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@@ -31,9 +31,12 @@
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var/obj/screen/gun/run/gun_run_icon = null
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var/obj/screen/gun/mode/gun_setting_icon = null
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var/obj/screen/ling/chems/ling_chem_display = null
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var/obj/screen/wizard/energy/wiz_energy_display = null
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var/obj/screen/wizard/instability/wiz_instability_display = null
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//spells hud icons - this interacts with add_spell and remove_spell
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var/list/obj/screen/movable/spell_master/spell_masters = null
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var/obj/screen/movable/ability_master/ability_master = null
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/*A bunch of this stuff really needs to go under their own defines instead of being globally attached to mob.
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A variable should only be globally attached to turfs/objects/whatever, when it is in fact needed as such.
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