].", "You extend \the [P] towards \the [src].") if(do_after(user, 15)) - user << "\The [src] has been excavated to a depth of [2 * src.excavation_level]cm." + to_chat(user, "\The [src] has been excavated to a depth of [2 * src.excavation_level]cm.") return if(istype(I, /obj/item/weapon/pickaxe)) @@ -43,12 +54,12 @@ return last_act = world.time - user << "You start [P.drill_verb] [src]." + to_chat(user, "You start [P.drill_verb] [src].") if(!do_after(user, P.digspeed)) return - user << "You finish [P.drill_verb] [src]." + to_chat(user, "You finish [P.drill_verb] [src].") excavation_level += P.excavation_amount if(excavation_level > 100) @@ -87,4 +98,4 @@ else if(istype(AM,/obj/mecha)) var/obj/mecha/M = AM if(istype(M.selected,/obj/item/mecha_parts/mecha_equipment/tool/drill)) - M.selected.action(src) \ No newline at end of file + M.selected.action(src) diff --git a/code/modules/xenoarcheaology/tools/tools.dm b/code/modules/xenoarcheaology/tools/tools.dm index 17412b4a8b..5f8c30ecad 100644 --- a/code/modules/xenoarcheaology/tools/tools.dm +++ b/code/modules/xenoarcheaology/tools/tools.dm @@ -80,13 +80,13 @@ SSxenoarch.digsite_spawning_turfs.Remove(T) if(nearestTargetDist >= 0) - user << "Exotic energy detected on wavelength '[nearestTargetId]' in a radius of [nearestTargetDist]m[nearestSimpleTargetDist > 0 ? "; small anomaly detected in a radius of [nearestSimpleTargetDist]m" : ""]" + to_chat(user, "Exotic energy detected on wavelength '[nearestTargetId]' in a radius of [nearestTargetDist]m[nearestSimpleTargetDist > 0 ? "; small anomaly detected in a radius of [nearestSimpleTargetDist]m" : ""]") else if(nearestSimpleTargetDist >= 0) - user << "Small anomaly detected in a radius of [nearestSimpleTargetDist]m." + to_chat(user, "Small anomaly detected in a radius of [nearestSimpleTargetDist]m.") else - user << "Background radiation levels detected." + to_chat(user, "Background radiation levels detected.") else - user << "Scanning array is recharging." + to_chat(user, "Scanning array is recharging.") /obj/item/device/depth_scanner name = "depth analysis scanner" @@ -133,7 +133,7 @@ positive_locations.Add(D) - user << "\icon[src] [src] pings." + to_chat(user, "\icon[src] [src] pings.") else if(istype(A, /obj/structure/boulder)) var/obj/structure/boulder/B = A @@ -151,7 +151,7 @@ positive_locations.Add(D) - user << "\icon[src] [src] pings [pick("madly","wildly","excitedly","crazily")]!" + to_chat(user, "\icon[src] [src] pings [pick("madly","wildly","excitedly","crazily")]!") /obj/item/device/depth_scanner/attack_self(var/mob/living/user) interact(user) @@ -310,3 +310,39 @@ usr << browse(null, "window=locater") updateSelfDialog() + +/obj/item/device/xenoarch_multi_tool + name = "xenoarcheology multitool" + desc = "Has the features of the Alden-Saraspova counter, a measuring tape, and a depth analysis scanner all in one!" + icon_state = "ano_scanner2" + item_state = "lampgreen" + icon = 'icons/obj/xenoarchaeology.dmi' + origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2) + matter = list(DEFAULT_WALL_MATERIAL = 10000,"glass" = 5000) + w_class = ITEMSIZE_SMALL + slot_flags = SLOT_BELT + var/mode = 1 //Start off scanning. 1 = scanning, 0 = measuring + var/obj/item/device/ano_scanner/anomaly_scanner = null + var/obj/item/device/depth_scanner/depth_scanner = null + +/obj/item/device/xenoarch_multi_tool/New() + anomaly_scanner = new/obj/item/device/ano_scanner(src) + depth_scanner = new/obj/item/device/depth_scanner(src) + +/obj/item/device/xenoarch_multi_tool/attack_self(var/mob/living/user) + depth_scanner.interact(user) + +/obj/item/device/xenoarch_multi_tool/verb/swap_settings(var/mob/living/user) + set name = "Swap Functionality" + set desc = "Swap between the scanning and measuring functionality.." + mode = !mode + if(mode) + to_chat(user, "The device will now scan for artifacts.") + else + to_chat(user, "The device will now measure depth dug.") + +/obj/item/device/xenoarch_multi_tool/verb/scan_for_anomalies(var/mob/living/user) + set name = "Scan for Anomalies" + set desc = "Scan for artifacts and anomalies within your vicinity." + anomaly_scanner.interact(user) + diff --git a/code/modules/xenoarcheaology/tools/tools_pickaxe.dm b/code/modules/xenoarcheaology/tools/tools_pickaxe.dm index b954d5eb05..d911843cca 100644 --- a/code/modules/xenoarcheaology/tools/tools_pickaxe.dm +++ b/code/modules/xenoarcheaology/tools/tools_pickaxe.dm @@ -149,3 +149,43 @@ smallest.loc = src picksToSort -= smallest orient2hud() + +/obj/item/weapon/pickaxe/excavationdrill + name = "excavation drill" + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "excavationdrill2" + item_state = "syringe_0" + excavation_amount = 15 + digspeed = 30 + desc = "Advanced archaeological drill combining ultrasonic excitation and bluespace manipulation to provide extreme precision. The tip is adjustable from 1 to 30 cm." + drill_sound = 'sound/weapons/thudswoosh.ogg' + drill_verb = "drilling" + force = 5 + w_class = 2 + attack_verb = list("drilled") + +/obj/item/weapon/pickaxe/excavationdrill/attack_self(mob/user as mob) + var/depth = input("Put the desired depth (1-30 centimeters).", "Set Depth", 30) as num + if(depth>30 || depth<1) + to_chat(user, "Invalid depth.") + return + excavation_amount = depth + to_chat(user, "You set the depth to [depth]cm.") + switch(depth) + if(1 to 5) + icon_state = "excavationdrill0" + if(6 to 10) + icon_state = "excavationdrill1" + if(11 to 15) + icon_state = "excavationdrill2" + if(16 to 20) + icon_state = "excavationdrill3" + if(21 to 25) + icon_state = "excavationdrill4" + if(25 to 30) + icon_state = "excavationdrill5" //The other 2 sprites are comically long. Let's just cut it at 5. + +/obj/item/weapon/pickaxe/excavationdrill/examine(mob/user) + ..() + var/depth = excavation_amount + to_chat(user, "It is currently set at [depth]cms.") \ No newline at end of file diff --git a/code/modules/xenoarcheaology/tools/tools_pickaxe_vr.dm b/code/modules/xenoarcheaology/tools/tools_pickaxe_vr.dm index ffdb7dc2c9..3a1ff22b1c 100644 --- a/code/modules/xenoarcheaology/tools/tools_pickaxe_vr.dm +++ b/code/modules/xenoarcheaology/tools/tools_pickaxe_vr.dm @@ -21,47 +21,3 @@ /obj/item/weapon/pickaxe/hand icon = 'icons/obj/xenoarchaeology_vr.dmi' - -/obj/item/weapon/pickaxe/excavationdrill - name = "excavation drill" - icon = 'icons/obj/xenoarchaeology_vr.dmi' - icon_state = "excavationdrill0" - item_state = "syringe_0" - excavation_amount = 15 - digspeed = 30 - desc = "Advanced archaeological drill combining ultrasonic excitation and bluespace manipulation to provide extreme precision. The diamond tip is adjustable from 1 to 30 cms." - drill_sound = 'sound/weapons/thudswoosh.ogg' - drill_verb = "drilling" - force = 15.0 - w_class = ITEMSIZE_SMALL - attack_verb = list("drilled") - hitsound = 'sound/weapons/circsawhit.ogg' - -/obj/item/weapon/pickaxe/excavationdrill/attack_self(mob/user as mob) - var/depth = input("Put the desired depth (1-30 centimeters).", "Set Depth", 30) as num - if(depth>30 || depth<1) - user << "Invalid depth." - return - excavation_amount = depth - user << "You set the depth to [depth]cm." - if (depth<4) - icon_state = "excavationdrill0" - else if (depth >=4 && depth <8) - icon_state = "excavationdrill1" - else if (depth >=8 && depth <12) - icon_state = "excavationdrill2" - else if (depth >=12 && depth <16) - icon_state = "excavationdrill3" - else if (depth >=16 && depth <20) - icon_state = "excavationdrill4" - else if (depth >=20 && depth <24) - icon_state = "excavationdrill5" - else if (depth >=24 && depth <28) - icon_state = "excavationdrill6" - else - icon_state = "excavationdrill7" - -/obj/item/weapon/pickaxe/excavationdrill/examine(mob/user) - ..() - var/depth = excavation_amount - user << "It is currently set at [depth]cms." diff --git a/config/custom_items.txt b/config/custom_items.txt index ef30661334..0f24e884cf 100644 --- a/config/custom_items.txt +++ b/config/custom_items.txt @@ -543,6 +543,13 @@ character_name: Myryan Karnage-Cunningham item_path: /obj/item/weapon/storage/belt/utility/fluff/vulpine } +{ +ckey: mr_signmeup +character_name: Reshskakskakss Seekiseekis +item_path: /obj/item/clothing/suit/security/navyhos +req_titles: Head of Security +} + # ######## N CKEYS { @@ -725,12 +732,6 @@ character_name: Tasy Ruffles item_path: /obj/item/device/pda/clown } -{ -ckey: silvertalismen -character_name: Camilla -item_path: /obj/item/toy/plushie/farwa -} - { ckey: Swat43 character_name: Fortune Bloise diff --git a/html/changelog.html b/html/changelog.html index 574b22699b..7a3de85cf0 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -55,6 +55,87 @@

22 March 2018

Chaoko99 updated:

+

01 April 2018

+

Anewbe updated:

+
    +
  • Medical Doctors and EMTs spawn with white medkits.
  • +
+

Cameron653 updated:

+
    +
  • Adds a xenoarch excavation tool, craftable in R&D. Allows depth selection of 1-30
  • +
  • Adds a xenoarch multitool, craftable in R&D. Has xenoarch counter, measure tool, and depth scanner all in one.
  • +
+

Heroman3003 updated:

+
    +
  • Attaching exosuit equipment with a gripper correctly removes it from the gripper.
  • +
  • Engineering gripper can no longer duplicate frame parts.
  • +
+

MistyLuminescence updated:

+
    +
  • Wallets can now hold a wider variety of objects.
  • +
+

Woodrat updated:

+
    +
  • Added two 44 cal revolvers.
  • +
  • Added 44 cal speedloader for revolvers.
  • +
  • Added 44 cal rubber rounds.
  • +
  • Fixed the icon_state for 'structure/plushie/carp' and the random first aid kit spawner.
  • +
  • Added a random chance tool spawn for power tools (most of the time it should still just be regular tools).
  • +
  • Adjusted the spawn rate of medkits, combat medkits should be more rare.
  • +
  • Cash split into its own loot item.
  • +
  • Plushies split into large and small plushies.
  • +
  • All the extra plushie spawns added to the random plushie spawn.
  • +
  • Eightball and conch shell added to toy spawns.
  • +
  • Added spawn points for the large plushies, cash, and the power tools to the station.
  • +
+

battlefieldCommander updated:

+
    +
  • Added permanent markers, an alternative to crayons.
  • +
  • The chemistry recipe for paint now uses marker ink instead of crayon dust.
  • +
  • Removed crayon boxes from the map. They can still be ordered from cargo in case you need a snack.
  • +
+ +

15 March 2018

+

Anewbe updated:

+
    +
  • Pills and ingested reagents actually process at half speed, rather than just ignoring half of the reagents.
  • +
  • Robotic limbs now need internal repair at 30 composite damage, rather than 30 of burn or brute.
  • +
  • Syringes now inject their entire payload with one click, but in 5 unit increments. There is a delay in between each of these.
  • +
  • Assisted robotic organs (internals, eyes) are less vulnerable to EMP.
  • +
  • Lifelike robotic organs (currently VeyMed) are more vulnerable to EMP.
  • +
+

Cerebulon updated:

+
    +
  • Added Akhani language for Tajaran.
  • +
  • Fixed incorrect singular form of Tajaran in several places.
  • +
+

MisterLayne updated:

+
    +
  • Added a version of the ED-209 called the ED-CLN. It is a more efficient Cleanbot.
  • +
  • Reinforced snowballs can now actually be made in a reasonable time limit.
  • +
+

Nerezza updated:

+
    +
  • Broken APCs can be bashed open with slightly smaller objects now. This means wrenches are acceptable, no need to hunt down a fire extinguisher.
  • +
  • EVA rigsuit/hardsuit no longer holds toolboxes in suit storage since those have been a volume inventory for some time now. RIP ghetto satchel.
  • +
  • CE's rigsuit/hardsuit no longer holds pickaxes and ore satchels, but can now hold inflateables.
  • +
  • Retracting rigsuit/hardsuit helmets with no valid mask equipped now disables internals.
  • +
  • Offline rigsuits/hardsuits are no longer considered valid air supplies by the internals button. Before, your internals would instantly shut off before you could get a breath out of the rigsuit. Now, the internals button will look for a different tank instead.
  • +
  • Tajaran now get to keep their tails when they wear the EVA, RD, or Industrial rigsuits/hardsuits. Unathi sprites to come soon!
  • +
  • Sifwood floor tiles now correctly use their double-stacked icon instead of disappearing.
  • +
+

Woodrat updated:

+
    +
  • Added in a weapons crate for explorers that has bolt action rifles.
  • +
  • Weapon powercells can be ordered from cargo (security access crate).
  • +
  • Automatic weapons crate split into two crates now. One for SMGs one for the rifle. Minor adjustments to other munitions and security supply packs as well.
  • +
  • The automatic weapons ammo crate has also been split.
  • +
  • Names of the crates for the munitions and security catogory supply packs have been adjusted slightly. In certain places contents also adjusted.
  • +
  • Holoplant now comes in a crate.
  • +
+ +

05 March 2018

+

Anewbe updated:

  • Prometheans can now wear underwear.
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 4625f808f5..79ccd16a8b 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -4013,4 +4013,97 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. contents to the exterior atmosphere before filling with clean air, and vice versa. chaoko99: - - rscadd: "Added mapmerge PY to the \tools directory of the Vorestation repository." \ No newline at end of file + - rscadd: "Added mapmerge PY to the \tools directory of the Vorestation repository." +2018-03-05: + Anewbe: + - rscdel: Removes Command Liaison, Bridge Secretary, Hydroponicist, Prospector, + Sanitation Technician, Professor, and Historian alt-titles. + - rscdel: Removed universal translators from the loadout. + - rscadd: RnD can print earpiece translators. + Mechoid: + - rscadd: Add a surgical operation for repairing the brainstem of a decapitated + individual. + - rscadd: Add a permanent modifier for frankensteining individuals. + Nerezza: + - rscadd: Package bomb detonators can be re-bound by hitting the new package bomb + with them. + PrismaticGynoid: + - bugfix: The succumb verb will now work on species that can't take oxyloss damage. +2018-03-15: + Anewbe: + - tweak: Pills and ingested reagents actually process at half speed, rather than + just ignoring half of the reagents. + - rscdel: Robotic limbs now need internal repair at 30 composite damage, rather + than 30 of burn or brute. + - tweak: Syringes now inject their entire payload with one click, but in 5 unit + increments. There is a delay in between each of these. + - rscadd: Assisted robotic organs (internals, eyes) are less vulnerable to EMP. + - rscdel: Lifelike robotic organs (currently VeyMed) are more vulnerable to EMP. + Cerebulon: + - rscadd: Added Akhani language for Tajaran. + - spellcheck: Fixed incorrect singular form of Tajaran in several places. + MisterLayne: + - rscadd: Added a version of the ED-209 called the ED-CLN. It is a more efficient + Cleanbot. + - bugfix: Reinforced snowballs can now actually be made in a reasonable time limit. + Nerezza: + - tweak: Broken APCs can be bashed open with slightly smaller objects now. This + means wrenches are acceptable, no need to hunt down a fire extinguisher. + - rscdel: EVA rigsuit/hardsuit no longer holds toolboxes in suit storage since those + have been a volume inventory for some time now. RIP ghetto satchel. + - rsctweak: CE's rigsuit/hardsuit no longer holds pickaxes and ore satchels, but + can now hold inflateables. + - bugfix: Retracting rigsuit/hardsuit helmets with no valid mask equipped now disables + internals. + - bugfix: Offline rigsuits/hardsuits are no longer considered valid air supplies + by the internals button. Before, your internals would instantly shut off before + you could get a breath out of the rigsuit. Now, the internals button will look + for a different tank instead. + - rscadd: Tajaran now get to keep their tails when they wear the EVA, RD, or Industrial + rigsuits/hardsuits. Unathi sprites to come soon! + - bugfix: Sifwood floor tiles now correctly use their double-stacked icon instead + of disappearing. + Woodrat: + - rscadd: Added in a weapons crate for explorers that has bolt action rifles. + - rscadd: Weapon powercells can be ordered from cargo (security access crate). + - tweak: Automatic weapons crate split into two crates now. One for SMGs one for + the rifle. Minor adjustments to other munitions and security supply packs as + well. + - rscadd: The automatic weapons ammo crate has also been split. + - tweak: Names of the crates for the munitions and security catogory supply packs + have been adjusted slightly. In certain places contents also adjusted. + - bugfix: Holoplant now comes in a crate. +2018-04-01: + Anewbe: + - tweak: Medical Doctors and EMTs spawn with white medkits. + Cameron653: + - rscadd: Adds a xenoarch excavation tool, craftable in R&D. Allows depth selection + of 1-30 + - rscadd: Adds a xenoarch multitool, craftable in R&D. Has xenoarch counter, measure + tool, and depth scanner all in one. + Heroman3003: + - bugfix: Attaching exosuit equipment with a gripper correctly removes it from the + gripper. + - bugfix: Engineering gripper can no longer duplicate frame parts. + MistyLuminescence: + - tweak: Wallets can now hold a wider variety of objects. + Woodrat: + - rscadd: Added two 44 cal revolvers. + - rscadd: Added 44 cal speedloader for revolvers. + - rscadd: Added 44 cal rubber rounds. + - bugfix: Fixed the icon_state for 'structure/plushie/carp' and the random first + aid kit spawner. + - rscadd: Added a random chance tool spawn for power tools (most of the time it + should still just be regular tools). + - tweak: Adjusted the spawn rate of medkits, combat medkits should be more rare. + - tweak: Cash split into its own loot item. + - tweak: Plushies split into large and small plushies. + - rscadd: All the extra plushie spawns added to the random plushie spawn. + - tweak: Eightball and conch shell added to toy spawns. + - rscadd: Added spawn points for the large plushies, cash, and the power tools to + the station. + battlefieldCommander: + - rscadd: Added permanent markers, an alternative to crayons. + - tweak: The chemistry recipe for paint now uses marker ink instead of crayon dust. + - rscdel: Removed crayon boxes from the map. They can still be ordered from cargo + in case you need a snack. diff --git a/html/changelogs/Anewbe - Pills.yml b/html/changelogs/Anewbe - Pills.yml deleted file mode 100644 index 5669a907c1..0000000000 --- a/html/changelogs/Anewbe - Pills.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Anewbe - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - tweak: "Pills and ingested reagents actually process at half speed, rather than just ignoring half of the reagents." diff --git a/html/changelogs/Anewbe - Robolimb Repair.yml b/html/changelogs/Anewbe - Robolimb Repair.yml deleted file mode 100644 index a2521de202..0000000000 --- a/html/changelogs/Anewbe - Robolimb Repair.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Anewbe - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - rscdel: "Robotic limbs now need internal repair at 30 composite damage, rather than 30 of burn or brute." diff --git a/html/changelogs/Anewbe - Syringes.yml b/html/changelogs/Anewbe - Syringes.yml deleted file mode 100644 index 90fd9a0b17..0000000000 --- a/html/changelogs/Anewbe - Syringes.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Anewbe - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - tweak: "Syringes now inject their entire payload with one click, but in 5 unit increments. There is a delay in between each of these." diff --git a/html/changelogs/MisterLayne - ED-CLN.yml b/html/changelogs/MisterLayne - ED-CLN.yml deleted file mode 100644 index 0aba34a616..0000000000 --- a/html/changelogs/MisterLayne - ED-CLN.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: MisterLayne - -delete-after: True - -changes: - - rscadd "Added a version of the ED-209 called the ED-CLN. It is a more efficient Cleanbot." \ No newline at end of file diff --git a/html/changelogs/MisterLayne - SnowballTEMPFIX.yml b/html/changelogs/MisterLayne - SnowballTEMPFIX.yml deleted file mode 100644 index 88edc4f77c..0000000000 --- a/html/changelogs/MisterLayne - SnowballTEMPFIX.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: MisterLayne - -delete-after: False - -changes: - - bugfix "Reinforced snowballs can now actually be made in a reasonable time limit." diff --git a/html/changelogs/Nerezza - APC-Tweak.yml b/html/changelogs/Nerezza - APC-Tweak.yml deleted file mode 100644 index 6017913c88..0000000000 --- a/html/changelogs/Nerezza - APC-Tweak.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Nerezza - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - tweak: "Broken APCs can be bashed open with slightly smaller objects now. This means wrenches are acceptable, no need to hunt down a fire extinguisher." diff --git a/html/changelogs/Nerezza - Hardsuit-fixes.yml b/html/changelogs/Nerezza - Hardsuit-fixes.yml deleted file mode 100644 index 52642a3061..0000000000 --- a/html/changelogs/Nerezza - Hardsuit-fixes.yml +++ /dev/null @@ -1,39 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Nerezza - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - rscdel: "EVA rigsuit/hardsuit no longer holds toolboxes in suit storage since those have been a volume inventory for some time now. RIP ghetto satchel." - - rsctweak: "CE's rigsuit/hardsuit no longer holds pickaxes and ore satchels, but can now hold inflateables." - - bugfix: "Retracting rigsuit/hardsuit helmets with no valid mask equipped now disables internals." - - bugfix: "Offline rigsuits/hardsuits are no longer considered valid air supplies by the internals button. Before, your internals would instantly shut off before you could get a breath out of the rigsuit. Now, the internals button will look for a different tank instead." diff --git a/html/changelogs/Nerezza - off-the-chopblock.yml b/html/changelogs/Nerezza - off-the-chopblock.yml deleted file mode 100644 index 0bcbbbbce3..0000000000 --- a/html/changelogs/Nerezza - off-the-chopblock.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Nerezza - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - rscadd: "Tajaran now get to keep their tails when they wear the EVA, RD, or Industrial rigsuits/hardsuits. Unathi sprites to come soon!" diff --git a/html/changelogs/Nerezza - sifwoodfix.yml b/html/changelogs/Nerezza - sifwoodfix.yml deleted file mode 100644 index 41f190774d..0000000000 --- a/html/changelogs/Nerezza - sifwoodfix.yml +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Nerezza - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - bugfix: "Sifwood floor tiles now correctly use their double-stacked icon instead of disappearing." diff --git a/html/changelogs/Anewbe - VeyMed EMP tweaks.yml b/html/changelogs/Woodrat - Bugfixes.yml similarity index 70% rename from html/changelogs/Anewbe - VeyMed EMP tweaks.yml rename to html/changelogs/Woodrat - Bugfixes.yml index 24b2090fc9..9e42ad9edc 100644 --- a/html/changelogs/Anewbe - VeyMed EMP tweaks.yml +++ b/html/changelogs/Woodrat - Bugfixes.yml @@ -22,7 +22,7 @@ ################################# # Your name. -author: Anewbe +author: Woodrat # Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. delete-after: True @@ -33,5 +33,11 @@ delete-after: True # Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. # Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. changes: - - rscadd: "Assisted robotic organs (internals, eyes) are less vulnerable to EMP." - - rscdel: "Lifelike robotic organs (currently VeyMed) are more vulnerable to EMP." + - bugfix: "Flashers in brig cells now should work, extra floor flash in communal brig to deal with crims." + - bugfix: "Inproper access, SMES rooms." + - bugfix: "Trader start point being dark now fixed." + - rscadd: "Medical Vendor Plus has more advanced burn and trauma kits." + - tweak: "Cell 1 and 2 in the brig can now be accessed by detectives." + - tweak: "Additional r-walls next to the engine room to help with rads." + - tweak: "Floor decals in a couple areas." + - tweak: "RD office now has its telescreen back." \ No newline at end of file diff --git a/html/changelogs/Woodrat - Supplypack Adjustments.yml b/html/changelogs/Woodrat - Supplypack Adjustments.yml deleted file mode 100644 index f76a4b143e..0000000000 --- a/html/changelogs/Woodrat - Supplypack Adjustments.yml +++ /dev/null @@ -1,41 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Woodrat - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - rscadd: "Added in a weapons crate for explorers that has bolt action rifles." - - rscadd: "Weapon powercells can be ordered from cargo (security access crate)." - - tweak: "Automatic weapons crate split into two crates now. One for SMGs one for the rifle. Minor adjustments to other munitions and security supply packs as well." - - rscadd: "The automatic weapons ammo crate has also been split." - - tweak: "Names of the crates for the munitions and security catogory supply packs have been adjusted slightly. In certain places contents also adjusted." - - bugfix: "Holoplant now comes in a crate." diff --git a/html/changelogs/example - Copy.yml b/html/changelogs/example - Copy.yml deleted file mode 100644 index 372935e482..0000000000 --- a/html/changelogs/example - Copy.yml +++ /dev/null @@ -1,8 +0,0 @@ - -author: Cerebulon - -delete-after: True - -changes: - - rscadd: "Added Akhani language for Tajaran." - - spellcheck: "Fixed incorrect singular form of Tajaran in several places." diff --git a/html/changelogs/lorwp-pilotfallback.yml b/html/changelogs/lorwp-pilotfallback.yml new file mode 100644 index 0000000000..eccc2538bb --- /dev/null +++ b/html/changelogs/lorwp-pilotfallback.yml @@ -0,0 +1,13 @@ +# Your name. +author: lorwp + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - bugfix: "Fixes Pilot headsets not being able to fallback to shortwave radio" \ No newline at end of file diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index 415c4cd5a8c2a6119af4fe5a5783ac0291e65408..601d40b4dc3d9eefd05921bb400e9a5976e4da93 100644 GIT binary patch literal 97951 zcmb@ubyOTp*XTQhKppiLU4yLxH|-QA0QBdhXl6)65QPx0>M4FTX1(9 zW^R+`ectb!d+s0iu65S}y1Ki1SJkfFRkeS$n=ln6X`IL8k3k?1j;xG?8VH2i2K;7X zpaWMBbnJ0^E%Y3B%0-dk$1zyHEtL*z1Yg<!mXmfbUZJKg8C>?TkATwK9XED94x=2aGoKBMbmHMOGAFHzBywg5|i zohoD}i;Q6t>>>S#5<&tj`ZUjRQ$Jn4fH* zq0zQv)~m9`8i;01NZ3tXFE=F?pt`phfw4Ybr}sL47N(oHrjS-~U6-tcIGhr^~6pZD|7SCwwQT55AP zl6>AJ70TT4s<&M0bM|j9_eA~KkNG@_L8A``bq0OQRLi7B@8!eq1WXB975mlZ#5n4V z30i)1Mc@0W$w?z5CJYM(an=RLtmYP4=VGR$ZQe6NWKF__vR{$oOg?dKjN)~>?zTif z#T&-9M?vF{YRE~U*4f{G9iJz#yU1?Q1Qk!->n*Iae_o`;vL3v|?7T}sqGsQx*q{qD zK0}h*b`fu1aA*-R&TR=d?JKXCoiI{k=hj!cp~4(-_qjPbL(7jvcY zC~nf{7bo!Dud#7~cFFLZ!z#P9QLz@VJ>j6*dl5oS!kxBK0p}Ubn;#5iO{~#8cD=oU 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'; + templateMarkup += '
'; - try - { - NanoTemplate.addTemplate(key, templateMarkup); - } - catch(error) - { - alert('ERROR: An error occurred while loading the UI: ' + error.message); - return; - } + try + { + NanoTemplate.addTemplate(key, templateMarkup); + } + catch(error) + { + alert('ERROR: An error occurred while loading the UI: ' + error.message); + return; + } - delete _templateData[key]; + delete _templateData[key]; - loadNextTemplate(); - }) - .fail(function () { - alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!'); - }); + loadNextTemplate(); + }) + .fail(function () { + alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!'); + }); - return; - } - } + return; + } + } - var compileTemplates = function () { + var compileTemplates = function () { - for (var key in _templates) { - try { - _compiledTemplates[key] = doT.template(_templates[key], null, _templates) - } - catch (error) { - alert(error.message); - } - } - }; + for (var key in _templates) { + try { + _compiledTemplates[key] = doT.template(_templates[key], null, _templates) + } + catch (error) { + alert(error.message); + } + } + }; - return { - init: function () { - init(); - }, - addTemplate: function (key, templateString) { - _templates[key] = templateString; - }, - templateExists: function (key) { - return _templates.hasOwnProperty(key); - }, - parse: function (templateKey, data) { - if (!_compiledTemplates.hasOwnProperty(templateKey) || !_compiledTemplates[templateKey]) { - if (!_templates.hasOwnProperty(templateKey)) { - alert('ERROR: Template "' + templateKey + '" does not exist in _compiledTemplates!'); - return '

Template error (does not exist)

'; - } - compileTemplates(); - } - if (typeof _compiledTemplates[templateKey] != 'function') { - alert(_compiledTemplates[templateKey]); - alert('ERROR: Template "' + templateKey + '" failed to compile!'); - return '

Template error (failed to compile)

'; - } - return _compiledTemplates[templateKey].call(this, data['data'], data['config'], _helpers); - }, + return { + init: function () { + init(); + }, + addTemplate: function (key, templateString) { + _templates[key] = templateString; + }, + templateExists: function (key) { + return _templates.hasOwnProperty(key); + }, + getKeys: function () { + var _keys = []; + for(var key in _templates) { + _keys.push(key); + } + return _keys; + }, + parse: function (templateKey, data) { + if (!_compiledTemplates.hasOwnProperty(templateKey) || !_compiledTemplates[templateKey]) { + if (!_templates.hasOwnProperty(templateKey)) { + alert('ERROR: Template "' + templateKey + '" does not exist in _compiledTemplates!'); + return '

Templateerror (does not exist)

'; + } + compileTemplates(); + } + if (typeof _compiledTemplates[templateKey] != 'function') { + alert(_compiledTemplates[templateKey]); + alert('ERROR: Template "' + templateKey + '" failed to compile!'); + return '

Template error (failed to compile)

'; + } + return _compiledTemplates[templateKey].call(this, data['data'], data['config'], _helpers); + }, addHelper: function (helperName, helperFunction) { if (!jQuery.isFunction(helperFunction)) { alert('NanoTemplate.addHelper failed to add ' + helperName + ' as it is not a function.'); @@ -129,7 +136,7 @@ var NanoTemplate = function () { delete _helpers[helperName]; } } - } + } }(); diff --git a/nano/templates/crew_manifest.tmpl b/nano/templates/crew_manifest.tmpl new file mode 100644 index 0000000000..00c45a1d5f --- /dev/null +++ b/nano/templates/crew_manifest.tmpl @@ -0,0 +1,27 @@ + + +

