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https://github.com/CHOMPstation/CHOMPstation.git
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colony-1 could not be saved, unfortunately. RIP
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@@ -484,15 +484,15 @@
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new /obj/structure/lattice(get_turf(src))
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return
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else if(istype(W, /obj/item/stack/tile/steel))
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else if(istype(W, /obj/item/stack/tile/floor))
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var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
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if(L)
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var/obj/item/stack/tile/steel/S = W
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var/obj/item/stack/tile/floor/S = W
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if (S.get_amount() < 1)
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return
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del(L)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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S.build(src)
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ChangeTurf(/turf/simulated/floor/airless)
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S.use(1)
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return
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else
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@@ -11,7 +11,7 @@
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ammo_type = /obj/item/ammo_casing/c9mm
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multi_aim = 1
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burst_delay = 2
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firemodes = list(
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firemodes = list(
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list(name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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list(name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 1.0)),
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list(name="short bursts", burst=5, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1,-2,-2), dispersion=list(0.6, 1.0, 1.0, 1.0, 1.2)),
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