Add Job-Related Uniforms

Now you'll be able to join in with things like MD jumpsuit without worrying about that pesky nudity permit taking the place of it and making you strip after spawning in.
This commit is contained in:
TheFurryFeline
2019-02-26 12:45:45 -05:00
committed by GitHub
parent f62a993aa8
commit 7e36d834e1
@@ -55,6 +55,166 @@
jumpclothes[initial(jumps.name)] = jumps
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(jumpclothes))
/datum/gear/uniform/job_suit/cd
display_name = "jumpsuit, cd"
path = /obj/item/clothing/under/rank/captain
allowed_roles = "Colony Director"
/datum/gear/uniform/job_suit/ce
display_name = "jumpsuit, ce"
path = /obj/item/clothing/under/rank/chief_engineer
allowed_roles = "Chief Engineer"
/datum/gear/uniform/job_suit/atmos
display_name = "jumpsuit, atmos"
path = /obj/item/clothing/under/rank/atmospheric_technician
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/uniform/job_suit/eng
display_name = "jumpsuit, engineer"
path = /obj/item/clothing/under/rank/engineer
allowed_roles = list("Chief Engineer","Station Engineer")
/datum/gear/uniform/job_suit/rd
display_name = "jumpsuit, rd"
path = /obj/item/clothing/under/rank/research_director
allowed_roles = "Research Director"
/datum/gear/uniform/job_suit/roboticist
display_name = "jumpsuit, roboticist"
path = /obj/item/clothing/under/rank/roboticist
allowed_roles = list("Research Director","Roboticist")
/datum/gear/uniform/job_suit/scientist
display_name = "jumpsuit, scientist"
path = /obj/item/clothing/under/rank/scientist
allowed_roles = list("Research Director","Scientist")
/datum/gear/uniform/job_suit/cmo
display_name = "jumpsuit, cmo"
path = /obj/item/clothing/under/rank/chief_medical_officer
allowed_roles = "Chief Medical Officer"
/datum/gear/uniform/job_suit/chem
display_name = "jumpsuit, chemist"
path = /obj/item/clothing/under/rank/chemist
allowed_roles = list("Chief Medical Officer","Chemist")
/datum/gear/uniform/job_suit/viro
display_name = "jumpsuit, virologist"
path = /obj/item/clothing/under/rank/virologist
allowed_roles = list("Chief Medical Officer","Medical Doctor")
/datum/gear/uniform/job_suit/nurse
display_name = "suit, nurse"
path = /obj/item/clothing/under/rank/nursesuit
allowed_roles = list("Chief Medical Officer","Medical Doctor")
/datum/gear/uniform/job_suit/nurse/alt
display_name = "outfit, nurse"
path = /obj/item/clothing/under/rank/nurse
allowed_roles = list("Chief Medical Officer","Medical Doctor")
/datum/gear/uniform/job_suit/med
display_name = "jumpsuit, medical"
path = /obj/item/clothing/under/rank/medical
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic")
/datum/gear/uniform/job_suit/psych
display_name = "jumpsuit, psych"
path = /obj/item/clothing/under/rank/psych
allowed_roles = list("Chief Medical Officer","Psychiatrist")
/datum/gear/uniform/job_suit/psych/alt
display_name = "outfit, psychologist"
path = /obj/item/clothing/under/rank/psych/turtleneck
allowed_roles = list("Chief Medical Officer","Psychiatrist")
/datum/gear/uniform/job_suit/qm
display_name = "jumpsuit, qm"
path = /obj/item/clothing/under/rank/cargo
allowed_roles = "Quartermaster"
/datum/gear/uniform/job_suit/cargotech
display_name = "jumpsuit, cargo"
path = /obj/item/clothing/under/rank/cargotech
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/uniform/job_suit/miner
display_name = "jumpsuit, miner"
path = /obj/item/clothing/under/rank/miner
allowed_roles = list("Quartermaster","Shaft Miner")
/datum/gear/uniform/job_suit/hos
display_name = "jumpsuit, hos"
path = /obj/item/clothing/under/rank/head_of_security
allowed_roles = "Head of Security"
/datum/gear/uniform/job_suit/warden
display_name = "jumpsuit, warden"
path = /obj/item/clothing/under/rank/warden
allowed_roles = list("Head of Security","Warden")
/datum/gear/uniform/job_suit/sec
display_name = "jumpsuit, security"
path = /obj/item/clothing/under/rank/security
allowed_roles = list("Head of Security","Warden","Security Officer","Detective")
/datum/gear/uniform/job_suit/det
display_name = "jumpsuit, detective"
path = /obj/item/clothing/under/det/corporate
allowed_roles = list("Head of Security","Detective")
/datum/gear/uniform/job_suit/hop
display_name = "jumpsuit, HoP"
path = /obj/item/clothing/under/rank/head_of_personnel
allowed_roles = "Head of Personnel"
/datum/gear/uniform/job_suit/iaa
display_name = "uniform, Internal Affairs"
path = /obj/item/clothing/under/rank/internalaffairs
allowed_roles = "Internal Affairs Agent"
/datum/gear/uniform/job_suit/janitor
display_name = "jumpsuit, janitor"
path = /obj/item/clothing/under/rank/janitor
allowed_roles = "Janitor"
/datum/gear/uniform/job_suit/libr
display_name = "suit, librarian"
path = /obj/item/clothing/under/librarian
allowed_roles = "Librarian"
/datum/gear/uniform/job_suit/bartender
display_name = "uniform, bar"
path = /obj/item/clothing/under/rank/bartender
allowed_roles = "Bartender"
/datum/gear/uniform/job_suit/botanist
display_name = "jumpsuit, botanist"
path = /obj/item/clothing/under/rank/hydroponics
allowed_roles = "Botanist"
/datum/gear/uniform/job_suit/chef
display_name = "uniform, chef"
path = /obj/item/clothing/under/rank/chef
allowed_roles = "Chef"
/datum/gear/uniform/job_suit/chaplain
display_name = "jumpsuit, chaplain"
path = /obj/item/clothing/under/rank/chaplain
allowed_roles = "Chaplain"
/datum/gear/uniform/job_suit/clown
display_name = "suit, clown"
path = /obj/item/clothing/under/rank/clown
allowed_roles = "Clown"
/datum/gear/uniform/job_suit/mime
display_name = "outfit, mime"
path = /obj/item/clothing/under/mime
allowed_roles = "Mime"
/datum/gear/uniform/skirt
display_name = "skirt selection"
path = /obj/item/clothing/under/skirt