Returning 1 causes module switching to run twice.

This commit is contained in:
Datraen
2016-02-23 17:21:25 -05:00
parent 28af55a401
commit 793045b053
@@ -117,7 +117,7 @@
if(!target)
gun.attack_self(holder.wearer)
return 1
return
gun.Fire(target,holder.wearer)
return 1