diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm index 6d98a820e5..d93b558ec3 100644 --- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm @@ -769,7 +769,7 @@ if(C.nutrition < 25 && !C.flying) //Don't have any food in you?" You can't fly. to_chat(C, "You lack the nutrition to fly.") return - if(C.nutrition > 1000 && !C.flying) + if(C.nutrition > 2200 && !C.flying) //Chomp edit. 1000 -> 2200 to_chat(C, "You have eaten too much to fly! You need to lose some nutrition.") return @@ -802,7 +802,7 @@ if(!C.anchored && !C.pulledby) //Not currently anchored, and not pulled by anyone. C.anchored = 1 //This is the only way to stop the inertial_drift. - C.nutrition -= 25 + C.nutrition -= 15 //Chomp edit. 25 -> 15 update_floating() to_chat(C, "You hover in place.") spawn(6) //.6 seconds. diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm index 6cbef8586b..9c89cacd3e 100644 --- a/code/modules/multiz/movement.dm +++ b/code/modules/multiz/movement.dm @@ -187,8 +187,8 @@ if(ismob(src)) var/mob/H = src //VOREStation Edit Start. Flight on mobs. if(H.flying) //Some other checks are done in the wings_toggle proc - if(H.nutrition > 2) - H.nutrition -= 2 //You use up 2 nutrition per TILE and tick of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it. + if(H.nutrition > 1) + H.nutrition -= 1 //You use up 1 nutrition per TILE and tick of flying above open spaces. if(H.incapacitated(INCAPACITATION_ALL)) H.stop_flying() //Just here to see if the person is KO'd, stunned, etc. If so, it'll move onto can_fall. @@ -202,7 +202,7 @@ else if(H.nutrition < 100 && H.nutrition > 89) to_chat(H, "You're seriously fatigued! You need to get to the ground immediately and eat before you fall!") return - else if(H.nutrition < 2) //Should have listened to the warnings! + else if(H.nutrition < 1) //Should have listened to the warnings! to_chat(H, "You lack the strength to keep yourself up in the air...") H.stop_flying() else