Update synx.dm

This commit is contained in:
Sharkmare
2019-03-05 11:03:44 +01:00
committed by GitHub
parent fe12949a9a
commit 80c41aaf89
@@ -256,9 +256,12 @@ mob/living/simple_animal/synx/PunchTarget()
if(.) // If we succeeded in hitting.
if(isliving(A))
var/mob/living/L = A
if(prob(20))
if(prob(20))//Forcefeeding code
L.Weaken(5)
stop_automated_movement = 1
src.feed_self_to_grabbed(L)
update_icon()
stop_automated_movement = 0
if(L.reagents)
var/target_zone = pick(BP_TORSO,BP_TORSO,BP_TORSO,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_HEAD)
if(L.can_inject(src, null, target_zone))