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- Added virology profession with a cosy lab in northwestern part of medbay.
- Virology related things, like taking blood samples, making vaccines, splashing contagious blood all over the station and so on. - Added one pathetic disease. - Virus crates are now available from the quartermasters for 20 points. - The DNA console bug (issue #40) was fixed, but I still made the DNA pod to lock itself while mutating someone. - Added icons for unpowered CheMaster and Pandemic computers - Added some sign decals. The icons were already there, but unused for reasons unknown. - Some map-related changes. - Removed all that MSOffice shit from changelog.html git-svn-id: http://tgstation13.googlecode.com/svn/trunk@312 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -1,18 +0,0 @@
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/obj/securearea/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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del(src)
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return
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if(3.0)
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return
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else
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return
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/obj/securearea/blob_act()
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if (prob(75))
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del(src)
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return
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return
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@@ -0,0 +1,38 @@
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/obj/securearea/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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del(src)
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return
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if(3.0)
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return
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else
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return
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/obj/securearea/blob_act()
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if (prob(75))
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del(src)
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return
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return
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/obj/sign/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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del(src)
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return
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if(3.0)
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return
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else
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return
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/obj/sign/blob_act()
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if (prob(75))
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del(src)
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return
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return
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