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Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes * Make cryotubes fancy * Update Travis * Fix hiding logic
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committed by
Atermonera
parent
a2841ce9d6
commit
7d3aec96fd
@@ -56,7 +56,8 @@ How they spawn stuff is decided by behaviour vars, which are explained below
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animation.density = 0
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animation.anchored = 1
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animation.icon = 'icons/effects/effects.dmi'
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animation.layer = 3
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animation.plane = OBJ_PLANE
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animation.layer = ABOVE_JUNK_LAYER
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animation.master = summoned_object
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for(var/varName in newVars)
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@@ -26,7 +26,8 @@
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animation.density = 0
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animation.anchored = 1
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animation.icon = 'icons/mob/mob.dmi'
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animation.layer = 5
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animation.plane = MOB_PLANE
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animation.layer = ABOVE_MOB_LAYER
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animation.master = holder
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target.ExtinguishMob()
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if(target.buckled)
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