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Adding the location var to mobs
Probably should define the var before trying to modify it on death.... I promise im smart sometimes
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@@ -7,6 +7,7 @@
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var/datum/mind/mind
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var/stat = 0 //Whether a mob is alive or dead. TODO: Move this to living - Nodrak
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var/location = null //CHOMPEDIT the variable that death() stores the place the mob died in
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//Not in use yet
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var/obj/effect/organstructure/organStructure = null
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