Crew Manifest

+ +
+
{{:helper.link('Home', 'home', {'switch_tab' : 1})}}

+ +
+
+ {{for data.manifest}} + {{if value.elems.length}} + + {{for value.elems :itemValue:itemIndex}} + + + + + + {{/for}} + {{/if}} + {{/for}} +
{{:value.cat}}
{{:itemValue.name}}{{:itemValue.rank}}{{:itemValue.active}}
+
diff --git a/nano/templates/pai_manifest.tmpl b/nano/templates/pai_manifest.tmpl deleted file mode 100644 index ca4924d70a..0000000000 --- a/nano/templates/pai_manifest.tmpl +++ /dev/null @@ -1,76 +0,0 @@ - - -
-
- {{if data.manifest.heads.length}} - - {{for data.manifest["heads"]}} - {{if value.rank == "Captain"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.sec.length}} - - {{for data.manifest["sec"]}} - {{if value.rank == "Head of Security"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.eng.length}} - - {{for data.manifest["eng"]}} - {{if value.rank == "Chief Engineer"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.med.length}} - - {{for data.manifest["med"]}} - {{if value.rank == "Chief Medical Officer"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.sci.length}} - - {{for data.manifest["sci"]}} - {{if value.rank == "Research Director"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.civ.length}} - - {{for data.manifest["civ"]}} - {{if value.rank == "Head of Personnel"}} - - {{else}} - - {{/if}} - {{/for}} - {{/if}} - {{if data.manifest.misc.length}} - - {{for data.manifest["misc"]}} - - {{/for}} - {{/if}} -
Command
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Security
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Engineering
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Medical
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Science
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Civilian
{{:value.name}}{{:value.rank}}{{:value.active}}
{{:value.name}}{{:value.rank}}{{:value.active}}
Misc
{{:value.name}}{{:value.rank}}{{:value.active}}
-
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z2++GvOAIhQ5==f0tvDrXyL^Oq8x^qs)^PG$_-pbTuMm;eNaKTDuZFME^W}OnJf4TJ zN%JIf)S6MhFC&*5H|6Lb^Mokj-ikeHi8*Q?!_7pTqbBaeH6Fatiy9Ls;}0;rAw^{% z<;CaqCF(p?G?Yhk2wndBtCQlGl!oZm=vF>ZQ3)Le`P7TSdpbp~ws1@7O9?k|oy)ZO z$gW-XsQ*6Pk-l;9z@DFZi~@m~pa;C~mggMl@#Plxlmp*Zoz0}udSbTY-`T$dS;I|} za%@vi3`xq;YGAY4xDrfLwj|nx?a6ErYvDs%h4$()h1H3qN;Q`gI#^4I4+bjywDmCC z^4F5tF{p`oe~elE(Rykk$t7vP+GWw!rN6koV2)R=e;6}0dd9I)|6|74tC@S&Js4x2 z{AJm_rpe@0&JoG8W1ptw&Lt^#*1>|tcYfc#>BtLf=uTzk^&PLQDT@NK_s+7-OZq?E atm*H6$Ub)B?%-wDUlKY?2A+H9K>r7fMz!kz literal 0 HcmV?d00001 diff --git a/vorestation.dme b/vorestation.dme index d838d4b523..d75085165d 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -315,9 +315,11 @@ #include "code\datums\supplypacks\contraband.dm" #include "code\datums\supplypacks\contraband_vr.dm" #include "code\datums\supplypacks\costumes.dm" +#include "code\datums\supplypacks\costumes_vr.dm" #include "code\datums\supplypacks\engineering.dm" #include "code\datums\supplypacks\engineering_vr.dm" #include "code\datums\supplypacks\hospitality.dm" +#include "code\datums\supplypacks\hospitality_vr.dm" #include "code\datums\supplypacks\hydroponics.dm" #include "code\datums\supplypacks\hydroponics_vr.dm" #include "code\datums\supplypacks\materials.dm" @@ -391,6 +393,7 @@ #include "code\defines\procs\statistics.dm" #include "code\game\atoms.dm" #include "code\game\atoms_movable.dm" +#include "code\game\atoms_movable_vr.dm" #include "code\game\base_turf.dm" #include "code\game\periodic_news.dm" #include "code\game\response_team.dm" @@ -528,6 +531,7 @@ #include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm" #include "code\game\gamemodes\meteor\meteor.dm" #include "code\game\gamemodes\meteor\meteors.dm" +#include "code\game\gamemodes\meteor\meteors_vr.dm" #include "code\game\gamemodes\mixed\conflux.dm" #include "code\game\gamemodes\mixed\infestation.dm" #include "code\game\gamemodes\mixed\intrigue.dm" @@ -683,6 +687,7 @@ #include "code\game\machinery\OpTable.dm" #include "code\game\machinery\overview.dm" #include "code\game\machinery\oxygen_pump.dm" +#include "code\game\machinery\painter_vr.dm" #include "code\game\machinery\partslathe_vr.dm" #include "code\game\machinery\pda_multicaster.dm" #include "code\game\machinery\portable_turret.dm" @@ -1120,7 +1125,7 @@ #include "code\game\objects\items\weapons\storage\laundry_basket.dm" #include "code\game\objects\items\weapons\storage\lockbox.dm" #include "code\game\objects\items\weapons\storage\misc.dm" -#include "code\game\objects\items\weapons\storage\quickdraw_vr.dm" +#include "code\game\objects\items\weapons\storage\quickdraw.dm" #include "code\game\objects\items\weapons\storage\secure.dm" #include "code\game\objects\items\weapons\storage\storage.dm" #include "code\game\objects\items\weapons\storage\toolbox.dm" @@ -1508,6 +1513,7 @@ #include "code\modules\clothing\head\jobs.dm" #include "code\modules\clothing\head\misc.dm" #include "code\modules\clothing\head\misc_special.dm" +#include "code\modules\clothing\head\pilot_helmet.dm" #include "code\modules\clothing\head\soft_caps.dm" #include "code\modules\clothing\head\solgov.dm" #include "code\modules\clothing\head\solgov_vr.dm" @@ -1520,6 +1526,7 @@ #include "code\modules\clothing\masks\voice.dm" #include "code\modules\clothing\rings\material.dm" #include "code\modules\clothing\rings\rings.dm" +#include "code\modules\clothing\rings\rings_vr.dm" #include "code\modules\clothing\shoes\boots.dm" #include "code\modules\clothing\shoes\colour.dm" #include "code\modules\clothing\shoes\leg_guards.dm" @@ -1623,6 +1630,7 @@ #include "code\modules\economy\EFTPOS.dm" #include "code\modules\economy\Events.dm" #include "code\modules\economy\Events_Mundane.dm" +#include "code\modules\economy\lorenews.dm" #include "code\modules\economy\price_list.dm" #include "code\modules\economy\retail_scanner.dm" #include "code\modules\economy\TradeDestinations.dm" @@ -2291,6 +2299,7 @@ #include "code\modules\organs\subtypes\nano.dm" #include "code\modules\organs\subtypes\seromi.dm" #include "code\modules\organs\subtypes\slime.dm" +#include "code\modules\organs\subtypes\slime_vr.dm" #include "code\modules\organs\subtypes\standard.dm" #include "code\modules\organs\subtypes\standard_vr.dm" #include "code\modules\organs\subtypes\unathi.dm" @@ -2411,6 +2420,7 @@ #include "code\modules\projectiles\guns\energy\laser.dm" #include "code\modules\projectiles\guns\energy\netgun_vr.dm" #include "code\modules\projectiles\guns\energy\nuclear.dm" +#include "code\modules\projectiles\guns\energy\nuclear_vr.dm" #include "code\modules\projectiles\guns\energy\particle.dm" #include "code\modules\projectiles\guns\energy\pulse.dm" #include "code\modules\projectiles\guns\energy\special.dm" @@ -2848,7 +2858,6 @@ #include "maps\southern_cross\items\encryptionkey_sc.dm" #include "maps\southern_cross\items\headset_sc.dm" #include "maps\southern_cross\items\clothing\sc_accessory.dm" -#include "maps\southern_cross\items\clothing\sc_head.dm" #include "maps\southern_cross\items\clothing\sc_suit.dm" #include "maps\southern_cross\items\clothing\sc_under.dm" #include "maps\southern_cross\job\outfits.dm"

