Merge pull request #8418 from mwerezak/supply-pack

More tweaks
This commit is contained in:
Chinsky
2015-03-09 23:28:15 +03:00
5 changed files with 39 additions and 21 deletions
@@ -51,7 +51,7 @@
name = "\improper STS-35 automatic rifle"
desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 7.62mm rounds. It is unmarked."
icon_state = "arifle"
item_state = "shotgun"
item_state = "l6closednomag" //placeholder
w_class = 4
force = 10
caliber = "a762"
@@ -68,7 +68,8 @@
name = "\improper W-T 550 Saber"
desc = "A cheap, mass produced Ward-Takahashi PDW. Uses 9mm rounds."
icon_state = "wt550"
w_class = 3.0
item_state = "c20r" //placeholder
w_class = 3
caliber = "9mm"
origin_tech = "combat=5;materials=2"
slot_flags = SLOT_BELT
@@ -89,7 +90,7 @@
name = "\improper Z8 Bulldog"
desc = "An older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it."
icon_state = "carbine"
item_state = "shotgun"
item_state = "l6closednomag" //placeholder
w_class = 4
force = 10
caliber = "a556"
@@ -65,6 +65,11 @@
origin_tech = "combat=3;materials=1"
ammo_type = /obj/item/ammo_casing/shotgun/beanbag
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare
name = "signal shotgun"
desc = "A double-barreled shotgun meant to fire signal flash shells."
ammo_type = /obj/item/ammo_casing/shotgun/flash
//this is largely hacky and bad :( -Pete
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob)
if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/melee/energy) || istype(A, /obj/item/weapon/pickaxe/plasmacutter))
@@ -2,7 +2,7 @@
name = "\improper PTRS-7 rifle"
desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells."
icon_state = "heavysniper"
item_state = "shotgun"
item_state = "l6closednomag" //placeholder
w_class = 4
force = 10
slot_flags = SLOT_BACK