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https://github.com/CHOMPstation/CHOMPstation.git
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Polaris sync
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@@ -3,7 +3,7 @@
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name = "blood-red voidsuit helmet"
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desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders."
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icon_state = "rig0-syndie"
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item_state = "rig0-syndie"
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item_state_slots = list(slot_r_hand_str = "syndie_helm", slot_l_hand_str = "syndie_helm")
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
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siemens_coefficient = 0.6
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species_restricted = list("Human")
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@@ -14,7 +14,7 @@
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icon_state = "rig-syndie"
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name = "blood-red voidsuit"
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desc = "An advanced suit that protects against injuries during special operations. Property of Gorlex Marauders."
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item_state = "syndie_voidsuit"
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item_state_slots = list(slot_r_hand_str = "syndie_voidsuit", slot_l_hand_str = "syndie_voidsuit")
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slowdown = 1
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w_class = 3
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armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60)
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@@ -1,101 +1,86 @@
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// Station voidsuits
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//Engineering rig
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//Engineering
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/obj/item/clothing/head/helmet/space/void/engineering
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name = "engineering voidsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
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icon_state = "rig0-engineering"
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item_state_slots = list(
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slot_l_hand_str = "eng_helm",
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slot_r_hand_str = "eng_helm",
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)
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item_state_slots = list(slot_r_hand_str = "eng_helm", slot_l_hand_str = "eng_helm")
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
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/obj/item/clothing/suit/space/void/engineering
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name = "engineering voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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icon_state = "rig-engineering"
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item_state = "eng_voidsuit"
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item_state_slots = list(slot_r_hand_str = "eng_voidsuit", slot_l_hand_str = "eng_voidsuit")
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slowdown = 1
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
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//Mining rig
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//Mining
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/obj/item/clothing/head/helmet/space/void/mining
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name = "mining voidsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating."
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icon_state = "rig0-mining"
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item_state_slots = list(
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slot_l_hand_str = "mining_helm",
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slot_r_hand_str = "mining_helm",
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)
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item_state_slots = list(slot_r_hand_str = "mining_helm", slot_l_hand_str = "mining_helm")
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armor = list(melee = 50, bullet = 5, laser = 20,energy = 5, bomb = 55, bio = 100, rad = 20)
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light_overlay = "helmet_light_dual"
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/obj/item/clothing/suit/space/void/mining
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icon_state = "rig-mining"
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name = "mining voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has reinforced plating."
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item_state = "mining_voidsuit"
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icon_state = "rig-mining"
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item_state_slots = list(slot_r_hand_str = "mining_voidsuit", slot_l_hand_str = "mining_voidsuit")
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armor = list(melee = 50, bullet = 5, laser = 20,energy = 5, bomb = 55, bio = 100, rad = 20)
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//Medical Rig
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//Medical
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/obj/item/clothing/head/helmet/space/void/medical
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name = "medical voidsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Has minor radiation shielding."
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icon_state = "rig0-medical"
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item_state_slots = list(
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slot_l_hand_str = "medical_helm",
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slot_r_hand_str = "medical_helm",
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)
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item_state_slots = list(slot_r_hand_str = "medical_helm", slot_l_hand_str = "medical_helm")
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 50)
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/obj/item/clothing/suit/space/void/medical
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icon_state = "rig-medical"
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name = "medical voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding."
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item_state = "medical_voidsuit"
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icon_state = "rig-medical"
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item_state_slots = list(slot_r_hand_str = "medical_voidsuit", slot_l_hand_str = "medical_voidsuit")
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 50)
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//Security
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//Security
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/obj/item/clothing/head/helmet/space/void/security
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name = "security voidsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor."
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icon_state = "rig0-sec"
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item_state_slots = list(
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slot_l_hand_str = "sec_helm",
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slot_r_hand_str = "sec_helm",
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)
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item_state_slots = list(slot_r_hand_str = "sec_helm", slot_l_hand_str = "sec_helm")
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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siemens_coefficient = 0.7
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light_overlay = "helmet_light_dual"
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/obj/item/clothing/suit/space/void/security
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icon_state = "rig-sec"
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name = "security voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor."
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item_state = "sec_voidsuit"
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icon_state = "rig-sec"
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item_state_slots = list(slot_r_hand_str = "sec_voidsuit", slot_l_hand_str = "sec_voidsuit")
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
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siemens_coefficient = 0.7
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//Atmospherics Rig (BS12)
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//Atmospherics
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/obj/item/clothing/head/helmet/space/void/atmos
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desc = "A special helmet designed for work in a hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding."
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name = "atmospherics voidsuit helmet"
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icon_state = "rig0-atmos"
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item_state_slots = list(
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slot_l_hand_str = "atmos_helm",
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slot_r_hand_str = "atmos_helm",
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)
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item_state_slots = list(slot_r_hand_str = "atmos_helm", slot_l_hand_str = "atmos_helm")
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50)
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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light_overlay = "helmet_light_dual"
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/obj/item/clothing/suit/space/void/atmos
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name = "atmos voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding."
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icon_state = "rig-atmos"
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name = "atmos voidsuit"
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item_state = "atmos_voidsuit"
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item_state_slots = list(slot_r_hand_str = "atmos_voidsuit", slot_l_hand_str = "atmos_voidsuit")
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50)
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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@@ -3,7 +3,7 @@
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name = "void helmet"
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desc = "A high-tech dark red space suit helmet. Used for AI satellite maintenance."
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icon_state = "void"
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item_state_slots = list(slot_r_hand_str = "syndicate", slot_l_hand_str = "syndicate")
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heat_protection = HEAD
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
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max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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@@ -30,7 +30,7 @@
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/obj/item/clothing/suit/space/void
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name = "voidsuit"
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icon_state = "void"
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item_state = "void"
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item_state_slots = list(slot_r_hand_str = "space_suit_syndicate", slot_l_hand_str = "space_suit_syndicate")
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desc = "A high-tech dark red space suit. Used for AI satellite maintenance."
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slowdown = 1
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
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@@ -3,10 +3,7 @@
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name = "gem-encrusted voidsuit helmet"
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desc = "A bizarre gem-encrusted helmet that radiates magical energies."
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icon_state = "rig0-wiz"
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item_state_slots = list(
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slot_l_hand_str = "wiz_helm",
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slot_r_hand_str = "wiz_helm",
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)
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item_state_slots = list(slot_r_hand_str = "wiz_helm", slot_l_hand_str = "wiz_helm")
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unacidable = 1 //No longer shall our kind be foiled by lone chemists with spray bottles!
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armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60)
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siemens_coefficient = 0.7
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@@ -18,7 +15,7 @@
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icon_state = "rig-wiz"
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name = "gem-encrusted voidsuit"
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desc = "A bizarre gem-encrusted suit that radiates magical energies."
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item_state = "wiz_voidsuit"
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item_state_slots = list(slot_r_hand_str = "wiz_voidsuit", slot_l_hand_str = "wiz_voidsuit")
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slowdown = 1
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w_class = 3
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unacidable = 1
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