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selfishness, claiming your soul and warping your body to match the darkness in your heart." + if (!(LASER in user.mutations)) + user.mutations.Add(LASER) + user << "You feel pressure building behind your eyes." + if (!(COLD_RESISTANCE in user.mutations)) + user.mutations.Add(COLD_RESISTANCE) + user << "Your body feels warm." + if (!(XRAY in user.mutations)) + user.mutations.Add(XRAY) + user.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) + user.see_in_dark = 8 + user.see_invisible = SEE_INVISIBLE_LEVEL_TWO + user << "The walls suddenly disappear." + user.dna.mutantrace = "shadow" + user.update_mutantrace() + if("Wealth") + user << "Your wish is granted, but at a terrible cost..." + user << "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart." + new /obj/structure/closet/syndicate/resources/everything(loc) + user.dna.mutantrace = "shadow" + user.update_mutantrace() + if("Immortality") + user << "Your wish is granted, but at a terrible cost..." + user << "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart." + user.verbs += /mob/living/carbon/proc/immortality + user.dna.mutantrace = "shadow" + user.update_mutantrace() + if("To Kill") + user << "Your wish is granted, but at a terrible cost..." + user << "The Wish Granter punishes you for your wickedness, claiming your soul and warping your body to match the darkness in your heart." + ticker.mode.traitors += user.mind + user.mind.special_role = "traitor" + var/datum/objective/hijack/hijack = new + hijack.owner = user.mind + user.mind.objectives += hijack + user << "Your inhibitions are swept away, the bonds of loyalty broken, you are free to murder as you please!" + var/obj_count = 1 + for(var/datum/objective/OBJ in user.mind.objectives) + user << "Objective #[obj_count]: [OBJ.explanation_text]" + obj_count++ + user.dna.mutantrace = "shadow" + user.update_mutantrace() + if("Peace") + user << "Whatever alien sentience that the Wish Granter possesses is satisfied with your wish. There is a distant wailing as the last of the Faithless begin to die, then silence." + user << "You feel as if you just narrowly avoided a terrible fate..." + for(var/mob/living/simple_animal/hostile/faithless/F in living_mob_list) + F.health = -10 + F.stat = 2 + F.icon_state = "faithless_dead" + + +///////////////Meatgrinder////////////// + + +/obj/effect/meatgrinder + name = "Meat Grinder" + desc = "What is that thing?" + density = 1 + anchored = 1 + icon = 'icons/mob/critter.dmi' + icon_state = "blob" + var/triggerproc = "explode" //name of the proc thats called when the mine is triggered + var/triggered = 0 + +/obj/effect/meatgrinder/New() + icon_state = "blob" + +/obj/effect/meatgrinder/HasEntered(AM as mob|obj) + Bumped(AM) + +/obj/effect/meatgrinder/Bumped(mob/M as mob|obj) + + if(triggered) return + + if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) + for(var/mob/O in viewers(world.view, src.loc)) + O << "[M] triggered the \icon[src] [src]" + triggered = 1 + call(src,triggerproc)(M) + +/obj/effect/meatgrinder/proc/triggerrad1(mob) + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + for(var/mob/O in viewers(world.view, src.loc)) + s.set_up(3, 1, src) + s.start() + explosion(mob, 1, 0, 0, 0) + spawn(0) + qdel(src) + +/obj/effect/meatgrinder + name = "Meat Grinder" + icon_state = "blob" + triggerproc = "triggerrad1" + + +/////For the Wishgranter/////////// + +/mob/living/carbon/proc/immortality() + set category = "Immortality" + set name = "Resurrection" + + var/mob/living/carbon/C = usr + if(!C.stat) + C << "You're not dead yet!" + return + C << "Death is not your end!" + + spawn(rand(800,1200)) + if(C.stat == DEAD) + dead_mob_list -= C + living_mob_list += C + C.stat = CONSCIOUS + C.tod = null + C.setToxLoss(0) + C.setOxyLoss(0) + C.setCloneLoss(0) + C.SetParalysis(0) + C.SetStunned(0) + C.SetWeakened(0) + C.radiation = 0 + C.heal_overall_damage(C.getBruteLoss(), C.getFireLoss()) + C.reagents.clear_reagents() + C << "You have regenerated." + C.visible_message("[usr] appears to wake from the dead, having healed all wounds.") + C.update_canmove() + return 1 diff --git a/maps/northern_star/polaris-1.dmm b/maps/northern_star/polaris-1.dmm index 13ed35f6b9..86f1d9cab3 100644 --- a/maps/northern_star/polaris-1.dmm +++ b/maps/northern_star/polaris-1.dmm @@ -1,10151 +1,10151 @@ -"aaa" = (/turf/space,/area/space) -"aab" = (/turf/space,/area/syndicate_station/northeast) -"aac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) -"aad" = (/obj/structure/lattice,/turf/space,/area/mine/unexplored/upper_level) -"aae" = (/obj/structure/lattice,/turf/space,/area/space) -"aaf" = (/turf/simulated/mineral,/area/mine/unexplored/upper_level) -"aag" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/civilian_hallway_fore) -"aah" = (/obj/machinery/light/small{dir = 1},/turf/simulated/mineral/floor/ignore_mapgen,/area/hallway/secondary/civilian_hallway_fore) -"aai" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) -"aaj" = (/turf/space,/area/syndicate_station/north) -"aak" = (/turf/space,/area/skipjack_station/northeast_solars) -"aal" = (/turf/simulated/wall,/area/mine/unexplored/upper_level) -"aam" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aan" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aao" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/unexplored/upper_level) -"aap" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaq" = (/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aar" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aas" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aat" = (/obj/structure/table/rack,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aau" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aav" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaw" = (/turf/simulated/mineral/ignore_mapgen,/area/mine/unexplored/upper_level) -"aax" = (/turf/simulated/wall,/area/maintenance/locker) -"aay" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"aaz" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) -"aaA" = (/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaC" = (/obj/effect/decal/cleanable/dirt,/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaD" = (/obj/item/weapon/pickaxe/drill,/turf/simulated/floor,/area/maintenance/locker) -"aaE" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaF" = (/obj/structure/door_assembly/door_assembly_mai,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) -"aaG" = (/obj/random/contraband,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/contraband,/turf/simulated/floor,/area/maintenance/locker) -"aaH" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) -"aaI" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"aaJ" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) -"aaK" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/locker) -"aaL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"aaM" = (/turf/simulated/floor,/area/maintenance/locker) -"aaN" = (/obj/structure/railing,/turf/space,/area/space) -"aaO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aaP" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aaQ" = (/turf/simulated/wall,/area/maintenance/library) -"aaR" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/maintenance/locker) -"aaS" = (/obj/structure/lattice,/obj/structure/railing,/turf/space,/area/space) -"aaT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"aaU" = (/obj/structure/railing{tag = "icon-railing0 (EAST)"; icon_state = "railing0"; dir = 4},/turf/space,/area/space) -"aaV" = (/obj/structure/lattice,/obj/structure/catwalk,/turf/space,/area/space) -"aaW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aaY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aaZ" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"aba" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abb" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"abd" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/library) -"abe" = (/obj/structure/lattice,/obj/structure/railing{tag = "icon-railing0 (EAST)"; icon_state = "railing0"; dir = 4},/turf/space,/area/space) -"abf" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abh" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abi" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = -25; req_access = list(11,13)},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abk" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abl" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "solar_chapel_airlock"; pixel_x = 0; pixel_y = 28; req_access = list(13); tag_airpump = "solar_chapel_pump"; tag_chamber_sensor = "solar_chapel_sensor"; tag_exterior_door = "solar_chapel_outer"; tag_interior_door = "solar_chapel_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 0; pixel_y = -26},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abn" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abo" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abq" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/library) -"abs" = (/obj/structure/closet/crate,/obj/random/action_figure,/obj/random/action_figure,/obj/random/action_figure,/obj/random/action_figure,/obj/random/maintenance/clean,/obj/random/toy,/turf/simulated/floor,/area/maintenance/library) -"abt" = (/obj/structure/lattice,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/space,/area/space) -"abu" = (/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/space,/area/space) -"abv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"abw" = (/obj/structure/cable/yellow,/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abx" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"aby" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Fore Starboard"; dir = 1},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) -"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/library) -"abA" = (/turf/simulated/floor,/area/maintenance/library) -"abB" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/inflatable/door,/turf/simulated/floor,/area/maintenance/locker) -"abC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"abE" = (/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/maintenance/library) -"abF" = (/obj/structure/lattice,/obj/machinery/light/small{dir = 8},/turf/simulated/mineral/floor/ignore_mapgen,/area/hallway/secondary/civilian_hallway_fore) -"abG" = (/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) -"abH" = (/obj/structure/lattice,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/mineral/floor/ignore_mapgen,/area/hallway/secondary/civilian_hallway_fore) -"abI" = (/obj/structure/table/rack,/obj/random/maintenance/clean,/obj/random/maintenance/cargo,/turf/simulated/floor,/area/maintenance/library) -"abJ" = (/turf/simulated/shuttle/wall,/area/shuttle/cryo/station) -"abK" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/inflatable/door,/turf/simulated/floor,/area/maintenance/locker) -"abL" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/airless,/area/maintenance/library) -"abM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/library) -"abN" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/random/maintenance/cargo,/obj/structure/closet/crate,/obj/random/maintenance/cargo,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/library) -"abO" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library) -"abP" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "library_maint_outer"; locked = 1; name = "Library Maintenance EVA External Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/library) -"abQ" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "library_maint_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "library_maint_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/maintenance/library) -"abR" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "library_maint_airlock"; name = "Airlock Console"; pixel_y = 25; req_access = list(13); tag_airpump = "library_maint_pump"; tag_chamber_sensor = "library_maint_sensor"; tag_exterior_door = "library_maint_outer"; tag_interior_door = "library_maint_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/maintenance/library) -"abS" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "library_maint_inner"; locked = 1; name = "Library Maintenance EVA Internal Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/library) -"abT" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "library_maint_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor,/area/maintenance/library) -"abU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/maintenance/library) -"abV" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor,/area/maintenance/library) -"abW" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/maintenance/library) -"abX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) -"abY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "library_maint_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = -25; req_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library) -"abZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "library_maint_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/library) -"aca" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/civilian{c_tag = "CIV - Library EVA"; dir = 1},/turf/simulated/floor,/area/maintenance/library) -"acb" = (/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "library_maint_inner"; locked = 1; name = "Library Maintenance EVA Internal Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/library) -"acc" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/library) -"acd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/library) -"ace" = (/obj/structure/cryofeed{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) -"acf" = (/obj/machinery/cryopod{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) -"acg" = 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(/turf/simulated/wall,/area/library_conference_room) -"acH" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/library_conference_room) -"acI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/maintenance/library) -"acJ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/library) -"acK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/library) -"acL" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/maintenance/locker) -"acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/library) -"acN" = (/obj/structure/cable{d1 = 1; 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= (/turf/simulated/wall,/area/library) -"acV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) -"acW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) -"acX" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/cryo/station) -"acY" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light,/obj/structure/closet/emcloset,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) -"acZ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/emcloset,/obj/machinery/light,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) -"ada" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/cryo/station) -"adb" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/locker) -"adc" = (/turf/simulated/wall,/area/chapel/chapel_morgue) -"add" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/library) -"ade" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/library) -"adf" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library_conference_room) -"adg" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library_conference_room) -"adh" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library_conference_room) -"adi" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library_conference_room) -"adj" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) -"adk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) -"adl" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/library_conference_room) -"adm" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) -"adn" = (/turf/space,/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) -"ado" = (/obj/machinery/door/airlock/external{frequency = 1380; id_tag = "cryostorage_shuttle_hatch"; name = "Cryogenic Storage Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) -"adp" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) -"adq" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/locker) -"adr" = (/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) -"ads" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) -"adt" = (/obj/structure/closet/coffin,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) -"adu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/library) -"adv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/newscaster{pixel_x = 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8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/library_conference_room) -"adC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) -"adD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/wood,/area/library_conference_room) -"adE" = (/obj/machinery/door/airlock/glass{frequency = null; id_tag = "cryostorage_shuttle_berth_hatch"; name = "Cryogenic Storage"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) -"adF" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/effect/floor_decal/industrial/warning{dir = 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(/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) -"adW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) -"adX" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/maintenance/locker) -"adY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/locker) -"adZ" = (/turf/simulated/wall,/area/chapel/office) -"aea" = (/obj/machinery/button/remote/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 32; pixel_y = 4},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) -"aeb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/library) -"aec" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = 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(/obj/item/clothing/gloves/rainbow,/obj/item/clothing/head/soft/rainbow,/obj/item/clothing/shoes/rainbow,/obj/item/clothing/under/color/rainbow,/obj/item/weapon/bedsheet/rainbow,/obj/item/weapon/pen/crayon/rainbow,/turf/simulated/floor,/area/maintenance/security_starboard) -"ans" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) -"ant" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) -"anu" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = 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(/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Librarian"},/turf/simulated/floor/carpet,/area/library) -"anB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/obj/structure/table/woodentable,/obj/item/device/tvcamera,/turf/simulated/floor/carpet,/area/library) -"anC" = (/obj/machinery/sleeper{dir = 8},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"anD" = (/obj/machinery/sleep_console,/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"anE" = (/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"anF" = (/obj/structure/sign/redcross{name = 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4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/turf/simulated/floor/tiled,/area/security/interrogation) -"anS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"anT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"anU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) -"anV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) -"anW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"anX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) -"anY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 10},/obj/machinery/camera/network/security{c_tag = "SEC - Brig Fore Hallway 1"; dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"anZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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"1-2"},/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor/tiled,/area/security/main) -"aoi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/main) -"aoj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/main) -"aok" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/security/main) -"aol" = (/obj/machinery/door/airlock/security{name = "Security Locker Room"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"aom" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"aon" = (/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"aoo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"aop" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"aoq" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"aor" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"aos" = (/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"aot" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) -"aov" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) -"aow" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library) -"aox" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 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(/obj/structure/table/rack,/obj/item/weapon/storage/firstaid/adv,/obj/item/bodybag/cryobag,/obj/item/weapon/crowbar,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/sign/poster{pixel_y = 32},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"aoJ" = (/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"aoK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"aoL" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/obj/structure/cable/green{d1 = 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= (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) -"aoP" = (/obj/structure/table/glass,/obj/machinery/status_display{pixel_x = 32; pixel_y = 0},/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) -"aoQ" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/chapel/main) -"aoR" = (/obj/effect/floor_decal/chapel,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/chapel/main) -"aoS" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/obj/item/weapon/stool/padded,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/dark,/area/chapel/main) 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7},/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = -21; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/interrogation) -"apa" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 0; pixel_y = -34},/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/interrogation) -"apb" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/interrogation) -"apc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) -"apd" = (/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) -"ape" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"apf" = (/turf/simulated/wall,/area/security/evidence_storage) -"apg" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) -"aph" = (/turf/simulated/wall,/area/crew_quarters/heads/hos) -"api" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"apj" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"apk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor/tiled/red,/area/crew_quarters/heads/hos) -"apl" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = 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= 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/main) -"app" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/item/clothing/glasses/hud/security,/turf/simulated/floor/tiled,/area/security/main) -"apq" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main) -"apr" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled,/area/security/main) -"aps" = (/turf/simulated/floor/tiled,/area/security/main) -"apt" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/camera/network/security{c_tag = "SEC - Locker Room"; dir = 4},/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) -"apu" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) -"apv" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) -"apw" = (/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"apx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/security_lockerroom) -"apy" = (/obj/machinery/door/airlock{name = "Security Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/security/security_lockerroom) -"apz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"apA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"apB" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"apC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) -"apD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/security_starboard) -"apE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library) -"apF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library) -"apG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) -"apH" = (/obj/structure/table/glass,/obj/item/weapon/storage/firstaid/regular,/obj/effect/floor_decal/corner/paleblue{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"apI" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"apJ" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"apK" = (/obj/structure/bed/roller,/obj/effect/floor_decal/corner/paleblue/full{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = 12; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) -"apL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/first_aid_station_starboard) -"apM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) -"apN" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) -"apO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) -"apP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) -"apQ" = (/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/dark,/area/chapel/main) -"apR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) -"apS" = (/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/dark,/area/chapel/main) -"apT" = (/obj/structure/disposalpipe/segment,/obj/item/stack/tile/wood,/turf/simulated/floor,/area/vacant/vacant_site) -"apU" = (/obj/structure/table/reinforced,/obj/item/stack/tile/wood,/turf/simulated/floor/wood,/area/vacant/vacant_site) -"apV" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/turf/simulated/floor/wood,/area/vacant/vacant_site) -"apW" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 4; pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/glass2/square,/turf/simulated/floor/wood,/area/vacant/vacant_site) -"apX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/chapel) -"apY" = (/turf/simulated/wall/r_wall,/area/security/security_equiptment_storage) -"apZ" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) -"aqa" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) -"aqb" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) -"aqc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 9},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/security/brig) -"aqd" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/security/brig) -"aqe" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) -"aqf" = (/obj/structure/closet{name = "Evidence Closet"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) -"aqg" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) -"aqh" = (/mob/living/simple_animal/snake/Noodle,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) -"aqi" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) -"aqj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) -"aqk" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) -"aql" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"aqm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/main) -"aqn" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/floor/tiled,/area/security/main) -"aqo" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) -"aqp" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) -"aqq" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/landmark/start{name = "Security 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(/turf/simulated/wall,/area/security/warden) -"aBt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"aBu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aBv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) -"aBw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) -"aBx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/security/security_processing) -"aBy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) -"aBz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) -"aBA" = (/obj/machinery/vending/security,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) -"aBB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/security/brig) -"aBC" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aBD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aBE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/security/brig) -"aBF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) -"aBG" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/structure/closet/secure_closet/brig,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/security/brig) -"aBH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/prison) -"aBI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/security/prison) -"aBJ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/prison) -"aBK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/prison) -"aBL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/security/prison) -"aBM" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/prison) -"aBN" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor,/area/maintenance/security_starboard) -"aBO" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor,/area/maintenance/security_starboard) -"aBP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/security_starboard) -"aBQ" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/obj/structure/closet/jcloset,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled,/area/janitor) -"aBR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/janitor) -"aBS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/obj/effect/landmark/start{name = "Janitor"},/turf/simulated/floor/tiled,/area/janitor) -"aBT" = (/obj/item/weapon/stool/padded,/obj/effect/landmark/start{name = "Janitor"},/turf/simulated/floor/tiled,/area/janitor) -"aBU" = (/obj/machinery/door/window/westright{name = "Janitoral Desk"; req_access = 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= 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/holodeck_control) -"aCb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/holodeck_control) -"aCc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/civilian{c_tag = "CIV - Holodeck Fore"; dir = 2},/turf/simulated/floor/plating,/area/holodeck_control) -"aCd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/holodeck_control) -"aCe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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(/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) -"aCk" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) -"aCl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) -"aCm" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) -"aCn" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aCo" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aCp" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aCq" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/pool) -"aCr" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 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(/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/armoury) -"aCv" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/armoury) -"aCw" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/armoury) -"aCx" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aCy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"aCz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) -"aCA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) -"aCB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"aCC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) -"aCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aCE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/brig) -"aCF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) -"aCG" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) -"aCH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) -"aCI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) -"aCJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/effect/floor_decal/corner/red{dir 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4},/turf/simulated/floor/tiled,/area/security/lobby) -"aHU" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/airlock{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; pixel_x = -6; pixel_y = -26; req_access = list(63)},/turf/simulated/floor/tiled,/area/security/lobby) -"aHV" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/lobby) -"aHW" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/machinery/computer/secure_data{tag = "icon-computer (WEST)"; icon_state = "computer"; dir = 8},/turf/simulated/floor/tiled,/area/security/lobby) -"aHX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled,/area/security/prison) -"aHY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 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= 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison) -"aIb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"aIc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/table/steel,/obj/item/device/communicator,/obj/item/device/communicator,/obj/item/device/communicator,/obj/item/device/communicator,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/turf/simulated/floor/tiled,/area/security/prison) -"aId" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table/steel,/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Observation"; dir = 1},/turf/simulated/floor/tiled,/area/security/prison) -"aIe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"aIf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/prison) -"aIg" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/prison) -"aIh" = (/obj/machinery/flasher{id = 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"1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/maintenance/holodeck) -"aIt" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/holodeck) -"aIu" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/holodeck_control) -"aIv" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/turf/simulated/floor/tiled,/area/holodeck_control) -"aIw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/holodeck_control) -"aIx" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/holodeck_control) -"aIy" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) -"aIz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) -"aIA" = (/obj/machinery/door/airlock/glass{name = "Recreation Area"},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) -"aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area) -"aIC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area) -"aID" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area) -"aIE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area) -"aIF" = (/obj/machinery/door/airlock/glass{name = "Pool"},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/pool) -"aIG" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aIH" = (/obj/effect/floor_decal/spline/plain{dir = 9},/obj/item/weapon/beach_ball,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aII" = (/obj/effect/floor_decal/spline/plain{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aIJ" = (/obj/effect/floor_decal/spline/plain{dir = 5},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aIK" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) -"aIL" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/green/full{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/eastleft{name = "Ballistics"},/obj/random/projectile/sec,/obj/random/projectile/sec,/turf/simulated/floor/tiled/dark,/area/security/tactical) -"aIM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/tactical) -"aIN" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/tactical) -"aIO" = (/turf/simulated/floor/tiled/dark,/area/security/tactical) -"aIP" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/blue/full{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor/westright{name = "Energy"},/obj/random/energy/sec,/turf/simulated/floor/tiled/dark,/area/security/tactical) -"aIQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/security/range) -"aIR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 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-"aJb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/lobby) -"aJc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 6},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/security/lobby) -"aJd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/lobby) -"aJe" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/window/brigdoor/southleft{name = "Secure Door"},/obj/effect/floor_decal/corner/red{dir = 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sortType = "Robotics"},/turf/simulated/floor/tiled/white,/area/rnd/research) -"byP" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/research{c_tag = "SCI - Research Hallway Starboard"; dir = 8},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/rnd/research) -"byQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/rnd/research_foyer) -"byR" = (/obj/structure/closet/firecloset,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) -"byS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) -"byT" = (/obj/structure/sink{pixel_y = 16},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) -"byU" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research_foyer) -"byV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/rnd/research_foyer) -"byW" = (/turf/simulated/floor/tiled,/area/rnd/research_foyer) -"byX" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/rnd/research_foyer) -"byY" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) -"byZ" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) -"bza" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) -"bzb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/maintenance/central) -"bzc" = (/turf/simulated/wall/r_wall,/area/maintenance/central) -"bzd" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/maintenance/central) -"bze" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/maintenance/central) -"bzf" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/central) -"bzg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/central) -"bzh" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) -"bzi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"bzj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"bzk" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; name = "Kitchen"; sortType = "Kitchen"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"bzl" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"bzm" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) -"bzn" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/medical/reception) -"bzo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/reception) -"bzp" = (/obj/structure/table/standard,/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -5},/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bzq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/reception) -"bzr" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bzs" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzt" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzx" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/obj/structure/table/rack,/obj/item/wheelchair,/obj/item/wheelchair{pixel_y = 9},/obj/item/wheelchair{pixel_y = 18},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"bzy" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = -2; pixel_y = -2},/obj/item/device/defib_kit/loaded,/obj/item/device/defib_kit/loaded,/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bzz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bzA" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bzB" = (/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bzC" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/structure/disposalpipe/segment,/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bzD" = (/obj/machinery/photocopier,/obj/effect/floor_decal/corner/paleblue{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) -"bzE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) -"bzF" = (/obj/structure/table/reinforced,/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) -"bzG" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) -"bzH" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = 32; pixel_y = -2},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/obj/effect/floor_decal/corner/paleblue/full{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) -"bzI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor/tiled,/area/medical/morgue) -"bzJ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_fore) -"bzK" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzL" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "virology_airlock_control"; name = "Virology Access Console"; pixel_x = 8; pixel_y = -22; tag_exterior_door = "virology_airlock_exterior"; tag_interior_door = "virology_airlock_interior"},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/corner/lime{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzM" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/structure/disposalpipe/junction/yjunction,/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzN" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/corner/lime,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzO" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Hallway"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzQ" = (/obj/effect/floor_decal/corner/lime{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzS" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzT" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzV" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzW" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/virology) -"bzX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxport) -"bzY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"bzZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"bAa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"bAb" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/auxsolarport) -"bAc" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/auxsolarport) -"bAd" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/auxsolarport) -"bAe" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) -"bAf" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/turf/simulated/floor,/area/maintenance/research) -"bAg" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/maintenance/research) -"bAh" = (/obj/structure/closet/emcloset,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/research) -"bAi" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light_switch{pixel_x = 12; pixel_y = -25},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/maintenance/disposal) -"bAj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor,/area/maintenance/disposal) -"bAk" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -21},/obj/machinery/light/small,/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/disposal) -"bAl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bAm" = (/obj/machinery/conveyor{dir = 2; id = "garbage"},/turf/simulated/floor,/area/maintenance/disposal) -"bAn" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) -"bAo" = (/obj/structure/bed/chair/office/light,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) -"bAp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) -"bAq" = (/obj/structure/cable/green{d1 = 1; 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name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgP" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgQ" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgR" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgS" = (/obj/structure/frame,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgT" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/meter,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Port to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgV" = (/obj/structure/window/reinforced,/obj/structure/closet/firecloset,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgW" = (/obj/structure/window/reinforced,/obj/structure/closet/firecloset,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dgX" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) -"dgY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/workshop) -"dgZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop) -"dha" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; 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icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dly" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 1; tag_north = 0; tag_south = 6; tag_west = 2; use_power = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dlz" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 0; tag_north = 1; tag_south = 7; tag_west = 2; use_power = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dlA" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dlB" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dlC" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{dir = 5; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/workshop) -"dlD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/camera/network/engineering{c_tag = "ENG - Workshop Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dlE" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dlF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/frame,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dlG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dlH" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera/network/engineering{c_tag = "ENG - Workshop Starboard"; dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dlI" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) -"dlJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/engineering) -"dlK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/green{d1 = 1; 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req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) -"dlN" = (/obj/structure/dispenser{phorontanks = 0},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/engineering{c_tag = "ENG - EVA"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva) -"dlO" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering/taur,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) -"dlP" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering/taur,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) -"dlQ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) -"dlR" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; 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icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dlV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dlW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dlX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dlY" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dlZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (EAST)"; 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pixel_y = 3},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dmh" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dmi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dmj" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dmk" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dml" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmm" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 9; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 9; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0; use_power = 1},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) -"dmq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/valve/digital/open{dir = 4; name = "Nitrogen Outlet Valve"},/obj/effect/floor_decal/corner/red/full,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmr" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dms" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 5; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmt" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmu" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmv" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 10; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmx" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dmy" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmA" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmD" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dmE" = (/turf/simulated/wall,/area/engineering/workshop) -"dmF" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) -"dmG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering) -"dmH" = (/turf/simulated/wall,/area/engineering/engine_eva) -"dmI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) -"dmJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/engineering) -"dmK" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod6/station) -"dmL" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station) -"dmM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dmN" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dmO" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dmP" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dmQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dmR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 6; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dmS" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dmT" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dmU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dmV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dmW" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dmX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dmZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Connector"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dna" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dnb" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dnc" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dnd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) -"dne" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dnf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dng" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) -"dnh" = (/obj/machinery/vending/engivend,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dni" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dnj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dnk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) -"dnl" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop) -"dnm" = (/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Fore"; dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) -"dnn" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) -"dno" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) -"dnp" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"dnq" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) -"dnr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) -"dns" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/maintenance/substation/engineering) -"dnt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) -"dnu" = (/obj/structure/table/steel,/obj/item/weapon/paper{info = "The big blue box recently installed in here is a 'grid checker' which will shut off the power if a dangerous power spike from the engine erupts into the powernet. Shutting everything down protects everything from electrical damage, however the outages can be disruptive to colony operations, so it is designed to restore power after a somewhat significant delay, up to ten minutes or so. The grid checker can be manually hacked in order to end the outage sooner. To do that, you must cut three specific wires which do not cause a red light to shine, then pulse a fourth wire. Electrical protection is highly recommended when doing maintenance on the grid checker."; name = "grid checker info"},/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) -"dnv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) -"dnw" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/engineering) -"dnx" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) -"dny" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/engineering) -"dnz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 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(/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dnF" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dnG" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dnH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dnI" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 Fore"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dnJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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(/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) -"dpB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/atmos_control) -"dpC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/engineering/workshop) -"dpD" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering) -"dpE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering) -"dpF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = 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(/obj/structure/closet/crate,/obj/item/weapon/deck/tarot,/obj/item/weapon/coin/gold,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/weapon/flame/lighter/zippo,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/atmos_control) -"dpM" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) -"dpN" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dpO" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dpP" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/computer/security/engineering{dir = 4; name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dpQ" = (/obj/machinery/computer/cryopod/robot{pixel_y = 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"0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) -"dpW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) -"dpX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering) -"dpY" = (/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) -"dpZ" = (/obj/machinery/light{dir = 1},/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dqa" = (/obj/machinery/shield_gen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dqb" = (/obj/machinery/camera/network/engineering{c_tag = "ENG - Hard Storage"; dir = 2},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) -"dqc" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) -"dqd" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) -"dqe" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/emitter{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"dqf" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor,/area/engineering/storage) -"dqg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dqh" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dqi" = (/obj/structure/table/standard,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dqj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/obj/machinery/shield_diffuser,/turf/simulated/floor/airless,/area/engineering/atmos) -"dqk" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) -"dql" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) -"dqm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) -"dqn" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) -"dqo" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) -"dqp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) -"dqq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) -"dqr" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) -"dqs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) -"dqt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/atmos_control) -"dqu" = (/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/maintenance/atmos_control) -"dqv" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqw" = (/obj/effect/landmark{name = "JoinLateCyborg"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqx" = (/obj/machinery/computer/drone_control{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqz" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqA" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dqB" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dqC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) -"dqD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) -"dqE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) -"dqF" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) -"dqG" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dqH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor,/area/engineering/storage) -"dqI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) -"dqJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dqK" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a2_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dqL" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a2_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a2_dock_pump"; tag_chamber_sensor = "d1a2_dock_sensor"; tag_exterior_door = "d1a2_dock_outer"; tag_interior_door = "d1a2_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a2_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dqM" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dqN" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dqO" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dqP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dqQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) -"dqR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dqT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dqU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dqV" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dqX" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dqY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dqZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING 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"escape_dock_north_starboard_mech"; tag_airpump = "escape_dock_north_starboard_pump"; tag_chamber_sensor = "escape_dock_north_starboard_sensor"; tag_exterior_door = "escape_dock_north_starboard_outer"; tag_interior_door = "escape_dock_north_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dsc" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_snorth_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dse" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsf" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dsg" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "arrivals_dock_north_airlock"; master_tag = "arrivals_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "arrivals_dock_north_mech"; tag_airpump = "arrivals_dock_north_pump"; tag_chamber_sensor = "arrivals_dock_north_sensor"; tag_exterior_door = "arrivals_dock_north_outer"; tag_interior_door = "arrivals_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsh" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_north_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "arrivals_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsi" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "arrival_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dsj" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dsk" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dsl" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dsm" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{icon_state = "door_locked"; locked = 1; name = 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tag_interior_door = "dock_three_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dss" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dst" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dsu" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dsv" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dsw" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_fore_airlock"; name = "Airlock Console"; pixel_y = 30; req_access = list(13); tag_airpump = "dock_four_fore_pump"; tag_chamber_sensor = "dock_four_fore_sensor"; tag_exterior_door = "dock_four_fore_outer"; tag_interior_door = "dock_four_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dsx" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dsy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dsz" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dsA" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"dsB" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) -"dsC" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) -"dsD" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) -"dsE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/atmos_control) -"dsF" = (/turf/simulated/floor,/area/maintenance/atmos_control) -"dsG" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dsH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dsI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dsJ" = (/obj/machinery/door/airlock/engineering{name = "Engineering Drone Fabrication"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/drone_fabrication) -"dsK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) -"dsL" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) -"dsM" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) -"dsN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"dsO" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"dsP" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"dsQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/storage) -"dsR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"dsS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/engineering/storage) -"dsT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering/storage) -"dsU" = (/obj/structure/table/steel,/obj/item/clothing/head/orangebandana,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) -"dsV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"dsW" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsX" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dsY" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsZ" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dta" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dtb" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dtc" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_starboard_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dte" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dtf" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dth" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) -"dti" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) -"dtj" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/item/weapon/caution/cone,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtk" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dtm" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtn" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dto" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_fore_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dtp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dtq" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dtr" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dts" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dtt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dtu" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dtv" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/atmos_control) -"dtw" = (/obj/machinery/drone_fabricator/derelict,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dtx" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/deck/cards,/obj/structure/table/steel,/obj/random/maintenance/engineering,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft"; dir = 8},/turf/simulated/floor/tiled,/area/engineering) -"dtz" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/obj/structure/closet/crate/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engineering/storage) -"dtA" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dtB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) -"dtC" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) -"dtD" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) -"dtE" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/plating,/area/engineering/storage) -"dtF" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/thermoregulator,/turf/simulated/floor,/area/engineering/storage) -"dtG" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/engineering/storage) -"dtH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) -"dtI" = (/obj/structure/bed/chair{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor,/area/maintenance/engineering) -"dtJ" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dtK" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dtL" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtM" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtN" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtO" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) -"dtQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dtR" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dtS" = (/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) -"dtT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = newlist(); req_one_access = list(10)},/turf/simulated/floor,/area/maintenance/atmos_control) -"dtU" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dtV" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/computer/drone_control{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) -"dtW" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/light,/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dtX" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dtY" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"dtZ" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dua" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dub" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duc" = (/obj/machinery/light,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dud" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) -"due" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/dispenser{anchored = 0; oxygentanks = 0},/turf/simulated/floor/plating,/area/engineering/storage) -"duf" = (/obj/machinery/light,/obj/structure/closet/crate/solar,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) -"dug" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/engineering/storage) -"duh" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) -"dui" = (/turf/space,/area/shuttle/specops/station) -"duj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"duk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dul" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dum" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dun" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"duo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dup" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"duq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dur" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dus" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) -"dut" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) -"duu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"duv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"duw" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dux" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duz" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duB" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duE" = (/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duF" = (/obj/structure/table/steel,/obj/item/weapon/book/manual/engineering_singularity_safety,/turf/simulated/floor,/area/maintenance/engineering) -"duG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"duH" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"duI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"duJ" = (/turf/space,/area/syndicate_station/southeast) -"duK" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"duL" = (/obj/structure/lattice,/obj/item/stack/cable_coil/yellow{pixel_x = 2; pixel_y = 2},/obj/item/stack/cable_coil/yellow,/turf/space,/area/space) -"duM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) -"duN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/maintenance/portsolar) -"duO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) -"duP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/portsolar) -"duQ" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"duR" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"duS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) -"duT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port Access"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duY" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"duZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dva" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvb" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dvd" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dve" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvf" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvh" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvi" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvl" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvn" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvp" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvu" = (/obj/machinery/door/window/westleft{name = "Engineering Reception Desk"; req_access = list(10); req_one_access = newlist()},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvv" = (/obj/machinery/navbeacon/delivery/west{location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvw" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/engineering) -"dvx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"dvy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) -"dvz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dvA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvB" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvC" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dvD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 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(/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"dvP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"dvQ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 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(/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvW" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvX" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dvY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_port_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = -25; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvZ" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwa" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwc" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwe" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwf" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwg" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwh" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwi" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dwj" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwm" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Port"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwq" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwr" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dws" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dwu" = (/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/aft_hallway) -"dwv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/engineering) -"dww" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 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(/turf/space,/area/syndicate_station/arrivals_dock) -"dwD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dwE" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dwF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dwG" = (/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dwH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) -"dwI" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dwJ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dwK" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dwL" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dwM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dwN" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"dwO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dwP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"dwQ" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) -"dwR" = (/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_waste) -"dwS" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"dwT" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dwU" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"dwV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"dwW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"dwX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dwY" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) -"dwZ" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) -"dxa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dxb" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dxc" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dxd" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dxe" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dxf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dxg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_starboard_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dxh" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dxi" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dxj" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dxk" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/item/weapon/caution/cone,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dxl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dxm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dxn" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dxo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dxp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dxq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dxr" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dxs" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dxt" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dxu" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 1"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dxv" = (/obj/machinery/hologram/holopad,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dxw" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dxx" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"dxy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) -"dxz" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_port_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_port_pump"; tag_chamber_sensor = "eng_port_sensor"; tag_exterior_door = "eng_port_outer"; tag_interior_door = "eng_port_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxA" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 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"engineering_dock_inner"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxG" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/aft_hallway) -"dxH" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = null; req_one_access = list(11,24)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_waste) -"dxI" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/steel,/area/engineering/engine_waste) -"dxJ" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "ENG - Waste Handling"},/turf/simulated/floor/tiled,/area/engineering/engine_waste) -"dxK" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dxL" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/structure/table/steel,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dxM" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"dxN" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dxO" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dxP" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dxQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 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(/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/closet/radiation,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Access"},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/tiled,/area/engineering/engine_airlock) -"dxV" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxW" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxX" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dxY" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dxZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dya" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dyb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dyc" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dyd" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dye" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dyf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dyg" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyh" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_ssouth_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_starboard_mech"; tag_airpump = "escape_dock_south_starboard_pump"; tag_chamber_sensor = "escape_dock_south_starboard_sensor"; tag_exterior_door = "escape_dock_south_starboard_outer"; tag_interior_door = "escape_dock_south_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyi" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dyj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_ssouth_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyk" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "arrivals_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dym" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "arrivals_dock_south_airlock"; master_tag = "arrivals_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "arrivals_dock_south_mech"; tag_airpump = "arrivals_dock_south_pump"; tag_chamber_sensor = "arrivals_dock_south_sensor"; tag_exterior_door = "arrivals_dock_south_outer"; tag_interior_door = "arrivals_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyn" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_south_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "arrivals_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dyo" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_south_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "arrivals_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "arrivals_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dyp" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dyq" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dyr" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/item/tape/engineering,/obj/machinery/door/airlock/glass_external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dys" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/item/weapon/caution/cone,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dyt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dyu" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) -"dyv" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_three_mid_pump"; tag_chamber_sensor = "dock_three_mid_sensor"; tag_exterior_door = "dock_three_mid_outer"; tag_interior_door = "dock_three_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dyw" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dyx" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External 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tag_airpump = "dock_four_mid_pump"; tag_chamber_sensor = "dock_four_mid_sensor"; tag_exterior_door = "dock_four_mid_outer"; tag_interior_door = "dock_four_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dyB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dyC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dyD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dyE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dyF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dyG" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyL" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dyP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 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(/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"dyW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dyX" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dyY" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_dock_pump"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dyZ" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/camera/network/engineering{c_tag = "ENG - Shuttle Access"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engineering/aft_hallway) -"dza" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) -"dzb" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor,/area/engineering/engine_waste) -"dzc" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 38; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) -"dzd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 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"4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dzj" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dzk" = (/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) -"dzl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) -"dzm" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{d1 = 1; d2 = 2; 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list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/button/remote/emitter{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dAM" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/obj/item/clothing/ears/earmuffs,/obj/item/clothing/ears/earmuffs,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dAN" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dAO" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dAP" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dAQ" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_starboard_sensor"; pixel_x = -24; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dAR" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dAS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_starboard_outer"; locked = 1; name = "Engineering Starboard External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dAT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_starboard_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = newlist(); req_one_access = list(11,24)},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) -"dAU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dAV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a4_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dAW" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a4_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a4_dock_pump"; tag_chamber_sensor = "d1a4_dock_sensor"; tag_exterior_door = "d1a4_dock_outer"; tag_interior_door = "d1a4_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a4_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dAX" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) -"dAY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dAZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dBa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dBb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dBc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBe" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBf" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod4/station) -"dBg" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod4/station) -"dBh" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod4/station) -"dBi" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod3/station) -"dBj" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod3/station) -"dBk" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod3/station) -"dBl" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) -"dBm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(11)},/turf/simulated/floor,/area/maintenance/starboardsolar) -"dBn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) -"dBo" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station) -"dBp" = (/obj/machinery/computer/station_alert{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dBq" = (/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dBr" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 25; pixel_y = 5; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dBs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) -"dBt" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) -"dBu" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) -"dBv" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/engine_waste) -"dBw" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/obj/effect/engine_setup/smes/main,/turf/simulated/floor/plating,/area/engineering/engine_smes) -"dBx" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/button/remote/airlock{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; pixel_x = 26; pixel_y = 0; req_access = list(10); specialfunctions = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dBy" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dBz" = (/obj/machinery/computer/rcon{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dBA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dBB" = (/obj/machinery/computer/security/engineering{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dBC" = (/obj/machinery/computer/station_alert{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) -"dBD" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dBE" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dBF" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dBG" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_starboard_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_starboard_pump"; tag_chamber_sensor = "eng_starboard_sensor"; tag_exterior_door = "eng_starboard_outer"; tag_interior_door = "eng_starboard_inner"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dBH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dBI" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) -"dBJ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dBK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dBL" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dBM" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dBP" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dBQ" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBT" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall,/area/shuttle/escape_pod4/station) -"dBU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_4_hatch"; locked = 1; name = "Escape Pod Hatch 4"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) -"dBV" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall,/area/shuttle/escape_pod3/station) -"dBW" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch 3"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"dBX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor,/area/maintenance/starboardsolar) -"dBY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/starboardsolar) -"dBZ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor,/area/maintenance/starboardsolar) -"dCa" = (/turf/space,/area/mine/unexplored/upper_level) -"dCb" = (/obj/machinery/computer/shuttle_control/engineering{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dCc" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dCd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) -"dCe" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) -"dCf" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_smes) -"dCg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCk" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"dCl" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) -"dCm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) -"dCn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"dCo" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) -"dCp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dCq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dCr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dCs" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dCt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dCu" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dCv" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod4/station) -"dCw" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{dir = 8; name = "Station 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1},/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dCC" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/syndicate_station/southwest) -"dCD" = (/obj/machinery/light{dir = 8},/obj/machinery/computer/atmos_alert{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dCE" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) -"dCF" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dCG" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = 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"icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/engine_room) -"dEj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/engine_room) -"dEk" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEl" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEm" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEn" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/engine_setup/coolant_canister,/turf/simulated/floor,/area/engineering/engine_room) -"dEo" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) -"dEp" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dEq" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEs" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dEt" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) -"dEu" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/engine_setup/coolant_canister,/turf/simulated/floor,/area/engineering/engine_room) -"dEv" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"dEw" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) -"dEx" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dEy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dEz" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "trade_shuttle_dock_airlock"; pixel_x = 28; pixel_y = 0; req_one_access = list(13); tag_airpump = "trade_shuttle_dock_pump"; tag_chamber_sensor = "trade_shuttle_dock_sensor"; tag_exterior_door = "trade_shuttle_dock_outer"; tag_interior_door = "trade_shuttle_dock_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dEA" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = -28; pixel_y = 0; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dEB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dED" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dEE" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dEF" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_aft_airlock"; name = "Airlock Console"; pixel_x = 28; pixel_y = 0; req_access = list(13); tag_airpump = "dock_three_aft_pump"; tag_chamber_sensor = "dock_three_aft_sensor"; tag_exterior_door = "dock_three_aft_outer"; tag_interior_door = "dock_three_aft_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dEG" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dEH" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dEI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dEK" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dEL" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod4/station) -"dEM" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station) -"dEN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dEO" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/cee{tag = "icon-warningcee (NORTH)"; icon_state = "warningcee"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dEP" = (/turf/space,/area/skipjack_station/southwest_solars) -"dEQ" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 5},/turf/simulated/floor,/area/engineering/engine_room) -"dER" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dES" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor,/area/engineering/engine_room) -"dET" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEU" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEV" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dEZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFa" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFb" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFc" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/engine_setup/pump_max,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFe" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"dFf" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 End"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dFg" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "trade_shuttle_dock_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dFh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dFi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 End"; dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dFj" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 End"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dFk" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dFl" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) -"dFm" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dFn" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dFo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dFp" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 End"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dFq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/cee,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dFr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) -"dFs" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor,/area/engineering/engine_room) -"dFt" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/portable_atmospherics/canister/empty,/obj/effect/engine_setup/empty_canister,/turf/simulated/floor,/area/engineering/engine_room) -"dFu" = (/obj/machinery/atmospherics/binary/pump,/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) -"dFv" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor,/area/engineering/engine_room) -"dFw" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFx" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 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4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFE" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFF" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFG" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dFH" = 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= (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -6; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dFO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) -"dFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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"Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dGw" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) -"dGx" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) -"dGy" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; 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"SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dGH" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) -"dGI" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/obj/effect/engine_setup/core,/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) -"dGJ" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) -"dGK" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dGL" = (/obj/effect/floor_decal/industrial/warning{dir = 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(/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) -"dHg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHh" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHi" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHk" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) -"dHm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) -"dHn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) -"dHo" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"dHp" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/skipjack_station/southwest_solars) -"dHq" = (/turf/space,/area/skipjack_station/southeast_solars) -"dHr" = (/turf/space,/area/syndicate_station/south) -"dHs" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard) -"dHt" = (/obj/structure/lattice,/obj/structure/railing{tag = "icon-railing0 (WEST)"; icon_state = "railing0"; dir = 8},/turf/space,/area/space) - -(1,1,1) = {" 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-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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+"aac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) +"aad" = (/obj/structure/lattice,/turf/space,/area/mine/unexplored/upper_level) +"aae" = (/obj/structure/lattice,/turf/space,/area/space) +"aaf" = (/turf/simulated/mineral,/area/mine/unexplored/upper_level) +"aag" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/civilian_hallway_fore) +"aah" = (/obj/machinery/light/small{dir = 1},/turf/simulated/mineral/floor/ignore_mapgen,/area/hallway/secondary/civilian_hallway_fore) +"aai" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"aaj" = (/turf/space,/area/syndicate_station/north) +"aak" = (/turf/space,/area/skipjack_station/northeast_solars) +"aal" = (/turf/simulated/wall,/area/mine/unexplored/upper_level) +"aam" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aan" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aao" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/unexplored/upper_level) +"aap" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaq" = (/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aar" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aas" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aat" = (/obj/structure/table/rack,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aau" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aav" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaw" = (/turf/simulated/mineral/ignore_mapgen,/area/mine/unexplored/upper_level) +"aax" = (/turf/simulated/wall,/area/maintenance/locker) +"aay" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) +"aaz" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) +"aaA" = (/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaC" = (/obj/effect/decal/cleanable/dirt,/obj/random/trash_pile,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaD" = (/obj/item/weapon/pickaxe/drill,/turf/simulated/floor,/area/maintenance/locker) +"aaE" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaF" = (/obj/structure/door_assembly/door_assembly_mai,/turf/simulated/floor/airless,/area/mine/unexplored/upper_level) +"aaG" = (/obj/random/contraband,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/contraband,/turf/simulated/floor,/area/maintenance/locker) +"aaH" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"aaI" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"aaJ" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"aaK" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/locker) +"aaL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"aaM" = (/turf/simulated/floor,/area/maintenance/locker) +"aaN" = (/obj/structure/railing,/turf/space,/area/space) +"aaO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aaP" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) +"aaQ" = (/turf/simulated/wall,/area/maintenance/library) +"aaR" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/maintenance/locker) +"aaS" = (/obj/structure/lattice,/obj/structure/railing,/turf/space,/area/space) +"aaT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"aaU" = (/obj/structure/railing{tag = "icon-railing0 (EAST)"; icon_state = "railing0"; dir = 4},/turf/space,/area/space) +"aaV" = (/obj/structure/lattice,/obj/structure/catwalk,/turf/space,/area/space) +"aaW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aaY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aaZ" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"aba" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abb" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) +"abd" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/library) +"abe" = (/obj/structure/lattice,/obj/structure/railing{tag = "icon-railing0 (EAST)"; icon_state = "railing0"; dir = 4},/turf/space,/area/space) +"abf" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"abg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"abh" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"abi" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = -25; req_access = list(11,13)},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"abj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abk" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abl" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "solar_chapel_airlock"; pixel_x = 0; pixel_y = 28; req_access = list(13); tag_airpump = "solar_chapel_pump"; tag_chamber_sensor = "solar_chapel_sensor"; tag_exterior_door = "solar_chapel_outer"; tag_interior_door = "solar_chapel_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 0; pixel_y = -26},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abn" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_access = list(11,13)},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abo" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abq" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/library) +"abs" = (/obj/structure/closet/crate,/obj/random/action_figure,/obj/random/action_figure,/obj/random/action_figure,/obj/random/action_figure,/obj/random/maintenance/clean,/obj/random/toy,/turf/simulated/floor,/area/maintenance/library) +"abt" = (/obj/structure/lattice,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/space,/area/space) +"abu" = (/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/space,/area/space) +"abv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"abw" = (/obj/structure/cable/yellow,/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abx" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"aby" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Fore Starboard"; dir = 1},/turf/simulated/floor,/area/maintenance/auxsolarstarboard) +"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/library) +"abA" = (/turf/simulated/floor,/area/maintenance/library) +"abB" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/inflatable/door,/turf/simulated/floor,/area/maintenance/locker) +"abC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"abD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"abE" = (/obj/machinery/alarm{dir = 8; pixel_x = 25; 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(/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/wood,/area/library_conference_room) +"acT" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library_conference_room) +"acU" = (/turf/simulated/wall,/area/library) +"acV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) +"acW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) +"acX" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/cryo/station) +"acY" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light,/obj/structure/closet/emcloset,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) +"acZ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/emcloset,/obj/machinery/light,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) +"ada" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/cryo/station) +"adb" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/locker) +"adc" = (/turf/simulated/wall,/area/chapel/chapel_morgue) +"add" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/library) 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(/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/library_conference_room) +"adm" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) +"adn" = (/turf/space,/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) +"ado" = (/obj/machinery/door/airlock/external{frequency = 1380; id_tag = "cryostorage_shuttle_hatch"; name = "Cryogenic Storage Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/cryo/station) +"adp" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/cryo/station) +"adq" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/locker) +"adr" = (/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"ads" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"adt" = (/obj/structure/closet/coffin,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"adu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/library) +"adv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/wood,/area/library_conference_room) +"adw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"adx" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"ady" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"adz" = (/obj/structure/table/woodentable,/obj/item/weapon/tape_roll,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"adA" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"adB" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/library_conference_room) +"adC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/library_conference_room) +"adD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 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(/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"adJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"adK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor,/area/maintenance/library) +"adL" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/library_conference_room) +"adM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/library_conference_room) +"adN" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/library_conference_room) +"adO" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library_conference_room) +"adP" = (/obj/structure/table/woodentable,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/wood,/area/library_conference_room) +"adQ" = (/obj/structure/table/woodentable,/obj/item/weapon/deck/cards,/turf/simulated/floor/wood,/area/library_conference_room) +"adR" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library_conference_room) +"adS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/wood,/area/library_conference_room) +"adT" = (/turf/simulated/wall,/area/hallway/secondary/civilian_hallway_fore) +"adU" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "cryostorage_shuttle_berth"; name = "cryostorage shuttle berth controller"; pixel_x = -26; pixel_y = 0; tag_door = "cryostorage_shuttle_berth_hatch"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"adV" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"adW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"adX" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/maintenance/locker) +"adY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/locker) +"adZ" = (/turf/simulated/wall,/area/chapel/office) +"aea" = (/obj/machinery/button/remote/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 32; pixel_y = 4},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aeb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/library) +"aec" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/library) +"aed" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) +"aee" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/library_conference_room) +"aef" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library_conference_room) +"aeg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library_conference_room) +"aeh" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor,/area/maintenance/library) +"aei" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor,/area/maintenance/library) +"aej" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aek" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"ael" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aem" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) +"aen" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Chapel Morgue"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aeo" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aep" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"aeq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"aer" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/obj/machinery/shield_diffuser,/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"aes" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor,/area/maintenance/library) +"aet" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/library) +"aeu" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/decal/cleanable/dirt,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/maintenance/library) +"aev" = (/obj/machinery/bookbinder{pixel_y = 0},/turf/simulated/floor/wood,/area/library_conference_room) +"aew" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/library_conference_room) +"aex" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Library Meeting Room"; dir = 1},/turf/simulated/floor/wood,/area/library_conference_room) +"aey" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light_switch{pixel_x = 26; pixel_y = -26},/turf/simulated/floor/wood,/area/library_conference_room) +"aez" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library_conference_room) +"aeA" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/library) +"aeB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/library) +"aeC" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor,/area/maintenance/library) +"aeD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aeE" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/library) +"aeF" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/library) +"aeG" = (/obj/structure/sign/directions/engineering{dir = 2; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 2; pixel_y = 32},/obj/structure/sign/directions/cargo{dir = 2; pixel_y = 32; pixel_z = 8},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"aeH" = (/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aeI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aeJ" = (/obj/structure/sign/directions/science{dir = 2; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 2; pixel_y = 32},/obj/structure/sign/directions/evac{pixel_y = 32; pixel_z = 8},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Civilian Primary Fore 1"; dir = 9},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"aeK" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/locker) +"aeL" = (/obj/item/stack/material/glass/reinforced,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/locker) +"aeM" = (/obj/item/weapon/material/shard{icon_state = "medium"},/obj/item/stack/rods,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/locker) +"aeN" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/locker) +"aeO" = (/obj/structure/flora/pottedplant{icon_state = "plant-06"; pixel_y = 8; tag = "icon-plant-06"},/obj/structure/table/woodentable,/turf/simulated/floor/lino,/area/chapel/office) +"aeP" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "chapel"; name = "Chapel Office Shutters"; pixel_x = -24; pixel_y = 26},/turf/simulated/floor/lino,/area/chapel/office) +"aeQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/lino,/area/chapel/office) +"aeR" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/lino,/area/chapel/office) +"aeS" = (/obj/machinery/photocopier,/turf/simulated/floor/lino,/area/chapel/office) +"aeT" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aeU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aeV" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"aeW" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod1/station) +"aeX" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station) +"aeY" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod2/station) +"aeZ" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station) +"afa" = (/obj/structure/table/rack,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/clothing/glasses/sunglasses,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/library) +"afb" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Library Meeting Room"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/library_conference_room) +"afc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library_conference_room) +"afd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library_conference_room) +"afe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library_conference_room) +"aff" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Library Meeting Room"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library_conference_room) +"afg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/library) +"afh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/maintenance/library) +"afi" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/library) +"afj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/maintenance/library) +"afk" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/library) +"afl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"afm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"afn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"afo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"afp" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"afq" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/locker) +"afr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) +"afs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/lino,/area/chapel/office) +"aft" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Chaplain"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"afu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/lino,/area/chapel/office) +"afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"afw" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/lino,/area/chapel/office) +"afx" = (/obj/structure/table/rack,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/suit/storage/hazardvest,/turf/simulated/floor/plating,/area/maintenance/locker) +"afy" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/locker) +"afz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"afA" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"afB" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"afC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"afD" = (/turf/simulated/wall/r_wall,/area/security/detectives_office) +"afE" = (/turf/simulated/wall/r_wall,/area/maintenance/security_starboard) +"afF" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"afG" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"afH" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"afI" = (/turf/simulated/wall/r_wall,/area/maintenance/library) +"afJ" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library) +"afK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/library) +"afL" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/library) +"afM" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/camera/network/civilian{c_tag = "CIV - Library Fore"; dir = 2},/turf/simulated/floor/carpet,/area/library) +"afN" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/library) +"afO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) +"afP" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library) +"afQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian) +"afR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian Substation"; req_one_access = list(11,24)},/turf/simulated/floor,/area/maintenance/substation/civilian) +"afS" = (/turf/simulated/wall,/area/maintenance/substation/civilian) +"afT" = (/turf/simulated/floor/tiled/dark,/area/maintenance/substation/civilian) +"afU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"afV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"afW" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"afX" = (/turf/simulated/wall,/area/chapel/main) +"afY" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/machinery/camera/network/civilian{c_tag = "CIV - Chapel Office"; dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"afZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/lino,/area/chapel/office) +"aga" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/lino,/area/chapel/office) +"agb" = (/turf/simulated/floor/lino,/area/chapel/office) +"agc" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/machinery/light{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"agd" = (/obj/machinery/light/small{dir = 8},/obj/item/weapon/storage/bible,/obj/structure/table/rack,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/locker) +"age" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/locker) +"agf" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agh" = (/obj/structure/bed/chair{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agi" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"agk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agn" = (/turf/simulated/wall,/area/maintenance/security_starboard) +"ago" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = -28; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"agp" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = -28; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"agq" = (/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/library) +"agr" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/wood,/area/library) +"ags" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/library) +"agt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/library) +"agu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/library) +"agv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"agw" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library) +"agx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/substation/civilian) +"agy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/substation/civilian) +"agz" = (/obj/structure/table/steel,/obj/machinery/cell_charger,/obj/machinery/alarm{pixel_y = 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(/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/turf/simulated/floor/plating,/area/chapel/main) +"agF" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 0; pixel_y = 27},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"agG" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/lino,/area/chapel/office) +"agH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/lino,/area/chapel/office) +"agI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"agJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/lino,/area/chapel/office) +"agK" = (/obj/structure/closet/wardrobe/grey,/obj/item/weapon/storage/backpack,/obj/item/weapon/storage/backpack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/locker) +"agL" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/locker) +"agM" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/locker) +"agN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agO" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue) +"agP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/chapel_morgue) +"agQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/detectives_office) +"agV" = (/obj/structure/table/reinforced,/obj/item/device/mass_spectrometer/adv,/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/item/device/reagent_scanner,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"agW" = (/obj/machinery/dnaforensics,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"agX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/detectives_office) +"agY" = (/obj/structure/closet/wardrobe/grey,/obj/item/weapon/storage/backpack,/obj/item/weapon/storage/backpack,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"agZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/breath,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"aha" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"ahb" = (/obj/structure/mirror{pixel_y = 25},/turf/simulated/floor,/area/maintenance/security_starboard) +"ahc" = (/turf/simulated/floor,/area/maintenance/security_starboard) +"ahd" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/weapon/pen/crayon/mime,/obj/effect/decal/cleanable/cobweb2,/obj/random/toy,/turf/simulated/floor,/area/maintenance/security_starboard) +"ahe" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"ahf" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"ahg" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library) +"ahh" = (/turf/simulated/floor/carpet,/area/library) +"ahi" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/library) +"ahj" = (/obj/structure/bookcase{name = "bookcase (Reference)"},/turf/simulated/floor/wood,/area/library) +"ahk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/substation/civilian) +"ahl" = (/obj/machinery/power/terminal,/obj/structure/cable,/turf/simulated/floor,/area/maintenance/substation/civilian) +"ahm" = (/turf/simulated/floor,/area/maintenance/substation/civilian) +"ahn" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 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"2-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aid" = (/obj/structure/disposalpipe/segment,/obj/machinery/atm{pixel_x = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aie" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aif" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aig" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aih" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/chapel/main) +"aii" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/carpet,/area/chapel/main) +"aij" = (/turf/simulated/floor/carpet,/area/chapel/main) +"aik" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"ail" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aim" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"ain" = (/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aio" = (/turf/simulated/floor/tiled,/area/maintenance/chapel) +"aip" = 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= "4-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"ajs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"ajt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"aju" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"ajv" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"ajw" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "chapel_maint_inner"; locked = 1; name = "Chapel Maintenance EVA Internal Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/chapel) +"ajx" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "chapel_maint_airlock"; name = "Airlock Console"; pixel_y = 25; req_access = list(13); tag_airpump = "chapel_maint_pump"; tag_chamber_sensor = "chapel_maint_sensor"; tag_exterior_door = "chapel_maint_outer"; tag_interior_door = "chapel_maint_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/maintenance/chapel) +"ajy" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "chapel_maint_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "chapel_maint_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/maintenance/chapel) +"ajz" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "chapel_maint_outer"; locked = 1; name = "Chapel Maintenance EVA External Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/chapel) +"ajA" = (/turf/simulated/floor/airless{icon_state = "asteroidplating2"},/area/mine/explored/upper_level) +"ajB" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor/lino,/area/security/detectives_office) +"ajC" = (/turf/simulated/floor/carpet,/area/security/detectives_office) +"ajD" = 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(/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/spray/luminol,/obj/item/device/uv_light,/obj/item/clothing/gloves/sterile/latex,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/freezer,/area/security/detectives_office) +"ajK" = (/obj/machinery/door/airlock/glass_external{icon_state = "door_locked"; locked = 1; name = "Escape Pod"},/turf/simulated/floor,/area/maintenance/security_starboard) +"ajL" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod 1"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ajM" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ajN" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod 2"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ajO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ajP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ajQ" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/wood,/area/library) +"ajR" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/library) +"ajS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/carpet,/area/library) +"ajT" = (/obj/structure/bed/chair/comfy/green{dir = 8},/turf/simulated/floor/carpet,/area/library) 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= (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"ajY" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"ajZ" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Chapel Port"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aka" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"akb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"akc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = 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(/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"akj" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "chapel_maint_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/tiled,/area/maintenance/chapel) +"akk" = (/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "chapel_maint_inner"; locked = 1; name = "Chapel Maintenance EVA Internal Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/chapel) +"akl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/civilian{c_tag = "CIV - Chapel EVA"; dir = 1},/turf/simulated/floor,/area/maintenance/chapel) +"akm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "chapel_maint_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/chapel) +"akn" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "chapel_maint_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "asteroidplating2"},/area/mine/explored/upper_level) +"ako" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/lino,/area/security/detectives_office) +"akp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office) +"akq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 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+"aky" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"akz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/freezer,/area/security/detectives_office) +"akA" = (/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"akB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/security_starboard) +"akC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/security_starboard) +"akD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/security_starboard) +"akE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_1_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_1_berth_hatch"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 22},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_2_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_2_berth_hatch"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akN" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akO" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"akP" = (/obj/structure/bed/chair/comfy/black,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/carpet,/area/library) +"akQ" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/library) +"akR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/library) +"akS" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library) +"akT" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library) +"akU" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/door/window/northright{name = "Library Desk Door"; req_access = 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+"amo" = (/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/security/detectives_office) +"amp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/security/detectives_office) +"amq" = (/turf/simulated/wall,/area/security/security_lockerroom) +"amr" = (/turf/simulated/wall,/area/security/security_bathroom) +"ams" = (/obj/structure/table/rack,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/security,/turf/simulated/floor,/area/maintenance/security_starboard) +"amt" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"amu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"amv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"amw" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/carpet,/area/library) +"amx" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/wood,/area/library) +"amy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"amz" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"amA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) +"amB" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) +"amC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/carpet,/area/library) +"amD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/library) +"amE" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/carpet,/area/library) +"amF" = (/turf/simulated/wall,/area/medical/first_aid_station_starboard) +"amG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"amH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 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(/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"amP" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"amQ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig) +"amR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"amS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"amT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{name = "Security Hallway"; req_access = list(1)},/turf/simulated/floor/tiled,/area/security/main) +"amU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/goldenplaque{pixel_y = 32},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"amV" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"amW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main) +"amX" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"amY" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"amZ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"ana" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main) +"anb" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/item/weapon/storage/box/glasses/square,/turf/simulated/floor/tiled,/area/security/main) +"anc" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/recharger,/turf/simulated/floor/tiled,/area/security/main) +"and" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/effect/floor_decal/corner/red{dir = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/item/weapon/storage/box/donut,/turf/simulated/floor/tiled,/area/security/main) +"ane" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/security/main) +"anf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main) +"ang" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_lockerroom) +"anh" = (/obj/structure/closet/secure_closet/security,/obj/effect/floor_decal/industrial/outline/yellow,/obj/item/clothing/glasses/hud/security,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"ani" = (/obj/structure/closet/secure_closet/security,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/industrial/outline/yellow,/obj/item/clothing/glasses/hud/security,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"anj" = (/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/obj/item/clothing/glasses/hud/security,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"ank" = (/obj/structure/closet/wardrobe/red,/obj/effect/floor_decal/corner/red/full{dir = 8},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"anl" = (/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/megaphone,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/effect/floor_decal/corner/red/full{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"anm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"ann" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"ano" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/soap/nanotrasen,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"anp" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/urinal{pixel_y = 32},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"anq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/security_starboard) +"anr" = (/obj/item/clothing/gloves/rainbow,/obj/item/clothing/head/soft/rainbow,/obj/item/clothing/shoes/rainbow,/obj/item/clothing/under/color/rainbow,/obj/item/weapon/bedsheet/rainbow,/obj/item/weapon/pen/crayon/rainbow,/turf/simulated/floor,/area/maintenance/security_starboard) +"ans" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"ant" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"anu" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"anv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/library) +"anw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/library) +"anx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) +"any" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder,/turf/simulated/floor/wood,/area/library) +"anz" = (/obj/machinery/button/windowtint{id = "library_window_tint"; pixel_x = 26; pixel_y = -26},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/library) +"anA" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Librarian"},/turf/simulated/floor/carpet,/area/library) +"anB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/obj/structure/table/woodentable,/obj/item/device/tvcamera,/turf/simulated/floor/carpet,/area/library) +"anC" = (/obj/machinery/sleeper{dir = 8},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"anD" = (/obj/machinery/sleep_console,/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"anE" = (/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"anF" = (/obj/structure/sign/redcross{name = "FirstAid"},/turf/simulated/wall,/area/medical/first_aid_station_starboard) +"anG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Civilian Primary Fore 3"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"anH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 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(/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"anU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) +"anV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"anW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"anX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) +"anY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 10},/obj/machinery/camera/network/security{c_tag = "SEC - Brig Fore Hallway 1"; dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"anZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{name = "Security Hallway"; req_access = list(1)},/turf/simulated/floor/tiled,/area/security/main) +"aoa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"aob" = (/obj/effect/floor_decal/corner/red{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aoc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main) +"aod" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"aoe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"aof" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"aog" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/security/main) +"aoh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor/tiled,/area/security/main) +"aoi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aoj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aok" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/security/main) +"aol" = (/obj/machinery/door/airlock/security{name = "Security Locker Room"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"aom" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"aon" = (/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"aoo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"aop" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"aoq" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"aor" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"aos" = (/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"aot" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"aov" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_escape_pod_hallway) +"aow" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library) +"aox" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/library) +"aoy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) +"aoz" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) +"aoA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) +"aoB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) +"aoC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/library) +"aoD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library) +"aoE" = (/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) +"aoF" = (/obj/machinery/libraryscanner,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/wood,/area/library) +"aoG" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/item/device/retail_scanner/civilian{tag = "icon-retail_idle (NORTH)"; icon_state = "retail_idle"; dir = 1},/obj/item/device/camera,/obj/item/device/tape,/turf/simulated/floor/carpet,/area/library) +"aoH" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/invisible,/obj/item/clothing/under/suit_jacket/red,/obj/machinery/light,/obj/item/weapon/barcodescanner,/turf/simulated/floor/carpet,/area/library) +"aoI" = (/obj/structure/table/rack,/obj/item/weapon/storage/firstaid/adv,/obj/item/bodybag/cryobag,/obj/item/weapon/crowbar,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/sign/poster{pixel_y = 32},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"aoJ" = (/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"aoK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"aoL" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"aoM" = (/obj/machinery/door/airlock/glass_medical{name = "First-Aid Station"; req_one_access = list(5,10,63)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"aoN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aoO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"aoP" = (/obj/structure/table/glass,/obj/machinery/status_display{pixel_x = 32; pixel_y = 0},/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"aoQ" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aoR" = (/obj/effect/floor_decal/chapel,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aoS" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/obj/item/weapon/stool/padded,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aoT" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor,/area/vacant/vacant_site) +"aoU" = (/turf/simulated/floor/wood,/area/vacant/vacant_site) +"aoV" = (/obj/random/drinkbottle,/obj/structure/closet/crate,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/drinkbottle,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"aoW" = (/obj/structure/table,/obj/item/stack/material/steel{amount = 2},/obj/random/maintenance/engineering,/turf/simulated/floor,/area/vacant/vacant_site) +"aoX" = (/obj/item/stack/material/wood{amount = 24},/turf/simulated/floor/wood,/area/vacant/vacant_site) +"aoY" = (/obj/item/stack/tile/wood,/turf/simulated/floor,/area/vacant/vacant_site) +"aoZ" = (/obj/machinery/camera/network/security{c_tag = "SEC - Interrogation Observation"; dir = 4},/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = -21; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/interrogation) +"apa" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 0; pixel_y = -34},/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/interrogation) +"apb" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/interrogation) +"apc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"apd" = (/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/brig) +"ape" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"apf" = (/turf/simulated/wall,/area/security/evidence_storage) +"apg" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) +"aph" = (/turf/simulated/wall,/area/crew_quarters/heads/hos) +"api" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"apj" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"apk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor/tiled/red,/area/crew_quarters/heads/hos) +"apl" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"apm" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"apn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 8},/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/main) +"apo" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/main) +"app" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/item/clothing/glasses/hud/security,/turf/simulated/floor/tiled,/area/security/main) +"apq" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main) +"apr" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"aps" = (/turf/simulated/floor/tiled,/area/security/main) +"apt" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/camera/network/security{c_tag = "SEC - Locker Room"; dir = 4},/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) +"apu" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) +"apv" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/red,/area/security/security_lockerroom) +"apw" = (/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"apx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/security_lockerroom) +"apy" = (/obj/machinery/door/airlock{name = "Security Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/security/security_lockerroom) +"apz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"apA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"apB" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"apC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/freezer,/area/security/security_bathroom) +"apD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/security_starboard) +"apE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library) +"apF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/library) +"apG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) +"apH" = (/obj/structure/table/glass,/obj/item/weapon/storage/firstaid/regular,/obj/effect/floor_decal/corner/paleblue{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"apI" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"apJ" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"apK" = (/obj/structure/bed/roller,/obj/effect/floor_decal/corner/paleblue/full{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = 12; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard) +"apL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/first_aid_station_starboard) +"apM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore) +"apN" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_fore) +"apO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) +"apP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) +"apQ" = (/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"apR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) +"apS" = (/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"apT" = (/obj/structure/disposalpipe/segment,/obj/item/stack/tile/wood,/turf/simulated/floor,/area/vacant/vacant_site) +"apU" = (/obj/structure/table/reinforced,/obj/item/stack/tile/wood,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"apV" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"apW" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 4; pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/glass2/square,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"apX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/chapel) +"apY" = (/turf/simulated/wall/r_wall,/area/security/security_equiptment_storage) +"apZ" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) +"aqa" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) +"aqb" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation) +"aqc" = 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(/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/civilian_hallway_aft) +"arF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/civilian_hallway_aft) +"arG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"arH" = (/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"arI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 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(/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom/interrogation{dir = 8; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"asa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"asb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"asc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 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(/obj/machinery/light/small{dir = 8},/obj/structure/disposalconstruct,/turf/simulated/floor,/area/vacant/vacant_site) +"ata" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"atb" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"atc" = (/obj/machinery/deployable/barrier,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"atd" = (/obj/structure/closet/wardrobe/orange,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"ate" = (/obj/structure/closet/radiation,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"atf" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"atg" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"ath" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/interrogation) +"ati" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"atj" = (/obj/structure/filingcabinet/filingcabinet,/obj/machinery/light_switch{pixel_x = 0; pixel_y = -26},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) +"atk" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) +"atl" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/table/standard,/obj/machinery/camera/network/security{c_tag = "SEC - Evidence Storage"; dir = 8},/obj/item/weapon/storage/laundry_basket,/turf/simulated/floor/tiled/dark,/area/security/evidence_storage) +"atm" = (/obj/machinery/photocopier,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = -28},/obj/machinery/keycard_auth{pixel_x = -26},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"atn" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ato" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Head of Security"},/obj/machinery/button/remote/airlock{id = "HoSdoor"; name = "Office Door"; pixel_x = -36; pixel_y = 29},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 30; req_access = list(58)},/obj/machinery/button/remote/blast_door{id = "security_lockdown"; name = "Brig Lockdown"; pixel_x = -36; pixel_y = 39; req_access = list(2)},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) +"atp" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"atq" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"atr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/main) +"ats" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/main) +"att" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"atu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"atv" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/main) +"atw" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/item/device/radio/intercom{broadcasting = 0; dir = 4; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = 21; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/main) +"atx" = (/turf/simulated/wall/r_wall,/area/security/security_cell_hallway) +"aty" = (/obj/machinery/cryopod,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/white,/area/security/security_cell_hallway) +"atz" = (/obj/machinery/camera/network/security{c_tag = "SEC - Solitary Confinement 1"},/obj/structure/cryofeed,/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/tiled/white,/area/security/security_cell_hallway) +"atA" = (/obj/machinery/camera/network/security{c_tag = "SEC - Solitary Confinement 2"; dir = 2},/obj/structure/cryofeed{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/tiled/white,/area/security/security_cell_hallway) +"atB" = (/obj/machinery/cryopod{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/white,/area/security/security_cell_hallway) +"atC" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/security/riot_control) +"atD" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/security/riot_control) +"atE" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/security/riot_control) +"atF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/security/riot_control) +"atG" = (/turf/simulated/wall/r_wall,/area/security/riot_control) +"atH" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"atI" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/security_starboard) +"atJ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/security_starboard) +"atK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/maintenance/security_starboard) +"atL" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/civilian_hallway_aft) +"atM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/glass{name = "Civilian Hallway Access"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atS" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atU" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"atZ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"aua" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"aub" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"auc" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"aud" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"aue" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"auf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"aug" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"auh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/chapel_hallway) +"aui" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/vacant/vacant_site) +"auj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/vacant/vacant_site) +"auk" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/cigbutt/cigarbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/vacant/vacant_site) +"aul" = (/obj/structure/table/gamblingtable,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/vacant/vacant_site) +"aum" = (/obj/structure/table/gamblingtable,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/toy,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"aun" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/vacant/vacant_site) +"auo" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/vacant/vacant_site) +"aup" = (/obj/structure/table/rack,/obj/random/maintenance/clean,/obj/random/maintenance/cargo,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/chapel) +"auq" = (/turf/space,/area/syndicate_station/northwest) +"aur" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/green/full{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/southleft{name = "Bullet Armor"; req_access = list(1)},/obj/item/clothing/gloves/arm_guard/bulletproof,/obj/item/clothing/shoes/leg_guard/bulletproof,/obj/item/clothing/suit/armor/bulletproof/alt,/obj/item/clothing/head/helmet/bulletproof,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aus" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/green/full{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/southright{name = "Bullet