From 89f5c9f4056fff5dde20ccec051811748243dc74 Mon Sep 17 00:00:00 2001 From: Atlantis Date: Wed, 2 Dec 2015 11:27:28 +0100 Subject: [PATCH] Fixes #11540 --- code/game/objects/structures/crates_lockers/closets.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 40a8c9d38d..08a2a5af23 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -172,19 +172,18 @@ if(1) for(var/atom/movable/A as mob|obj in src)//pulls everything out of the locker and hits it with an explosion A.forceMove(src.loc) - A.ex_act(severity++) + A.ex_act(severity + 1) qdel(src) if(2) if(prob(50)) for (var/atom/movable/A as mob|obj in src) A.forceMove(src.loc) - A.ex_act(severity++) + A.ex_act(severity + 1) qdel(src) if(3) if(prob(5)) for(var/atom/movable/A as mob|obj in src) A.forceMove(src.loc) - A.ex_act(severity++) qdel(src) /obj/structure/closet/proc/damage(var/damage)