Final commit

This commit is contained in:
Spades
2017-08-08 01:01:02 -04:00
parent 0d6772b402
commit 7c781e122c
10 changed files with 12819 additions and 13090 deletions
+14 -14
View File
@@ -46,7 +46,6 @@
max_shells = 36
caliber = "9.5x40mm"
origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2)
ammo_type = /obj/item/ammo_casing/a95mm
magazine_type = /obj/item/ammo_magazine/battlerifle
allowed_magazines = list(/obj/item/ammo_magazine/battlerifle)
fire_sound = 'sound/weapons/battlerifle.ogg'
@@ -171,7 +170,7 @@
// LuminescentRing : Briana Moore
/obj/item/weapon/gun/projectile/derringer/fluff/briana
name = "second-hand derringer"
desc = "It's a palm sized gun. One of the few things that won't break an angel's wrists."
desc = "It's a palm sized gun. One of the few things that won't break an angel's wrists. Uses 10mm rounds."
caliber = "10mm"
ammo_type = /obj/item/ammo_casing/a10mm
@@ -354,7 +353,8 @@
icon_state = "tranqgun"
return 1
//-----------------------UF-ARC----------------------------------
// Removed because gun64_vr.dmi guns don't work.
/*//-----------------------UF-ARC----------------------------------
/obj/item/weapon/gun/projectile/automatic/carbine/fluff/ufarc
name = "UF-ARC"
desc = "The UF-ARC is a lightweight assault rifle manufactured by the National Armory of Gaia and sold almost exclusively to the United Federation's standing army, the Military Assault Command Operations Department (MACOs)."
@@ -416,7 +416,7 @@
list(mode_name="stun burst", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,0,0), dispersion=list(0.0, 0.2, 0.5), projectile_type=/obj/item/projectile/beam/stun/weak, modifystate="g44estun", fire_sound='sound/weapons/Taser.ogg'),
list(mode_name="lethal", burst=1, projectile_type=/obj/item/projectile/beam/burstlaser, modifystate="g44ekill", fire_sound='sound/weapons/Laser.ogg', charge_cost = 200),
list(mode_name="lethal burst", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,0,0), dispersion=list(0.0, 0.2, 0.5), projectile_type=/obj/item/projectile/beam/burstlaser, modifystate="g44ekill", fire_sound='sound/weapons/Laser.ogg'),
)
)*/
// molenar:Kari Akiren
@@ -472,7 +472,6 @@
fire_sound = 'sound/weapons/Gunshot.ogg'
caliber = ".44"
ammo_type = /obj/item/ammo_casing/a44/rubber
magazine_type = /obj/item/ammo_magazine/m44/rubber
allowed_magazines = list(/obj/item/ammo_magazine/m44,/obj/item/ammo_magazine/m44/rubber)
load_method = MAGAZINE
@@ -499,7 +498,6 @@
icon_state = "giskardcivil"
caliber = ".32"
ammo_type = /obj/item/ammo_casing/a32
magazine_type = /obj/item/ammo_magazine/m32
allowed_magazines = list(/obj/item/ammo_magazine/m32)
load_method = MAGAZINE
@@ -508,7 +506,7 @@
w_class = ITEMSIZE_SMALL
fire_sound = 'sound/weapons/Gunshot_light.ogg'
fire_sound = 'sound/weapons/semiauto.ogg'
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 3)
@@ -528,14 +526,13 @@
icon_state = "olivawcivil"
caliber = ".32"
ammo_type = /obj/item/ammo_casing/a32
magazine_type = /obj/item/ammo_magazine/m32
allowed_magazines = list(/obj/item/ammo_magazine/m32)
fire_delay = 1.2
load_method = MAGAZINE
accuracy = 2
fire_sound = 'sound/weapons/Gunshot_light.ogg'
fire_sound = 'sound/weapons/semiauto.ogg'
firemodes = list(
list(mode_name="semiauto", burst=1, fire_delay=1.2, move_delay=null, burst_accuracy=null, dispersion=null),
@@ -554,7 +551,7 @@
//Detective gun
/obj/item/weapon/gun/projectile/revolver/consul
name = "FS REV .44 \"Consul\""
desc = "Are you feeling lucky, punk? Uses .44 ammo."
desc = "Are you feeling lucky, punk? Uses .44 rounds."
icon = 'icons/obj/gun_vr.dmi'
icon_state = "inspector"
@@ -589,7 +586,6 @@
slot_flags = SLOT_BELT
caliber = "9mm"
ammo_type = /obj/item/ammo_casing/a9mm
magazine_type = /obj/item/ammo_magazine/m9mm
allowed_magazines = list(/obj/item/ammo_magazine/m9mm)
load_method = MAGAZINE
@@ -797,11 +793,15 @@
projectile_type = /obj/item/projectile/bullet/pistol
/obj/item/ammo_magazine/m32
icon_state = "a762"
name = "magazine (.32)"
icon_state = "9x19p"
origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE
matter = list(DEFAULT_WALL_MATERIAL = 480)
caliber = ".32"
ammo_type = /obj/item/ammo_casing/a32
max_ammo = 6
mag_type = MAGAZINE
max_ammo = 8
multiple_sprites = 1
//.44
/obj/item/ammo_casing/a44/rubber