Armor"},/obj/item/clothing/gloves/arm_guard/bulletproof,/obj/item/clothing/shoes/leg_guard/bulletproof,/obj/item/clothing/suit/armor/bulletproof/alt,/obj/item/clothing/head/helmet/bulletproof,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aut" = (/obj/effect/floor_decal/corner/blue/full{dir = 8},/obj/structure/table/rack,/obj/item/clothing/gloves/arm_guard/laserproof,/obj/item/clothing/shoes/leg_guard/laserproof,/obj/item/clothing/suit/armor/laserproof{pixel_x = 0; pixel_y = 0},/obj/item/clothing/head/helmet/laserproof,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/southleft{name = "Laser Armor"; req_access = list(1)},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"auu" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/obj/structure/table/rack,/obj/item/clothing/gloves/arm_guard/laserproof,/obj/item/clothing/shoes/leg_guard/laserproof,/obj/item/clothing/suit/armor/laserproof{pixel_x = 0; pixel_y = 0},/obj/item/clothing/head/helmet/laserproof,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/southright{name = "Laser Armor"},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"auv" = (/obj/machinery/deployable/barrier,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"auw" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"aux" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"auy" = (/turf/simulated/wall/r_wall,/area/security/warden) +"auz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{name = "Security Hallway"; req_access = list(1)},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"auA" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{name = "Security Hallway"; req_access = list(1)},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/brig) +"auB" = (/turf/simulated/wall,/area/security/security_processing) +"auC" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/dark,/area/security/security_processing) +"auD" = (/obj/machinery/computer/security{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"auE" = (/obj/machinery/computer/secure_data{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"auF" = (/obj/structure/filingcabinet,/obj/item/device/radio/intercom{broadcasting = 0; dir = 2; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -21},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"auG" = (/obj/structure/closet/secure_closet/hos,/obj/item/clothing/suit/space/void/security/fluff/hos{armor = list("melee" = 70, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 50, "bio" = 100, "rad" = 10); species_restricted = null},/obj/item/clothing/head/helmet/space/void/security/fluff/hos{armor = list("melee" = 70, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 50, "bio" = 100, "rad" = 10); species_restricted = null},/obj/item/clothing/accessory/badge/holo/hos,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"auH" = (/obj/structure/grille,/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"auI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main) +"auJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main) +"auK" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/security/main) +"auL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/main) +"auM" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"auN" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/structure/table/standard,/obj/item/weapon/paper,/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"auO" = (/obj/machinery/light/small{dir = 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-24},/obj/structure/cable/green,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"awB" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood,/area/vacant/vacant_site) +"awC" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/maintenance/chapel) +"awD" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/chapel) +"awE" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/item/weapon/gun/energy/ionrifle{pixel_y = -3},/obj/item/weapon/gun/energy/ionrifle{pixel_x = -2; pixel_y = -5},/obj/effect/floor_decal/corner/blue/full,/obj/machinery/door/window/brigdoor/eastright{name = "Energy"},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"awF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"awG" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"awH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"awI" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_x = -32; pixel_y = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/effect/floor_decal/industrial/outline/yellow,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"awJ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"awK" = (/obj/structure/closet/l3closet/security,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"awL" = (/obj/structure/closet/l3closet/security,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera/network/security{c_tag = "SEC - Equipment Storage"; dir = 9},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"awM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_equiptment_storage) +"awN" = (/turf/simulated/floor/tiled/dark,/area/security/warden) +"awO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"awP" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/button/remote/blast_door{id = "security_lockdown"; name = "Brig Lockdown"; pixel_x = 36; pixel_y = 18; req_access = list(2)},/obj/machinery/button/remote/blast_door{id = "brigobs"; name = "Observation Shutters"; pixel_x = 24; pixel_y = 18; req_access = list(2)},/turf/simulated/floor/tiled/dark,/area/security/warden) +"awQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/material/ashtray/glass,/obj/structure/window/reinforced,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp/ward,/turf/simulated/floor/tiled/dark,/area/security/warden) +"awR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"awS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/red{dir = 4},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/security/brig) +"awT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) +"awU" = (/obj/structure/table/standard,/obj/item/device/taperecorder,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/security_processing) +"awV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/security_processing) +"awW" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled,/area/security/security_processing) +"awX" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/security_processing) +"awY" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; dir = 4; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = 21; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/security_processing) +"awZ" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"axa" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 14; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"axb" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"axc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_aid_station) +"axd" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"axe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"axf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/brig) +"axg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/main) +"axh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/main) +"axi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/main) +"axj" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"axk" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"axl" = (/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/riot_control) +"axm" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/plushie/beepsky,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/security_starboard) +"axn" = (/obj/item/tape/atmos,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/maintenance/security_starboard) +"axo" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/security_starboard) +"axp" = (/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,/turf/simulated/floor,/area/maintenance/security_starboard) +"axq" = (/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/security_starboard) +"axr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass{name = "Civilian Hallway Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"axs" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Civilian Hallway Access"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"axt" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Civilian Hallway Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"axu" = (/turf/simulated/wall,/area/maintenance/holodeck) +"axv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/holodeck) +"axw" = (/turf/simulated/wall,/area/crew_quarters/recreation_area_hallway) +"axx" = (/obj/machinery/door/airlock/glass{name = "Recreation Area"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"axy" = (/obj/machinery/door/airlock/glass{name = "Recreation Area"},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"axz" = (/obj/machinery/door/airlock/glass{name = "Recreation Area"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"axA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/chapel) +"axB" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/item/weapon/gun/projectile/shotgun/pump{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/projectile/shotgun/pump,/obj/effect/floor_decal/corner/green/full,/obj/machinery/door/window/brigdoor/eastright{name = "Ballistics"},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"axC" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -30},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"axD" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"axE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"axF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"axG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"axH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"axI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"axJ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/security/security_equiptment_storage) +"axK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"axL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"axM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/warden) +"axN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"axO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"axP" = (/obj/structure/table/reinforced,/obj/item/weapon/hand_labeler,/obj/machinery/door/window/brigdoor/eastleft{name = "Warden's Desk"; req_access = list(1)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/window/westright{name = "Warden's Desk"; req_access = list(3)},/turf/simulated/floor/tiled/dark,/area/security/warden) +"axQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"axR" = (/turf/simulated/floor/tiled,/area/security/brig) +"axS" = (/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/security/security_processing) +"axT" = (/turf/simulated/floor/tiled,/area/security/security_processing) +"axU" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/security/security_processing) +"axV" = (/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/security_processing) +"axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/security_processing) +"axX" = (/obj/machinery/door/airlock/glass_security{name = "Security Processing"; 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4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ayj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ayk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ayl" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/corner/red{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 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= (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ayp" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ayq" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom 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4},/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/stunshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"ayL" = (/obj/machinery/camera/network/security{c_tag = "SEC - Secure Armory Fore"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"ayM" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"ayN" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"ayO" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"ayP" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) +"ayQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_equiptment_storage) +"ayR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"ayS" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"ayT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 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"0-2"},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_processing) +"ayX" = (/obj/machinery/camera/network/security{c_tag = "SEC - Processing"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/security_processing) +"ayY" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/security_processing) +"ayZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/security_processing) +"aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/security_processing) +"azb" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/storage/box/evidence,/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/security_processing) +"azc" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/security{c_tag = "SEC - Medical Station"; dir = 4},/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"azd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"aze" = (/obj/structure/bed/roller,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/security/security_aid_station) +"azf" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/red{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/brig) +"azg" = 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(/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aCk" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aCl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aCm" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aCn" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aCo" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aCp" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aCq" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/pool) +"aCr" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 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(/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aCv" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/armoury) +"aCw" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/armoury) +"aCx" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"aCA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"aCB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) +"aCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/brig) +"aCF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCG" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) +"aCH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"aCJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"aCR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/security/brig) +"aCS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/brig) +"aCT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/brig) +"aCU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"aCV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/security/brig) +"aCW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/brig) +"aCX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aCY" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/structure/closet/secure_closet/brig,/obj/machinery/camera/network/security{c_tag = "SEC - Brig Starboard"; dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"aCZ" = (/obj/machinery/flasher{id = "Cell 1"; pixel_x = -28; pixel_y = 0},/obj/structure/bed/padded,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/prison) +"aDa" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) +"aDb" = (/obj/structure/closet/secure_closet/brig{id = "Cell 1"; name = "Cell 1 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 1"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/prison) +"aDc" = (/obj/machinery/flasher{id = "Cell 2"; pixel_x = -28; pixel_y = 0},/obj/structure/bed/padded,/turf/simulated/floor/tiled,/area/security/prison) +"aDd" = (/obj/effect/floor_decal/corner/red{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/security/prison) +"aDe" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 2"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) +"aDf" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed/padded,/turf/simulated/floor/tiled,/area/security/prison) +"aDg" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 3"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) +"aDh" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/security_starboard) +"aDi" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/security_starboard) +"aDj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/security_starboard) +"aDk" = (/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/security_starboard) +"aDl" = (/obj/structure/closet/jcloset,/obj/machinery/alarm{pixel_y = 22},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled,/area/janitor) +"aDm" = (/turf/simulated/floor/tiled,/area/janitor) +"aDn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/janitor) +"aDo" = (/obj/machinery/light_switch{pixel_x = 34; pixel_y = 1},/obj/machinery/button/remote/blast_door{id = "janitor_blast"; name = "Privacy Shutters"; pixel_x = 26; pixel_y = 0},/obj/machinery/camera/network/civilian{c_tag = "CIV - Custodial Closet"; dir = 9},/turf/simulated/floor/tiled,/area/janitor) +"aDp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Civilian Primary Aft 2"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"aDq" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aDr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aDs" = (/obj/structure/table/reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aDt" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aDu" = (/obj/structure/table/standard,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/holodeck_control) +"aDv" = (/turf/simulated/floor/reinforced{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) +"aDw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/holodeck_control) +"aDx" = (/obj/structure/table/glass,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aDy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aDz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aDA" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aDB" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/obj/machinery/light{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aDC" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aDD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aDE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aDF" = (/obj/structure/closet/lasertag/red,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aDG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aDH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aDI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aDJ" = (/obj/structure/closet,/obj/item/stack/material/steel{amount = 4},/obj/item/stack/rods{amount = 2},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/pool) +"aDK" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/pool) +"aDL" = (/obj/item/clothing/gloves/boxing/blue,/turf/simulated/floor,/area/maintenance/pool) +"aDM" = (/turf/simulated/floor,/area/maintenance/pool) +"aDN" = (/obj/structure/fitness/punchingbag,/turf/simulated/floor,/area/maintenance/pool) +"aDO" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/red/full,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/machinery/door/window/brigdoor/eastright{name = "Riot Armor"},/obj/item/clothing/gloves/arm_guard/riot,/obj/item/clothing/shoes/leg_guard/riot,/obj/item/clothing/suit/armor/riot/alt,/obj/item/clothing/head/helmet/riot,/obj/item/weapon/shield/riot,/obj/item/weapon/melee/baton/loaded,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aDP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aDQ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aDR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aDS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aDT" = 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= (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/security/tactical) +"aHH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/tactical) +"aHI" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/recharger,/obj/item/weapon/cell/device/weapon{pixel_x = 4; pixel_y = 4},/obj/item/weapon/cell/device/weapon{pixel_x = 2; pixel_y = 2},/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical) +"aHJ" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/target_stake,/turf/simulated/floor/tiled,/area/security/range) +"aHK" = 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"large_escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) +"aPp" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/obj/random/medical/lite,/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) +"aPq" = (/obj/structure/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 0; pixel_y = -32},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) +"aPr" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) +"aPs" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/substation/security) +"aPt" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/substation/security) +"aPu" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/turf/simulated/floor,/area/maintenance/substation/security) +"aPv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(1,11,24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/security) +"aPw" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/security_port) +"aPx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/security_port) +"aPy" = (/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPz" = (/obj/structure/table/glass,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Fore Port 1"; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPA" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aPB" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aPC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/maintenance/security_starboard) +"aPD" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"aPE" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) +"aPF" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aPG" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aPH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aPI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/maintenance/holodeck) +"aPJ" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/maintenance/pool) +"aPK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/pool) +"aPL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_2_hatch"; locked = 1; name = "Large Escape Pod Hatch 2"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) +"aPM" = (/turf/space,/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/large_escape_pod2/station) +"aPN" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/table/steel,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/maintenance/substation/security) +"aPO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/substation/security) +"aPP" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor,/area/maintenance/substation/security) +"aPQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/security_port) +"aPR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aPS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aPT" = (/obj/structure/sign/pods{dir = 8; pixel_x = -32; pixel_y = 0},/obj/structure/sign/directions/evac{pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; pixel_y = 32},/obj/structure/sign/directions/science{dir = 2; pixel_y = 32; pixel_z = -8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPU" = (/obj/structure/sign/directions/security{dir = 4; pixel_y = 32},/obj/structure/sign/directions/cargo{dir = 2; pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/engineering{dir = 2; pixel_y = 32; pixel_z = -8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aPX" = (/obj/structure/sign/directions/security{dir = 1; pixel_y = 32},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aPY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aPZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aQa" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQb" = (/obj/machinery/vending/snack,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Fore Mid 2"; dir = 2},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQc" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQd" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQf" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aQh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aQi" = (/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQj" = (/obj/machinery/firealarm{dir = 4; pixel_x = 26},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light{dir = 8},/obj/structure/sign/directions/evac{pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 2; pixel_y = 32},/obj/structure/sign/directions/science{dir = 8; pixel_y = 32; pixel_z = -8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aQl" = (/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aQm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aQn" = (/obj/structure/sign/directions/engineering{dir = 8; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 8; pixel_y = 32},/obj/structure/sign/directions/cargo{dir = 8; pixel_y = 32; pixel_z = 8},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Starboard Fore 1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aQo" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/crew_quarters/recreation_area_hallway) +"aQp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/recreation_area_hallway) +"aQq" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/recreation_area_hallway) +"aQr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aQs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aQt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aQu" = (/obj/machinery/door/airlock/glass{name = "Recreation Area"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aQv" = (/turf/simulated/wall,/area/storage/tools) +"aQw" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/pool) +"aQx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/random/drinkbottle,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/pool) +"aQy" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_2_berth_hatch"; locked = 1; name = "Large Escape Pod 2"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQz" = (/turf/simulated/wall,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQA" = (/obj/machinery/computer/arcade,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQB" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQD" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(1,11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/substation/security) +"aQE" = (/obj/machinery/vending/fitness,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQG" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQH" = (/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aQI" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQJ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQP" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Fore Mid 1"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aQT" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQV" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQX" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQZ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aRb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aRc" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aRd" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aRe" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aRf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Recreation Aft Port"; dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Recreation Aft Starboard"; dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRs" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aRt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tools) +"aRu" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/tools) +"aRv" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/tools) +"aRw" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/random/tech_supply,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/storage/tools) +"aRx" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled,/area/storage/tools) +"aRy" = (/obj/structure/closet,/obj/item/clothing/head/ushanka,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/pool) +"aRz" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/pool) +"aRA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_2_berth_hatch"; locked = 1; name = "Large Escape Pod 2"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "large_escape_pod_2_berth"; pixel_x = 0; pixel_y = 26; tag_door = "large_escape_pod_2_berth_hatch"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 27},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/sign/pods{dir = 8; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aRU" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRX" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/navbeacon/patrol{next_patrol = "CH2"; location = "CH1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRY" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aRZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/navbeacon/patrol{next_patrol = "CH3"; location = "CH2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aSi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/navbeacon/patrol{next_patrol = "CH4"; location = "CH3"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aSn" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/navbeacon/patrol{next_patrol = "CH5"; location = "CH4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSt" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aSu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSy" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) +"aSD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/recreation_area_hallway) +"aSE" = (/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools) +"aSF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools) +"aSG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/storage/tools) +"aSH" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/storage/tools) +"aSI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/storage/tools) +"aSJ" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/pool) +"aSK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/pool) +"aSL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/pool) +"aSM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/pool) +"aSN" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/pool) +"aSO" = (/obj/effect/floor_decal/industrial/warning{dir = 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(/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/cell_charger,/obj/structure/table/steel,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/tiled,/area/storage/tools) +"aUo" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/light,/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUr" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUs" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUu" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/sign/directions/science{dir = 2; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUv" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUw" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aUy" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUz" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUC" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUD" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUF" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/hallway/primary/central_one) +"aUG" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUH" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUI" = (/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aUL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aUM" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUN" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUO" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aUP" = (/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aUQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aUR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aUS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aUT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aUU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aUV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/recreation_area_hallway) +"aUW" = (/obj/item/weapon/caution/cone,/turf/simulated/floor/tiled/dark,/area/crew_quarters/recreation_area_hallway) +"aUX" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -26; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/tiled,/area/storage/tools) +"aUY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/storage/tools) +"aUZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/storage/tools) +"aVa" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/storage/tools) +"aVb" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/tools) +"aVc" = (/turf/simulated/wall,/area/maintenance/engineering/pumpstation) +"aVd" = (/obj/machinery/space_heater,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVe" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVg" = (/obj/machinery/atmospherics/binary/pump/high_power/on{dir = 4; name = "Pump station in"; target_pressure = 4500},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVh" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVi" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVj" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aVk" = (/turf/simulated/wall,/area/maintenance/research_shuttle) +"aVl" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/escape/fore_port_escape_pod_hallway) +"aVm" = (/turf/simulated/wall,/area/gateway) +"aVn" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled/dark,/area/gateway) +"aVo" = (/turf/simulated/floor/tiled/dark,/area/gateway) +"aVp" = (/obj/structure/closet/emcloset,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/tiled/dark,/area/gateway) +"aVq" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVr" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVs" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aVu" = (/obj/structure/table/glass,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Fore Port 2"; dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aVv" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one) +"aVw" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_one) +"aVx" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVz" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aVA" = (/turf/simulated/wall,/area/maintenance/central) +"aVB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/central) +"aVC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden) +"aVD" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aVE" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aVF" = (/obj/machinery/door/airlock/glass{name = "Garden"},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aVG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aVH" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aVI" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aVJ" = (/turf/simulated/wall,/area/maintenance/medbay_fore) +"aVK" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_fore) +"aVL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Pump Station"; req_one_access = list(11,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVN" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVP" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aVQ" = (/obj/structure/closet,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/pool) +"aVR" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/obj/random/maintenance/research,/obj/random/maintenance/research,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"aVS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/research_shuttle) +"aVT" = (/turf/simulated/wall/r_wall,/area/rnd/research_foyer_auxiliary) +"aVU" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/rnd/research_foyer_auxiliary) +"aVV" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/door/airlock/research{name = "Research Division Auxiliary Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research_foyer_auxiliary) +"aVW" = (/obj/structure/sign/science,/turf/simulated/wall/r_wall,/area/rnd/research_foyer_auxiliary) +"aVX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/gateway) +"aVY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/gateway) +"aVZ" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/tiled/dark,/area/gateway) +"aWa" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway) +"aWb" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/tiled/dark,/area/gateway) +"aWc" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/dark,/area/gateway) +"aWd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"aWe" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"aWf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"aWg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"aWh" = (/turf/simulated/wall/r_wall,/area/ai_server_room) +"aWi" = (/turf/simulated/wall/r_wall,/area/ai_upload_foyer) +"aWj" = (/obj/machinery/door/airlock/highsecurity{name = "AI Upload Access"; req_access = list(16)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aWk" = (/turf/simulated/wall/r_wall,/area/ai_cyborg_station) +"aWl" = (/turf/simulated/floor,/area/maintenance/central) +"aWm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/central) +"aWn" = (/turf/simulated/wall,/area/hydroponics/garden) +"aWo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aWp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aWq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aWr" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aWs" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aWt" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aWu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aWv" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/machinery/atm{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aWw" = (/turf/simulated/wall,/area/ai_monitored/storage/emergency/eva) +"aWx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/ai_monitored/storage/emergency/eva) +"aWy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/ai_monitored/storage/emergency/eva) +"aWz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/ai_monitored/storage/emergency/eva) +"aWA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor/tiled,/area/ai_monitored/storage/emergency/eva) +"aWB" = (/turf/simulated/floor,/area/maintenance/medbay_fore) +"aWC" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/dirt,/obj/random/trash_pile,/turf/simulated/floor/plating,/area/maintenance/medbay_fore) +"aWD" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/tiled/hydro,/area/maintenance/engineering/pumpstation) +"aWE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aWG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/station_alert,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aWH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 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= (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 9},/obj/effect/decal/warning_stripes,/turf/simulated/floor,/area/maintenance/engineering/pumpstation) +"aWL" = (/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aWM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/structure/closet/firecloset,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aWN" = (/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/pool) +"aWO" = (/obj/machinery/light/small{dir = 8},/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/research_shuttle) +"aWP" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 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(/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"aXd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"aXe" = (/obj/machinery/message_server,/turf/simulated/floor/bluegrid,/area/ai_server_room) +"aXf" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/ai_server_room) +"aXg" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/ai_server_room) +"aXh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera/network/command{c_tag = "AI - Upload Foyer"; dir = 2},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aXi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aXj" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/sign/kiddieplaque{pixel_y = 32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aXk" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/ai_cyborg_station) +"aXl" = (/obj/structure/table/standard,/obj/item/weapon/phone,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/ai_cyborg_station) +"aXm" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/ai_cyborg_station) +"aXn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/central) +"aXo" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aXp" = (/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor/grass,/area/hydroponics/garden) +"aXq" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 2},/obj/machinery/seed_storage/garden,/turf/simulated/floor/grass,/area/hydroponics/garden) +"aXr" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 2},/obj/machinery/vending/hydronutrients,/turf/simulated/floor/grass,/area/hydroponics/garden) +"aXs" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/glass/bucket,/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden) +"aXt" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aXu" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aXv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aXw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aXx" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera/network/civilian{c_tag = "CIV - Park 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4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aXD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aXE" = (/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"aXF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/ai_monitored/storage/emergency/eva) +"aXG" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/emergency/eva) +"aXH" = (/obj/structure/dispenser/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/emergency/eva) +"aXI" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/obj/machinery/door/window/southleft,/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/emergency/eva) +"aXJ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/door/window/southright,/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/emergency/eva) +"aXK" = (/obj/structure/table/rack,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/item/device/suit_cooling_unit,/obj/item/device/suit_cooling_unit,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/emergency/eva) +"aXL" = (/obj/item/stack/material/wood{amount = 24},/turf/simulated/floor,/area/ai_monitored/storage/emergency/eva) +"aXM" = (/obj/item/stack/material/wood,/turf/simulated/floor,/area/ai_monitored/storage/emergency/eva) +"aXN" = (/obj/machinery/newscaster{pixel_y = 32},/obj/effect/floor_decal/corner/brown/full{dir = 1},/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/emergency/eva) +"aXO" = (/obj/structure/closet/crate,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/emergency/eva) +"aXP" = (/obj/effect/floor_decal/corner/yellow{dir = 4},/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/emergency/eva) +"aXQ" = (/obj/effect/floor_decal/corner/yellow{dir = 5},/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/emergency/eva) +"aXR" = (/obj/effect/floor_decal/corner/yellow{dir = 5},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/emergency/eva) +"aXS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/medbay_fore) +"aXT" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/firstaid,/turf/simulated/floor/plating,/area/maintenance/medbay_fore) +"aXU" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/maintenance/engineering/pumpstation) +"aXV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aXW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aXX" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Pump Station Atmospherics"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aXY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aXZ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aYa" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aYb" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/empty,/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aYc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_fore) +"aYd" = (/turf/space,/area/skipjack_station/northwest_solars) +"aYe" = (/turf/simulated/floor,/area/maintenance/research_shuttle) +"aYf" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/maintenance/research_shuttle) +"aYg" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/research_shuttle) +"aYh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/closet/firecloset,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/camera/network/research{c_tag = "SCI - Research Auxiliary Access"; dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer_auxiliary) +"aYi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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(/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aYz" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aYA" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aYB" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aYC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "AI Upload Access"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_upload_foyer) +"aYD" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/dark,/area/ai_cyborg_station) +"aYE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 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= (/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYO" = (/obj/effect/floor_decal/corner/green{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYP" = (/obj/structure/bed/chair/wood{dir = 4},/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYQ" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYR" = (/obj/structure/bed/chair/wood{dir = 8},/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aYS" = (/obj/effect/floor_decal/spline/fancy/wood{tag = "icon-spline_fancy (SOUTHWEST)"; icon_state = "spline_fancy"; dir = 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(/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/emergency/eva) +"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/ai_monitored/storage/emergency/eva) +"aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/ai_monitored/storage/emergency/eva) +"aZe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/emergency/eva) +"aZf" = 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(/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/tiled/hydro,/area/maintenance/engineering/pumpstation) +"aZl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/red{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aZm" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/maintenance/engineering/pumpstation) +"aZn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/table/steel_reinforced,/obj/random/tech_supply,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 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"1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer_auxiliary) +"aZx" = (/obj/structure/curtain/open/shower,/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/freezer,/area/rnd/research_foyer_auxiliary) +"aZy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/vending/coffee,/turf/simulated/floor/tiled,/area/gateway) +"aZz" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/gateway) +"aZA" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/gateway) +"aZB" = (/obj/effect/floor_decal/industrial/warning{dir = 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d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/rnd/research_storage) +"bfk" = (/obj/effect/floor_decal/corner/purple{dir = 9},/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bfl" = (/obj/effect/floor_decal/corner/purple{dir = 6},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/research{c_tag = "SCI - Research Auxiliary Hallway"; dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bfm" = (/turf/simulated/wall/r_wall,/area/rnd/research_restroom) +"bfn" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bfo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bfp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bfq" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bfr" = (/obj/machinery/light_switch{pixel_x = -26},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/command{c_tag = "COM - Teleporter"; dir = 4},/turf/simulated/floor/tiled,/area/teleporter) +"bfs" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/tiled/dark,/area/teleporter) +"bft" = (/obj/machinery/porta_turret/ai_defense,/turf/simulated/floor/bluegrid,/area/ai_upload) +"bfu" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/bluegrid,/area/ai_upload) +"bfv" = (/obj/effect/floor_decal/industrial/outline/grey,/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/ai_upload) +"bfw" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/bluegrid,/area/ai_upload) +"bfx" = (/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/ai_upload) +"bfy" = (/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/central) +"bfz" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics/garden) +"bfA" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfB" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfE" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfF" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bfG" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bfH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bfI" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"bfJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"bfK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"bfL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) +"bfM" = (/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"bfN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"bfO" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"bfP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/surgery_hallway) +"bfQ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/turf/simulated/floor/tiled/white,/area/medical/surgery_hallway) +"bfR" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/effect/floor_decal/corner/pink/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bfS" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bfT" = (/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/obj/machinery/camera/network/medbay{c_tag = "MED - Examination Room"},/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bfU" = (/obj/structure/closet/secure_closet/medical1,/obj/effect/floor_decal/corner/pink/full{dir = 1},/obj/random/medical,/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bfV" = (/obj/item/weapon/wrench,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/structure/table/glass,/obj/effect/floor_decal/corner/pink/full{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo) +"bfW" = (/obj/machinery/atmospherics/unary/cryo_cell,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/cryo) +"bfX" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/cryo) +"bfY" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bfZ" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bga" = (/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bgb" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/medical_restroom) +"bgc" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/medical_restroom) +"bgd" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/soap,/obj/random/soap,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/medical_restroom) +"bge" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/urinal{pixel_y = 32},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/medical_restroom) +"bgf" = (/obj/structure/bed/padded,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bgg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bgh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bgi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"bgj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bgk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bgl" = (/obj/structure/closet/emcloset,/obj/random/maintenance/research,/turf/simulated/floor,/area/maintenance/research_shuttle) +"bgm" = (/turf/simulated/wall/r_wall,/area/server) +"bgn" = (/obj/machinery/r_n_d/server/robotics,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) +"bgo" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) +"bgp" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled/dark,/area/server) +"bgq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/server) +"bgr" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/light/small{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/tiled/dark,/area/server) +"bgs" = (/obj/machinery/camera/network/research{c_tag = "SCI - Server Room"},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/tiled/dark,/area/server) +"bgt" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/server) +"bgu" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bgv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bgw" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bgx" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_research{name = "Research Auxiliary Hallway"; req_access = list(47)},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bgy" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southleft{name = "Shower 1"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom) +"bgz" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southright{name = "Shower 2"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom) +"bgA" = (/obj/structure/table/glass,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bgB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bgC" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bgD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/teleporter) +"bgE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/teleporter) +"bgF" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/obj/item/device/radio/beacon,/turf/simulated/floor/tiled,/area/teleporter) +"bgG" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access = list(20)},/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/ai_upload) +"bgH" = (/obj/structure/cable/cyan,/obj/machinery/power/apc/critical{name = "south bump"; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/ai_upload) +"bgI" = (/obj/machinery/computer/aiupload,/turf/simulated/floor/bluegrid,/area/ai_upload) +"bgJ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = -24},/obj/item/device/radio/intercom/locked{frequency = 1343; locked_frequency = 1343; name = "Private AI Channel"; pixel_x = 38; pixel_y = -21},/turf/simulated/floor/bluegrid,/area/ai_upload) +"bgK" = (/obj/machinery/computer/borgupload,/turf/simulated/floor/bluegrid,/area/ai_upload) +"bgL" = (/obj/machinery/alarm{dir = 1; 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req_access = list(47)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnS" = (/obj/effect/floor_decal/corner/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Research Dock Hallway"; req_access = list(47)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnU" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnV" = (/obj/effect/floor_decal/corner/purple{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bnW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc/critical{name = "south bump"; 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name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/surgery_hallway) +"boG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"boH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"boI" = (/obj/structure/sign/examroom{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/medbay{c_tag = "MED - Diagnostics Fore"; dir = 2},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"boJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; 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name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/light_switch{pixel_x = -36; pixel_y = 0},/turf/simulated/floor/wood,/area/medical/psych) +"boT" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/wood,/area/medical/psych) +"boU" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"boV" = (/obj/machinery/camera/network/medbay{c_tag = "MED - Mental Health"; dir = 2},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"boW" = (/obj/structure/bookcase,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"boX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) +"boY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"boZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"bpa" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/corner/lime{dir = 9},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpc" = (/obj/machinery/disposal,/obj/effect/floor_decal/industrial/warning/full,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpd" = (/obj/machinery/computer/diseasesplicer,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpe" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpf" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpg" = (/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bph" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpi" = (/obj/effect/floor_decal/corner/lime{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpj" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/medical/virology) +"bpk" = (/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpl" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/lime{dir = 6},/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Quarantine Starboard"; dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bpm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/obj/machinery/shield_diffuser,/turf/simulated/floor/airless,/area/maintenance/disposal) +"bpn" = (/obj/structure/closet/crate,/obj/random/maintenance/research,/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bpo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bpp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "research_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/research{c_tag = "SCI - Research Elevator Airlock"; dir = 1},/turf/simulated/floor/tiled,/area/rnd/docking) +"bpq" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 0; pixel_y = -26; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/rnd/docking) +"bpr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/shuttle/plating,/area/rnd/docking) +"bps" = (/obj/effect/floor_decal/corner/purple,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/item/device/radio/intercom{layer = 4; 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pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module,/obj/effect/floor_decal/corner/purple{dir = 6},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bpK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Port Fore 2"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bpL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bpM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bpN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{dir = 1; 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id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 8; pixel_y = 25; req_access = list(16)},/obj/machinery/light/small{dir = 1},/obj/machinery/camera/xray/command{c_tag = "AI - Core"; dir = 2},/turf/simulated/floor/tiled/dark,/area/ai) +"bpR" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai) +"bpS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{dir = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 21},/obj/item/device/radio/intercom{broadcasting = 0; frequency = 1343; name = "Private Channel"; pixel_x = 0; pixel_y = -21},/obj/item/device/radio/intercom{broadcasting = 1; dir = 4; listening = 1; name = "Common Channel"; pixel_x = 21; pixel_y = 0},/turf/simulated/floor/bluegrid,/area/ai) +"bpT" = (/obj/structure/flora/ausbushes/lavendergrass,/turf/simulated/floor/grass,/area/hydroponics/garden) +"bpU" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/obj/structure/flora/ausbushes/sparsegrass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hydroponics/garden) +"bpV" = (/obj/effect/floor_decal/spline/fancy/wood{tag = "icon-spline_fancy (NORTHWEST)"; 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icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"bqc" = (/obj/machinery/iv_drip,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"bqd" = (/obj/effect/floor_decal/corner/pink{dir = 10},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; dir = 2; frequency = 1487; icon_state = "intercom"; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -21},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"bqe" = (/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/camera/network/medbay{c_tag = "MED - Operating Theatre 1"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"bqf" = (/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/machinery/light_switch{pixel_x = 32; pixel_y = 2},/obj/effect/floor_decal/corner/pink/full{dir = 4},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"bqg" = (/obj/structure/bed/chair/comfy/black{dir = 1},/obj/structure/disposalpipe/segment{dir = 1; 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req_access = list(5)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgery_hallway) +"bql" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqn" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/junction/yjunction,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqq" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqt" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bqu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/medical{id_tag = "mentaldoor"; name = "Mental Health"; req_access = list(64)},/turf/simulated/floor/tiled/white,/area/medical/psych) +"bqv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) +"bqw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/medical/psych) +"bqx" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"bqy" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/white,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"bqz" = (/obj/effect/landmark/start{name = "Psychiatrist"},/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"bqA" = (/turf/simulated/floor/carpet/blue,/area/medical/psych) +"bqB" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqD" = (/obj/machinery/disease2/isolator,/obj/effect/floor_decal/corner/lime{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqE" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/centrifuge,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqF" = (/obj/machinery/disease2/incubator,/obj/effect/floor_decal/corner/lime{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqG" = (/obj/effect/floor_decal/corner/lime,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqH" = (/obj/effect/floor_decal/corner/lime{dir = 8},/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Quarantine Port"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqI" = (/obj/effect/floor_decal/corner/lime{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqJ" = (/obj/effect/floor_decal/corner/lime{dir = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqK" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bqL" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/structure/lattice,/turf/space,/area/space) +"bqM" = (/obj/structure/lattice,/obj/machinery/light,/turf/simulated/mineral/floor/ignore_mapgen,/area/rnd/docking) +"bqN" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bqO" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_shuttle"; pixel_x = -8; pixel_y = -25; req_one_access = list(13,65); tag_door = "research_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bqP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bqQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bqR" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/maintenance/research) +"bqS" = (/turf/simulated/floor,/area/maintenance/research) +"bqT" = (/obj/random/junk,/turf/simulated/floor,/area/maintenance/research) +"bqU" = (/turf/simulated/wall/r_wall,/area/maintenance/research) +"bqV" = (/turf/simulated/wall,/area/rnd/workshop) +"bqW" = (/obj/structure/table/steel,/obj/item/weapon/storage/bag/circuits/basic,/obj/machinery/newscaster{pixel_x = -28; pixel_y = 0},/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"bqX" = (/obj/structure/table/steel,/obj/item/device/integrated_electronics/debugger{pixel_x = -5; pixel_y = 0},/obj/item/device/integrated_electronics/wirer{pixel_x = 5; pixel_y = 0},/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"bqY" = (/obj/structure/table/steel,/obj/item/device/electronic_assembly/large{pixel_y = 6},/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"bqZ" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/research{c_tag = "SCI - Workshop"; dir = 2},/obj/effect/floor_decal/corner/green{dir = 1},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"bra" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"brb" = (/turf/simulated/wall/r_wall,/area/rnd/workshop) +"brc" = (/obj/effect/floor_decal/corner/purple{dir = 9},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/rnd/research) +"brd" = (/obj/effect/floor_decal/corner/purple{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bre" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/research{c_tag = "SCI - Break Room"; dir = 4},/turf/simulated/floor/wood,/area/rnd/research) +"brf" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/wood,/area/rnd/research) +"brg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/rnd/research) +"brh" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/rnd/research) +"bri" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"brj" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"brk" = (/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/item/weapon/clipboard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"brl" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 9},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"brm" = (/obj/machinery/computer/rdconsole/core{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/floor/tiled,/area/rnd/lab) +"brn" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/rnd/lab) +"bro" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/tiled,/area/rnd/lab) +"brp" = (/obj/effect/floor_decal/corner/purple{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"brq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab) +"brr" = (/obj/machinery/power/apc/super/critical{dir = 4; is_critical = 1; name = "east bump"; pixel_x = 24; pixel_y = 0},/obj/structure/cable/cyan,/turf/simulated/floor/bluegrid,/area/ai) +"brs" = (/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 2; listening = 1; name = "Common Channel"; pixel_y = -21},/obj/item/device/radio/intercom{dir = 8; listening = 0; name = "Custom Channel"; pixel_x = -21; pixel_y = -10},/obj/item/device/radio/intercom{broadcasting = 0; dir = 4; frequency = 1343; name = "Private Channel"; pixel_x = 21; pixel_y = -10},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = 30; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/turf/simulated/floor/bluegrid,/area/ai) +"brt" = (/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/grass,/area/hydroponics/garden) +"bru" = (/obj/structure/bed/chair/wood{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"brv" = (/obj/structure/bed/chair/wood{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"brw" = (/obj/machinery/door/airlock/medical{id_tag = "surgery_observation"; name = "Observation Room"; req_access = newlist()},/obj/machinery/holosign/surgery,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgeryobs) +"brx" = (/turf/simulated/wall,/area/medical/medbay_primary_storage) +"bry" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay_primary_storage) +"brz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay_primary_storage) +"brA" = (/obj/machinery/iv_drip,/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brB" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brC" = (/obj/effect/floor_decal/corner/pink,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brD" = (/obj/effect/floor_decal/corner/pink{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brE" = (/obj/effect/floor_decal/corner/pink{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brG" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brH" = (/obj/effect/floor_decal/corner/paleblue{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/paleblue{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brJ" = (/obj/machinery/camera/network/medbay{c_tag = "MED - Diagnostics Starboard"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brL" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/obj/machinery/light,/obj/machinery/vending/fitness,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brM" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/corner/paleblue{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"brN" = (/turf/simulated/floor/wood,/area/medical/psych) +"brO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/wood,/area/medical/psych) +"brP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"brQ" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/paper_bin{pixel_y = 4},/obj/item/weapon/pen{pixel_y = 4},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"brR" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/computer/med_data/laptop,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"brS" = (/obj/machinery/firealarm{dir = 4; 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pixel_y = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bzG" = (/obj/effect/floor_decal/corner/paleblue{dir = 2},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bzH" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = 32; pixel_y = -2},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/obj/effect/floor_decal/corner/paleblue/full{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bzI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor/tiled,/area/medical/morgue) +"bzJ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_fore) +"bzK" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzL" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "virology_airlock_control"; name = "Virology Access Console"; pixel_x = 8; pixel_y = -22; tag_exterior_door = "virology_airlock_exterior"; tag_interior_door = "virology_airlock_interior"},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/corner/lime{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzM" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/structure/disposalpipe/junction/yjunction,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzN" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/corner/lime,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzO" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Hallway"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzQ" = (/obj/effect/floor_decal/corner/lime{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzS" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzT" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzV" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzW" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/virology) +"bzX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/auxport) +"bzY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"bzZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"bAa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"bAb" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/auxsolarport) +"bAc" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/auxsolarport) +"bAd" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/auxsolarport) +"bAe" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) +"bAf" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(13)},/turf/simulated/floor,/area/maintenance/research) +"bAg" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/maintenance/research) +"bAh" = (/obj/structure/closet/emcloset,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/maintenance/research) +"bAi" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light_switch{pixel_x = 12; pixel_y = -25},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/maintenance/disposal) +"bAj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor,/area/maintenance/disposal) +"bAk" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -21},/obj/machinery/light/small,/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bAl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bAm" = (/obj/machinery/conveyor{dir = 2; id = "garbage"},/turf/simulated/floor,/area/maintenance/disposal) +"bAn" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAo" = (/obj/structure/bed/chair/office/light,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAs" = (/obj/machinery/button/remote/blast_door{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = -30; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAt" = (/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(); req_one_access = list(7,29)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bAu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAv" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAx" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAy" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAA" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAB" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bAC" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"bAD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"bAE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"bAF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"bAG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"bAH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research_foyer) +"bAI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research_foyer) +"bAJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research_foyer) +"bAK" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/item/device/radio/beacon,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research_foyer) +"bAL" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bAM" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bAN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bAO" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bAP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bAQ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"bAR" = (/obj/structure/cable/green{d1 = 4; 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d2 = 2; icon_state = "1-2"},/turf/simulated/wall,/area/maintenance/central) +"bAY" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/maintenance/central) +"bAZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/maintenance/central) +"bBa" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/central) +"bBb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/power/apc{dir = 8; 