diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 3cc940478b..810712ae45 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -191,23 +191,6 @@ icon_state = "reinforced" reinforcing = 0 -/obj/structure/girder/verb/reinforce_with_material_verb() - set name = "Reinforce girder" - set desc = "Reinforce a girder with metal." - set src in view(1) - - var/mob/living/user = usr - if(!istype(user) || !(user.l_hand || user.r_hand) || !Adjacent(user)) - return - - var/obj/item/stack/material/S = user.l_hand - if(!istype(S)) - S = user.r_hand - if(!istype(S)) - user << "You cannot plate \the [src] with that." - return - reinforce_with_material(S, user) - /obj/structure/girder/proc/dismantle() new /obj/item/stack/material/steel(get_turf(src)) qdel(src) diff --git a/html/changelogs/HarpyEagle-girders.yml b/html/changelogs/HarpyEagle-girders.yml index 52ee2d908e..09dc2ce78b 100644 --- a/html/changelogs/HarpyEagle-girders.yml +++ b/html/changelogs/HarpyEagle-girders.yml @@ -15,4 +15,4 @@ author: HarpyEagle delete-after: True changes: - - tweak: "Girders can now be reinforced by using a screwdriver on the girder before applying the material sheets. Use a screwdriver again to cancel reinforcing." + - tweak: "Girders are now reinforced by using a screwdriver on the girder before applying the material sheets. Use a screwdriver again instead to cancel reinforcing."