Update rig_unify_ch.dm

This commit is contained in:
Sharkmare
2019-02-22 09:11:07 +01:00
committed by GitHub
parent d92e25ad8a
commit 85d73d59c8
@@ -4,6 +4,7 @@
//This will be the groundwork for mechanical Fursuits
/obj/item/weapon/rig/override
icon_override = 'icons/obj/rig_override_modules.dmi'
name = "override control module"
desc = "A Prototype suit not made for space, not made for combat, basically an expensive toy."
icon = 'icons/obj/rig_override_modules.dmi' //the look of the module itself
@@ -28,6 +29,8 @@
initial_modules = list()
/obj/item/clothing/suit/space/rig/override
icon_override = 'icons/obj/rig_override_modules.dmi'
item_state = "override_worn_suit"
sprite_sheets = list(
SPECIES_TAJ = 'icons/obj/rig_override_modules.dmi',
SPECIES_SKRELL = 'icons/obj/rig_override_modules.dmi',
@@ -42,11 +45,14 @@
SPECIES_XENOHYBRID = 'icons/obj/rig_override_modules.dmi',
SPECIES_VOX = 'icons/obj/rig_override_modules.dmi',
)
icon = 'icons/obj/rig_override_modules.dmi'
icon_state = "override_rig_suit" //this is experimental
name = "suit"
breach_threshold = 0
/obj/item/clothing/head/helmet/space/rig/override
icon_override = 'icons/obj/rig_override_modules.dmi'
item_state = "override_worn_helmet"
sprite_sheets = list(
SPECIES_TAJ = 'icons/obj/rig_override_modules.dmi',
SPECIES_SKRELL = 'icons/obj/rig_override_modules.dmi',
@@ -61,10 +67,13 @@
SPECIES_XENOHYBRID = 'icons/obj/rig_override_modules.dmi',
SPECIES_VOX = 'icons/obj/rig_override_modules.dmi',
)
icon = 'icons/obj/rig_override_modules.dmi'
icon_state = "override_rig_hood" //this is experimental
name = "hood"
/obj/item/clothing/shoes/magboots/rig/override
item_state = "override_worn_boots"
icon_override = 'icons/obj/rig_override_modules.dmi'
sprite_sheets = list(
SPECIES_TAJ = 'icons/obj/rig_override_modules.dmi',
SPECIES_SKRELL = 'icons/obj/rig_override_modules.dmi',
@@ -79,11 +88,14 @@
SPECIES_XENOHYBRID = 'icons/obj/rig_override_modules.dmi',
SPECIES_VOX = 'icons/obj/rig_override_modules.dmi',
)
icon = 'icons/obj/rig_override_modules.dmi'
icon_state = "override_rig_boots" //this is experimental
name = "shoes"
step_volume_mod = 1
/obj/item/clothing/gloves/gauntlets/rig/override
item_state = "override_worn_gauntlets"
icon_override = 'icons/obj/rig_override_modules.dmi'
sprite_sheets = list(
SPECIES_TAJ = 'icons/obj/rig_override_modules.dmi',
SPECIES_SKRELL = 'icons/obj/rig_override_modules.dmi',
@@ -98,5 +110,6 @@
SPECIES_XENOHYBRID = 'icons/obj/rig_override_modules.dmi',
SPECIES_VOX = 'icons/obj/rig_override_modules.dmi',
)
icon = 'icons/obj/rig_override_modules.dmi'
icon_state = "override_rig_gauntlets" //this is experimental
name = "gloves"