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dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"ceN" = (/turf/simulated/floor/tiled,/area/bridge) +"ceO" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"ceP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/bridge) +"ceQ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/bridge) +"ceR" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"ceS" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"ceT" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"ceU" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; 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name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ceZ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/bar) +"cfa" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfe" = (/obj/structure/table/gamblingtable,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cff" = (/obj/structure/table/gamblingtable,/obj/item/weapon/deck/cah/black,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfg" = (/obj/machinery/light{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cfh" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cfi" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cfj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cfk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 26},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cfl" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cfm" = (/obj/structure/sink{dir = 4; 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d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cpx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cpy" = (/obj/machinery/camera/network/command{c_tag = "COM - Vault"; dir = 9},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cpz" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cpA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cpB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cpC" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cpD" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 6},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cpE" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cpF" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cpG" = (/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cpH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cpI" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/brown{dir = 6},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cpJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"cpK" = (/obj/structure/table/steel,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/brown{dir = 9},/obj/item/weapon/material/butterfly/boxcutter,/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cpL" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 30; pixel_y = -1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cpM" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"cpN" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/storage/primary) +"cpO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cpP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cpQ" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/storage/primary) +"cpR" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/light{dir = 4},/obj/item/device/communicator,/turf/simulated/floor/tiled,/area/storage/primary) +"cpS" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cpT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cpU" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cpV" = (/obj/machinery/light/small{dir = 8},/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/cargo) +"cpW" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/effect/floor_decal/corner/paleblue/full,/obj/machinery/light,/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cpX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cpY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cpZ" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cqa" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/storage/tech) +"cqb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) +"cqc" = (/obj/structure/table/steel,/obj/item/weapon/storage/bag/circuits/basic,/turf/simulated/floor/plating,/area/storage/tech) +"cqd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/storage/tech) +"cqe" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/turf/simulated/floor/plating,/area/storage/tech) +"cqf" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/sign/directions/engineering{dir = 2; pixel_x = -32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 4; pixel_x = -32; pixel_y = 0},/obj/structure/sign/directions/cargo{dir = 2; pixel_x = -32; pixel_z = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"cqg" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_four) +"cqh" = (/turf/simulated/wall,/area/crew_quarters/sleep/elevator) +"cqi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cqj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cqk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cql" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cqm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cqn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cqo" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cqp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cqq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cqr" = (/obj/machinery/door/airlock/glass{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"cqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"cqt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cqu" = (/obj/structure/sign/directions/medical{dir = 1; pixel_x = 32; pixel_y = 0},/obj/structure/sign/directions/cargo{dir = 8; pixel_x = 32; pixel_z = 8},/obj/structure/sign/directions/engineering{dir = 8; pixel_x = 32; pixel_z = -8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cqv" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/closet/crate/secure{name = "Silver Crate"; req_access = list(19)},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cqw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cqx" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/structure/closet/crate/secure{name = "Gold Crate"; req_access = list(19)},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cqy" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cqz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqF" = (/obj/structure/closet/crate/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cqG" = (/obj/machinery/autolathe,/obj/effect/floor_decal/corner/brown{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cqH" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) +"cqI" = (/obj/machinery/computer/supplycomp{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cqJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/office) +"cqK" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cqL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cqM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cqN" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/brown{dir = 6},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cqO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"cqP" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin{pixel_x = -3; 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dir = 2},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 23},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cth" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/sign/directions/cargo{dir = 8; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cti" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctl" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cto" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctp" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; 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pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 4; pixel_y = 32},/obj/structure/sign/directions/cargo{dir = 8; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cty" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctB" = (/obj/structure/sign/directions/science{dir = 4; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 4; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; pixel_y = 32; pixel_z = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctD" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctE" = (/obj/structure/sign/redcross{name = "First-Aid"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctG" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 2"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctH" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctI" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctJ" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 23},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctQ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; 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name = "Cargo Office"; req_access = list(50)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cuy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cuz" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cuA" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cuB" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cuC" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cuD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cuE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cuF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cuG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuO" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuU" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuW" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cva" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cvb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cvc" = (/obj/structure/table/glass,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 5"; dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cvd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"cve" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cvf" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; invisibility = 60; layer = 1; name = "Blocker"},/turf/simulated/shuttle/floor/white,/area/crew_quarters/sleep/elevator) +"cvg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cvh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cvi" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cvj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cvk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cvl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cvm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/vacant/vacant_shop) +"cvn" = (/obj/item/weapon/crowbar,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cvo" = (/obj/machinery/alarm{dir = 8; 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d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cvN" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/structure/closet/emcloset,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cvO" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cvP" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cvQ" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cvR" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled,/area/quartermaster/office) +"cvS" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/recharger,/turf/simulated/floor/tiled,/area/quartermaster/office) +"cvT" = (/obj/structure/table/standard,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/obj/effect/floor_decal/corner/brown{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/device/retail_scanner/civilian{tag = "icon-retail_idle (NORTH)"; icon_state = "retail_idle"; dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cvU" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) +"cvV" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/structure/flora/pottedplant,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cvW" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cvX" = (/obj/machinery/computer/guestpass{pixel_y = -28},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/light,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cvY" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cvZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cwa" = (/obj/effect/floor_decal/corner/brown,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cwb" = (/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwc" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwd" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/machinery/atm{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwe" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwf" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwg" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwh" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwi" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Cargo Hallway Mid"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwk" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwl" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwp" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Cargo Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwr" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cws" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Cargo Access"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cwt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cww" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwx" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwG" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 4"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwI" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cwK" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cwL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"cwM" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwO" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; invisibility = 60; layer = 1; name = "Blocker"},/obj/machinery/light,/turf/simulated/shuttle/floor/white,/area/crew_quarters/sleep/elevator) +"cwP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cwR" = (/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cwS" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cwT" = (/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cwU" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop) +"cwV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cwW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cwX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cwY" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Coffee Shop"; req_one_access = list(25,28)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/coffee_shop) +"cwZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"cxa" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"cxb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"cxc" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/docking_hallway2) +"cxd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/locker) +"cxe" = (/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cxf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cxg" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/nifsoft_shop,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cxh" = (/obj/machinery/lapvend,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cxi" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cxj" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cxk" = (/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/browndouble,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cxl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"cxm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"cxn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 28},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"cxo" = (/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cxp" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cxq" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"cxr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"cxs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"cxt" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cxu" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/browndouble,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cxv" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cxw" = (/obj/machinery/newscaster{pixel_x = 0; 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req_one_access = list(25,28)},/obj/machinery/door/blast/shutters{dir = 2; id = "coffeeshop"; layer = 3.1; name = "Cafe Shutters"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"czz" = (/obj/machinery/door/airlock/multi_tile/glass,/obj/effect/floor_decal/corner/brown/full{dir = 8},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"czA" = (/obj/effect/floor_decal/corner/brown/full{dir = 1},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"czB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atm{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"czC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"czD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"czE" = (/obj/machinery/door/airlock/glass{name = "Locker Room"},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czG" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czH" = (/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czI" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czK" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"czL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"czM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"czN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"czO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"czP" = (/obj/structure/cable/green{d1 = 2; 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d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"czT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"czU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock{name = "Room 6"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"czV" = (/obj/structure/cable/green{d1 = 4; 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pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cAq" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cAs" = (/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cAt" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cAu" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cAv" = (/obj/structure/bed/chair{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/cargo{c_tag = "CRG - Quartermaster"; dir = 4; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cAw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cAx" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cAy" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Quartermaster"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "qmoffice"; name = "Quartermaster Privacy Shutters"; pixel_x = -26; pixel_y = 18; req_access = list(41)},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cAz" = (/obj/machinery/computer/supplycomp{tag = "icon-computer (WEST)"; icon_state = "computer"; dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cAA" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/maintenance/apmaint) +"cAB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/apmaint) +"cAC" = (/obj/structure/table/rack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor,/area/maintenance/apmaint) +"cAD" = (/turf/simulated/wall,/area/maintenance/apmaint) +"cAE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"cAF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/yellow{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cAG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cAH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cAI" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"cAJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/engineering) +"cAK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/engineering) +"cAL" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) +"cAM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cAN" = (/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cAO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cAP" = (/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cAQ" = (/obj/structure/closet/emcloset,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAS" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAW" = (/obj/structure/closet/emcloset,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cAX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cAY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cAZ" = (/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cBa" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cBb" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cBc" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cBd" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cBe" = (/obj/effect/floor_decal/corner/brown/full{dir = 8},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBf" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBg" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBh" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBi" = (/obj/effect/floor_decal/corner/brown{dir = 5},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBj" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBk" = (/obj/effect/floor_decal/corner/brown{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBl" = (/obj/effect/floor_decal/corner/brown{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cBm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"cBn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway2) +"cBo" = (/obj/item/weapon/stool/padded,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cBp" = (/obj/structure/table/standard,/obj/item/weapon/coin/silver,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cBq" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cBr" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cBs" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBu" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBv" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBw" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBx" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBy" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cBz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cBA" = (/obj/effect/floor_decal/corner/blue,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cBB" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBC" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBD" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBE" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBF" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBG" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBH" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cBI" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBJ" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBK" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBL" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBM" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBN" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBO" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cBP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cBQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cBR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_12) +"cBS" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBT" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBU" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBV" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBW" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBX" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBY" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cBZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cCa" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cCb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cCc" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/conveyor_switch/oneway{id = "QMLoad2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCd" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCe" = (/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j1s"; name = "QM Office"; sortType = "QM Office"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCg" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cCi" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/mining{name = "Quartermaster"; req_access = list(41)},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCl" = (/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stamp/qm,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCm" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCn" = (/obj/machinery/computer/security/mining{tag = "icon-computer (WEST)"; icon_state = "computer"; dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cCo" = (/turf/simulated/floor,/area/maintenance/apmaint) +"cCp" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/structure/table/rack,/obj/random/maintenance/cargo,/obj/random/maintenance/engineering,/obj/random/maintenance/cargo,/turf/simulated/floor,/area/maintenance/apmaint) +"cCq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/maintenance/apmaint) +"cCr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/apmaint) +"cCs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/apmaint) +"cCt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/apmaint) +"cCu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"cCv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cCw" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cCx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cCy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/engineering) +"cCz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/engineering) +"cCA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/engineering) +"cCB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/engineering) +"cCC" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cCD" = (/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cCE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/command{c_tag = "EVA - Fore"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cCF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cCG" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cCH" = (/turf/simulated/wall,/area/maintenance/evahallway) +"cCI" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/evahallway) +"cCJ" = (/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/vacant/vacant_shop) +"cCK" = (/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCL" = (/obj/effect/floor_decal/corner/yellow/full{tag = "icon-corner_white_full (WEST)"; icon_state = "corner_white_full"; dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCM" = (/obj/effect/floor_decal/corner/yellow{dir = 5},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCN" = (/obj/effect/floor_decal/corner/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCO" = (/obj/effect/floor_decal/corner/yellow{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCP" = (/obj/effect/floor_decal/corner/yellow/full{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCQ" = (/obj/effect/floor_decal/corner/brown{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cCR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/coffee_shop) +"cCS" = (/obj/machinery/camera/network/civilian{c_tag = "Civ - Locker Room"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cCT" = (/obj/item/weapon/stool/padded,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cCU" = (/obj/structure/table/standard,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cCV" = (/obj/structure/table/standard,/obj/item/weapon/storage/laundry_basket,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cCW" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_5) +"cCX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cCY" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_6) +"cCZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_11) +"cDa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cDb" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/obj/machinery/shield_diffuser,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cDc" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor,/area/quartermaster/storage) +"cDd" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"cDe" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDf" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cDl" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "qmoffice"; name = "QM Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/qm) +"cDm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cDn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/mob/living/simple_animal/fluffy,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cDo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cDp" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cDq" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"cDr" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) +"cDs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"cDt" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/apmaint) +"cDu" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) +"cDv" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/obj/item/clothing/shoes/boots/workboots,/obj/random/maintenance/engineering,/obj/random/maintenance/cargo,/obj/random/maintenance/engineering,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cDw" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor,/area/maintenance/apmaint) +"cDx" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Engineering Primary Fore"; dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"cDy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cDz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cDA" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cDB" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"cDC" = (/turf/simulated/floor,/area/maintenance/engineering) +"cDD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cDE" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/maintenance/engineering) +"cDF" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/maintenance/engineering) +"cDG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/engineering) +"cDH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical/taur,/obj/item/clothing/head/helmet/space/void/medical,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/obj/item/clothing/head/helmet/space/void/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDI" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/obj/item/clothing/head/helmet/space/void/medical,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/obj/item/clothing/head/helmet/space/void/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cDK" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cDL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDO" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cDQ" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security/taur,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/obj/item/clothing/head/helmet/space/void/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDR" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/obj/item/clothing/head/helmet/space/void/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cEn" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cEo" = (/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/device/communicator,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cEp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cEq" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_3) +"cEr" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cEs" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cEt" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Shower"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cEu" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cEv" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cEw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cEx" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cEy" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_4) +"cEz" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cEA" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cEB" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cEC" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cED" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cEE" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cEF" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cEG" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_9) +"cEH" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Shower"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cEI" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cEJ" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cEK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cEL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cEM" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_10) +"cEN" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cEO" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cEP" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cEQ" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cER" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cES" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/obj/machinery/shield_diffuser,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cET" = (/turf/simulated/floor,/area/quartermaster/storage) +"cEU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"cEV" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cEW" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cEX" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cEY" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/cargo/engine,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cEZ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "qmoffice"; name = "QM Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/qm) +"cFa" = (/obj/structure/closet,/obj/item/weapon/storage/backpack/dufflebag,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cFb" = (/obj/structure/closet/secure_closet/quartermaster,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cFc" = (/obj/structure/table/standard,/obj/item/weapon/coin/silver{pixel_x = -3; pixel_y = 3},/obj/item/weapon/coin/silver,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cFd" = (/obj/structure/table/standard,/obj/item/weapon/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/weapon/cartridge/quartermaster,/obj/item/weapon/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cFe" = (/obj/random/trash_pile,/turf/simulated/floor,/area/maintenance/apmaint) +"cFf" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint) +"cFg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; 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req_one_access = list(5)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cFn" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cFo" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cFp" = (/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(1)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cFq" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cFr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor,/area/maintenance/evahallway) +"cFs" = (/turf/simulated/wall,/area/security/checkpoint2) +"cFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/checkpoint2) +"cFu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2) +"cFv" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cFw" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cFx" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cFy" = (/obj/structure/bed/chair/wood{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFz" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/yellow{dir = 9},/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFA" = (/obj/structure/bed/chair/wood{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFB" = (/obj/effect/floor_decal/corner/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFC" = (/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFD" = (/obj/structure/bed/chair/wood{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFE" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFF" = (/obj/structure/bed/chair/wood{dir = 8},/obj/effect/floor_decal/corner/brown{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cFG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/coffee_shop) +"cFH" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36; pixel_y = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cFI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cFJ" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cFK" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cFL" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cFM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cFN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 28},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cFO" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor Room Hall FP"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cFP" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/mirror{pixel_x = -28},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cFQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cFR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cFS" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cFT" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cFU" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cFV" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cFW" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cFX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cFY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 28},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cFZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor Room Hall FS"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cGa" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cGb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cGc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cGd" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cGe" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cGf" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cGg" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cGh" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Bay Port"; dir = 4; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cGi" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cGj" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/cargo/trolley,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cGk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "qmoffice"; name = "QM Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/qm) +"cGl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "qmoffice"; name = "QM Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/qm) +"cGm" = (/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/apmaint) +"cGn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint) +"cGo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/space_heater,/turf/simulated/floor,/area/maintenance/apmaint) +"cGp" = (/turf/simulated/wall,/area/engineering/locker_room) +"cGq" = (/obj/machinery/door/airlock/maintenance{name = "Engineering Locker Room Maintenance"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/locker_room) +"cGr" = (/obj/effect/floor_decal/corner/yellow{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cGs" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/dispenser/oxygen,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cGt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cGu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cGv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cGw" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/structure/table/rack,/obj/item/device/suit_cooling_unit,/obj/item/device/suit_cooling_unit,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cGx" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cGy" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/closet/wardrobe/red,/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cGz" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/docking_hallway) +"cGA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cGB" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/docking_hallway) +"cGC" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/arrivals) +"cGD" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor,/area/maintenance/arrivals) +"cGE" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/mask/gas,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"cGF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/arrivals) +"cGG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/arrivals) +"cGH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/arrivals) +"cGI" = (/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/coffee_shop) +"cGJ" = (/obj/effect/floor_decal/corner/brown{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGK" = (/obj/effect/floor_decal/corner/yellow/full,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGL" = (/obj/effect/floor_decal/corner/yellow{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGM" = (/obj/effect/floor_decal/corner/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGN" = (/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGO" = (/obj/effect/floor_decal/corner/yellow{dir = 10},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGP" = (/obj/effect/floor_decal/corner/yellow/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGQ" = (/obj/effect/floor_decal/corner/brown{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cGR" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/docking_hallway2) +"cGS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"cGT" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cGU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cGV" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cGW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cGX" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cGY" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_4) +"cGZ" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) +"cHa" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cHb" = (/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"cHc" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cHd" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"cHe" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) +"cHf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cHg" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) +"cHh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cHi" = (/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"cHj" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cHk" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/cargo/trolley,/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Bay Starboard"; dir = 8; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cHl" = (/turf/simulated/wall,/area/quartermaster/warehouse) +"cHm" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/effect/decal/cleanable/cobweb,/obj/effect/floor_decal/corner/brown/full{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cHn" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled/steel,/area/quartermaster/warehouse) +"cHo" = (/obj/machinery/light/small{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cHp" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{pixel_x = -12; pixel_y = 24},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cHq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cHr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/warehouse) +"cHs" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"cHt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/meter,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint) +"cHu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/maintenance/apmaint) +"cHv" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/effect/floor_decal/corner/yellow/diagonal,/obj/effect/floor_decal/corner/yellow/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cHw" = (/obj/effect/floor_decal/corner/yellow/diagonal,/obj/effect/floor_decal/corner/yellow/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cHx" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/effect/floor_decal/corner/yellow/diagonal,/obj/effect/floor_decal/corner/yellow/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cHy" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash) +"cHz" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cHA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cHB" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cHC" = (/turf/simulated/wall,/area/construction) +"cHD" = (/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/turf/simulated/floor,/area/construction) +"cHE" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering/taur,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/eva/equipped,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHF" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos/taur,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/head/helmet/space/void/atmos,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHG" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cHH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHJ" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cHK" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cHL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHM" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/breacher,/obj/item/clothing/mask/breath,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cHN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/maintenance/evahallway) +"cHO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/evahallway) +"cHP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/maintenance/evahallway) +"cHQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) +"cHR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cHS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cHT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 32; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cHU" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cHV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cHW" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{id_tag = "security_checkpoint"; name = "Security Checkpoint"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cHX" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cHY" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cHZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cIa" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/arrivals) +"cIb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/maintenance/arrivals) +"cIc" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/arrivals) +"cId" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/floodlight,/turf/simulated/floor,/area/maintenance/arrivals) +"cIe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/arrivals) +"cIf" = (/turf/simulated/floor,/area/maintenance/arrivals) +"cIg" = (/obj/structure/bed/chair/wood{dir = 4},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIh" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIi" = (/obj/structure/bed/chair/wood{dir = 8},/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIj" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/media/jukebox,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIk" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/disposal,/obj/machinery/camera/network/civilian{c_tag = "CIV - Cafe"; dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIl" = (/obj/structure/bed/chair/wood{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) +"cIm" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; 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id = "QMLoad"},/turf/simulated/floor,/area/quartermaster/storage) +"cLW" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "QMLoad"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cLX" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cLY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cLZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cMa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/blast/shutters{dir = 8; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/machinery/door/firedoor,/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cMb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cMc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cMd" = (/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cMe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/crate,/turf/simulated/floor/tiled/steel,/area/quartermaster/warehouse) +"cMf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/apmaint) +"cMg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/apmaint) +"cMh" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "ENG - Locker Room"; dir = 4},/obj/effect/floor_decal/corner/yellow/diagonal,/obj/effect/floor_decal/corner/yellow/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cMi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/corner/yellow/diagonal,/obj/effect/floor_decal/corner/yellow/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cMj" = (/obj/structure/closet/wardrobe/engineering_yellow,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/firealarm{dir = 4; 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d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cMy" = (/obj/effect/floor_decal/corner/red{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/button/remote/airlock{id = "security_checkpoint"; name = "Door Bolt Control"; pixel_x = 6; pixel_y = -28; req_access = list(1); specialfunctions = 4},/obj/machinery/button/remote/airlock{id = "security_bar"; name = "Bar Door Bolt Control"; pixel_x = -6; pixel_y = -28; req_access = list(1); specialfunctions = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cMz" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/window/brigdoor/westleft{name = "Security Checkpoint"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cMA" = (/obj/structure/cable/green{d1 = 2; 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d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Dock Substation"; req_one_access = list(11,24)},/turf/simulated/floor,/area/maintenance/substation/dock) +"cMH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/dock) +"cMI" = (/obj/machinery/door/airlock/engineering{name = "Dock Substation"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/dock) +"cMJ" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"cMK" = (/obj/structure/closet/crate,/obj/random/maintenance/cargo,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/soap,/obj/random/drinkbottle,/turf/simulated/floor,/area/maintenance/arrivals) +"cML" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/turf/simulated/floor,/area/crew_quarters/longue_area) +"cMM" = (/turf/simulated/floor/wood,/area/crew_quarters/longue_area) +"cMN" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/longue_area) +"cMO" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; 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dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"cMV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"cMW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"cMX" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_1) +"cMY" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Shower"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_1) +"cMZ" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_1) +"cNa" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_1) +"cNb" = (/obj/structure/cable/green{d1 = 1; 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departmentType = 3; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/item/clothing/ears/earmuffs,/obj/item/clothing/ears/earmuffs,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/standard,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/cell_charger,/obj/item/weapon/wrench,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard,/obj/machinery/newscaster{pixel_y = 30},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/obj/machinery/camera/network/engineering{c_tag = "ENG - Atmospherics Fore Starboard"; 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d2 = 8; icon_state = "4-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/evahallway) +"cUD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/evahallway) +"cUE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/evahallway) +"cUF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor,/area/maintenance/evahallway) +"cUG" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/evahallway) +"cUH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor,/area/maintenance/evahallway) +"cUI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/maintenance/evahallway) +"cUJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor,/area/maintenance/evahallway) +"cUK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/evahallway) +"cUL" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"cUM" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"cUN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"cUO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/docking_lounge) +"cUP" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/docking_lounge) +"cUQ" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/docking_lounge) +"cUR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/docking_lounge) +"cUS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/docking_lounge) +"cUT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"cUU" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor,/area/maintenance/arrivals) +"cUV" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"cUW" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"cUX" = (/turf/simulated/wall,/area/crew_quarters/visitor_dining) +"cUY" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cUZ" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVa" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVb" = (/obj/machinery/vending/cigarette,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor's Dinning"; dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVc" = (/obj/structure/reagent_dispensers/water_cooler/full,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVd" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVe" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining) +"cVf" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVg" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVh" = (/turf/simulated/wall,/area/crew_quarters/visitor_lodging) +"cVi" = (/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVj" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVk" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVl" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVm" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor's Lodging"; dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVn" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/office/dark,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVo" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVp" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVq" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVr" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cVs" = (/turf/simulated/wall,/area/crew_quarters/visitor_laundry) +"cVt" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVu" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVv" = (/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVw" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor's Dinning"; dir = 2},/obj/item/weapon/storage/laundry_basket,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVx" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVy" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVz" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/blue/diagonal,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVA" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVB" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVC" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVE" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVF" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cVG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/standard,/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVH" = (/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVI" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVJ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cVL" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cVM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cVN" = (/obj/structure/sign/atmosplaque{pixel_x = 32; 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dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cVT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/break_room) +"cVU" = (/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cVV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cVW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "CE Office"; sortType = "CE Office"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cVX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/yellow,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cVY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/airlock/command{name = "Chief Engineer"; req_access = list(56)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cVZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cWa" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cWb" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/button/remote/blast_door{id = "atmoslockdown"; name = "Atmospherics Lockdown"; pixel_x = 6; pixel_y = -12; req_access = list(10)},/obj/machinery/button/remote/blast_door{id = "englockdown"; name = "Engineering Lockdown"; pixel_x = -6; pixel_y = -12; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cWc" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "ceoffice"; name = "Chief Engineer Privacy Shutters"; 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name = "Transit to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daT" = (/obj/machinery/atmospherics/binary/pump/on{name = "Scrubber to Waste"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daU" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1; name = "Air to Supply"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daV" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daX" = (/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"daY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; 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input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbF" = (/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Air Tank Bypass Pump"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbH" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbI" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbL" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHEAST)"; 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dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"dbX" = (/obj/machinery/computer/station_alert{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"dbY" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dbZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{dir = 10; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dca" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcb" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcc" = (/obj/structure/cable/green{d1 = 1; 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dir = 8},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcj" = (/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dck" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/maintenance/evahallway) +"dco" = (/obj/structure/closet/wardrobe/white,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"dcp" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"dcq" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"dcr" = (/obj/machinery/light,/obj/structure/flora/pottedplant{tag = "icon-plant-01"; 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name = "Mixed Air Outlet Valve"},/obj/effect/floor_decal/corner/white/diagonal,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dcG" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dcH" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dcI" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dcJ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dcK" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/port) +"ddC" = (/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Hallway Mid 1"; dir = 2},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/port) +"ddD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"ddE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"ddF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"ddG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"ddH" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"ddI" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"ddJ" = (/obj/structure/cable/green{d1 = 1; 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dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfy" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfz" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 0; tag_north = 2; tag_south = 1; tag_west = 3; use_power = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfA" = (/obj/structure/dispenser,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfB" = (/turf/simulated/wall,/area/engineering/atmos) +"dfC" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfD" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfE" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8; name = "Ports to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfG" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dfH" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfI" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Atmospherics Hallway"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfK" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfL" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfM" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfN" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfO" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfP" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfQ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/window/westleft{name = "Engineering Reception Desk"; req_access = list(10); req_one_access = newlist()},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/guestpass{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dfV" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Monitoring Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dfW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dfX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dfY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/network/engineering{c_tag = "ENG - Monitoring Room"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dfZ" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dga" = (/obj/machinery/computer/general_air_control{dir = 8; frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/effect/floor_decal/corner/yellow/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dgb" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dgc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgd" = (/obj/structure/sign/pods{dir = 1},/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dge" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_6_berth_hatch"; locked = 1; name = "Escape Pod 6"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgf" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod 5"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgg" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgj" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dgk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgl" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgn" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgo" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgs" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dgt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgv" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgy" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dgH" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"dgI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "Atmos Tank - Oxygen"; dir = 4},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"dgJ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"dgK" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"dgL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/effect/floor_decal/corner/blue{dir = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgN" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgO" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgP" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgQ" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgR" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgS" = (/obj/structure/frame,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgT" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/meter,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Port to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgV" = (/obj/structure/window/reinforced,/obj/structure/closet/firecloset,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgW" = (/obj/structure/window/reinforced,/obj/structure/closet/firecloset,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dgX" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) +"dgY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/workshop) +"dgZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop) +"dha" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dhb" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dhc" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) +"dhd" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering) +"dhe" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"dhf" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; 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d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dhl" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dhm" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dhn" = (/turf/simulated/floor/plating,/area/maintenance/engineering) +"dho" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dhp" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dhq" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dhr" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dhs" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dht" = (/obj/machinery/light/small{dir = 4; 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pixel_y = -21},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dhO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dhP" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dhQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dhR" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dhS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Hallway Mid 2"; 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icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkA" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 1; tag_north = 2; tag_south = 5; tag_west = 4; use_power = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkB" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkC" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkD" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkE" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkF" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkG" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/red{dir = 1},/turf/simulated/wall/r_wall,/area/engineering/workshop) +"dkH" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkK" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkM" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; name = "Engineering"; sortType = "Engineering"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor/tiled,/area/engineering) +"dkQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dkR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering) +"dkS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dkT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dkU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dkV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dkW" = (/obj/machinery/suit_cycler/engineering,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dkX" = (/obj/structure/bed/chair,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod6/station) +"dkY" = (/obj/structure/bed/chair,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"dkZ" = (/turf/space,/area/shuttle/transport1/station) +"dla" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlb" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dlc" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dld" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dle" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dlf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dlh" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dli" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dlj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dlk" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dll" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dlm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dln" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dlo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dlp" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dlq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dlr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dls" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dlt" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "Atmos Tank - Nitrogen"; dir = 4},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"dlu" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"dlv" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"dlw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlx" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dly" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 1; tag_north = 0; tag_south = 6; tag_west = 2; use_power = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlz" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 0; tag_north = 1; tag_south = 7; tag_west = 2; use_power = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlA" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlB" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlC" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{dir = 5; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/workshop) +"dlD" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/corner/red{dir = 9},/obj/machinery/camera/network/engineering{c_tag = "ENG - Workshop Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlE" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlF" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/frame,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlH" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera/network/engineering{c_tag = "ENG - Workshop Starboard"; dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlI" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dlJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"dlK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering) +"dlL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos/taur,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlM" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlN" = (/obj/structure/dispenser{phorontanks = 0},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/engineering{c_tag = "ENG - EVA"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlO" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering/taur,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlP" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering/taur,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlQ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlR" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"dlS" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_6"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_6_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod6/station) +"dlT" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_5_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"dlU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dlY" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dlZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dma" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmb" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/super/critical{dir = 4; is_critical = 1; name = "east bump"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 8; is_critical = 1; name = "west bump"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmd" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/white,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dme" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmf" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmg" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmh" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmj" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmk" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dml" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmm" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 9; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 9; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0; use_power = 1},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"dmq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/valve/digital/open{dir = 4; name = "Nitrogen Outlet Valve"},/obj/effect/floor_decal/corner/red/full,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmr" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dms" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 5; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmt" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmu" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmv" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 10; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmx" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dmy" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmA" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmD" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light_switch{pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dmE" = (/turf/simulated/wall,/area/engineering/workshop) +"dmF" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dmG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering) +"dmH" = (/turf/simulated/wall,/area/engineering/engine_eva) +"dmI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) +"dmJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/engineering) +"dmK" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod6/station) +"dmL" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station) +"dmM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dmN" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmO" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmP" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dmQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 6; icon_state = "corner_white"; tag = "icon-corner_white (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmS" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmT" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmW" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Connector"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dna" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dnb" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dnc" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dnd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dne" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dnf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dng" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dnh" = (/obj/machinery/vending/engivend,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dni" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dnj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dnk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dnl" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dnm" = (/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Fore"; dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) +"dnn" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dno" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dnp" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"dnq" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dnr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dns" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dnt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dnu" = (/obj/structure/table/steel,/obj/item/weapon/paper{info = "The big blue box recently installed in here is a 'grid checker' which will shut off the power if a dangerous power spike from the engine erupts into the powernet. Shutting everything down protects everything from electrical damage, however the outages can be disruptive to colony operations, so it is designed to restore power after a somewhat significant delay, up to ten minutes or so. The grid checker can be manually hacked in order to end the outage sooner. To do that, you must cut three specific wires which do not cause a red light to shine, then pulse a fourth wire. Electrical protection is highly recommended when doing maintenance on the grid checker."; name = "grid checker info"},/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) +"dnv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) +"dnw" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/engineering) +"dnx" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) +"dny" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/engineering) +"dnz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 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tag = "icon-intact-f (NORTHWEST)"},/obj/structure/closet/crate,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) +"dpb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/engineering) +"dpc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D1) +"dpd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dpe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dpf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dpg" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dph" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpi" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpj" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpo" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpr" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dps" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpw" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dpx" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dpy" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dpz" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dpA" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dpB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/atmos_control) +"dpC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/engineering/workshop) +"dpD" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering) +"dpE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering) +"dpF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering) +"dpG" = (/turf/simulated/wall/r_wall,/area/engineering/storage) +"dpH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/maintenance/engineering) +"dpI" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/lattice,/turf/space,/area/space) +"dpJ" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"dpK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/nosmoking_1{pixel_x = -32},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/atmos_control) +"dpL" = (/obj/structure/closet/crate,/obj/item/weapon/deck/tarot,/obj/item/weapon/coin/gold,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/weapon/flame/lighter/zippo,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/atmos_control) +"dpM" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) +"dpN" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dpO" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpP" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/computer/security/engineering{dir = 4; name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpQ" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Drone Fabrication"; dir = 2},/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dpR" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dpS" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpT" = (/obj/item/weapon/storage/toolbox/electrical,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpU" = (/turf/simulated/wall,/area/engineering/drone_fabrication) +"dpV" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dpW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"dpX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering) +"dpY" = (/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dpZ" = (/obj/machinery/light{dir = 1},/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqa" = (/obj/machinery/shield_gen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqb" = (/obj/machinery/camera/network/engineering{c_tag = "ENG - Hard Storage"; dir = 2},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) +"dqc" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) +"dqd" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/rad_collector,/turf/simulated/floor,/area/engineering/storage) +"dqe" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/power/emitter{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dqf" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor,/area/engineering/storage) +"dqg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dqh" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqi" = (/obj/structure/table/standard,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/obj/machinery/shield_diffuser,/turf/simulated/floor/airless,/area/engineering/atmos) +"dqk" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dql" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dqm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dqn" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dqo" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dqp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dqq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dqr" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dqs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dqt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/atmos_control) +"dqu" = (/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/maintenance/atmos_control) +"dqv" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqw" = (/obj/effect/landmark{name = "JoinLateCyborg"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqx" = (/obj/machinery/computer/drone_control{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqy" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqz" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqA" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqB" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dqC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) +"dqD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dqE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) +"dqF" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dqG" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor,/area/engineering/storage) +"dqI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dqJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dqK" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a2_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqL" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a2_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a2_dock_pump"; tag_chamber_sensor = "d1a2_dock_sensor"; tag_exterior_door = "d1a2_dock_outer"; tag_interior_door = "d1a2_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a2_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqM" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dqN" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqO" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dqQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dqR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqV" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqX" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dra" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"drb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"drc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"drd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dre" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/obj/machinery/door/firedoor/border_only,/obj/item/weapon/caution/cone,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drg" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dri" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"drj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"drk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"drl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"drm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"drn" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dro" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"drp" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"drq" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"drr" = (/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"drs" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"drt" = (/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dru" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"drv" = (/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"drw" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"drx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/atmos_control) +"dry" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/maintenance/atmos_control) +"drz" = (/turf/simulated/floor,/area/engineering/drone_fabrication) +"drA" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/decal/remains/robot,/turf/simulated/floor,/area/engineering/drone_fabrication) +"drB" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"drC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"drD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/drone_fabrication) +"drE" = (/obj/machinery/door/airlock/engineering{name = "Engineering Drone Fabrication"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/drone_fabrication) +"drF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"drG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"drH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering) +"drI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage) +"drJ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/engineering/storage) +"drK" = (/turf/simulated/floor,/area/engineering/storage) +"drL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/storage) +"drM" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/storage) +"drN" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/storage) +"drO" = (/obj/structure/closet/wardrobe/black,/obj/item/clothing/shoes/boots/combat,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) +"drP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"drQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"drR" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drT" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drU" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"drV" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drX" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"drY" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = 19},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"drZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsa" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_snorth_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_starboard_mech"; tag_airpump = "escape_dock_north_starboard_pump"; tag_chamber_sensor = "escape_dock_north_starboard_sensor"; tag_exterior_door = "escape_dock_north_starboard_outer"; tag_interior_door = "escape_dock_north_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dsc" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_snorth_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dse" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsf" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dsg" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "arrivals_dock_north_airlock"; master_tag = "arrivals_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "arrivals_dock_north_mech"; tag_airpump = "arrivals_dock_north_pump"; tag_chamber_sensor = "arrivals_dock_north_sensor"; tag_exterior_door = "arrivals_dock_north_outer"; tag_interior_door = "arrivals_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsh" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_north_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "arrivals_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsi" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "arrival_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dsj" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dsk" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsl" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsm" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/obj/item/tape/engineering,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dsn" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/item/weapon/caution/cone,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dso" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsp" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_fore_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsq" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dsr" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_fore_airlock"; name = "Airlock Console"; pixel_y = 30; req_access = list(13); tag_airpump = "dock_three_fore_pump"; tag_chamber_sensor = "dock_three_fore_sensor"; tag_exterior_door = "dock_three_fore_outer"; tag_interior_door = "dock_three_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dss" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dst" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dsu" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dsv" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dsw" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_fore_airlock"; name = "Airlock Console"; pixel_y = 30; req_access = list(13); tag_airpump = "dock_four_fore_pump"; tag_chamber_sensor = "dock_four_fore_sensor"; tag_exterior_door = "dock_four_fore_outer"; tag_interior_door = "dock_four_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dsx" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dsy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dsz" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dsA" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dsB" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dsC" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dsD" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dsE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/atmos_control) +"dsF" = (/turf/simulated/floor,/area/maintenance/atmos_control) +"dsG" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dsH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dsI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dsJ" = (/obj/machinery/door/airlock/engineering{name = "Engineering Drone Fabrication"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/drone_fabrication) +"dsK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dsL" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"dsM" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dsN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dsO" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dsP" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dsQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/storage) +"dsR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dsS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/engineering/storage) +"dsT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering/storage) +"dsU" = (/obj/structure/table/steel,/obj/item/clothing/head/orangebandana,/obj/random/maintenance/engineering,/turf/simulated/floor,/area/maintenance/engineering) +"dsV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dsW" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsX" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dsY" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsZ" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dta" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dtb" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dtc" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_starboard_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dte" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dtf" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dth" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dti" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dtj" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/item/weapon/caution/cone,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtk" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dtm" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtn" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dto" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_fore_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dtp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dtq" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtr" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dts" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dtt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtu" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dtv" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/atmos_control) +"dtw" = (/obj/machinery/drone_fabricator/derelict,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dtx" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/deck/cards,/obj/structure/table/steel,/obj/random/maintenance/engineering,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft"; dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"dtz" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/obj/structure/closet/crate/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engineering/storage) +"dtA" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dtB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) +"dtC" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) +"dtD" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dtE" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/plating,/area/engineering/storage) +"dtF" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/thermoregulator,/turf/simulated/floor,/area/engineering/storage) +"dtG" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/engineering/storage) +"dtH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) +"dtI" = (/obj/structure/bed/chair{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor,/area/maintenance/engineering) +"dtJ" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dtK" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dtL" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtM" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtN" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtO" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dtQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtR" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dtS" = (/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) +"dtT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = newlist(); req_one_access = list(10)},/turf/simulated/floor,/area/maintenance/atmos_control) +"dtU" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dtV" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/computer/drone_control{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dtW" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/light,/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dtX" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dtY" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dtZ" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dua" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dub" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duc" = (/obj/machinery/light,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dud" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/shieldgen,/turf/simulated/floor,/area/engineering/storage) +"due" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/dispenser{anchored = 0; oxygentanks = 0},/turf/simulated/floor/plating,/area/engineering/storage) +"duf" = (/obj/machinery/light,/obj/structure/closet/crate/solar,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dug" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/engineering/storage) +"duh" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) +"dui" = (/turf/space,/area/shuttle/specops/station) +"duj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"duk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dul" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dum" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dun" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dup" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dur" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dus" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"dut" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"duu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"duv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"duw" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dux" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duz" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duB" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duE" = (/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duF" = (/obj/structure/table/steel,/obj/item/weapon/book/manual/engineering_singularity_safety,/turf/simulated/floor,/area/maintenance/engineering) +"duG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"duH" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duJ" = (/turf/space,/area/syndicate_station/southeast) +"duK" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"duL" = (/obj/structure/lattice,/obj/item/stack/cable_coil/yellow{pixel_x = 2; pixel_y = 2},/obj/item/stack/cable_coil/yellow,/turf/space,/area/space) +"duM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"duN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/maintenance/portsolar) +"duO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"duP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"duQ" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"duR" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"duS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"duT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port Access"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duY" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dva" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvb" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dvd" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dve" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvf" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvh" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvi" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvl" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvn" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvp" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvu" = (/obj/machinery/door/window/westleft{name = "Engineering Reception Desk"; req_access = list(10); req_one_access = newlist()},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvv" = (/obj/machinery/navbeacon/delivery/west{location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvw" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/engineering) +"dvx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dvy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dvz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dvA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvB" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvC" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dvD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) +"dvN" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dvO" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dvP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dvQ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvS" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvT" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvW" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvX" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dvY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_port_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = -25; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvZ" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwa" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwc" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwe" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwf" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwg" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwh" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwi" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dwj" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwm" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Port"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwq" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwr" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dws" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dwu" = (/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/aft_hallway) +"dwv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/engineering) +"dww" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dwx" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dwy" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dwz" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dwA" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dwB" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dwC" = (/turf/space,/area/syndicate_station/arrivals_dock) +"dwD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwE" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwG" = (/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"dwI" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dwJ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dwK" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dwL" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dwM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dwN" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dwO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dwP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dwQ" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"dwR" = (/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"dwS" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"dwT" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dwU" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"dwV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"dwW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"dwX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dwY" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) +"dwZ" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) +"dxa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dxb" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dxc" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dxd" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dxe" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dxf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dxg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_starboard_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dxh" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dxi" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dxj" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dxk" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/item/weapon/caution/cone,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dxl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dxm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dxn" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dxo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dxp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dxq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dxr" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dxs" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dxt" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxu" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 1"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxv" = (/obj/machinery/hologram/holopad,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxw" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxx" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dxy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"dxz" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_port_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_port_pump"; tag_chamber_sensor = "eng_port_sensor"; tag_exterior_door = "eng_port_outer"; tag_interior_door = "eng_port_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxA" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dxC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dxD" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxE" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxF" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxG" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/aft_hallway) +"dxH" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = null; req_one_access = list(11,24)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"dxI" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/steel,/area/engineering/engine_waste) +"dxJ" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "ENG - Waste Handling"},/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"dxK" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dxL" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/structure/table/steel,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dxM" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"dxN" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dxO" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dxP" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dxQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dxR" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dxS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dxT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dxU" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/closet/radiation,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Access"},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dxV" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxW" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxX" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxY" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dxZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dya" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyb" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dyc" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyd" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dye" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dyf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dyg" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyh" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_ssouth_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_starboard_mech"; tag_airpump = "escape_dock_south_starboard_pump"; tag_chamber_sensor = "escape_dock_south_starboard_sensor"; tag_exterior_door = "escape_dock_south_starboard_outer"; tag_interior_door = "escape_dock_south_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyi" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dyj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_ssouth_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyk" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "arrivals_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_south_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dym" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "arrivals_dock_south_airlock"; master_tag = "arrivals_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "arrivals_dock_south_mech"; tag_airpump = "arrivals_dock_south_pump"; tag_chamber_sensor = "arrivals_dock_south_sensor"; tag_exterior_door = "arrivals_dock_south_outer"; tag_interior_door = "arrivals_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyn" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_south_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "arrivals_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyo" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_south_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "arrivals_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "arrivals_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dyp" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dyq" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyr" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/item/tape/engineering,/obj/machinery/door/airlock/glass_external{icon_state = "door_locked"; locked = 1; name = "Arrival Airlock"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dys" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/item/weapon/caution/cone,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyu" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dyv" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_three_mid_pump"; tag_chamber_sensor = "dock_three_mid_sensor"; tag_exterior_door = "dock_three_mid_outer"; tag_interior_door = "dock_three_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyw" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyx" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dyy" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dyz" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyA" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_four_mid_pump"; tag_chamber_sensor = "dock_four_mid_sensor"; tag_exterior_door = "dock_four_mid_outer"; tag_interior_door = "dock_four_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dyC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyG" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyL" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dyS" = (/turf/space,/area/syndicate_station/southwest) +"dyT" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_port_sensor"; pixel_x = -24; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dyU" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dyV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dyW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dyX" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dyY" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_dock_pump"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dyZ" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/camera/network/engineering{c_tag = "ENG - Shuttle Access"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engineering/aft_hallway) +"dza" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) +"dzb" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor,/area/engineering/engine_waste) +"dzc" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 38; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) +"dzd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dze" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/table/steel,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dzf" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzg" = (/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzh" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzj" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzk" = (/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dzl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) +"dzm" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) +"dzn" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_starboard_airlock"; name = "interior access button"; pixel_x = -24; pixel_y = 0; req_access = newlist(); req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dzo" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dzp" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/steel,/area/engineering/aft_hallway) +"dzq" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dzr" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dzs" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/item/weapon/caution/cone,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dzt" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dzu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dzv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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(/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzB" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzC" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzD" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_4_berth"; pixel_x = 25; pixel_y = -30; tag_door = "escape_pod_4_berth_hatch"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzE" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 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(/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzJ" = (/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzK" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzL" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dzP" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_outer"; locked = 1; name = "Engineering Port External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dzQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dzR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -8; 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"2-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dzX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dzY" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dzZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAb" = 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= 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAg" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAh" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAi" = 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= "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod 3"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dAy" = (/turf/simulated/wall,/area/engineering/aft_hallway) +"dAz" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dAA" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_port_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 0; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dAB" = (/turf/simulated/shuttle/wall{hard_corner = 1},/area/shuttle/constructionsite/station) +"dAC" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) +"dAD" = 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pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dAI" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/camera/network/engine{c_tag = "ENG - SMES Room"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dAJ" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/network/engine{c_tag = "ENG - Monitoring Room"; dir = 4},/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAK" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAL" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/button/remote/emitter{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAM" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/obj/item/clothing/ears/earmuffs,/obj/item/clothing/ears/earmuffs,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dAN" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAO" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAP" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dAQ" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_starboard_sensor"; pixel_x = -24; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dAR" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dAS" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_starboard_outer"; locked = 1; name = "Engineering Starboard External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dAT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_starboard_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = newlist(); req_one_access = list(11,24)},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dAU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dAV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a4_dock_pump"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAW" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a4_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a4_dock_pump"; tag_chamber_sensor = "d1a4_dock_sensor"; tag_exterior_door = "d1a4_dock_outer"; tag_interior_door = "d1a4_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a4_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAX" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dAY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBe" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBf" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dBg" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dBh" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dBi" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dBj" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dBk" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dBl" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) +"dBm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(11)},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dBn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/port) +"dBo" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station) +"dBp" = (/obj/machinery/computer/station_alert{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dBq" = (/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dBr" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 25; pixel_y = 5; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dBs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"dBt" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) +"dBu" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) +"dBv" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/engine_waste) +"dBw" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/obj/effect/engine_setup/smes/main,/turf/simulated/floor/plating,/area/engineering/engine_smes) +"dBx" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/button/remote/airlock{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; pixel_x = 26; pixel_y = 0; req_access = list(10); specialfunctions = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dBy" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dBz" = (/obj/machinery/computer/rcon{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dBA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dBB" = (/obj/machinery/computer/security/engineering{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dBC" = (/obj/machinery/computer/station_alert{tag = "icon-computer (NORTH)"; icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dBD" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dBE" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dBF" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dBG" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_starboard_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_starboard_pump"; tag_chamber_sensor = "eng_starboard_sensor"; tag_exterior_door = "eng_starboard_outer"; tag_interior_door = "eng_starboard_inner"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dBH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dBI" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dBJ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBL" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBM" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBP" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBQ" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBT" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall,/area/shuttle/escape_pod4/station) +"dBU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_4_hatch"; locked = 1; name = "Escape Pod Hatch 4"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dBV" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall,/area/shuttle/escape_pod3/station) +"dBW" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch 3"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dBX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor,/area/maintenance/starboardsolar) +"dBY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dBZ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dCa" = (/turf/space,/area/mine/unexplored/upper_level) +"dCb" = (/obj/machinery/computer/shuttle_control/engineering{tag = "icon-computer (EAST)"; icon_state = "computer"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dCc" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dCd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) +"dCe" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) +"dCf" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_smes) +"dCg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCk" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dCl" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) +"dCm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) +"dCn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"dCo" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) +"dCp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dCq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dCr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dCs" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCu" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCv" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod4/station) +"dCw" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{dir = 8; name = "Station 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(/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCX" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) +"dCY" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/lattice,/turf/space,/area/space) +"dCZ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/obj/structure/lattice,/turf/space,/area/space) +"dDa" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/lattice,/turf/space,/area/space) +"dDb" = (/obj/structure/lattice,/obj/structure/grille/broken,/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) +"dDc" = (/obj/machinery/firealarm{dir = 1; pixel_y = 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= 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDn" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDo" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_aft_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = -26; req_access = list(13)},/obj/effect/floor_decal/sign/dock/three,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDp" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDq" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/standard,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDr" = 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8},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dDy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dDz" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/shuttle/constructionsite/station) +"dDA" = (/turf/simulated/floor,/area/engineering/engine_room) +"dDB" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dDC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 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locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dDT" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dDU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dDV" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_4"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_4_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dDW" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_3_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dDX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dDY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dDZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dEa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dEb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dEc" = (/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/engineering/aft_hallway) +"dEd" = (/turf/simulated/floor,/area/shuttle/constructionsite/station) +"dEe" = (/obj/structure/closet/crate,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"dEf" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 1; tag_north = 4; tag_south = 2; tag_west = 0; use_power = 0},/obj/effect/engine_setup/atmo_filter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEg" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/engine_room) +"dEh" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 0; tag_north = 4; tag_south = 2; tag_west = 1; use_power = 0},/obj/effect/engine_setup/atmo_filter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEi" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/engine_room) +"dEj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/engine_room) +"dEk" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEl" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEm" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEn" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/engine_setup/coolant_canister,/turf/simulated/floor,/area/engineering/engine_room) +"dEo" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) +"dEp" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dEq" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEs" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dEt" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) +"dEu" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/engine_setup/coolant_canister,/turf/simulated/floor,/area/engineering/engine_room) +"dEv" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) +"dEw" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"dEx" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dEy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dEz" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "trade_shuttle_dock_airlock"; pixel_x = 28; pixel_y = 0; req_one_access = list(13); tag_airpump = "trade_shuttle_dock_pump"; tag_chamber_sensor = "trade_shuttle_dock_sensor"; tag_exterior_door = "trade_shuttle_dock_outer"; tag_interior_door = "trade_shuttle_dock_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dEA" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = -28; pixel_y = 0; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dEB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dED" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dEE" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dEF" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_aft_airlock"; name = "Airlock Console"; pixel_x = 28; pixel_y = 0; req_access = list(13); tag_airpump = "dock_three_aft_pump"; tag_chamber_sensor = "dock_three_aft_sensor"; tag_exterior_door = "dock_three_aft_outer"; tag_interior_door = "dock_three_aft_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dEG" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dEH" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dEI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dEK" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dEL" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod4/station) +"dEM" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station) +"dEN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dEO" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/cee{tag = "icon-warningcee (NORTH)"; icon_state = "warningcee"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dEP" = (/turf/space,/area/skipjack_station/southwest_solars) +"dEQ" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 5},/turf/simulated/floor,/area/engineering/engine_room) +"dER" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dES" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor,/area/engineering/engine_room) +"dET" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEU" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEV" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFa" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFb" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFc" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/engine_setup/pump_max,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFe" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"dFf" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 End"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dFg" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "trade_shuttle_dock_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dFh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dFi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 End"; dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dFj" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 End"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dFk" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dFl" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dFm" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dFn" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dFo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dFp" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 End"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dFq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/cee,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dFr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) +"dFs" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor,/area/engineering/engine_room) +"dFt" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/portable_atmospherics/canister/empty,/obj/effect/engine_setup/empty_canister,/turf/simulated/floor,/area/engineering/engine_room) +"dFu" = (/obj/machinery/atmospherics/binary/pump,/obj/effect/engine_setup/pump_max,/turf/simulated/floor,/area/engineering/engine_room) +"dFv" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor,/area/engineering/engine_room) +"dFw" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFx" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFz" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFB" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFE" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFF" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFG" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFH" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFI" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dFK" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dFL" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dFM" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "trade_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1) +"dFN" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -6; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dFO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2) +"dFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dFQ" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dFR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_aft_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dFS" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_aft_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_aft_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3) +"dFT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dFU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dFV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dFW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dFX" = (/obj/structure/lattice,/obj/structure/grille,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dFY" = (/obj/machinery/button/remote/blast_door{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/engineering/engine_room) +"dFZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dGa" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dGb" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/engine_room) +"dGc" = (/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core West"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGd" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGe" = (/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 8; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGf" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGg" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core East"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGk" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGl" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGm" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access = list(10)},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGn" = (/turf/space,/area/shuttle/trade/station) +"dGo" = (/turf/space,/area/shuttle/administration/station) +"dGp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) +"dGq" = (/obj/structure/railing{tag = "icon-railing0 (WEST)"; icon_state = "railing0"; dir = 8},/turf/space,/area/space) +"dGr" = (/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dGs" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/engine_setup/coolant_canister,/turf/simulated/floor,/area/engineering/engine_room) +"dGt" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dGu" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGv" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGw" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dGx" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dGy" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dGz" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGC" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) +"dGF" = (/obj/machinery/atmospherics/unary/heat_exchanger,/turf/simulated/floor,/area/engineering/engine_room) +"dGG" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGH" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dGI" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/obj/effect/engine_setup/core,/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) +"dGJ" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dGK" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGL" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGM" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGN" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/engine_room) +"dGO" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 10},/turf/simulated/floor,/area/engineering/engine_room) +"dGP" = (/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast 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(/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGW" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGX" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGY" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dGZ" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"dHa" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/structure/sign/securearea{desc = "A warning sign which 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icon_state = "1-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) +"dHk" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) +"dHl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/starboard) +"dHm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) +"dHn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"dHo" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) +"dHp" 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index 515377657d..1c22b751ba 100644 --- a/maps/southern_cross/items/headset_sc.dm +++ b/maps/southern_cross/items/headset_sc.dm @@ -2,6 +2,7 @@ name = "pilot's headset" desc = "A headset used by pilots, has access to supply and explorer channels." icon_state = "pilot_headset" + adhoc_fallback = TRUE ks2type = /obj/item/device/encryptionkey/pilot adhoc_fallback = TRUE //VOREStation Edit diff --git a/maps/southern_cross/southern_cross-1.dmm b/maps/southern_cross/southern_cross-1.dmm index da3d562c7e..3208c62d0a 100644 --- a/maps/southern_cross/southern_cross-1.dmm +++ b/maps/southern_cross/southern_cross-1.dmm @@ -320,7 +320,7 @@ "agh" = (/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard) "agi" = (/obj/structure/closet/crate,/obj/item/weapon/storage/backpack,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard) "agj" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/obj/random/maintenance/clean,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/item/toy/xmastree,/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard) -"agk" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/random/maintenance/clean,/obj/random/cigarettes,/obj/random/maintenance/clean,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard) +"agk" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/random/maintenance/clean,/obj/random/cigarettes,/obj/random/maintenance/clean,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard) "agl" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/plating,/area/hangar/three) "agm" = (/turf/simulated/floor/reinforced,/area/hangar/three) "agn" = (/obj/effect/floor_decal/borderfloorblack{dir = 8},/obj/effect/floor_decal/industrial/danger{dir = 8},/turf/simulated/floor/tiled/steel,/area/hangar/three) @@ -1417,7 +1417,7 @@ "aBm" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/firstdeck/centralport) "aBn" = (/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/construction/firstdeck/construction2) "aBo" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/construction/firstdeck/construction2) -"aBp" = (/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction/firstdeck/construction2) +"aBp" = (/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tool/powermaint,/turf/simulated/floor,/area/construction/firstdeck/construction2) "aBq" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/steel,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/turf/simulated/floor/plating,/area/construction/firstdeck/construction2) "aBr" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/port) "aBs" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/port) @@ -1683,7 +1683,7 @@ "aGs" = (/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/ascenter) "aGt" = (/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/ascenter) "aGu" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/ascenter) -"aGv" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftstarboard) +"aGv" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftstarboard) "aGw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/monotile,/area/hangar/two) "aGx" = (/obj/effect/floor_decal/borderfloorblack{dir = 4},/obj/effect/floor_decal/industrial/danger{dir = 4},/turf/simulated/floor/tiled,/area/hangar/two) "aGy" = (/turf/simulated/floor/reinforced,/area/hangar/two) @@ -1813,7 +1813,7 @@ "aIS" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/quartermaster/hallway) "aIT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Cargo Maintenance"; req_access = list(50)},/turf/simulated/floor/plating,/area/quartermaster/hallway) "aIU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) -"aIV" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/steel,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) +"aIV" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/steel,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/structure/catwalk,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) "aIW" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/apcenter) "aIX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/apcenter) "aIY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/apcenter) @@ -2053,7 +2053,7 @@ "aNy" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/structure/loot_pile/maint/boxfort,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) "aNz" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/firstdeck/aftport) "aNA" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) -"aNB" = (/obj/effect/decal/cleanable/generic,/obj/structure/table/rack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) +"aNB" = (/obj/effect/decal/cleanable/generic,/obj/structure/table/rack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) "aNC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) "aND" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) "aNE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport) @@ -2741,7 +2741,7 @@ "baK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/prison) "baL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) "baM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) -"baN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/prison) +"baN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/prison) "baO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) "baP" = (/obj/machinery/flasher{id = "permflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) "baQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) @@ -2920,10 +2920,10 @@ "beh" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/airless,/area/rnd/test_area) "bei" = (/obj/structure/sign/warning/high_voltage,/turf/simulated/wall/r_wall,/area/security/security_cell_hallway) "bej" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/security/security_cell_hallway) -"bek" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/northright{id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"bek" = (/obj/machinery/light,/turf/simulated/floor/tiled/airless,/area/rnd/test_area) "bel" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/security/security_cell_hallway) "bem" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/security/security_cell_hallway) -"ben" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/northright{id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"ben" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/northright{id = "Cell 2"; name = "Cell 2"; req_access = null; req_one_access = list(2,4)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beo" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/turf/simulated/floor/tiled/steel_grid,/area/security/prison) "bep" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/turf/simulated/floor/tiled/steel_grid,/area/security/prison) "beq" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/northright{name = "Visitation"; req_access = list(2)},/obj/item/weapon/book/codex/corp_regs,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/tiled,/area/security/prison) @@ -2951,12 +2951,12 @@ "beM" = (/obj/structure/closet/emcloset,/turf/simulated/floor/airless,/area/rnd/test_area) "beN" = (/obj/structure/lattice,/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) "beO" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/security/security_cell_hallway) -"beP" = (/obj/machinery/camera/network/security{c_tag = "SEC - Cell Hallway 1"; dir = 4},/obj/machinery/door_timer/cell_3{id = "Cell 2"; name = "Cell 2"; pixel_y = 32},/obj/effect/floor_decal/borderfloor{dir = 9},/obj/effect/floor_decal/corner/red/border{dir = 9},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) -"beQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/button/remote/blast_door{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = -1; pixel_y = 28; req_access = list(2)},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"beP" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/northright{id = "Cell 1"; name = "Cell 1"; req_access = null; req_one_access = list(2,4)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"beQ" = (/obj/machinery/camera/network/security{c_tag = "SEC - Cell Hallway 1"; dir = 4},/obj/effect/floor_decal/borderfloor{dir = 9},/obj/effect/floor_decal/corner/red/border{dir = 9},/obj/machinery/door_timer/cell_2{pixel_y = 32; req_access = null; req_one_access = list(2,4)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beS" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/red/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) -"beT" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/door_timer/cell_3{id = "Cell 1"; name = "Cell 1"; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/red/border{dir = 1},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) -"beU" = (/obj/machinery/button/remote/blast_door{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = -1; pixel_y = 28; req_access = list(2)},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"beT" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/button/remote/blast_door{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = -1; pixel_y = 28; req_access = null; req_one_access = list(2,4)},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/obj/machinery/button/flasher{id = "Cell 2"; name = "Cell 2 Flash"; pixel_x = -1; pixel_y = 36; req_access = list(2,4); tag = "Cell 2"},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"beU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/red/border{dir = 1},/obj/machinery/door_timer/cell_1{pixel_y = 32; req_access = null; req_one_access = list(2,4)},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beV" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beW" = (/obj/machinery/computer/security/telescreen{desc = "Big Brother is watching."; layer = 3.4; name = "Brig Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 28},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "beX" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) @@ -3247,7 +3247,7 @@ "bkw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/security/brig) "bkx" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northright{name = "Security Delivery"; req_access = list(1)},/turf/simulated/floor/tiled,/area/security/brig) "bky" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/security) -"bkz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(1,11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"bkz" = (/obj/machinery/button/remote/blast_door{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = -1; pixel_y = 28; req_access = null; req_one_access = list(2,4)},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/obj/machinery/button/flasher{id = "Cell 1"; name = "Cell 1 Flash"; pixel_x = -1; pixel_y = 36; req_access = list(2,4); tag = "Cell 1"},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "bkA" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) "bkB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/wall/r_wall,/area/engineering/atmos) "bkC" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/atmos) @@ -3459,7 +3459,7 @@ "boA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "boB" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "boC" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"boD" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/clean,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/random/maintenance/security,/turf/simulated/floor,/area/maintenance/security_starboard) +"boD" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/clean,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/random/maintenance/security,/obj/random/cash,/turf/simulated/floor,/area/maintenance/security_starboard) "boE" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "boF" = (/obj/effect/floor_decal/corner/black/full{dir = 8},/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) "boG" = (/obj/effect/floor_decal/corner/black/full{dir = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; pixel_y = 1; use_power = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) @@ -3981,7 +3981,7 @@ "byC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/purple/border{dir = 4},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/janitor) "byD" = (/obj/structure/closet/toolcloset,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/yellow/border{dir = 8},/turf/simulated/floor/tiled,/area/storage/auxillary) "byE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/table/steel,/obj/random/maintenance/engineering,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/storage/auxillary) -"byF" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/camera/network/civilian{c_tag = "CIV - Auxiliary Storage"; dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/yellow/border{dir = 4},/turf/simulated/floor/tiled,/area/storage/auxillary) +"byF" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/machinery/camera/network/civilian{c_tag = "CIV - Auxiliary Storage"; dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/yellow/border{dir = 4},/obj/item/weapon/storage/fancy/markers,/obj/item/weapon/storage/fancy/markers,/turf/simulated/floor/tiled,/area/storage/auxillary) "byG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/meter,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research) "byH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Firefighting Equipment"; req_access = null; req_one_access = list(12,47)},/turf/simulated/floor/plating,/area/maintenance/research) "byI" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/maintenance/research) @@ -4019,7 +4019,7 @@ "bzo" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/engineering) "bzp" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/engineering) "bzq" = (/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bzr" = (/obj/structure/table/steel,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/engineering) +"bzr" = (/obj/structure/table/steel,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/machinery/alarm{pixel_y = 22},/obj/random/tool/powermaint,/turf/simulated/floor/plating,/area/maintenance/engineering) "bzs" = (/obj/structure/closet/toolcloset,/obj/random/tank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bzt" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight/maglight,/turf/simulated/floor/plating,/area/maintenance/engineering) "bzu" = (/turf/simulated/wall/r_wall,/area/hallway/primary/seconddeck/fore) @@ -4245,7 +4245,7 @@ "bDG" = (/turf/simulated/wall,/area/storage/emergency_storage/seconddeck/fp_emergency) "bDH" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock{name = "Emergency Storage"},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/fp_emergency) "bDI" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bDJ" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engineering) +"bDJ" = (/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/tool/powermaint,/turf/simulated/floor/plating,/area/maintenance/engineering) "bDK" = (/obj/structure/closet/wardrobe/grey,/obj/item/weapon/storage/backpack,/obj/item/weapon/storage/backpack,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering) "bDL" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/engineering) "bDM" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fscenter) @@ -4289,7 +4289,7 @@ "bEy" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/rnd/storage) "bEz" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/dark,/area/rnd/storage) "bEA" = (/turf/simulated/wall/r_wall,/area/rnd/toxins_launch) -"bEB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/toxins_launch) +"bEB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access = list(1); req_one_access = null},/turf/simulated/floor/plating,/area/maintenance/substation/security) "bEC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_port_sensor"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor,/area/engineering/drone_fabrication) "bED" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor,/area/engineering/drone_fabrication) "bEE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor,/area/engineering/drone_fabrication) @@ -4352,7 +4352,7 @@ "bFJ" = (/obj/structure/flora/pottedplant/mysterious,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) "bFK" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) "bFL" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/white_rd,/obj/item/weapon/stamp/rd{pixel_x = 3; pixel_y = -2},/obj/item/clothing/glasses/welding/superior,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) -"bFM" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen/multi,/obj/item/weapon/paper/monitorkey,/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) +"bFM" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/hor) "bFN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/wood,/area/rnd/research) "bFO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/rnd/research) "bFP" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/rnd/research) @@ -4360,21 +4360,21 @@ "bFR" = (/obj/structure/closet/secure_closet/scientist,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/purple/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) "bFS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) "bFT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) -"bFU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Research Restroom"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) -"bFV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) +"bFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/toxins_launch) +"bFV" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen/multi,/obj/item/weapon/paper/monitorkey,/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 32; pixel_y = -4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) "bFW" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/light{dir = 1},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/soap/nanotrasen,/obj/random/soap,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/extinguisher_cabinet{pixel_y = 30},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) "bFX" = (/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) "bFY" = (/obj/structure/window/basic,/obj/structure/undies_wardrobe,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) "bFZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/purple/border{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) "bGa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research) -"bGb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/rnd/storage) +"bGb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Research Restroom"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/research_restroom_sc) "bGc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/rnd/storage) "bGd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage) "bGe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage) "bGf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage) "bGg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage) "bGh" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/rnd/storage) -"bGi" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/turf/simulated/floor/tiled,/area/rnd/storage) +"bGi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) "bGj" = (/obj/machinery/newscaster{pixel_y = 30},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/mixing) "bGk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/mixing) "bGl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/mixing) @@ -4442,7 +4442,7 @@ "bHv" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/rnd/research) "bHw" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/rnd/research) "bHx" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/rnd/research) -"bHy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Research Locker Room"; req_access = list(47)},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) +"bHy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/storage) "bHz" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) "bHA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) "bHB" = (/obj/effect/floor_decal/borderfloorwhite/corner,/obj/effect/floor_decal/corner/purple/bordercorner,/turf/simulated/floor/tiled/white,/area/rnd/research_lockerroom) @@ -4482,7 +4482,7 @@ "bIj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/junction{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/engineering/hallway/atmos_hallway) "bIk" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled,/area/engineering/hallway/atmos_hallway) "bIl" = (/obj/structure/table/reinforced,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/recharger{pixel_y = 0},/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/engineering/hallway/atmos_hallway) -"bIm" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/machinery/cell_charger,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/powercell,/obj/random/powercell,/turf/simulated/floor/tiled/dark,/area/engineering/hallway/atmos_hallway) +"bIm" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/engineering) "bIn" = (/obj/machinery/computer/rcon,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/yellow/border{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) "bIo" = (/obj/machinery/atmospherics/pipe/simple/hidden/red,/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) "bIp" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer) @@ -4591,15 +4591,15 @@ "bKo" = (/obj/structure/ladder/updown,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/fs_emergency) "bKp" = (/obj/structure/closet/hydrant{pixel_x = 32},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/fs_emergency) "bKq" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research) -"bKr" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"bKr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/turf/simulated/floor/tiled/steel_grid,/area/rnd/storage) "bKs" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced/polarized{id = "rdoffice"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/hor) -"bKt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{id_tag = null; name = "Research Director Quarters"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/sc/hor) +"bKt" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Research Locker Room"; req_access = list(47)},/turf/simulated/floor/tiled/steel_grid,/area/rnd/research_lockerroom) "bKu" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "rdoffice"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/hor) "bKv" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/wood,/area/rnd/research) "bKw" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/rnd/research) "bKx" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/rnd/research) "bKy" = (/obj/machinery/ai_status_display,/turf/simulated/wall,/area/rnd/research_restroom_sc) -"bKz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Research Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/rnd/research_restroom_sc) +"bKz" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_access = list(47); req_one_access = null},/turf/simulated/floor/plating,/area/maintenance/substation/research) "bKA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/purple/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) "bKB" = (/turf/simulated/wall/r_wall,/area/rnd/mixing) "bKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/closet/bombcloset,/obj/machinery/light{dir = 8},/obj/structure/sign/warning/nosmoking_2{pixel_x = -32},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/mixing) @@ -4796,7 +4796,7 @@ "bOl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 8},/obj/effect/floor_decal/corner/purple/bordercorner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) "bOm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) "bOn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research) -"bOo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(7)},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bOo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{id_tag = null; name = "Research Director Quarters"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/crew_quarters/heads/sc/hor) "bOp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/mixing) "bOq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/white,/area/rnd/mixing) "bOr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing) @@ -4864,9 +4864,9 @@ "bPB" = (/obj/machinery/status_display,/turf/simulated/wall,/area/assembly/robotics) "bPC" = (/turf/simulated/wall/r_wall,/area/assembly/robotics) "bPD" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/rnd/misc_lab) -"bPE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(); req_one_access = list(7,29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bPE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Research Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/research_restroom_sc) "bPF" = (/turf/simulated/wall/r_wall,/area/rnd/misc_lab) -"bPG" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/turf/simulated/floor/tiled/dark,/area/server) +"bPG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(7)},/turf/simulated/floor/tiled/steel_grid,/area/rnd/mixing) "bPH" = (/obj/structure/sign/warning/server_room,/turf/simulated/wall/r_wall,/area/server) "bPI" = (/turf/simulated/wall/r_wall,/area/server) "bPJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 10},/obj/effect/floor_decal/corner/purple/border{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research) @@ -5038,11 +5038,11 @@ "bST" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/lab) "bSU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/lab) "bSV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/lab) -"bSW" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bSW" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(); req_one_access = list(7,29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/rnd/misc_lab) "bSX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research) "bSY" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) "bSZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research) -"bTa" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bTa" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/turf/simulated/floor/tiled/steel_grid,/area/server) "bTb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bTc" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bTd" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/assembly/robotics) @@ -5238,7 +5238,7 @@ "bWL" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled,/area/rnd/lab) "bWM" = (/obj/machinery/computer/rdconsole/core,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/rnd/lab) "bWN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/purple/border{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/lab) -"bWO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/rnd/research) +"bWO" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/turf/simulated/floor/tiled/steel_grid,/area/rnd/lab) "bWP" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/structure/cable/green,/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bWQ" = (/obj/machinery/mecha_part_fabricator,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/assembly/robotics) "bWR" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/table/steel_reinforced,/obj/item/device/robotanalyzer,/obj/item/device/robotanalyzer,/obj/item/device/mmi/digital/robot,/turf/simulated/floor/tiled,/area/assembly/robotics) @@ -5548,7 +5548,7 @@ "ccJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) "ccK" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_y = 30},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Access"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) "ccL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/tiled,/area/engineering/hallway/engineer_hallway) -"ccM" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/apmaint) +"ccM" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/machinery/cell_charger,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/powercell,/obj/random/powercell,/obj/random/tool/powermaint,/turf/simulated/floor/tiled/dark,/area/engineering/hallway/atmos_hallway) "ccN" = (/turf/simulated/wall/r_wall,/area/engineering/foyer) "ccO" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Engineering Access"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel_grid,/area/engineering/foyer) "ccP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Engineering Access"},/turf/simulated/floor/tiled/steel_grid,/area/engineering/foyer) @@ -5575,7 +5575,7 @@ "cdk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/research) "cdl" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/item/weapon/material/shard,/turf/simulated/floor/plating,/area/maintenance/research) "cdm" = (/turf/simulated/wall/r_wall,/area/rnd/research_foyer) -"cdn" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Research Access"},/turf/simulated/floor/tiled/white,/area/rnd/research_foyer) +"cdn" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/assembly/robotics) "cdo" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/rnd/research_foyer) "cdp" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/recharge_station,/obj/machinery/button/remote/blast_door{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 0; pixel_y = -26; req_access = list(29)},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled/techmaint,/area/assembly/chargebay) "cdq" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/techfloor,/area/assembly/chargebay) @@ -5682,7 +5682,7 @@ "cfn" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/plating,/area/maintenance/research_medical) "cfo" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) "cfp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) -"cfq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_research{name = "Workshop"; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) +"cfq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel_grid,/area/rnd/research) "cfr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) "cfs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) "cft" = (/obj/random/junk,/obj/structure/extinguisher_cabinet{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/borderfloorblack{dir = 4},/obj/effect/floor_decal/corner/green/border{dir = 4},/turf/simulated/floor/tiled/dark,/area/rnd/workshop) @@ -5837,7 +5837,7 @@ "cim" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/sign/deck/second{pixel_x = 32},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/starboard) "cin" = (/turf/simulated/wall/r_wall,/area/hallway/primary/seconddeck/starboard) "cio" = (/turf/unsimulated/mask,/area/hallway/primary/seconddeck/starboard) -"cip" = (/obj/machinery/door/airlock/research{name = "Research Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/research) +"cip" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Research Access"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/research_foyer) "ciq" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/rnd/workshop) "cir" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/alarm{dir = 4; pixel_x = -22; pixel_y = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/lime/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) "cis" = (/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/lime/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) @@ -6167,8 +6167,8 @@ "coE" = (/obj/random/obstruction,/turf/simulated/floor/plating,/area/maintenance/apmaint) "coF" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/apmaint) "coG" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/apmaint) -"coH" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/apmaint) -"coI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"coH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_research{name = "Workshop"; req_access = list(47)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/rnd/workshop) +"coI" = (/obj/machinery/door/airlock/research{name = "Research Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel_grid,/area/rnd/research) "coJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/vending/coffee,/obj/structure/sign/deck/second{pixel_x = -32},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/port) "coK" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/vending/snack,/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/port) "coL" = (/obj/structure/sign/directions/bridge{dir = 4; pixel_y = 10},/obj/structure/sign/directions/evac{dir = 4; pixel_y = -10},/obj/structure/sign/directions/cargo{dir = 2},/turf/simulated/wall,/area/maintenance/apmaint) @@ -6330,9 +6330,9 @@ "crL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering/engine_smes) "crM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) "crN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) -"crO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) +"crO" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/apmaint) "crP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/sortjunction/wildcard{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint) -"crQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"crQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint) "crR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/apmaint) "crS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/apmaint) "crT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/apmaint) @@ -6495,9 +6495,9 @@ "cuU" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) "cuV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cuW" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cuX" = (/obj/structure/disposalpipe/segment,/obj/item/stack/tile/floor,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) +"cuX" = (/turf/simulated/floor,/area/maintenance/apmaint) "cuY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) -"cuZ" = (/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) +"cuZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cva" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint) "cvb" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint) "cvc" = (/obj/machinery/atmospherics/valve/digital/open,/turf/simulated/floor/plating,/area/maintenance/apmaint) @@ -6526,7 +6526,7 @@ "cvz" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter) "cvA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/apcenter) "cvB" = (/obj/structure/disposalpipe/segment,/obj/machinery/ai_status_display{pixel_x = 32},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/brown/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter) -"cvC" = (/obj/structure/table/rack,/obj/random/powercell,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tank,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central) +"cvC" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/random/maintenance/research,/obj/random/maintenance/research,/obj/random/maintenance/clean,/obj/random/tool/powermaint,/turf/simulated/floor/plating,/area/maintenance/research) "cvD" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/effect/decal/cleanable/dirt,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central) "cvE" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/stairwell) "cvF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/stairwell) @@ -6603,9 +6603,9 @@ "cwY" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/engine_room) "cwZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/apmaint) "cxa" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cxb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) +"cxb" = (/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) "cxc" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) -"cxd" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/random/maintenance/clean,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) +"cxd" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/random/maintenance/clean,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) "cxe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cxf" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/delivery) "cxg" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/quartermaster/delivery) @@ -6696,9 +6696,9 @@ "cyN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint) "cyO" = (/turf/simulated/wall,/area/storage/emergency_storage/seconddeck/port_emergency) "cyP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Emergency Storage"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) -"cyQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cyR" = (/obj/item/stack/cable_coil/random,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cyS" = (/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) +"cyQ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) +"cyR" = (/obj/item/stack/cable_coil/random,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) +"cyS" = (/obj/item/stack/tile/floor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) "cyT" = (/obj/machinery/atmospherics/valve,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/apmaint) "cyU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cyV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint) @@ -6787,7 +6787,7 @@ "cAA" = (/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) "cAB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) "cAC" = (/obj/machinery/floodlight,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) -"cAD" = (/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) +"cAD" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) "cAE" = (/obj/item/stack/tile/floor,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) "cAF" = (/obj/structure/table/steel,/obj/machinery/cell_charger,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) "cAG" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating,/area/maintenance/apmaint) @@ -6867,10 +6867,10 @@ "cCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor,/area/maintenance/apmaint) "cCd" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) "cCe" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) -"cCf" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/table/rack{dir = 1},/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/powercell,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cCg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) -"cCh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/construction/seconddeck/construction1) -"cCi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) +"cCf" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/powercell,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1) +"cCg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/maintenance/cargo) +"cCh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cCi" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor,/area/maintenance/apmaint) "cCj" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/construction/seconddeck/construction1) "cCk" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint) "cCl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint) @@ -6954,9 +6954,9 @@ "cDL" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/turf/simulated/floor,/area/maintenance/disposal) "cDM" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/maintenance/disposal) "cDN" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/disposal) -"cDO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/closet/emcloset,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) -"cDP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/cargo) -"cDQ" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/cargo) +"cDO" = (/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) +"cDP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor,/area/maintenance/cargo) +"cDQ" = (/obj/structure/table/rack,/obj/random/powercell,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tank,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/catwalk,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/central) "cDR" = (/obj/structure/table/standard,/obj/item/device/t_scanner,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) "cDS" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) "cDT" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency) @@ -7017,7 +7017,7 @@ "cEW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/chemistry) "cEX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/medbay{c_tag = "MED - Chemistry"; dir = 1},/obj/effect/floor_decal/borderfloorwhite/corner,/obj/effect/floor_decal/corner/beige/bordercorner,/turf/simulated/floor/tiled/white,/area/medical/chemistry) "cEY" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/item/device/radio/headset/headset_med,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = 11; pixel_y = -24},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/storage/box/pillbottles,/obj/effect/floor_decal/borderfloorwhite{dir = 6},/obj/effect/floor_decal/corner/beige/border{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/chemistry) -"cEZ" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) +"cEZ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/maintenance/cargo) "cFa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) "cFb" = (/obj/structure/table/standard,/obj/item/roller,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) "cFc" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/obj/item/weapon/storage/toolbox/emergency,/obj/item/device/defib_kit/loaded,/obj/item/device/defib_kit/loaded,/turf/simulated/floor/tiled/dark,/area/medical/biostorage) @@ -7035,8 +7035,8 @@ "cFo" = (/obj/structure/sign/warning/moving_parts,/turf/simulated/wall,/area/maintenance/disposal) "cFp" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor,/area/maintenance/disposal) "cFq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor,/area/maintenance/disposal) -"cFr" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/maintenance/cargo) -"cFs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/cargo) +"cFr" = (/obj/structure/disposalpipe/segment,/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay_primary_storage) +"cFs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/maintenance/cargo) "cFt" = (/obj/structure/closet/crate,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor,/area/maintenance/cargo) "cFu" = (/obj/random/obstruction,/turf/simulated/floor/plating,/area/maintenance/cargo) "cFv" = (/obj/effect/floor_decal/corner/brown/full{dir = 8},/obj/structure/table/rack{dir = 8; layer = 2.9},/turf/simulated/floor/tiled/steel,/area/maintenance/cargo) @@ -7097,7 +7097,7 @@ "cGy" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_medical{name = "Chemistry Laboratory"; req_access = list(33)},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel_grid,/area/medical/chemistry) "cGz" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/medical/medbay_primary_storage) "cGA" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_medical{name = "Medbay Equipment"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/medical/medbay_primary_storage) -"cGB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay_primary_storage) +"cGB" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/maintenance/cargo) "cGC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/medical/biostorage) "cGD" = (/obj/structure/table/glass,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2) "cGE" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/medbay2) @@ -7109,7 +7109,7 @@ "cGK" = (/turf/simulated/floor,/area/maintenance/disposal) "cGL" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/machinery/firealarm{dir = 2; layer = 3.3; pixel_x = 0; pixel_y = 26},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor,/area/maintenance/disposal) "cGM" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/cargo) -"cGN" = (/obj/machinery/atmospherics/binary/pump/on{dir = 2; target_pressure = 200},/turf/simulated/floor,/area/maintenance/cargo) +"cGN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/binary/pump/on{dir = 2; target_pressure = 200},/turf/simulated/floor,/area/maintenance/cargo) "cGO" = (/turf/simulated/floor,/area/maintenance/cargo) "cGP" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/cargo) "cGQ" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/cargo) @@ -7208,7 +7208,7 @@ "cIF" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/disposal) "cIG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/disposal) "cIH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/cargo) -"cII" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/maintenance/cargo) +"cII" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_access = list(5); req_one_access = null},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "cIJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/cargo) "cIK" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/cargo) "cIL" = (/obj/effect/floor_decal/corner/brown{dir = 1},/obj/item/frame/light/small,/turf/simulated/floor/tiled,/area/maintenance/cargo) @@ -7324,7 +7324,7 @@ "cKR" = (/turf/simulated/wall,/area/storage/emergency_storage/seconddeck/as_emergency) "cKS" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay) "cKT" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/medical) -"cKU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_one_access = list(11,24,5)},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"cKU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Cargo Substation"; req_one_access = list(11,24,50)},/turf/simulated/floor/plating,/area/maintenance/substation/cargo) "cKV" = (/turf/simulated/wall,/area/maintenance/substation/medical) "cKW" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "cmooffice"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/cmo) "cKX" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced/polarized{id = "cmooffice"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/cmo) @@ -7449,7 +7449,7 @@ "cNm" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/sensor{name = "Powernet Sensor - Cargo Subgrid"; name_tag = "Cargo Subgrid"},/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/substation/cargo) "cNn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/industrial/warning,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/railing,/turf/simulated/floor/plating,/area/maintenance/substation/cargo) "cNo" = (/obj/structure/closet,/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/tech_supply,/turf/simulated/floor/plating,/area/maintenance/bar) -"cNp" = (/obj/structure/table/steel,/obj/item/device/t_scanner,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/bar) +"cNp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/steel,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/maintenance/engineering,/obj/random/tool/powermaint,/turf/simulated/floor/tiled/steel,/area/construction/seconddeck/construction1) "cNq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/bar) "cNr" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock{name = "Emergency Storage"},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/ap_emergency) "cNs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/ap_emergency) @@ -7587,7 +7587,7 @@ "cPU" = (/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cPV" = (/obj/structure/bed/chair/wood{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cPW" = (/obj/structure/table/gamblingtable,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/machinery/alarm{pixel_y = 22},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) -"cPX" = (/obj/structure/table/gamblingtable,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) +"cPX" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor,/area/maintenance/cargo) "cPY" = (/obj/structure/bed/chair/wood{dir = 8},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cPZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cQa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) @@ -7600,7 +7600,7 @@ "cQh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/medbay) "cQi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/medbay) "cQj" = (/obj/structure/closet/crate,/obj/random/toy,/obj/random/plushie,/obj/random/plushie,/obj/random/action_figure,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cQk" = (/obj/structure/table/steel,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cQk" = (/obj/structure/table/steel,/obj/item/device/t_scanner,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/alarm{pixel_y = 23},/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/bar) "cQl" = (/obj/structure/table/steel,/obj/item/weapon/storage/box/lights/mixed,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/medbay) "cQm" = (/obj/structure/closet/hydrant{pixel_y = -32},/obj/item/clothing/glasses/meson,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/as_emergency) "cQn" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/as_emergency) @@ -7633,7 +7633,7 @@ "cQO" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/cargo) "cQP" = (/obj/structure/table/steel,/obj/machinery/cell_charger,/obj/item/clothing/head/soft,/obj/item/clothing/head/soft,/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/quartermaster/office) "cQQ" = (/obj/structure/table/steel,/obj/machinery/recharger,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled/dark,/area/quartermaster/office) -"cQR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Cargo Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/cargo) +"cQR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/turf/simulated/floor/tiled/steel_grid,/area/medical/patient_wing) "cQS" = (/obj/structure/closet/crate,/obj/random/drinkbottle,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/action_figure,/obj/random/plushie,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) "cQT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/bar) "cQU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/bar) @@ -7641,7 +7641,7 @@ "cQW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/bar) "cQX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/bar) "cQY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/bed/chair/wood{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) -"cQZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/gamblingtable,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) +"cQZ" = (/obj/structure/table/gamblingtable,/obj/structure/catwalk,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/bar) "cRa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/gamblingtable,/obj/item/weapon/deck/cards,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cRb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) "cRc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/bar) @@ -7709,7 +7709,7 @@ "cSm" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance,/obj/random/maintenance,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/cargo) "cSn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/cargo) "cSo" = (/obj/random/obstruction,/turf/simulated/floor,/area/maintenance/cargo) -"cSp" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/clothing/glasses/meson,/obj/random/maintenance/cargo,/turf/simulated/floor,/area/maintenance/bar) +"cSp" = (/obj/structure/table/steel,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/plushielarge,/turf/simulated/floor/plating,/area/maintenance/medbay) "cSq" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar) "cSr" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) "cSs" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/structure/closet/crate,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/bar) @@ -7933,7 +7933,7 @@ "cWC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/white,/area/medical/ward) "cWD" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/ward) "cWE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/ward) -"cWF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cWF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/turf/simulated/floor/tiled/steel_grid,/area/medical/patient_wing) "cWG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "cWH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "cWI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) @@ -8001,7 +8001,6 @@ "cXS" = (/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 8},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/ward) "cXT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/ward) "cXU" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/ward) -"cXV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "cXW" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "cXX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "cXY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) @@ -8505,7 +8504,7 @@ "dhC" = (/obj/machinery/photocopier,/turf/simulated/floor/lino,/area/chapel/office) "dhD" = (/obj/structure/table/wooden_reinforced,/obj/structure/flora/pottedplant/thinbush{pixel_y = 10},/turf/simulated/floor/lino,/area/chapel/office) "dhE" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/nullrod,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/button/windowtint{id = "chapel"; pixel_x = -11; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/lino,/area/chapel/office) -"dhF" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/storage/fancy/crayons,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/lino,/area/chapel/office) +"dhF" = (/obj/structure/table/wooden_reinforced,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/item/weapon/storage/fancy/markers,/turf/simulated/floor/lino,/area/chapel/office) "dhG" = (/obj/structure/closet/wardrobe/chaplain_black,/turf/simulated/floor/lino,/area/chapel/office) "dhH" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian) "dhI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/civilian) @@ -9759,7 +9758,7 @@ "dFI" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1; target_pressure = 200},/obj/structure/largecrate,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard) "dFJ" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard) "dFK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport) -"dFL" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport) +"dFL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/gamblingtable,/obj/structure/catwalk,/obj/random/plushielarge,/turf/simulated/floor/plating,/area/maintenance/bar) "dFM" = (/obj/machinery/computer/message_monitor,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/bluegrid,/area/ai/ai_server_room) "dFN" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/techfloor,/area/ai/ai_server_room) "dFO" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/techfloor,/area/ai/ai_server_room) @@ -10453,7 +10452,7 @@ "dTa" = (/obj/structure/extinguisher_cabinet{pixel_y = -30},/turf/simulated/floor/wood,/area/crew_quarters/heads/sc/sd) "dTb" = (/obj/structure/lattice,/obj/structure/cable{d1 = 32; d2 = 2; icon_state = "32-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/open,/area/maintenance/thirddeck/aftstarboard) "dTc" = (/obj/structure/table/rack,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/suit/storage/hazardvest,/obj/item/device/radio,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/structure/railing{dir = 8},/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftstarboard) -"dTd" = (/obj/structure/table/rack,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftstarboard) +"dTd" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/clothing/glasses/meson,/obj/random/maintenance/cargo,/obj/random/cash,/turf/simulated/floor,/area/maintenance/bar) "dTe" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/sign/warning/high_voltage{pixel_x = 32; pixel_y = 0},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Starboard Access"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftstarboard) "dTf" = (/turf/simulated/wall,/area/maintenance/solars/aftstarboardsolar) "dTg" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/solars/aftstarboardsolar) @@ -10573,6 +10572,9 @@ "dVq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) "dVr" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) "dVs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled,/area/tcomm/tcomfoyer) +"dVt" = (/obj/random/plushielarge,/turf/simulated/floor/plating,/area/maintenance/locker) +"dVu" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport) +"dVv" = (/obj/structure/table/rack,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftstarboard) (1,1,1) = {" 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadEndEndEndEndEndEndEnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaafaafaafaaadAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdCcdGXdGYdCcaaaaaadGddGZdHadHbdGEdHcdHddHedGgdHfdHgdHgdHhdHgdHgdHidHgdHgdHjdHgdHgdHkdGsdHldHmdHndGSdHodHpdHqdGxaaaaaadCfdHrdHsdCfdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -11234,7 +11236,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaadaaaaaaaaadAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdPNdQydPPdAVdPNdQydPPdAVdPNdQydPPdAVdPNdQydPPdAVdPNdQydPPdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdMxdPudNTdNTdNTdRzdNydRAdRBdRCdRDdREdRFdNtdRGdRHdRIdRJdRIdRIdRIdRJdRIdRIdRIdRIdRIdRHdRKdNKdRLdQrdQqdRMdQrdQrdRNdNKdROdRPdRQdPMdMYdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdQvdQSdQxdAVdQvdQSdQxdAVdQvdQSdQxdAVdQvdQSdQxdAVdQvdQSdQxdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVaaaaaaaaaaaaaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaadAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdTodTpdTpdTpdTqdTpdTpdTpdTqdTpdTpdTpdTqdTpdTpdTpdTqdTpdTpdTpdTqdTpdTpdTrdTsdTtdTudTvdTwdTxdTydTzdTAdTBdTCdTCdTDdTEdNtdNtdTFdTGdTHdTIdPRaaaaaaaaaaaadTJdPAdSKdTKdTLdTMdSMdPAdPAaaaaaaaaaaaadTNdTOdTPdTQdTRdNKdNKdTSdTTdTUdTVdTWdTXdTYdTZdUadUbdUcdUddUedUfdUgdUhdUhdUidUhdUhdUhdUidUhdUhdUhdUidUhdUhdUhdUidUhdUhdUhdUidUhdUhdUhdUjdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaaaaaaaafaaaaaaaaaaaadAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdStdAVdAVdAVdStdAVdAVdAVdStdAVdAVdAVdStdAVdAVdAVdStdAVdAVdAVdAVdSudSudSudRRdUkdUldUmdSBdUndNTdNTdUodUpdMxdUqdUrdUrdUrdUrdUsdAVdAVdAVdAVdAVdUqdUrdUrdUrdUrdUrdUsdUtdAVdAVdAVdAVdUqdUrdUrdUrdUrdUsdMYdUudUvdUvdUvdUwdTfdUxdUydUzdSsdTmdTmdTmdAVdAVdAVdAVdTndAVdAVdAVdTndAVdAVdAVdTndAVdAVdAVdTndAVdAVdAVdTndAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaagaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaadAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdPNdUAdPPdAVdPNdUAdPPdAVdPNdUAdPPdAVdPNdUAdPPdAVdPNdUAdPPdAVdAVdAVdAVdAVdAVdRRdRSdRSdRSdRSdUBdUCdUDdUEdUFdMxdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdMYdUGdUvdUHdUIdUJdSrdSrdSrdSrdSsdAVdAVdAVdAVdAVdAVdQvdUKdQxdAVdQvdUKdQxdAVdQvdUKdQxdAVdQvdUKdQxdAVdQvdUKdQxdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVdAVaafaafaafaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/southern_cross/southern_cross.dm b/maps/southern_cross/southern_cross.dm index 7ddc08f49d..29c4f295f2 100644 --- a/maps/southern_cross/southern_cross.dm +++ b/maps/southern_cross/southern_cross.dm @@ -25,7 +25,6 @@ #include "items/headset_sc.dm" #include "items/clothing/sc_suit.dm" #include "items/clothing/sc_under.dm" - #include "items/clothing/sc_head.dm" #include "items/clothing/sc_accessory.dm" #include "job/outfits.dm" #include "structures/closets/engineering.dm" diff --git a/maps/submaps/surface_submaps/mountains/SwordCave.dmm b/maps/submaps/surface_submaps/mountains/SwordCave.dmm new file mode 100644 index 0000000000..8c15e58da8 --- /dev/null +++ b/maps/submaps/surface_submaps/mountains/SwordCave.dmm @@ -0,0 +1,55 @@ +"a" = (/turf/template_noop,/area/template_noop) +"b" = (/turf/simulated/mineral,/area/submap/cave/swordcave) +"c" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"d" = (/obj/machinery/crystal,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"e" = (/turf/simulated/floor/water,/area/submap/cave/swordcave) +"f" = (/turf/simulated/floor/water/deep,/area/submap/cave/swordcave) +"g" = (/obj/structure/ghost_pod/manual/cursedblade,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"h" = (/mob/living/simple_animal/hostile/faithless/cult,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"i" = (/obj/item/device/gps/explorer,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"j" = (/obj/structure/loot_pile/surface/bones,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) +"k" = (/mob/living/simple_animal/hostile/scarybat/cult,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/swordcave) + +(1,1,1) = {" +aaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaa +aaaaabbbbbbbbbbbcccdccccbbbbbbbbbbbbaaaaa +aaaabbbbbbcccccccccccccccccccccbbbbbbaaaa +aaabbbbbbcccccccccccccccccccccccdbbbbbaaa +aabbbbccccccceeeeeeeeeeeeeccccccccbbbbbaa +aabbbccccccceeeeeeeeeeeeeeeccccccccbbbbaa +aabbbcdcccceeeffffffffffffeeeccccccbbbbaa +aabbbccccceefeeeeeeefeeeeeeeeecccccbbbbaa +aabbbccccceefeeccceeeeeeeefffeeccccbbbaaa +aabbbcccceeffeecccccecccceefffeecccbbbaaa +aabbbcccceeffeeeccgcccchcceeffeecccbbbaaa +aabbbcccdeeffeeccijcdccccceefeeccdcbbbaaa +abbbccccceefffeeeccccccceeefeeccccccbbaaa +abbbcccccceefffeeeccccceeeffeeccccccbbbaa +abbbcdccccceefffeeeeeeeeffffeeccccccbbbaa +abbcccckcccceeffffeeeeefffffeeccccccbbbaa +abbcccccccccceeffffffffffffeeccccdccbbbaa +abbccccccccccceeffeeeeeefffeecccccccbbbaa +abbbccccdcccccceefeeeeeeeeeeckccccccbbbaa +abbbcccccccccccceeecccdceeecccccccccbbaaa +abbbcccccccccccccecccccccceccccdckccbbaaa +abbbcccccccccckcccccccccccccccccccccbbaaa +abbbbcccccckccccccccccccccckccccccccbbaaa +abbbbbcccccccccccccccckccccccccckcccbbaaa +aabbbbbccccccccccccccccccccccccccccbbbaaa +aabbbbbccccccccccccdccccccccccccccbbbbaaa +aabbbbbcccccdccccccccccccccccccccbbbbbaaa +aabbbbbccccccccccckccccccccdcccccbbbbaaaa +aabbbbbbbccccccccccccccccccccccccbbbbaaaa +aaabbbbbbbcccccccccccccccdccccccbbbbaaaaa +aaaabbbbbbcckcccccdcccccccccccccbbbbaaaaa +aaaaabbbbbcccccccccccccccccccccbbbbbaaaaa +aaaaabbbbbccccccccccccccccccccbbbbbaaaaaa +aaaaaabbbbbcccdccccccccccccccbbbbbaaaaaaa +aaaaaaabbbbbcccccccckccccckcbbbbbbaaaaaaa +aaaaaaabbbbbbcccccccccccccccbbbbbaaaaaaaa +aaaaaaabbbbbbbbbbbbccccccccccbbbaaaaaaaaa +aaaaaaaaabbbbbbbbbbbccccccccccbaaaaaaaaaa +aaaaaaaaaaabbbbbbbbbbccccccccccaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaacccdccccaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaccccccaaaaaaaaaaaa +"} diff --git a/maps/submaps/surface_submaps/mountains/mountains.dm b/maps/submaps/surface_submaps/mountains/mountains.dm index 58fdce2971..c661b94bec 100644 --- a/maps/submaps/surface_submaps/mountains/mountains.dm +++ b/maps/submaps/surface_submaps/mountains/mountains.dm @@ -27,6 +27,7 @@ #include "IceCave1A.dmm" #include "IceCave1B.dmm" #include "IceCave1C.dmm" +#include "SwordCave.dmm" #include "SupplyDrop1.dmm" #include "BlastMine1.dmm" #endif @@ -171,6 +172,11 @@ mappath = 'maps/submaps/surface_submaps/mountains/IceCave1C.dmm' cost = 10 +/datum/map_template/surface/mountains/normal/SwordCave + name = "Cursed Sword Cave" + desc = "An underground lake. The sword on the lake's island holds a terrible secret." + mappath = 'maps/submaps/surface_submaps/mountains/SwordCave.dmm' + /datum/map_template/surface/mountains/normal/supplydrop1 name = "Supply Drop 1" desc = "A drop pod that landed deep within the mountains." diff --git a/maps/submaps/surface_submaps/mountains/mountains_areas.dm b/maps/submaps/surface_submaps/mountains/mountains_areas.dm index e17290aa3a..2555b558f9 100644 --- a/maps/submaps/surface_submaps/mountains/mountains_areas.dm +++ b/maps/submaps/surface_submaps/mountains/mountains_areas.dm @@ -76,13 +76,13 @@ name = "Ice Cave 1B" /area/submap/cave/IceCave1C - name = "Ice Cave 1C" - name = "Mine Vault" + +/area/submap/cave/swordcave + name = "Cursed Sword Cave" /area/submap/cave/SupplyDrop1 name = "Supply Drop 1" /area/submap/cave/BlastMine1 - name = "Blast Mine 1" - + name = "Blast Mine 1" \ No newline at end of file diff --git a/maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm b/maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm new file mode 100644 index 0000000000..231a7ec958 --- /dev/null +++ b/maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm @@ -0,0 +1,56 @@ +"a" = (/turf/template_noop,/area/template_noop) +"b" = (/turf/simulated/wall/wood,/area/submap/DJOutpost1) +"c" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/obj/item/weapon/material/shard{tag = "icon-shardmedium"; icon_state = "shardmedium"},/obj/item/stack/rods,/turf/simulated/floor,/area/submap/DJOutpost1) +"d" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/DJOutpost1) +"e" = (/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"f" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"g" = (/obj/structure/sign/goldenplaque{desc = "An award given to Sif Free Radio for media excellency. It looks fake."; name = "Best Radio Station 2558"; pixel_y = 30},/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"h" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"i" = (/obj/structure/loot_pile/surface/bones,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"k" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/DJOutpost1) +"l" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"m" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio/phone,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"n" = (/obj/item/stack/rods,/turf/template_noop,/area/template_noop) +"o" = (/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"p" = (/obj/structure/loot_pile/surface/bones,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"q" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio,/obj/structure/cable/yellow,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"r" = (/turf/simulated/floor/outdoors/rocks,/area/submap/DJOutpost1) +"s" = (/obj/effect/overlay/snow/floor,/turf/simulated/floor{outdoors = 1},/area/submap/DJOutpost1) +"u" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"w" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{tag = "icon-shardmedium"; icon_state = "shardmedium"},/turf/simulated/floor,/area/submap/DJOutpost1) +"x" = (/obj/structure/girder,/turf/simulated/floor/outdoors/rocks,/area/submap/DJOutpost1) +"y" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio/intercom/syndicate{desc = "Talk through this."; name = "station intercom (General)"},/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"A" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"B" = (/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/floor/outdoors/rocks,/area/submap/DJOutpost1) +"C" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "medium"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/submap/DJOutpost1) +"D" = (/obj/item/weapon/material/shard{tag = "icon-shardmedium"; icon_state = "shardmedium"},/turf/template_noop,/area/template_noop) +"F" = (/obj/item/device/transfer_valve,/turf/simulated/floor/outdoors/rocks,/area/submap/DJOutpost1) +"G" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor,/area/submap/DJOutpost1) +"H" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/template_noop,/area/template_noop) +"I" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"J" = (/obj/item/weapon/material/shard,/turf/template_noop,/area/template_noop) +"K" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 15; tag = "icon-sink (EAST)"},/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"L" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/outdoors/rocks,/area/submap/DJOutpost1) +"M" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "medium"},/obj/item/stack/rods,/turf/simulated/floor,/area/submap/DJOutpost1) +"N" = (/obj/structure/grille/broken,/obj/item/stack/rods,/turf/simulated/floor,/area/submap/DJOutpost1) +"O" = (/obj/structure/lattice,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) +"P" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/wood/broken,/area/submap/DJOutpost1) +"S" = (/obj/structure/girder,/turf/simulated/floor/outdoors/dirt,/area/submap/DJOutpost1) + +(1,1,1) = {" +aaaaaaaaaaaaaaaaaa +aaabcbbbbbdbaaaaaa +aabbeekffefbbaaaaa +abbePOSoOeegbbaaaa +nweeOooroOiPhCsoaa +DbeporxrrooOlSruoa +abeOrrrrrLmyqxrroa +abbkxrrFrrxbbkrAoa +abPorrrrrroOfbouaa +abeOorrrropeeboaaa +ndeOokxBxkOPfMHaaa +abbeOkOoOkeKbbaaaa +aabbObePebfbbaaaaa +aaabNbbIbbGbaaaaaa +aaaaJaaaaaaaaaaaaa +"} diff --git a/maps/submaps/surface_submaps/wilderness/wilderness.dm b/maps/submaps/surface_submaps/wilderness/wilderness.dm index 0ef6ace495..c10f45c6ad 100644 --- a/maps/submaps/surface_submaps/wilderness/wilderness.dm +++ b/maps/submaps/surface_submaps/wilderness/wilderness.dm @@ -17,6 +17,7 @@ #include "Lab1.dmm" #include "Rocky4.dmm" #include "DJOutpost1.dmm" +#include "DJOutpost2.dmm" #include "Rockybase.dmm" #include "MHR.dmm" #include "GovPatrol.dmm" @@ -132,6 +133,14 @@ name = "DJOutpost1" desc = "Home of Sif Free Radio, the best - and only - radio station for miles around." mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm' + template_group = "Sif Free Radio" + cost = 5 + +/datum/map_template/surface/wilderness/deep/DJOutpost2 + name = "DJOutpost2" + desc = "The cratered remains of Sif Free Radio, the best - and only - radio station for miles around." + mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm' + template_group = "Sif Free Radio" cost = 5 /datum/map_template/surface/wilderness/deep/Boombase diff --git a/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm b/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm index 3751fa3be6..8e37e52da4 100644 --- a/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm +++ b/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm @@ -54,6 +54,9 @@ /area/submap/DJOutpost1 name = "DJOutpost1" +/area/submap/DJOutpost2 + name = "DJOutpost2" + /area/submap/MHR name = "Manhack Rock" diff --git a/maps/tether/tether-01-surface1.dmm b/maps/tether/tether-01-surface1.dmm index e1d1226b37..bcc9dfd10d 100644 --- a/maps/tether/tether-01-surface1.dmm +++ b/maps/tether/tether-01-surface1.dmm @@ -13948,8 +13948,9 @@ /turf/simulated/wall/r_wall, /area/rnd/external) "aHg" = ( -/obj/machinery/camera/network/research_outpost{ - dir = 4 +/obj/machinery/camera/network/research{ + dir = 4; + }, /obj/structure/cable/green{ d1 = 1; @@ -14042,8 +14043,9 @@ /turf/simulated/floor/tiled/dark, /area/rnd/anomaly_lab/containment_one) "aHt" = ( -/obj/machinery/camera/network/research_outpost{ - dir = 4 +/obj/machinery/camera/network/research{ + dir = 4; + }, /obj/structure/cable/green{ d1 = 1; diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm index d84b9b0036..13729ba275 100644 --- a/maps/tether/tether-02-surface2.dmm +++ b/maps/tether/tether-02-surface2.dmm @@ -2939,7 +2939,10 @@ "gy" = ( /obj/machinery/atmospherics/pipe/simple/hidden/supply, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, -/obj/structure/disposalpipe/sortjunction/flipped, +/obj/structure/disposalpipe/sortjunction/flipped{ + name = "Trash"; + sortType = "Trash" + }, /turf/simulated/floor/tiled/techmaint, /area/tether/surfacebase/atrium_two) "gz" = ( diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm index 1aa9a651af..44e1d20d91 100644 --- a/maps/tether/tether-05-station1.dmm +++ b/maps/tether/tether-05-station1.dmm @@ -10318,6 +10318,7 @@ dir = 8 }, /obj/machinery/camera/network/command{ + c_tag = "Bridge Hallway Central"; dir = 4 }, /turf/simulated/floor/tiled, @@ -11600,6 +11601,7 @@ dir = 6 }, /obj/machinery/camera/network/command{ + c_tag = "Bridge Hallway South"; dir = 1 }, /obj/effect/floor_decal/borderfloor/corner2, @@ -11792,7 +11794,7 @@ /area/hallway/station/atrium) "aHB" = ( /obj/machinery/camera/network/command{ - c_tag = "COM - Bridge Starboard" + c_tag = "COM - Teleport Access" }, /turf/simulated/floor/tiled, /area/teleporter) @@ -13834,8 +13836,7 @@ /obj/machinery/button/remote/airlock{ id = "CEdoor"; name = "CE Office Door Control"; - pixel_x = 26; - + pixel_x = 26 }, /turf/simulated/floor/carpet/oracarpet, /area/crew_quarters/heads/chief) @@ -14667,6 +14668,9 @@ "aZg" = ( /obj/structure/table/reinforced, /obj/item/device/megaphone, +/obj/machinery/keycard_auth{ + pixel_w = 28 + }, /turf/simulated/floor/tiled, /area/crew_quarters/heads/chief) "aZn" = ( @@ -16846,8 +16850,8 @@ dir = 10 }, /obj/machinery/camera/network/command{ - dir = 9; - c_tag = "Gateway Access" + c_tag = "Bridge Hallway North"; + dir = 9 }, /turf/simulated/floor/tiled, /area/bridge_hallway) @@ -17091,8 +17095,8 @@ }, /obj/structure/flora/pottedplant, /obj/machinery/camera/network/command{ - dir = 9; - c_tag = "Gateway Access" + c_tag = "Bridge Northeast"; + dir = 9 }, /turf/simulated/floor/tiled/dark, /area/bridge) @@ -18068,8 +18072,8 @@ "bsR" = ( /obj/structure/flora/pottedplant, /obj/machinery/camera/network/command{ - dir = 9; - c_tag = "Gateway Access" + c_tag = "Head of Personnel Office"; + dir = 9 }, /turf/simulated/floor/tiled, /area/crew_quarters/heads/hop) diff --git a/maps/tether/tether-06-station2.dmm b/maps/tether/tether-06-station2.dmm index 8fee696396..b094ae7f3c 100644 --- a/maps/tether/tether-06-station2.dmm +++ b/maps/tether/tether-06-station2.dmm @@ -137,7 +137,7 @@ /area/security/brig/visitation) "as" = ( /obj/machinery/camera/network/security{ - c_tag = "SEC - Warden's Office" + c_tag = "SEC - Brig Visitation" }, /turf/simulated/floor/tiled, /area/security/brig/visitation) @@ -1413,7 +1413,7 @@ dir = 4 }, /obj/machinery/camera/network/security{ - c_tag = "SEC - Warden's Office" + c_tag = "SEC - Brig Central" }, /turf/simulated/floor/tiled/steel_dirty, /area/security/brig) @@ -8938,6 +8938,7 @@ /area/ai_monitored/storage/eva) "pa" = ( /obj/machinery/door/airlock/glass_command{ + id_tag = "evadoors"; name = "E.V.A."; req_one_access = list(18) }, @@ -8958,6 +8959,7 @@ /area/ai_monitored/storage/eva) "pc" = ( /obj/machinery/door/airlock/glass_command{ + id_tag = "evadoors"; name = "E.V.A."; req_one_access = list(18) }, @@ -9112,6 +9114,7 @@ "pn" = ( /obj/structure/bed/padded, /obj/machinery/camera/network/medbay{ + c_tag = "MED - Virology Containment One"; dir = 4 }, /turf/simulated/floor/tiled/white, @@ -12716,7 +12719,7 @@ dir = 2 }, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Examination Room" + c_tag = "MED - Morgue North" }, /obj/effect/floor_decal/techfloor{ dir = 4 @@ -14120,6 +14123,7 @@ icon_state = "1-2" }, /obj/machinery/camera/network/command{ + c_tag = "Command Meeting Room West"; dir = 4 }, /turf/simulated/floor/wood, @@ -14470,8 +14474,8 @@ /area/bridge/meeting_room) "ys" = ( /obj/machinery/camera/network/command{ - dir = 9; - c_tag = "Gateway Access" + c_tag = "Head of Personnel Office"; + dir = 9 }, /turf/simulated/floor/wood, /area/bridge/meeting_room) @@ -16720,7 +16724,7 @@ "BD" = ( /obj/effect/floor_decal/corner/paleblue/diagonal, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Surgery Hallway"; + c_tag = "MED - Break Room West"; dir = 4 }, /obj/machinery/washing_machine, @@ -16780,7 +16784,7 @@ dir = 8 }, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Virology Quarantine Airlock"; + c_tag = "MED - Break Room East"; dir = 8 }, /turf/simulated/floor/tiled/white, @@ -17340,7 +17344,7 @@ }, /obj/effect/floor_decal/corner/paleblue/diagonal, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Surgery Hallway"; + c_tag = "MED - Break Room Southwest"; dir = 4 }, /turf/simulated/floor/tiled/white, @@ -17546,6 +17550,14 @@ /obj/structure/window/reinforced, /turf/simulated/floor/plating, /area/crew_quarters/medbreak) +"FD" = ( +/obj/structure/bed/padded, +/obj/machinery/camera/network/medbay{ + c_tag = "MED - Virology Containment Two"; + dir = 4 + }, +/turf/simulated/floor/tiled/white, +/area/medical/virology) (1,1,1) = {" aa @@ -25781,7 +25793,7 @@ mY nO os oW -pn +FD pV qH ru diff --git a/maps/tether/tether-07-station3.dmm b/maps/tether/tether-07-station3.dmm index a7496513f9..3bd52b461c 100644 --- a/maps/tether/tether-07-station3.dmm +++ b/maps/tether/tether-07-station3.dmm @@ -121,7 +121,7 @@ "ap" = ( /obj/structure/table/steel, /obj/machinery/camera/network/security{ - c_tag = "SEC - Vault"; + c_tag = "SEC - Red Armory West"; dir = 4 }, /obj/item/weapon/storage/box/shotgunshells{ @@ -206,7 +206,7 @@ /obj/structure/table/steel, /obj/item/weapon/gun/energy/ionrifle, /obj/machinery/camera/network/security{ - c_tag = "SEC - Security EVA"; + c_tag = "SEC - Red Armory East"; dir = 9 }, /turf/simulated/floor/reinforced, @@ -506,7 +506,9 @@ icon_state = "bordercolor"; dir = 1 }, -/obj/machinery/camera/network/security, +/obj/machinery/camera/network/security{ + c_tag = "Green Armory North" + }, /turf/simulated/floor/tiled/dark, /area/security/armory/green) "aW" = ( @@ -1380,7 +1382,9 @@ /obj/machinery/alarm{ pixel_y = 22 }, -/obj/machinery/camera/network/security, +/obj/machinery/camera/network/security{ + c_tag = "Green Armory East" + }, /obj/effect/floor_decal/borderfloorblack{ dir = 5 }, @@ -1667,7 +1671,7 @@ "cT" = ( /obj/structure/table/rack/shelf/steel, /obj/machinery/camera/network/security{ - c_tag = "SEC - Head of Security's Office"; + c_tag = "Red Armory Access"; dir = 1 }, /turf/simulated/floor/tiled/dark, @@ -9752,7 +9756,7 @@ /area/mine/explored/upper_level) "qx" = ( /obj/machinery/camera/network/security{ - c_tag = "SEC - Vault Exterior"; + c_tag = "SEC - Vault Exterior North"; dir = 1 }, /turf/simulated/mineral/floor/vacuum, @@ -11609,8 +11613,8 @@ pixel_x = -27 }, /obj/machinery/camera/network/cargo{ - dir = 5; - c_tag = "CRG - Mining Airlock" + c_tag = "CRG - Cargo Office South"; + dir = 5 }, /obj/effect/floor_decal/steeldecal/steel_decals4{ dir = 5 @@ -12312,7 +12316,7 @@ /area/quartermaster/office) "up" = ( /obj/machinery/camera/network/security{ - c_tag = "SEC - Vault Exterior"; + c_tag = "SEC - Vault Exterior West"; dir = 8 }, /turf/space, @@ -14688,11 +14692,6 @@ /obj/structure/bed/psych, /turf/simulated/floor/carpet/blue, /area/medical/psych) -"yo" = ( -/obj/item/weapon/clipboard, -/obj/structure/table/woodentable, -/turf/simulated/floor/carpet/blue, -/area/medical/psych) "yp" = ( /turf/simulated/floor/carpet/blue, /area/medical/psych) @@ -14861,7 +14860,7 @@ /area/quartermaster/storage) "yK" = ( /obj/machinery/camera/network/security{ - c_tag = "SEC - Vault Exterior"; + c_tag = "SEC - Vault Exterior South"; dir = 2 }, /turf/simulated/mineral/floor/vacuum, @@ -15233,8 +15232,8 @@ tag_door = "cargo_bay_door" }, /obj/machinery/camera/network/cargo{ - dir = 9; - c_tag = "CRG - Mining Airlock" + c_tag = "CRG - Cargo Bay East"; + dir = 9 }, /turf/simulated/floor/tiled, /area/quartermaster/storage) @@ -15594,6 +15593,11 @@ /obj/machinery/atmospherics/unary/vent_scrubber/on{ dir = 8 }, +/obj/item/device/flashlight/lamp/green{ + dir = 2; + pixel_x = -5; + pixel_y = 4 + }, /turf/simulated/floor/carpet/blue, /area/medical/psych) "Ae" = ( @@ -15736,8 +15740,8 @@ icon_state = "2-8" }, /obj/machinery/camera/network/cargo{ - dir = 9; - c_tag = "CRG - Mining Airlock" + c_tag = "CRG - Cargo Warehouse"; + dir = 9 }, /obj/effect/decal/cleanable/cobweb{ tag = "icon-cobweb2"; @@ -15977,7 +15981,7 @@ dir = 4 }, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Virology Quarantine Airlock"; + c_tag = "MED - Break Room East"; dir = 8 }, /obj/machinery/atmospherics/unary/vent_pump/on{ @@ -17478,21 +17482,13 @@ /turf/simulated/floor, /area/quartermaster/storage) "Df" = ( -/obj/structure/table/glass, -/obj/item/device/flashlight/pen{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/device/flashlight/pen{ - pixel_x = -3; - pixel_y = -3 - }, /obj/effect/floor_decal/borderfloorwhite{ dir = 9 }, /obj/effect/floor_decal/corner/paleblue/border{ dir = 9 }, +/obj/machinery/organ_printer/flesh, /turf/simulated/floor/tiled/white, /area/medical/resleeving) "Dg" = ( @@ -17541,15 +17537,14 @@ /obj/effect/floor_decal/industrial/warning{ dir = 8 }, -/obj/structure/cable/green{ - d2 = 2; - icon_state = "0-2" +/obj/structure/table/glass, +/obj/item/device/flashlight/pen{ + pixel_x = -3; + pixel_y = -3 }, -/obj/machinery/power/apc{ - dir = 1; - name = "north bump"; - pixel_x = 0; - pixel_y = 28 +/obj/item/device/flashlight/pen{ + pixel_x = 3; + pixel_y = 3 }, /turf/simulated/floor/tiled/white, /area/medical/resleeving) @@ -18019,11 +18014,6 @@ /obj/effect/floor_decal/industrial/warning/corner{ dir = 1 }, -/obj/structure/cable/green{ - d1 = 1; - d2 = 2; - icon_state = "1-2" - }, /turf/simulated/floor/tiled/white, /area/medical/resleeving) "DX" = ( @@ -18388,17 +18378,17 @@ /turf/simulated/floor/tiled/white, /area/medical/resleeving) "EB" = ( -/obj/structure/cable/green{ - d1 = 1; - d2 = 4; - icon_state = "1-4" - }, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ dir = 4 }, +/obj/structure/cable/green{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, /turf/simulated/floor/tiled/white, /area/medical/resleeving) "EC" = ( @@ -19121,6 +19111,12 @@ }, /obj/effect/floor_decal/borderfloorwhite, /obj/effect/floor_decal/corner/paleblue/border, +/obj/machinery/power/apc{ + dir = 2; + name = "south bump"; + pixel_y = -24 + }, +/obj/structure/cable/green, /turf/simulated/floor/tiled/white, /area/medical/resleeving) "FK" = ( @@ -22120,7 +22116,7 @@ }, /obj/machinery/disposal, /obj/machinery/camera/network/medbay{ - c_tag = "MED - Surgery Hallway"; + c_tag = "MED - Break Room West"; dir = 4 }, /turf/simulated/floor/tiled/white, @@ -22832,6 +22828,11 @@ /obj/effect/landmark/map_data/virgo3b, /turf/space, /area/space) +"LV" = ( +/obj/structure/table/woodentable, +/obj/item/weapon/clipboard, +/turf/simulated/floor/carpet/blue, +/area/medical/psych) "Nw" = ( /obj/structure/table/standard, /obj/item/device/healthanalyzer, @@ -22881,10 +22882,22 @@ }, /turf/simulated/floor/tiled/white, /area/medical/surgery) +"St" = ( +/obj/structure/closet/crate/bin, +/turf/simulated/floor/wood, +/area/medical/psych) "Uc" = ( /obj/effect/floor_decal/industrial/loading, /turf/simulated/floor/tiled/white, /area/medical/surgery) +"ZX" = ( +/obj/structure/cable/green{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/tiled/white, +/area/medical/resleeving) (1,1,1) = {" aa @@ -27232,7 +27245,7 @@ CE Dj DW EB -Fc +ZX FJ Ge GC @@ -30272,7 +30285,7 @@ uV sx vK uX -ym +LV zk zZ ua @@ -30516,7 +30529,7 @@ uX vV uX uX -yo +ym zl Aa ua @@ -31000,7 +31013,7 @@ rD ss td ua -va +vb vW vW vW @@ -31122,7 +31135,7 @@ rE st te ua -vb +St vX wP xG diff --git a/maps/tether/tether-10-colony.dmm b/maps/tether/tether-10-colony.dmm index 1764cceff1..282e8542b5 100644 --- a/maps/tether/tether-10-colony.dmm +++ b/maps/tether/tether-10-colony.dmm @@ -16866,6 +16866,13 @@ icon_state = "white" }, /area/centcom/medical) +"Rc" = ( +/obj/structure/table/glass, +/obj/item/device/defib_kit/compact/loaded, +/turf/unsimulated/floor/steel{ + icon_state = "white" + }, +/area/centcom/medical) (1,1,1) = {" aa @@ -23038,7 +23045,7 @@ jK jK nV oR -po +Rc kv kv qM diff --git a/maps/tether/tether_shuttles.dm b/maps/tether/tether_shuttles.dm index b41ede7b5e..292533fa86 100644 --- a/maps/tether/tether_shuttles.dm +++ b/maps/tether/tether_shuttles.dm @@ -190,11 +190,15 @@ current_area = /area/shuttle/excursion/tether docking_controller_tag = "expshuttle_docker" web_master_type = /datum/shuttle_web_master/excursion - var/abduct_chance = 1 //Prob + var/abduct_chance = 0.5 //Prob /datum/shuttle/web_shuttle/excursion/long_jump(var/area/departing, var/area/destination, var/area/interim, var/travel_time, var/direction) if(prob(abduct_chance)) abduct_chance = 0 + var/list/occupants = list() + for(var/mob/living/L in departing) + occupants += key_name(L) + log_and_message_admins("Shuttle abduction occuring with (only mobs on turfs): [english_list(occupants)]") //Build the route to the alien ship var/obj/shuttle_connector/alienship/ASC = new /obj/shuttle_connector/alienship(null) ASC.setup_routes() diff --git a/nano/js/nano_state.js b/nano/js/nano_state.js index 3e9ef3ab1f..e211895cee 100644 --- a/nano/js/nano_state.js +++ b/nano/js/nano_state.js @@ -7,8 +7,7 @@ function NanoStateClass() { return; } - this.key = this.key.toLowerCase(); - + this.key = this.key.toLowerCase(); NanoStateManager.addState(this);*/ } @@ -18,102 +17,99 @@ NanoStateClass.prototype.contentRendered = false; NanoStateClass.prototype.mapInitialised = false; NanoStateClass.prototype.isCurrent = function () { - return NanoStateManager.getCurrentState() == this; + return NanoStateManager.getCurrentState() == this; }; NanoStateClass.prototype.onAdd = function (previousState) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function - - NanoBaseCallbacks.addCallbacks(); - NanoBaseHelpers.addHelpers(); + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + NanoBaseCallbacks.addCallbacks(); + NanoBaseHelpers.addHelpers(); }; NanoStateClass.prototype.onRemove = function (nextState) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function - - NanoBaseCallbacks.removeCallbacks(); - NanoBaseHelpers.removeHelpers(); + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + NanoBaseCallbacks.removeCallbacks(); + NanoBaseHelpers.removeHelpers(); }; NanoStateClass.prototype.onBeforeUpdate = function (data) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function - - data = NanoStateManager.executeBeforeUpdateCallbacks(data); - - return data; // Return data to continue, return false to prevent onUpdate and onAfterUpdate + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + data = NanoStateManager.executeBeforeUpdateCallbacks(data); + return data; // Return data to continue, return false to prevent onUpdate and onAfterUpdate }; NanoStateClass.prototype.onUpdate = function (data) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + try + { + if (!this.layoutRendered || (data['config'].hasOwnProperty('autoUpdateLayout') && data['config']['autoUpdateLayout'])) + { + $("#uiLayout").html(NanoTemplate.parse('layout', data)); // render the 'mail' template to the #mainTemplate div + this.layoutRendered = true; + } + if (!this.contentRendered || (data['config'].hasOwnProperty('autoUpdateContent') && data['config']['autoUpdateContent'])) + { + var content = ""; + var keys = NanoTemplate.getKeys(); + for (i = 0; i < keys.length; i++) { + if(keys[i] == "layout"){ continue; } + content += NanoTemplate.parse(keys[i], data); + } + $("#uiContent").html(content); // render the 'mail' template to the #mainTemplate div + this.contentRendered = true; + } + if (NanoTemplate.templateExists('mapContent')) + { + if (!this.mapInitialised) + { + // Add drag functionality to the map ui + $('#uiMap').draggable(); + $('#uiMapTooltip') + .off('click') + .on('click', function (event) { + event.preventDefault(); + $(this).fadeOut(400); + }); + this.mapInitialised = true; + } - try - { - if (!this.layoutRendered || (data['config'].hasOwnProperty('autoUpdateLayout') && data['config']['autoUpdateLayout'])) - { - $("#uiLayout").html(NanoTemplate.parse('layout', data)); // render the 'mail' template to the #mainTemplate div - this.layoutRendered = true; - } - if (!this.contentRendered || (data['config'].hasOwnProperty('autoUpdateContent') && data['config']['autoUpdateContent'])) - { - $("#uiContent").html(NanoTemplate.parse('main', data)); // render the 'mail' template to the #mainTemplate div - this.contentRendered = true; - } - if (NanoTemplate.templateExists('mapContent')) - { - if (!this.mapInitialised) - { - // Add drag functionality to the map ui - $('#uiMap').draggable(); + $("#uiMapContent").html(NanoTemplate.parse('mapContent', data)); // render the 'mapContent' template to the #uiMapContent div - $('#uiMapTooltip') - .off('click') - .on('click', function (event) { - event.preventDefault(); - $(this).fadeOut(400); - }); - - this.mapInitialised = true; - } - - $("#uiMapContent").html(NanoTemplate.parse('mapContent', data)); // render the 'mapContent' template to the #uiMapContent div - - if (data['config'].hasOwnProperty('showMap') && data['config']['showMap']) - { - $('#uiContent').addClass('hidden'); - $('#uiMapWrapper').removeClass('hidden'); - } - else - { - $('#uiMapWrapper').addClass('hidden'); - $('#uiContent').removeClass('hidden'); - } - } - if (NanoTemplate.templateExists('mapHeader')) - { - $("#uiMapHeader").html(NanoTemplate.parse('mapHeader', data)); // render the 'mapHeader' template to the #uiMapHeader div - } - if (NanoTemplate.templateExists('mapFooter')) - { - $("#uiMapFooter").html(NanoTemplate.parse('mapFooter', data)); // render the 'mapFooter' template to the #uiMapFooter div - } - } - catch(error) - { - alert('ERROR: An error occurred while rendering the UI: ' + error.message); - return; - } + if (data['config'].hasOwnProperty('showMap') && data['config']['showMap']) + { + $('#uiContent').addClass('hidden'); + $('#uiMapWrapper').removeClass('hidden'); + } + else + { + $('#uiMapWrapper').addClass('hidden'); + $('#uiContent').removeClass('hidden'); + } + } + if (NanoTemplate.templateExists('mapHeader')) + { + $("#uiMapHeader").html(NanoTemplate.parse('mapHeader', data)); // render the 'mapHeader' template to the #uiMapHeader div + } + if (NanoTemplate.templateExists('mapFooter')) + { + $("#uiMapFooter").html(NanoTemplate.parse('mapFooter', data)); // render the 'mapFooter' template to the #uiMapFooter div + } + } + catch(error) + { + alert('ERROR: An error occurred while rendering the UI: ' + error.message); + return; + } }; NanoStateClass.prototype.onAfterUpdate = function (data) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function - - NanoStateManager.executeAfterUpdateCallbacks(data); + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + NanoStateManager.executeAfterUpdateCallbacks(data); }; NanoStateClass.prototype.alertText = function (text) { - // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function - - alert(text); + // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function + alert(text); }; diff --git a/nano/js/nano_template.js b/nano/js/nano_template.js index f8f5d26594..b2f894fd07 100644 --- a/nano/js/nano_template.js +++ b/nano/js/nano_template.js @@ -1,15 +1,15 @@ var NanoTemplate = function () { - var _templateData = {}; + var _templateData = {}; - var _templates = {}; - var _compiledTemplates = {}; + var _templates = {}; + var _compiledTemplates = {}; var _helpers = {}; - var init = function () { - // We store templateData in the body tag, it's as good a place as any + var init = function () { + // We store templateData in the body tag, it's as good a place as any _templateData = $('body').data('templateData'); if (_templateData == null) @@ -18,94 +18,101 @@ var NanoTemplate = function () { } loadNextTemplate(); - }; + }; - var loadNextTemplate = function () { - // we count the number of templates for this ui so that we know when they've all been rendered - var templateCount = Object.size(_templateData); + var loadNextTemplate = function () { + // we count the number of templates for this ui so that we know when they've all been rendered + var templateCount = Object.size(_templateData); - if (!templateCount) - { - $(document).trigger('templatesLoaded'); - return; - } + if (!templateCount) + { + $(document).trigger('templatesLoaded'); + return; + } - // load markup for each template and register it - for (var key in _templateData) - { - if (!_templateData.hasOwnProperty(key)) - { - continue; - } + // load markup for each template and register it + for (var key in _templateData) + { + if (!_templateData.hasOwnProperty(key)) + { + continue; + } - $.when($.ajax({ - url: _templateData[key], - cache: false, - dataType: 'text' - })) - .done(function(templateMarkup) { + $.when($.ajax({ + url: _templateData[key], + cache: false, + dataType: 'text' + })) + .done(function(templateMarkup) { - templateMarkup += '