diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
index 6d98a820e5..d93b558ec3 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
@@ -769,7 +769,7 @@
if(C.nutrition < 25 && !C.flying) //Don't have any food in you?" You can't fly.
to_chat(C, "You lack the nutrition to fly.")
return
- if(C.nutrition > 1000 && !C.flying)
+ if(C.nutrition > 2200 && !C.flying) //Chomp edit. 1000 -> 2200
to_chat(C, "You have eaten too much to fly! You need to lose some nutrition.")
return
@@ -802,7 +802,7 @@
if(!C.anchored && !C.pulledby) //Not currently anchored, and not pulled by anyone.
C.anchored = 1 //This is the only way to stop the inertial_drift.
- C.nutrition -= 25
+ C.nutrition -= 15 //Chomp edit. 25 -> 15
update_floating()
to_chat(C, "You hover in place.")
spawn(6) //.6 seconds.
diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index 6cbef8586b..9c89cacd3e 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -187,8 +187,8 @@
if(ismob(src))
var/mob/H = src //VOREStation Edit Start. Flight on mobs.
if(H.flying) //Some other checks are done in the wings_toggle proc
- if(H.nutrition > 2)
- H.nutrition -= 2 //You use up 2 nutrition per TILE and tick of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it.
+ if(H.nutrition > 1)
+ H.nutrition -= 1 //You use up 1 nutrition per TILE and tick of flying above open spaces.
if(H.incapacitated(INCAPACITATION_ALL))
H.stop_flying()
//Just here to see if the person is KO'd, stunned, etc. If so, it'll move onto can_fall.
@@ -202,7 +202,7 @@
else if(H.nutrition < 100 && H.nutrition > 89)
to_chat(H, "You're seriously fatigued! You need to get to the ground immediately and eat before you fall!")
return
- else if(H.nutrition < 2) //Should have listened to the warnings!
+ else if(H.nutrition < 1) //Should have listened to the warnings!
to_chat(H, "You lack the strength to keep yourself up in the air...")
H.stop_flying()
else