Merge pull request #659 from TheFurryFeline/TFF-Clown_and_Mime_Access_Fix

Clown/Mime Shenanigans
This commit is contained in:
Hiziaan
2019-05-04 18:05:24 -05:00
committed by GitHub
7 changed files with 173 additions and 116 deletions
@@ -149,17 +149,23 @@
item_state = "gold_id"
preserve_item = 1
//TFF 3/5/19 - allow Captain to get into Clown/Mime Office. Why? Because they already have access to the rest of the station.
/obj/item/weapon/card/id/gold/captain
assignment = "Colony Director"
rank = "Colony Director"
job_access_type = /datum/job/captain
/obj/item/weapon/card/id/gold/captain/initialize()
. = ..()
access = get_all_station_access() + access_mime + access_clown
/obj/item/weapon/card/id/gold/captain/spare
name = "\improper Colony Director's spare ID"
desc = "The spare ID of the High Lord himself."
registered_name = "Colony Director"
job_access_type = /datum/job/captain
//TFF 3/5/19 - allow borgs/drones to get into Clown/Mime Office. Why? Because they already have access to the rest of the station.
/obj/item/weapon/card/id/synthetic
name = "\improper Synthetic ID"
desc = "Access module for NanoTrasen Synthetics"
@@ -169,7 +175,7 @@
/obj/item/weapon/card/id/synthetic/initialize()
. = ..()
access = get_all_station_access() + access_synth
access = get_all_station_access() + access_clown + access_mime + access_synth
/obj/item/weapon/card/id/centcom
name = "\improper CentCom. ID"
@@ -424,3 +430,14 @@
icon_state = "permit"
primary_color = rgb(142,94,0)
secondary_color = rgb(191,159,95)
//TFF 3/5/19 - allow clown/mime players to spawn in with real IDs and get into their places.
/obj/item/weapon/card/id/civilian/clown
assignment = "Clown"
rank = "Clown"
job_access_type = /datum/job/clown
/obj/item/weapon/card/id/civilian/mime
assignment = "Mime"
rank = "Mime"
job_access_type = /datum/job/mime